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shell: parallel moves and a per-run limit for volumeServer.evacuate (#12561)
* shell: parallel moves and a per-run limit for volumeServer.evacuate -maxParallelization runs up to N EC shard moves at once (default 1), with the ec.balance scheduler: never two shards of one volume at a time, free workers go to the least busy targets. The moves are planned first with the same target choice as before, then applied through volume_move.Mover.MoveEcShards, which verifies the target registered a shard before deleting it on the source. -movesPerExec limits how many volumes and EC shards one run moves (default 0 for unlimited), like -volumesPerExec in volume.balance, so a big server can be emptied in several runs. With -skipNonMoveable a shard that fails to move (a read error on a failing disk, for example) no longer drops the other shards of its volume; they are moved and the failures are listed at the end. Without it the run stops at the first failure as before. Losing the admin lock stops the run in either mode. Refs #12501 Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com> * shell: plan evacuation again after failed moves; fail on a lost lock A failed shard move kept the target slot it was planned on, so a readable shard that found no destination in the plan stayed on the server although the room was never used. Failed moves now give their targets back to the model and the shards without a destination are planned again, up to maxEcEvacuationRounds times; the failed shards are not tried again. With -skipNonMoveable a lost admin lock was printed as a skipped failure and the run returned success. ec.ErrLockLost is now exported and always fails the run. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com> * shell: volumeServer.evacuate reports -movesPerExec after an applied EC run The round loop only checked the limit after a failed move, so an applied run that stopped at -movesPerExec without failures never said to run it again. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com> * shell: volumeServer.evacuate plans again for as long as failed moves leave room The ten-round cap left readable shards on the server once more than ten rounds of unreadable shards had taken the free room first, and a rerun fails the same shards first again. Every round moves or fails each shard it plans and a failed shard is not planned again, so the rounds end without it. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com> * shell: volumeServer.evacuate gives a failed move back every slot it took When the target already held the shard in another disk type, adding it to the planned disk type still took a slot, but the undo gave back only the explicit one. Record the slots the plan took and restore exactly those. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com> * ec: an evacuation move that landed on its target keeps the target slot A move can fail after the target registered the shard, when only the source unmount or delete failed. Evacuate then gave the target's slot back and could plan another shard onto a full server. The runner now checks the target after a failed move and leaves a shard the target has out of FailedMoves. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com> * shell: volumeServer.evacuate gives back the slot of a failed move onto a shard the target had A target that held the shard before the plan reports it after any failed move, so the runner took such a move for one that landed and evacuate kept the slot the plan had taken. The runner now lists those moves in LandedMoves, and evacuate undoes the ones whose target had the shard, then plans again with the room they gave back. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com> --------- Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com> Co-authored-by: Chris Lu <chrislusf@users.noreply.github.com>
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@@ -9,8 +9,10 @@ import (
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"slices"
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"github.com/seaweedfs/seaweedfs/weed/ec"
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"github.com/seaweedfs/seaweedfs/weed/pb/master_pb"
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"github.com/seaweedfs/seaweedfs/weed/storage/erasure_coding"
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"github.com/seaweedfs/seaweedfs/weed/storage/erasure_coding/ecbalancer"
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"github.com/seaweedfs/seaweedfs/weed/storage/needle"
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"github.com/seaweedfs/seaweedfs/weed/storage/super_block"
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"github.com/seaweedfs/seaweedfs/weed/storage/types"
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@@ -21,9 +23,15 @@ func init() {
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}
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type commandVolumeServerEvacuate struct {
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topologyInfo *master_pb.TopologyInfo
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targetServer *string
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volumeRack *string
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topologyInfo *master_pb.TopologyInfo
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targetServer *string
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volumeRack *string
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maxParallelization int
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movesPerExec int
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movedCount int
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limitReported bool
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// moveEcShards replaces the RPC moves in tests.
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moveEcShards func(moves []ecbalancer.Move, stopOnError bool) (ec.EcShardMovesResult, error)
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}
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func (c *commandVolumeServerEvacuate) Name() string {
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@@ -33,7 +41,7 @@ func (c *commandVolumeServerEvacuate) Name() string {
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func (c *commandVolumeServerEvacuate) Help() string {
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return `move out all data on a volume server
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volumeServer.evacuate -node <host:port>
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volumeServer.evacuate -node <host:port> [-skipNonMoveable] [-maxParallelization 1] [-movesPerExec 0] [-noLock] [-apply]
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This command moves all data away from the volume server.
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The volumes on the volume servers will be redistributed.
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@@ -44,6 +52,15 @@ func (c *commandVolumeServerEvacuate) Help() string {
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good destination to meet the replication requirement.
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E.g. a volume replication 001 in a cluster with 2 volume servers can not be moved.
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You can use "-skipNonMoveable" to move the rest volumes.
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It also skips EC shards that fail to move (a read error on a failing disk, for
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example) and goes on with the rest, the other shards of the same volume included.
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EC shards are moved up to -maxParallelization at a time (default 1), never two
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shards of one volume at once. Normal volumes are moved one at a time.
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-movesPerExec limits how many volumes and EC shards one run moves (default 0 for
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unlimited), so a big server can be emptied in several runs.
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You can use "-noLock" to run without cluster-wide lock.
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`
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@@ -65,12 +82,24 @@ func (c *commandVolumeServerEvacuate) Do(args []string, commandEnv *CommandEnv,
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applyChangeAlias := vsEvacuateCommand.Bool("force", false, "actually apply the changes (alias for -apply)")
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retryCount := vsEvacuateCommand.Int("retry", 0, "how many times to retry")
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noLock := vsEvacuateCommand.Bool("noLock", false, "do not lock the admin shell at one's own risk")
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maxParallelization := vsEvacuateCommand.Int("maxParallelization", 1, "run up to X EC shard moves in parallel")
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movesPerExec := vsEvacuateCommand.Int("movesPerExec", 0, "how many volumes and EC shards to move in one run (default is 0 for unlimited)")
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if err = vsEvacuateCommand.Parse(args); err != nil {
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if errors.Is(err, flag.ErrHelp) {
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return nil
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}
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return err
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}
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if *maxParallelization < 1 {
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return fmt.Errorf("maxParallelization must be >= 1")
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}
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if *movesPerExec < 0 {
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return fmt.Errorf("movesPerExec must be >= 0")
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}
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c.maxParallelization = *maxParallelization
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c.movesPerExec = *movesPerExec
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c.movedCount = 0
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c.limitReported = false
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handleDeprecatedForceFlag(writer, vsEvacuateCommand, applyChangeAlias, applyChange)
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infoAboutSimulationMode(writer, *applyChange, "-apply")
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@@ -149,10 +178,16 @@ func (c *commandVolumeServerEvacuate) evacuateNormalVolumes(commandEnv *CommandE
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// this disk's VolumeInfos in place. Iterate over a snapshot so removals
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// don't leave nil holes in the slice we are ranging over.
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for _, vol := range slices.Clone(diskInfo.VolumeInfos) {
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if c.limitReached(writer) {
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return nil
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}
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hasMoved, err := moveAwayOneNormalVolume(commandEnv, volumeReplicas, vol, thisNode, otherNodes, applyChange)
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if err != nil {
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fmt.Fprintf(writer, "move away volume %d from %s: %v\n", vol.Id, volumeServer, err)
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}
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if hasMoved {
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c.movedCount++
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}
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if !hasMoved {
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if skipNonMoveable {
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replicaPlacement, _ := super_block.NewReplicaPlacementFromByte(byte(vol.ReplicaPlacement))
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@@ -167,6 +202,32 @@ func (c *commandVolumeServerEvacuate) evacuateNormalVolumes(commandEnv *CommandE
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return nil
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}
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// ecShardOnServer names one EC shard on one source server.
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type ecShardOnServer struct {
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server string
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vid uint32
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shardId int
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}
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// plannedEcMove is a shard move together with what the plan changed in the
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// in-memory model, so a failed move can be taken back out of it.
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type plannedEcMove struct {
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move ecbalancer.Move
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src, dst *EcNode
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diskType types.DiskType
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dstHadShard bool
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// dstSlots are the free slots the plan took from dst.
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dstSlots int
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}
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// ecEvacuationGroup holds the EC nodes of one disk type, collected once so the
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// model keeps its updates across planning rounds.
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type ecEvacuationGroup struct {
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diskType types.DiskType
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thisNodes []*EcNode
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otherNodes []*EcNode
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}
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func (c *commandVolumeServerEvacuate) evacuateEcVolumes(commandEnv *CommandEnv, volumeServer string, skipNonMoveable, applyChange bool, writer io.Writer) error {
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// Evacuate EC volumes for all disk types discovered from topology
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// Disk types are free-form tags (e.g., "", "hdd", "ssd", "nvme", etc.)
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@@ -174,43 +235,146 @@ func (c *commandVolumeServerEvacuate) evacuateEcVolumes(commandEnv *CommandEnv,
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// We collect topology once at the start and track capacity changes ourselves
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// (via freeEcSlot decrement after each move) rather than repeatedly refreshing,
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// which would give a false sense of correctness since topology could be stale.
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//
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// Moves are planned first, updating the in-memory model as the old
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// one-move-at-a-time loop did, then applied up to -maxParallelization at a time.
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// A failed move gives its target back to the model; shards that found no
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// target in the plan are then planned again, as the old loop would have
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// placed them on the room the failed move did not use.
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diskTypes := collectVolumeDiskTypes(c.topologyInfo)
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var groups []ecEvacuationGroup
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var allNodes []*EcNode
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for _, diskType := range diskTypes {
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ecNodes, _ := collectEcVolumeServersByDc(c.topologyInfo, "", diskType)
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allNodes = append(allNodes, ecNodes...)
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thisNodes, otherNodes := c.ecNodesOtherThan(ecNodes, volumeServer)
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if len(thisNodes) == 0 {
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// This server doesn't have EC shards for this disk type, skip
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continue
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}
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groups = append(groups, ecEvacuationGroup{diskType: diskType, thisNodes: thisNodes, otherNodes: otherNodes})
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}
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// move away ec volumes for this disk type
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for _, thisNode := range thisNodes {
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diskInfo, found := thisNode.Info.DiskInfos[string(diskType)]
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source := volumeServer
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if source == "" {
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source = "rack " + *c.volumeRack
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}
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failed := make(map[ecShardOnServer]bool)
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// Each round moves or fails every shard it plans, and a failed shard is not
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// planned again, so the rounds end.
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for {
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planned, unplanned, planErr := c.planEcEvacuation(groups, volumeServer, skipNonMoveable, failed, writer)
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reportUnplanned := func() {
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for _, vid := range unplanned {
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fmt.Fprintf(writer, "failed to move away ec volume %d from %s\n", vid, source)
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}
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}
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if !applyChange {
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c.movedCount += len(planned)
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reportUnplanned()
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c.limitReached(writer)
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return planErr
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}
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if len(planned) == 0 {
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reportUnplanned()
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return planErr
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}
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moves := make([]ecbalancer.Move, len(planned))
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byShard := make(map[ecShardOnServer]plannedEcMove, len(planned))
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for i, p := range planned {
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moves[i] = p.move
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byShard[ecShardOnServer{p.move.SourceNode, p.move.VolumeID, p.move.ShardID}] = p
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}
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fmt.Fprintf(writer, "moving %d ec shard(s) from %s, up to %d at a time\n", len(moves), source, c.maxParallelization)
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result, err := c.runEcShardMoves(commandEnv, allNodes, moves, !skipNonMoveable, writer)
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c.movedCount += result.Moved
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fmt.Fprintf(writer, "ec shards from %s: %d moved, %d failed, %d not started\n", source, result.Moved, result.Failed, result.NotStarted)
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if err != nil {
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// A lost lock stopped the moves that had not started: fail the run,
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// even with -skipNonMoveable.
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if !skipNonMoveable || errors.Is(err, ec.ErrLockLost) {
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return err
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}
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fmt.Fprintf(writer, "skipped ec shards that failed to move: %v\n", err)
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}
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// The shard of a failed move is still on its source, and its target did
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// not receive it. A target that had the shard before reports it after
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// any failure, and took no new slot for it.
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undo := append([]ecbalancer.Move(nil), result.FailedMoves...)
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for _, m := range result.LandedMoves {
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if byShard[ecShardOnServer{m.SourceNode, m.VolumeID, m.ShardID}].dstHadShard {
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undo = append(undo, m)
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}
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}
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for _, m := range undo {
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key := ecShardOnServer{m.SourceNode, m.VolumeID, m.ShardID}
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if p, found := byShard[key]; found {
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unplanEcMove(p)
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failed[key] = true
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}
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}
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if planErr != nil {
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return planErr
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}
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limitReached := c.limitReached(writer)
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if len(undo) == 0 || len(unplanned) == 0 || limitReached {
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reportUnplanned()
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return nil
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}
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fmt.Fprintf(writer, "planning again %d ec volume(s) that found no destination, now that failed moves left room\n", len(unplanned))
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}
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}
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// planEcEvacuation plans the moves of the EC shards still on the evacuated
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// servers, leaving out the shards whose move failed before. unplanned lists the
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// volumes with a shard that found no destination; without -skipNonMoveable the
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// first one ends the plan with planErr, keeping the moves planned before it.
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func (c *commandVolumeServerEvacuate) planEcEvacuation(groups []ecEvacuationGroup, volumeServer string, skipNonMoveable bool, failed map[ecShardOnServer]bool, writer io.Writer) (planned []plannedEcMove, unplanned []uint32, planErr error) {
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for _, group := range groups {
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for _, thisNode := range group.thisNodes {
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diskInfo, found := thisNode.Info.DiskInfos[string(group.diskType)]
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if !found {
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continue
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}
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for _, ecShardInfo := range diskInfo.EcShardInfos {
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hasMoved, err := c.moveAwayOneEcVolume(commandEnv, ecShardInfo, thisNode, otherNodes, applyChange, diskType, writer)
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if err != nil {
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fmt.Fprintf(writer, "move away volume %d from %s: %v\n", ecShardInfo.Id, volumeServer, err)
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}
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if !hasMoved {
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if skipNonMoveable {
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fmt.Fprintf(writer, "failed to move away ec volume %d from %s\n", ecShardInfo.Id, volumeServer)
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} else {
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return fmt.Errorf("failed to move away ec volume %d from %s", ecShardInfo.Id, volumeServer)
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limit := 0
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if c.movesPerExec > 0 {
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limit = c.movesPerExec - c.movedCount - len(planned)
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if limit <= 0 {
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break
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}
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}
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volumeMoves, ok := c.planMoveAwayOneEcVolume(ecShardInfo, thisNode, group.otherNodes, group.diskType, limit, failed, writer)
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planned = append(planned, volumeMoves...)
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if !ok {
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if !skipNonMoveable {
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// Like the one-at-a-time loop did, still move what comes before it.
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return planned, nil, fmt.Errorf("failed to move away ec volume %d from %s", ecShardInfo.Id, volumeServer)
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}
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unplanned = append(unplanned, ecShardInfo.Id)
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}
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}
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}
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}
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return nil
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return planned, unplanned, nil
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}
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func (c *commandVolumeServerEvacuate) moveAwayOneEcVolume(commandEnv *CommandEnv, ecShardInfo *master_pb.VolumeEcShardInformationMessage, thisNode *EcNode, otherNodes []*EcNode, applyChange bool, diskType types.DiskType, writer io.Writer) (hasMoved bool, err error) {
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// planMoveAwayOneEcVolume picks a destination for each shard of this EC volume on
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// thisNode, at most limit shards when limit > 0, and records the moves in the
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// in-memory model. Shards whose move failed before are left where they are. ok
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// is false when a shard has no destination; the shards planned before it are
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// still returned.
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func (c *commandVolumeServerEvacuate) planMoveAwayOneEcVolume(ecShardInfo *master_pb.VolumeEcShardInformationMessage, thisNode *EcNode, otherNodes []*EcNode, diskType types.DiskType, limit int, failed map[ecShardOnServer]bool, writer io.Writer) (planned []plannedEcMove, ok bool) {
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si := erasure_coding.ShardsInfoFromVolumeEcShardInformationMessage(ecShardInfo)
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for _, shardId := range si.Ids() {
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if limit > 0 && len(planned) >= limit {
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break
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}
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if failed[ecShardOnServer{thisNode.Info.Id, ecShardInfo.Id, int(shardId)}] {
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continue
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}
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// Sort by: 1) fewest shards of this volume, 2) most free EC slots
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// This ensures we prefer nodes with capacity and balanced shard distribution
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slices.SortFunc(otherNodes, func(a, b *EcNode) int {
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@@ -222,7 +386,7 @@ func (c *commandVolumeServerEvacuate) moveAwayOneEcVolume(commandEnv *CommandEnv
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return b.FreeEcSlot - a.FreeEcSlot // Then prefer more free slots
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})
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shardMoved := false
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shardPlanned := false
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skippedNodes := 0
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for i := 0; i < len(otherNodes); i++ {
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emptyNode := otherNodes[i]
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@@ -246,30 +410,90 @@ func (c *commandVolumeServerEvacuate) moveAwayOneEcVolume(commandEnv *CommandEnv
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} else {
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fmt.Fprintf(writer, "moving ec volume %s%d.%d %s => %s\n", collectionPrefix, ecShardInfo.Id, shardId, thisNode.Info.Id, emptyNode.Info.Id)
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}
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err = moveMountedShardToEcNode(commandEnv, thisNode, ecShardInfo.Collection, vid, shardId, emptyNode, destDiskId, applyChange, diskType)
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if err != nil {
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hasMoved = false
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return
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} else {
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hasMoved = true
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shardMoved = true
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// Update the node's free slot count after successful move
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emptyNode.FreeEcSlot--
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break
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}
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shardIds := []erasure_coding.ShardId{shardId}
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dstHadShard := ecNodeHasShard(emptyNode, ecShardInfo.Id, shardId)
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dstFree := emptyNode.FreeEcSlot
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emptyNode.AddEcVolumeShards(vid, ecShardInfo.Collection, shardIds, diskType)
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thisNode.DeleteEcVolumeShards(vid, shardIds)
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// Update the node's free slot count after the planned move
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emptyNode.FreeEcSlot--
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planned = append(planned, plannedEcMove{
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move: ecbalancer.Move{
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VolumeID: ecShardInfo.Id,
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ShardID: int(shardId),
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Collection: ecShardInfo.Collection,
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SourceNode: thisNode.Info.Id,
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TargetNode: emptyNode.Info.Id,
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TargetDisk: destDiskId,
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},
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src: thisNode,
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dst: emptyNode,
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diskType: diskType,
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dstHadShard: dstHadShard,
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dstSlots: dstFree - emptyNode.FreeEcSlot,
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})
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shardPlanned = true
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break
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}
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if !shardMoved {
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if !shardPlanned {
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if skippedNodes > 0 {
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fmt.Fprintf(writer, "no available destination for ec shard %d.%d: %d nodes have no free slots\n",
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ecShardInfo.Id, shardId, skippedNodes)
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}
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||||
// Ensure partial moves are reported as failures to prevent data loss
|
||||
hasMoved = false
|
||||
return
|
||||
return planned, false
|
||||
}
|
||||
}
|
||||
|
||||
return
|
||||
return planned, true
|
||||
}
|
||||
|
||||
// unplanEcMove takes a failed move back out of the in-memory model: the shard is
|
||||
// on its source again and the target's slot is free.
|
||||
func unplanEcMove(p plannedEcMove) {
|
||||
vid := needle.VolumeId(p.move.VolumeID)
|
||||
shardIds := []erasure_coding.ShardId{erasure_coding.ShardId(p.move.ShardID)}
|
||||
free := p.dst.FreeEcSlot + p.dstSlots
|
||||
if !p.dstHadShard {
|
||||
p.dst.DeleteEcVolumeShards(vid, shardIds)
|
||||
}
|
||||
p.dst.FreeEcSlot = free
|
||||
p.src.AddEcVolumeShards(vid, p.move.Collection, shardIds, p.diskType)
|
||||
}
|
||||
|
||||
// ecNodeHasShard reports whether the in-memory model has the shard on the node.
|
||||
func ecNodeHasShard(node *EcNode, vid uint32, shardId erasure_coding.ShardId) bool {
|
||||
for _, diskInfo := range node.Info.DiskInfos {
|
||||
if diskInfo == nil {
|
||||
continue
|
||||
}
|
||||
for _, eci := range diskInfo.EcShardInfos {
|
||||
if eci.Id == vid && erasure_coding.ShardsInfoFromVolumeEcShardInformationMessage(eci).Has(shardId) {
|
||||
return true
|
||||
}
|
||||
}
|
||||
}
|
||||
return false
|
||||
}
|
||||
|
||||
// runEcShardMoves applies the planned moves; tests replace it through moveEcShards.
|
||||
func (c *commandVolumeServerEvacuate) runEcShardMoves(commandEnv *CommandEnv, nodes []*EcNode, moves []ecbalancer.Move, stopOnError bool, writer io.Writer) (ec.EcShardMovesResult, error) {
|
||||
if c.moveEcShards != nil {
|
||||
return c.moveEcShards(moves, stopOnError)
|
||||
}
|
||||
return ec.RunEcShardMoves(commandEnv.ecEnv(), nodes, moves, c.maxParallelization, 0, stopOnError, writer)
|
||||
}
|
||||
|
||||
// limitReached reports whether -movesPerExec moves have been made, and says so once.
|
||||
func (c *commandVolumeServerEvacuate) limitReached(writer io.Writer) bool {
|
||||
if c.movesPerExec == 0 || c.movedCount < c.movesPerExec {
|
||||
return false
|
||||
}
|
||||
if !c.limitReported {
|
||||
c.limitReported = true
|
||||
fmt.Fprintf(writer, "reached -movesPerExec=%d, stopping; run the command again to move the rest\n", c.movesPerExec)
|
||||
}
|
||||
return true
|
||||
}
|
||||
|
||||
func moveAwayOneNormalVolume(commandEnv *CommandEnv, volumeReplicas map[uint32][]*VolumeReplica, vol *master_pb.VolumeInformationMessage, thisNode *Node, otherNodes []*Node, applyChange bool) (hasMoved bool, err error) {
|
||||
|
||||
Reference in new issue
Block a user