161 Commits
Author SHA1 Message Date
005012edcf rust volume: quick-repair redb on durable checkpoints (#11203)
* rust volume: insert redb rebuilds in needle-id order

Unlink the .rdb before create (create does not truncate). Collapse
last-write-wins, then insert live keys sorted so 4.2.0 packs leaves.

* rust volume: rebuild redb from a BTreeMap and clear leftover keys

Peak rebuild memory is one ordered map instead of HashMap + Vec +
stable-sort scratch. Unlink stays best-effort: if it fails, retain
clears the leftover table before sorted insert. Compute idx metrics
before the write so a read error does not unlink a committed .rdb.

* rust volume: drop the extra redb read transaction on put/delete

put uses insert()'s previous value. delete gets then inserts the
tombstone in the same write transaction. Truncate the .idx row on
any failed redb write after the append.

* rust volume: unpack redb blobs through packed_to_needle_value

save_to_idx, ascending_visit, and collect_entries used the same
length-check copy as get. Route them through the helper so a
wrong-length value is absent everywhere, not a panic.

* rust volume: quick-repair redb on durable checkpoints

set_quick_repair(true) on the durable checkpoint transaction so an
OOM-killed volume server opens without a full-file repair scan.

* rust volume: reopen redb from .idx on non-poisoned commit error

redb 4.2.0 can make a Durability::None commit visible before returning
Err(CommitError::Storage(..)). In that state the database refuses further
write transactions, so truncating the .idx row (the old behavior) would
leave a redb-only put or tombstone that the stored idx_size makes the
reload skip.

Distinguish CommitError::TransactionPoisoned (txn rolled back, db still
usable -- truncate the orphan .idx row as before) from other commit errors
(change may be visible, db refuses writes -- keep the .idx row, close the
database, and reopen from .idx to repair redb's internal state).

db becomes Option<Database> so reopen_from_idx can drop the old file lock
before load_from_idx opens the same path. rdb_path, version, and
cache_bytes are stored so the reopen uses the same configuration.

* rust volume: truncate .idx row when redb is closed in put

put appends the .idx entry before acquiring the write transaction.
When db_or_err() fails (db is None after a failed reopen), the ?
returned without calling truncate_idx_to_offset, so a write reported
failed remained in the authoritative .idx and was replayed on restart.

Handle db_or_err() explicitly and truncate the orphan .idx row before
returning the error, matching the existing handling for begin_write,
open_table, and insert failures.

---------

Co-authored-by: Chris Lu <chrislusf@users.noreply.github.com>
Co-authored-by: Chris Lu <chris.lu@gmail.com>
2026-09-07 13:50:49 -07:00
Eliah Rusin ed5b342f0c rust volume: optional redb insert_before bulk load (#11205)
* rust volume: quick-repair redb on durable checkpoints

set_quick_repair(true) on the durable checkpoint transaction so an
OOM-killed volume server opens without a full-file repair scan.

* rust volume: optional redb insert_before bulk load

Behind redb-experimental-cursor (default off). Production binary
stays on sorted insert(). CI unit tests run both feature settings.

* rust volume: exercise insert_before across leaf splits

Replace the 5-key cfg clone with a 4000-key reverse-order rebuild
so CursorMut::insert_before hits page splits. CI runs the feature
only on storage::needle_map unit tests.
2026-09-07 13:15:47 -07:00
Eliah RusinandChris Lu b6690cfbc8 rust volume: drop the extra redb read transaction on put/delete (#11204)
* rust volume: insert redb rebuilds in needle-id order

Unlink the .rdb before create (create does not truncate). Collapse
last-write-wins, then insert live keys sorted so 4.2.0 packs leaves.

* rust volume: rebuild redb from a BTreeMap and clear leftover keys

Peak rebuild memory is one ordered map instead of HashMap + Vec +
stable-sort scratch. Unlink stays best-effort: if it fails, retain
clears the leftover table before sorted insert. Compute idx metrics
before the write so a read error does not unlink a committed .rdb.

* rust volume: drop the extra redb read transaction on put/delete

put uses insert()'s previous value. delete gets then inserts the
tombstone in the same write transaction. Truncate the .idx row on
any failed redb write after the append.

* rust volume: unpack redb blobs through packed_to_needle_value

save_to_idx, ascending_visit, and collect_entries used the same
length-check copy as get. Route them through the helper so a
wrong-length value is absent everywhere, not a panic.

---------

Co-authored-by: Chris Lu <chrislusf@users.noreply.github.com>
2026-09-07 09:31:00 -07:00
Eliah Rusin 94b10c006d rust volume: insert redb rebuilds in needle-id order (#11202)
* rust volume: insert redb rebuilds in needle-id order

Unlink the .rdb before create (create does not truncate). Collapse
last-write-wins, then insert live keys sorted so 4.2.0 packs leaves.

* rust volume: rebuild redb from a BTreeMap and clear leftover keys

Peak rebuild memory is one ordered map instead of HashMap + Vec +
stable-sort scratch. Unlink stays best-effort: if it fails, retain
clears the leftover table before sorted insert. Compute idx metrics
before the write so a read error does not unlink a committed .rdb.
2026-09-07 09:29:12 -07:00
Chris Lu 15e4da65f7 volume: avoid read-only replica write targets (#11195)
* master: carry replica read-only state in volume lookups

* volume: refresh writable replica targets

* volume: preserve read-only replicas for deletes

* master: propagate read-only delete capability

* volume: target delete-capable replicas

* volume: honor configured HTTPS for replica deletes

* volume: reject insecure delete authorization forwarding

* master: broadcast delete capability changes

* volume: align Rust replica routing

* http: protect credentialed replica redirects

* master: preserve digest compatibility for delete capability

* volume: propagate read-only state in short heartbeats

* volume: report changed short volume state

* http: guard TLS client redirects

* master: announce mounted volume read-only state

* volume: replace changed identity deltas

* master: replace incremental volume layouts in order

* master: keep moved volume lookup available

* volume: announce read-only mounts
2026-09-07 09:23:56 -07:00
Eliah RusinandClaude Opus 5 ade4bdf9e6 rust volume: stop a tier move whose caller has gone (#11192)
Both tier-move handlers run in a detached tokio::spawn and report
progress through a closure that returns (), with the send result
discarded. Nothing observes the caller leaving, so an abandoned move
uploads or downloads the whole .dat anyway and then commits the
transition.

Go aborts both. Its progress callback returns `stream.Send`'s error,
which surfaces out of the reader in s3_upload.go:99 and the writer in
s3_download.go:84 and fails the transfer, so the volume info is never
rewritten. The Rust port dropped that by typing the callback as
FnMut(i64, f32) with no result.

Give the callback Go's signature -- FnMut(i64, f32) -> Result<(), String>
-- and abort when the caller's channel is closed. Checked on every part
rather than only where progress is reported, since the report is
rate-limited to one a second and would miss a caller that left in
between. A merely full channel is a slow reader, not a departed one, so
only TrySendError::Closed counts as cancellation.

Two consequences of aborting mid-transfer that the old code never had to
handle:

- upload_file now aborts the multipart upload when the transfer fails.
  An abandoned multipart upload does not show up in an ordinary object
  listing but still accrues storage charges until a lifecycle rule reaps
  it, and cancellation makes that a routine path rather than a rare one.
- The tier-down handler removes the partial .dat. download_file
  pre-allocates the destination to the object's full size, so an aborted
  download leaves a file of the right length and the wrong content --
  and this handler refuses to run at all when a local .dat exists, so
  leaving one wedges every retry on "already on local disk" and a
  restart would load the sparse file as the volume's data.

There is deliberately no check between a finished transfer and the
bookkeeping that follows. Once the object is in S3, or the .dat is on
disk, that bookkeeping is what makes the state consistent; stopping
there would leave an object paid for and referenced by nothing, or a
complete local .dat the volume still calls remote. Go does not gate
there either -- its callback only runs during the transfer.


Claude-Session: https://claude.ai/code/session_0122W3eqt6gmLUMxmRoZdPAb

Co-authored-by: Claude Opus 5 (1M context) <noreply@anthropic.com>
2026-09-06 12:18:47 -07:00
4b41329e12 rust volume: stop a VolumeCopy whose caller has gone (#11188)
* rust volume: stop a VolumeCopy whose caller has gone

VolumeCopy runs its copy in a detached tokio::spawn and reports progress
with the send error discarded, so nothing observes the client leaving.
When the caller cancels the RPC -- which weed-admin's batch balance does
routinely, starting far more copies than it finishes -- the server
streamed the whole volume from the source, wrote it to disk, and mounted
it. The destination is then left holding a volume nobody took delivery
of: its index cache is never reclaimed, and under replication=000 one
volume id ends up on two servers, both writable, which concurrent writes
can diverge.

Three checks now reach the task:

- Every chunk in copy_file_from_source, via the sender's is_closed().
  This is the one that matters in practice. The first progress report is
  128MB in, so for a smaller volume -- the ordinary balance move -- no
  send ever happens and its result says nothing; only the closed channel
  does. The sender is passed for the .idx and .vif copies too, with
  reporting gated separately, so those phases notice as well.
- The throttle sleep, which for a throttled copy runs for seconds at a
  time, now races the sender's closed() instead of being slept through.
- Immediately before mount_volume, and once at the top of the task.

Cancellation surfaces as an ordinary Err(Status::cancelled), so it lands
in the existing error branch that already removes the partial .dat/.idx/
.vif and the .note. That branch also logs now: the error otherwise went
to a channel nobody was reading, leaving the operator with the
balancer's "delete that copy, then re-run the move" and no cause.

This also clears the stranded read-only sources reported on the issue.
They are downstream of the orphan mount, not a separate defect:
LiveMoveVolume's cleanup probes the target before undoing the freeze
(volume_move.go:95, "the server can finish the copy and mount the target
even when the client loses the stream"), and when it finds a mounted
copy it cannot attribute, or cannot delete, it deliberately keeps the
source readonly rather than risk two writable replicas -- the messages
at volume_move.go:110 and :123. With nothing mounted on the target the
probe reports clean and the freeze is undone.

On Go parity: the progress send result is honoured here too, matching
`return false` in volume_grpc_copy.go. But that report is Go's only
abort signal, and measured against a 120MiB volume -- above the
throttler's activation threshold, below the 128MiB report interval -- a
Go destination mounts an abandoned copy as well. The issue's premise
that Go aborts holds only above the report interval. The Rust side now
stops in both cases; the Go behaviour is worth its own issue.

Tests: the integration test runs against both implementations and is
green on Go, red on Rust before this change. Its 192MiB fixture is sized
for two separate constraints, documented at the fixture: IoBytePerSecond
is a no-op below ~100ms of wall clock (64MiB copies in ~110ms on a tmpfs
loopback cluster), and the payload must exceed the 128MiB report
interval for the Go leg to pass at all. The two Rust unit tests cover
what the integration test cannot reach: cancellation detected with no
progress report at all, and the cleanup of the partial files plus the
.note.

Fixes #11186

Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_0122W3eqt6gmLUMxmRoZdPAb

* rust volume: surface VolumeCopy cancellation as Status::cancelled

copy_file_from_source returned Result<_, String>, so the per-chunk
cancellation path -- the one that matters in practice for volumes
below the 128MB report interval -- was wrapped to Status::internal at
the call sites. The spawn logging branch then classified it as a
generic failure instead of the intended "abandoned by caller",
defeating the logging change in the same PR for the case that occurs
most often.

Return Result<_, Status> from copy_file_from_source: Status::cancelled
for caller-gone, Status::internal for the existing errors. Drop the
.map_err(|e| Status::internal(e)) at the three call sites.

The unit test now asserts the code is Cancelled, not just the message
text, so the classification is locked in.

* rust volume: close cancellation gaps in VolumeCopy

Address two review findings on the same PR:

1. Roll back a mount that races a departing caller. The pre-mount
is_closed() check cannot close the window between the check and
mount_volume: if the receiver drops in that gap, the volume mounts
and the final tx.send(Ok(...)) fails, but its error was discarded
(let _ =), so the task returned Ok(()) and the error branch never
ran. The destination then held an orphaned mounted replica — the
exact defect this PR prevents.

   Fix: track a mounted flag. The final send now checks its result;
   on failure it returns Status::cancelled, and the error branch
   calls store.delete_volume (which unmounts AND removes the files)
   when mounted is true, instead of only unlinking.

2. Observe cancellation while awaiting the source stream. The
per-chunk is_closed() check only runs after stream.message().await
returns. A stalled source (slow disk, partition, GC pause) never
delivers a chunk, so a caller that has already left cannot preempt
the read: the task, the source connection, and the partial files
(including the .note) all outlive the caller indefinitely.

   Fix: race stream.message() against progress_tx.closed() in a
   tokio::select!, so a departing caller preempts a stalled source.

Adds test_volume_copy_after_mount_cancellation_rolls_back_mount to
cover the after-mount rollback path. cargo test --release green
(497 + 5 + 1 + 28).

* rust volume: keep remote data on after-mount rollback, race RPC startup

Two review findings on the after-mount rollback added in ff51f6a:

1. The rollback called delete_volume(vid, false, false), i.e.
   keep_remote_data=false. A remote-tier copy .vif points at the same
   cloud object the source replica references, so destroying the
   abandoned destination with keep_remote_data=false deletes the
   source remote data via Volume::destroy backend.delete_file_blocking.
   Use keep_remote_data=true, matching the pre-spawn delete_volume at
   the top of volume_copy.

2. client.copy_file(copy_req).await (the initial RPC establishment)
   was not raced against progress_tx.closed(). If the source stalls
   before sending response headers, the per-message select! added in
   ff51f6a is never reached, and the task, source connection, and
   preallocated files outlive a departed caller. Race the RPC
   establishment against progress_tx.closed() the same way.

cargo test --release green (497 + 5 + 1 + 28).

* rust volume: race master-configuration wait against caller cancellation

try_get_master_configuration().await was the last un-raced await in
the VolumeCopy task before copy_file_from_source. A stalled master
(or slow leader election) would hold the task and its .note past a
departing caller, since the per-chunk cancellation checks are never
reached. Race it against tx.closed() the same way the source stream
reads already are.

cargo test --release green (497 + 5 + 1 + 28).

* rust volume: fix after-mount rollback test to actually reach that path

The previous version of
test_volume_copy_after_mount_cancellation_rolls_back_mount dropped the
response immediately after volume_copy returned, so tx.is_closed() was
already true at the spawn first check and the task returned before
mount_volume. The test was green for the wrong reason: the mounted
flag, the rollback, and the keep_remote_data=true line were all
uncovered.

Use the store write lock as a seam: take it immediately after
volume_copy returns so the task runs the copy to completion with the
caller still attached, passes the pre-mount is_closed() check, then
parks entering the mount block. Drop the response (caller gone) and
release the guard: the task mounts, fails the final tx.send, and must
roll back via delete_volume.

Verified by setting the rollback guard to if false: the test fails
with "destination still holds a mounted volume". With the rollback
enabled, probe eprintlns confirmed the full path: about to mount ->
mounted = true -> final send failed -> rolling back mount -> rollback
done.

cargo test --release green (497 + 5 + 1 + 28).

---------

Co-authored-by: Claude Opus 5 (1M context) <noreply@anthropic.com>
Co-authored-by: Chris Lu <chris.lu@gmail.com>
2026-09-06 10:47:18 -07:00
b82cb05d71 rust volume: checkpoint the redb index durably every 1000 writes (#11182)
* rust volume: checkpoint the redb index durably every 1000 writes

Every put and delete on a redb-backed volume committed with
Durability::None and nothing ever committed durably, on the theory that
the .idx file is the source of truth. redb, however, keeps an entry in
its transaction tracker for every non-durable commit and cannot recycle
pages that were on disk at the last durable commit until a durable one
happens. With no durable commit for the life of the process, both grew
with every write, and .rdb files could bloat toward double size after a
restart (#11179, the hash-table rehash stacks in the memleak output).

The needle map now counts non-durable commits and reports when a
checkpoint is due; the volume takes it, data first: flush the .dat, then
the map fsyncs the .idx and commits redb durably, recording in the same
transaction how much of the .idx the table reflects. A checkpoint makes
the index durable, so the bytes it points at must be down before it, or
after a power loss the index would reference past the end of the .dat
and the volume would load read-only. A failed .dat flush skips the
checkpoint; it is retried on the next write.

Volume::close() now closes the needle map instead of only syncing it,
and the redb map's close() takes the same checkpoint. Before, a clean
shutdown left the table durable (redb flushes on drop) but the recorded
.idx size stale at its load-time value, so the next load replayed every
entry written since load on top of the counters.

On load, the redb map's counters now come from the whole .idx history,
the way Go's LevelDB map rebuilds them (newest entry first, with a bloom
filter of seen keys), instead of from the table's final state. Both the
reuse and the full-rebuild path use it, so overwritten and deleted bytes
keep counting as garbage across restarts, and the incremental replay of
the .idx tail only touches the table, which makes it idempotent whether
or not the table is ahead of the recorded .idx size.

Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_019x36FiSeyePh77YXao15kK

* rust volume: skip redundant .idx fsync on checkpoint after flush_idx

On the fsync=true write path, flush_idx() already fsyncs the .idx before
maybe_checkpoint_index() runs, so the checkpoint's own sync() fsyncs the
same file a second time for nothing. Thread an idx_already_synced flag
from the volume through maybe_checkpoint_index into checkpoint(sync_idx):
when it is true the checkpoint skips its .idx fsync and only does the
durable redb commit. The delete path and close() still sync (they have
not flushed the .idx beforehand).

Co-Authored-By: Chris Lu <chris.lu@gmail.com>

* rust volume: saturate writes_since_checkpoint to prevent u32 overflow

If checkpoints keep failing (e.g. a persistent .dat flush failure whose
error is not EIO and so does not mark the volume read-only), the counter
increments on every write with no upper bound and wraps at ~4.3 billion.
Use saturating_add so it pins at u32::MAX instead, which keeps
checkpoint_due() true and retries on every subsequent write.

Co-Authored-By: Chris Lu <chris.lu@gmail.com>

* rust volume: only update max_file_key on live entries in idx metric rebuild

metrics_from_idx called maybe_set_max_file_key on every entry including
tombstones, but the live on_put path only calls it for puts and on_delete
never does. A tombstone always has a preceding put for the same key that
already set max_file_key, so the result is the same today; restricting it
to live entries makes the parity with the live path exact and self-evident.

Co-Authored-By: Chris Lu <chris.lu@gmail.com>

* rust volume: advance idx_file_offset only after redb commit succeeds

put() and delete() appended to the .idx file and advanced idx_file_offset
before committing to redb. If the redb commit failed, the offset included
the orphan row that redb doesn't reflect. A later checkpoint would record
that offset as "the table reflects up to here," and the reload would skip
the orphan row entirely — the entry becomes permanently unindexed.

Move the idx_file_offset increment to after the successful redb commit.
The .idx file still has the orphan row (append-only), but idx_file_offset
stays behind it, so the next checkpoint records the smaller offset and
the reload replays the orphan row back into redb.

Co-Authored-By: Chris Lu <chris.lu@gmail.com>

* rust volume: skip index checkpoint on close when .dat sync fails

Volume::close() discarded the .dat sync_all() result and always
checkpointed the redb index. If the .dat sync failed, the checkpoint
made the index durable with entries that may point past the unflushed
.dat tail, and a power loss would leave the volume read-only on reload
(the max_needle_end check fires).

Check the .dat sync result: on success, checkpoint as before; on
failure, call close_without_checkpoint() — sync the .idx and drop the
writer without a durable redb commit. META_IDX_SIZE stays at the last
successful checkpoint, so the reload replays the uncheckpointed tail
(redb still flushes on drop, but without recording idx_size).

Co-Authored-By: Chris Lu <chris.lu@gmail.com>

* rust volume: schedule checkpoints on every index mutation path

maybe_checkpoint_index was only called from do_write_request and
do_delete_request. put_needle_index and write_needle_blob_and_index
also call NeedleMap::put, which increments writes_since_checkpoint,
but neither triggered the checkpoint. Through those paths the counter
could grow past the interval without ever being satisfied, leaving
non-durable redb transaction state until close().

Add maybe_checkpoint_index(false) after the successful nm.put in both
methods. The .dat flush inside maybe_checkpoint_index covers the blob
write in write_needle_blob_and_index; put_needle_index pairs with a
prior write_needle_blob, so the flush covers that too.

Co-Authored-By: Chris Lu <chris.lu@gmail.com>

* rust volume: truncate orphan .idx row on failed redb commit

Commit 947ee28 moved the idx_file_offset increment after the redb commit
so a failed commit doesn't advance the watermark. But the .idx file is
append-only: the orphan row stays in the file, and the next successful
write appends after it. That write's idx_file_offset += entry_size
advances past the orphan, so a later checkpoint records an offset that
makes the reload skip the orphan row — hiding a persisted put or
restoring a deleted needle.

On a failed redb commit, truncate the .idx file back to idx_file_offset
before returning the error. This removes the orphan row, so the next
write appends at the correct position and idx_file_offset stays a
contiguous replay watermark. Add a truncate_to method to IdxFileWriter
(set_len for std::fs::File) and a truncate_idx_to_offset helper.

Co-Authored-By: Chris Lu <chris.lu@gmail.com>

---------

Co-authored-by: Claude Fable 5.1 <noreply@anthropic.com>
Co-authored-by: chrislusf <chris@chrislusf.com>
Co-authored-by: Chris Lu <chris.lu@gmail.com>
2026-09-05 21:46:34 -07:00
Eliah RusinandClaude Fable 5.1 3f9b05946b rust volume: bound the redb index cache per volume by --index tier (#11180)
The Rust volume server opens one redb database per volume and built
each with redb's defaults, which give every database a 1 GiB page
cache (0.9 GiB read cache + 0.1 GiB write buffer). With hundreds of
volumes behind one disk the process-wide ceiling was volumes x 1 GiB:
memory grew in proportion to the pages traffic touched, never shrank
when traffic stopped, and hosts running many instances were OOM-killed
under bulk ingest. redb, redbMedium and redbLarge were also treated
identically, so the "memory~performance" tiers did nothing.

Size the cache per tier instead: 4, 8 and 16 MiB per volume, mirroring
the Go server's 3/6/12 MiB LevelDB block cache + write buffer. Thread
the budget through RedbNeedleMap::new/load_from_idx so every open path
(create, reuse, full rebuild) uses Database::builder().set_cache_size.

Fixes #11179


Claude-Session: https://claude.ai/code/session_019x36FiSeyePh77YXao15kK

Co-authored-by: Claude Fable 5.1 <noreply@anthropic.com>
2026-09-05 10:56:42 -07:00
Eliah RusinandClaude Fable 5.1 adbee9452a rust volume: bump redb 3.1.3 -> 4.2.0 (#11181)
No source changes: the API surface the needle map uses (Database
create/open/builder, set_cache_size, set_durability, tables, iterators)
is unchanged and the on-disk format is still v3, so existing .rdb files
open as-is. The 4.0.0 breaking changes (Drop on AccessGuardMut, removal
of the Legacy type) do not touch this crate.

Relevant to the redb-backed index (#11179):
- 4.1.0: optimizes cache usage and memory usage; ~1.5x faster writes.
- 4.2.0: Durability::None commits ~2x faster; pages freed by a durable
  transaction are reused by the very next one; a crash-recovery fix for
  a crash during repair of an earlier crash.


Claude-Session: https://claude.ai/code/session_019x36FiSeyePh77YXao15kK

Co-authored-by: Claude Fable 5.1 <noreply@anthropic.com>
2026-09-05 10:55:23 -07:00
Chris Luanddevin-ai-integration[bot] 811b8b5734 make the remote-mount cache wait configurable per mount (#11168)
* add a per-mount cache_wait_ms to the remote storage mount mapping

A read of an uncached remote-only object waits on a hardcoded size tier
before it can fall back to the origin, so every ranged read of a large
remote-only object pays that wait. Carry the wait in the mount mapping so
it can be tuned, or set to zero, per mount.

* resolve the cache wait of an uncached remote-only read from its mount

The wait came only from the object size, so an operator could not trade
cache hits for time to first byte. Both read paths now resolve the mount
covering the object and let its cache_wait_ms replace the size tiers.

* read straight from the remote when a mount waits zero for its cache

A mount used as a streaming source pays the cache wait on every ranged
read of an object too large to finish caching, and the caching itself is
wasted work. A zero wait now skips the cache call, so both read paths go
to the origin immediately.

* let remote.mount set the cache wait of a mount

remote.mount -cacheWait=0 turns a mount into a streaming source, and any
other duration trades cache hits against time to first byte.

* keep the size based wait for a version-specific read

A read pinned to a version cannot fall back to the origin, since the
mounted remote only holds the current key, so a mount that opts out of
caching would leave it on the 503 retry loop forever.

* let the operator allow a remote-only read to dial an internal endpoint

The remote-mount read paths in the filer and the S3 gateway always refused
an endpoint resolving to a loopback or private host, so a mount backed by
an internal S3 could never be read from its origin, only through the local
cache. Both now take the allowance the volume server already has, still
off by default.

* skip the background cache of a mount that waits zero for its cache

GetObjectHandler kicks off caching for every remote-only read, so a mount
serving as a streaming source kept downloading whole objects even though no
read ever waited for them.

* cover a zero cache wait end to end

The read has to reach a real origin, so the harness also opts the filer and
the S3 gateway into dialing the loopback remote it already allows for the
volume server.

* resolve the S3 cache wait once so the background cache follows it too

The background cache that GetObjectHandler starts read the mount on its
own, so it skipped a version-specific read that the foreground path still
waits for. Both now ask the same resolver.

* answer 404 when the origin of a zero-wait read is gone

Metadata can outlive the object it points at, and with no cache to fill
the read would sit on the 503 retry path forever. The remote backends
already report a missing object as ErrRemoteObjectNotFound.

* open the origin at write time for a multipart range

Every part of a multipart Range is prepared before any is written, so
opening eagerly would hold one origin connection per part and leak the
ones already opened when a later part fails to open.

* reject a cache wait shorter than a millisecond

The mapping stores milliseconds, so -cacheWait=500us truncated to zero
and silently turned caching off instead of waiting.

* restore the doc comment of cacheRemoteObjectForStreamingWithShortTimeout

Extracting the wait resolver left its comment on the new function.

* stat the origin before committing a multipart range

Opening at write time keeps no connection through the preparation, but it
also moved a failure past the point where the multipart body picks the
response status, so a gone origin truncated a 206 instead of answering
404. One stat up front puts the status back.

* stat the origin once per request

Every part of a multipart Range is prepared on its own, so the preflight
ran once per range instead of once per read.

* map Azure and GCS stream not-found to ErrRemoteObjectNotFound

ReadFileAsStream on Azure and GCS returned provider-specific not-found
errors instead of ErrRemoteObjectNotFound, so a zero-wait read of a
deleted object was misclassified as a transient cache failure and
retried indefinitely. Map BlobNotFound and ErrObjectNotExist the same
way StatFile already does.

* Update weed/remote_storage/gcs/gcs_storage_client.go

Co-authored-by: devin-ai-integration[bot] <158243242+devin-ai-integration[bot]@users.noreply.github.com>

---------

Co-authored-by: devin-ai-integration[bot] <158243242+devin-ai-integration[bot]@users.noreply.github.com>
2026-09-04 23:50:11 -07:00
Chris Lu f79d83abf4 volume: expire TTL volumes whose only traffic is deletes (#11167)
* volume: count a TTL volume's age from its last write, not the .dat mtime

A delete appends a tombstone needle and vacuum rewrites the .dat wholesale,
so the file's mtime moves without any write ever landing. The loader read
lastModifiedTsSeconds back from that mtime, so every restart of a volume
taking delete traffic re-armed expired() for another full TTL: an
overwrite-heavy collection kept growing until it hit the max-volume cap.

Recover the clock from the newest .idx entry that is not a tombstone and
read that needle's append timestamp, falling back to the mtime when no
write is recoverable. Only TTL volumes pay for the scan.

Fixes #11160

* volume: count the .vif destroy time from the last write too

ExpireAtSec is what an EC volume is reclaimed on, and it was recomputed as
now+TTL every time the .vif was written. A read-only mark, a tier upload or
an EC encode therefore handed an already expiring volume another full TTL,
the same way the .dat mtime did.

Derive it from the volume's last write, falling back to now for a volume
that has not taken one yet so a fresh volume is not born expired.

* volume: mirror the last-write TTL clock in the Rust volume server

Same recovery as the Go loader: scan the .idx backwards for the newest
entry that is not a tombstone and take that needle's append timestamp,
leaving the clock on the .dat mtime when no write is recoverable.

* volume: mirror the last-write destroy time in the Rust volume server

Both .vif writers and the EC encode computed ExpireAtSec as now+TTL, the
same way Go did, so the destroy time moved every time the sidecar was
rewritten. Route all three through the volume's last write.

* volume: report the .dat mtime in the Rust heartbeat, like Go does

The Rust server reported its TTL clock as ModifiedAtSecond while Go
reports the .dat mtime. The shell's quiet-period gates (volume.tier.move,
volume.delete_empty) read that field as "last touched", which a delete
has to count towards even though the TTL clock deliberately ignores it --
and with the clock now recovered from the last write, the two drift
further apart.

* volume: take the newest write by timestamp on a vacuumed volume

The reverse .idx scan trusted position, which holds only while the .dat is
append ordered. Vacuum rewrites it in key order, and since an overwrite
keeps its original key, the highest-key survivor is not necessarily the
newest write -- the recovered clock could land up to a TTL early and take
the volume with data still inside its TTL.

A volume that has been vacuumed (CompactionRevision > 0) now takes the
maximum append timestamp over a bounded window of write entries instead.
An append-ordered volume still answers in one read.

* volume: never guess a vacuumed volume's last write, and resolve wrapped offsets

Two holes in the reverse scan, both from review:

A vacuumed volume's writes are ordered by key, so any of them can hold the
newest timestamp. Reading a capped window sampled the highest keys, which
could still miss a recently overwritten low-key needle and expire data
inside its TTL. The scan now covers every write a vacuumed volume indexes,
and a volume too large to scan keeps the .dat mtime rather than report a
partial maximum -- late is recoverable, early is not.

A .dat past MaxPossibleVolumeSize wraps the offsets in its .idx, so reading
a timestamp at the unwrapped offset picks up an unrelated needle. Resolve
the entry against the needle header first and retry one volume size in,
the way doCheckAndFixVolumeData already does.

* volume: drop GitHub issue references from TTL comments
2026-09-04 23:48:40 -07:00
Chris LuandDevin 24b8646ec3 volume: let evacuation proceed on a server in maintenance mode (#11145)
Maintenance mode exists to fence a volume server so it can be evacuated
without taking new writes (#7977), but the gate added in #8115 also
rejected the RPCs evacuation issues against the source: VolumeMarkReadonly
(the first step of every move, and the failure reported in #11066),
VolumeDelete (the last step), and VolumeEcShardsDelete (the last step for
EC shards). volumeServer.evacuate, volume.move and ec.balance therefore
all failed on exactly the server they were meant to drain.

Those three RPCs only remove data or restrict the server further, the same
class as DeleteCollection and the unmount RPCs that were never gated, so
they are exempted from the maintenance check in both the Go and Rust
volume servers. Everything that adds data or reopens the server for
writes (AllocateVolume, WriteNeedleBlob, BatchDelete, VolumeCopy,
ReceiveFile, EC generate/copy/rebuild, vacuum, tiering, VolumeMarkWritable)
stays blocked. A side effect is that scrub can now fence broken volumes
readonly on a server already in maintenance.

Fixes #11066

Generated with [Devin](https://devin.ai)

Co-authored-by: Devin <158243242+devin-ai-integration[bot]@users.noreply.github.com>
2026-09-03 18:39:45 -07:00
Chris Lu 8112f2733a filer: batch exact lookup RPC, authoritative volume lookup, VolumeDelete status codes (#11122)
* storage: make DeleteVolume errors inspectable with errors.Is

An absent volume wraps ErrVolumeNotFound and an only-empty refusal now
wraps ErrVolumeNotEmpty with %w instead of %v, so callers no longer have
to match on the message.

Claude-Session: https://claude.ai/code/session_01T4MEV3ETqFFKN46Uu2ZrUm

* volume server: return NotFound and FailedPrecondition from VolumeDelete

An absent volume maps to codes.NotFound and a non-empty volume under
only_empty to codes.FailedPrecondition, so a caller retiring a volume can
treat NotFound as already done. The store message is kept in the status
description because the EC empty-replica sweep still matches on it.

Claude-Session: https://claude.ai/code/session_01T4MEV3ETqFFKN46Uu2ZrUm

* wdclient: add LookupVolumeIdsAuthoritative

Bypasses the vid map and asks the provider directly, for callers where a
stale positive location is unsafe.

Claude-Session: https://claude.ai/code/session_01T4MEV3ETqFFKN46Uu2ZrUm

* filer: add LookupDirectoryEntries batch lookup RPC

Up to 4096 exact-path lookups in one call, resolved concurrently with
results in request order, plus one deduplicated location lookup for every
volume the returned entries reference and per-fid read tokens when the
filer signs reads. unavailable_volume_is_miss lets cache-style callers
take an entry whose volume has no live location as a miss, resolved
against the master rather than the filer's location cache.

Claude-Session: https://claude.ai/code/session_01T4MEV3ETqFFKN46Uu2ZrUm

* filer: test that an expired file entry is deleted on read

Claude-Session: https://claude.ai/code/session_01T4MEV3ETqFFKN46Uu2ZrUm

* filer: test that AssignVolume and CreateEntry resolve the same TTL rule

Claude-Session: https://claude.ai/code/session_01T4MEV3ETqFFKN46Uu2ZrUm

* master: refuse partial lookups while warming up

LookupVolume returned Unavailable during warm-up only when every requested
volume was missing. A batch mixing a reported volume with one whose server
has not reconnected yet came back as a partial answer with a per-volume
not-found, which a caller treating the master as authoritative reads as
gone. Any not-found during warm-up is now Unavailable, which callers
already retry.

Claude-Session: https://claude.ai/code/session_01T4MEV3ETqFFKN46Uu2ZrUm

* filer: build batch test requests instead of copying a proto message

Copying a generated message copies its internal mutex, which go vet's
copylocks check rejects.

Claude-Session: https://claude.ai/code/session_01T4MEV3ETqFFKN46Uu2ZrUm

* filer: match ErrNotFound with errors.Is and state the miss rule's contract

A wrapped not-found from the store would otherwise be reported as an
error rather than a miss. The comments now say why a nil location map is
the only sign of an unanswered lookup: the provider returns nil when it
got no answer and a populated map, with unserved volumes reported as
errors, when the master did answer.

Claude-Session: https://claude.ai/code/session_01T4MEV3ETqFFKN46Uu2ZrUm

* volume server: map absent and non-empty VolumeDelete errors in the Rust server

Matches the Go server: an absent volume is NotFound and an only_empty
refusal is FailedPrecondition instead of Internal, with the messages the
EC empty-replica sweep matches on.

Claude-Session: https://claude.ai/code/session_01T4MEV3ETqFFKN46Uu2ZrUm

* filer: test that a malformed entry keeps its error outside cache mode

Same test file as the enterprise tree, so the next sync sees one version.

Claude-Session: https://claude.ai/code/session_01T4MEV3ETqFFKN46Uu2ZrUm
2026-09-03 14:52:05 -07:00
Chris Lu 31fb46f693 volume: rebuild a missing .idx from the .dat (#11115)
* volume: rebuild a missing .idx from the .dat

Pointing -dir.idx at a directory that holds no index aborted the whole
volume server: checkIdxFile found no .idx and load() called glog.Fatalf.
Every row of the index is derivable from the .dat, so walk it in append
order and write the index back, which reproduces byte for byte what the
server's own writes had left in the old directory.

Claude-Session: https://claude.ai/code/session_01BYrb2AdJSckq9FdHuqseDJ

* volume: keep the index co-located with the data in the Rust server

Go's load() drops back to the data directory when an .idx already sits
beside the .dat, so naming a --dir.idx does not strand a pre-existing
index. Rust had no such adjustment: it opened the new directory with
create, and the volume came up on an empty index with every needle
invisible.

Claude-Session: https://claude.ai/code/session_01BYrb2AdJSckq9FdHuqseDJ

* volume: rebuild a missing .idx from the .dat in the Rust server

Mirrors the Go side. Rust did not abort on a missing index the way
checkIdxFile did; it opened the new directory with create and mounted the
volume on an empty index, so every needle read as missing while the .dat
still held the data. Walk the .dat in append order and write the index
back, byte for byte what the server's own writes had left behind.

Claude-Session: https://claude.ai/code/session_01BYrb2AdJSckq9FdHuqseDJ

* volume: stop the idx rebuild at a zero-padded .dat tail

An all-zero needle header is unwritten space, not a record. Go's .dat walk
keeps reading past it and would index a truncated data file's tail as
millions of needle 0 rows; the Rust walk already stops there. Stop the Go
rebuild at the same place.

Claude-Session: https://claude.ai/code/session_01BYrb2AdJSckq9FdHuqseDJ

* volume: create the -dir.idx directory when it does not exist

Rust's DiskLocation creates the index directory as it takes it; Go only
resolved the path, so naming a directory that does not exist yet left every
volume unable to open or rebuild its index and took the server down.

Claude-Session: https://claude.ai/code/session_01BYrb2AdJSckq9FdHuqseDJ

* volume: stop the idx rebuild at a torn .dat record

A crash between writing a needle's header and its body leaves a record
whose declared size runs past the end of .dat. Indexing it puts a row in
the .idx that points at bytes that do not exist, which fails every read of
that needle and trips the past-EOF check on the next load. Stop at the
first record that does not fit, in both servers.

Claude-Session: https://claude.ai/code/session_01BYrb2AdJSckq9FdHuqseDJ

* volume: stop the idx rebuild at a negative-size header

A corrupt header whose size field is negative makes the .dat walk advance
backwards: NeedleBodyLength adds the negative size, so the next offset is
lower than the current one. The Go walk then reads at a negative offset and
the rebuild fails, which puts the volume server right back to exiting at
startup; the Rust walk seeks past EOF and truncates the index instead.
A negative size is never a record, so stop there.

Claude-Session: https://claude.ai/code/session_01BYrb2AdJSckq9FdHuqseDJ

* volume: skip a volume whose index cannot be rebuilt, do not exit

glog.Fatalf calls os.Exit(255), so a rebuild that could not write -- a full
or read-only index directory -- put the server right back to dying at
startup for one bad volume. Return the error instead: loadExistingVolume
logs it and skips that volume, which is what the remote-volume branch just
above already does and what the Rust loader has always done.

Claude-Session: https://claude.ai/code/session_01BYrb2AdJSckq9FdHuqseDJ

* volume: create the index directory from the rebuild too

The rebuild is the first thing to write into a fresh -dir.idx, and it runs
before the loaders that create the directory on their way to opening .idx.
Create it in both rebuilds so the ordering does not matter.

Claude-Session: https://claude.ai/code/session_01BYrb2AdJSckq9FdHuqseDJ

* ci: let codespell past the sme variable in the mount tests

weedfs_stream_mutate_error_test.go names its *streamMutateError local
sme, which codespell reads as a misspelling of same/some. It is an
identifier, so exempt it beside the other variable-name entries.

Claude-Session: https://claude.ai/code/session_01BYrb2AdJSckq9FdHuqseDJ
2026-09-03 08:43:10 -07:00
7620e96171 expose whether a volume replica is backed by remote storage, and prefer local replicas (#11105)
* expose whether a volume replica is backed by remote storage

Volume locations returned by lookups do not indicate whether a replica
has been tiered to remote storage. Readers cannot distinguish a local
replica from a remote-backed one, so they may hit a remote-backed
replica first even when a local replica is available.

Add DataInRemote to the lookup location message, populate it from the
master's volume info, and carry it through the wdclient vid map so
clients can prefer local replicas when resolving chunk locations.

* wdclient: prefer local volume replicas over remote-tier replicas on lookup

LookupFileIdWithFallback (and the publicUrl variant in FilerClient)
didn't honor the DataInRemote flag when shuffling URLs, so the
DataInRemote patch only took effect in LookupVolumeServerUrl. Apply
the same ReorderToFront(localUrls) to sameDcUrls/otherDcUrls so
non-remote replicas stay at the front, matching the existing vidMap
convention.

* wdclient: propagate DataInRemote across tier transitions on existing replicas

When a volume is tiered to remote storage or a remote-backed replica is
restored locally, the cached DataInRemote on the same volume-server URL
stayed at its old value because two pieces of state never updated:

* master_grpc_server.go only split newVolumes and (already-tracked) volumes
  into NewVids vs RemoteVids. ChangedVolumes went straight to NewVids, so
  the broadcast announced the re-classified volume as a fresh arrival and
  the client had no way to tell whether its existing cache was stale.

* vid_map.addLocationToMap early-returned when an entry already had the
  same URL. A tier transition reports the same URL with DataInRemote
  flipped, so the cached entry stayed at the old classification.

Wire both sides together: ChangedVolumes now go through the same IsRemote
split as newVolumes, and addLocationToMap replaces the existing entry in
place when the URL matches but DataInRemote has changed. The server
reference key only depends on URL/grpc port, so the refcount does not
move across the flip.

Adds vid_map_remote_transition_test.go covering the local->remote and
remote->local paths so the in-place update and the cache-key stability
are pinned by tests.

* wdclient: prefer local replicas across data-center boundaries

The previous local-first ordering hoisted local URLs to the front of each
data-center bucket separately, then concatenated same-DC before other-DC.
That meant a same-DC remote replica could still be tried before an
other-DC local replica even though the local one would answer cheaply.

Reorder once across the full candidate list: concatenate same-DC and
other-DC first, then ReorderToFront pulls every local replica to the very
front while preserving the DC preference inside each tier. Apply the same
ordering in all four lookup paths so the cached vidMap, the
LookupFileIdWithFallback provider path, FilerClient.GetLookupFileIdFunction
(PublicUrl-preferred variant), and the deprecated filer.LookupFn all agree:
- weed/wdclient/vid_map.go (LookupVolumeServerUrl)
- weed/wdclient/vidmap_client.go (LookupFileIdWithFallback)
- weed/wdclient/filer_client.go (LookupFileId)
- weed/filer/reader_at.go (LookupFn)

Strengthen the existing local-first tests: vidmap_client_localfirst_test
now asserts both endpoints are present (not just the local one is first),
and slice_test asserts an exact match instead of accepting two orderings.

Add TestLookupFileIdWithFallbackGlobalLocalFirst to pin the cross-DC
ordering invariant: any local replica (same or other DC) precedes every
remote-tier replica; within each tier DC1 precedes DC2.

Add docstrings to ToVolumeLocations, ReorderToFront, LookupVolumeServerUrl,
LookupFileId, GetVidLocations, GetLocations, LookupFileIdWithFallback, and
updateVidMap so the touched lookup paths are described in one place.

* topology: broadcast tier transitions on existing replicas

When a volume replica is tiered to remote storage or restored locally, the
wdclient's cached DataInRemote went stale: every connected client kept
preferring a remote-backed replica over a freshly restored local one, or
demoted a freshly tiered remote replica. The fix in commit 116982595 routed
ChangedVolumes to NewVids/RemoteVids on the master, but ApplyVolumeChanges
returned only fresh arrivals and previously servable replicas. An existing
replica whose IsRemote() classification flipped was neither, so it never
reached the broadcast loop and the wdclient never learned.

Make Disk.doAddOrUpdateVolume return a third signal -- tierTransition --
true exactly when an existing replica's IsRemote() flips. ApplyVolumeChanges
treats that as an arrival so the existing SendHeartbeat routing loop now
sees it. Add a master-side end-to-end test covering local->remote,
remote->local, no-op re-reports, and a mixed heartbeat that only announces
the tier transition.

Also add docstrings to LookupFileId, wdclientLocationsToPb, and
LookupVolume where the prior change touched their bodies.

* topology: broadcast tier transitions received through full reconciliation

The previous commit added tier-transition routing on the ChangedVolumes
delta path, but that is not the only way a re-tiered replica reaches the
master. After a digest mismatch the volume server resends a full Volumes
list, and SyncDataNodeRegistration applies the new IsRemote() classification
silently -- the changedVolumes return value was being thrown away. The
master therefore never broadcast NewVids/RemoteVids, and a wdclient connected
during the recovery kept the stale DataInRemote until it lost contact with
the master.

Surface the changed set through UpdateVolumes.changedVolumes (now covering
both ReadOnly flips and tier flips) and SyncDataNodeRegistration, then route
it through NewVids/RemoteVids in SendHeartbeat the same way the delta path
already does. Add an end-to-end test for the full reconciliation path.

* master: keep an EC volume's locations in the volume lookup

The nodes that answer for an EC volume hold shards, not a volume record,
so asking them for one fails. Dropping the location on that failure
emptied the result and turned every EC read through the master's HTTP
lookup and fid redirect into a 404.

Treat an absent volume record as a local read and keep the node in the
answer. The per-node conversion moves into topologyLocation so the EC
case is covered by a test.

Claude-Session: https://claude.ai/code/session_01FcSp6quCaxQ1cb3Vx7o9fW

* wdclient: replace a tier-flipped location without writing under a reader

GetLocations hands back the entry's own slice and the caller walks it
after the read lock is dropped, which is why every other mutation here
builds a new slice. Writing the flipped replica into the array in place
raced LookupVolumeServerUrl, reported by -race.

Copy the slice, swap the one element, and publish it.

Claude-Session: https://claude.ai/code/session_01FcSp6quCaxQ1cb3Vx7o9fW

* master: keep a remote volume on NewVids for older clients

Moving remote-tier volumes out of NewVids and into RemoteVids alone is a
wire break in the wrong direction. A master upgraded ahead of its filers
and mounts -- the usual order -- announces a tiered volume only on a
field the older client ignores, so the volume drops out of that client's
vid map entirely and reads for it fail.

Announce every volume on NewVids and repeat the remote-tier subset on
RemoteVids, so a new client still learns the tier and an old one keeps
the location. The routing moves into announceVolume, which the heartbeat
paths and their tests now share instead of each restating it.

On the client, RemoteVids no longer needs a second write per volume: the
tier is settled before anything is added.

Claude-Session: https://claude.ai/code/session_01FcSp6quCaxQ1cb3Vx7o9fW

* topology: split the volume snapshot by tier without copying the records

ToVolumeLocations runs on every KeepConnected, so a filer or mount
connecting made the master allocate a full VolumeInfo per volume per node
just to read four bytes of id off each one. AppendVolumeIds exists to
avoid exactly that.

Extend it to fill the remote-tier list alongside the full one, and use it
again in the snapshot.

Claude-Session: https://claude.ai/code/session_01FcSp6quCaxQ1cb3Vx7o9fW

* wdclient: keep the data-center preference ahead of the local-first ordering

Hoisting every local replica to the very front puts an other-DC local
read ahead of a same-DC remote one. When the remote tier sits in the same
region as the replicas -- the common arrangement -- that trades an
in-region GET for a WAN round trip and costs more than the remote read it
avoids.

Reorder inside each data-center bucket instead, so local still wins among
equals and the data-center preference still wins overall.

Claude-Session: https://claude.ai/code/session_01FcSp6quCaxQ1cb3Vx7o9fW

* operation: pick the read replica from one list

The local-preferring lookup built a list of local URLs and then branched
on whether it was empty, duplicating the random pick. Fall back by
filling the same list with every replica instead.

Claude-Session: https://claude.ai/code/session_01FcSp6quCaxQ1cb3Vx7o9fW

---------

Co-authored-by: Bruce Zou <gift_secondst@msn.com>
Co-authored-by: bruce-zzz <bruce.zou@hhy-data.com>
2026-09-02 16:12:46 -07:00
Chris Lu 1996c6aec6 volume: open volume files with O_NOATIME (#11055)
* volume server: open volume files with O_NOATIME

Nothing reads the atime of .dat, .idx, .sdx, or EC files, but every
needle read still dirtied the inode: even relatime writes atime on the
first read after each write, so an actively written volume paid a
metadata write per read/write cycle, and strictatime mounts paid one
per read. Open the serving handles with O_NOATIME, falling back to a
plain open when the file belongs to another owner (EPERM).

Claude-Session: https://claude.ai/code/session_015uVY4diBgEn3VYQoc2eMuD

* seaweed-volume: mirror the O_NOATIME volume file opens

Same change as the Go volume server: serving handles for .dat, .idx,
.sdx, .ecx, .ecj, and shard files open with O_NOATIME on Linux, with a
plain-open fallback on EPERM.

Claude-Session: https://claude.ai/code/session_015uVY4diBgEn3VYQoc2eMuD

* route the tier-down and recreate .dat opens through the no-atime helper

Review caught the Rust tier-down swap opening the local .dat directly.
The Go swapToLocalDatBackend and the zero-length read-only .dat
recreate in maybeWriteSuperBlock had the same gap: all three install
long-lived serving handles.

Claude-Session: https://claude.ai/code/session_015uVY4diBgEn3VYQoc2eMuD
2026-08-31 21:41:50 -07:00
Guang Jiong LouandChris Lu f740210235 get volume topology info without volume details (#11036)
* get volume topology info without volume details

Signed-off-by: lou <alex1988@outlook.com>

* master: rename VolumeListRequest.without_volumes to topology_only

The field shapes the reply rather than selecting volumes, and it leaves
out the ec shards too, which the old name denied. Match the message's
*_only style and say what a master that predates the field does with it.

Claude-Session: https://claude.ai/code/session_01QHnaNRgxnjzZsiz7WTFML5

* master: refuse topology_only combined with a volume selector

A topology_only request that also names a collection or volume ids
contradicts itself, and answering either half in silence surprises the
caller. Answer InvalidArgument from both VolumeList and its stream,
before the stream sends its header.

Claude-Session: https://claude.ai/code/session_01QHnaNRgxnjzZsiz7WTFML5

---------

Signed-off-by: lou <alex1988@outlook.com>
Co-authored-by: Chris Lu <chris.lu@gmail.com>
2026-08-31 09:45:22 -07:00
Chris Lu 9bafeb6139 ec: refuse to mount a 0-byte shard file when the index has entries (#11030)
* ec: refuse to mount a 0-byte shard file when the index has entries

The startup scan already skips (and eventually deletes) zero-sized shard
files as residue of a failed copy, but the mount RPC path opens the file
directly with no size check, so an explicit VolumeEcShardsMount over a
truncated file registers a size-0 claim. A registered empty shard serves
nothing while advertising ownership: with placement pinned to the owning
disk, it would keep attracting re-copies to a file that was never valid.

The one legitimate 0-byte shard is the empty volume's: encoding a volume
with no live needles produces a 0-byte .ecx and 0-byte shards, and that
mount must keep working (TestMountEcShards_EmptyEcxMountsSuccessfully).
So the gate compares against the index: AddEcVolumeShard (Go) and
EcVolume::add_shard (Rust) refuse a 0-byte shard file only when the
volume's .ecx has entries. Go's AddEcVolumeShard grows an error return
for this; the loader cleans up the refused shard and, when it just
created the EcVolume, unregisters that too. The mount loop already
collects non-ENOENT failures per disk and keeps scanning, so a sibling
disk holding a real copy still wins.

Regression tests in both trees: an empty shard beside an index with
entries is refused and leaves nothing registered; an empty shard of an
empty volume still mounts.

Claude-Session: https://claude.ai/code/session_01AWpefvdi4U3HLng18x5CJ9

* ec: release the duplicate shard when a mount retry re-loads it

Review follow-up: AddEcVolumeShard keeps the existing shard and reports
added=false for a shard this disk already registered, but the loader
discarded that result, so every retried LoadEcShard leaked the duplicate
it had just opened — an fd and a mount-gauge increment per retry. Release
both and return the existing volume. Regression test pins the gauge.

Claude-Session: https://claude.ai/code/session_01AWpefvdi4U3HLng18x5CJ9

* ec: close the test DiskLocation instead of only its EC volumes

Review follow-up: DiskLocation.Close() also stops the background
goroutine NewDiskLocation starts; closeEcVolumes left it running for the
rest of the test process. Both uses are this PR's own tests.

Claude-Session: https://claude.ai/code/session_01AWpefvdi4U3HLng18x5CJ9

* rust: unregister the just-created EcVolume when its first mount is refused

Review follow-up: when the first mount of a volume rejects its shard
(e.g. the new 0-byte-beside-nonempty-index refusal), the Rust mount path
had already inserted the EcVolume and propagated the error without
removing it — a zero-shard registration advertising a mount that serves
no data while pinning the .ecx/.ecj descriptors (and, since placement's
mounted tier keys off it, steering shard placement at this disk). Remove
it on the way out, exactly as the Go loader already does; a volume that
already holds shards keeps them (the RPC's first-error-aborts contract).
Regression test covers both.

Claude-Session: https://claude.ai/code/session_01AWpefvdi4U3HLng18x5CJ9

* rust: skip already mounted shards on a mount retry

Review follow-up: EcVolume::add_shard replaces self.shards[id] for a
shard the volume already holds, and the mount loop then bumps the
ec_shards gauge although the mounted count did not grow — gauge drift on
every mount retry, and a serving fd swapped for no reason. Skip shard
ids the volume already reports, mirroring Go's AddEcVolumeShard
added=false handling. Regression test pins the gauge across a duplicate
mount (unique collection label: the gauge is process-global and tests
run in parallel).

Claude-Session: https://claude.ai/code/session_01AWpefvdi4U3HLng18x5CJ9
2026-08-29 14:19:16 -07:00
Chris Lu 74b520113e ec: pin auto-selected shard placement to the disk that already owns the shard (#11029)
* ec: pin auto-selected shard placement to the disk that already owns the shard

A multi-disk server legitimately mounts one EC volume on several disks, so
FindEcShardTargetLocation's per-volume tiers tie at "mounted" and the
free-shard-count tie-break decides — pointing at whichever disk is emptier,
not at the disk that already holds the shard being placed. A re-copy of a
shard the server already has (a retried ec.balance / ec.rebuild move) then
lands on a sibling disk, and both disks register the same (volume, shard id):
the shard is reported to the master from two disk ids, and which claimant
serves reads or survives a later unmount/delete becomes an accident of
Locations order.

Add a tier above "mounted": a disk that already claims one of the shard ids
being placed wins, ahead of the space filters too — re-copying in place
needs no new shard slot, and a genuinely full disk should fail the write
rather than silently split the claim. Applied to the Go selector and the
VolumeEcShardsCopy auto-select (ReceiveFile refuses mounted EC volumes, so
no claim can exist there) and mirrored in the Rust volume server.

Claude-Session: https://claude.ai/code/session_01AWpefvdi4U3HLng18x5CJ9

* ec: refuse a copy batch whose shards are already owned by different disks

Review follow-up: ownership-aware selection ranks a mixed-owner batch
(shard 0 on disk A, shard 2 on disk B — the legitimate multi-disk spread)
into one destination, so the copy would still duplicate the losing disk's
claim. No production caller sends such a batch (balance moves one shard,
rebuild and encode copy shards the target lacks), so fail closed: report
every owning disk via Store.EcShardOwnerDisks and refuse the copy with an
error naming them, telling the caller to split per shard or pass disk_id.
Go and Rust, with unit tests for the owner-reporting contract.

Claude-Session: https://claude.ai/code/session_01AWpefvdi4U3HLng18x5CJ9
2026-08-29 12:12:41 -07:00
Chris Lu 88c873ecd4 ec: uniform shard block layout (#10932)
* ec: uniform shard block layout

An EC volume is striped as 1GiB blocks until less than one row remains, then
1MiB blocks, and consecutive blocks land on different shards. With ec.encode's
-fullPercent 95 against the 30GiB default limit, ~30% of every volume sits in
that 1MiB tail, so a 4MB filer chunk there is five stripes on five servers.

New encodes now use one block per shard, sized ceil(datSize/dataShards) rounded
up to 1MiB and recorded in the .vif (EcShardConfig.block_size, also carried by
the .ecsum manifest). A needle now maps to one shard unless it is larger than
the block or straddles a boundary. The chosen size equals the legacy layout's
padded shard length for every input, so shard sizes, capacity math, and the
shard-size credibility checks are unchanged; only the byte placement moved.

Reads, decode, and scrub resolve the block sizes from the volume's .vif;
absence keeps the legacy interpretation, so existing EC volumes read exactly as
before. Rebuild is layout-agnostic. weed fix -ecx recovers the layout from the
.vif, else the .ecsum sidecar, and with neither de-stripes under both candidate
layouts and keeps the one that indexes more valid needles.

Same change in the Rust volume server, which now also streams the encode in
256KB sub-batches like Go instead of allocating whole blocks, and computes the
large-row count as shardSize/largeBlock to match Go on exact multiples. On a
26MB fixture both encoders produce byte-identical shards, and a Go-written .vif
parses in Rust with the block size intact.

* ec: resolve the rust ecx rebuild through the recorded layout

The Rust rebuild path regenerated a lost .ecx by scanning the logical .dat
through a hand-rolled pure-1MiB striping, which was already wrong for legacy
volumes with large-block rows and is wrong for any uniform volume with a block
past 1MiB. Route the scan through locate_data with the .vif-recorded block
size, the same mapping the read path uses. Also seed the new tests' random
data instead of the deprecated global math/rand.Read.

* ec: fail the Rust ecx rebuild on any shard read error

A read error mid-scan published the entries collected so far as a
successful .ecx, and read_at's byte count was ignored so a legal short
read passed as complete — a truncated or failing shard could produce a
silently incomplete recovery index. Exact-read semantics in
read_from_data_shards, error propagation in the needle walk, and a
truncated-shard regression test.

* ec: fail the mount on an unreadable or malformed vif

Both servers silently fell back to the legacy layout when an existing
.vif could not be read or parsed. Every new encode records a positive
uniform block size there, so the fallback mounted the same shards with
legacy offset math and could return wrong data. Absent stays legal
(legacy volumes predate the sidecar), and a zero-byte stub still reads
as absent (Go's MaybeLoadVolumeInfo convention, now mirrored in Rust);
a present-but-unreadable or malformed .vif fails the mount instead.

* ec: bound the reconstruct fan-out of one needle's intervals

A degraded interval fans out a read to every reachable shard location, each
with a buffer the size of the interval. Reading a needle's intervals in
parallel multiplied that by the interval concurrency: a needle spanning 8
blocks could hold 8 x MaxShardCount remote reads and buffers at once, where
the sequential version peaked at MaxShardCount. Give each needle a single
reconstruct budget its intervals share, held for the buffer's lifetime, so
separate reads stay independent but one read cannot multiply its own
fan-out.

* ec: drop the duplicated shard-size formula

calculateExpectedShardSize reimplemented the padding rule that
UniformBlockSize already owns — TestUniformBlockSizeMatchesLegacyShardSize
asserts the two agree for every input — so a change to the rule would have
had to be made in both. Defer to the helper, keeping the historic answer for
an empty .dat.

* ec: resolve the shard block layout from whatever records it

Four places still answered the layout question by inference when a record of
it was available, or accepted an answer that was not one:

- A mount with no .vif defaulted to the legacy layout; the bitrot sidecar
  records the same config at encode time, so take it when present, as
  weed fix -ecx already does. The vif itself is now parsed once per mount
  rather than twice.
- The Rust ecx rebuild derived its row count from the padded shard extent,
  which under the legacy layout reads a shard that is an exact large-block
  multiple as one row too many. Pass the encode-time .dat size from the .vif
  and keep the extent as the fallback.
- weed fix -ecx read the block size outside the EC-config guard (collapsing
  the unknown sentinel into a definitive legacy), only wrote the recovered
  layout back when the .vif was absent rather than unusable, and broke a
  scan tie by candidate order instead of the documented reach.
- The uniform layout tripped writeDatFile's large-block ambiguity guard,
  which cannot apply when the large and small blocks are the same size.

* ec: give the index-recovery tests a parseable vif

The fixtures wrote the literal bytes "volinfo" as the source .vif and the
recovery copies it verbatim, so the receiving server then mounted the volume
from a .vif it could not parse. That used to pass by silently defaulting to
the legacy layout; a mount now refuses a vif it cannot read, which is what
the tests were exercising all along without meaning to.

* ec: validate the layout a vif records, not just its syntax

Review follow-ups on the mount-strictness change:

- A .vif can parse and still record a block size no encoder could have
  produced (negative, or not a whole number of small blocks). Both servers
  took it and mapped every read through it. ValidateBlockSize / the Rust
  mirror now refuse the mount, the same way an unparseable vif does; 0 stays
  valid as the legacy two-tier layout.
- The bitrot-sidecar fallback accepted parity_shards == 0 and summed the
  counts in their own width, so values near the ceiling wrapped past the
  MaxShardCount bound. Require both counts and sum in a wider type.
- weed fix -ecx treated a config with only DataShards > 0 as usable, so a
  half-written .vif suppressed the recovery paths AND survived the rewrite.
  Require a complete, in-range config before trusting it.
- Returning the vif-load error left the .ecx and .ecj descriptors open;
  repeated mount attempts on malformed metadata could exhaust them.

* ec: refuse to act on a layout the metadata does not establish

- The worker encode only logged a failed .vif write and skipped it in the
  distribution set, and treated the .ecsum write as best-effort. A worker
  whose disk filled after the much larger shards landed could still
  distribute, mount, verify shard inventory, and delete the source replicas —
  leaving holders with shards whose geometry nothing records. Both writes and
  both inclusions are encode success conditions now.
- A generation-matching .ecsum that disagreed with the .vif geometry only
  disabled checksums in Go, and in Rust was not compared at all, so
  protection stayed On while reads used the other layout. Both files record
  the layout their generation was encoded with, so a disagreement now fails
  the mount.

* ec: reject an invalid recorded block size in weed fix -ecx

A .vif with valid shard counts but a negative or unaligned block size was
marked usable: a positive invalid value pinned the scan to a geometry that
de-stripes to garbage, and a negative one ran the dual scan but left the
invalid .vif in place afterwards. Validate it with the same rule the mount
applies, and when it fails leave the layout unknown so the scan recovers it
and the file is rewritten.

* ec: validate the sidecar layout weed fix -ecx recovers from

The .ecsum fallback was taken on DataShards > 0 alone, so a CRC-valid
sidecar carrying the wrong generation, an incomplete ratio, or an unaligned
block size would pin the reconstruction to one incorrect uniform-layout
candidate instead of letting the dual scan decide. Require generation 0, a
complete in-range ratio, and a valid block size; anything less leaves the
layout unknown, which is the answer that still recovers by scanning.

* ec: let only a genuinely absent sidecar choose the legacy layout

With no .vif the bitrot sidecar is the only record of a volume's layout, and
the mount fallback read a failed load, an unusable config, or a sidecar
stamped for another generation as "assume legacy". A uniform generation-0
volume could therefore mount with legacy or another generation's geometry and
answer reads with the wrong bytes. Present-but-unusable now fails the mount;
only actual absence keeps the legacy defaults. Shared as
EcShardConfigFromSidecar so every caller reads the sidecar the same way.

* ec: treat a recorded-but-impossible layout as corruption, not as legacy

- A .vif whose ecShardConfig is PRESENT but records an impossible ratio was
  answered with the default 10+4 and the legacy block layout, in both
  languages. That reads a uniform volume's shards at the wrong offsets and
  returns the wrong bytes. Only an entirely absent config still means "this
  predates the record"; a present one that cannot be true fails the mount.
- The shard-count bound summed two uint32 counts as int, which wraps on a
  32-bit build: 0x7fffffff + 0x7fffffff lands at -2 and slips under
  MaxShardCount. ValidEcShardCounts sums in uint64, and every EC call site
  that checked a recorded ratio now goes through it.

* ec: rebuild on the geometry the sidecar records, and flag it when it disagrees

The rebuild RPC passes BackgroundECContext, so RebuildEcFiles resolves the
layout itself — and it resolved a missing or invalid .vif to the default 10+4
with the legacy block size. Two consequences: a 12+4 volume was reconstructed
through a 10+4 matrix, which produces wrong bytes and never regenerates
shards 14-15; and the chosen geometry then contradicted a valid uniform
sidecar, which loadRebuildSidecar reported as BitrotOff — silently skipping
the input and regenerated-shard checksum checks precisely when the volume had
already lost its metadata.

The layout now resolves from the bitrot sidecar (found across the server's
disks, not just beside the base name) before falling back to the defaults,
and a present-but-impossible ratio fails instead of being replaced. A sidecar
that contradicts the chosen geometry is BitrotInvalid, which the existing
unsafeIgnoreSidecar override still lets an operator push past.

* ec: let the Rust rebuild read metadata off a sibling disk

read_ec_shard_config searches only the location the rebuild writes into, so a
volume whose .vif or generation-0 .ecsum sits on another of the server's
disks resolved to the default 10+4 with the legacy block layout — the Rust
half of the geometry-guessing the Go rebuild just stopped doing. It then
reconstructs a custom-ratio or uniform volume through the wrong
Reed-Solomon matrix and de-striping geometry.

The rebuild now looks for the .vif in its own location and then each sibling,
falls back to the generation-0 sidecar wherever that lives, and only defaults
when neither exists anywhere. The encode-time .dat size the ecx rebuild needs
is resolved the same way.

* ec: resolve a rebuild's vif from every directory that may hold it

RebuildEcFiles probed only <data-base>.vif. The caller knows the selected
location's index directory and the sibling locations, but passed neither for
metadata: additionalDirs carried shard directories only, and were searched
for shards and the checksum sidecar. A split -dir/-dir.idx layout, or a disk
holding only shards, therefore resolved a pre-sidecar custom-ratio volume to
10+4 and reconstructed through the wrong matrix — never regenerating shards
14-15.

The caller now hands over the index and sibling directories, and the resolver
probes the vif across all of them, matching what the Rust resolver already
does for both the vif and the sidecar.

* ec: make every rebuild consumer agree on the layout it resolved

- The post-rebuild bitrot backfill re-derived the geometry from this
  directory's .vif alone and dropped the block size entirely, so a rebuild
  that resolved its layout from a sibling, the sidecar, or a uniform vif wrote
  a manifest describing a DIFFERENT layout — one later mounts reject, or that
  covers only the default shard count. The layout is resolved once now,
  through an exported ResolveRebuildECContext, and the rebuild and the
  backfill share that answer.
- The Rust rebuild collected only each location's data directory, so a
  sibling's INDEX directory — where a split -dir/-dir.idx layout keeps
  .ecx/.ecj/.vif — was never probed, and a custom-ratio volume still resolved
  to 10+4 with the legacy layout. Both directories of every location are
  carried now, deduped against the rebuild's own.
- A shard delivery can bring the checksum manifest with it, but the receive
  path only writes the file: a server that already had the volume mounted kept
  its resolved protection state (off) until a remount. The mount RPC
  re-resolves it once the shards it describes have been added.

* ec: cover the rebuild's directory search with tests

Reviewers flagged the sibling index directory twice, and the fix that
closed it had no test of its own: the assembly sat inline in the rebuild
handler, reachable only through a gRPC call against a populated store.
Lifting it into rebuildSearchDirs / select_rebuild_location makes the
rule assertable — a sibling contributes BOTH its data and its index
directory, a shared index directory is listed once, and the rebuild's own
data directory never repeats.

Writing the Rust cases surfaced that the two implementations do not agree
on where the rebuild's own index directory belongs, and both are right:
Go's resolver takes a single directory list, so that directory has to be
inside it, while Rust's takes the rebuild's data and index directories as
their own arguments and would search them twice. The tests now state
which contract each side is holding to, so neither drifts into the
other's shape.

Pure refactor otherwise; no behaviour change.

* ec: search the index directory for the layout sidecar

The Rust resolver looked for the generation-0 .ecsum in the rebuild's
data directory and the sibling list, but not in the rebuild's own index
directory — while the .vif lookup directly above it did, and Go's
findBitrotSidecar has always checked both bases. On a split -dir/-dir.idx
location that directory is where the metadata lives, and callers leave it
out of the sibling list precisely because it is passed here separately,
so nothing searched it.

With no .vif anywhere the sidecar is the only surviving record of the
layout. Missing it resolved a 12+4 uniform volume to 10+4 with the legacy
striping — the test added here fails with (10, 4, 0) against the old
code — and the rebuild then reconstructs through the wrong matrix and
writes .ecx offsets that no reader can follow.

* ec: let the rebuild see its own index directory

The Rust rebuild takes a single flat directory list — the shape Go's
RebuildEcFiles uses — so it cannot be handed the rebuild location's index
directory separately the way the layout resolvers are, and the handler
was passing the sibling list, which deliberately omits exactly that
directory. On a split -dir/-dir.idx location that is where .ecx and .vif
live, so the shard and index lookups could not see them.

Go has always carried that directory in additionalDirs; this lines the
two call sites up.

* ec: let a config-free vif fall through to the layout sidecar

A .vif that carries no ecShardConfig answers nothing about the layout, so
it is no more informative than an absent one — but both trees treated its
mere existence as the end of the search. Go went straight to the 10+4
legacy defaults without consulting the sidecar at all; Rust returned
whatever ec_shard_config_from could make of a single directory. A 12+4
uniform volume with a legacy config-free vif therefore resolved as 10+4
legacy, and every read landed at the wrong shard offset.

The sidecar lookup was also single-directory on both sides, while a split
-dir/-dir.idx layout keeps .vif and .ecsum with the INDEX. Go's
findBitrotSidecar has always taken both bases; the callers here passed
only the data base, and the Rust bitrot resolver derived its path from
the data base alone. Rust's layout resolver now takes a candidate
directory list — data, index, then any siblings — and searches all of it,
which also removes the early return that made the vif's presence
decisive.

load_vif_info_across_dirs reported `dir` even when load_vif_info had
found the vif in `dir_idx`. Nothing reads that field today, so this
changes no behaviour; it stops the next caller that resolves the rest of
the volume's metadata against the answer from being sent to a disk
holding none of it.

Absence stays legal throughout: a volume with neither record is genuinely
legacy. Present-but-unusable still fails the mount, now in the
config-free-vif branch too.

* ec: activate a delivered sidecar on every per-disk runtime

A vid mounts as one EcVolume per disk, each with its own resolved
protection state, but the post-delivery reload used the first-match
lookup and so touched exactly one of them. The siblings kept reporting no
protection until a remount — and since shard distribution deduplicates
the metadata files onto the first target disk for a node, the runtime
that got the .ecsum is not necessarily the one the lookup returns.

Iterate every runtime instead, via a new FindAllEcVolumes and its Rust
mut equivalent. Combined with each runtime now resolving its sidecar
against its index directory as well as its data directory, a server
sharing one -dir.idx across its disks activates all of them from the
single delivered copy.

The Rust volume server had no post-mount reload at all; it gets one here,
matching Go.

* ec: resolve the delivered sidecar across every EC metadata directory

Reloading every per-disk runtime, added last round, did not by itself
make the delivered manifest reachable. Startup mirroring copies
.ecx/.ecj/.vif to every shard-bearing disk so each mounts
self-contained, but deliberately not .ecsum, and a repair delivers
exactly one copy. Each runtime was resolving against its own two
directories, so every sibling of the disk that received the file kept
reporting no protection however often it reloaded.

Resolve one authoritative copy across every EC metadata directory
instead of duplicating the file. Mirroring .ecsum would have to keep
pace with a file that is rewritten as shards are repaired, and would not
help the reported case at all: the delivery happens at runtime, and
mirroring only runs at startup.

The regression test pins both halves — a reload restricted to the
volume's own directories still finds nothing, and the same reload
given the server's metadata directories turns protection on.

* ec: ask every directory before writing a TOFU baseline

After a rebuild the opportunistic backfill asks whether this volume
already has a checksum manifest, and answered from the data base alone.
A split -dir/-dir.idx layout keeps the sidecar with the index, and a
multi-disk server may keep it on a sibling, so an existing manifest read
as absent.

The consequence is worse than a missed read. On a false "no" the backfill
writes a fresh sidecar at the data base from whatever the shards say right
now — and the data base is the first candidate every resolver checks, so
that TOFU baseline shadows the real manifest rather than sitting beside
it. A shard that was silently corrupt gets blessed, and the record that
would have caught it stops being consulted.

FindBitrotSidecar exports the search the package already used internally,
so the question is asked of the data base, the index base and the sibling
disks — the same candidates the rebuild resolves its layout from.

* ec: refuse a shard block size no encoder could have produced

weed fix -ecx derived one from the raw shard extent, so a truncated or
partially copied shard wrote a .vif that NewEcVolume then permanently
refuses — the volume the tool was run to rescue could never mount again.
An extent that is not a whole number of small blocks cannot have come
from a uniform encode, so it is no longer offered as a candidate, and
nothing unvalidated reaches the .vif.

Claude-Session: https://claude.ai/code/session_011FRRoNKBiGbH58rs2AQyA7

* ec: derive the .vif's dat size and block size from one measurement

VolumeEcShardsGenerate stat'ed the .dat before the encode while
WriteEcFiles stat'ed it again to size the blocks. A write landing
between the two produced a .vif whose own two fields describe different
files. WriteEcFiles now leaves both on the context, and fills a
placeholder context in place so the caller can read them back.

Claude-Session: https://claude.ai/code/session_011FRRoNKBiGbH58rs2AQyA7

* ec: keep the source volume until every holder serves its shard layout

The uniform layout rides in a .vif field older volume servers never
knew: they discard it, mount the shards as legacy and return wrong bytes
with nothing erroring, and the shard files are the same length either
way so no other check notices. The upgrade order lived only in the
release note. VolumeEcShardsInfo now reports the block size the holder
actually serves, in both the Go and Rust servers, and the pre-delete
verification refuses to drop the source unless every reachable holder
echoes the one the shards were encoded with — while a rollback still
exists. A server that predates the field answers 0, which is the
negative answer.

Claude-Session: https://claude.ai/code/session_011FRRoNKBiGbH58rs2AQyA7

* ec: drop the rebuild's dead block-size parameters

generateMissingEcFiles never reads largeBlockSize/smallBlockSize —
Reed-Solomon reconstruction is layout-agnostic — so passing the legacy
constants only advertised a layout the rebuild does not use. Also move
UniformBlockSize's doc off ValidateBlockSize.

Claude-Session: https://claude.ai/code/session_011FRRoNKBiGbH58rs2AQyA7

* ec: warn about EC defaults only when the mount used them

The "vif file not found, using defaults" warning fired even after the
bitrot sidecar supplied a non-default layout, sending anyone triaging
wrong bytes after the legacy layout the volume never mounted on.

Claude-Session: https://claude.ai/code/session_011FRRoNKBiGbH58rs2AQyA7

* ec: stat the distributed bitrot sidecar once

The strict check re-stat'ed the file immediately before the stat that
already gates inclusion, and a failed sidecar write now fails the encode
outright, so the first could only fire on a deletion between the two
lines.

Claude-Session: https://claude.ai/code/session_011FRRoNKBiGbH58rs2AQyA7

* ec: say what the reconstruct budget actually bounds

A shard's buffer stays in bufs until its interval reconstructs, which is
after the read that filled it released its permit, so the semaphore
bounds round trips in flight and not retained bytes. Peak memory is the
intervals reconstructing at once times the shards each reaches times the
interval size.

Claude-Session: https://claude.ai/code/session_011FRRoNKBiGbH58rs2AQyA7

* test: let the fake volume server report its delivered EC layout

The pre-delete verification now asks each holder which shard block
layout it serves, and a fake that always answered "unset" looked exactly
like a volume server too old to know the field. Distribution ships the
.vif to every holder alongside its shards, so read the layout back out
of it as a real holder does.

Claude-Session: https://claude.ai/code/session_011FRRoNKBiGbH58rs2AQyA7
2026-08-28 20:46:59 -07:00
Guang Jiong LouandChris Lu 93666c90e9 filter by volume ids (#10983)
* filter by volume ids

* master: carry the volume ids VolumeList asks about in one repeated field

One id and a list of them ask the same question, so field 2 holds the list
rather than standing beside a second field that supersedes it.

Claude-Session: https://claude.ai/code/session_011qAmAdhrYvnzGkw7A9N4mP

---------

Co-authored-by: Chris Lu <chris.lu@gmail.com>
2026-08-28 20:43:29 -07:00
Chris Lu 3967ca23be rust: cover the READS scrub reconstruction path (#11027) 2026-08-28 17:17:47 -07:00
Chris LuandLisandro Pin fcc2ea61d3 ec: scrub a volume through its parity data (#11006)
* Introduce a new `READS` scrub mode.

`READS` performs a full volume scrub but, unlike `FULL`, it will attempt to
reconstruct data for missing/damaged shard intervals from other shards in the cluster
when necessary.

The goal of this check is to ensure that EC volume contents _are readable by Seaweed_
even on a degraded storage state, by exercising parity data which is not read in `FULL`
mode. This is useful not only to validate data is user-readable, but also to detect potential
parity shard issues which may be difficult to pinpoint otherwise - particularly for older
volumes lacking sidecar data, and hence unaffected by `CHECKSUM` scrubs.

For regular volumes, this operation is equivalent to `FULL`.

Example:

```
> ec.shard.unmount --volumeId=1 --shardId=0,3,11 --delete --apply
Live shard topology for volume ID 1 (14 shards):
	0@10.200.18.89:9001
	1@10.200.18.89:9002
	2@10.200.18.89:9003
	3@10.200.18.89:9004
	4@10.200.18.89:9005
	5@10.200.18.89:9006
	6@10.200.18.89:9007
	7@10.200.18.89:9008
	8@10.200.18.89:9009
	9@10.200.18.89:9013
	10@10.200.18.89:9010
	11@10.200.18.89:9011
	12@10.200.18.89:9012
	13@10.200.18.89:9020

Will unmount + delete 3 shard(s):
	0@10.200.18.89:9001
	3@10.200.18.89:9004
	11@10.200.18.89:9011

Unmounting shard 0@10.200.18.89:9001 for volume ID 1...
Deleting shard 0@10.200.18.89:9001 for volume ID 1...
Unmounting shard 3@10.200.18.89:9004 for volume ID 1...
Deleting shard 3@10.200.18.89:9004 for volume ID 1...
Unmounting shard 11@10.200.18.89:9011 for volume ID 1...
Deleting shard 11@10.200.18.89:9011 for volume ID 1...

All done!

> ec.scrub --volumeId=1 --node=10.200.18.89:9002 --mode=full
using FULL mode
Scrubbing 10.200.18.89:9002 (1/1)...
Scrubbed 6 EC files and 1 volumes on 1 nodes

Got scrub failures on 1 EC volumes and 1 EC shards :(
Affected volumes: 10.200.18.89:9002:1
Affected shards:  10.200.18.89:9002:1:0

> ec.scrub --volumeId=1 --node=10.200.18.89:9002 --mode=reads
using READS mode
Scrubbing 10.200.18.89:9002 (1/1)...
Scrubbed 6 EC files and 1 volumes on 1 nodes
```

* ec: report the shards a READS scrub had to rebuild

A READS scrub that recovers an interval was recording nothing, so a volume
missing three shards came back clean and nobody repaired it. The unreadable
shard is now recorded before the rebuild is attempted: READS reports the same
broken shards as FULL and differs only in whether the needles themselves
failed, which is the signal worth having - shards are gone, data is still
there.

forceDeletedNeedlesCheck now applies to READS as well, in the shell and in the
RPC guard: it runs the same needle walk as FULL.

Regenerated the proto instead of hand-editing it, so the pancis typo (which
protoc-gen-go-grpc emits into eight other files here) and the header whitespace
stay as generated.

Mirrors into the Rust volume server, which also now honors
force_deleted_needles_check rather than hardcoding it off.

Claude-Session: https://claude.ai/code/session_014yMNebkUjSbx9sfUCWJJtq

* ec: answer a deleted needle from a READS rebuild as deleted

#11020 gave the Rust recovery a deleted flag alongside its bytes, and it
answers a deleted needle with no bytes at all. The READS scrub appended that
empty answer, which does not compile against the new signature and, once it
did, would leave the needle short and report the size mismatch as damage.

Zero-fill the interval instead, the way the direct read beside it already
does: the assembled needle then reaches read_bytes as the delete-state
mismatch the walk already tolerates. Go takes the same branch off the flag
its recovery returns, rather than discarding it.

Claude-Session: https://claude.ai/code/session_014yMNebkUjSbx9sfUCWJJtq

---------

Co-authored-by: Lisandro Pin <lisandro.pin@proton.ch>
2026-08-28 16:42:34 -07:00
Chris Lu cd5013f116 Re-check an EC shard map a failed read has disproved (#11023)
* Re-check an EC shard map a failed read has disproved

A read that fails against a cached location drops that shard from the map,
which leaves it one short of complete -- and a map one short is trusted for
seven more minutes. So a moment's trouble between volume servers cost
minutes in which every read of that shard skipped the direct fetch and paid
for a Reed-Solomon recovery instead, at DataShards times the memory and the
peer load.

Mark the map when a read disproves it, and re-check a marked map on the
same eleven-second footing as one that never had enough shards to begin
with. The mark clears on refresh, so it buys one prompt re-check rather
than a master lookup per read. The tiers move into a helper; they were
three overlapping conditions in one expression, and the reading of them
was not obvious.

Rust keeps the entry rather than dropping it -- a dead peer fails fast on
the next attempt, and it was the freshness window, not the entry, hiding a
shard that had moved.

Claude-Session: https://claude.ai/code/session_01SM5ARdPvFcnvGWNpBPgNRN

* Invalidate the location of an EC shard whose own read failed

Recovery fans out to the other shards, so the one whose direct read just
failed is the only location nothing ever invalidates: a shard that moved to
another server was reconstructed on every read until the map's own window
expired, up to thirty-seven minutes for a map still complete. Mark the map
there too. The entry stays -- a moved shard's old holder fails fast, and
the next refresh is seconds away.

Claude-Session: https://claude.ai/code/session_01SM5ARdPvFcnvGWNpBPgNRN

* Consume the stale mark before the lookup, not after

A read that fails while the master is answering has disproved the very map
that answer is about to install, and clearing the mark on the refresh's
return swallowed it. Clear it where it is acted on instead. A lookup that
then fails loses the mark, which costs nothing: the refresh time is only
advanced on success, so the next read looks up regardless.

Claude-Session: https://claude.ai/code/session_01SM5ARdPvFcnvGWNpBPgNRN

* Judge the shard map and consume its mark in one critical section

Reading the mark and clearing it were two separate acquisitions, so a mark
raised between them was cleared by a refresh that had not seen it. In Go
that gap was a few instructions; in Rust the mark was read when the read
first snapshotted the volume and cleared at the decision point, with the
local interval reads in between. Take both under one hold. Rust needs a
mutex rather than an atomic to do it, and no longer carries the mark
through the snapshot.

Claude-Session: https://claude.ai/code/session_01SM5ARdPvFcnvGWNpBPgNRN

* Put the stale mark back when the lookup does not answer for it

Consuming the mark up front assumed the lookup would supersede it. A
lookup that fails, or comes back with fewer than DataShards holders,
supersedes nothing: the map is unchanged, its refresh time unadvanced, and
with the mark gone the map a read had disproved is trusted for its full
window again on the strength of a lookup that never landed. Put the mark
back on both branches.

Claude-Session: https://claude.ai/code/session_01SM5ARdPvFcnvGWNpBPgNRN
2026-08-28 15:43:05 -07:00
Chris Lu 95248f7492 Bound the memory an EC shard recovery holds (#11020)
* Reconstruct an EC shard from the shards already on this server

recoverOneRemoteEcShardInterval only ever fanned out to the cached shard
locations, so a server holding shards of the volume still fetched them
over gRPC from itself -- and when the peers were unreachable it could not
reconstruct at all, even holding the whole volume on local disk. Seed the
Reed-Solomon buffers from the locally mounted shards first; each one is a
peer round trip, and an interval-sized buffer, the fan-out no longer needs.

Claude-Session: https://claude.ai/code/session_01SM5ARdPvFcnvGWNpBPgNRN

* Fetch only the EC shards reconstruction still needs

The recovery fan-out read every surviving shard, so a 10+4 volume pulled
13 interval-sized buffers to feed Reed-Solomon 10 -- a third more memory
held, and a third more load asked of peers that were, by definition,
already having trouble. Fetch what is missing, and widen only when some of
those reads fail. A shard reporting the needle deleted ends the walk: the
rest would only answer the same.

Claude-Session: https://claude.ai/code/session_01SM5ARdPvFcnvGWNpBPgNRN

* Bound the bytes EC recovery holds in flight

Recovery is the one read path that multiplies the served bytes: it holds
an interval-sized buffer per shard until Reed-Solomon runs, and a peer that
is slow to fail keeps them all alive for the whole gRPC timeout. Nothing
bounded how many of those fan-outs ran at once, so a transient problem
between volume servers turned every read into a DataShards-fold allocation
and the server died of it -- 64 concurrent 4MB intervals pin 3.6GB, and
that is a small burst.

Charge each recovery against a process-wide budget, so a burst queues on
the semaphore instead of on the heap.

Claude-Session: https://claude.ai/code/session_01SM5ARdPvFcnvGWNpBPgNRN

* Answer a deleted EC needle as deleted, not as a failed recovery

A holder reporting the needle deleted is authoritative: deletes are never
invented and never undone. Recovery already collected that flag, then
dropped it on the branch where too few shards came back -- so a read of a
deleted needle that had to recover surfaced as "cannot recover shard", and
the volume server answered 500 where it owed a 404. Carry the flag out of
the shortfall, and let it decide ahead of the error it came with.

Claude-Session: https://claude.ai/code/session_01SM5ARdPvFcnvGWNpBPgNRN

* Check the encode run of a locally seeded EC shard in Rust

The Rust recovery seeded Reed-Solomon straight from the mounted shards,
without the encode-run check the remote reads and Go's
readLocalEcShardInterval both apply. A volume remounted from a newer
encode between the read's snapshot and its recovery would have fed
mixed-generation bytes into the reconstruction.

Claude-Session: https://claude.ai/code/session_01SM5ARdPvFcnvGWNpBPgNRN

* Say what the recovery budget actually guarantees

Claude-Session: https://claude.ai/code/session_01SM5ARdPvFcnvGWNpBPgNRN

* Seed Rust EC recovery from shards on every local disk

find_ec_volume returns the first disk's EcVolume, so a reconciled volume
whose shards are split across data dirs had the siblings ignored and could
report "cannot recover" while holding enough shards locally. Resolve each
shard together with the disk that owns it, the way Go's recovery already
does, and check that owner's encode run.

Claude-Session: https://claude.ai/code/session_01SM5ARdPvFcnvGWNpBPgNRN
2026-08-28 14:14:40 -07:00
Chris Lu eed3c27d15 volume: cut the memory a server holding millions of volumes still uses (#10999)
* volume: stop the .vif guard depending on which entry the scan handed over

A volume has both an .idx and a .vif, and loadExistingVolume skipped a .vif
next to an .ecx as EC shard metadata. That was only ever correct because
os.ReadDir sorted .idx ahead of .vif: an interrupted encode, where the .idx is
still there, has to reach validateEcVolume to be reclaimed. Ask for the .idx
instead of trusting the order.

Claude-Session: https://claude.ai/code/session_01NWpFUwAJcR2KUENrhLc9Sy

* volume: walk volume directories in batches instead of listing them whole

os.ReadDir builds, and sorts, a slice of every entry before the caller sees
the first one. A disk holding millions of volumes has a .dat, .idx and .vif
per volume, so each startup scan costs hundreds of MB of peak heap that the
runtime is slow to hand back -- and there are several of them before the
first volume loads.

Walk in batches instead, and keep only the entries each scan acts on:
loadAllEcShards now sorts and stats the shard and index files alone rather
than every file on the disk.

Claude-Session: https://claude.ai/code/session_01NWpFUwAJcR2KUENrhLc9Sy

* volume: skip the sibling-.dat scan when no EC volume is loaded

pruneIncompleteEcWithSiblingDat only ever prunes EC volumes that are loaded,
but it first walks every disk and keys a map by every .dat on the server. On
a store with no EC volumes at all that is millions of map entries built to
answer no question.

Claude-Session: https://claude.ai/code/session_01NWpFUwAJcR2KUENrhLc9Sy

* volume: stop keeping a departure message for every volume

The report state held a VolumeShortInformationMessage per volume copy so a
departure could be named, but almost no volume ever departs. Hold a handle to
the identity instead -- volumes share very few distinct ones -- and build the
message on the way out.

Measured over a populated report state: 195 -> 83 bytes per volume.

Claude-Session: https://claude.ai/code/session_01NWpFUwAJcR2KUENrhLc9Sy

* rust volume: stop keeping a whole volume message per volume held

The send loop kept a VolumeInformationMessage for every volume just to notice
mounts and unmounts, and rebuilt the map from scratch on every beat. Keep the
identity a delta names, which is what the Go report state keeps for the same
reason.

Claude-Session: https://claude.ai/code/session_01NWpFUwAJcR2KUENrhLc9Sy

* rust volume: keep only the EC files the shard scan acts on

load_all_ec_shards named every file on the disk twice -- once in the dedup set
and once in the sorted vector -- before deciding it only wanted .ec?? and .ecx.
Filter while reading instead. Mirrors the same change in loadAllEcShards.

Claude-Session: https://claude.ai/code/session_01NWpFUwAJcR2KUENrhLc9Sy

* volume: share the strings every .vif repeats

A tiered volume's .vif names its replication and its backend, and every decode
allocates a fresh copy, so a server holding millions of them holds millions of
copies of the same handful of names. Route them through the interning table
the volume info decode already uses. The remote key names one volume and is
left alone.

Claude-Session: https://claude.ai/code/session_01NWpFUwAJcR2KUENrhLc9Sy
2026-08-27 22:25:15 -07:00
Chris Lu 12fd60f92e rust volume: stop racing the clock in torn_sdx_is_regenerated (#10966)
The test truncates a good .sdx and asserts the result still looks fresher
than its .idx, on the reasoning that truncation bumps the mtime. That holds
only at the filesystem's timestamp granularity: where both writes land in the
same tick the precondition fails and the run reports a failure that says
nothing about the code under test — as it did on CI. Backdate the .idx the
way the sibling stale_sdx_is_regenerated already does.
2026-08-26 08:58:34 -07:00
Chris Lu b77d954f55 rust volume: fail closed on sorted-index failures and reconcile tier-up (#10956)
* rust volume: fail closed on sorted-index failures and reconcile tier-up

Follow-ups to the .sdx sorted needle map (#10951):

- get() folded open/read failures into None, so an EIO, a torn .sdx, or a
  failed pooled reopen answered reads with NotFound and let do_delete_request
  acknowledge the delete as Ok(0) without writing a tombstone. It now returns
  io::Result and every caller propagates; redb's get() had the same shape and
  is fixed with it. is_file_unchanged cannot propagate, so it reports unknown
  and logs rather than treating an unreadable index as proof of a change.
- A delete whose .idx append landed but whose .sdx mark failed left the map
  still resolving the old live entry, so deleted content stayed readable until
  a reload. The map now records the tombstone before touching .sdx and only
  clears it once the mark lands; lookups consult that first and report the
  needle deleted, which is what the next reload concludes anyway.
- Mode reconciliation ran one way. Entering remote mode made use_sorted_index()
  true, which returned early, so a volume tiered while the server runs kept its
  in-memory map and pinned .idx descriptor until restart — the RAM and fd win
  never applied. It now reconciles in both directions.
- Tier-down dropped the remote reference before the fallible refresh, so a
  failure left volume_info local, the remote backend attached, the .vif still
  remote, and a retry reporting "already on local disk". The transition is
  snapshotted and rolled back.
- The read-only fallback set no_write_or_delete but left no_write_can_delete,
  so metrics and mode checks called the volume delete-capable while every
  delete was refused.

* rust volume: count a sorted-map delete against the durable .idx append

The deletion counters sat after the in-place .sdx mark, so a mark that
failed left them at their pre-delete values while the tombstone was already
durable in .idx — and with retries now idempotent, nothing applied them
later either. Heartbeats, status responses, and the garbage calculation
would report the volume as free of that garbage until a reload.

Move them to the append that makes the delete durable, which is also what a
reload of .idx would count. Covered by a test that injects a mark failure
through a cfg(test) seam: no portable filesystem trick reproduces it, since
a read-only .sdx fails the borrow long before the mark.

* rust volume: hide a pending tombstone from the sorted-map scans too

The overlay that keeps a needle deleted after a failed .sdx mark was only
consulted by get(). visit_live_entries still read the stale valid record
straight off .sdx, so ascending_visit, iter_entries and save_to_idx all
reported the needle live — and compaction takes iter_entries for the
complete live set, so it would copy the deleted content forward and
save_to_idx would write it back into the rebuilt .idx as live.

Snapshot the overlay once per scan and skip its keys, which is the same
conclusion the next reload reaches from the .idx tombstone.

* rust volume: quarantine a durable write whose index lookup fails

The prior-mapping lookup that decides whether to index a fresh append runs
after the record is already down and flushed, so a failing lookup leaves
exactly the state a failing put leaves: a durable .dat record nothing
indexes. The put path marks the volume read only for it; this one returned
the error and kept taking writes, and the next append would bury the
orphan mid-file where the .dat tail check on reload cannot see it.

Give it the same treatment.
2026-08-25 23:14:30 -07:00
Chris Lu b58d52ac16 rust volume: search .sdx for read-only volumes instead of holding the index (#10951)
* rust volume: search .sdx for read-only volumes instead of holding the index

The Go volume server loads every read-only volume through SortedFileNeedleMap:
the index lives on disk as a sorted .sdx, a lookup is a binary search, and
since #10950 no descriptor is held between lookups. The Rust server had no
counterpart. Read-only volumes built a full in-memory CompactNeedleMap, and
cloud-tiered ones — noWriteCanDelete, so not the read-only branch — went
through the writable path and pinned an .idx append handle on top of it. At the
hundreds of thousands of tiered volumes a real server carries, that is an index
in RAM and a descriptor each, for volumes nobody reads.

Port the sorted map and the bounded handle pool. A tiered volume now costs zero
descriptors and zero index bytes when idle; the pool keeps the hot handles open
so a busy volume does not pay an open() per needle. Handles are Arc<File>, so
an eviction cannot close one a reader still holds.

The generated .sdx is byte-identical to Go's — same sort, same last-write-wins,
same dropped tombstones — so a volume moved between a Go and a Rust server reads
whichever copy is already on disk. A test pins the bytes against a Go-generated
fixture.

* rust volume: fail compaction on an unreadable .sdx, and rebuild the map on tier-down

Two ways the sorted map could lose data.

iter_entries swallowed read errors and returned however many entries it managed
to collect. Compaction takes that vector for the complete live set, so a
truncated .sdx or a mid-scan I/O fault would commit a volume missing every
needle past the failure. Return a Result instead and abort. redb's
collect_entries dropped errors the same way on the same path, so it goes with
it.

Tier-down clears the remote mode and publishes the volume as writable, but the
map it booted with is the read-only sorted one. Its put always fails, so the
first write would append to the local .dat and then fail to index it, leaving
bytes nothing references — and a non-fsync write repeats it. Fold the
reopen_idx_for_write swap into refresh_remote_write_mode so the map always
matches the mode it just published; a rebuild that fails pins the volume
read-only rather than letting it take writes it cannot record.

Go reaches neither: its tier-down leaves noWriteCanDelete set, so the volume
stays read-only until a reload or an explicit mark-writable, which already goes
through reopenIdxForWrite.

* rust volume: keep read-only volumes mountable on a read-only index dir, and batch the .sdx scan

Building .sdx writes to the index directory, and load_index_sorted_file also
created a missing .idx there. A volume whose index sits on a read-only mount
took both paths and failed to load, where before it mounted read-only off an
in-memory index and served reads. Create the .idx only where deletes are
allowed, and fall back to the in-memory map when the sorted one cannot be
built, so a directory nobody can write costs memory rather than availability.

The end-to-end scan behind iter_entries, ascending_visit and save_to_idx read
one entry per syscall. Read 1024 at a time instead, the batch size
idx::walk_index_file uses. Positional reads, not a cursor: the handle is shared
with any other borrower.

Also gate the Go byte-parity fixture on the 5bytes feature it describes, which
is otherwise dead code in a 4-byte-offset build.

* rust volume: roll back a failed writable mark, and rebuild a torn .sdx

set_writable clears the read-only flags before it can know the rest will
succeed, but only the map rebuild rolled them back. An .idx writer that fails to
attach left the volume advertising writable over a needle map with no writer, so
puts landed in memory and were gone after a restart — the exact failure the
function exists to prevent. The read-only-mount fallback made it reachable: that
path loads an in-memory map with no writer attached. All three steps now run
behind one rollback point.

A .sdx whose length is not a whole number of entries was accepted as long as it
looked fresh, and truncation is what makes it look fresh. The entry count then
floored, hiding the last needle from lookups and from compaction, which would
commit the shorter set. Treat a torn file like a stale one and rebuild it from
.idx. Go writes .sdx in place rather than through a temporary, so a crash
mid-generation is a real way to produce one.

Appends now start at the last whole .idx entry too, so a torn tail there is
overwritten by the next tombstone instead of misaligning every row after it.

* rust volume: trim a torn .idx before writing to it, keep delete-only volumes online, count sorted-map deletes

Three from review.

Flooring the sorted map's append offset only protected its own positional
writes. Every writable path appends at EOF instead, so a partial row left by a
short write pushed the next row off alignment and the following load parsed the
rest of the file as garbage. Drop the partial row before attaching any writable
index writer — it is unrecoverable anyway, and every loader already skips it.
Go refuses to load such a volume at all; trimming keeps it mountable with the
rows before the tear intact.

The unwritable-index-dir fallback stopped one step short for volumes that allow
deletes, which is every tiered one: the in-memory loader opens .idx read-write
there and fails on the same directory that just refused the .sdx, so the volume
stayed offline. Give up the deletes instead — without a writer no tombstone
could be recorded anyway — and a remount on a writable directory restores them.

Sorted-map deletes left the counters untouched, so a tiered volume reported
itself garbage-free until it restarted. They now land where a reload would put
them: the tombstone is another .idx row, and both it and the row it supersedes
count as deletions under the rule the load-time metric applies. Go skips this
too, and should not.
2026-08-25 15:21:37 -07:00
ef4c9d9178 filter volume by local or remote storage name (#10946)
* filter volume by local or remote storage name

Signed-off-by: lou <alex1988@outlook.com>

* fix SelectsEverything

Signed-off-by: lou <alex1988@outlook.com>

* keep the proto sync out of this change

The branch copied weed/pb/*.proto over their seaweed-volume and Java
counterparts and regenerated every .pb.go with a different protoc and
protoc-gen-go-grpc. DiskStatus.error arriving that way broke the Rust
build, and the rest is toolchain churn in files this change has nothing
to say about.

---------

Signed-off-by: lou <alex1988@outlook.com>
Co-authored-by: Chris Lu <chrislusf@users.noreply.github.com>
Co-authored-by: Chris Lu <chris.lu@gmail.com>
2026-08-25 13:05:33 -07:00
Chris Lu 51eb5333d3 ec: read a needle's intervals in parallel (#10911)
* ec: read a needle's intervals in parallel

A needle spanning more than one EC block gets one interval per block, and
consecutive blocks live on different shards. We read those intervals in
sequence, so a 4MB chunk landing in a volume's 1MB small-block region cost
five round trips to five different servers.

Read them concurrently into disjoint slices of a single buffer, at most 8 in
flight. Same change in the Rust volume server's phase C.

* ec test: seed the random payload instead of the deprecated rand.Read
2026-08-24 14:03:44 -07:00
Chris Lu 0f85d005ad server: 416 only when no requested range overlaps, with Content-Range, and the Rust mirror (#10889)
* filer, volume server: return 416 when no requested range overlaps the content

* seaweed-volume: return 416 when no requested range overlaps the content

* server: check the range test error, use the request context, fix the no-overlap comment boundary
2026-08-23 11:13:36 -07:00
Chris Lu c0a9b110dd volume: stop reporting read-only volumes that are no longer here (#10867)
* volume: clear per-collection metrics when a collection leaves a server

The read-only and disk size gauges are only ever set for collections the
heartbeat still finds here, and nothing zeroes the rest. volume.balance marks a
volume read-only to move it, so the last heartbeat that saw it counts it
read-only - and if it was the collection's last volume on that server, that
count stands until the process restarts. The dashboard then shows read-only
volumes that volume.list -readonly cannot find anywhere.

Remember what each heartbeat set, and drop what is gone on the next one.

* volume: stop the read-only volume count from wrapping at 256

The per-collection counters were uint8, so a server holding 256 read-only
volumes of one collection reported zero of them.

* volume: read the read-only flags once when counting them

The heartbeat asked IsReadOnly for the verdict and then read noWriteOrDelete
and noWriteCanDelete straight off the volume, unlocked, so the reasons could
disagree with the verdict they were explaining. Take them together, under one
lock. The location is now nil-checked rather than skipped by short-circuit
evaluation, so a volume that has not joined a disk location yet stays safe.

* volume: let only a surviving volume keep its collection reported

A volume being deleted for expiry still made an entry in the read-only counts,
which is what the cleanup reads as "this collection is still here". The
collection's last volume could go and its series would stand for one more
heartbeat. Count the survivors only.

* volume: size a collection from the volumes it still has

The size totals are rebuilt from scratch every heartbeat, so subtracting a
volume that is about to be deleted took the surviving volumes' sizes down with
it: a collection keeping a small volume and losing a larger one reported the
difference, or lost its entry and kept the previous heartbeat's number.

* volume: cover the deleted bytes total in the surviving volume test

Deleted bytes are totalled the same way as sizes and were going unchecked, so
the test now leaves deleted needles on both volumes and pins that gauge too.
2026-08-21 22:33:01 -07:00
Chris Lu 3bd218e030 volume: cut idle memory at high volume counts (#10861)
* volume: start a volume's batch write worker on first use

Mounting a volume started a goroutine parked on a 128-slot channel, plus
the 128-entry batch slice it had already allocated. That is around 6.7KB
per volume the server pays whether or not the volume ever takes a write:
7231 bytes per mounted volume, of which 4101 is goroutine stack.

Only a write that asks for fsync ever reaches the worker, and a
remote-tiered or read-only volume never can. Create the channel and its
goroutine on the first such request instead, and let a write arriving
after Destroy fall back to the inline path rather than queue onto a
worker that has gone.

Measured over 20000 mounted volumes: 7231 -> 1269 bytes each.

* volume: update the heartbeat report state in place

Every heartbeat built a second map of what it was about to tell the
master, holding a freshly allocated short information message per volume,
then swapped it in over the old one -- and computed departures through a
third map of the live volume ids. A server holding 2M volumes rebuilt all
three every VolumePulsePeriod for a report that usually says nothing.

Number the heartbeats instead and mark the entry already held with the
pass that found the copy, so a quiet volume costs a map lookup and no
allocation. Departures are the entries a pass did not mark; the live-id
map is now built only when there are some, sized to them.

Measured over 10000 mounted volumes: 436 -> 196 bytes allocated per
volume per heartbeat.

* volume: fill one volume information message per heartbeat, not per volume

The heartbeat built a message for every volume held so it could hash it,
then dropped all but the few it had something to say about. At 2M volumes
that is 2M messages allocated every VolumePulsePeriod to send almost none
of them.

Fill a message the caller supplies instead, and replace it only when the
heartbeat keeps it, so a server with nothing to report fills the same one
all the way through.

Measured over 10000 mounted volumes: 196 -> 4 bytes allocated per volume
per heartbeat, and a heartbeat runs a third faster.

* volume: drop the per-volume trace from the heartbeat's status read

glog.V(4).Infof evaluates its arguments whether or not the verbosity is
on, so every volume boxed its id into a fresh interface slice on every
heartbeat: 759 of the 773 allocations a 1000-volume heartbeat made, for a
line that at this scale would print millions of unreadable rows.

Measured over 1000 mounted volumes: 4776 -> 1792 bytes and 759 -> 14
allocations per heartbeat, which no longer grows with the volume count.

* seaweed-volume: mirror the in-place heartbeat report state

Same change as the Go volume server: number the heartbeats and mark the
entry already held with the pass that found the copy, instead of building
a second map of hashes and swapping it in.

The volume snapshot must leave the reporting state as it found it, so it
keeps asking through changed() while a real heartbeat marks through
record().

* volume: refuse writes to a closed volume instead of dereferencing nil

Close and Destroy leave the needle map and data backend nil, but a caller
that already holds the volume can still reach the write path, where both
are used unguarded: a write racing a volume deletion took the server down.
syncDelete has always checked; syncWrite and the batch worker had not.

Reachable before this series and now also from the inline fallback a
durable write takes when the worker has gone.

* seaweed-volume: guard the report state with one mutex, as Go does

The full-list flag and the generation that answers it have to move
together. Split across separate atomics they cannot: a request landing
between begin's two reads returns full == false with the generation it
just raised, and one landing between commit's read and its clear is
marked answered by a heartbeat that carried no list. Either way the
resend is dropped.

Neither is reachable today -- every caller reaches this through the
store's RwLock, the flag setters under a read lock and the heartbeat
build under a write lock, so they cannot interleave. The type should not
depend on that being true two files away, and Go holds a single mutex
over exactly these fields.

* test: build the servers under test to match the harness's offset size

The mixed Go/Rust suites run both servers against one dataset, so both
have to agree on the offset width. They did not: the harness built Go
with no tags, 4-byte offsets, while the Rust crate defaults to its 5bytes
feature, and the Rust server then refused the .vif the Go server had just
written -- "bytes_offset mismatch: found 4, expected 5".

Build each side to match the offset size the test binary itself was
compiled with, so a plain `go test` and one with -tags 5BytesOffset both
get a matched pair.
2026-08-21 13:04:56 -07:00
Chris Lu e0c4732e5e rust: stop writing when a durable write's index flush fails (#10825)
* rust: stop writing when a durable write's index flush fails

A durable write flushes the .dat, publishes the needle map row, then
flushes the .idx. If that last flush failed we returned the error and
carried on: the row stayed live, the volume stayed writable, and the
handler answered 500 without replicating. The primary then served a needle
its replicas never saw, for a write the client was told had failed - and
if the unflushed row was lost on restart, the durable .dat tail took the
volume read only anyway.

Taking the row back out is not an option: it means undoing published state
on a disk that is already failing, and a truncate afterwards would leave
an .idx row pointing past the end. So the volume stops taking writes
instead, the same as when the truncate after a failed .dat flush cannot be
done. Nothing more gets appended past a record whose index is in doubt,
and the master routes writes elsewhere once the volume heartbeats read
only. The divergence against the replicas is still there, but it is
bounded and it is visible.

A failed nm.put after the .dat is down leaves the same durable but
unindexed record, so it takes the same route.

* rust: drop the import the rollback removal left behind

NeedleValue came in with rollback_unflushed_write, which went away when
the durable path moved to flushing before it publishes. Nothing has used
the type since.

* rust: mark the test-only heartbeat helper as such

collect_heartbeat has only ever been called from the tests - the send loop
uses collect_heartbeat_with_snapshot, which it wraps - so a lib build
rightly called it dead code.

* rust: flush the index on a durable write that dedups

A durable write matching content already in the volume flushed the .dat
and returned before reaching the index flush. So a fsync=true write that
deduped against an earlier non-durable one was acked with the row that
indexes it still in the page cache - the same false promise the index
flush exists to rule out, and the same read-only volume on restart if the
row is lost.

The dedup path now flushes both files, and the quarantine on a failed
index flush moved into flush_idx so it applies wherever the flush is
reached rather than only at the one call site that had it inline.
2026-08-19 14:01:19 -07:00
Chris Lu baead6901c ci: build protoc into the crate instead of installing it per job (#10830)
Every workflow that builds the Rust volume server first installed protoc
from a package manager - twelve steps across apt, brew and choco. That is
37s per job on a good day, and this week archive.ubuntu.com stalled long
enough for four jobs to burn their whole timeout without reaching a build.

protoc-bin-vendored ships the compiler as a build-dependency, so it now
arrives through the cargo registry the workflows already cache and there
is nothing left to install. cargo build works on a machine with no protoc
at all, which is worth as much locally as it is in CI.

It also pins the version. The apt protoc on ubuntu-22.04 is 3.12, old
enough to reject proto3 optional, which is why build.rs passes
--experimental_allow_proto3_optional; the vendored one is 31.1. The flag
stays, since it costs nothing and keeps a build against an older PROTOC
working, and an explicit PROTOC still overrides the vendored binary for
packagers who supply their own.
2026-08-19 00:18:30 -07:00
Chris Lu 887910b377 rust: honor fsync on the volume server write path (#10816)
The Rust volume server ignored the fsync parameter completely: nothing
parsed it, and write_volume_needle -> write_needle -> append_needle never
flushed. So a ?fsync=true upload was acked out of the page cache, and
since ReplicatedWrite forwards the parameter, a Go primary handing a
durable write to a Rust replica got the same empty promise.

The upload handler now reads fsync the way Go's r.FormValue does, off the
decoded query fields, and threads it down to the volume. A durable write
appends, flushes the .dat, publishes the needle map entry, then flushes
the .idx, and only then is it acked. Nothing points at bytes that are not
down yet, so a failed flush only has to take its own append back off the
end - the index never moved and the volume's counters never saw the
rejected write. If that truncate cannot be done the volume stops taking
writes, rather than letting a later append bury the rejected record
mid-file where the tail integrity check cannot see it.

The .idx flush is what keeps the ack honest: load() rebuilds the map from
.idx, so an acked write whose row was lost comes back as a .dat tail the
integrity check cannot account for, and the volume loads read only.

A dedup hit flushes too: there is nothing to append, but the write it
matched may have been non-durable, and the caller is asking for the
content to be on disk.

Batched writes carry the flag per request rather than one flush per
batch, so the write queue's module doc no longer claims otherwise.
2026-08-18 20:22:42 -07:00
Chris Lu 6fda8c67f3 Guard the gcs credential path in FetchAndWriteNeedle like the other backends (#10796)
* volume: accept only static-key gcs credentials on the fetch request

An inline credentials document of a federated type points the SDK at a url,
file or executable of the caller's choosing for the token exchange, so the
request-supplied value is no longer just a key.

* volume: guard the gcs token endpoint like the other remote endpoints

Inline credentials pick where the token request goes, so route the gcs client
through the same deny-list and rebinding-safe dialer used for S3 and azure.

* rust volume: pin that gcs has no credential-driven dial path

* volume: only check gcs credentials on a gcs remote conf

Only the gcs backend reads that field, so another backend carrying a stale
value should not fail the request.

* gcs: load credentials with the type the caller expects

The untyped loader is deprecated because it reads whatever the document
claims to be; callers handling credentials they do not control now name the
types they accept.
2026-08-17 16:40:56 -07:00
Chris Lu d713ab49f9 volume: validate replica targets and restrict gcs credentials in FetchAndWriteNeedle (#10755)
* volume: validate replica upload targets in FetchAndWriteNeedle

The replica leg forwarded the fetched needle to a caller-supplied address
without checking it, so a malformed target could redirect the upload to an
unintended host or path. Require each replica target to be a bare host:port
whose host is not loopback / link-local / unspecified, reusing the address
deny-list; cluster peers legitimately sit on private networks, so RFC 1918 /
CGNAT stay allowed and -volume.allowUntrustedRemoteEndpoints still opts out.

Validate every target up front so a bad one fails the request before the local
write, and upload through a client that re-checks the resolved address at
connect time so a replica hostname cannot rebind to a blocked address after
validation. Mirrored in Rust (validation moved ahead of the local write; the
Rust S3 path's connect-time re-check is still a follow-up there).

* volume: only accept inline gcs credentials in FetchAndWriteNeedle

The gcs credentials value on this request could name a local filesystem path,
which the SDK reads from disk. Accept only inline JSON here; the server-side
GOOGLE_APPLICATION_CREDENTIALS env var still supplies a path. The Rust volume
server has no gcs backend, so there is nothing to mirror.
2026-08-13 23:33:01 -07:00
Chris Lu 9125b9c835 volume: extend the remote-endpoint guard to the azure backend (#10754)
* remote_storage/azure: allow a per-request HTTP client

Thread an optional *http.Client through NewAzBlobClient and add
azure.MakeWithHTTPClient, mirroring the S3 backend. When set, the client
overrides the azblob transport so a caller can pin the dial path. The
existing makers pass nil, so behavior is unchanged.

* volume: extend the remote-endpoint guard to the azure backend

The endpoint validation and rebinding-safe dialer in FetchAndWriteNeedle
covered the S3-SDK backends. The azure backend also dials a caller-supplied
AzureEndpoint, so route both families through a single guardedRemoteClient
helper that returns the endpoint each backend dials and a constructor bound
to the guarded HTTP client. azure is guarded only when AzureEndpoint is set;
an empty endpoint derives the public host from the account.
-volume.allowUntrustedRemoteEndpoints still opts out.

* rust volume: assert the azure endpoint has no remote-client path

The Rust volume server has no azure backend, so make_remote_storage_client
rejects the type before any client is built. Add a regression test pinning
that invariant.
2026-08-13 22:32:59 -07:00
Chris Lu ae2cc8225e rust volume: mirror the VolumeConsolidateIndex RPC from Go (#10752)
The Go volume server has VolumeConsolidateIndex, which moves a volume's
.idx out of the data directory into the configured -dir.idx directory
(where an EC decode/reconstruct can leave it co-located) and reloads the
volume in place. The Rust port's proto omitted the RPC entirely, so its
generated VolumeServer trait was one method short of Go's.

Add the proto message and rpc, the gated grpc handler, and
Store::consolidate_volume_index / Volume::relocate_index_to, mirroring
Go's Store.ConsolidateVolumeIndex and Volume.RelocateIndexTo -- including
the cross-device copy fallback and the reopen-against-the-old-dir path
when the move fails.

Integration tests cover the real move (index relocated, volume still
serves reads and the move is idempotent), the no-op paths (index already
in place, no separate idx dir) and the not-found error, plus the grpc
handler end to end.
2026-08-13 13:30:58 -07:00
Chris Lu c0f33d599b rust volume: mirror Go volume server logic to gate the admin RPCs (#10748)
rust volume: gate the remaining admin RPCs behind check_grpc_admin_auth

The Go volume server gates 29 destructive VolumeServer RPCs on the
-whiteList admin check; the Rust port only gated 14. Add the gate to the
other 15 -- batch_delete, read_all_needles, fetch_and_write_needle, the
EC-shard generate/rebuild/copy/unmount/to-volume RPCs, both tier-move RPCs,
volume_copy, volume_tail_receiver, set_state, scrub_ec_volume and
volume_needle_status -- so a configured whitelist restricts them the same
way it already does on the Go side.

check_grpc_admin_auth also required peer info before checking whether any
control was configured, unlike Go's `if vs.guard == nil { return nil }`.
Short-circuit when no whitelist and no signing key are set, so in-process
callers keep working with security inactive and only the gate ordering
changes for configured servers.

tests/admin_auth_coverage.rs mirrors the Go coverage test: every handler
must either gate or be listed as intentionally open with a reason, so the
two implementations can't silently drift apart again.
2026-08-13 13:17:23 -07:00
Chris Lu 76d3fd0e9d grpc: optional client_cert/client_key for outgoing mTLS connections (#10747)
* grpc: optional client_cert/client_key for outgoing mTLS connections

* scaffold: list client_cert/client_key in each grpc section
2026-08-13 13:15:20 -07:00
Chris Lu c6e1387f59 shell: multi-target fs.mergeVolumes and volume.mark -readonlyCanDelete (#10706)
* shell: fs.mergeVolumes distributes one volume across multiple -toVolumeId targets

* volume: volume.mark -readonlyCanDelete rejects writes but keeps accepting deletes

* seaweed-volume: mirror readonlyCanDelete volume state
2026-08-10 16:31:26 -07:00
Chris Lu 00c5572e8c volume: decode IPv6 transition addresses in the remote-endpoint guard (#10683)
* volume: decode IPv6 transition addresses in the remote-endpoint guard

checkBlockedIP normalized only ::ffff: mapped IPv4, so NAT64 (64:ff9b::/96),
6to4 (2002::/16), Teredo (2001:0000::/32), and IPv4-compatible (::/96) addresses
that embed an internal IPv4 (loopback, 169.254.169.254, RFC 1918) passed the
endpoint guard even though the plain IPv4 forms are refused. Extract the
embedded IPv4 from those forms and re-check it against the deny list, which
covers both the up-front validation and the dial-time guard. Mirrored in the
Rust volume server.

* volume: require the full NAT64 well-known prefix before decoding

Only 64:ff9b::/96 carries the embedded IPv4 in the low 32 bits, so also require
bytes 4-11 to be zero before treating an address as NAT64; other 64:ff9b:
prefixes place the IPv4 elsewhere and are left untouched. Add public-target
coverage for 6to4, Teredo, and IPv4-compatible so every decoder is exercised on
both a blocked and an allowed destination. Mirrored in the Rust volume server.
2026-08-09 23:22:13 -07:00
Chris Lu f09e8345c6 storage: stop keeping the remote storage key on the master (#10672)
A master decides nothing from it. Every caller that read it was asking whether
a volume is remote, which the backend name answers, and the value itself is
reported on demand by the server holding the volume, through the volume info in
ReadVolumeFileStatus.

It is also the one string here that cannot be shared: unique per volume, so
unlike the collection and backend names it carries its own characters for every
volume a master tracks.

VolumeInfo goes from 136 bytes to 120. 800k volumes registered from a heartbeat
that has been over the wire go from 214 to 163 B/volume when tiered.

The volume server's own status page keeps showing the key, now read from the
volume it holds rather than relayed through a master, which is also where the
other volume server implementation reads it.

The heartbeat digest drops it on the same grounds: a change to something the
master does not hold cannot make its copy stale. Both implementations and their
shared vectors move together, and the field-coverage test now names what is
deliberately not retained rather than being loosened.
2026-08-09 12:43:31 -07:00
Chris Lu 567052bfb6 s3: take bucket sizes from the master's summary (#10664)
* pb: ask the master what each collection holds

Callers tracking usage were sent every volume in the cluster to add up
themselves, which is the master's largest single allocation.

* topology: summarise what each collection holds

One pass over the topology, allocating per collection rather than per volume.
Regular volumes count once each for logical totals and once per replica for
physical, taken from the lookup index, which is already keyed by volume and so
needs no set of seen ids. Ec shards are node-local so their sizes sum, while
the file and delete counts describe the volume and resolve once every holder
has been seen.

Replicas of one volume disagree while a write is landing or a heartbeat is
late. Walking a full listing took whichever replica the map iteration reached
first, so the answer moved between runs; this takes the largest, which is
stable and never reports usage below what some replica already holds.

* s3: take bucket sizes from the master's summary

The bucket size metrics pulled the whole volume list once a minute and added it
up, which cost the master 184.6MB of allocation and 17.8MB on the wire for six
numbers per collection.

  VolumeList over 550k volumes   184.6 MB allocated, 17.8 MB on the wire
  CollectionStatistics              176 bytes allocated, 47 bytes on the wire

The aggregation moves to the master with it, so the cases the removed tests
covered are now asserted against it directly.

* topology: count the replica holding the most live data

Quotas are enforced on size less deletions, and the replica with the biggest
raw size can be the one that has deleted the most. Counting it reported a
bucket smaller than it is and would leave one writable over its quota, which is
the opposite of what picking the largest was meant to guarantee.

* topology: cap a volume's deletions at what it holds

Live usage is read as a collection's size less its deletions, so a volume
reporting more deleted bytes than it has cancels live bytes belonging to other
volumes in the same bucket and reports it smaller than it is. Replica selection
already floored that volume's own live size at zero; the totals have to agree
with it.
2026-08-09 00:00:19 -07:00
Chris Lu a2ffc7aadf heartbeat: keep the master current through collection churn (#10657)
* heartbeat: name departed volumes in delta heartbeats

* master: release the lookup index with a deleted collection

* master: keep a fresh grow safe from the report that raced it

* volume: name the volumes a deleted collection took with it

Deleting a collection left the master to work out what went by omission from
the next full volume list, which it no longer gets: heartbeats carry the whole
list only when the master asks for it. The volumes a bucket's churn creates and
destroys between two of those requests are never named in either direction, so
the master keeps counting their slots as occupied and a cluster that creates
and drops collections quickly runs its free-slot accounting dry -- assigns fail
with no free volumes left while the disk holds a handful of volumes.

The destroy path already knows exactly which volumes it removed, so send them
down the same channel every other deletion uses.

* rust: name the volumes a deleted collection took with it

Mirrors the Go volume server. The notify path derives its deltas by diffing
snapshots, so a collection delete that does not wake it is invisible until the
master next asks for the whole list.
2026-08-08 20:23:10 -07:00
Chris Lu ce7d388639 heartbeat: send only the volumes that changed (#10640)
* pb: let a heartbeat carry only the volumes that changed

A partial list cannot travel in volumes: a master that did not understand it
would read the absences as deletions. So changes get their own field, used only
once the master has said it compares digests and can tell when it has fallen
behind.

* master: apply the volumes a heartbeat reports as changed

Only the named volumes are touched. A full report says the server holds exactly
these; a changed report says nothing about the ones it leaves out, so absence
must not read as removal.

Also advertises that the master compares digests, which is what lets a server
stop sending its whole list. Advertising it once per connection means a server
reconnecting to a master that does not is back to full lists straight away.

* volume: send only the volumes that changed once the master accepts them

The whole list goes on every heartbeat until the master says it compares
digests, and again whenever it asks, so a master that cannot tell when it has
fallen behind never has to.

has_no_volumes stays derived from a full list alone. Deriving it from what a
heartbeat happens to carry would make a quiet one read as a server that had
lost every volume, and the master would drop them all.

The digest still covers every volume held rather than the ones sent, which is
what lets the master confirm that applying the changes left it current.

Reporting state is per-connection: a server that reconnects, or reaches a
different master, starts again from the full list.

* volume: let the zero reporting state stand for having told no master anything

A Store built as a literal, which tests do, left the reporting state nil and
panicked on the first heartbeat. As a value its zero form already means nothing
has been reported to anyone, which is exactly the state that sends the whole
list.

* rust: send only the volumes that changed once the master accepts them

Mirrors the Go volume server, with one hazard the Go side does not have: mount
and unmount deltas here are derived by diffing successive heartbeats, so a
heartbeat that carries a partial list would report every volume it left out as
unmounted. Collecting now returns the full set alongside the message, and every
site that diffs uses that rather than what went on the wire.

* volume: do not let a full-list request be lost to the heartbeat it raced

The request arrived while a heartbeat was already being built as a delta, and
committing that heartbeat cleared it, so the master waited for another digest
mismatch before asking again. Count the requests and clear only the one the
heartbeat answered.

* rust: stop marking volumes reported by a heartbeat that is thrown away

The state-notify path collected a heartbeat only to diff its volume list, then
sent a delta message of its own and dropped the one it had collected. Once
collecting recorded what the master had been told, every mount or unmount
silently marked the changed volumes as sent, and the master learned of them
only after a digest mismatch.

Snapshotting no longer records anything, and no longer expires ec volumes
whose deletion that path was already discarding.

* master: announce only the volumes a change actually brought

Every changed volume was broadcast as a new location. Volumes grow constantly
and growth moves no location, so on a busy cluster that told every connected
client about volumes it could already reach, filling bounded broadcast queues
and pushing out the topology updates that matter.

* master: ask for the full list when only one can repair the master

Delta heartbeats stop the full report, and with it the only thing that
re-registers a volume the lookup index lost. The volume server cannot see that
divergence and its digest cannot show it, so the master now checks its own two
indexes agree and asks for the list when they do not.

A node reporting one volume id twice is kept on full lists for the same reason
rather than merely skipped: its digest can never be verified, so nothing else
would tell the master what it had stopped holding.

* master: keep the volume options on every heartbeat response

A volume server takes them from whatever response arrives, and preallocate is a
bare bool with no way to tell off from unmentioned. A response sent to ask for
the volume list therefore turned preallocation off until the server reconnected.

Responses sent mid-stream now start from the configured options rather than
being built field by field.

* master: announce a volume the lookup index had lost

Repairing the index makes the volume servable again, but clients were told it
went when the node dropped out and nothing told them otherwise: the disk map
still held it, so it did not count as an arrival.

Reaching the lookup index is what makes a volume servable, so recovering an
entry there is an arrival as far as clients are concerned, on both the full
report and the changed-volume path.
2026-08-07 23:36:28 -07:00