FileCount and DeleteCount were int, so each cost a word on every replica the
master holds. A volume caps at 30GB on a 4-byte-offset build and 8TB on a
5-byte one, and neither holds 4.29 billion needles.
That takes VolumeInfo from 120 bytes to 112, which is its own size class rather
than rounding up into the 128 one, so a replica costs 135.7 bytes in the map
instead of 151.7 -- about 25MB across the 1.6M replicas in a cluster the size
of the one this came from.
Counts are narrowed where they are read rather than assigned across, so a
report claiming more than a volume can hold pins at the ceiling instead of
wrapping to a small number.
* topology: name a node's volumes without copying them
ToVolumeLocations reads a volume id off every volume in the cluster, and got
there through GetVolumes, which copies a whole storage.VolumeInfo per volume to
be read for four bytes of it. Every client that connects asks for this.
At 800k volumes the walk goes from 94.6MB to 16.0MB, which is the ids
themselves.
* master: log why a client send failed, not what was sent
The message names every volume on a newly connected node, so a client going
away had the master format a protobuf that size into text -- through the one
log level that is always on. The error is the part worth having.
Go stores a map value inline once it fits in 128 bytes, and indirectly above
that. Shrinking storage.VolumeInfo to 120 bytes therefore moved 1.6M of them
into the map's own slots, which are allocated to capacity rather than to
occupancy, and the map grew by 149MB even though each volume got smaller.
Hold pointers, so the size of a volume record stops deciding how it is stored.
Updates are written through the pointer already there, so a heartbeat that
changes a volume allocates nothing, as it did when the struct was above the
threshold and Go was doing this itself.
At 800k volume ids across 3 servers the resident topology goes from 705.3MB to
546.6MB, with heartbeat cost unchanged at 111.6MB.
* master: stream volume listings
A listing of 800k volumes is 36MB on the wire but 305MB as messages, and the
master built all of it, then held it while grpc encoded it. Two of those at
once is most of a small master's heap, and the maintenance scanner asks every
30 minutes.
The topology goes out first, listing nothing, then its volumes in batches, so
the master holds a batch rather than a cluster: 341MB of live heap for one
listing becomes 4.4MB. It allocates much the same either way -- what changes is
how much of it has to be live at once, which is what sets the heap ceiling.
Batches are built under their disk's lock and sent outside it, so a slow reader
stalls the stream rather than the topology. They therefore do not share one
instant, which a single listing did not either: it takes each disk's lock in
turn, so a volume moving during either can be seen twice or not at all.
The client helper hides which kind of master answered: one too old for the
stream is asked the old way and its reply cut into the same batches. Either way
the topology handed over lists no volumes, so a caller cannot come to depend on
finding them there.
* admin: stream the listing the maintenance scan reads
It asks for every volume in the cluster every 30 minutes. Reassembling it
client-side keeps the scan identical -- ActiveTopology splits disks by the
disk ids on the volumes, so it needs them in the topology -- while the master
no longer builds the whole reply to send it.
* topology: report a disk id that does not depend on map order
A topology disk that fronts several physical disks took its reported id from
whichever volume the map yielded first, so two listings of an unchanged disk
could disagree. Take the smallest instead.
* topology: test that a streamed listing rebuilds to the whole one
The callers that stream now rebuild the listing from a topology sent without
volumes plus the batches after it, so that has to come out the same as being
sent it whole, at every batch size and under a filter.
* clients: stream the volume listings that ask for everything
The dashboard's list and export pages, the collection and ec shard pages, the
topology view, the worker metrics and two shell commands each asked the master
to build all 800k volumes into one reply. They read the same listing as before,
rebuilt on their side, so the master no longer holds it.
The three that already ask for one volume or one collection stay as they are:
their replies are small, and streaming one costs a round trip to say so.
* master: stream volume listings
A listing of 800k volumes is 36MB on the wire but 305MB as messages, and the
master built all of it, then held it while grpc encoded it. Two of those at
once is most of a small master's heap, and the maintenance scanner asks every
30 minutes.
The topology goes out first, listing nothing, then its volumes in batches, so
the master holds a batch rather than a cluster: 341MB of live heap for one
listing becomes 4.4MB. It allocates much the same either way -- what changes is
how much of it has to be live at once, which is what sets the heap ceiling.
Batches are built under their disk's lock and sent outside it, so a slow reader
stalls the stream rather than the topology. They therefore do not share one
instant, which a single listing did not either: it takes each disk's lock in
turn, so a volume moving during either can be seen twice or not at all.
The client helper hides which kind of master answered: one too old for the
stream is asked the old way and its reply cut into the same batches. Either way
the topology handed over lists no volumes, so a caller cannot come to depend on
finding them there.
* admin: stream the listing the maintenance scan reads
It asks for every volume in the cluster every 30 minutes. Reassembling it
client-side keeps the scan identical -- ActiveTopology splits disks by the
disk ids on the volumes, so it needs them in the topology -- while the master
no longer builds the whole reply to send it.
Volume growth registers a provisional record before it can know which
directory the server chose, while the server's own report -- pushed
during the AllocateVolume RPC -- carries the real disk id. The merge is
last-writer-wins, so whichever lands second sticks, and fresh volumes
nondeterministically show disk 0 on multi-dir servers. Keep the reported
disk id when the provisional update carries none, before the report
digest is computed so the stored record stays consistent with what the
server keeps reporting.
Claude-Session: https://claude.ai/code/session_01QdTEEPbg4MtcoEGwqbgtZC
* master: let VolumeList ask for the volumes it wants
The request carried nothing, so every caller was answered with the whole
cluster. A dashboard opening one volume's page, or a capacity probe adding up
one bucket, was served all 800k of them and threw away the rest -- and the
master built every one of those messages first.
The topology, its disks and their counters are still reported in full: a caller
reading free space or replica placement needs the cluster whichever volumes it
asked about. Only what is listed under a disk is selected, ec shards included.
An empty collection and a zero volume id take everything, the way volume.list
already reads its own -collectionPattern and -volumeId, so a caller that
forgets to narrow is answered too much rather than answered wrongly. That
leaves the default collection unnameable, since it is the one the empty string
names, so it gets a field of its own.
An older client sends none of it and is answered exactly as before.
* admin: ask the master for the volume the page is showing
A volume's detail page was pulling every volume in the cluster to find one and
its replicas, and discarding the rest.
* admin: ask the master for the ec volume the page is showing
Same as the volume detail page: one volume's shards were found by pulling every
ec shard in the cluster.
* s3: ask the master for the bucket's own collection
The SOSAPI capacity probe summed one collection's volumes out of a listing of
every volume in the cluster. Cluster capacity still comes out the same: it is
read from the disk counters, which a filtered listing reports in full.
* topology: read the disk usage counters atomically
They are written with atomic.AddInt64 from heartbeats but were read plainly by
the two listings and by FreeSpace, and the map they sit in was iterated without
the lock its neighbour takes. Under -race a listing concurrent with a heartbeat
trips on both.
A master decides nothing from it. Every caller that read it was asking whether
a volume is remote, which the backend name answers, and the value itself is
reported on demand by the server holding the volume, through the volume info in
ReadVolumeFileStatus.
It is also the one string here that cannot be shared: unique per volume, so
unlike the collection and backend names it carries its own characters for every
volume a master tracks.
VolumeInfo goes from 136 bytes to 120. 800k volumes registered from a heartbeat
that has been over the wire go from 214 to 163 B/volume when tiered.
The volume server's own status page keeps showing the key, now read from the
volume it holds rather than relayed through a master, which is also where the
other volume server implementation reads it.
The heartbeat digest drops it on the same grounds: a change to something the
master does not hold cannot make its copy stale. Both implementations and their
shared vectors move together, and the field-coverage test now names what is
deliberately not retained rather than being loosened.
* topology: build the volume list without copying the volume map first
ToDiskInfo copied every VolumeInfo on the disk into a fresh slice, walked it to
build a protobuf message for each, and threw the copy away. The copy was as
large as the messages it produced.
Building them straight from the map holds the disk's read lock for the walk
rather than just the copy, so a heartbeat updating that disk waits for it. It
is a read lock on a call that is now infrequent, against an allocation of the
same size as the response.
ToTopologyInfo over 550k volumes 193617502 B/op -> 110011017 B/op, and faster
for not making the copy.
* trim the comments on this change to the parts that are not evident
* pb: ask the master what each collection holds
Callers tracking usage were sent every volume in the cluster to add up
themselves, which is the master's largest single allocation.
* topology: summarise what each collection holds
One pass over the topology, allocating per collection rather than per volume.
Regular volumes count once each for logical totals and once per replica for
physical, taken from the lookup index, which is already keyed by volume and so
needs no set of seen ids. Ec shards are node-local so their sizes sum, while
the file and delete counts describe the volume and resolve once every holder
has been seen.
Replicas of one volume disagree while a write is landing or a heartbeat is
late. Walking a full listing took whichever replica the map iteration reached
first, so the answer moved between runs; this takes the largest, which is
stable and never reports usage below what some replica already holds.
* s3: take bucket sizes from the master's summary
The bucket size metrics pulled the whole volume list once a minute and added it
up, which cost the master 184.6MB of allocation and 17.8MB on the wire for six
numbers per collection.
VolumeList over 550k volumes 184.6 MB allocated, 17.8 MB on the wire
CollectionStatistics 176 bytes allocated, 47 bytes on the wire
The aggregation moves to the master with it, so the cases the removed tests
covered are now asserted against it directly.
* topology: count the replica holding the most live data
Quotas are enforced on size less deletions, and the replica with the biggest
raw size can be the one that has deleted the most. Counting it reported a
bucket smaller than it is and would leave one writable over its quota, which is
the opposite of what picking the largest was meant to guarantee.
* topology: cap a volume's deletions at what it holds
Live usage is read as a collection's size less its deletions, so a volume
reporting more deleted bytes than it has cancels live bytes belonging to other
volumes in the same bucket and reports it smaller than it is. Replica selection
already floored that volume's own live size at zero; the totals have to agree
with it.
* topology: keep per-node volume state with the location it describes
The read-only and oversized indexes were maps from volume id to a list of the
nodes reporting that state -- the same key space the lookup index already
holds, kept a second and third time. Nothing ever asked which nodes; both are
only ever asked whether any node does.
So the state rides on the location list as a bit per entry, and the two indexes
go. Removing a location shifts the bits with it, and a node replacing another
at the same address inherits its slot, since that is what happens to the
location too.
800k volumes, 90% read-only: readonly index 40.0MB -> 0, lookup index
42.5MB -> 48.6MB for the bits, 33.9MB net.
* topology: rebuild the location flags when stale entries are dropped
Refresh rebuilds the location list, so leaving the flags alone left bits
describing whoever moved into the dropped entries' place.
* topology: assert the refreshed flag survived, not just that it moved
Clearing the mask rather than rebuilding it would have passed: the check that
the flag lands on the right location is done by clearing it, which an already
empty mask satisfies.
* topology: track volume size only where writes can land
Size tracking decays pending assignment estimates so the master does not
overfill a volume before heartbeats catch up. Nothing is ever assigned to a
read-only volume, so an entry for one can never be consulted -- and in a tiered
cluster that is most of them, which made this the volume layout's largest cost.
A volume held out of the writable list for capacity is not read-only and keeps
its entry: that entry is what enforces the recovery delay.
800k volumes, 90% read-only: sizeTracking 79.1MB -> 8.4MB, and the crowded set
falls out with it because a read-only volume no longer reaches the threshold
check at all.
* topology: decide size tracking per volume, not per reporting replica
A volume is unwritable if any replica is read-only, so asking the replica whose
heartbeat happened to arrive made the answer depend on arrival order: a
writable replica reporting after a read-only one put the tracking back.
Ask the volume instead, which also drops the caller-supplied flag and the churn
it caused. The crowded entry goes with the tracking, since leaving it behind
would only move the memory this releases.
Costs a map lookup per replica on a full-list heartbeat, about 19ms per 100k
volumes and no allocations, on a path that is now rare.
* heartbeat: name departed volumes in delta heartbeats
* master: release the lookup index with a deleted collection
* master: keep a fresh grow safe from the report that raced it
* volume: name the volumes a deleted collection took with it
Deleting a collection left the master to work out what went by omission from
the next full volume list, which it no longer gets: heartbeats carry the whole
list only when the master asks for it. The volumes a bucket's churn creates and
destroys between two of those requests are never named in either direction, so
the master keeps counting their slots as occupied and a cluster that creates
and drops collections quickly runs its free-slot accounting dry -- assigns fail
with no free volumes left while the disk holds a handful of volumes.
The destroy path already knows exactly which volumes it removed, so send them
down the same channel every other deletion uses.
* rust: name the volumes a deleted collection took with it
Mirrors the Go volume server. The notify path derives its deltas by diffing
snapshots, so a collection delete that does not wake it is invisible until the
master next asks for the whole list.
* topology: mark a volume crowded only if it can take writes
Crowding asks for more room to write into, and the writable-volume refresh loop
marked anything past the threshold regardless of whether writes could land
there. Growth already discounts those by intersecting the crowded set with the
writable list, so the entries changed no decision and only took space -- in a
tiered cluster, one for nearly every volume.
* topology: wait for the crowded-volume collector before reading what it saw
Closing the stop channel does not order the collector's writes against the
test's reads.
* topology: drop the sleep from the crowded-volume test
The channels are unbuffered, so every send has been received by the time the
sweep returns, and waiting for the collector covers the recording. The sleep
only suggested the result turned on timing.
* pb: let a heartbeat carry only the volumes that changed
A partial list cannot travel in volumes: a master that did not understand it
would read the absences as deletions. So changes get their own field, used only
once the master has said it compares digests and can tell when it has fallen
behind.
* master: apply the volumes a heartbeat reports as changed
Only the named volumes are touched. A full report says the server holds exactly
these; a changed report says nothing about the ones it leaves out, so absence
must not read as removal.
Also advertises that the master compares digests, which is what lets a server
stop sending its whole list. Advertising it once per connection means a server
reconnecting to a master that does not is back to full lists straight away.
* volume: send only the volumes that changed once the master accepts them
The whole list goes on every heartbeat until the master says it compares
digests, and again whenever it asks, so a master that cannot tell when it has
fallen behind never has to.
has_no_volumes stays derived from a full list alone. Deriving it from what a
heartbeat happens to carry would make a quiet one read as a server that had
lost every volume, and the master would drop them all.
The digest still covers every volume held rather than the ones sent, which is
what lets the master confirm that applying the changes left it current.
Reporting state is per-connection: a server that reconnects, or reaches a
different master, starts again from the full list.
* volume: let the zero reporting state stand for having told no master anything
A Store built as a literal, which tests do, left the reporting state nil and
panicked on the first heartbeat. As a value its zero form already means nothing
has been reported to anyone, which is exactly the state that sends the whole
list.
* rust: send only the volumes that changed once the master accepts them
Mirrors the Go volume server, with one hazard the Go side does not have: mount
and unmount deltas here are derived by diffing successive heartbeats, so a
heartbeat that carries a partial list would report every volume it left out as
unmounted. Collecting now returns the full set alongside the message, and every
site that diffs uses that rather than what went on the wire.
* volume: do not let a full-list request be lost to the heartbeat it raced
The request arrived while a heartbeat was already being built as a delta, and
committing that heartbeat cleared it, so the master waited for another digest
mismatch before asking again. Count the requests and clear only the one the
heartbeat answered.
* rust: stop marking volumes reported by a heartbeat that is thrown away
The state-notify path collected a heartbeat only to diff its volume list, then
sent a delta message of its own and dropped the one it had collected. Once
collecting recorded what the master had been told, every mount or unmount
silently marked the changed volumes as sent, and the master learned of them
only after a digest mismatch.
Snapshotting no longer records anything, and no longer expires ec volumes
whose deletion that path was already discarding.
* master: announce only the volumes a change actually brought
Every changed volume was broadcast as a new location. Volumes grow constantly
and growth moves no location, so on a busy cluster that told every connected
client about volumes it could already reach, filling bounded broadcast queues
and pushing out the topology updates that matter.
* master: ask for the full list when only one can repair the master
Delta heartbeats stop the full report, and with it the only thing that
re-registers a volume the lookup index lost. The volume server cannot see that
divergence and its digest cannot show it, so the master now checks its own two
indexes agree and asks for the list when they do not.
A node reporting one volume id twice is kept on full lists for the same reason
rather than merely skipped: its digest can never be verified, so nothing else
would tell the master what it had stopped holding.
* master: keep the volume options on every heartbeat response
A volume server takes them from whatever response arrives, and preallocate is a
bare bool with no way to tell off from unmentioned. A response sent to ask for
the volume list therefore turned preallocation off until the server reconnected.
Responses sent mid-stream now start from the configured options rather than
being built field by field.
* master: announce a volume the lookup index had lost
Repairing the index makes the volume servable again, but clients were told it
went when the node dropped out and nothing told them otherwise: the disk map
still held it, so it did not count as an arrival.
Reaching the lookup index is what makes a volume servable, so recovering an
entry there is an arrival as far as clients are concerned, on both the full
report and the changed-volume path.
VolumeLocationList.Stats subtracts the deleted figures from the totals to
report live size and needle count. Both deleted figures are maintained as
counters independent of the totals they come off, so either can transiently
exceed its total, and neither subtraction was clamped.
Unclamped, the size wraps to ~16 EB. The count is signed so it merely goes
negative, but VolumeLayout.Stats converts it with uint64(fileCount), which
turns it into ~1.8e19 just the same. Either one swamps the cluster totals
behind /dir/status, /vol/status and Topology.CollectionVolumeStats.
commandFsMergeVolumes.getVolumeSize had the same unclamped subtraction, where
a wrapped size reads as a volume far too large to join any merge plan.
Clamped to zero, matching the guards already in CollectionInfo.LogicalSize
and the admin server's logical-size accumulator.
* topology: follow a volume that moved between a server's disks
The heartbeat diff asked only whether a volume id was reported anywhere on the
node, so a volume that moved to a disk of another type stayed on the disk it
left as well. The master then held two copies of it forever: the volume count
was overstated, and GetVolumesById returned whichever disk the map iterated
first, so lookups could hand back the disk the volume had already left.
Track which disk types the heartbeat named each volume on, and treat a volume
named on another disk as absent from this one. Disk types are interned to an
index because a server reports a handful of them across hundreds of thousands
of volumes.
A volume named on two disks at once is a stale twin rather than a move, and is
still kept on both -- dropping one would tell the master a replica vanished.
Only a volume named twice on one disk type is unrepresentable, so that is now
what marks the node, rather than any repeat of an id.
* master: do not tell clients a moved volume left the node
A volume moved between a node's disks is removed from one and added to the
other, so it lands in both lists of the same heartbeat. Clients apply additions
before deletions, so the removal wins and they end up with no location for a
volume that never went anywhere.
Skip removals for volumes the node still holds, as the ec shard paths already
do, and update the topology before judging the delta removals so an unmount
that really did happen is still reported.
* trim the comments on this change to the parts that are not evident
* master: judge a volume removal on normal replicas alone
HasVolumesById answers for ec shards as well, so a replica encoded into ec
shards looked like it was still on the node and clients were never told the
normal location had gone. They hold normal and ec locations separately and
prefer the normal one from the same generation, so that location would have
gone on shadowing the shards.
* pb: carry a volume digest on the heartbeat
The full volume list is the only way a master notices a volume that vanished
without a delta, so it cannot simply be dropped. A digest gives the same
guarantee without the list, and a way back to the list when they disagree.
The digest has explicit presence: a server holding no volumes reports 0, which
has to stay distinguishable from a server that does not compute one at all.
* volume: report a digest of the volumes each heartbeat carries
Digests exactly what goes on the wire: volumes skipped as quarantined, phantom
or expired are absent from both the list and the digest, so the master compares
against the same set the server meant to report.
Runs the master's own hash over the master's own conversion of the message, so
the two ends cannot drift into disagreeing about a field.
* master: check the reported volume digest and ask for the list on a mismatch
Compared after everything the heartbeat carried has been applied, so agreement
means the master is current rather than that nothing changed.
Servers reporting no digest are untouched, and a mismatch on a heartbeat that
already carried the full list is reported rather than answered: there is
nothing further to ask for, so asking again would loop. Nodes reporting one
volume id twice are skipped for the same reason.
* rust: report the heartbeat volume digest
Mirrors the Go volume server. The master compares this against a digest it
computes itself, so the hash has to agree byte for byte across the two
implementations, not merely be a hash of the same fields: report_hash_vectors
pins it against values generated by the Go side, and the ttl and replica
placement narrowing the master applies when it decodes a message is applied
here too rather than assumed away.
A drift there would not corrupt anything, but every volume server on this
implementation would report a digest the master can never match and fall back
to sending its whole volume list forever, which is the cost the digest exists
to avoid.
* master: pin what the digest check does to each kind of report
The upgrade story rests on these: a server that reports no digest is never
asked for anything, so the two sides can be upgraded in either order, and a
disagreement that resending cannot fix is reported rather than re-asked, so it
cannot loop.
* topology: enumerate the digest coverage test from the message
The list of fields was written out by hand, so a field added to
VolumeInformationMessage later would fall outside the digest while the test
went on passing, and a change to it would never reach the master. Walk the
message descriptor instead.
Some fields are narrowed or normalised on the way into VolumeInfo, so the
smallest change to the wire value can land back on the stored one; the test
offers several values per field and asks only that some change is visible.
* topology: digest the volumes a master believes each node holds
A volume server resends its whole volume list every heartbeat because that list
is the only way the master can notice a volume that vanished without a delta.
A digest gives the master the same guarantee without the list: the two ends
agree iff the master's copy is current.
VolumeInfo.ReportHash covers every field of VolumeInformationMessage, so a
change the hash misses is a change the master would never hear about. Both ends
run it over the same converted VolumeInfo, so they cannot drift apart.
Disk keeps the xor of its volumes' hashes, which is order-independent and its
own inverse, so add, update and remove each stay O(1) and the running value
needs no per-volume storage.
Nothing reads the digest yet; the heartbeat protocol change comes next.
* topology: test that a changed-volumes-only heartbeat reconciles
The digest is not a change detector -- in a live cluster some volumes always
have changed. It answers whether the master holds what the volume server holds
once the heartbeat's own changes are applied, so reporting three volumes out of
fifty has to reconcile while a volume lost without a delta must not.
* topology: digest the lookup index too, not just the disk maps
The reported digest answers whether the master holds what the volume server
holds. It cannot answer whether the master can serve those volumes: the disk
map and the lookup index are maintained separately, and a disconnect racing a
reconnect drops a volume from the index while leaving it on the node. The
server's report is identical either way, so a digest built from the disk maps
alone matches while the volume answers 'volume id not found'.
Track a second digest over volume ids on both sides of that split, so the
master can see its own indexes disagree without the volume server's help, and
without the O(volumes) scan the full heartbeat currently relies on.
* topology: exclude nodes reporting a duplicate volume id from the digest
A volume id can end up mounted on two disks of one server -- a stale twin
re-attached after a disk repair, which the store handles rather than rejects.
The server reports both copies with different disk ids, but the master keys
volumes by id alone within a disk type and keeps only the last one. Its digest
can then never equal the server's, and no amount of resending the full list
would fix it.
Detect it from the report itself, where deduplicating the ids already tells us
the count, and mark the node. A marked node has to keep sending full lists;
representing both copies is a separate question, and nesting the volume map by
disk id would cost more memory than the digest saves.
* topology: move the lookup digest with the entry, not the node passed in
Two volume servers can hold one address: GetOrCreateDataNode keys on the id a
server reports and refuses to merge a new id onto an address an older node
still claims, while the lookup list keys on address alone. Registering the
second server therefore displaces the first from the entry, and unregistering
through either removes whichever node the entry named.
Crediting the node handed to Set and Remove instead of the one actually
displaced or removed left the digest on the wrong node. A displaced node went
on reporting a consistent index while it could no longer serve the volume,
which is exactly the silent unavailability the digest exists to catch.
Set and Remove now return the node they displaced and removed, so ownership
can be transferred rather than assumed.
GetVolumeIds ranged over a slice and collected the loop indices, so it reported
0-99 rather than the node's volume ids. Nothing calls it: the disk-level
GetVolumeIds, which ranges over a map and is correct, is what ToDiskInfo and
ToMap use. Its private getVolumes helper went with it, having no other caller.
* perf(weed/topology): preallocate the node's volume concatenation
A node's volumes are gathered per disk and concatenated into a slice grown from
nil, so a server with several disks reallocates and copies its way up. The
writable-volume refresh loop does this for every node every few seconds.
BenchmarkDataNodeGetVolumes/8Disks 322551844 B/op -> 121602326 B/op
* perf(weed/topology): fill one slice across a node's disks
Each disk built its own right-sized copy of its volumes, and the node then
copied all of them again into the combined slice. Appending into the caller's
slice makes it one allocation whatever the disk count, which halves even the
single-disk case.
BenchmarkDataNodeGetVolumes
1Disks 121602326 B/op 2 allocs/op -> 60801314 B/op 1 allocs/op
8Disks 121602326 B/op 9 allocs/op -> 60801024 B/op 1 allocs/op
* perf(weed/topology): preallocate the /dir/status volume list
ToVolumeMap boxes every volume on a node into an []interface{} grown from nil,
so the slice reallocates its way up alongside the boxing. The count is known.
* perf(weed/topology): preallocate the volume id list sent to clients
Every filer, s3 gateway, and mount that connects to the master gets one
VolumeLocation per data node carrying that node's whole volume id list, grown
from nil. The count is known.
The ec ids are left alone: shards of one volume can span disks, so the shard
count is an upper bound on the deduped vid count, not the count itself.
ToDiskInfo builds a protobuf message per volume and per ec shard on the disk,
growing both lists from nil. Every VolumeList call runs it for every disk in
the cluster, and the admin dashboard, the plugin worker, several shell commands
and the s3 gateway's per-minute bucket metrics all call VolumeList. Both counts
are already in hand.
ToTopologyInfo over 550k volumes 202.2 MB -> 184.6 MB
A reconnecting volume server reports every volume it has as new, so newVolumes
grew from nil to one entry per volume, reallocating and copying its way there.
Sizing it to len(actualVolumes) instead would allocate the whole list on every
steady-state heartbeat, where nothing is new.
After the deletion pass everything left on the node is also in this heartbeat,
so the difference is exactly what the node is about to gain: all of them on a
reconnect, none in steady state.
First registration of 550k volumes 1041.7 MB -> 667.4 MB
* perf(weed/topology): log writable-state changes, not every check
ensureCorrectWritables ran its three diagnostics whenever it was asked, so a
volume that had always been read-only re-announced that on every registration.
A volume server reconnecting with 550k read-only volumes made the master format
over a million log lines before it could serve anything, which is exactly when
it is already at its memory peak rebuilding the topology.
removeFromWritable already reports the transition, and only when there is one.
Explain it only then. Dropped the separate 'remove from writable' line, which
said nothing that 'becomes unwritable' does not.
BenchmarkRegisterReadOnlyVolumes, 100k volumes
285791480 B/op 1902069 allocs/op -> 234592088 B/op 1302572 allocs/op
* Update weed/topology/volume_layout.go
Co-authored-by: coderabbitai[bot] <136622811+coderabbitai[bot]@users.noreply.github.com>
---------
Co-authored-by: coderabbitai[bot] <136622811+coderabbitai[bot]@users.noreply.github.com>
Disk.GetVolumes copies the disk's whole volume map into a fresh slice, and every
caller that walks a node's volumes goes through it: the writable-volume refresh
loop every few seconds, ToTopologyInfo on each VolumeList, telemetry, and node
unregistration. Growing from nil reallocates and copies about twice the final
size each time, which at 100k volumes per disk is 60MB of garbage per call.
BenchmarkSyncDataNodeRegistration/100000Volumes 199670102 B/op -> 137728051 B/op
* perf(weed/topology): keep only volume ids in the heartbeat membership set
The map is used solely to test whether a known volume is still present, but it
copied the whole 152-byte VolumeInfo for every volume in the heartbeat. Presize
it too, since the count is known.
BenchmarkSyncDataNodeRegistration/100000Volumes 199670102 B/op -> 180157310 B/op
* perf(weed/topology): diff a heartbeat without copying the volume map
To find volumes the data node no longer reports, UpdateVolumes copied every
VolumeInfo on the node into a fresh slice, then deleted the missing ones one at
a time. At 100k volumes that is a 15MB copy per heartbeat to usually find
nothing. Scan the disk maps in place instead and return only what was removed.
BenchmarkSyncDataNodeRegistration/100000Volumes 180157310 B/op -> 87806436 B/op
* test(weed/topology): benchmark the per-heartbeat volume sync
A volume server re-sends its entire volume list every VolumePulsePeriod, so
SyncDataNodeRegistration is the master's steady-state per-server cost. Give it
a benchmark so allocation regressions show up.
* perf(weed/topology): preallocate the heartbeat volume conversion slice
The slice grows to one entry per volume on the data node, so at 100k volumes
the doubling copies allocate 60MB of garbage per heartbeat. The final length is
known up front.
BenchmarkSyncDataNodeRegistration/100000Volumes 199670102 B/op -> 137725872 B/op
The crowded map keeps volumes that later became unwritable, so their
state survives transient writability flips without flapping. But volumes
packed to capacity (fs.mergeVolumes) or turned read-only stay above the
crowded threshold and get re-marked on every heartbeat, so the raw map
size can permanently exceed the writable count. ShouldGrowVolumes then
returns true forever, every assign-path grow request passes the gate,
and the periodic grow loop fires too, creating volumes without bound --
worse with -volumePreallocate.
Count crowded as the intersection with writables instead: growth checks
and the layout gauges only see crowded volumes that can still take
writes.
df on a mount shows the space the cluster gives up to the data: every
replica of a regular volume, every shard of an ec one. That is the honest
answer for capacity planning, but it is not the question a user asks when
they want to know how much of their data is stored.
Add -df.logical. The master reports the logical sizes alongside the raw
ones: one replica per regular volume, the data shards of each ec volume
counted once. Free space is divided by the copies the requested
replication makes, so used plus available stays the amount of data the
mount can still write, and it comes off the cluster-wide usage rather
than one collection's, since capacity is cluster-wide too.
Statistics through a filer resolves an unset replication to the filer's
default rather than the master's, matching where the writes it is sizing
for actually land.
The flag governs the quota check too, so a mount has one notion of how
much it is using. A filer that predates the new fields sends zeros, and
the mount keeps reporting the raw sizes.
Statistics aggregates the volume layouts of a collection, but EC volumes
are tracked outside collectionMap, so they were reported as nothing. A
mount over a cluster whose volumes have mostly been encoded showed a df
used size of a few GiB against terabytes of EC data.
Walk the data nodes and add the EC volumes of the requested collection.
Every shard copy counts, parity included, the way a regular volume's used
size counts every replica, so used size stays the space the cluster
actually occupies.
File count comes from the volume-wide .ecx and .ecj counts, taking the
largest a holder reports rather than summing them: both files travel with
the shards on a move, so several nodes can report the same tombstones.
StatFs on a mount reported cluster-wide total capacity but used size from
a single volume layout keyed by collection, replication, ttl, and disk
type. A mount without -collection therefore showed only the default
collection's usage, hiding data in named collections, and even a
collection-scoped mount missed volumes with a different replication,
ttl, or disk type.
Aggregate used size and file count across all layouts of the requested
collection, and across every collection when the collection is empty,
matching how Topology.Lookup treats an empty collection. Looking up
stats no longer creates a phantom collection as a side effect.
Move pickOneReplicaToCopyFrom, pickOneReplicaToDelete,
pickOneMisplacedVolume, and isMisplaced into weed/topology/balancer,
following satisfyReplicaPlacement. Selection functions take the shared
balancer.Replica shape and return indices, so the shell keeps its own
replica type; behavior is unchanged and covered by the existing shell
tests.
* master: re-create a vacuum-committed volume the index has lost
SetVolumeAvailable dereferenced vid2location[vid] with no nil check. A
disconnect during a long vacuum can drop a single-replica volume from the
lookup index while it stays on the node; the commit then panics the master
instead of re-registering it. Re-create the entry, and seed its size tracking
so assigns are counted right away rather than after the next heartbeat.
* master: re-register a vacuumed volume the index lost on mark-writable
The maintenance worker re-enables a volume by marking it writable after the
vacuum commit, but VolumeMarkReadonly only updated nodes the lookup index
already knew. If a disconnect race dropped the volume from the index during the
vacuum, that path was a no-op and the volume stayed "not found" until the next
full heartbeat healed it. Re-register it from the node that still holds it.
* fix(master): let the growth initiator wait for the growth it triggered
The growth-in-flight shed also fired on the request that initiated the
growth: it sets the pending flag right before the shed check, so a
cold-start assign enqueued growth and immediately failed itself with
"volume growth in progress". With no concurrent assigns around to pick
up the freshly grown volume, a single writer against an empty cluster
never completes a write despite ample free space.
Claim the pending flag with a compare-and-swap so exactly one request
becomes the initiator, triggering growth at most once, and let it wait
for that growth to land. Everyone else still sheds retryably instead of
pinning a goroutine: followers behind an in-flight growth, an initiator
whose growth concluded without yielding a writable volume, and an
initiator whose growth outlives the 10s wait budget, which previously
surfaced a non-retryable error (gRPC Unknown, HTTP 406) even though a
retry would have succeeded moments later.
* fix(master): stop assign waits when the request is cancelled
The assign retry loops slept through client cancellation, keeping a
goroutine spinning for the rest of the 10s budget after the caller had
gone; StreamAssign also ran assigns on a background context detached
from the stream. Wait on the request context and pass the stream
context through.
* topology: drop the unconditional grow-request setter
Growth is only claimed through AddGrowRequestIfAbsent's compare-and-swap
now; keeping the raw Store(true) around invites the check-then-set race
back.
* test: cover cold-start first write with a real cluster
Boot a fresh master plus three empty volume servers and require the very
first assign - HTTP and gRPC, each on a cold volume layout, no client
retries - to complete a write. The assign that triggers volume growth
must wait for it rather than answering "volume growth in progress";
unit tests stub the topology, so only a real cluster exercises the
assign-grow-wait path end to end.
* volume: drop stale volume-location cache on under-replication
A replicated write looks up the volume's locations and caches them for 10
minutes. When the master briefly reports fewer replicas than the copy count
(e.g. a stale heartbeat drops a just-added volume), that under-replicated
result got cached, so every write failed with "replicating operations is less
than replication copy count" until the entry expired -- long after the master
re-registered the replica.
Invalidate the cached entry when the location count is below the copy count, so
the next write re-queries the master and recovers as soon as it heals.
* volume: mirror the replication copy-count guard in seaweed-volume
do_replicated_request accepted a write even when the master reported fewer
locations than the volume's copy count, silently under-replicating. Reject it,
matching Go's GetWritableRemoteReplications. lookup_volume is uncached, so the
next write recovers as soon as the missing replica re-registers.
* balance: extract the bytes-aware density metric to weed/topology/balancer
The shell's volume.balance ranks servers by a bytes-aware density (used volume
equivalents over free capacity). Move that math into the shared balancer package
(VolumeDensity / DensityRatio / DensityNextRatio) so the maintenance worker can
adopt the same metric next. Shell behavior is unchanged.
* balance: rank a server with no free capacity as the fullest
DensityRatio/DensityNextRatio divided by capacity, so a server past its slot
limit (negative capacity) returned a negative ratio and sorted as the emptiest
under ascending consumers — the opposite of reality. Treat any non-positive
capacity (full, or overfull mid-run after receiving volumes) as the fullest
(+Inf) so it is a move source, never a target. Covered by negative-capacity and
ordering tests.
The replica-placement rule (data-center/rack/same-node limits plus host
anti-affinity) existed three times: the shell's satisfyReplicaPlacement/isGoodMove
used by volume.balance, fix.replication, and tier.move, and a line-for-line port
in the maintenance balance worker. Move the canonical logic into
weed/topology/balancer on a shared Location type; the shell and worker keep thin
adapters that convert their own location representation and call it. Behavior is
unchanged (the shared IsGoodMove keeps the shell's reject-move-to-self guard, and
all four replica test suites pass).
* shell: add volume.balance -byDiskUsage to balance by actual data
The default balancer ranks servers by slot density, dividing used volumes by
MaxVolumeCount. When MaxVolumeCount is configured higher than the disk can hold,
a physically near-full server looks nearly empty and gets picked as the move
target, so balancing drains less-full servers onto an already-full one.
-byDiskUsage ranks servers by the actual data they hold (sum of volume sizes)
instead, so the fullest-by-data server is treated as full and balancing drains
it. It assumes comparable disk sizes per disk type and still respects each
server's free volume slots. Default behavior is unchanged.
* plumb physical disk usage into topology, gate volume.balance on it
Volume servers now report each disk's filesystem total/free bytes in the
heartbeat, and the master stores them in DiskInfo. volume.balance uses them to
skip any move target whose disk is already near full (-maxDiskUsagePercent,
default 90), so an over-configured maxVolumeCount can no longer make a
physically full server look empty and get drained onto. The gate judges each
server against its own disk, so heterogeneous disk sizes are fine; servers that
do not report bytes fall back to slot-only behavior.
Rust seaweed-volume mirrors the heartbeat reporting.
* admin: report real physical disk capacity when volume servers provide it
The dashboard estimated server capacity as maxVolumeCount * volumeSizeLimit,
which overstates it when maxVolumeCount is set higher than the disk holds.
Prefer the filesystem capacity now reported per disk, falling back to the
estimate for servers that do not report it.
* worker: gate automatic balance on physical disk fullness too
The maintenance balance worker selects the least slot-utilized server as the
move destination, so an over-configured maxVolumeCount makes a physically full
server look empty and get drained onto — the same defect as the shell command.
Now that DiskInfo carries real disk bytes, skip any destination whose disk is
at/above 90% used (per server, against its own disk); a full server can still be
a source. When every candidate destination is full, create no tasks. Servers
that do not report disk bytes are not gated.
* balance: share the physical-disk-fullness gate between shell and worker
The shell volume.balance command and the maintenance balance worker each grew
their own copy of the disk-fullness gate (targetDiskTooFull / destinationDiskTooFull)
and a maxDiskUsagePercent=90 constant. Pull both into weed/topology/balancer
(DiskTooFullAfter + DefaultMaxDiskUsagePercent) so the policy has one home and the
two balancers can't drift.
* balance: harden the physical-disk gate
Guard against a nil DiskInfo in the byte/slot lookups. Let a zero disk-capacity
report clear previously stored bytes (0 means "not reported" for bytes, unlike
maxVolumeCount), so a server that stops reporting falls back to slot-only instead
of trusting stale capacity. In the worker, charge each planned move's bytes to
its destination within a detection cycle so the gate sees a target fill up rather
than only its heartbeat-time free space. Note the per-location capacity summing
assumes one location per filesystem (the used ratio the gate relies on stays
correct regardless; absolute capacity can over-report).
* fix(topology): keep physical disk 0 distinct in SplitByPhysicalDisk
DiskId 0 doubles as the first physical disk (Locations[0]) and the
protobuf "unset" default. SplitByPhysicalDisk folded every DiskId-0
record onto the aggregate DiskId whenever that was non-zero, so on a
multi-disk node the first disk's volumes merged into whichever disk
held volumes[0]: the node reported one fewer disk, the sibling showed
~2x volumes, and per-disk max was smeared across the survivors. This
surfaced as cluster.status and volume.list undercounting disks.
Only treat 0 as unset when no record carries a non-zero DiskId; with a
mix, 0 is a real disk and keeps its own entry.
* fix(admin): resolve physical disk 0 in active-topology indexes
rebuildIndexes re-derived each volume/EC record's physical disk id with
the same "DiskId 0 means unset" heuristic SplitByPhysicalDisk used, so
the two agreed only by sharing the bug. Now that SplitByPhysicalDisk
keeps disk 0 distinct, the duplicated heuristic would fold disk-0 records
onto a sibling while at.disks kept them on disk 0; GetVolumeLocations and
GetECShardLocations then matched no record and silently dropped every
volume and EC shard on the first disk, starving balance and EC tasks.
Build the indexes from the same SplitByPhysicalDisk reconstruction that
builds at.disks, so the keys always resolve. One source of truth instead
of a parallel normalize.
* fix(ec): allow physical disk 0 as preferred EC shard target
pickBestDiskOnNode gated its result on bestDiskId != 0, but 0 is both a
valid physical disk and the uint32 zero value, so a best-scoring disk 0
was discarded and the non-matching fallback returned instead. Gate on
bestScore.
* test(admin): cover EC-shard index resolution for physical disk 0
rebuildIndexes builds ecShardIndex the same way as volumeIndex; pin the EC
path too so a shard on disk 0 keeps resolving via GetECShardLocations.
* proto: per-disk type/capacity in DiskTag, DiskInfo.physical_disks
DiskTag gains type + max_volume_count so the heartbeat can describe every
physical disk, including ones holding no volumes or EC shards. DiskInfo
gains physical_disks so the master can hand the full per-type disk set to
per-physical-disk consumers.
* feat(volume): report each physical disk's type and capacity
CollectHeartbeat fills DiskTag.type and the per-disk effective max for
every location, so the master can account for disks that hold no volumes
or EC shards yet. Rust heartbeat mirrors it.
* feat(master): surface empty disks in the per-physical-disk view
The master records each disk's type and max from DiskTags and lists them
on DiskInfo.physical_disks per type, including disks with no volumes or
EC shards. SplitByPhysicalDisk enumerates that full set and gives each
disk its exact max, so cluster.status, volume.list and the admin
topology count and can target empty disks. Without physical_disks the
even-split fallback is unchanged.
* fix(master): clamp per-disk free at zero for over-allocated disks
In the exact-max path FreeVolumeCount could go negative when a disk holds
more volumes than its max; a negative would reduce the node's summed free
and block placement on healthy disks. Clamp at 0.
* fix(master): rebuild disk tags fresh each heartbeat
DiskTags is the full authoritative per-disk list every heartbeat, so
rebuild dn.diskTags from scratch like dn.diskBackends; merging left stale
entries for removed disks.
* fix(master): keep zero-capacity disks in physical_disks
A disk reporting max 0 (an unavailable disk) is a valid physical disk,
not a signal to drop it. List every disk of the type, but only emit
physical_disks when the node reports real per-disk capacity, so an older
server sending all zeros still falls back to the aggregate split.
* test(volume): cover disk-space-low per-disk max in heartbeat
Assert DiskTag.max_volume_count follows the used-slots override when a
location is low on space, matching the per-type max_volume_counts.
* chore: trim comments on the empty-disk change
Drop narration; keep only the non-obvious why (disk-0 sentinel, exact-max
free clamp, EC slots not subtracted, all-zeros fallback).
* refactor(master): merge per-disk tags and capacity into one map
diskTags and diskBackends were parallel maps keyed by the same DiskId and
filled together from DiskTags. Fold them into one diskMetas map of
{tags, type, max}.
* refactor(proto): per-disk max as a map keyed by disk id
physical_disks was a repeated {disk_id, max_volume_count} whose fields
duplicated DiskInfo's own disk_id/max_volume_count. A map<uint32,int64>
keyed by disk id expresses "max per disk" directly, drops the extra
PhysicalDiskInfo message, and the consumer reads it as the disk set.
* docs(proto): note DiskInfo.disk_id's two meanings
Identity on a per-physical-disk DiskInfo (from SplitByPhysicalDisk),
representative fallback on the type-keyed aggregate.
* feat: add Prometheus metric for volume creation operations
Add VolumeServerVolumeCreationCounter metric to track volume creation
attempts by result (success/failure).
Changes:
- Add VolumeServerVolumeCreationCounter in weed/stats/metrics.go
- Instrument GrowByCountAndType in weed/topology/volume_growth.go
- Add unit tests in weed/stats/metrics_volume_creation_test.go
- Add Grafana dashboard panel for volume creation rate
This metric enables monitoring volume creation success/failure rates
in SeaweedFS clusters.
* fix: address CodeRabbit review - move failure counter before early return
- Move failure counter into loop else block before return statement
- Move success counter to after loop completion
- Strengthen test assertion from count < 1 to count != 2
- Add t.Cleanup() for test isolation in TestVolumeCreationCounterIncrement
* fix: count each volume create attempt and move metric to master subsystem
- topology runs on the master, so move volume_creation_total from the
volumeServer subsystem to master (SeaweedFS_master_volume_creation_total);
rename the var to MasterVolumeCreationCounter and group it with the other
master metrics.
- increment the counter per findAndGrow iteration instead of once per
GrowByCountAndType call: each logical volume is now counted, partial
successes before a failure are credited, and a targetCount==0 call no
longer records a spurious success.
- update the Grafana panel query and the unit tests; the registration test
now asserts via the shared Gather registry under the fully-qualified name.
* test: drop volume_creation metric tests
They only exercised the Prometheus client library (CounterVec increment and
registry collection), not any SeaweedFS behavior, so they carried maintenance
cost without verifying anything in this codebase.
---------
Co-authored-by: Ubuntu User <ubuntu@example.com>
Co-authored-by: Chris Lu <chris.lu@gmail.com>
* feat: add Prometheus metrics for replication operations
Adds 5 metrics to instrument volume server replication (write/delete):
- Operations counter with success/failure labels
- Duration histogram for latency tracking
- Targets gauge for replica fanout
- Failures counter with error reason labels
- Under-replicated volumes gauge on master
* fix: record replication duration histogram only when replicaCount > 0
* fix: update replication targets gauge for all operations including zero
* fix: ensure symmetric replication success/failure counting and proper metrics updates
* fix: change VolumeServerReplicationTargets from Gauge to Histogram
- Replace .Set() with .Observe() in store_replicate.go (2 occurrences)
- Update test to use CollectAndCount for histogram assertion
- Rename TestReplicationTargetsGauge -> TestReplicationTargetsHistogram
- Update documentation to reflect Histogram type and PromQL examples
* Add comments to replication metrics and improve test coverage
* metrics: add replication panels to grafana dashboard
Master row gets an under-replicated volumes timeseries; Volume Servers
row gets replication operations, failures-by-reason, p99 duration, and
average fan-out panels for the new replication metrics.
* metrics: name the replication duration histogram replication_seconds
Match the volumeServer convention (request_seconds, vacuuming_seconds)
rather than the admin/lifecycle _duration_seconds spelling.
* metrics: guard replication fan-out panel against divide-by-zero
clamp_min the _count rate so the avg-targets ratio reads 0 instead of
NaN when there are no replication events in the window.
---------
Co-authored-by: Ubuntu User <ubuntu@example.com>
Co-authored-by: Chris Lu <chris.lu@gmail.com>
* feat(ec): carry the encode generation through the topology heartbeat
Add encode_ts_ns (field 14) to VolumeEcShardInformationMessage and
populate it from each EC volume's .vif identity. The volume server emits
it on the full and incremental heartbeats; the master stores it on
EcVolumeInfo and re-emits it via GetTopologyInfo, so the admin/worker
layer can see which encode run produced each shard set. Field 14 avoids
the enterprise fork's reserved 10-13. Mirror the proto field and both
heartbeat emit sites in the Rust volume server.
* fix(ec): group orphan-source shard completeness by encode generation
countExistingEcShardsForVolume ORed EcIndexBits across every disk, so two
interrupted encode runs whose shard sets overlap unioned into a
false-complete set -- triggering the orphaned-source delete while no
single generation was actually complete. Group shards by encode_ts_ns and
return the largest single generation's count, so the trigger fires only
when one run holds the full set. Shards from pre-upgrade servers
(encode_ts_ns==0) form their own bucket.
The heartbeat carries one encode_ts_ns per (volume, disk), so this
separates generations on different disks; same-disk mixing is prevented
upstream by the pre-encode artifact wipe and the cross-run read guard.
* fix(ec): guard against a nil Ec shard info entry in the generation count
Defensive: a manually-constructed or corrupted topology could carry a nil
entry in EcShardInfos. Skip it rather than dereference.
* fix(ec): carry the encode generation on the EC shard unmount delta
The mount delta sets EncodeTsNs; the unmount deletion delta left it 0.
Populate it from the Ec volume before unloading so both incremental
deltas are consistent (the Rust volume server already does this via its
snapshot diff).
* preserve compression state during replication
* explain why ParseUpload skips compression for replica writes
* fix data race on err result in FetchAndWriteNeedle
The local-write and replica-write goroutines all wrote the named err return under an unsynchronized err==nil check. Give each goroutine its own error slot and combine after wg.Wait(): local error wins, then the first replica failure.
* skip redundant decompression of compressed needles during replication
doUploadData decompressed a compressed input only to report the clear-data length on UploadResult.Size, which both replication callers discard. Skip the decompress when IsReplication.
* vacuum: compact a read-only volume when an explicit volumeId is given
The on-demand path no longer skips read-only volumes, so an operator can
reclaim a benignly read-only (full/oversized) volume without marking it
writable first. The background scan and all-volumes sweep still skip
read-only, where the flag usually signals an unhealthy disk.
* vacuum: copy locationList under lock for on-demand vacuum
The volumeId>0 path passed the live vid2location entry into the async
vacuum, where heartbeat-driven Register/UnRegister can mutate the slice
concurrently. Snapshot it under accessLock, matching the sweep path.
* admin/topology: carry the volume server address on DiskInfo
The planning DiskInfo exposed only the node id, which can be an opaque label rather than ip:port. Record the address too so callers can resolve the physical machine a disk sits on.
* ec.balance: spread a volume's shards across machines, not just nodes
Volume servers sharing a host are one fault domain, but the within-rack spread treated them as independent nodes, so one box could end up holding more shards of a volume than EC can afford to lose. Add a machine (host) tier between rack and node: the within-rack pass spreads each volume across machines, and the global load phase no longer re-concentrates a volume onto a machine it already sits on. Host defaults to the node id, so clusters with one server per host are unchanged.
* ec placement: prefer machines holding fewer of a volume's shards
EC allocation and repair picked the least-loaded node in a rack with no regard for which physical machine it sits on, so a volume's shards could pile onto several servers of one box. Rank candidate nodes by their machine's shard count first, then the node's own. The machine is derived from the volume server address carried on DiskInfo, falling back to the node id, matching how the balancer resolves it.
* volume.balance: don't move a replica onto a machine already holding one
isGoodMove only rejected a move onto the same data node, so two replicas could land on two volume servers of one box and a single machine failure would lose both. Reject a target whose host already holds another replica of the volume. Best-effort: balancing simply skips and tries the next target.
* volume allocation: spread same-rack replicas across machines
PickNodesByWeight filled the same-rack replica picks by weight alone, so replicas could co-locate on one box. Prefer candidates on not-yet-used hosts, falling back when too few distinct machines exist. Data-center and rack tiers have no host, so their ordering is unchanged.
* ec.balance: harden machine spread against re-concentration and capped machines
Two cases where the machine-aware spread could still leave a volume badly placed:
- The global load phase could move a shard of a volume onto a machine that
already held it, raising that machine's count and undoing the within-rack
spread (a 4/4/3/3 layout could become 3/5/3/3, past parity for 10+4). Limit
the load-only fallback to same-machine moves, which leave a machine's count
unchanged; cross-machine concentration is no longer allowed for load alone.
- The within-rack spread chose a destination machine by free slots alone, so if
that machine's only nodes were already at the SameRackCount cap it skipped the
move instead of trying another machine. Require a machine to have a node that
can actually take the shard before selecting it.
* reduce comments across the machine-affinity change
Trim narration down to the non-obvious why; one terse line where a block was overkill.
* ec.balance: gate machine spread on fault-tolerance feasibility
Spreading a volume evenly across machines only helps when there are enough that
each can stay within EC's parity tolerance (numMachines >= ceil(total/parity)).
With fewer -- or wildly unequal -- machines it can't make a machine loss
survivable anyway, and forcing it fights capacity: e.g. a cluster of 12 volume
servers on one host and 2 on another would have half of every volume crammed onto
the 2-server box. So spread across machines only when it's achievable; otherwise
fall back to per-node spread and let capacity/global balancing decide.
The global load phase applies the same test: it protects a volume's machine spread
(no cross-machine move that raises a machine's count past the source's) only where
that spread is achievable, so heterogeneous clusters still level by fullness.
* ec.balance worker: group servers by host when planning
The worker built its planner topology without recording each server's host, so
automated ec.balance treated ports on one machine as independent nodes and could
concentrate a volume's shards on one physical box. Set the host from the volume
server address, matching the shell path.
* volume.balance worker: don't move a replica onto a machine holding one
The worker compared only node ids, and the replica map dropped the server address,
so it could move replicas onto different ports of one machine. Carry the host on
ReplicaLocation (from the server address) and reject a target whose host already
holds another replica of the volume. Best-effort, matching the shell.
* ec.balance: judge machine-spread feasibility by the rack's shards
The within-rack and global feasibility checks compared the whole volume's shard
count against a rack's machine count, so a rack holding only part of a volume after
cross-rack spreading -- e.g. 7 of a 10+4 volume across 2 machines -- was wrongly
judged infeasible and fell back to node spread, which could pile 6 shards onto one
host, past parity. Gate on the rack's own shard count of the volume instead.
* ec.balance: spread a volume's shards across machines by combined count
EC recovers from any loss within parity regardless of shard type, so what bounds a
machine's exposure is its total shards of the volume, not data and parity
separately. Spreading the two independently let each type's remainder land on the
same machine -- ceil(d/M)+ceil(p/M) can exceed ceil(total/M), e.g. a 5/3 split where
4/4 was achievable, past parity. Balance the combined count in one pass; disk-level
data/parity anti-affinity stays in pickBestDiskOnNode.
* ec.balance: don't let the imbalance threshold skip an over-parity machine
The within-rack spread gated on relative skew ((max-min)/avg > threshold), so a
worker threshold of 0.5 skipped an exactly-50%-skewed layout like 5/4/3 for a 10+4
volume, leaving 5 shards -- past parity -- on one machine. The even cap
(ceil(shards/groups)) is the real bound and the move loop already sheds only what
exceeds it, so drop the threshold gate from the within-rack phase (machine and node):
a balanced rack stays a no-op while any over-cap machine is always fixed.
* ec.balance: keep the imbalance threshold for the node fallback
Dropping the threshold from the whole within-rack phase made the node fallback too
eager: it runs only when machine fault tolerance is unachievable, so it is cosmetic
load distribution that should defer to the global utilization phase. Without the
gate it would, for a one-server-per-host 6/4 split at threshold 0.5, schedule a count
move that worsens utilization balance. Restore the threshold there; machine spreading
keeps bypassing it, since that bound is durability, not cosmetic skew.
* master: grow rack-spanning volumes once per DC, capped at copy_N
The periodic rack-aware growth scan grew once per rack. For rack-spanning
replication (DiffRackCount > 0) a single logical volume already covers every
rack the placement needs, so a crowded volume made every rack report
should-grow and the scan created racks×step too many volumes: with "010"
across two racks that is 2 racks x step 2 = 4 logical (8 physical) volumes.
Plan one DC-wide grow for rack-spanning replication, and cap the per-event
step at master.volume_growth.copy_N so lowering it reduces periodic growth.
* master: distribute lastGrowCount evenly across uneven DCs
The non-rack-spanning grow divisor used the current DC's rack count, so DCs
with different rack counts each over-grew. Sum every rack up front and divide
lastGrowCount by that global count instead.
* fix(master): advance maxVolumeId when registering EC shards
After EC encoding the original normal volume is deleted, so a
high-numbered volume can exist only as EC shards. Only regular volumes
advanced maxVolumeId (Disk.doAddOrUpdateVolume), so a master that
rebuilt its state from heartbeats (raft state not resumed) undercounted
the max and NextVolumeId could re-issue an id that EC shards still
occupy. A new volume then gets created on top of the EC volume id; new
writes land on it, but reads route to the old EC shards whose .ecx never
held the new needle, returning 404 and corrupting that object.
Advance maxVolumeId when EC shards are registered, mirroring the
regular-volume path. RegisterEcShards is the chokepoint both the full
and incremental heartbeat sync paths funnel through.
* test: cover incremental heartbeat path for EC maxVolumeId
Both SyncDataNodeEcShards and IncrementalSyncDataNodeEcShards funnel
through RegisterEcShards; assert the invariant on the incremental path
too.