* fix(volume): add authentication to destructive gRPC admin endpoints
Three destructive VolumeServer gRPC endpoints (DeleteCollection,
VolumeDelete, VolumeServerLeave) had no authentication checks, unlike
their HTTP counterparts which are protected by the Guard whitelist.
Add IsWhiteListed(host) to security.Guard and a checkGrpcAdminAuth
helper on VolumeServer that extracts the peer IP from gRPC context and
validates it against the guard whitelist. Gate all three endpoints
behind this check.
* fix(volume): tolerate unparseable gRPC peer address in admin auth check
S3 Filer Group integration tests were failing with
PermissionDenied "bad peer address: address @: missing port in address"
when DeleteCollection ran across the in-process gRPC connection
between filer and volume server — the peer addr surfaces as "@" there
and net.SplitHostPort can't parse it. The check rejected before
IsWhiteListed could exercise its allow-all path for empty-whitelist
deployments.
Hand the raw peer string to IsWhiteListed when SplitHostPort fails.
With no whitelist configured (the test environment's mode) it accepts;
with a whitelist configured the unparseable host won't match anything
and the call still gets denied as it should.
Adds three regression tests for IsWhiteListed pinning the empty-config
allow-all, populated-list reject-unknown, and signing-key-only allow-
all branches that the gRPC admin helper relies on.
* refactor(security): dedup checkWhiteList through IsWhiteListed
The HTTP-side checkWhiteList and the gRPC-side IsWhiteListed had the
same lookup logic in two places; future drift was just a matter of
time. Have checkWhiteList delegate so the membership semantics live
in exactly one function.
Behaviour is unchanged: the new path still returns nil for
isEmptyWhiteList (signing-key-only mode) and still rejects unknown
hosts when a whitelist is configured.
Addresses gemini medium review on PR #8876.
* fix(volume): protect remaining state-altering gRPC admin endpoints
DeleteCollection, VolumeDelete, and VolumeServerLeave were the
truly-destructive endpoints, but AllocateVolume, VolumeMount,
VolumeUnmount, VolumeConfigure, VolumeMarkReadonly, and
VolumeMarkWritable also modify server state and should sit behind
the same whitelist gate. Read-only endpoints (VolumeStatus,
VolumeServerStatus, VolumeNeedleStatus, Ping) stay open.
The check is a no-op when no whitelist is configured (the default),
so existing deployments keep working; operators who lock down their
volume servers via guard.white_list now get consistent coverage.
Addresses gemini security-high review on PR #8876.
* fix(volume): typed peer addr + audit log for gRPC admin auth
Prefer a typed *net.TCPAddr when extracting the peer IP — string
parsing was already a fallback for the in-process case but using the
typed form first is cleaner and skips an unnecessary parse on the
common path. Log failed authorization attempts at V(0) so an operator
running with a whitelist sees the host that was rejected (and the
raw remote address in case the IP lookup itself was the failure
mode), matching what the HTTP Guard already does.
Addresses gemini medium review on PR #8876.
* fix(volume): protect vacuum + scrub + EC-shards-delete admin endpoints
Five more master/admin-driven destructive operations live outside
volume_grpc_admin.go and were missing the same whitelist gate:
- VacuumVolumeCompact, VacuumVolumeCommit, VacuumVolumeCleanup
- ScrubVolume
- VolumeEcShardsDelete
VacuumVolumeCheck stays open (read-only). BatchDelete also stays
open: it's the data-plane multi-object delete called from the S3 API
and filer, not an admin operation; gating it would break ordinary S3
DeleteObjects calls.
Addresses gemini security-high review on PR #8876.
* fix(volume): simplify no-peer-info branch in gRPC admin auth
The IsWhiteListed("") fallback was defending against a scenario
that doesn't actually arise — real gRPC connections always populate
peer info. Drop the branch and just deny when peer info is missing,
which is the safer default and matches "if we don't know who the
caller is, refuse".
* fix(volume-rust): mirror gRPC admin auth on the rust volume server
The rust volume server has the same set of destructive admin
endpoints as the Go side and the same Guard infrastructure, but
nothing was wired together — every endpoint accepted unauthenticated
calls regardless of guard configuration. Same vulnerability class
the Go fix on this PR closes; this commit closes it on the rust
side too so the two stacks stay aligned.
Adds VolumeGrpcService::check_grpc_admin_auth that pulls the peer
SocketAddr off the tonic Request and runs Guard::check_whitelist on
its IP, then applies the helper to the same set the Go side covers:
DeleteCollection, AllocateVolume, VolumeMount, VolumeUnmount,
VolumeDelete, VolumeMarkReadonly, VolumeMarkWritable,
VolumeConfigure, VacuumVolumeCompact, VacuumVolumeCommit,
VacuumVolumeCleanup, VolumeServerLeave, ScrubVolume,
VolumeEcShardsDelete. Read-only endpoints stay open; BatchDelete
stays open as a data-plane multi-object delete.
* fix(volume_server): pin EC shard auto-select to the .ecx-owning disk (#9212)
ec.rebuild only sets CopyEcxFile=true on the first shard sent to the
rebuilder; subsequent shards rely on VolumeEcShardsCopy / ReceiveFile
auto-select to land on the same disk. The old auto-select used
FindEcVolume (in-memory) to detect the "already has this volume" case.
Mid-rebuild, no EC volume has been mounted yet on the destination, so
FindEcVolume returns nothing and the fallback picks "any HDD with free
space" — which can split shards from their .ecx across disks of the
same node and feed the orphan-shard layout reported in #9212 / fixed
on the loader side in #9244.
Add Store.FindEcShardTargetLocation as the canonical placement
primitive: prefer a mounted EC volume, then a disk that has the .ecx
on disk, then any HDD, then any disk. DiskLocation.HasEcxFileOnDisk is
the new on-disk check, and it looks at IdxDirectory first with a
fallback to Directory to handle .ecx written before -dir.idx was
configured.
Both VolumeEcShardsCopy and ReceiveFile now route through the new
helper, dropping their duplicated 4-level fallback ladder. No protocol
changes; explicit DiskId callers are unaffected.
* fix(volume_server): treat directories named *.ecx as no-match in HasEcxFileOnDisk
os.Stat(".ecx") succeeds for both files and directories. If something
happens to leave a directory named X.ecx in the data or idx folder,
HasEcxFileOnDisk would currently report true and FindEcShardTargetLocation
would route shards to that disk — where NewEcVolume's eventual
OpenFile(O_RDWR) on the same path errors out.
Add a !info.IsDir() check on both stat sites. Cheap and conservative.
Suggested in PR #9245 review by @gemini-code-assist.
* refactor(volume_server): collapse EC placement helper to a single pass
FindEcShardTargetLocation called FindFreeLocation up to four times. Each
call iterates s.Locations and acquires VolumesLen / EcShardCount RLocks
per disk — for a typical 4-disk node that's 32 RLock cycles per
placement decision.
Walk s.Locations once, score each disk by tier (mounted > .ecx-on-disk
> HDD > any-disk), break ties by free count. The free-slot math is
factored into a small helper that mirrors FindFreeLocation's formula
without re-entering the location's locks. Behaviour is unchanged: each
existing tier still wins over later tiers, and within a tier the disk
with the most free count still wins, matching the original max-tracking
in FindFreeLocation.
Suggested in PR #9245 review by @gemini-code-assist.
* refactor(volume_server): thread dataShardCount as a parameter through EC placement
ecFreeShardCount and FindEcShardTargetLocation referenced
erasure_coding.DataShardsCount directly. Take it as a parameter so
custom-ratio builds (e.g. enterprise) can swap the default without
touching the helper itself, and so unit tests can pin a specific ratio
independent of the package constant. Default callsites in
VolumeEcShardsCopy and ReceiveFile now pass the package default
explicitly; tests pass a literal 10 for clarity.
* fix(volume_server): treat MaxVolumeCount=0 as unlimited in EC placement
ecFreeShardCount computed `MaxVolumeCount - VolumesLen()` and went
negative when MaxVolumeCount was 0 — the "unlimited disk" sentinel
already honoured by Store.hasFreeDiskLocation and friends. With a
negative free count, FindEcShardTargetLocation's `freeCount <= 0`
guard skipped the disk entirely, so unlimited disks could never receive
EC shards via the placement helper.
Special-case MaxVolumeCount<=0: report a synthetic large free count
that decrements with current usage, so unlimited disks are eligible
and tie-breaks still prefer the less-loaded one. Added
TestFindEcShardTargetLocation_HonoursUnlimitedDisk as the regression.
Reported in PR #9245 review by @gemini-code-assist.
* fix(volume_server): account in shard slots, not volume slots, in ecFreeShardCount
FindFreeLocation in store.go ends with `free /= DataShardsCount`,
converting "shard slots free" back to "volume-equivalent slots." The
truncation is harmless there, but my new ecFreeShardCount inherited
the same final divide and re-introduced exactly the orphan-shard
hazard #9245 was meant to prevent: with MaxVolumeCount=1,
VolumesLen=0, EcShardCount=1 the formula reports 0 even though the
disk has room for 9 more shards, so subsequent shards route off the
.ecx-owning disk into the HDD-fallback tier.
Drop the trailing divide and return the count directly in shard slots.
Same shape, finer granularity; tie-breaks still order by free count.
The unlimited branch's "used" calculation is updated to match (mix
volume-slots and shard-slots in shard units). Added
TestFindEcShardTargetLocation_TightProvisioningKeepsEcxDisk as the
regression.
Reported in PR #9245 review by @coderabbitai.
* fix(ec): generate .ecx before EC shards to prevent data inconsistency
In VolumeEcShardsGenerate, the .ecx index was generated from .idx AFTER
the EC shards were generated from .dat. If any write occurred between
these two steps (e.g. WriteNeedleBlob during replica sync, which bypasses
the read-only check), the .ecx would contain entries pointing to data
that doesn't exist in the EC shards, causing "shard too short" and
"size mismatch" errors on subsequent reads and scrubs.
Fix by generating .ecx FIRST, then snapshotting datFileSize, then
encoding EC shards. If a write sneaks in after .ecx generation, the
EC shards contain more data than .ecx references — which is harmless
(the extra data is simply not indexed).
Also snapshot datFileSize before EC encoding to ensure the .vif
reflects the same .dat state that .ecx was generated from.
Add TestEcConsistency_WritesBetweenEncodeAndEcx that reproduces the
race condition by appending data between EC encoding and .ecx generation.
* fix: pass actual offset to ReadBytes, improve test quality
- Pass offset.ToActualOffset() to ReadBytes instead of 0 to preserve
correct error metrics and error messages within ReadBytes
- Handle Stat() error in assembleFromIntervalsAllowError
- Rename TestEcConsistency_DatFileGrowsDuringEncoding to
TestEcConsistency_ExactLargeRowEncoding (test verifies fixed-size
encoding, not concurrent growth)
- Update test comment to clarify it reproduces the old buggy sequence
- Fix verification loop to advance by readSize for full data coverage
* fix(ec): add dat/idx consistency check in worker EC encoding
The erasure_coding worker copies .dat and .idx as separate network
transfers. If a write lands on the source between these copies, the
.idx may have entries pointing past the end of .dat, leading to EC
volumes with .ecx entries that reference non-existent shard data.
Add verifyDatIdxConsistency() that walks the .idx and verifies no
entry's offset+size exceeds the .dat file size. This fails the EC
task early with a clear error instead of silently producing corrupt
EC volumes.
* test(ec): add integration test verifying .ecx/.ecd consistency
TestEcIndexConsistencyAfterEncode uploads multiple needles of varying
sizes (14B to 256KB), EC-encodes the volume, mounts data shards, then
reads every needle back via the EC read path and verifies payload
correctness. This catches any inconsistency between .ecx index entries
and EC shard data.
* fix(test): account for needle overhead in test volume fixture
WriteTestVolumeFiles created a .dat of exactly datSize bytes but the
.idx entry claimed a needle of that same size. GetActualSize adds
header + checksum + timestamp overhead, so the consistency check
correctly rejects this as the needle extends past the .dat file.
Fix by sizing the .dat to GetActualSize(datSize) so the .idx entry
is consistent with the .dat contents.
* fix(test): remove flaky shard ID assertion in EC scrub test
When shard 0 is truncated on disk after mount, the volume server may
detect corruption via parity mismatches (shards 10-13) rather than a
direct read failure on shard 0, depending on OS caching/mmap behavior.
Replace the brittle shard-0-specific check with a volume ID validation.
* fix(test): close upload response bodies and tighten file count assertion
Wrap UploadBytes calls with ReadAllAndClose to prevent connection/fd
leaks during test execution. Also tighten TotalFiles check from >= 1
to == 1 since ecSetup uploads exactly one file.
* Process .ecj deletions during EC decode and vacuum decoded volume (#8798)
When decoding EC volumes back to normal volumes, deletions recorded in
the .ecj journal were not being applied before computing the dat file
size or checking for live needles. This caused the decoded volume to
include data for deleted files and could produce false positives in the
all-deleted check.
- Call RebuildEcxFile before HasLiveNeedles/FindDatFileSize in
VolumeEcShardsToVolume so .ecj deletions are merged into .ecx first
- Vacuum the decoded volume after mounting in ec.decode to compact out
deleted needle data from the .dat file
- Add integration tests for decoding with non-empty .ecj files
* storage: add offline volume compaction helper
Co-authored-by: Copilot <223556219+Copilot@users.noreply.github.com>
* ec: compact decoded volumes before deleting shards
Co-authored-by: Copilot <223556219+Copilot@users.noreply.github.com>
* ec: address PR review comments
- Fall back to data directory for .ecx when idx directory lacks it
- Make compaction failure non-fatal during EC decode
- Remove misleading "buffer: 10%" from space check error message
* ec: collect .ecj from all shard locations during decode
Each server's .ecj only contains deletions for needles whose data
resides in shards held by that server. Previously, sources with no
new data shards to contribute were skipped entirely, losing their
.ecj deletion entries. Now .ecj is always appended from every shard
location so RebuildEcxFile sees the full set of deletions.
* ec: add integration tests for .ecj collection during decode
TestEcDecodePreservesDeletedNeedles: verifies that needles deleted
via VolumeEcBlobDelete are excluded from the decoded volume.
TestEcDecodeCollectsEcjFromPeer: regression test for the fix in
collectEcShards. Deletes a needle only on a peer server that holds
no new data shards, then verifies the deletion survives decode via
.ecj collection.
* ec: address review nits in decode and tests
- Remove double error wrapping in mountDecodedVolume
- Check VolumeUnmount error in peer ecj test
- Assert 404 specifically for deleted needles, fail on 5xx
---------
Co-authored-by: Copilot <223556219+Copilot@users.noreply.github.com>
* fix(ec): gather shards from all disk locations before rebuild (#8631)
Fix "too few shards given" error during ec.rebuild on multi-disk volume
servers. The root cause has two parts:
1. VolumeEcShardsRebuild only looked at a single disk location for shard
files. On multi-disk servers, the existing local shards could be on one
disk while copied shards were placed on another, causing the rebuild to
see fewer shards than actually available.
2. VolumeEcShardsCopy had a DiskId condition (req.DiskId == 0 &&
len(vs.store.Locations) > 0) that was always true, making the
FindFreeLocation fallback dead code. This meant copies always went to
Locations[0] regardless of where existing shards were.
Changes:
- VolumeEcShardsRebuild now finds the location with the most shards,
then gathers shard files from other locations via hard links (or
symlinks for cross-device) before rebuilding. Gathered files are
cleaned up after rebuild.
- VolumeEcShardsCopy now only uses Locations[DiskId] when DiskId > 0
(explicitly set). Otherwise, it prefers the location that already has
the EC volume, falling back to HDD then any free location.
- generateMissingEcFiles now logs shard counts and provides a clear
error message when not enough shards are found, instead of passing
through to the opaque reedsolomon "too few shards given" error.
* fix(ec): update test to match skip behavior for unrepairable volumes
The test expected an error for volumes with insufficient shards, but
commit 5acb4578a changed unrepairable volumes to be skipped with a log
message instead of returning an error. Update the test to verify the
skip behavior and log output.
* fix(ec): address PR review comments
- Add comment clarifying DiskId=0 means "not specified" (protobuf default),
callers must use DiskId >= 1 to target a specific disk.
- Log warnings on cleanup failures for gathered shard links.
* fix(ec): read shard files from other disks directly instead of linking
Replace the hard link / symlink gathering approach with passing
additional search directories into RebuildEcFiles. The rebuild
function now opens shard files directly from whichever disk they
live on, avoiding filesystem link operations and cleanup.
RebuildEcFiles and RebuildEcFilesWithContext gain a variadic
additionalDirs parameter (backward compatible with existing callers).
* fix(ec): clarify DiskId selection semantics in VolumeEcShardsCopy comment
* fix(ec): avoid empty files on failed rebuild; don't skip ecx-only locations
- generateMissingEcFiles: two-pass approach — first discover present/missing
shards and check reconstructability, only then create output files. This
avoids leaving behind empty truncated shard files when there are too few
shards to rebuild.
- VolumeEcShardsRebuild: compute hasEcx before skipping zero-shard locations.
A location with an .ecx file but no shard files (all shards on other disks)
is now a valid rebuild candidate instead of being silently skipped.
* fix(ec): select ecx-only location as rebuildLocation when none chosen yet
When rebuildLocation is nil and a location has hasEcx=true but
existingShardCount=0 (all shards on other disks), the condition
0 > 0 was false so it was never promoted to rebuildLocation.
Add rebuildLocation == nil to the predicate so the first location
with an .ecx file is always selected as a candidate.
* ec: fall back to data dir when ecx file not found in idx dir (#8540)
When -dir.idx is configured after EC encoding, the .ecx/.ecj files
remain in the data directory. NewEcVolume now falls back to the data
directory when the index file is not found in dirIdx.
* ec: add fallback logging and improved error message for ecx lookup
* ec: preserve configured dirIdx, track actual ecx location separately
The previous fallback set ev.dirIdx = dir when finding .ecx in the data
directory, which corrupted IndexBaseFileName() for future writes (e.g.,
WriteIdxFileFromEcIndex during EC-to-volume conversion would write the
.idx file to the data directory instead of the configured index directory).
Introduce ecxActualDir to track where .ecx/.ecj were actually found,
used only by FileName() for cleanup/destroy. IndexBaseFileName() continues
to use the configured dirIdx for new file creation.
* ec: check both idx and data dirs for .ecx in all cleanup and lookup paths
When -dir.idx is configured after EC encoding, .ecx/.ecj files may
reside in the data directory. Several code paths only checked
l.IdxDirectory, causing them to miss these files:
- removeEcVolumeFiles: now removes .ecx/.ecj from both directories
- loadExistingVolume: ecx existence check falls back to data dir
- deleteEcShardIdsForEachLocation: ecx existence check and cleanup
both cover the data directory
- VolumeEcShardsRebuild: ecx lookup falls back to data directory
so RebuildEcxFile operates on the correct file
* Implement RPC skeleton for regular/EC volumes scrubbing.
See https://github.com/seaweedfs/seaweedfs/issues/8018 for details.
* Minor proto improvements for `ScrubVolume()`, `ScrubEcVolume()`:
- Add fields for scrubbing details in `ScrubVolumeResponse` and `ScrubEcVolumeResponse`,
instead of reporting these through RPC errors.
- Return a list of broken shards when scrubbing EC volumes, via `EcShardInfo'.
* Boostrap persistent state for volume servers.
This PR implements logic load/save persistent state information for storages
associated with volume servers, and reporting state changes back to masters
via heartbeat messages.
More work ensues!
See https://github.com/seaweedfs/seaweedfs/issues/7977 for details.
* Block RPC operations writing to volume servers when maintenance mode is on.
* fix(ec.decode): purge EC shards when volume is empty
When an EC volume has no live entries (all deleted), ec.decode should not generate an empty normal volume. Instead, treat decode as a no-op and allow shard purge to proceed cleanly.\n\nFixes: #7748
* chore: address PR review comments
* test: cover live EC index + avoid magic string
* chore: harden empty-EC handling
- Make shard cleanup best-effort (collect errors)\n- Remove unreachable EOF handling in HasLiveNeedles\n- Add empty ecx test case\n- Share no-live-entries substring between server/client\n
* perf: parallelize EC shard unmount/delete across locations
* refactor: combine unmount+delete into single goroutine per location
* refactor: use errors.Join for multi-error aggregation
* refactor: use existing ErrorWaitGroup for parallel execution
* fix: capture loop variables + clarify SuperBlockSize safety
* refactor: add ECContext structure to encapsulate EC parameters
- Create ec_context.go with ECContext struct
- NewDefaultECContext() creates context with default 10+4 configuration
- Helper methods: CreateEncoder(), ToExt(), String()
- Foundation for cleaner function signatures
- No behavior change, still uses hardcoded 10+4
* refactor: update ec_encoder.go to use ECContext
- Add WriteEcFilesWithContext() and RebuildEcFilesWithContext() functions
- Keep old functions for backward compatibility (call new versions)
- Update all internal functions to accept ECContext parameter
- Use ctx.DataShards, ctx.ParityShards, ctx.TotalShards consistently
- Use ctx.CreateEncoder() instead of hardcoded reedsolomon.New()
- Use ctx.ToExt() for shard file extensions
- No behavior change, still uses default 10+4 configuration
* refactor: update ec_volume.go to use ECContext
- Add ECContext field to EcVolume struct
- Initialize ECContext with default configuration in NewEcVolume()
- Update LocateEcShardNeedleInterval() to use ECContext.DataShards
- Phase 1: Always uses default 10+4 configuration
- No behavior change
* refactor: add EC shard count fields to VolumeInfo protobuf
- Add data_shards_count field (field 8) to VolumeInfo message
- Add parity_shards_count field (field 9) to VolumeInfo message
- Fields are optional, 0 means use default (10+4)
- Backward compatible: fields added at end
- Phase 1: Foundation for future customization
* refactor: regenerate protobuf Go files with EC shard count fields
- Regenerated volume_server_pb/*.go with new EC fields
- DataShardsCount and ParityShardsCount accessors added to VolumeInfo
- No behavior change, fields not yet used
* refactor: update VolumeEcShardsGenerate to use ECContext
- Create ECContext with default configuration in VolumeEcShardsGenerate
- Use ecCtx.TotalShards and ecCtx.ToExt() in cleanup
- Call WriteEcFilesWithContext() instead of WriteEcFiles()
- Save EC configuration (DataShardsCount, ParityShardsCount) to VolumeInfo
- Log EC context being used
- Phase 1: Always uses default 10+4 configuration
- No behavior change
* fmt
* refactor: update ec_test.go to use ECContext
- Update TestEncodingDecoding to create and use ECContext
- Update validateFiles() to accept ECContext parameter
- Update removeGeneratedFiles() to use ctx.TotalShards and ctx.ToExt()
- Test passes with default 10+4 configuration
* refactor: use EcShardConfig message instead of separate fields
* optimize: pre-calculate row sizes in EC encoding loop
* refactor: replace TotalShards field with Total() method
- Remove TotalShards field from ECContext to avoid field drift
- Add Total() method that computes DataShards + ParityShards
- Update all references to use ctx.Total() instead of ctx.TotalShards
- Read EC config from VolumeInfo when loading EC volumes
- Read data shard count from .vif in VolumeEcShardsToVolume
- Use >= instead of > for exact boundary handling in encoding loops
* optimize: simplify VolumeEcShardsToVolume to use existing EC context
- Remove redundant CollectEcShards call
- Remove redundant .vif file loading
- Use v.ECContext.DataShards directly (already loaded by NewEcVolume)
- Slice tempShards instead of collecting again
* refactor: rename MaxShardId to MaxShardCount for clarity
- Change from MaxShardId=31 to MaxShardCount=32
- Eliminates confusing +1 arithmetic (MaxShardId+1)
- More intuitive: MaxShardCount directly represents the limit
fix: support custom EC ratios beyond 14 shards in VolumeEcShardsToVolume
- Add MaxShardId constant (31, since ShardBits is uint32)
- Use MaxShardId+1 (32) instead of TotalShardsCount (14) for tempShards buffer
- Prevents panic when slicing for volumes with >14 total shards
- Critical fix for custom EC configurations like 20+10
* fix: add validation for EC shard counts from VolumeInfo
- Validate DataShards/ParityShards are positive and within MaxShardCount
- Prevent zero or invalid values that could cause divide-by-zero
- Fallback to defaults if validation fails, with warning log
- VolumeEcShardsGenerate now preserves existing EC config when regenerating
- Critical safety fix for corrupted or legacy .vif files
* fix: RebuildEcFiles now loads EC config from .vif file
- Critical: RebuildEcFiles was always using default 10+4 config
- Now loads actual EC config from .vif file when rebuilding shards
- Validates config before use (positive shards, within MaxShardCount)
- Falls back to default if .vif missing or invalid
- Prevents data corruption when rebuilding custom EC volumes
* add: defensive validation for dataShards in VolumeEcShardsToVolume
- Validate dataShards > 0 and <= MaxShardCount before use
- Prevents panic from corrupted or uninitialized ECContext
- Returns clear error message instead of panic
- Defense-in-depth: validates even though upstream should catch issues
* fix: replace TotalShardsCount with MaxShardCount for custom EC ratio support
Critical fixes to support custom EC ratios > 14 shards:
disk_location_ec.go:
- validateEcVolume: Check shards 0-31 instead of 0-13 during validation
- removeEcVolumeFiles: Remove shards 0-31 instead of 0-13 during cleanup
ec_volume_info.go ShardBits methods:
- ShardIds(): Iterate up to MaxShardCount (32) instead of TotalShardsCount (14)
- ToUint32Slice(): Iterate up to MaxShardCount (32)
- IndexToShardId(): Iterate up to MaxShardCount (32)
- MinusParityShards(): Remove shards 10-31 instead of 10-13 (added note about Phase 2)
- Minus() shard size copy: Iterate up to MaxShardCount (32)
- resizeShardSizes(): Iterate up to MaxShardCount (32)
Without these changes:
- Custom EC ratios > 14 total shards would fail validation on startup
- Shards 14-31 would never be discovered or cleaned up
- ShardBits operations would miss shards >= 14
These changes are backward compatible - MaxShardCount (32) includes
the default TotalShardsCount (14), so existing 10+4 volumes work as before.
* fix: replace TotalShardsCount with MaxShardCount in critical data structures
Critical fixes for buffer allocations and loops that must support
custom EC ratios up to 32 shards:
Data Structures:
- store_ec.go:354: Buffer allocation for shard recovery (bufs array)
- topology_ec.go:14: EcShardLocations.Locations fixed array size
- command_ec_rebuild.go:268: EC shard map allocation
- command_ec_common.go:626: Shard-to-locations map allocation
Shard Discovery Loops:
- ec_task.go:378: Loop to find generated shard files
- ec_shard_management.go: All 8 loops that check/count EC shards
These changes are critical because:
1. Buffer allocations sized to 14 would cause index-out-of-bounds panics
when accessing shards 14-31
2. Fixed arrays sized to 14 would truncate shard location data
3. Loops limited to 0-13 would never discover/manage shards 14-31
Note: command_ec_encode.go:208 intentionally NOT changed - it creates
shard IDs to mount after encoding. In Phase 1 we always generate 14
shards, so this remains TotalShardsCount and will be made dynamic in
Phase 2 based on actual EC context.
Without these fixes, custom EC ratios > 14 total shards would cause:
- Runtime panics (array index out of bounds)
- Data loss (shards 14-31 never discovered/tracked)
- Incomplete shard management (missing shards not detected)
* refactor: move MaxShardCount constant to ec_encoder.go
Moved MaxShardCount from ec_volume_info.go to ec_encoder.go to group it
with other shard count constants (DataShardsCount, ParityShardsCount,
TotalShardsCount). This improves code organization and makes it easier
to understand the relationship between these constants.
Location: ec_encoder.go line 22, between TotalShardsCount and MinTotalDisks
* improve: add defensive programming and better error messages for EC
Code review improvements from CodeRabbit:
1. ShardBits Guardrails (ec_volume_info.go):
- AddShardId, RemoveShardId: Reject shard IDs >= MaxShardCount
- HasShardId: Return false for out-of-range shard IDs
- Prevents silent no-ops from bit shifts with invalid IDs
2. Future-Proof Regex (disk_location_ec.go):
- Updated regex from \.ec[0-9][0-9] to \.ec\d{2,3}
- Now matches .ec00 through .ec999 (currently .ec00-.ec31 used)
- Supports future increases to MaxShardCount beyond 99
3. Better Error Messages (volume_grpc_erasure_coding.go):
- Include valid range (1..32) in dataShards validation error
- Helps operators quickly identify the problem
4. Validation Before Save (volume_grpc_erasure_coding.go):
- Validate ECContext (DataShards > 0, ParityShards > 0, Total <= MaxShardCount)
- Log EC config being saved to .vif for debugging
- Prevents writing invalid configs to disk
These changes improve robustness and debuggability without changing
core functionality.
* fmt
* fix: critical bugs from code review + clean up comments
Critical bug fixes:
1. command_ec_rebuild.go: Fixed indentation causing compilation error
- Properly nested if/for blocks in registerEcNode
2. ec_shard_management.go: Fixed isComplete logic incorrectly using MaxShardCount
- Changed from MaxShardCount (32) back to TotalShardsCount (14)
- Default 10+4 volumes were being incorrectly reported as incomplete
- Missing shards 14-31 were being incorrectly reported as missing
- Fixed in 4 locations: volume completeness checks and getMissingShards
3. ec_volume_info.go: Fixed MinusParityShards removing too many shards
- Changed from MaxShardCount (32) back to TotalShardsCount (14)
- Was incorrectly removing shard IDs 10-31 instead of just 10-13
Comment cleanup:
- Removed Phase 1/Phase 2 references (development plan context)
- Replaced with clear statements about default 10+4 configuration
- SeaweedFS repo uses fixed 10+4 EC ratio, no phases needed
Root cause: Over-aggressive replacement of TotalShardsCount with MaxShardCount.
MaxShardCount (32) is the limit for buffer allocations and shard ID loops,
but TotalShardsCount (14) must be used for default EC configuration logic.
* fix: add defensive bounds checks and compute actual shard counts
Critical fixes from code review:
1. topology_ec.go: Add defensive bounds checks to AddShard/DeleteShard
- Prevent panic when shardId >= MaxShardCount (32)
- Return false instead of crashing on out-of-range shard IDs
2. command_ec_common.go: Fix doBalanceEcShardsAcrossRacks
- Was using hardcoded TotalShardsCount (14) for all volumes
- Now computes actual totalShardsForVolume from rackToShardCount
- Fixes incorrect rebalancing for volumes with custom EC ratios
- Example: 5+2=7 shards would incorrectly use 14 as average
These fixes improve robustness and prepare for future custom EC ratios
without changing current behavior for default 10+4 volumes.
Note: MinusParityShards and ec_task.go intentionally NOT changed for
seaweedfs repo - these will be enhanced in seaweed-enterprise repo
where custom EC ratio configuration is added.
* fmt
* style: make MaxShardCount type casting explicit in loops
Improved code clarity by explicitly casting MaxShardCount to the
appropriate type when used in loop comparisons:
- ShardId comparisons: Cast to ShardId(MaxShardCount)
- uint32 comparisons: Cast to uint32(MaxShardCount)
Changed in 5 locations:
- Minus() loop (line 90)
- ShardIds() loop (line 143)
- ToUint32Slice() loop (line 152)
- IndexToShardId() loop (line 219)
- resizeShardSizes() loop (line 248)
This makes the intent explicit and improves type safety readability.
No functional changes - purely a style improvement.
* initial design
* added simulation as tests
* reorganized the codebase to move the simulation framework and tests into their own dedicated package
* integration test. ec worker task
* remove "enhanced" reference
* start master, volume servers, filer
Current Status
✅ Master: Healthy and running (port 9333)
✅ Filer: Healthy and running (port 8888)
✅ Volume Servers: All 6 servers running (ports 8080-8085)
🔄 Admin/Workers: Will start when dependencies are ready
* generate write load
* tasks are assigned
* admin start wtih grpc port. worker has its own working directory
* Update .gitignore
* working worker and admin. Task detection is not working yet.
* compiles, detection uses volumeSizeLimitMB from master
* compiles
* worker retries connecting to admin
* build and restart
* rendering pending tasks
* skip task ID column
* sticky worker id
* test canScheduleTaskNow
* worker reconnect to admin
* clean up logs
* worker register itself first
* worker can run ec work and report status
but:
1. one volume should not be repeatedly worked on.
2. ec shards needs to be distributed and source data should be deleted.
* move ec task logic
* listing ec shards
* local copy, ec. Need to distribute.
* ec is mostly working now
* distribution of ec shards needs improvement
* need configuration to enable ec
* show ec volumes
* interval field UI component
* rename
* integration test with vauuming
* garbage percentage threshold
* fix warning
* display ec shard sizes
* fix ec volumes list
* Update ui.go
* show default values
* ensure correct default value
* MaintenanceConfig use ConfigField
* use schema defined defaults
* config
* reduce duplication
* refactor to use BaseUIProvider
* each task register its schema
* checkECEncodingCandidate use ecDetector
* use vacuumDetector
* use volumeSizeLimitMB
* remove
remove
* remove unused
* refactor
* use new framework
* remove v2 reference
* refactor
* left menu can scroll now
* The maintenance manager was not being initialized when no data directory was configured for persistent storage.
* saving config
* Update task_config_schema_templ.go
* enable/disable tasks
* protobuf encoded task configurations
* fix system settings
* use ui component
* remove logs
* interface{} Reduction
* reduce interface{}
* reduce interface{}
* avoid from/to map
* reduce interface{}
* refactor
* keep it DRY
* added logging
* debug messages
* debug level
* debug
* show the log caller line
* use configured task policy
* log level
* handle admin heartbeat response
* Update worker.go
* fix EC rack and dc count
* Report task status to admin server
* fix task logging, simplify interface checking, use erasure_coding constants
* factor in empty volume server during task planning
* volume.list adds disk id
* track disk id also
* fix locking scheduled and manual scanning
* add active topology
* simplify task detector
* ec task completed, but shards are not showing up
* implement ec in ec_typed.go
* adjust log level
* dedup
* implementing ec copying shards and only ecx files
* use disk id when distributing ec shards
🎯 Planning: ActiveTopology creates DestinationPlan with specific TargetDisk
📦 Task Creation: maintenance_integration.go creates ECDestination with DiskId
🚀 Task Execution: EC task passes DiskId in VolumeEcShardsCopyRequest
💾 Volume Server: Receives disk_id and stores shards on specific disk (vs.store.Locations[req.DiskId])
📂 File System: EC shards and metadata land in the exact disk directory planned
* Delete original volume from all locations
* clean up existing shard locations
* local encoding and distributing
* Update docker/admin_integration/EC-TESTING-README.md
Co-authored-by: gemini-code-assist[bot] <176961590+gemini-code-assist[bot]@users.noreply.github.com>
* check volume id range
* simplify
* fix tests
* fix types
* clean up logs and tests
---------
Co-authored-by: gemini-code-assist[bot] <176961590+gemini-code-assist[bot]@users.noreply.github.com>
The io/ioutil package has been deprecated as of Go 1.16, see
https://golang.org/doc/go1.16#ioutil. This commit replaces the existing
io/ioutil functions with their new definitions in io and os packages.
Signed-off-by: Eng Zer Jun <engzerjun@gmail.com>