mirror of
https://github.com/seaweedfs/seaweedfs.git
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5e7ab43ddd522064b186dfc6f6078638e876ddc6
68
Commits
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3bd218e030 |
volume: cut idle memory at high volume counts (#10861)
* volume: start a volume's batch write worker on first use Mounting a volume started a goroutine parked on a 128-slot channel, plus the 128-entry batch slice it had already allocated. That is around 6.7KB per volume the server pays whether or not the volume ever takes a write: 7231 bytes per mounted volume, of which 4101 is goroutine stack. Only a write that asks for fsync ever reaches the worker, and a remote-tiered or read-only volume never can. Create the channel and its goroutine on the first such request instead, and let a write arriving after Destroy fall back to the inline path rather than queue onto a worker that has gone. Measured over 20000 mounted volumes: 7231 -> 1269 bytes each. * volume: update the heartbeat report state in place Every heartbeat built a second map of what it was about to tell the master, holding a freshly allocated short information message per volume, then swapped it in over the old one -- and computed departures through a third map of the live volume ids. A server holding 2M volumes rebuilt all three every VolumePulsePeriod for a report that usually says nothing. Number the heartbeats instead and mark the entry already held with the pass that found the copy, so a quiet volume costs a map lookup and no allocation. Departures are the entries a pass did not mark; the live-id map is now built only when there are some, sized to them. Measured over 10000 mounted volumes: 436 -> 196 bytes allocated per volume per heartbeat. * volume: fill one volume information message per heartbeat, not per volume The heartbeat built a message for every volume held so it could hash it, then dropped all but the few it had something to say about. At 2M volumes that is 2M messages allocated every VolumePulsePeriod to send almost none of them. Fill a message the caller supplies instead, and replace it only when the heartbeat keeps it, so a server with nothing to report fills the same one all the way through. Measured over 10000 mounted volumes: 196 -> 4 bytes allocated per volume per heartbeat, and a heartbeat runs a third faster. * volume: drop the per-volume trace from the heartbeat's status read glog.V(4).Infof evaluates its arguments whether or not the verbosity is on, so every volume boxed its id into a fresh interface slice on every heartbeat: 759 of the 773 allocations a 1000-volume heartbeat made, for a line that at this scale would print millions of unreadable rows. Measured over 1000 mounted volumes: 4776 -> 1792 bytes and 759 -> 14 allocations per heartbeat, which no longer grows with the volume count. * seaweed-volume: mirror the in-place heartbeat report state Same change as the Go volume server: number the heartbeats and mark the entry already held with the pass that found the copy, instead of building a second map of hashes and swapping it in. The volume snapshot must leave the reporting state as it found it, so it keeps asking through changed() while a real heartbeat marks through record(). * volume: refuse writes to a closed volume instead of dereferencing nil Close and Destroy leave the needle map and data backend nil, but a caller that already holds the volume can still reach the write path, where both are used unguarded: a write racing a volume deletion took the server down. syncDelete has always checked; syncWrite and the batch worker had not. Reachable before this series and now also from the inline fallback a durable write takes when the worker has gone. * seaweed-volume: guard the report state with one mutex, as Go does The full-list flag and the generation that answers it have to move together. Split across separate atomics they cannot: a request landing between begin's two reads returns full == false with the generation it just raised, and one landing between commit's read and its clear is marked answered by a heartbeat that carried no list. Either way the resend is dropped. Neither is reachable today -- every caller reaches this through the store's RwLock, the flag setters under a read lock and the heartbeat build under a write lock, so they cannot interleave. The type should not depend on that being true two files away, and Go holds a single mutex over exactly these fields. * test: build the servers under test to match the harness's offset size The mixed Go/Rust suites run both servers against one dataset, so both have to agree on the offset width. They did not: the harness built Go with no tags, 4-byte offsets, while the Rust crate defaults to its 5bytes feature, and the Rust server then refused the .vif the Go server had just written -- "bytes_offset mismatch: found 4, expected 5". Build each side to match the offset size the test binary itself was compiled with, so a plain `go test` and one with -tags 5BytesOffset both get a matched pair. |
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e0c4732e5e |
rust: stop writing when a durable write's index flush fails (#10825)
* rust: stop writing when a durable write's index flush fails A durable write flushes the .dat, publishes the needle map row, then flushes the .idx. If that last flush failed we returned the error and carried on: the row stayed live, the volume stayed writable, and the handler answered 500 without replicating. The primary then served a needle its replicas never saw, for a write the client was told had failed - and if the unflushed row was lost on restart, the durable .dat tail took the volume read only anyway. Taking the row back out is not an option: it means undoing published state on a disk that is already failing, and a truncate afterwards would leave an .idx row pointing past the end. So the volume stops taking writes instead, the same as when the truncate after a failed .dat flush cannot be done. Nothing more gets appended past a record whose index is in doubt, and the master routes writes elsewhere once the volume heartbeats read only. The divergence against the replicas is still there, but it is bounded and it is visible. A failed nm.put after the .dat is down leaves the same durable but unindexed record, so it takes the same route. * rust: drop the import the rollback removal left behind NeedleValue came in with rollback_unflushed_write, which went away when the durable path moved to flushing before it publishes. Nothing has used the type since. * rust: mark the test-only heartbeat helper as such collect_heartbeat has only ever been called from the tests - the send loop uses collect_heartbeat_with_snapshot, which it wraps - so a lib build rightly called it dead code. * rust: flush the index on a durable write that dedups A durable write matching content already in the volume flushed the .dat and returned before reaching the index flush. So a fsync=true write that deduped against an earlier non-durable one was acked with the row that indexes it still in the page cache - the same false promise the index flush exists to rule out, and the same read-only volume on restart if the row is lost. The dedup path now flushes both files, and the quarantine on a failed index flush moved into flush_idx so it applies wherever the flush is reached rather than only at the one call site that had it inline. |
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887910b377 |
rust: honor fsync on the volume server write path (#10816)
The Rust volume server ignored the fsync parameter completely: nothing parsed it, and write_volume_needle -> write_needle -> append_needle never flushed. So a ?fsync=true upload was acked out of the page cache, and since ReplicatedWrite forwards the parameter, a Go primary handing a durable write to a Rust replica got the same empty promise. The upload handler now reads fsync the way Go's r.FormValue does, off the decoded query fields, and threads it down to the volume. A durable write appends, flushes the .dat, publishes the needle map entry, then flushes the .idx, and only then is it acked. Nothing points at bytes that are not down yet, so a failed flush only has to take its own append back off the end - the index never moved and the volume's counters never saw the rejected write. If that truncate cannot be done the volume stops taking writes, rather than letting a later append bury the rejected record mid-file where the tail integrity check cannot see it. The .idx flush is what keeps the ack honest: load() rebuilds the map from .idx, so an acked write whose row was lost comes back as a .dat tail the integrity check cannot account for, and the volume loads read only. A dedup hit flushes too: there is nothing to append, but the write it matched may have been non-durable, and the caller is asking for the content to be on disk. Batched writes carry the flag per request rather than one flush per batch, so the write queue's module doc no longer claims otherwise. |
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d713ab49f9 |
volume: validate replica targets and restrict gcs credentials in FetchAndWriteNeedle (#10755)
* volume: validate replica upload targets in FetchAndWriteNeedle The replica leg forwarded the fetched needle to a caller-supplied address without checking it, so a malformed target could redirect the upload to an unintended host or path. Require each replica target to be a bare host:port whose host is not loopback / link-local / unspecified, reusing the address deny-list; cluster peers legitimately sit on private networks, so RFC 1918 / CGNAT stay allowed and -volume.allowUntrustedRemoteEndpoints still opts out. Validate every target up front so a bad one fails the request before the local write, and upload through a client that re-checks the resolved address at connect time so a replica hostname cannot rebind to a blocked address after validation. Mirrored in Rust (validation moved ahead of the local write; the Rust S3 path's connect-time re-check is still a follow-up there). * volume: only accept inline gcs credentials in FetchAndWriteNeedle The gcs credentials value on this request could name a local filesystem path, which the SDK reads from disk. Accept only inline JSON here; the server-side GOOGLE_APPLICATION_CREDENTIALS env var still supplies a path. The Rust volume server has no gcs backend, so there is nothing to mirror. |
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ae2cc8225e |
rust volume: mirror the VolumeConsolidateIndex RPC from Go (#10752)
The Go volume server has VolumeConsolidateIndex, which moves a volume's .idx out of the data directory into the configured -dir.idx directory (where an EC decode/reconstruct can leave it co-located) and reloads the volume in place. The Rust port's proto omitted the RPC entirely, so its generated VolumeServer trait was one method short of Go's. Add the proto message and rpc, the gated grpc handler, and Store::consolidate_volume_index / Volume::relocate_index_to, mirroring Go's Store.ConsolidateVolumeIndex and Volume.RelocateIndexTo -- including the cross-device copy fallback and the reopen-against-the-old-dir path when the move fails. Integration tests cover the real move (index relocated, volume still serves reads and the move is idempotent), the no-op paths (index already in place, no separate idx dir) and the not-found error, plus the grpc handler end to end. |
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c0f33d599b |
rust volume: mirror Go volume server logic to gate the admin RPCs (#10748)
rust volume: gate the remaining admin RPCs behind check_grpc_admin_auth
The Go volume server gates 29 destructive VolumeServer RPCs on the
-whiteList admin check; the Rust port only gated 14. Add the gate to the
other 15 -- batch_delete, read_all_needles, fetch_and_write_needle, the
EC-shard generate/rebuild/copy/unmount/to-volume RPCs, both tier-move RPCs,
volume_copy, volume_tail_receiver, set_state, scrub_ec_volume and
volume_needle_status -- so a configured whitelist restricts them the same
way it already does on the Go side.
check_grpc_admin_auth also required peer info before checking whether any
control was configured, unlike Go's `if vs.guard == nil { return nil }`.
Short-circuit when no whitelist and no signing key are set, so in-process
callers keep working with security inactive and only the gate ordering
changes for configured servers.
tests/admin_auth_coverage.rs mirrors the Go coverage test: every handler
must either gate or be listed as intentionally open with a reason, so the
two implementations can't silently drift apart again.
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76d3fd0e9d |
grpc: optional client_cert/client_key for outgoing mTLS connections (#10747)
* grpc: optional client_cert/client_key for outgoing mTLS connections * scaffold: list client_cert/client_key in each grpc section |
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c6e1387f59 |
shell: multi-target fs.mergeVolumes and volume.mark -readonlyCanDelete (#10706)
* shell: fs.mergeVolumes distributes one volume across multiple -toVolumeId targets * volume: volume.mark -readonlyCanDelete rejects writes but keeps accepting deletes * seaweed-volume: mirror readonlyCanDelete volume state |
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a2ffc7aadf |
heartbeat: keep the master current through collection churn (#10657)
* heartbeat: name departed volumes in delta heartbeats * master: release the lookup index with a deleted collection * master: keep a fresh grow safe from the report that raced it * volume: name the volumes a deleted collection took with it Deleting a collection left the master to work out what went by omission from the next full volume list, which it no longer gets: heartbeats carry the whole list only when the master asks for it. The volumes a bucket's churn creates and destroys between two of those requests are never named in either direction, so the master keeps counting their slots as occupied and a cluster that creates and drops collections quickly runs its free-slot accounting dry -- assigns fail with no free volumes left while the disk holds a handful of volumes. The destroy path already knows exactly which volumes it removed, so send them down the same channel every other deletion uses. * rust: name the volumes a deleted collection took with it Mirrors the Go volume server. The notify path derives its deltas by diffing snapshots, so a collection delete that does not wake it is invisible until the master next asks for the whole list. |
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ce7d388639 |
heartbeat: send only the volumes that changed (#10640)
* pb: let a heartbeat carry only the volumes that changed A partial list cannot travel in volumes: a master that did not understand it would read the absences as deletions. So changes get their own field, used only once the master has said it compares digests and can tell when it has fallen behind. * master: apply the volumes a heartbeat reports as changed Only the named volumes are touched. A full report says the server holds exactly these; a changed report says nothing about the ones it leaves out, so absence must not read as removal. Also advertises that the master compares digests, which is what lets a server stop sending its whole list. Advertising it once per connection means a server reconnecting to a master that does not is back to full lists straight away. * volume: send only the volumes that changed once the master accepts them The whole list goes on every heartbeat until the master says it compares digests, and again whenever it asks, so a master that cannot tell when it has fallen behind never has to. has_no_volumes stays derived from a full list alone. Deriving it from what a heartbeat happens to carry would make a quiet one read as a server that had lost every volume, and the master would drop them all. The digest still covers every volume held rather than the ones sent, which is what lets the master confirm that applying the changes left it current. Reporting state is per-connection: a server that reconnects, or reaches a different master, starts again from the full list. * volume: let the zero reporting state stand for having told no master anything A Store built as a literal, which tests do, left the reporting state nil and panicked on the first heartbeat. As a value its zero form already means nothing has been reported to anyone, which is exactly the state that sends the whole list. * rust: send only the volumes that changed once the master accepts them Mirrors the Go volume server, with one hazard the Go side does not have: mount and unmount deltas here are derived by diffing successive heartbeats, so a heartbeat that carries a partial list would report every volume it left out as unmounted. Collecting now returns the full set alongside the message, and every site that diffs uses that rather than what went on the wire. * volume: do not let a full-list request be lost to the heartbeat it raced The request arrived while a heartbeat was already being built as a delta, and committing that heartbeat cleared it, so the master waited for another digest mismatch before asking again. Count the requests and clear only the one the heartbeat answered. * rust: stop marking volumes reported by a heartbeat that is thrown away The state-notify path collected a heartbeat only to diff its volume list, then sent a delta message of its own and dropped the one it had collected. Once collecting recorded what the master had been told, every mount or unmount silently marked the changed volumes as sent, and the master learned of them only after a digest mismatch. Snapshotting no longer records anything, and no longer expires ec volumes whose deletion that path was already discarding. * master: announce only the volumes a change actually brought Every changed volume was broadcast as a new location. Volumes grow constantly and growth moves no location, so on a busy cluster that told every connected client about volumes it could already reach, filling bounded broadcast queues and pushing out the topology updates that matter. * master: ask for the full list when only one can repair the master Delta heartbeats stop the full report, and with it the only thing that re-registers a volume the lookup index lost. The volume server cannot see that divergence and its digest cannot show it, so the master now checks its own two indexes agree and asks for the list when they do not. A node reporting one volume id twice is kept on full lists for the same reason rather than merely skipped: its digest can never be verified, so nothing else would tell the master what it had stopped holding. * master: keep the volume options on every heartbeat response A volume server takes them from whatever response arrives, and preallocate is a bare bool with no way to tell off from unmentioned. A response sent to ask for the volume list therefore turned preallocation off until the server reconnected. Responses sent mid-stream now start from the configured options rather than being built field by field. * master: announce a volume the lookup index had lost Repairing the index makes the volume servable again, but clients were told it went when the node dropped out and nothing told them otherwise: the disk map still held it, so it did not count as an arrival. Reaching the lookup index is what makes a volume servable, so recovering an entry there is an arrival as far as clients are concerned, on both the full report and the changed-volume path. |
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6d08b08f37 |
heartbeat: carry a volume digest and verify it (#10627)
* pb: carry a volume digest on the heartbeat The full volume list is the only way a master notices a volume that vanished without a delta, so it cannot simply be dropped. A digest gives the same guarantee without the list, and a way back to the list when they disagree. The digest has explicit presence: a server holding no volumes reports 0, which has to stay distinguishable from a server that does not compute one at all. * volume: report a digest of the volumes each heartbeat carries Digests exactly what goes on the wire: volumes skipped as quarantined, phantom or expired are absent from both the list and the digest, so the master compares against the same set the server meant to report. Runs the master's own hash over the master's own conversion of the message, so the two ends cannot drift into disagreeing about a field. * master: check the reported volume digest and ask for the list on a mismatch Compared after everything the heartbeat carried has been applied, so agreement means the master is current rather than that nothing changed. Servers reporting no digest are untouched, and a mismatch on a heartbeat that already carried the full list is reported rather than answered: there is nothing further to ask for, so asking again would loop. Nodes reporting one volume id twice are skipped for the same reason. * rust: report the heartbeat volume digest Mirrors the Go volume server. The master compares this against a digest it computes itself, so the hash has to agree byte for byte across the two implementations, not merely be a hash of the same fields: report_hash_vectors pins it against values generated by the Go side, and the ttl and replica placement narrowing the master applies when it decodes a message is applied here too rather than assumed away. A drift there would not corrupt anything, but every volume server on this implementation would report a digest the master can never match and fall back to sending its whole volume list forever, which is the cost the digest exists to avoid. * master: pin what the digest check does to each kind of report The upgrade story rests on these: a server that reports no digest is never asked for anything, so the two sides can be upgraded in either order, and a disagreement that resending cannot fix is reported rather than re-asked, so it cannot loop. * topology: enumerate the digest coverage test from the message The list of fields was written out by hand, so a field added to VolumeInformationMessage later would fall outside the digest while the test went on passing, and a change to it would never reach the master. Walk the message descriptor instead. Some fields are narrowed or normalised on the way into VolumeInfo, so the smallest change to the wire value can land back on the stored one; the test offers several values per field and asks only that some change is visible. |
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9351202ca9 |
volume: scan for on-disk EC shards when staging a decoded volume (#10465)
The staged-new-volume placement skipped a disk holding the vid's EC shards using only the in-memory ecVolumes map, missing a shard present on disk but not mounted. Also scan the candidate disk for <vid>.ecNN files, so the promise holds regardless of mount state. Claude-Session: https://claude.ai/code/session_01Ks16jnt4S7gdDk8cheQ3xu |
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3b3e8af430 |
volume: skip a shard-holding disk when staging a decoded volume (Go+Rust) (#10464)
volume: skip a shard-holding disk when staging a decoded volume ReceiveFile staged-new-volume mode picked any free disk of the target medium. Skip a disk that already holds the vid's EC shards (Go DiskLocation.FindEcVolume / Rust ec_volumes), so a decoded .dat never lands in the same directory as a shard. This lets a caller safely stage onto a shard host that has a spare disk, instead of requiring a host with no shard of the vid at all. Claude-Session: https://claude.ai/code/session_01Ks16jnt4S7gdDk8cheQ3xu |
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9c37e52c9b |
volume: EC decode onto a clean peer via staged-new-volume adopt (Go+Rust) (#10463)
Decoding EC shards back to a normal volume in place reconstructs <vid>.dat
in the shards' own directory, so the vid is momentarily registered as both
an EC and a normal volume in one location — the load/scan path then sees it
as both, risking mount ambiguity and needle loss. VolumeEcShardsToVolume
still supports that in-place path; this adds the primitives to decode onto
a *clean* peer instead:
- ReceiveFile gains a staged-new-volume mode: when the volume does not
exist here and ReceiveFileInfo.disk_type is set, pick a free-slot disk
of that medium and write <base><ext>.copying (not a valid volume name,
so the scanner never half-loads a partial push).
- VolumeEcShardsToVolume gains from_staged: adopt the pushed .dat/.idx/
.vif — rename .copying into place under a .note in-progress marker,
then mount — so <vid> lands on the peer only as a normal volume.
The caller decodes the shards off-box and streams the finished volume to a
peer holding no shard of the vid on the target medium. Go and Rust volume
servers get identical handlers. Proto: ReceiveFileInfo.disk_type (12; 8-11
reserved for versioned-EC), VolumeEcShardsToVolumeRequest.from_staged (3) +
disk_type (4).
Claude-Session: https://claude.ai/code/session_01Ks16jnt4S7gdDk8cheQ3xu
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84d3d62697 |
rust volume: mark-readonly notifies the live leader, not the static seed (#10461)
VolumeMarkReadonly mutates raft-replicated master topology, so it must reach the leader. notify_master_volume_readonly targeted the static seed (config.masters.first()), so after any master failover it hit a follower and failed "not current leader". Prefer current_master_url (the live leader the heartbeat tracks), fall back to the seed before the first heartbeat, mirroring store_ec.rs and Go's vs.GetMaster(). Claude-Session: https://claude.ai/code/session_01Ks16jnt4S7gdDk8cheQ3xu |
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186a72c39d |
build(deps): bump rand from 0.8.5 to 0.10.2 in /seaweed-volume (#10428)
* build(deps): bump rand from 0.8.5 to 0.10.2 in /seaweed-volume Bumps [rand](https://github.com/rust-random/rand) from 0.8.5 to 0.10.2. - [Release notes](https://github.com/rust-random/rand/releases) - [Changelog](https://github.com/rust-random/rand/blob/master/CHANGELOG.md) - [Commits](https://github.com/rust-random/rand/compare/0.8.5...0.10.2) --- updated-dependencies: - dependency-name: rand dependency-version: 0.10.2 dependency-type: direct:production ... Signed-off-by: dependabot[bot] <support@github.com> * rust volume: follow the rand 0.10 renames thread_rng is now rng, the Rng extension trait is RngExt, and RngCore is Rng. --------- Signed-off-by: dependabot[bot] <support@github.com> Co-authored-by: dependabot[bot] <49699333+dependabot[bot]@users.noreply.github.com> Co-authored-by: Chris Lu <chris.lu@gmail.com> |
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5a54beac80 |
EC decode: read shards with the encode-time block layout (#10385)
* erasure_coding: WriteDatFile takes the encode-time dat size for the shard block layout * volume server: derive EC decode layout from the encode-time dat size, not the live extent * erasure_coding: test decode after tail deletions shrink the live extent below a large-block row * seaweed-volume: write_dat_file_from_shards takes the encode-time dat size for the shard block layout * seaweed-volume: derive EC decode layout from the encode-time dat size, not the live extent * seaweed-volume: test decode after tail deletions shrink the live extent below a large-block row * erasure_coding: reject decoding with no data shards * worker: record the encode-time dat size in the .vif * erasure_coding: fall back to the shard-derived layout only when the encode-time dat size is missing * erasure_coding: reject an ambiguous shard-derived block layout * seaweed-volume: fall back to the shard-derived layout only when the encode-time dat size is missing * seaweed-volume: reject an ambiguous shard-derived block layout |
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267f595660 |
batch delete: align the shard test and Rust server with continue-past-mismatch (#10349)
Commit
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c1a1e3c1e3 |
shell: volume.tier.upload keeps volume replicas (#10314)
* volume: copying a remote-backed volume only needs space for the index VolumeCopy sized its target-location check by the source .dat even when that .dat lives in a cloud tier and only .idx/.vif land locally, so re-replicating a tiered volume demanded the full remote size in free disk. Require the index size instead. * shell: volume.tier.upload keeps volume replicas Tiering a replicated volume deleted every replica but the upload source, leaving one server holding the only .idx and the only .vif that knows the remote object key — losing that server orphaned the volume even though its data sat intact in the cloud. Replicate the uploaded .idx/.vif onto the other replica servers instead (VolumeCopy skips the .dat for remote-backed volumes), so all replicas serve reads from the same remote object and the volume keeps its replica count. An already-tiered replica is preferred as the upload source, so a rerun after a partial failure reuses the existing remote object instead of uploading a second copy under a new key. * shell: group tier upload locations instead of re-prepending * rust volume: copying a remote-backed volume only needs space for the index Mirror the Go VolumeCopy change: size the free-location check by the source .idx when the .dat lives in a cloud tier, since only .idx/.vif land locally. |
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e98cbfc8f1 |
seaweed-volume: async, buffered writes in VolumeEcShardsCopy (#10237)
* seaweed-volume: async, buffered writes in VolumeEcShardsCopy The EC-shards-copy RPC handler wrote each streamed chunk to disk with a synchronous std::fs::File::write_all inside the async handler, blocking a Tokio worker thread for the duration of every write — noticeable for a large .ecx on a slow or busy disk. Factor the five near-identical receive-and-write loops (.ec shards, .ecx, .ecj, .vif, .ecsum) into drain_copy_stream_to_file, which uses tokio::fs + BufWriter for async, buffered I/O. Behavior is otherwise unchanged: the .ecj append mode, the .ecsum byte count and 0-byte-file cleanup, and all error messages are preserved. Claude-Session: https://claude.ai/code/session_01Ny5Rt1ph9VWeKmfY936GtF * seaweed-volume: remove partial copy target on error in EC-shards-copy Follow-up: drain_copy_stream_to_file now deletes the destination file on any recv/write/flush error, so a failed VolumeEcShardsCopy no longer leaves a truncated .ecNN/.ecx/.ecj/.vif/.ecsum on disk for a later reader to trip on. Matches receive_file / the Go volume server. Best-effort cleanup; the original stream error is still returned. Claude-Session: https://claude.ai/code/session_01Ny5Rt1ph9VWeKmfY936GtF |
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c332323b01 |
rust volume: pin rustls to aws-lc-rs so TLS gRPC startup doesn't panic (#10233)
aws-lc-rs and ring both get linked transitively, so rustls can't auto-select a crypto provider and tonic's client TLS panics the moment the volume server dials a master over TLS. Install aws-lc-rs as the process default in main(), matching the provider the server config already uses. |
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cc4043c9d2 |
fix(volume [rust]): compare live compaction_revision instead of stale last_compact_revision (#10189)
* fix(volume [rust]): compare live compaction_revision instead of stale last_compact_revision * fix(volume [rust]): compare live compaction_revision instead of stale last_compact_revision - unit tests * s3: invalidate stale reader cache locations on chunk read failure (#10156) * s3: invalidate stale reader cache locations on chunk read failure * filer: share the chunk-read self-heal across reader cache and streaming paths The reader cache retry added a third copy of the invalidate-relookup-compare-retry dance already inlined in PrepareStreamContentWithThrottler and duplicated in retryWithCacheInvalidation. Extract retryFetchWithFreshLocations and route all three through it, parameterized by the refetch primitive. * filer: drop redundant completedTimeNew store in reader cache success path startCaching already stamps completedTimeNew unconditionally before the fetchErr branch; the second store inside the success branch is dead. * filer: make NewReaderCache cache invalidator an explicit parameter The variadic ...CacheInvalidator only ever read the first element, so a caller could pass two and silently get one. Take a single explicit argument and have the non-S3 callers pass nil. * filer: inject reader cache chunk fetch as a struct field Replace the process-global readerCacheFetchChunkData test seam with a per-instance fetchChunkDataFn field defaulted in NewReaderCache, matching how lookupFileIdFn is already wired. Tests set the field on the cache instead of swapping a shared global. * filer: log the location count, not full URLs, on self-heal retry --------- Co-authored-by: Chris Lu <chris.lu@gmail.com> * fix(shell): honor explicit fs.mergeVolumes from/to direction (#10159) * fix(shell): honor explicit fs.mergeVolumes from/to direction mergeVolumes only ever merged a smaller volume into a larger one. When the user named both -fromVolumeId and -toVolumeId with the source larger than the target, the planner produced an empty plan and the command printed just "max volume size: N MB" and moved nothing. Build the requested pair directly when both ids are given, instead of routing through the size-descending heuristic. Read-only, empty, and wrong-collection endpoints are rejected with a clear error rather than a silent no-op. * fix(shell): allow fs.mergeVolumes into an empty target volume Merging chunks into an empty volume is valid, e.g. consolidating data into a freshly created or recently vacuumed volume. Only reject an empty source, which has nothing to move. * fix(shell): reject self-map in directed mergeVolumes planner createMergePlan with from == to returned a {vid: vid} self-merge when called directly. Guard it in the planner so it is correct independent of the Do entrypoint. * fix(volume [rust]): compare compaction_revision in u32, not truncated u16 `req.compaction_revision as u16` truncates any request value above 65535, so a stale revision of 65537 aliases to a live revision of 1 and the "is compacted" guard wrongly passes. Widen the volume's revision to u32 and compare there, matching Go's uint32(v.CompactionRevision) != req.CompactionRevision. --------- Co-authored-by: adri <adri@digitalunited.net> Co-authored-by: Aleksey <48918167+MilanFun@users.noreply.github.com> Co-authored-by: Chris Lu <chris.lu@gmail.com> Co-authored-by: Chris Lu <chrislusf@users.noreply.github.com> |
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cf64cafc3b |
volume: drop stale volume-location cache on under-replication (#10185)
* volume: drop stale volume-location cache on under-replication A replicated write looks up the volume's locations and caches them for 10 minutes. When the master briefly reports fewer replicas than the copy count (e.g. a stale heartbeat drops a just-added volume), that under-replicated result got cached, so every write failed with "replicating operations is less than replication copy count" until the entry expired -- long after the master re-registered the replica. Invalidate the cached entry when the location count is below the copy count, so the next write re-queries the master and recovers as soon as it heals. * volume: mirror the replication copy-count guard in seaweed-volume do_replicated_request accepted a write even when the master reported fewer locations than the volume's copy count, silently under-replicating. Reject it, matching Go's GetWritableRemoteReplications. lookup_volume is uncached, so the next write recovers as soon as the missing replica re-registers. |
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f6032cf23d |
fix(ec): read chunk-manifest chunks stored on EC volumes (rust volume server) (#10187)
* fix(ec): read chunk-manifest chunks stored on EC volumes Chunk-manifest expansion read every chunk through store.read_volume_needle, which only resolves a local regular volume. Once a chunk's volume is EC-encoded, that lookup returns NotFound and the GET fails 500 with "read chunk ...: not found", so a chunked object over an EC tier is unreadable even though its parity is intact and reconstructable. Resolve each chunk to wherever it lives — a local regular volume, a local EC volume (reconstruct-on-read from the surviving shards), or a peer via master lookup — matching Go's ChunkedFileReader, which never assumes chunks are local regular needles. * fix(ec): validate the chunk cookie on local manifest chunk reads A chunk fetched from a peer is cookie-checked by that peer's GET handler, but the local regular and EC reads returned data without comparing the needle's cookie to the one in the chunk fid. Check it, matching the main GET paths, so a stale or guessed id can't serve another needle's bytes. * fix(ec): clamp manifest chunk copy to its declared size Expansion writes each chunk into result[offset..] by offset, so a chunk whose bytes exceed its declared size could overwrite the next chunk's window. Clamp the copy to chunk.size (and reject a negative size) so an over-long or malformed chunk stays within its own range. |
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b4a99b996d |
feat(ec): EC bitrot CHECKSUM scrub on the Rust volume server (#10154)
* proto: add EC bitrot checksum messages + CHECKSUM scrub mode Mirror weed/pb/volume_server.proto byte-for-byte (field numbers + types) so the .ecsum sidecar payload is wire-identical across the Go and Rust binaries: EcBitrotProtection / EcShardChecksums / ChecksumAlgorithm, VolumeScrubMode.CHECKSUM=4, and VolumeEcShardsCopyRequest.copy_ecsum_file. No code uses them yet — the .ecsum format, producer, mount-load, copy, and scrub land in following commits. Claude-Session: https://claude.ai/code/session_015EE9Sc9EvNp8BCVva4RKdo * feat(ec): port the .ecsum bitrot checksum module ec_bitrot.rs mirrors weed/storage/erasure_coding/ec_bitrot.go: the .ecsum sidecar format (14-byte big-endian ECSU header + CRC32C over a prost-serialized EcBitrotProtection payload), the per-shard per-block CRC32C producer (ShardChecksumBuilder), save/load with payload self-integrity, manifest validation, status resolution, and verify_shard_file_blocks for the CHECKSUM scrub. A byte-exact test pins the serialized bytes against the Go reference's identical constant so a format drift in either binary fails loudly. Producer wiring (encode/vacuum), mount-load, copy, and the mode-4 dispatch land in following commits. Claude-Session: https://claude.ai/code/session_015EE9Sc9EvNp8BCVva4RKdo * test(ec): pin .ecsum sidecar bytes for cross-binary interop Deterministic EcBitrotProtection -> exact on-disk bytes, asserted against a canonical constant on BOTH sides (this test and ec_bitrot.rs), so a format drift in either binary fails its own suite rather than silently desyncing a Go-written .ecsum from a Rust-written one. Claude-Session: https://claude.ai/code/session_015EE9Sc9EvNp8BCVva4RKdo * feat(ec): write the .ecsum bitrot sidecar during EC encode write_ec_files now feeds each shard's bytes through a per-shard ShardChecksumBuilder as it writes them, then persists the generation-0 sidecar (<base>.ecsum) alongside the shards — mirroring weed's WriteEcFiles + SaveBitrotSidecar. Best-effort: a failed sidecar write leaves the generation unprotected rather than failing the encode. A test confirms the produced sidecar validates and its per-block CRCs match every on-disk shard. Claude-Session: https://claude.ai/code/session_015EE9Sc9EvNp8BCVva4RKdo * feat(ec): load the .ecsum at mount + EcVolume::checksum_scrub EcVolume now loads and validates its generation-0 .ecsum sidecar at mount, caching the parsed protection + BitrotStatus (Off/On/Invalid), and exposes bitrot_protection() mirroring Go's EcVolume.BitrotProtection(). checksum_scrub() verifies every locally-held shard's raw bytes against the sidecar block CRCs — the only path that exercises cold parity shards — reporting mismatched shards without mutating anything; a wholesale mismatch beyond parity is flagged as a suspect sidecar rather than mass shard corruption. Mirrors Go's ChecksumScrub. Claude-Session: https://claude.ai/code/session_015EE9Sc9EvNp8BCVva4RKdo * feat(scrub): dispatch EC CHECKSUM (mode 4) to checksum_scrub Accept VolumeScrubMode.CHECKSUM=4 and route it to EcVolume::checksum_scrub, accumulating blocks scanned + mismatched shards into the scrub response, plus the CHECKSUM scrub-mode metric label. Read-only bitrot verification over local shards. Claude-Session: https://claude.ai/code/session_015EE9Sc9EvNp8BCVva4RKdo * feat(ec): copy the .ecsum sidecar during VolumeEcShardsCopy Honor copy_ecsum_file: when set, copy the generation-0 .ecsum alongside the shards so protection travels with them, mirroring Go's non-2PC copy path. Tolerant of a missing source (empty stream) — the 0-byte file is dropped so mount sees no sidecar (protection off) rather than a truncated/invalid one. Claude-Session: https://claude.ai/code/session_015EE9Sc9EvNp8BCVva4RKdo * feat(ec): remove the .ecsum sidecars when destroying an EC volume remove_ec_volume_files now clears <base>.ecsum (and any versioned .ecsum.v<N>) from the data and idx dirs, so a vid reuse can't load a stale sidecar. Mirrors Go's removeBitrotSidecars. Claude-Session: https://claude.ai/code/session_015EE9Sc9EvNp8BCVva4RKdo * style(ec): align bitrot comments and test setup for merge-cleanliness Match the shared bitrot code (write_ec_files, encode_one_batch, checksum_scrub, the encode sidecar test) to the canonical wording/layout so the volume-server Rust port stays line-aligned across trees, keeping periodic merges conflict-free. No behavior change. Claude-Session: https://claude.ai/code/session_015EE9Sc9EvNp8BCVva4RKdo |
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9550b830d0 |
worker: project the moved volume when gating on disk fullness (#10171)
The disk-fullness gate only rejected destinations already at/above the mark, so a server just under it could take a large volume and overshoot. Project the selected volume's bytes onto the candidate: if the move would cross the mark, drop that destination for the rest of the cycle and re-pick instead of overshooting. Also note the per-location capacity-summing assumption on the Rust heartbeat side, to match the Go store.go comment. |
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77bf2a3ab0 |
volume.balance: gate on real physical disk usage (fixes #10160) (#10162)
* shell: add volume.balance -byDiskUsage to balance by actual data The default balancer ranks servers by slot density, dividing used volumes by MaxVolumeCount. When MaxVolumeCount is configured higher than the disk can hold, a physically near-full server looks nearly empty and gets picked as the move target, so balancing drains less-full servers onto an already-full one. -byDiskUsage ranks servers by the actual data they hold (sum of volume sizes) instead, so the fullest-by-data server is treated as full and balancing drains it. It assumes comparable disk sizes per disk type and still respects each server's free volume slots. Default behavior is unchanged. * plumb physical disk usage into topology, gate volume.balance on it Volume servers now report each disk's filesystem total/free bytes in the heartbeat, and the master stores them in DiskInfo. volume.balance uses them to skip any move target whose disk is already near full (-maxDiskUsagePercent, default 90), so an over-configured maxVolumeCount can no longer make a physically full server look empty and get drained onto. The gate judges each server against its own disk, so heterogeneous disk sizes are fine; servers that do not report bytes fall back to slot-only behavior. Rust seaweed-volume mirrors the heartbeat reporting. * admin: report real physical disk capacity when volume servers provide it The dashboard estimated server capacity as maxVolumeCount * volumeSizeLimit, which overstates it when maxVolumeCount is set higher than the disk holds. Prefer the filesystem capacity now reported per disk, falling back to the estimate for servers that do not report it. * worker: gate automatic balance on physical disk fullness too The maintenance balance worker selects the least slot-utilized server as the move destination, so an over-configured maxVolumeCount makes a physically full server look empty and get drained onto — the same defect as the shell command. Now that DiskInfo carries real disk bytes, skip any destination whose disk is at/above 90% used (per server, against its own disk); a full server can still be a source. When every candidate destination is full, create no tasks. Servers that do not report disk bytes are not gated. * balance: share the physical-disk-fullness gate between shell and worker The shell volume.balance command and the maintenance balance worker each grew their own copy of the disk-fullness gate (targetDiskTooFull / destinationDiskTooFull) and a maxDiskUsagePercent=90 constant. Pull both into weed/topology/balancer (DiskTooFullAfter + DefaultMaxDiskUsagePercent) so the policy has one home and the two balancers can't drift. * balance: harden the physical-disk gate Guard against a nil DiskInfo in the byte/slot lookups. Let a zero disk-capacity report clear previously stored bytes (0 means "not reported" for bytes, unlike maxVolumeCount), so a server that stops reporting falls back to slot-only instead of trusting stale capacity. In the worker, charge each planned move's bytes to its destination within a detection cycle so the gate sees a target fill up rather than only its heartbeat-time free space. Note the per-location capacity summing assumes one location per filesystem (the used ratio the gate relies on stays correct regardless; absolute capacity can over-report). |
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41d6c821ba |
feat(topology): report empty disks (per-disk type + capacity in heartbeat) (#10166)
* fix(topology): keep physical disk 0 distinct in SplitByPhysicalDisk
DiskId 0 doubles as the first physical disk (Locations[0]) and the
protobuf "unset" default. SplitByPhysicalDisk folded every DiskId-0
record onto the aggregate DiskId whenever that was non-zero, so on a
multi-disk node the first disk's volumes merged into whichever disk
held volumes[0]: the node reported one fewer disk, the sibling showed
~2x volumes, and per-disk max was smeared across the survivors. This
surfaced as cluster.status and volume.list undercounting disks.
Only treat 0 as unset when no record carries a non-zero DiskId; with a
mix, 0 is a real disk and keeps its own entry.
* fix(admin): resolve physical disk 0 in active-topology indexes
rebuildIndexes re-derived each volume/EC record's physical disk id with
the same "DiskId 0 means unset" heuristic SplitByPhysicalDisk used, so
the two agreed only by sharing the bug. Now that SplitByPhysicalDisk
keeps disk 0 distinct, the duplicated heuristic would fold disk-0 records
onto a sibling while at.disks kept them on disk 0; GetVolumeLocations and
GetECShardLocations then matched no record and silently dropped every
volume and EC shard on the first disk, starving balance and EC tasks.
Build the indexes from the same SplitByPhysicalDisk reconstruction that
builds at.disks, so the keys always resolve. One source of truth instead
of a parallel normalize.
* fix(ec): allow physical disk 0 as preferred EC shard target
pickBestDiskOnNode gated its result on bestDiskId != 0, but 0 is both a
valid physical disk and the uint32 zero value, so a best-scoring disk 0
was discarded and the non-matching fallback returned instead. Gate on
bestScore.
* test(admin): cover EC-shard index resolution for physical disk 0
rebuildIndexes builds ecShardIndex the same way as volumeIndex; pin the EC
path too so a shard on disk 0 keeps resolving via GetECShardLocations.
* proto: per-disk type/capacity in DiskTag, DiskInfo.physical_disks
DiskTag gains type + max_volume_count so the heartbeat can describe every
physical disk, including ones holding no volumes or EC shards. DiskInfo
gains physical_disks so the master can hand the full per-type disk set to
per-physical-disk consumers.
* feat(volume): report each physical disk's type and capacity
CollectHeartbeat fills DiskTag.type and the per-disk effective max for
every location, so the master can account for disks that hold no volumes
or EC shards yet. Rust heartbeat mirrors it.
* feat(master): surface empty disks in the per-physical-disk view
The master records each disk's type and max from DiskTags and lists them
on DiskInfo.physical_disks per type, including disks with no volumes or
EC shards. SplitByPhysicalDisk enumerates that full set and gives each
disk its exact max, so cluster.status, volume.list and the admin
topology count and can target empty disks. Without physical_disks the
even-split fallback is unchanged.
* fix(master): clamp per-disk free at zero for over-allocated disks
In the exact-max path FreeVolumeCount could go negative when a disk holds
more volumes than its max; a negative would reduce the node's summed free
and block placement on healthy disks. Clamp at 0.
* fix(master): rebuild disk tags fresh each heartbeat
DiskTags is the full authoritative per-disk list every heartbeat, so
rebuild dn.diskTags from scratch like dn.diskBackends; merging left stale
entries for removed disks.
* fix(master): keep zero-capacity disks in physical_disks
A disk reporting max 0 (an unavailable disk) is a valid physical disk,
not a signal to drop it. List every disk of the type, but only emit
physical_disks when the node reports real per-disk capacity, so an older
server sending all zeros still falls back to the aggregate split.
* test(volume): cover disk-space-low per-disk max in heartbeat
Assert DiskTag.max_volume_count follows the used-slots override when a
location is low on space, matching the per-type max_volume_counts.
* chore: trim comments on the empty-disk change
Drop narration; keep only the non-obvious why (disk-0 sentinel, exact-max
free clamp, EC slots not subtracted, all-zeros fallback).
* refactor(master): merge per-disk tags and capacity into one map
diskTags and diskBackends were parallel maps keyed by the same DiskId and
filled together from DiskTags. Fold them into one diskMetas map of
{tags, type, max}.
* refactor(proto): per-disk max as a map keyed by disk id
physical_disks was a repeated {disk_id, max_volume_count} whose fields
duplicated DiskInfo's own disk_id/max_volume_count. A map<uint32,int64>
keyed by disk id expresses "max per disk" directly, drops the extra
PhysicalDiskInfo message, and the consumer reads it as the disk set.
* docs(proto): note DiskInfo.disk_id's two meanings
Identity on a per-physical-disk DiskInfo (from SplitByPhysicalDisk),
representative fallback on the type-keyed aggregate.
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8f2a2abae4 |
fix(ec): correct EC FULL scrub for deleted needles, shard-location cache, and parity coverage (#10152)
* fix(ec): correct EC FULL scrub for deleted needles + shard-location cache
Addresses review findings on the EC FULL distributed scrub:
- Remote EC reads now thread Go's (bytes, is_deleted) contract. A runtime EC
delete keeps the .ecx size positive (the delete lives in .ecj/memory), so the
raw-index walk verifies the needle, and its header interval is usually remote;
the peer answers is_deleted with no payload. The scrub zero-fills that interval
(so the needle reaches read_bytes -> SizeMismatch{0} -> the delete-state
suppression), the serving direct read short-circuits to not-found, and
reconstruction EXCLUDES the shard instead of feeding zeros into Reed-Solomon.
- The walk skips size.is_deleted() (not just is_tombstone), so a -originalSize
.ecx entry (pre-encode delete) can't yield empty intervals or panic parse_header.
- Restore Go's < data_shards completeness guard (per-volume, custom-ratio aware)
and per-shard merge in the location cache instead of clobber-with-partial.
- Abort the scrub with an error on mid-scan unmount instead of a false-CLEAN.
- Hoist the refreshed location map once instead of cloning it per needle.
Claude-Session: https://claude.ai/code/session_015EE9Sc9EvNp8BCVva4RKdo
* feat(scrub): keep RS parity check in EC FULL until CHECKSUM lands
The per-needle FULL walk only reads live data-shard intervals, so it can't catch
bitrot in a parity shard or an unwalked cold region. Run verify_ec_shards
alongside the walk, gated on all-shards-local (single-node EC), via spawn_blocking.
A deliberate temporary divergence from Go FULL; moves to mode 4 (CHECKSUM) once
the .ecsum subsystem lands.
Claude-Session: https://claude.ai/code/session_015EE9Sc9EvNp8BCVva4RKdo
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d18b85ef61 |
feat(scrub): EC FULL scrub — distributed local+remote needle walk (#10149)
* feat(ec): add scrub_ec_volume_distributed (FULL EC scrub, local+remote) Ports Go's Store.ScrubEcVolume: walk the raw .ecx, verify every needle across local AND remote shards without decoding (report faults, don't heal), with the #10130 deleted-needle size-mismatch suppression gated on a force flag. Reuses the read path's lock-drop + no-reconstruct read_remote_ec_shard_interval so no !Send store guard is held across an .await. Walks the unmasked index (scrub_snapshot_under_lock locates from the raw (offset, size), not locate_needle) so logically-deleted-but-present needles are still byte-verified, matching Go. Refreshes shard locations once up front and hard-fails on a master-lookup error rather than retrying per needle. Claude-Session: https://claude.ai/code/session_015EE9Sc9EvNp8BCVva4RKdo * feat(scrub): dispatch EC FULL (mode 2) to the distributed needle walk FULL ran a local-only Reed-Solomon parity check; route it to the per-needle local+remote walk instead, mirroring Go. The handler collects vids under a brief lock then releases it: FULL self-locks per needle (it awaits remote reads), INDEX/LOCAL re-acquire a brief lock. verify_ec_shards is retained but no longer wired to a mode. Claude-Session: https://claude.ai/code/session_015EE9Sc9EvNp8BCVva4RKdo |
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473f7b2367 |
feat(scrub): EC LOCAL needle walk (split from FULL) (#10144)
* feat(ec): extract locate_ec_shard_needle_interval Mirrors Go's EcVolume.LocateEcShardNeedleInterval; reused by locate_needle and the upcoming local scrub walk. Claude-Session: https://claude.ai/code/session_015EE9Sc9EvNp8BCVva4RKdo * feat(ec): add EcVolumeShard::to_ec_shard_info Mirrors Go's ToEcShardInfo. Claude-Session: https://claude.ai/code/session_015EE9Sc9EvNp8BCVva4RKdo * feat(ec): add EcVolume::scrub_local Walk the .ecx and verify each needle against the locally-held shards, reading interval-by-interval (reusing one chunk buffer); CRC-check only fully-local needles, report short/unreadable local shards, and abort the scan on a structural size mismatch. Mirrors Go's EcVolume.ScrubLocal. Claude-Session: https://claude.ai/code/session_015EE9Sc9EvNp8BCVva4RKdo * feat(scrub): dispatch EC LOCAL (mode 3) to scrub_local Splits the mode 2|3 arm: FULL (2) keeps the Reed-Solomon parity check; LOCAL (3) now runs the per-needle local-shard walk. Claude-Session: https://claude.ai/code/session_015EE9Sc9EvNp8BCVva4RKdo |
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1df7a0e653 |
fix(volume [rust] + ec): search sibling disk locations when rebuilding missing EC shards + .ecx files (#10145)
* fix(volume [rust] + ec): search sibling disk locations when rebuilding missing EC shards * fix(volume [rust] + ec): apply sibling-disk shard lookup to .ecx rebuild as well * fix(volume [rust] + ec): include rebuild_dir in .ecx rebuild's shard search dirs --------- Co-authored-by: adri <adri@digitalunited.net> |
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0e293c9b0a |
docs(scrub): correct backwards FULL/LOCAL mode comments in Rust (#10141)
docs(scrub): correct backwards FULL(2)/LOCAL(3) mode comments The proto enum is FULL=2, LOCAL=3; two comments had them swapped. Claude-Session: https://claude.ai/code/session_015EE9Sc9EvNp8BCVva4RKdo |
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96f93d8e3b |
fix(rust-volume): parse master lookup when publicUrl is omitted (#10128)
Master /dir/lookup JSON omits publicUrl when empty (Go json omitempty). The Rust volume server required the field, so serde failed with "lookup parse failed: error decoding response body" and cross-DC replicated writes failed. Default publicUrl to empty, fall back to url for peer filtering, and normalize addresses with to_http_address before excluding the local peer (so host:port.grpcPort forms do not match self incorrectly). |
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c2668fbc64 |
fix(volume): make tier-down crash-safe and serve from local (Rust) (#10113)
* fix(volume): fsync .vif and downloaded tier .dat (Rust) save_volume_info wrote the .vif with a plain write and no fsync, and the tier download never synced the .dat it wrote. Either could be lost on a crash before the tier-down path acts on them. fsync both, matching the Go volume server's util.WriteFile and DownloadFile. * fix(volume): swap to local before deleting remote on tier-down (Rust) The tier-down path deleted the shared remote object before trimming the .vif, so a crash in between left the volume's .vif pointing at a deleted object. It also dropped the remote backend only on the delete path and never opened the downloaded local .dat, so reads broke until reload and a keep-remote download kept serving from the slow remote object. Trim the .vif and swap to the local .dat on both paths, bracketed by directory fsyncs, before removing the remote object; gate only the object removal on keep_remote_dat_file. Matches the Go volume server's crash-safe ordering. |
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66620a1ab8 |
fix(volume): serve reads from remote after tier upload (Rust) (#10112)
After VolumeTierMoveDatToRemote uploaded the .dat, the volume closed its local backend but never opened the remote one, leaving both dat_file and remote_dat_file empty. The needle read path has no lazy reopen, so reads returned "dat file not open" until the volume reloaded. Switch to the remote backend right after saving the .vif, the same as the Go volume server's LoadRemoteFile, so the volume keeps serving from remote storage immediately after tiering. |
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2efc0e1656 |
ec: recover EC shards whose .ecx index lives only on a peer server (#10108)
* ec: recover EC shards whose .ecx index lives only on a peer server A volume server that boots with EC shard files on disk but no .ecx index on any local disk cannot mount the shards, so the master never learns about them. ec.rebuild works off master-registered shards, so it sees the volume as short and gives up even though the shard data is intact. Add an operator-triggered recovery: VolumeEcShardsMount gains a recover_missing_index flag that makes the volume server fetch the missing .ecx (plus .ecj/.vif) from a peer holding it and mount the on-disk shards. ec.rebuild runs this across the cluster before planning, so orphaned shards register and the rebuild sees the true shard set. .ecx is an immutable encode-time index, identical on every holder. .ecj is a per-holder deletion journal that differs across holders, so the recovered node adopts the source peer's deletion view, like a balanced or rebuilt shard does. * ec: mirror missing-index recovery into the Rust volume server Port the #10104 recovery to seaweed-volume so the Rust volume server self-heals the same layout: EC shards on disk with the .ecx index only on a peer. Adds collect_ec_volumes_missing_index / mount_recovered_ec_shards to the store, recover_missing_ec_indexes (master LookupEcVolume + peer CopyFile fetch + mount) to the server, and the recover_missing_index flag on VolumeEcShardsMount. .ecx is the immutable encode-time index, identical on every holder. .ecj is a per-holder deletion journal, so the recovered node adopts the source peer's deletion view, matching the Go path. |
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130a5dffc3 |
fix (Volume [Rust]): stream copy_file and volume_incremental_copy instead of buffering the whole file in memory (#10110)
* fix(volume): stream copy_file from disk instead of buffering whole file copy_file pushed every 2MB chunk into a Vec and only then returned tokio_stream::iter(results), so serving a near-limit volume as a copy source (e.g. during volume.fix.replication) held the entire .dat resident and could OOM the process. Stream chunks through a bounded mpsc channel from a spawn_blocking reader instead; caps memory at ~16MB per transfer with backpressure. * fix(volume): stream volume_incremental_copy from disk instead of buffering Same buffering pattern as copy_file: every 2MB chunk was pushed into a Vec and only then returned via tokio_stream::iter, holding the entire delta resident. Stream the byte range from an owned file handle through a bounded mpsc channel, mirroring the copy_file fix. * test(volume): cover streaming copy_file and volume_incremental_copy Adds a multi-chunk .dat fixture and tests asserting both handlers stream in 2MB chunks (multiple messages), reassemble byte-for-byte, carry modified_ts_ns only on the first copy_file message, and honor stop_offset. * address review: use u64 byte counters; stream local incremental copy without holding the store lock - copy_file/volume_incremental_copy: track remaining bytes and offsets as u64 instead of casting uint64 stop_offset/dat_size through i64 (CodeRabbit). - volume_incremental_copy: for local volumes open the .dat and stream directly with no lock held; only remote/tiered volumes take the per-chunk read_dat_slice path, so a remote S3 read is never performed while holding the store read lock (Gemini). * volume (Rust): stream tiered incremental copy off the store lock, open .dat under it Capture the reader for volume_incremental_copy while the volume lookup is still under the store read lock: an open File for local volumes, a cloned remote backend handle for tiered ones. Then drop the lock and stream with none held. Opening under the lock pins the reader to the volume that exists now, so a concurrent delete/recreate can't stream from the wrong file, and a slow S3 fetch for a tiered .dat no longer blocks store writers (the remote path previously re-took the store lock per chunk). Use a non-uniform copy-test payload so chunk reassembly catches duplicated or reordered chunks a repeated byte would hide. * volume (Rust): return empty when incremental-copy start offset is past the .dat A corrupt needle index could locate an offset beyond the captured .dat size, underflowing the dat_size - start_offset subtraction (panic in debug, wrap in release). Guard it up front like the other empty-delta early returns. --------- Co-authored-by: adri <adri@digitalunited.net> Co-authored-by: Chris Lu <chris.lu@gmail.com> |
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bc257fe72e |
volume: detect phantom volumes held open as deleted FDs (#10011)
* volume: detect phantom volumes held open as deleted FDs
Add disk-file validation in heartbeat collection to prevent reporting
phantom volumes that exist in memory but are deleted from disk. This
unblocks re-replication when files are unlinked while the volume server
holds them open via file descriptors.
Cache disk checks per-volume with 30-second TTL to avoid syscall overhead.
Implement in both Go and Rust volume servers.
* volume: make last_disk_check_ns field public for heartbeat access
* volume: only check for phantom volumes when size > 0
Skip phantom volume detection for zero-size volumes (e.g., test volumes).
Phantom volumes only occur when disk files are deleted while the process
holds them open via FDs - which requires the volume to have had actual data.
Test volumes with zero size should not trigger disk file existence checks.
* volume: only check for phantom volumes when size > 0
Skip phantom volume detection for zero-size volumes (e.g., test volumes).
Phantom volumes only occur when disk files are deleted while the process
holds them open via FDs - which requires the volume to have had actual data.
Test volumes with zero size should not trigger disk file existence checks.
* volume: only check for phantom volumes if file_count > 0
Use file_count as the indicator for whether a volume held actual data,
rather than volume size. Phantom volumes only occur when a volume that
had files is deleted while the process holds open file descriptors.
Test volumes with no file count won't trigger the phantom detection check.
* volume: stat the .dat with its extension when detecting phantom volumes
DataFileName()/IndexFileName() return the extensionless base path, so os.Stat
saw every volume's files as missing and dropped it from the heartbeat, leaving
the master with no locations and breaking deletes/lookups. Stat FileName(".dat")
instead, skip remote-tiered volumes whose .dat lives in cloud storage, and
re-check a missing file every heartbeat rather than caching the negative.
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b5ecfcd28c |
volume: validate remote S3 endpoints in FetchAndWriteNeedle (Rust) (#10001)
* volume: validate remote S3 endpoints in FetchAndWriteNeedle (Rust) Port the Go volume server's SSRF guard to the Rust volume server. The gRPC FetchAndWriteNeedle reads from a caller-supplied S3 endpoint, so an unguarded server can be pointed at loopback / link-local / RFC1918 / CGNAT / cloud-metadata hosts to read internal services. Resolve and reject those endpoints unless -volume.allowUntrustedRemoteEndpoints is set (default off), mirroring weed/server/volume_grpc_remote.go. Connect-time re-validation against DNS rebinding (Go's guardedDialer) is not yet ported: the aws-sdk-s3 client builds its own connector, so the up-front resolve-and-check leaves a narrow TOCTOU window. Left as a follow-up. * volume: harden remote endpoint guard (IPv4-mapped IPv6, all S3 types) Address SSRF review feedback: - Normalize IPv4-mapped IPv6 (::ffff:a.b.c.d) to IPv4 before the deny checks, so ::ffff:127.0.0.1 / ::ffff:169.254.169.254 no longer slip past the IPv4 rules. - Validate the endpoint for every S3-compatible backend, not just type "s3"; wasabi/backblaze/aliyun/... all dial a caller-supplied endpoint through the same client. Skip validation when the endpoint is empty (the provider default, e.g. real AWS S3, which cannot reach internal hosts). * volume: set allow_untrusted_remote_endpoints in integration-test state The tests/http_integration.rs VolumeServerState literal was missed, which broke cargo test compilation (it builds the integration tests, unlike the cargo test --lib used locally). |
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284796c7b6 |
fix(ec): fence stale-worker EC shard cleanup by encode generation (#9953)
* feat(ec): add encode_ts_ns to the EC task params, shard-unmount, and shard-delete RPCs The generation fence for stale EC-worker cleanup needs the encode generation on three messages: ErasureCodingTaskParams (admin issues it), VolumeEcShardsUnmountRequest, and VolumeEcShardsDeleteRequest (the worker carries it to the volume server). Additive fields only; 0 preserves the existing unfenced behavior. Mirror the two volume-server fields in the Rust volume server's proto copy. * feat(ec): issue the EC encode generation from the admin and carry it on the worker Stamp each EC proposal's encode_ts_ns from the admin's per-cycle DetectionSequence (a single-clock value) so generations are globally ordered even though detection runs on a rotating worker. The worker writes that generation into the distributed .vif and passes it on its shard unmount/delete RPCs; it falls back to a local timestamp for the .vif only on the unfenced legacy/shell path (keeping the read guard on). * fix(ec): fence the stale-worker EC shard unmount and teardown by generation A reaped-but-still-running EC worker's cleanupStaleEcShards issued a generation-blind unmount + full teardown that could unmount and then overwrite a newer run's live shards on a shared node. Both RPCs now carry the encode generation: the volume server unmounts/deletes a disk only when its .vif generation is strictly older than the request, and preserves a same-or-newer generation, a generation-0 (recovered or pre-upgrade) volume, and an unreadable .vif. Unload is per-disk, never node-wide. Request generation 0 keeps the blanket teardown for the shell pre-encode cleanup and pre-upgrade callers. Mirrored in the Rust volume server. * test(ec): cover the generation-fenced teardown and unmount End-to-end volume-server tests: a fenced FullTeardown wipes a strictly- older generation, preserves a newer one, preserves a generation-0 volume, and blanket-wipes on request generation 0; the gen-aware unmount preserves a same-or-newer mounted generation; and the .vif generation reader handles present/absent/no-config cases. * test(ec): pin the fenced .vif==teardown generation and the unreadable-.vif preserve A fenced run must stamp the admin generation verbatim into the .vif so it matches the generation sent on the teardown RPCs; add a regression test that sets the task generation and asserts the .vif carries it exactly. Also cover the present-but-unparseable .vif case (reads as generation 0, preserved) and correct the readEcGenerationTsNs docstring accordingly. * fix(ec): surface EC full-teardown filesystem errors in the Rust volume server remove_ec_volume_files(_full_teardown) discarded every fs::remove_file error, so a teardown that failed on permissions or a full disk still returned full_teardown_done=true and left stale artifacts to collide with the next encode. Return io::Result, ignore NotFound, propagate the first real error, and have the teardown RPC surface it -- matching the Go contract. The best-effort reconcile/load-cleanup callers keep ignoring it. * refactor(ec): reuse the EC volume lookup on unmount and short-circuit the gen read Address review: the Rust unmount fence reuses the ec_vol it already fetched instead of a second find_ec_volume; the Go .vif generation reader breaks out of the data/idx loop early when the two dirs are the same. |
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da243b9423 |
fix(ec): group orphan-source completeness by encode generation (topology encode_ts_ns) (#9952)
* feat(ec): carry the encode generation through the topology heartbeat Add encode_ts_ns (field 14) to VolumeEcShardInformationMessage and populate it from each EC volume's .vif identity. The volume server emits it on the full and incremental heartbeats; the master stores it on EcVolumeInfo and re-emits it via GetTopologyInfo, so the admin/worker layer can see which encode run produced each shard set. Field 14 avoids the enterprise fork's reserved 10-13. Mirror the proto field and both heartbeat emit sites in the Rust volume server. * fix(ec): group orphan-source shard completeness by encode generation countExistingEcShardsForVolume ORed EcIndexBits across every disk, so two interrupted encode runs whose shard sets overlap unioned into a false-complete set -- triggering the orphaned-source delete while no single generation was actually complete. Group shards by encode_ts_ns and return the largest single generation's count, so the trigger fires only when one run holds the full set. Shards from pre-upgrade servers (encode_ts_ns==0) form their own bucket. The heartbeat carries one encode_ts_ns per (volume, disk), so this separates generations on different disks; same-disk mixing is prevented upstream by the pre-encode artifact wipe and the cross-run read guard. * fix(ec): guard against a nil Ec shard info entry in the generation count Defensive: a manually-constructed or corrupted topology could carry a nil entry in EcShardInfos. Skip it rather than dereference. * fix(ec): carry the encode generation on the EC shard unmount delta The mount delta sets EncodeTsNs; the unmount deletion delta left it 0. Populate it from the Ec volume before unloading so both incremental deltas are consistent (the Rust volume server already does this via its snapshot diff). |
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c2591b4395 |
fix(replication): verify-before-destroy in VolumeCopy, check.disk, and over-replication trim (#9943)
* volume: verify before destroy in VolumeCopy and replication repair Four data-safety fixes around copy/repair paths that could destroy or resurrect data before verifying the source or survivors. (a) VolumeCopy no longer deletes a pre-existing local replica up front. The delete is deferred until ReadVolumeFileStatus on the source succeeds, so a transient source outage (or a retry after one) can no longer wipe a healthy destination replica. Gated on source readability only; size/count comparisons are intentionally not used because they invert legitimately after divergent vacuum/compaction. Mirrored in the Rust volume server. (b) volume.check.disk no longer resurrects vacuumed-deleted needles. A key present-and-live on the source but entirely absent on the target is ambiguous: it may be a genuine missing write, or a needle deleted on the target and then vacuumed (its index entry and any tombstone are gone). An individual needle AppendAtNs has no monotonic relation to a vacuum watermark, so the old cutoff heuristic could not tell them apart. Without positive proof the absence is a missing write, the safe default is to NOT push it back. Tradeoff: a real missing write may go unrepaired until a tombstone-aware path exists, but we never raise back deleted data. (c) Over-replication trim no longer resurrects needles or removes the wrong replica. The pre-delete sync now runs read-only (divergence check only) instead of writing the doomed replica's needles into the survivor. pickOneReplicaToDelete only ever removes the smallest of multiple healthy writable replicas; it refuses the trim when doing so would leave only read-only/integrity-flagged survivors, since file_count>0 alone cannot prove the survivor's .dat is readable. (d) Incomplete-volume (.note) cleanup keeps the shared .vif when an .ecx for the same vid coexists on the disk, so removing an interrupted regular copy cannot strip a coexisting EC volume's info file. VolumeCopy now surfaces .note write/remove errors instead of ignoring them. In the Rust volume server (where a persisting note is actually reachable) the .note check moves below the empty-stub sweep and EC validation, keeps the .vif on EC coexistence, and the mount path fails when a .note still persists. * shell: scope the over-replication writable-survivor guard to the trim path only The writable-survivor guard (never trim down to a read-only survivor) lived inside the shared pickOneReplicaToDelete, so it also gated the misplaced-volume relocation via pickOneMisplacedVolume -- a misplaced read-only volume (e.g. a full one) would silently stop being rebalanced. Extract pickSmallestReplica for the relocation path (which deletes-and-recreates and must act on read-only replicas), and keep the writable-survivor guard only in pickOneReplicaToDelete used by the over-replication trim. * seaweed-volume: recompute keep_vif after invalid-EC cleanup in the .note path keep_vif used the pre-validation ecx_exists snapshot, so when the EC-validation step above removed the invalid .ecx/shards, the .note cleanup still preserved a now-orphaned .vif. Re-check .ecx existence at cleanup time, matching the Go hasEcxFile re-check. * shell: keep placement when picking an over-replication victim to delete The trim picked the smallest writable replica without regard to placement, so it could delete the only replica in a required failure domain (e.g. with "100" and replicas dc1 + two in dc2, deleting dc1 leaves both survivors in dc2). Prefer a writable replica whose removal still satisfies placement, falling back to the smallest writable only when none does. |
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aabd44fbb5 |
[volume] preserve volume data mtime across tier moves (#9947)
* fix(tier): preserve volume data modification time * fix(tier): best-effort restore of data mtime on download A failed Chtimes should not abort an otherwise complete tier-down; warn and continue, matching the EC copy path. * fix(tier): preserve volume data mtime in rust volume server Mirror the Go fix: store the source .dat mtime on upload instead of the upload time, and restore it on the downloaded .dat. Without this a tiered-then-restored volume loads last_modified_ts_seconds from the upload/download time, extending its TTL across a restart or remount. * fix(tier): read source mtime via DiskFile.GetStat() GetStat() is nil-safe when the backend is closed concurrently and skips a redundant stat syscall; its cached modTime is the on-disk mtime a reload reads, since every .dat write or Chtimes is followed by a DiskFile (re)open. * fix(tier): surface mtime-restore failures on rust tier-down set_file_mtime now returns io::Result; the tier-down path warns on a failed restore instead of dropping it silently, so a wrong local .dat mtime (and the TTL drift it causes) is observable. Matches the Go download. The EC copy path keeps its best-effort silence. |
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79ac279fe1 |
fix(ec): don't mix EC shards from different encode runs (#9880)
* feat(ec): add encode_ts_ns to EC shard metadata and the shard read RPC EcShardConfig and VolumeEcShardReadRequest gain an int64 encode_ts_ns (encode time in unix nanos). It rides in .vif and the read request so a read can be scoped to the encode run that produced the index. * fix(ec): stamp each encode and reject cross-run shard reads Generate stamps EncodeTsNs into the volume's .vif. Reads carry it to the shard's owning volume (resolved together via FindEcVolumeWithShard, so a multi-disk server validates the disk that actually serves the bytes) and reject a shard from a different encode run, recovering from parity. A zero on either side (pre-upgrade volume) skips the guard. * fix(ec): stamp the encode identity on the worker-generated .vif The worker-local encode path now writes EncodeTsNs (and the resolved EC ratio) into the .vif, so the read guard is not silently off for volumes encoded by the maintenance worker. * fix(ec): wipe stale EC artifacts before re-encoding VolumeEcShardsGenerate evicts any in-memory EcVolume for the volume and removes its on-disk shard/index/sidecar files before writing fresh ones, so a retried encode never builds on a partial prior run and the unlink frees the inodes instead of leaving open fds serving old bytes. * fix(ec): unmount EC shards across all disks UnmountEcShards walked only the first disk holding the shard, leaving a duplicate copy mounted on a sibling disk (split-disk reconciled volumes) still serving and heartbeating. Traverse every disk and emit one deletion delta per disk. * fix(ec): delete orphan shards without a local .ecx deleteEcShardIdsForEachLocation gated shard-file removal on a local .ecx, so it could not clean an orphan .ecNN left by a failed copy on a disk with no index. Delete the requested shard files unconditionally; the index-file (.ecx/.ecj/.vif) routing stays gated as before. * fix(ec): clear stale EC shards cluster-wide before re-encoding ec.encode unmounts and deletes EC shards for the target volumes on every node before regenerating: fatal for the shards the topology reports (mounted leftovers), best-effort for the rest (a sweep that catches unmounted failed-copy orphans). A down node is a no-op. * fix(ec): don't nil EC fds on close so reads can't race eviction A reader resolves an EcVolume/shard under the lock then reads after it is released, so an eviction that nils ecxFile/ecdFile would race that read and panic. Close the fds without nilling the fields: the field is now write-once (no data race) and a concurrent read hits a closed fd, getting a clean error that the caller recovers from parity. * fix(ec): wipe stale EC artifacts on every disk and surface failures The pre-encode wipe only deleted beside the source volume, so a stale shard on a sibling disk survived and could be mounted against the new index at reconcile. Sweep every disk. Removal also ignored os.Remove errors, reporting a failed cleanup as success and letting a stale shard join the next generation; surface the first real failure (treating already-gone as success) from removeStaleEcArtifacts and the shard delete. * fix(ec): log when a local shard is skipped for a different encode run The cross-run guard returned errShardNotLocal, indistinguishable in logs from a genuinely-absent shard. Add a V(1) line naming both EncodeTsNs so operators can tell "wrong encode generation" from "shard not here". * fix(ec): surface metadata removal failures in the shard delete path deleteEcShardIdsForEachLocation still dropped os.Remove errors on the .ecx/.ecj/.vif/sidecar cleanup. A surviving stale .ecx is the orphan-index condition this path prevents, so route those through removeFileIfExists and return the first real failure instead of reporting cleanup as success. * fix(ec): fail orphan cleanup when a reachable node's delete fails The pre-encode orphan sweep swallowed every error for unreported (node, volume) pairs. That is only safe for an unreachable node, which cannot receive this encode's new generation. A reachable node whose delete genuinely failed (permission/IO) keeps an orphan shard that a later copy re-stamps with the new run's volume-level .vif identity, so the read guard would accept stale data. Surface those; stay best-effort only for unreachable nodes (gRPC Unavailable / no status). * fix(ec): guard ecjFile under its lock in the EC delete path EcVolume.Close nils ecjFile under ecjFileAccessLock; a delete that resolved its .ecx lookup before a concurrent eviction (the generate-time UnloadEcVolume) could then reach the journal append with a nil fd. Bail with a clear "volume closed" error under the lock instead. * fix(ec): reject an unstamped shard when the caller has an encode identity The read guard required both identities nonzero, so a current (stamped) caller accepted a holder with identity 0 and could be served a stale pre-upgrade shard. Reject when the caller is stamped and the holder differs (including unstamped); stay lenient only when the caller itself has no identity (pre-upgrade reader). A skipped shard recovers from parity. * fix(ec): full-teardown delete so cluster cleanup wipes a whole generation The pre-encode cluster sweep deleted only the listed canonical shards on remote nodes, leaving index/sidecar (and, on builds with versioned generations, those too) behind. Add a full_teardown flag to VolumeEcShardsDelete that evicts the volume and wipes every EC artifact for it on every disk via removeStaleEcArtifacts; the shell and worker pre-encode cleanup paths set it. Other delete callers (balance/decode/repair) are unchanged. * fix(ec): take ecjFileAccessLock before the nil-check in Sync and Close Sync and Close read ev.ecjFile before acquiring ecjFileAccessLock while Close nils it under the lock, a data race on the field. Take the lock first, then nil-check inside, in both. * fix(ec): acknowledge full_teardown so a pre-upgrade server can't fake success An old volume server silently ignores full_teardown and returns success for an ordinary delete, so the caller wrongly believes the generation was wiped and copies a fresh gen-0 onto an unwiped node. Echo full_teardown_done in the response; the worker destination cleanup fails when it is absent, and the shell cluster sweep fails for a reported (mounted) leftover while staying best-effort for an unreported node. encode_ts_ns stays an accepted transient (an old server just skips the new read guard, no regression). * fix(ec): fail the pre-encode sweep for any reachable node that can't ack teardown A reachable pre-upgrade server ignores full_teardown and returns success without wiping an orphan, which a later copy then folds into the new generation. Treat a missing full_teardown_done ack as fatal for every reachable node (best-effort only for a gRPC-unreachable one), not just for topology-reported pairs. * fix(ec): return the served shard identity and validate it client-side The encode identity was only enforced server-side, so a pre-upgrade server ignored the request field and served bytes unchecked. Echo the served shard's EncodeTsNs on every read response chunk and have the client reject a mismatch (including 0 from an old server), so the guard holds regardless of server version; a rejected read recovers from parity. * fix(ec): reject a short/empty remote shard read instead of serving zeros doReadRemoteEcShardInterval accepted an immediate EOF or a short stream and returned success with a partly zero-filled, unvalidated buffer (the server stamps the identity only on chunks that carry bytes). A non-deleted interval must arrive whole: require n == len(buf), exempting the is_deleted short-circuit (n=0), matching readLocalEcShardInterval's local check. A short read now fails so the caller recovers from parity. * test(ec): fake volume server echoes the full_teardown acknowledgement The worker now fails a teardown delete that isn't acknowledged (so a pre-upgrade server can't silently skip the wipe). The fake server's no-op VolumeEcShardsDelete returned an empty response, which the worker read as a skipped teardown and aborted the encode. Echo full_teardown_done. * feat(ec): mirror the encode-run identity guard + full_teardown into the Rust volume server The Go volume server stamps an encode-run identity (encode_ts_ns) into the .vif and rejects a read served from a shard of a different run; full_teardown wipes a whole generation and acknowledges it. The Rust volume server had none of it. Mirror the shared logic: load encode_ts_ns from the .vif onto the EcVolume, stamp it on every read response, and reject a request/response mismatch on both the server and the distributed-read client (recovering from parity); handle full_teardown by evicting the volume and wiping every EC artifact on each disk, echoing full_teardown_done so the caller can detect a server that ignored it. * fix(ec): remove a stale .vif on full teardown of a shard-only node A shard copy installs shards + .ecx before .vif, so an interrupted copy after a teardown could mount the new files under the previous run's identity / version / shard ratio / dat_file_size carried by the surviving .vif. Remove .vif during full teardown, gated on .idx absence so a source-volume holder keeps its live .vif. In Rust this lives in a teardown-only helper so the reconcile / load- fallback paths (which share the base removal) still preserve .vif. * fix(ec): treat a missing teardown ack as fatal, not as an unreachable node isNodeUnreachable returned true for any non-gRPC-status error, so a reachable pre-upgrade server's missing full_teardown_done ack (a plain error) was classified unreachable and the unreported pair was silently skipped. Classify only a real codes.Unavailable as unreachable, and wrap the missing ack in a sentinel the sweep treats as fatal regardless. A genuinely down node still surfaces as Unavailable from the RPC and stays best-effort. * fix(ec): reject a short shard read in the local EC needle reader read_ec_shard_needle ignored the byte count from shard.read_at and appended the whole pre-sized buffer, so a truncated shard's zero-filled tail passed the later length check and parsed as garbage. Require n == buf.len() per interval, erroring on a short read like the local interval reader already does. * fix(ec): probe reachability before skipping a node that returns Unavailable The pre-encode sweep skipped any node whose teardown delete returned codes.Unavailable, but a reachable volume server in maintenance mode also returns that code for the maintenance-gated delete, so its stale EC files were left behind on a node that can still receive the new generation. Confirm with a non-maintenance-gated empty-target Ping: skip only when the node fails the probe too (genuinely unreachable). * fix(ec): use try_exists for the teardown .vif .idx guard The teardown-only .vif removal gated on Path::exists(), which returns false on a permission/IO stat error, so a stat failure on a present .idx would read as a shard-only node and delete the live source volume's .vif. Gate on try_exists() == Ok(false) instead, preserving the sidecar on any stat error. * fix(ec): only skip a sweep node when a Ping confirms it is transport-down The pre-encode sweep skipped a node whenever its teardown delete and a liveness Ping both failed, but it treated ANY Ping error as down — an application-level Internal/ResourceExhausted, or Unimplemented from a pre-Ping server, left a reachable node's stale generation in place. Classify the Ping tri-state and skip only when it transport-fails with codes.Unavailable; a reachable or inconclusive node stays fatal. * fix(ec): exclude sweep-skipped nodes from the encode's rebalance The pre-encode sweep skips a genuinely-down node best-effort, but the rebalance then recollected the current topology — a node that recovered between the two could become a copy target and receive the new generation while still holding its stale, never-cleared shards. Have the sweep return the skipped set and exclude those nodes from the rebalance for this encode, so a node we could not clean cannot receive the new generation. Standalone ec.balance is unaffected. * fix(ec): re-sweep recovered nodes before generation so they aren't stranded A node skipped as down by the pre-encode sweep is excluded from the rebalance, but it can recover and become the generation host — mounting all shards locally, then being excluded from distribution. Union-only verification accepts all shards on one node and deletes the originals: a single point of failure. Re-sweep the skipped nodes just before generation; one whose teardown now succeeds leaves the skipped set and rebalances normally, while a node still down stays skipped. * fix(ec): abort the encode if a selected source is still skipped after re-sweep The re-sweep un-skips a recovered node, but the source was selected before it and a node can stay down through the re-sweep then recover just in time to be the generation host — mounting all shards locally while still excluded from the rebalance, which union-only verification accepts before deleting the originals. Abort the encode when a selected source remains skipped after the re-sweep. * fix(ec): batch delete returns retriable 503 when a volume became EC mid-batch If a volume is not EC at the batch-delete classification but is encoded to EC and its .dat deleted before the regular-volume mutation, the mutation returns an exact "not found" that the filer chunk-GC treats as completed, dropping the delete. Recheck EC presence under the mutation lock and return a retriable 503 with the "try again" token so the filer requeues it onto the EC path. * fix(ec): recheck EC state before the regular batch-delete mutation ec.encode mounts EC shards (copied from the .dat) before deleting the originals, so a volume can be EC while its .dat still exists. The batch delete only rechecked EC after a NotFound, so a successful regular-volume delete in that window wrote a tombstone to the soon-removed .dat — the delete was lost and the needle resurrected from the pre-tombstone shards. Recheck has_ec_volume under the write lock before delete_volume_needle and return a retriable 503 so the filer requeues onto the EC path. * fix(volume): make the metrics push test independent of test order test_push_metrics_once asserted the pushed body contains the request-counter family without ever touching the counter — a CounterVec with no children emits nothing, so the assertion only held when another test had already created a labelset in the shared registry. Create one in the test itself. |
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e264e9883e |
fix(seaweed-volume): bound request body and stored-content expansion to prevent OOM under load (#9780)
* fix(seaweed-volume): bound request body and stored-content expansion to prevent OOM The Rust volume server buffered the entire upload body with to_bytes(usize::MAX) and only checked the file-size limit afterward, so a single large upload — or many concurrent uploads, since the in-flight byte throttle defaults to 0 (unlimited) — could exhaust memory and get the process OOM-killed under load. The read path had two more single-request OOM vectors: `vec![0u8; manifest.size]` allocated from an attacker-controlled chunk-manifest size, and gzip decompression was unbounded (gzip bomb). - Bound the upload body read by file_size_limit_bytes (plus a margin for multipart framing), mirroring Go's io.LimitReader(sizeLimit+1), and reject oversize before the whole body is buffered. - Validate manifest.size (reject negative / oversized) before allocating. - Cap gzip output in maybe_decompress_gzip and route the inline GzDecoder sites through it. * fix(seaweed-volume): address review - chunk offset, 32-bit cast, decompress errors - Validate chunk.offset before indexing in chunk-manifest expansion: a negative offset wrapped to a huge usize and underflowed `end - offset` (panic from a crafted manifest). Reject negative, skip out-of-range, use saturating math. - Use usize::try_from for the upload body limit instead of `as usize`, so a >usize::MAX file_size_limit on 32-bit caps at usize::MAX rather than silently truncating to a tiny value. - maybe_decompress_gzip now returns Result<_, GunzipError> distinguishing a decode failure (callers fall back to raw bytes, as before) from hitting the size cap (TooLarge), which now returns 413 instead of silently serving the still-compressed bytes. * fix(seaweed-volume): inflate manifest chunks into the result window to cap peak memory The chunk-manifest expansion still doubled memory: `result` was already allocated at manifest.size (<=2 GiB) and each compressed chunk was inflated into a separate Vec (also up to 2 GiB), so a single request could peak near 4 GiB. Decompress compressed chunks directly into their result[offset..] window (bounded by the remaining space) so a chunk never allocates a second large buffer; peak stays at ~manifest.size. Bytes past the window are dropped (matching the prior truncation), and a fully-undecodable chunk still falls back to its raw bytes. * fix(seaweed-volume): fall back to raw chunk bytes on any decode failure Per review: the gzip fallback must run on any decode error, not only when no bytes were decoded. Clear the partially-written output and copy the chunk's raw bytes (truncated to the window), restoring the prior decode-failure behavior. |
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77dcb20a74 |
writeJson: drop unused JSONP branch (#9686)
* writeJson: drop unused JSONP branch No in-tree caller uses ?callback=. Always serve application/json with X-Content-Type-Options: nosniff. * seaweed-volume: drop unused JSONP branch Mirror Go: always serve application/json with X-Content-Type-Options: nosniff. * writeJson: drop unreachable StatusNotModified check bodyAllowedForStatus already returns early for 304. * test/volume_server: rename and rewrite JSONP test to assert callback is ignored CI: /status?callback=myFunc now returns plain application/json with X-Content-Type-Options: nosniff. |
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2a41e76101 |
fix(ec): blanket-clean every destination over the full shard range (#9512)
* fix(ec): blanket-clean every destination over the full shard range The previous cleanup pass walked t.sources only, with the shard ids the topology had reported at detection time. In the wild, a destination can end up with EC shards mounted that the topology snapshot didn't list — shards on a sibling disk that hadn't heartbeated, or shards left over from a concurrent attempt's mount step. FindEcVolume still returns true, so the next ReceiveFile trips the mounted-volume guard. Cleanup now unions t.sources (with ShardIds) and t.targets and issues unmount + delete over [0..totalShards-1] on each. Both RPCs are idempotent on missing shards, so the wider sweep is free. Two new tests cover the gap: shards mounted beyond what t.sources lists, and a target-only destination with no source row. * log(ec): include disk_id in EC unmount/delete/refusal log lines The current logs identify the volume and shard but leave disk_id off, which makes the cross-server cleanup story hard to follow when multiple disks of one server hold pieces of the same volume: UnmountEcShards 4121.1 -> add disk_id ec volume video-recordings_4121 shard delete [1 5] -> add per-loc disk_id volume server X:Y deletes ec shards from 4121 [...] -> add disk_id ReceiveFile: ec volume 4121 is mounted; refusing... -> add disk_ids ReceiveFile's refusal now names the disk_ids actually holding the mount so operators can see whether the next cleanup pass needs to target a sibling disk. Added Store.FindEcVolumeDiskIds / Store::find_ec_volume_disk_ids as the supporting primitive. Mirrored in seaweed-volume/src/ (unmount log in Store::unmount_ec_shard, heartbeat delete log in diff_ec_shard_delta_messages, refusal in the ReceiveFile handler). * test(ec): stub VolumeEcShardsUnmount/Delete on the fake volume server The plugin-worker EC tests boot a fake volume server that embeds UnimplementedVolumeServerServer. After the worker started calling VolumeEcShardsUnmount + VolumeEcShardsDelete pre-distribute, the default Unimplemented response surfaced as fourteen "method not implemented" errors and TestErasureCodingExecutionEncodesShards failed. Both RPCs are no-ops here — nothing on the fake server has mounted state or persisted shard files to remove. |
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d51454adf4 |
rust(seaweed-volume): distributed EC read across peer servers (#9516)
* feat(seaweed-volume): distributed EC read across peer servers
EcVolume::read_ec_shard_needle previously errored with NotFound when
any interval's shard wasn't local. In an RS(10,4)-across-N deployment
each server holds one shard, so every read needed >=9 peer fetches and
post-EC GETs returned 404 on volumes whose shards lived on more than
one server.
Mirror of weed/storage/store_ec.go's readOneEcShardInterval ->
readRemoteEcShardInterval -> recoverOneRemoteEcShardInterval chain:
* server/store_ec.rs (new): entry point
read_ec_shard_needle_distributed. Snapshots locate-needle + local
reads under the Store sync lock, drops the lock, then async-fetches
missing intervals via the peer's VolumeEcShardRead RPC. Falls back
to Reed-Solomon reconstruction (read every other shard at the same
(shard_offset, size) and run rs.reconstruct) when the direct peer
read fails. Refreshes the per-EcVolume shard_locations cache from
the master's LookupEcVolume RPC using Go's freshness thresholds
(11s / 7min / 37min).
* erasure_coding/ec_volume.rs: shard_locations now sits behind a
std::sync::RwLock so the read path can refresh the map without
holding the Store write lock. Adds shard_locations_refresh_time
(Mutex<Option<Instant>>) for the staleness heuristic. Mirrors Go's
ShardLocationsLock / ShardLocationsRefreshTime fields. set/get
helpers updated for interior mutability.
* server/handlers.rs: GET handler now tries the local-only fast
path first, then falls through to the distributed path on
NotFound.
* review: address PR 9516 feedback on distributed EC read
Five of the six PR-review comments addressed; the sixth (JWT on
outgoing peer gRPC) is deferred with an explicit TODO because the
crate-wide outgoing-JWT signing surface doesn't exist yet — adding it
in this one call site would split the credential plumbing across
peer paths that already lack it (copy_file_from_source, batch_delete,
…). Revisit when an outgoing-JWT helper lands.
Fixed in this commit:
* Handlers: drop the two-tier (local-first, then distributed)
read in handlers.rs. read_ec_shard_needle_distributed already
does the local-first pass under the same store read lock; the
redundant outer attempt re-read local intervals twice for any
needle that spanned mixed-locality shards.
* Scanner snapshot: replace inline locate-needle math with
`ecv.locate_needle(needle_id)`. Same routine the local-only
read path uses, so byte-identical on shard-size + interval
boundaries.
* EcVolume::set_shard_locations also advances
shard_locations_refresh_time so the staleness check honors
callers that populate the cache directly without going through
the master LookupEcVolume RPC.
* parse_grpc_address moved from grpc_server.rs into
grpc_client.rs as `pub` and is reused by both grpc_server.rs
and the new store_ec module. Single source of truth for the
HTTP↔gRPC port-offset convention.
* Reconstruction (recover_one_remote_ec_shard_interval) now seeds
bufs from locally-mounted survivor shards BEFORE the remote
fan-out. Previously the fan-out was remote-only, so when the
shard_locations cache was cold or the master lookup failed,
reconstruction errored even though enough siblings were on
local disk to recover the missing interval.
* review: tighten parse_grpc_address; atomic shard-locations cache swap
Two follow-up findings from the PR 9516 review round 2:
* `parse_grpc_address` now validates BOTH port components in the
dotted form (`host:port.grpcPort`) — previously a non-numeric
HTTP port like `host:abc.18080` slipped through and tripped a
less-useful downstream URI parse error. The implicit form
(`host:port` → port + 10000) also gains an overflow check so
inputs like `host:60000` (which silently wrap past u16) are
rejected here instead of producing an opaque connection
failure later. Six unit tests cover each rejection path.
* `EcVolume::set_shard_locations` no longer bumps the per-volume
refresh timestamp. The previous fix introduced a freshness
race: a multi-shard population that inserts shard-by-shard
would flip `needs_refresh == false` on the first write, letting
a concurrent reader observe a half-populated map already
marked "fresh" and return NotFound for the not-yet-inserted
shards. Added `EcVolume::replace_shard_locations(map)` for the
atomic bulk swap; `write_back_shard_locations` in the
distributed-read path uses it so the cache transitions
old → fresh in a single observable step.
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10cc06333b |
cluster: restrict Ping RPC to known peers of the requested type (#9445)
Ping previously dialled whatever host:port the caller asked for. Gate each server's Ping handler on cluster membership: masters check the topology, registered cluster nodes, and configured master peers; volume servers only accept their seed/current masters; filers accept tracked peer filers, the master-learned volume server set, and configured masters. Use address-indexed peer lookups to keep Ping target validation O(1): - topology maintains a pb.ServerAddress -> *DataNode index alongside the dc/rack/node tree, kept in sync from doLinkChildNode and UnlinkChildNode plus the ip/port-rewrite branch in GetOrCreateDataNode. GetTopology now returns nil on a detached subtree instead of panicking, so the linkage hooks can no-op safely. - vid_map tracks a refcount per volume-server address so hasVolumeServer answers without scanning every vid location. The add path skips empty-address entries the same way the delete path already does, so a zero-value Location cannot leak a permanent serverRefCount[""] bucket. - masters reuse a cached master-address set from MasterClient instead of walking the configured peer slice on every request. - volume servers compare against a pre-built seed-master set and protect currentMaster reads/writes with an RWMutex, fixing the data race with the heartbeat goroutine. The seed slice is copied on construction so external mutation cannot desync it from the frozen lookup set. - cluster.check drops the direct volume-to-volume sweep; volume servers no longer carry a peer-volume list, and the note next to the dropped probe is reworded to make clear that direct volume-to-volume reachability is intentionally not validated by this command. Update the volume-server integration tests that drove Ping through the new admission gate: success-path coverage now targets the master peer (the only type a volume server tracks), and the unknown/unreachable path asserts the InvalidArgument the gate now returns instead of the old downstream dial error. Mirror the same admission gate in the Rust volume server crate: a seed-master HashSet built once at startup plus a tokio RwLock over the heartbeat-tracked current master, both consulted in is_known_ping_target on every Ping, with InvalidArgument returned for any target that isn't a recognised master. |