* master: survive a layout deleted twice
Two volume servers dropping the last replica of volumes that share a layout
both find it empty and both delete it. The loser's lookup misses, and the
single-value type assertion on the result crashed the master before the
caller could look at the found flag.
Claude-Session: https://claude.ai/code/session_01WmX6Rchx298NQksHDXg7sk
* master: remove a layout and read it back in one step
DeleteVolumeLayout looked the layout up and then deleted it, so two deleters
could each release the lookup ownership of the same layout, or one could find
nothing to release at all. Have the map hand back what it removed.
Claude-Session: https://claude.ai/code/session_01WmX6Rchx298NQksHDXg7sk
* heartbeat: name departed volumes in delta heartbeats
* master: release the lookup index with a deleted collection
* master: keep a fresh grow safe from the report that raced it
* volume: name the volumes a deleted collection took with it
Deleting a collection left the master to work out what went by omission from
the next full volume list, which it no longer gets: heartbeats carry the whole
list only when the master asks for it. The volumes a bucket's churn creates and
destroys between two of those requests are never named in either direction, so
the master keeps counting their slots as occupied and a cluster that creates
and drops collections quickly runs its free-slot accounting dry -- assigns fail
with no free volumes left while the disk holds a handful of volumes.
The destroy path already knows exactly which volumes it removed, so send them
down the same channel every other deletion uses.
* rust: name the volumes a deleted collection took with it
Mirrors the Go volume server. The notify path derives its deltas by diffing
snapshots, so a collection delete that does not wake it is invisible until the
master next asks for the whole list.