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8112f2733a427c3aa1f5b2728cd871614bdec8a1
213
Commits
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8112f2733a |
filer: batch exact lookup RPC, authoritative volume lookup, VolumeDelete status codes (#11122)
* storage: make DeleteVolume errors inspectable with errors.Is An absent volume wraps ErrVolumeNotFound and an only-empty refusal now wraps ErrVolumeNotEmpty with %w instead of %v, so callers no longer have to match on the message. Claude-Session: https://claude.ai/code/session_01T4MEV3ETqFFKN46Uu2ZrUm * volume server: return NotFound and FailedPrecondition from VolumeDelete An absent volume maps to codes.NotFound and a non-empty volume under only_empty to codes.FailedPrecondition, so a caller retiring a volume can treat NotFound as already done. The store message is kept in the status description because the EC empty-replica sweep still matches on it. Claude-Session: https://claude.ai/code/session_01T4MEV3ETqFFKN46Uu2ZrUm * wdclient: add LookupVolumeIdsAuthoritative Bypasses the vid map and asks the provider directly, for callers where a stale positive location is unsafe. Claude-Session: https://claude.ai/code/session_01T4MEV3ETqFFKN46Uu2ZrUm * filer: add LookupDirectoryEntries batch lookup RPC Up to 4096 exact-path lookups in one call, resolved concurrently with results in request order, plus one deduplicated location lookup for every volume the returned entries reference and per-fid read tokens when the filer signs reads. unavailable_volume_is_miss lets cache-style callers take an entry whose volume has no live location as a miss, resolved against the master rather than the filer's location cache. Claude-Session: https://claude.ai/code/session_01T4MEV3ETqFFKN46Uu2ZrUm * filer: test that an expired file entry is deleted on read Claude-Session: https://claude.ai/code/session_01T4MEV3ETqFFKN46Uu2ZrUm * filer: test that AssignVolume and CreateEntry resolve the same TTL rule Claude-Session: https://claude.ai/code/session_01T4MEV3ETqFFKN46Uu2ZrUm * master: refuse partial lookups while warming up LookupVolume returned Unavailable during warm-up only when every requested volume was missing. A batch mixing a reported volume with one whose server has not reconnected yet came back as a partial answer with a per-volume not-found, which a caller treating the master as authoritative reads as gone. Any not-found during warm-up is now Unavailable, which callers already retry. Claude-Session: https://claude.ai/code/session_01T4MEV3ETqFFKN46Uu2ZrUm * filer: build batch test requests instead of copying a proto message Copying a generated message copies its internal mutex, which go vet's copylocks check rejects. Claude-Session: https://claude.ai/code/session_01T4MEV3ETqFFKN46Uu2ZrUm * filer: match ErrNotFound with errors.Is and state the miss rule's contract A wrapped not-found from the store would otherwise be reported as an error rather than a miss. The comments now say why a nil location map is the only sign of an unanswered lookup: the provider returns nil when it got no answer and a populated map, with unserved volumes reported as errors, when the master did answer. Claude-Session: https://claude.ai/code/session_01T4MEV3ETqFFKN46Uu2ZrUm * volume server: map absent and non-empty VolumeDelete errors in the Rust server Matches the Go server: an absent volume is NotFound and an only_empty refusal is FailedPrecondition instead of Internal, with the messages the EC empty-replica sweep matches on. Claude-Session: https://claude.ai/code/session_01T4MEV3ETqFFKN46Uu2ZrUm * filer: test that a malformed entry keeps its error outside cache mode Same test file as the enterprise tree, so the next sync sees one version. Claude-Session: https://claude.ai/code/session_01T4MEV3ETqFFKN46Uu2ZrUm |
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9c8d3b6a81 |
ec: refund the cleared leftover shards' slots in the encode source health check (#10903)
* erasure_coding: one home for the shard-count to volume-slots conversion * ec: refund the cleared leftover shards' slots in the encode source health check |
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c0a9b110dd |
volume: stop reporting read-only volumes that are no longer here (#10867)
* volume: clear per-collection metrics when a collection leaves a server The read-only and disk size gauges are only ever set for collections the heartbeat still finds here, and nothing zeroes the rest. volume.balance marks a volume read-only to move it, so the last heartbeat that saw it counts it read-only - and if it was the collection's last volume on that server, that count stands until the process restarts. The dashboard then shows read-only volumes that volume.list -readonly cannot find anywhere. Remember what each heartbeat set, and drop what is gone on the next one. * volume: stop the read-only volume count from wrapping at 256 The per-collection counters were uint8, so a server holding 256 read-only volumes of one collection reported zero of them. * volume: read the read-only flags once when counting them The heartbeat asked IsReadOnly for the verdict and then read noWriteOrDelete and noWriteCanDelete straight off the volume, unlocked, so the reasons could disagree with the verdict they were explaining. Take them together, under one lock. The location is now nil-checked rather than skipped by short-circuit evaluation, so a volume that has not joined a disk location yet stays safe. * volume: let only a surviving volume keep its collection reported A volume being deleted for expiry still made an entry in the read-only counts, which is what the cleanup reads as "this collection is still here". The collection's last volume could go and its series would stand for one more heartbeat. Count the survivors only. * volume: size a collection from the volumes it still has The size totals are rebuilt from scratch every heartbeat, so subtracting a volume that is about to be deleted took the surviving volumes' sizes down with it: a collection keeping a small volume and losing a larger one reported the difference, or lost its entry and kept the previous heartbeat's number. * volume: cover the deleted bytes total in the surviving volume test Deleted bytes are totalled the same way as sizes and were going unchecked, so the test now leaves deleted needles on both volumes and pins that gauge too. |
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3bd218e030 |
volume: cut idle memory at high volume counts (#10861)
* volume: start a volume's batch write worker on first use Mounting a volume started a goroutine parked on a 128-slot channel, plus the 128-entry batch slice it had already allocated. That is around 6.7KB per volume the server pays whether or not the volume ever takes a write: 7231 bytes per mounted volume, of which 4101 is goroutine stack. Only a write that asks for fsync ever reaches the worker, and a remote-tiered or read-only volume never can. Create the channel and its goroutine on the first such request instead, and let a write arriving after Destroy fall back to the inline path rather than queue onto a worker that has gone. Measured over 20000 mounted volumes: 7231 -> 1269 bytes each. * volume: update the heartbeat report state in place Every heartbeat built a second map of what it was about to tell the master, holding a freshly allocated short information message per volume, then swapped it in over the old one -- and computed departures through a third map of the live volume ids. A server holding 2M volumes rebuilt all three every VolumePulsePeriod for a report that usually says nothing. Number the heartbeats instead and mark the entry already held with the pass that found the copy, so a quiet volume costs a map lookup and no allocation. Departures are the entries a pass did not mark; the live-id map is now built only when there are some, sized to them. Measured over 10000 mounted volumes: 436 -> 196 bytes allocated per volume per heartbeat. * volume: fill one volume information message per heartbeat, not per volume The heartbeat built a message for every volume held so it could hash it, then dropped all but the few it had something to say about. At 2M volumes that is 2M messages allocated every VolumePulsePeriod to send almost none of them. Fill a message the caller supplies instead, and replace it only when the heartbeat keeps it, so a server with nothing to report fills the same one all the way through. Measured over 10000 mounted volumes: 196 -> 4 bytes allocated per volume per heartbeat, and a heartbeat runs a third faster. * volume: drop the per-volume trace from the heartbeat's status read glog.V(4).Infof evaluates its arguments whether or not the verbosity is on, so every volume boxed its id into a fresh interface slice on every heartbeat: 759 of the 773 allocations a 1000-volume heartbeat made, for a line that at this scale would print millions of unreadable rows. Measured over 1000 mounted volumes: 4776 -> 1792 bytes and 759 -> 14 allocations per heartbeat, which no longer grows with the volume count. * seaweed-volume: mirror the in-place heartbeat report state Same change as the Go volume server: number the heartbeats and mark the entry already held with the pass that found the copy, instead of building a second map of hashes and swapping it in. The volume snapshot must leave the reporting state as it found it, so it keeps asking through changed() while a real heartbeat marks through record(). * volume: refuse writes to a closed volume instead of dereferencing nil Close and Destroy leave the needle map and data backend nil, but a caller that already holds the volume can still reach the write path, where both are used unguarded: a write racing a volume deletion took the server down. syncDelete has always checked; syncWrite and the batch worker had not. Reachable before this series and now also from the inline fallback a durable write takes when the worker has gone. * seaweed-volume: guard the report state with one mutex, as Go does The full-list flag and the generation that answers it have to move together. Split across separate atomics they cannot: a request landing between begin's two reads returns full == false with the generation it just raised, and one landing between commit's read and its clear is marked answered by a heartbeat that carried no list. Either way the resend is dropped. Neither is reachable today -- every caller reaches this through the store's RwLock, the flag setters under a read lock and the heartbeat build under a write lock, so they cannot interleave. The type should not depend on that being true two files away, and Go holds a single mutex over exactly these fields. * test: build the servers under test to match the harness's offset size The mixed Go/Rust suites run both servers against one dataset, so both have to agree on the offset width. They did not: the harness built Go with no tags, 4-byte offsets, while the Rust crate defaults to its 5bytes feature, and the Rust server then refused the .vif the Go server had just written -- "bytes_offset mismatch: found 4, expected 5". Build each side to match the offset size the test binary itself was compiled with, so a plain `go test` and one with -tags 5BytesOffset both get a matched pair. |
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9575032b4c |
volume: forward fsync=true to replicas in ReplicatedWrite (#10805)
* volume: forward fsync=true to replicas in ReplicatedWrite When a write request carries fsync=true, only the primary volume server flushed to disk: the replica fan-out URL in ReplicatedWrite only carried type/ttl/ts/cm, so replicas always wrote without fsync even when the client explicitly requested a durable write. Forward the fsync request parameter to the replica volume servers so a durable write means every replica has flushed to disk, not just the primary. Replicas without fsync are untouched (zero behavior change). * storage: flush a durable write inline while stopping The fsync flag on the write path really selects the async batch worker, and it was switched off once the store is stopping. So a fsync=true write landing during the pre-stop drain got acked without ever being flushed - and now that ReplicatedWrite forwards fsync, that covers replicas too. Flush it inline instead of queueing it. The drain keeps accepting writes, which is the whole point of preStopSeconds, and the ack still means the .dat is on disk. If the fsync fails, the append comes back off the .dat and the needle map goes back to what it pointed at before, so nothing resolves to an offset past the truncated end. * storage: make the store's stopping flag atomic SetStopping runs on the signal handler goroutine while the write and vacuum paths read the flag, so every read of it was racy. Nothing about the shutdown ordering changes; only the flag itself is now safe to read. * topology: check the errors the replication test was dropping The mock replica ignored its response write and the mock master ignored whatever Serve returned, so a broken mock would have shown up as a confusing timeout rather than a failure. Also drops the explicit listener close: grpc.Server.Stop already closes the listener it was given. --------- Co-authored-by: hzsunchao <hzsunchao@corp.netease.com> Co-authored-by: Chris Lu <chris.lu@gmail.com> |
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980471c818 |
storage: count a volume's needles in uint32 (#10718)
FileCount and DeleteCount were int, so each cost a word on every replica the master holds. A volume caps at 30GB on a 4-byte-offset build and 8TB on a 5-byte one, and neither holds 4.29 billion needles. That takes VolumeInfo from 120 bytes to 112, which is its own size class rather than rounding up into the 128 one, so a replica costs 135.7 bytes in the map instead of 151.7 -- about 25MB across the 1.6M replicas in a cluster the size of the one this came from. Counts are narrowed where they are read rather than assigned across, so a report claiming more than a volume can hold pins at the ceiling instead of wrapping to a small number. |
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c6e1387f59 |
shell: multi-target fs.mergeVolumes and volume.mark -readonlyCanDelete (#10706)
* shell: fs.mergeVolumes distributes one volume across multiple -toVolumeId targets * volume: volume.mark -readonlyCanDelete rejects writes but keeps accepting deletes * seaweed-volume: mirror readonlyCanDelete volume state |
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f09e8345c6 |
storage: stop keeping the remote storage key on the master (#10672)
A master decides nothing from it. Every caller that read it was asking whether a volume is remote, which the backend name answers, and the value itself is reported on demand by the server holding the volume, through the volume info in ReadVolumeFileStatus. It is also the one string here that cannot be shared: unique per volume, so unlike the collection and backend names it carries its own characters for every volume a master tracks. VolumeInfo goes from 136 bytes to 120. 800k volumes registered from a heartbeat that has been over the wire go from 214 to 163 B/volume when tiered. The volume server's own status page keeps showing the key, now read from the volume it holds rather than relayed through a master, which is also where the other volume server implementation reads it. The heartbeat digest drops it on the same grounds: a change to something the master does not hold cannot make its copy stale. Both implementations and their shared vectors move together, and the field-coverage test now names what is deliberately not retained rather than being loosened. |
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a2ffc7aadf |
heartbeat: keep the master current through collection churn (#10657)
* heartbeat: name departed volumes in delta heartbeats * master: release the lookup index with a deleted collection * master: keep a fresh grow safe from the report that raced it * volume: name the volumes a deleted collection took with it Deleting a collection left the master to work out what went by omission from the next full volume list, which it no longer gets: heartbeats carry the whole list only when the master asks for it. The volumes a bucket's churn creates and destroys between two of those requests are never named in either direction, so the master keeps counting their slots as occupied and a cluster that creates and drops collections quickly runs its free-slot accounting dry -- assigns fail with no free volumes left while the disk holds a handful of volumes. The destroy path already knows exactly which volumes it removed, so send them down the same channel every other deletion uses. * rust: name the volumes a deleted collection took with it Mirrors the Go volume server. The notify path derives its deltas by diffing snapshots, so a collection delete that does not wake it is invisible until the master next asks for the whole list. |
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ce7d388639 |
heartbeat: send only the volumes that changed (#10640)
* pb: let a heartbeat carry only the volumes that changed A partial list cannot travel in volumes: a master that did not understand it would read the absences as deletions. So changes get their own field, used only once the master has said it compares digests and can tell when it has fallen behind. * master: apply the volumes a heartbeat reports as changed Only the named volumes are touched. A full report says the server holds exactly these; a changed report says nothing about the ones it leaves out, so absence must not read as removal. Also advertises that the master compares digests, which is what lets a server stop sending its whole list. Advertising it once per connection means a server reconnecting to a master that does not is back to full lists straight away. * volume: send only the volumes that changed once the master accepts them The whole list goes on every heartbeat until the master says it compares digests, and again whenever it asks, so a master that cannot tell when it has fallen behind never has to. has_no_volumes stays derived from a full list alone. Deriving it from what a heartbeat happens to carry would make a quiet one read as a server that had lost every volume, and the master would drop them all. The digest still covers every volume held rather than the ones sent, which is what lets the master confirm that applying the changes left it current. Reporting state is per-connection: a server that reconnects, or reaches a different master, starts again from the full list. * volume: let the zero reporting state stand for having told no master anything A Store built as a literal, which tests do, left the reporting state nil and panicked on the first heartbeat. As a value its zero form already means nothing has been reported to anyone, which is exactly the state that sends the whole list. * rust: send only the volumes that changed once the master accepts them Mirrors the Go volume server, with one hazard the Go side does not have: mount and unmount deltas here are derived by diffing successive heartbeats, so a heartbeat that carries a partial list would report every volume it left out as unmounted. Collecting now returns the full set alongside the message, and every site that diffs uses that rather than what went on the wire. * volume: do not let a full-list request be lost to the heartbeat it raced The request arrived while a heartbeat was already being built as a delta, and committing that heartbeat cleared it, so the master waited for another digest mismatch before asking again. Count the requests and clear only the one the heartbeat answered. * rust: stop marking volumes reported by a heartbeat that is thrown away The state-notify path collected a heartbeat only to diff its volume list, then sent a delta message of its own and dropped the one it had collected. Once collecting recorded what the master had been told, every mount or unmount silently marked the changed volumes as sent, and the master learned of them only after a digest mismatch. Snapshotting no longer records anything, and no longer expires ec volumes whose deletion that path was already discarding. * master: announce only the volumes a change actually brought Every changed volume was broadcast as a new location. Volumes grow constantly and growth moves no location, so on a busy cluster that told every connected client about volumes it could already reach, filling bounded broadcast queues and pushing out the topology updates that matter. * master: ask for the full list when only one can repair the master Delta heartbeats stop the full report, and with it the only thing that re-registers a volume the lookup index lost. The volume server cannot see that divergence and its digest cannot show it, so the master now checks its own two indexes agree and asks for the list when they do not. A node reporting one volume id twice is kept on full lists for the same reason rather than merely skipped: its digest can never be verified, so nothing else would tell the master what it had stopped holding. * master: keep the volume options on every heartbeat response A volume server takes them from whatever response arrives, and preallocate is a bare bool with no way to tell off from unmentioned. A response sent to ask for the volume list therefore turned preallocation off until the server reconnected. Responses sent mid-stream now start from the configured options rather than being built field by field. * master: announce a volume the lookup index had lost Repairing the index makes the volume servable again, but clients were told it went when the node dropped out and nothing told them otherwise: the disk map still held it, so it did not count as an arrival. Reaching the lookup index is what makes a volume servable, so recovering an entry there is an arrival as far as clients are concerned, on both the full report and the changed-volume path. |
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6d08b08f37 |
heartbeat: carry a volume digest and verify it (#10627)
* pb: carry a volume digest on the heartbeat The full volume list is the only way a master notices a volume that vanished without a delta, so it cannot simply be dropped. A digest gives the same guarantee without the list, and a way back to the list when they disagree. The digest has explicit presence: a server holding no volumes reports 0, which has to stay distinguishable from a server that does not compute one at all. * volume: report a digest of the volumes each heartbeat carries Digests exactly what goes on the wire: volumes skipped as quarantined, phantom or expired are absent from both the list and the digest, so the master compares against the same set the server meant to report. Runs the master's own hash over the master's own conversion of the message, so the two ends cannot drift into disagreeing about a field. * master: check the reported volume digest and ask for the list on a mismatch Compared after everything the heartbeat carried has been applied, so agreement means the master is current rather than that nothing changed. Servers reporting no digest are untouched, and a mismatch on a heartbeat that already carried the full list is reported rather than answered: there is nothing further to ask for, so asking again would loop. Nodes reporting one volume id twice are skipped for the same reason. * rust: report the heartbeat volume digest Mirrors the Go volume server. The master compares this against a digest it computes itself, so the hash has to agree byte for byte across the two implementations, not merely be a hash of the same fields: report_hash_vectors pins it against values generated by the Go side, and the ttl and replica placement narrowing the master applies when it decodes a message is applied here too rather than assumed away. A drift there would not corrupt anything, but every volume server on this implementation would report a digest the master can never match and fall back to sending its whole volume list forever, which is the cost the digest exists to avoid. * master: pin what the digest check does to each kind of report The upgrade story rests on these: a server that reports no digest is never asked for anything, so the two sides can be upgraded in either order, and a disagreement that resending cannot fix is reported rather than re-asked, so it cannot loop. * topology: enumerate the digest coverage test from the message The list of fields was written out by hand, so a field added to VolumeInformationMessage later would fall outside the digest while the test went on passing, and a change to it would never reach the master. Walk the message descriptor instead. Some fields are narrowed or normalised on the way into VolumeInfo, so the smallest change to the wire value can land back on the stored one; the test offers several values per field and asks only that some change is visible. |
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be81b9d5d7 |
volume: fix EC decode/reconstruct index locality under -dir.idx (#10442)
* volume: fix EC decode/reconstruct index locality under -dir.idx EC->replicated decode failed under -dir.idx and on multi-disk with "volume not found on disk". The reconstruct rebuilds the .dat on the data disk but the on-demand VolumeMount scans only the data directory, matching on .idx/.vif; with the rebuilt .idx off in the index directory it matched the volume's leftover EC .vif and skipped the volume as EC metadata. - Resolve the EC .ecx local-first: prefer the copy co-located with the shards over the shared -dir.idx copy, with a non-empty preference so a 0-byte local stub still yields to a valid sibling (the cross-disk fallback). - Co-locate the rebuilt .idx with the .dat at the end of the reconstruct so the mount finds it; sweep .ecx/.ecj from both the data and index directories on Destroy so a stale copy cannot re-mount as a phantom EC volume. - Add VolumeConsolidateIndex: once the EC shards are deleted, unmount, move the .idx/.sdx from the data disk back to the -dir.idx directory (copy fallback across filesystems), and remount. A no-op without -dir.idx. * volume: tests for EC index locality (local-first .ecx, sweep, consolidate) - NewEcVolume prefers a non-empty local .ecx over the shared index dir, and a 0-byte local stub yields to a non-empty shared copy (the #9212 fallback). - Destroy sweeps .ecx/.ecj from both the data and index directories. - ConsolidateVolumeIndex moves a co-located index back to the -dir.idx dir and keeps the volume mounted; no-op without a separate index dir. - RenameOrCopyFile moves a file and drops the source. * volume: relocate the decoded index in place, without a read gap ConsolidateVolumeIndex previously unmounted the volume, moved the index, and remounted it. Between the EC-shard delete and the remount the volume had neither a normal nor an EC form mounted, so a read landing in that window got a not-found (or was proxied away). Move the index in place instead: RelocateIndexTo takes the data-file write lock, closes the needle map and data backend, moves the .idx (and derived .sdx), then retargets dirIdx and reloads — the same close-swap-load CommitCompact uses. The volume never leaves the mounted set, so a concurrent read blocks briefly on the lock rather than failing. The test now writes a needle before consolidating and reads it back after, proving the in-place reload keeps the volume serving. * volume: address review — maintenance guard, no orphan on copy failure - VolumeConsolidateIndex now rejects the request under maintenance mode, like VolumeConfigure and the other mutating volume RPCs. - RenameOrCopyFile rolls the cross-device copy back when the source cannot be removed, so a failed move never leaves two divergent copies (the loader would keep the data-dir one while the idx-dir orphan goes stale). - RelocateIndexTo logs a failed reopen-after-failed-move instead of swallowing it, since that leaves the volume unusable until the next load. |
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1f8d0a9ccf |
volume server: fill in ModifiedAtSecond on the /status volume list (#10351)
Only the heartbeat path read the .dat mtime; collectStatForOneVolume left the field at 0, so /status consumers could not tell how long a volume had been idle. |
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77bf2a3ab0 |
volume.balance: gate on real physical disk usage (fixes #10160) (#10162)
* shell: add volume.balance -byDiskUsage to balance by actual data The default balancer ranks servers by slot density, dividing used volumes by MaxVolumeCount. When MaxVolumeCount is configured higher than the disk can hold, a physically near-full server looks nearly empty and gets picked as the move target, so balancing drains less-full servers onto an already-full one. -byDiskUsage ranks servers by the actual data they hold (sum of volume sizes) instead, so the fullest-by-data server is treated as full and balancing drains it. It assumes comparable disk sizes per disk type and still respects each server's free volume slots. Default behavior is unchanged. * plumb physical disk usage into topology, gate volume.balance on it Volume servers now report each disk's filesystem total/free bytes in the heartbeat, and the master stores them in DiskInfo. volume.balance uses them to skip any move target whose disk is already near full (-maxDiskUsagePercent, default 90), so an over-configured maxVolumeCount can no longer make a physically full server look empty and get drained onto. The gate judges each server against its own disk, so heterogeneous disk sizes are fine; servers that do not report bytes fall back to slot-only behavior. Rust seaweed-volume mirrors the heartbeat reporting. * admin: report real physical disk capacity when volume servers provide it The dashboard estimated server capacity as maxVolumeCount * volumeSizeLimit, which overstates it when maxVolumeCount is set higher than the disk holds. Prefer the filesystem capacity now reported per disk, falling back to the estimate for servers that do not report it. * worker: gate automatic balance on physical disk fullness too The maintenance balance worker selects the least slot-utilized server as the move destination, so an over-configured maxVolumeCount makes a physically full server look empty and get drained onto — the same defect as the shell command. Now that DiskInfo carries real disk bytes, skip any destination whose disk is at/above 90% used (per server, against its own disk); a full server can still be a source. When every candidate destination is full, create no tasks. Servers that do not report disk bytes are not gated. * balance: share the physical-disk-fullness gate between shell and worker The shell volume.balance command and the maintenance balance worker each grew their own copy of the disk-fullness gate (targetDiskTooFull / destinationDiskTooFull) and a maxDiskUsagePercent=90 constant. Pull both into weed/topology/balancer (DiskTooFullAfter + DefaultMaxDiskUsagePercent) so the policy has one home and the two balancers can't drift. * balance: harden the physical-disk gate Guard against a nil DiskInfo in the byte/slot lookups. Let a zero disk-capacity report clear previously stored bytes (0 means "not reported" for bytes, unlike maxVolumeCount), so a server that stops reporting falls back to slot-only instead of trusting stale capacity. In the worker, charge each planned move's bytes to its destination within a detection cycle so the gate sees a target fill up rather than only its heartbeat-time free space. Note the per-location capacity summing assumes one location per filesystem (the used ratio the gate relies on stays correct regardless; absolute capacity can over-report). |
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41d6c821ba |
feat(topology): report empty disks (per-disk type + capacity in heartbeat) (#10166)
* fix(topology): keep physical disk 0 distinct in SplitByPhysicalDisk
DiskId 0 doubles as the first physical disk (Locations[0]) and the
protobuf "unset" default. SplitByPhysicalDisk folded every DiskId-0
record onto the aggregate DiskId whenever that was non-zero, so on a
multi-disk node the first disk's volumes merged into whichever disk
held volumes[0]: the node reported one fewer disk, the sibling showed
~2x volumes, and per-disk max was smeared across the survivors. This
surfaced as cluster.status and volume.list undercounting disks.
Only treat 0 as unset when no record carries a non-zero DiskId; with a
mix, 0 is a real disk and keeps its own entry.
* fix(admin): resolve physical disk 0 in active-topology indexes
rebuildIndexes re-derived each volume/EC record's physical disk id with
the same "DiskId 0 means unset" heuristic SplitByPhysicalDisk used, so
the two agreed only by sharing the bug. Now that SplitByPhysicalDisk
keeps disk 0 distinct, the duplicated heuristic would fold disk-0 records
onto a sibling while at.disks kept them on disk 0; GetVolumeLocations and
GetECShardLocations then matched no record and silently dropped every
volume and EC shard on the first disk, starving balance and EC tasks.
Build the indexes from the same SplitByPhysicalDisk reconstruction that
builds at.disks, so the keys always resolve. One source of truth instead
of a parallel normalize.
* fix(ec): allow physical disk 0 as preferred EC shard target
pickBestDiskOnNode gated its result on bestDiskId != 0, but 0 is both a
valid physical disk and the uint32 zero value, so a best-scoring disk 0
was discarded and the non-matching fallback returned instead. Gate on
bestScore.
* test(admin): cover EC-shard index resolution for physical disk 0
rebuildIndexes builds ecShardIndex the same way as volumeIndex; pin the EC
path too so a shard on disk 0 keeps resolving via GetECShardLocations.
* proto: per-disk type/capacity in DiskTag, DiskInfo.physical_disks
DiskTag gains type + max_volume_count so the heartbeat can describe every
physical disk, including ones holding no volumes or EC shards. DiskInfo
gains physical_disks so the master can hand the full per-type disk set to
per-physical-disk consumers.
* feat(volume): report each physical disk's type and capacity
CollectHeartbeat fills DiskTag.type and the per-disk effective max for
every location, so the master can account for disks that hold no volumes
or EC shards yet. Rust heartbeat mirrors it.
* feat(master): surface empty disks in the per-physical-disk view
The master records each disk's type and max from DiskTags and lists them
on DiskInfo.physical_disks per type, including disks with no volumes or
EC shards. SplitByPhysicalDisk enumerates that full set and gives each
disk its exact max, so cluster.status, volume.list and the admin
topology count and can target empty disks. Without physical_disks the
even-split fallback is unchanged.
* fix(master): clamp per-disk free at zero for over-allocated disks
In the exact-max path FreeVolumeCount could go negative when a disk holds
more volumes than its max; a negative would reduce the node's summed free
and block placement on healthy disks. Clamp at 0.
* fix(master): rebuild disk tags fresh each heartbeat
DiskTags is the full authoritative per-disk list every heartbeat, so
rebuild dn.diskTags from scratch like dn.diskBackends; merging left stale
entries for removed disks.
* fix(master): keep zero-capacity disks in physical_disks
A disk reporting max 0 (an unavailable disk) is a valid physical disk,
not a signal to drop it. List every disk of the type, but only emit
physical_disks when the node reports real per-disk capacity, so an older
server sending all zeros still falls back to the aggregate split.
* test(volume): cover disk-space-low per-disk max in heartbeat
Assert DiskTag.max_volume_count follows the used-slots override when a
location is low on space, matching the per-type max_volume_counts.
* chore: trim comments on the empty-disk change
Drop narration; keep only the non-obvious why (disk-0 sentinel, exact-max
free clamp, EC slots not subtracted, all-zeros fallback).
* refactor(master): merge per-disk tags and capacity into one map
diskTags and diskBackends were parallel maps keyed by the same DiskId and
filled together from DiskTags. Fold them into one diskMetas map of
{tags, type, max}.
* refactor(proto): per-disk max as a map keyed by disk id
physical_disks was a repeated {disk_id, max_volume_count} whose fields
duplicated DiskInfo's own disk_id/max_volume_count. A map<uint32,int64>
keyed by disk id expresses "max per disk" directly, drops the extra
PhysicalDiskInfo message, and the consumer reads it as the disk set.
* docs(proto): note DiskInfo.disk_id's two meanings
Identity on a per-physical-disk DiskInfo (from SplitByPhysicalDisk),
representative fallback on the type-keyed aggregate.
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ef5fee6c28 |
fix(storage): delete/unmount every copy of a duplicate volume id (#9954)
* fix(storage): delete and unmount every copy of a duplicate volume id NewStore has no cross-disk duplicate guard (unlike the Rust volume server, which refuses to start in that state), so a stale twin of a volume id can mount on a second disk after a disk repair. DeleteVolume and UnmountVolume returned after the first matching disk, leaving the twin to survive and re-register as the volume's content. Walk every disk and act on all copies, emitting one heartbeat delta per copy. * fix(storage): surface partial delete/unmount failures across duplicate copies Address review: if removing one copy of a duplicate volume id fails with a real error (disk IO, permissions), the loop logged it and could still return success once another copy was removed -- leaving the stale copy to re-register, the exact divergence this guards against. DeleteVolume and UnmountVolume now accumulate such errors and return them (still attempting every disk), so a copy left behind is never reported as success. Add a DeleteVolume duplicate-copies regression test. |
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da243b9423 |
fix(ec): group orphan-source completeness by encode generation (topology encode_ts_ns) (#9952)
* feat(ec): carry the encode generation through the topology heartbeat Add encode_ts_ns (field 14) to VolumeEcShardInformationMessage and populate it from each EC volume's .vif identity. The volume server emits it on the full and incremental heartbeats; the master stores it on EcVolumeInfo and re-emits it via GetTopologyInfo, so the admin/worker layer can see which encode run produced each shard set. Field 14 avoids the enterprise fork's reserved 10-13. Mirror the proto field and both heartbeat emit sites in the Rust volume server. * fix(ec): group orphan-source shard completeness by encode generation countExistingEcShardsForVolume ORed EcIndexBits across every disk, so two interrupted encode runs whose shard sets overlap unioned into a false-complete set -- triggering the orphaned-source delete while no single generation was actually complete. Group shards by encode_ts_ns and return the largest single generation's count, so the trigger fires only when one run holds the full set. Shards from pre-upgrade servers (encode_ts_ns==0) form their own bucket. The heartbeat carries one encode_ts_ns per (volume, disk), so this separates generations on different disks; same-disk mixing is prevented upstream by the pre-encode artifact wipe and the cross-run read guard. * fix(ec): guard against a nil Ec shard info entry in the generation count Defensive: a manually-constructed or corrupted topology could carry a nil entry in EcShardInfos. Skip it rather than dereference. * fix(ec): carry the encode generation on the EC shard unmount delta The mount delta sets EncodeTsNs; the unmount deletion delta left it 0. Populate it from the Ec volume before unloading so both incremental deltas are consistent (the Rust volume server already does this via its snapshot diff). |
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1dd292fb84 | batch drain delta heartbeat messages (#9914) | ||
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e3e02d3364 |
[CheckDisk]: implement disk health detection (#9560)
* [CheckDisk][GRPC]: implement MVP for disk health detection, added timeout for new grpc connections * fix(volume): build disk health check on every platform setDiskStatus only existed behind the statfs build tag, so disk.go failed to compile on windows, openbsd, solaris, netbsd and plan9. Move the timeout wrapper and failure tracking into the shared disk.go and have each platform's fillInDiskStatus return an error, so every platform gets the same protection from a stuck filesystem. Also restore the uint64(fs.Bavail) cast: Bavail is int64 on freebsd, so the unguarded multiply broke the freebsd build. * fix(volume): keep one outstanding statfs probe per disk A stuck statfs used to leave isChecking cleared by the timeout path, so the next check spawned another goroutine while the previous one was still blocked in the syscall, leaking one goroutine per minute on a hung disk. Clear the flag only when statfs returns and treat an overlapping check as a failure, so a hung filesystem keeps a single outstanding probe and still gets reported. * fix(volume): assume disk available until the first health check isDiskAvailable defaulted to false, and CollectHeartbeat skips locations that are not available. A freshly started volume server would therefore omit every volume from its first heartbeats until the async CheckDiskSpace ran, so the master could briefly treat all of them as missing. * fix(volume): label the disk error metric by data directory The new gauge tagged the series with IdxDirectory while every neighbouring resource gauge uses Directory, so the error series would not line up with them in dashboards. Also log the underlying error instead of a generic message. * test(volume): cover disk health success and repeated-failure paths * fix(volume): make a healthy disk the zero-value default Track the disk as isDiskUnavailable instead of isDiskAvailable so the safe state is the zero value, matching isDiskSpaceLow. CollectHeartbeat only skips a location once a check has actively marked it unavailable, so any DiskLocation built without running CheckDiskSpace (tests, future call sites) still reports its volumes instead of silently dropping them. * feat(disk): detect degraded disks using IO latency probes * feat(stats): introduce configurable disk I/O health probe with EWMA-based latency detection * feat(disk): replace EWMA with sliding window algorithm for disk health detection and added user-friendly options * feat(disk): improve disk health probing and recovery * feat(volume): configure disk health checks via volume.toml * fix(volume): Remove disk IO probe CLI options --------- Co-authored-by: ptukha <ptukha@tochka.com> Co-authored-by: Chris Lu <chris.lu@gmail.com> |
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05c6500453 |
volume: fix maxVolumeCount dead zone that stalled writes on auto-sized disks (#9755)
* volume: don't drop the last writable slot on auto-sized disks MaybeAdjustVolumeMax subtracted 1 from the per-disk slot count, so a disk with room for exactly one volume (free between 1x and 2x the size limit) reported 0 slots. The master then never grew a writable volume and every assign drained its retry budget, so writes failed with context deadline exceeded. Count the full volumes that actually fit, floored at one for an auto-sized disk that has free space. * mini: show disk and volume capacity in the startup banner Print free space, volume size, total volume count and free volume count under the data directory line, so a volume size limit that outstrips the disk is visible at startup instead of surfacing later as failed writes. |
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7c252e1f16 |
fix(volume): reopen .idx writable after MarkVolumeWritable (fixes #9515) (#9526)
* fix(volume): reopen .idx writable after MarkVolumeWritable When .vif has ReadOnly=true, load() opens .idx as O_RDONLY and builds a SortedFileNeedleMap whose Put returns os.ErrInvalid. MarkVolumeWritable only flipped noWriteOrDelete back to false and rewrote .vif, so writes still failed at v.nm.Put. Reopen .idx in O_RDWR and rebuild v.nm in its writable form (in-memory or leveldb small/medium/large) before flipping the flag. Mirror the same fix in seaweed-volume: the Rust load path leaves CompactNeedleMap/RedbNeedleMap with no idx_file writer when the volume boots read-only, so post-MarkVolumeWritable puts silently succeeded in-memory only and were lost on the next restart. set_writable now reattaches an append-mode writer when one is missing. * fix(volume): keep old needle map until replacement is built; defer writable flag Go: build the writable needle map into a local before swapping. A construction failure now leaves v.nm pointing at the original SortedFileNeedleMap so MarkVolumeWritable can roll back, instead of stranding the volume with v.nm == nil. Rust: attach the .idx writer before flipping no_write_or_delete to false. A transient open/metadata failure used to leave the volume marked writable with no writer attached, and subsequent puts would silently skip the on-disk append. |
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c11ff6657b |
fix(ec): mirror EC sidecars onto every shard-bearing disk at startup (#9525)
* fix(ec): mirror EC sidecars onto every shard-bearing disk at startup
In a multi-disk volume server, ec.balance and ec.rebuild can land shards
on a disk that does not also hold the matching .ecx / .ecj / .vif index
files. The orphan-shard reconciler in reconcileEcShardsAcrossDisks
already loads those shards by pointing the EcVolume at the sibling
disk's index files; reads work, but any failure on the index-owning
disk silently disables every shard on the other disk, even though those
shards are physically fine.
This change adds mirrorEcMetadataToShardDisks, a startup pass that
physically replicates .ecx / .ecj / .vif onto each disk that holds
shards but is missing them. Each copy is atomic (tmp + fsync + rename)
and idempotent (a destination that already has the sidecar is
preserved). After mirroring, the cross-disk reconciler prefers the
local IdxDirectory so the EcVolume mounts self-contained; the
cross-disk virtual mount remains as a fallback for volumes whose mirror
failed (read-only target, out of space, partial copy on a previous
boot).
The same-disk invariant the EC lifecycle (encode / decode / balance /
vacuum / repair) was already documented as promising is now actually
restored at boot, so a future failure of one disk in a split-shards
layout no longer takes the other disk's shards with it.
Tests cover the orphan-layout mirror (dir0 receives the .ecx / .ecj /
.vif from dir1) and idempotency (an existing destination .ecx is not
overwritten with the owner's copy).
* fix(ec): handle legacy pre-dir.idx sidecar layout in mirror skip-check
hasAllEcSidecarsLocally checked only the modern destination path
(IdxDirectory for .ecx/.ecj, Directory for .vif). A destination disk
that still had a legacy .ecx in its data dir (written before -dir.idx
was set) would report "not present" and the mirror would write a
second copy to IdxDirectory, leaving two .ecx files on disk.
Matches HasEcxFileOnDisk's open-with-fallback contract: check the
modern path first, then the opposite directory. Factored the
exists-and-not-a-dir check into a small statRegular helper so the
fallback ladder stays readable.
* rust(seaweed-volume): mirror EC sidecars onto shard-bearing disks at startup
Port of the Go fix (commit
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de28c4df61 |
fix(storage): prune partial EC shards when sibling disk has healthy .dat (#9478) (#9480)
* fix(storage): prune partial EC shards when sibling disk has healthy .dat (#9478) handleFoundEcxFile only checks for .dat in the same disk location as the EC shards. In a multi-disk volume server an interrupted encode can leave .ec?? + .ecx on disk B while the source .dat still lives on disk A: the per-disk loader sees no .dat next to .ecx, mistakes the leftover for a distributed-EC layout, and mounts the partial shards. The volume server then heartbeats both a regular replica and an EC shard for the same vid and the master keeps both. Sweep the store after per-disk loading and before the cross-disk reconcile to delete partial EC files when a healthy .dat for the same (collection, vid) exists on a sibling disk. Push DeletedEcShardsChan for every pruned shard so master forgets the new-shard message the per-disk pass already emitted, instead of waiting for the next periodic heartbeat. * fix(seaweed-volume): mirror prune of partial EC with sibling .dat (#9478) Rust port of the same Store-level prune added to weed/storage. The per-disk EC loader in disk_location.rs only checks for .dat in the same disk as the EC shards, so an interrupted encode that leaves .ec?? + .ecx on disk B while the source .dat sits on disk A is mounted as if it were a distributed-EC layout. The volume server then heartbeats both a regular replica and an EC shard for the same vid. Sweep the store after per-disk loading and before the cross-disk reconcile, dropping in-memory EcVolumes with fewer than DATA_SHARDS_COUNT shards when a .dat for the same (collection, vid) exists on a sibling disk, and remove all on-disk EC artefacts for them. The Rust heartbeat path already diff-emits deletes from the next ec_volumes snapshot, so no explicit delete-channel push is needed here. Tests cover both the issue 9478 layout and a distributed-EC layout with no .dat anywhere on the store, which must be left alone. * fix(storage): validate sibling .dat size before deleting partial EC (#9478) The earlier prune deleted partial EC files whenever any .dat for the same vid existed on a sibling disk — including a zero-byte shell. A shell is no more useful than the partial shard it would replace, and the partial shard might still combine with shards on other servers in a recoverable distributed-EC layout. Wiping it based on a corrupt sibling .dat is data loss masquerading as cleanup. Tighten the check: when the EC's .vif recorded a non-zero source size in datFileSize, require the sibling .dat to be at least that many bytes; otherwise fall back to "at least a superblock". The .vif value is what the encoder wrote at the moment the source was sealed, so a sibling .dat smaller than that is provably truncated. Carry the size through indexDatOwners alongside the location. The Rust port had the same gap and an additional bug behind it: EcVolume::new wasn't reading datFileSize from .vif, so the safety check always fell back to the superblock floor. Wire datFileSize through. The existing shard-size calculation in LocateEcShardNeedleInterval already uses dat_file_size when non-zero, so populating it also matches Go's behaviour there. Tests cover the truncated-sibling case in both ports. |
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1c917ffacb |
fix(volume): sticky EIO quarantine; track streamed reads (#9384)
Two follow-ups on PR #9382: 1. Quarantine wasn't sticky. Once CollectHeartbeat crossed the streak threshold and hid the replica, a subsequent successful read called checkReadWriteError(nil), wiping the streak; the next heartbeat then re-announced the suspect replica as read-only and master could send reads back to a disk that already failed IoErrorTolerance. Added an ioErrorQuarantined sticky flag set on the first heartbeat that observes the threshold and cleared only by MarkVolumeWritable (resetIoErrorState). clearIoError continues to reset just the streak so successful ops don't accumulate phantom errors. 2. Streamed reads bypassed the EIO counter. readNeedleDataInto and ReadNeedleBlob — the hot paths for large/range GETs — returned ReadNeedleData / needle.ReadNeedleBlob errors without threading them through checkReadWriteError, so a disk failing only on those paths would never trip IoErrorTolerance. Both now route the backend error through the tracker, and a fully clean readNeedleDataInto call clears the streak. Tests cover the sticky flag (TestQuarantineIsSticky) and the streamed read path (TestReadNeedleBlobTracksEIO via a fake EIO backend). |
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7c60407897 |
fix(volume): don't nuke local data on transient IO error (#9378) (#9382)
* fix(volume): don't nuke local data on transient IO error (#9378) A single syscall.EIO from any read/write/delete set v.lastIoError, and the next CollectHeartbeat then called Volume.Destroy on the replica — removing the .dat/.idx/.vif/.sdx/.ldb/.rdb files. A brief NFS / fabric / controller blip hitting several replicas at once could cascade into removal of the last healthy copy, with no recovery for non-tiered volumes. Now require IoErrorTolerance (3) consecutive EIOs before acting, and on that threshold mark the volume read-only and stop announcing it to the master so re-replication kicks in from healthy peers — never delete the data files. The on-disk copy stays for operator inspection / recovery. * review: fix race, accounting, recovery, non-EIO streak break Addressing PR #9382 review: - Data race on lastIoError: guard lastIoError + lastIoErrorCount with a RWMutex and expose them through note/clear/get helpers so the heartbeat reader sees a consistent snapshot. Verified with -race. - Collection-size accounting: when a volume is quarantined for sustained EIO, skip the entire per-volume bookkeeping (`continue`) instead of flipping shouldDeleteVolume — the old branch subtracted a size that was never added, dragging the collection gauge to zero / negative. - Recoverability: MarkVolumeWritable now also calls clearIoError so an operator can rejoin a quarantined replica. The next failed op re-arms the streak if the disk is still bad. - Non-EIO streak break: a non-EIO error (e.g. ENOSPC) now resets the consecutive-EIO counter, so a sequence EIO,EIO,ENOSPC,EIO is treated as a streak of one — the counter only tracks consecutive EIOs. Reads already call checkReadWriteError (volume_read.go), so successful reads also clear the streak — no change needed there. |
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1c0e24f06a |
fix(balance): don't move remote-tiered volumes; don't fatal on missing .idx (#9335)
* fix(volume): don't fatal on missing .idx for remote-tiered volume A .vif left behind without its .idx (orphaned by a crashed move, partial copy, or hand-edit) would trip glog.Fatalf in checkIdxFile and take the whole volume server down on boot, killing every healthy volume on it too. For remote-tiered volumes treat it as a per-volume load error so the server can come up and the operator can clean up the stray .vif. Refs #9331. * fix(balance): skip remote-tiered volumes in admin balance detection The admin/worker balance detector had no equivalent of the shell-side guard ("does not move volume in remote storage" in command_volume_balance.go), so it scheduled moves on remote-tiered volumes. The "move" copies .idx/.vif to the destination and then calls Volume.Destroy on the source, which calls backendStorage.DeleteFile — deleting the remote object the destination's new .vif now points at. Populate HasRemoteCopy on the metrics emitted by both the admin maintenance scanner and the worker's master poll, then drop those volumes at the top of Detection. Fixes #9331. * Apply suggestion from @gemini-code-assist[bot] Co-authored-by: gemini-code-assist[bot] <176961590+gemini-code-assist[bot]@users.noreply.github.com> * fix(volume): keep remote data on volume-move-driven delete The on-source delete after a volume move (admin/worker balance and shell volume.move) ran Volume.Destroy with no way to opt out of the remote-object cleanup. Volume.Destroy unconditionally calls backendStorage.DeleteFile for remote-tiered volumes, so a successful move would copy .idx/.vif to the destination and then nuke the cloud object the destination's new .vif was already pointing at. Add VolumeDeleteRequest.keep_remote_data and plumb it through Store.DeleteVolume / DiskLocation.DeleteVolume / Volume.Destroy. The balance task and shell volume.move set it to true; the post-tier-upload cleanup of other replicas and the over-replication trim in volume.fix.replication also set it to true since the remote object is still referenced. Other real-delete callers keep the default. The delete-before-receive path in VolumeCopy also sets it: the inbound copy carries a .vif that may reference the same cloud object as the existing volume. Refs #9331. * test(storage): in-process remote-tier integration tests Cover the four operations the user is most likely to run against a cloud-tiered volume — balance/move, vacuum, EC encode, EC decode — by registering a local-disk-backed BackendStorage as the "remote" tier and exercising the real Volume / DiskLocation / EC encoder code paths. Locks in: - Destroy(keepRemoteData=true) preserves the remote object (move case) - Destroy(keepRemoteData=false) deletes it (real-delete case) - Vacuum/compact on a remote-tier volume never deletes the remote object - EC encode requires the local .dat (callers must download first) - EC encode + rebuild round-trips after a tier-down Tests run in-process and finish in under a second total — no cluster, binary, or external storage required. * fix(rust-volume): keep remote data on volume-move-driven delete Mirror the Go fix in seaweed-volume: plumb keep_remote_data through grpc volume_delete → Store.delete_volume → DiskLocation.delete_volume → Volume.destroy, and skip the s3-tier delete_file call when the flag is set. The pre-receive cleanup in volume_copy passes true for the same reason as the Go side: the inbound copy carries a .vif that may reference the same cloud object as the existing volume. The Rust loader already warns rather than fataling on a stray .vif without an .idx (volume.rs load_index_inmemory / load_index_redb), so no counterpart to the Go fatal-on-missing-idx fix is needed. Refs #9331. * fix(volume): preserve remote tier on IO-error eviction; fix EC test target Two review nits: - Store.MaybeAddVolumes' periodic cleanup pass deleted IO-errored volumes with keepRemoteData=false, so a transient local fault on a remote-tiered volume would also nuke the cloud object. Track the delete reason via a parallel slice and pass keepRemoteData=v.HasRemoteFile() for IO-error evictions; TTL-expired evictions still pass false. - TestRemoteTier_ECEncodeDecode_AfterDownload deleted shards 0..3 but called them "parity" — by the klauspost/reedsolomon convention shards 0..DataShardsCount-1 are data and DataShardsCount..TotalShardsCount-1 are parity. Switch the loop to delete the parity range so the intent matches the indices. --------- Co-authored-by: gemini-code-assist[bot] <176961590+gemini-code-assist[bot]@users.noreply.github.com> |
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cba2f7b1dd |
fix(volume_server): load orphan EC shards across disks on startup (#9212) (#9244)
* fix(volume_server): load orphan EC shards across disks on startup (#9212) When ec.balance / ec.rebuild copies an EC shard onto a destination node without also pinning subsequent shards to the disk that holds .ecx, the shard ends up on a different physical disk than its index files. The per-disk loadAllEcShards has no visibility into other DiskLocations on the same store, so those orphan shards were silently left out of ecVolumes and never reported to master — volume.list showed partial counts, and ec.rebuild reported the volume as unrepairable even though all shards were physically present. After every DiskLocation finishes its initial pass, sweep the store for shard files that are on disk but not yet in any EcVolume, look up the .ecx-owning sibling disk, and load each shard against its physical disk with dirIdx pointing at the sibling. Each shard is still registered on its own disk's ecVolumes map so heartbeat reporting carries the right DiskId per shard (master fix #9219 already aggregates per-disk messages correctly). Also fall back to dirIdx for .vif lookup when dir != dirIdx, so the reconciliation path doesn't write a stub .vif on the shard disk and lose the real EC config and datFileSize. * fix(volume_server): track actual .ecx dir in cross-disk reconcile indexEcxOwners scans both IdxDirectory and Directory to find each volume's .ecx — the second scan covers the legacy case where index files were written into the data dir before -dir.idx was configured (removeEcVolumeFiles already accounts for this in disk_location_ec.go). But the returned map dropped which directory matched, and reconcile unconditionally passed owner.IdxDirectory to loadEcShardsWithIdxDir. When the owner's .ecx is in Directory and IdxDirectory != Directory (server later re-configured with -dir.idx pointing at a fresh path), NewEcVolume opens IdxDirectory/.ecx → ENOENT, retries the same-disk fallback at dataBaseFileName+.ecx — but dataBaseFileName uses the *orphan* disk's data dir, not the owner's, so it ENOENTs again and the orphan shards stay unloaded. Track which scan dir matched in indexEcxOwners and pass it through. Adds TestLoadEcShardsWhenOwnerEcxIsInDataDir as the regression. Reported in PR #9244 review by @gemini-code-assist and @coderabbitai. * refactor(storage): thread dataShardCount as a parameter into calculateExpectedShardSize The helper used erasure_coding.DataShardsCount directly, but tests in store_ec_orphan_shard_test.go save .vif with a local dataShards=10 constant. If the package default ever diverged from 10 (e.g. an enterprise build), the test would write a .vif for one layout while sizing shard files for another and silently break. Take dataShardCount as a parameter. Existing callers (validateEcVolume + size-validation tests + real-world tests) pass erasure_coding.DataShardsCount unchanged. The orphan-shard tests pass the same dataShards local they save into .vif, so the persisted shape and the on-disk shape stay consistent. Reported in PR #9244 review by @coderabbitai. |
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20f4fd9985 |
fix(storage): use ceil division for EC shard slots in maxVolumeCount (#9196)
* fix(storage): use ceil division for EC shard slots in maxVolumeCount * fix(topology): use ceil division for EC shard slots consistently Applies the same ceiling-division formula used in store.go to the four remaining master-side sites that computed volume-slots consumed by EC shards with off-by-one approximations: - disk.go ToDiskInfo / Disk.ToDiskInfo used (n+1)/d, which under-counts slots for non-multiples of DataShardsCount, over-reporting FreeVolumeCount. - DiskUsageCounts.FreeSpace and NodeImpl.AvailableSpaceFor subtracted n/d + 1, which over-counts slots at multiples of DataShardsCount, under-reporting free space (and suppressing volume growth on nodes that still had room). All four now use (n + DataShardsCount - 1) / DataShardsCount, matching store.go:393, store.go:810, and command_ec_decode.go:422. * refactor(topology): extract ecShardSlots helper Deduplicates the (n + DataShardsCount - 1) / DataShardsCount ceiling expression now used by ToDiskInfo, DiskUsageCounts.FreeSpace, Disk.ToDiskInfo, and AvailableSpaceFor. Addresses PR review feedback. --------- Co-authored-by: Chris Lu <chris.lu@gmail.com> |
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45ba71a189 |
fix(volume): write state.pb into a real dir when -dir.idx is unset (#9178)
* fix(volume): write state.pb into a real dir when -dir.idx is unset When -dir.idx is not set, NewStore passed the empty default to NewState, making the state.pb path resolve to a relative "state.pb" against the process CWD. Under systemd (where CWD is typically /), this caused "open state.pb: permission denied" for operations such as `volumeServer.state -maintenanceOn`, even though the configured user owned the data dirs. Fall back to the first disk location's IdxDirectory so state.pb lives next to the volume data, consistent with other per-server artifacts. Fixes #9173 * fix(volume): always resolve state.pb dir via first disk location Use s.Locations[0].IdxDirectory unconditionally when a location exists so state.pb inherits the same resolution (~ expansion and empty-idxFolder fallback) already applied for the .idx files. Fall back to util.ResolvePath(idxFolder) in the location-less case so a relative or tilde-prefixed -dir.idx is still normalized. Addresses PR feedback on #9178. |
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f5c35240be |
Add volume dir tags and EC placement priority (#8472)
* Add volume dir tags to topology Co-authored-by: Copilot <223556219+Copilot@users.noreply.github.com> * Add preferred tag config for EC Co-authored-by: Copilot <223556219+Copilot@users.noreply.github.com> * Prioritize EC destinations by tags Co-authored-by: Copilot <223556219+Copilot@users.noreply.github.com> * Add EC placement planner tag tests Co-authored-by: Copilot <223556219+Copilot@users.noreply.github.com> * Refactor EC placement tests to reuse buildActiveTopology Remove buildActiveTopologyWithDiskTags helper function and consolidate tag setup inline in test cases. Tests now use UpdateTopology to apply tags after topology creation, reusing the existing buildActiveTopology function rather than duplicating its logic. All tag scenario tests pass: - TestECPlacementPlannerPrefersTaggedDisks - TestECPlacementPlannerFallsBackWhenTagsInsufficient Co-authored-by: Copilot <223556219+Copilot@users.noreply.github.com> * Consolidate normalizeTagList into shared util package Extract normalizeTagList from three locations (volume.go, detection.go, erasure_coding_handler.go) into new weed/util/tag.go as exported NormalizeTagList function. Replace all duplicate implementations with imports and calls to util.NormalizeTagList. This improves code reuse and maintainability by centralizing tag normalization logic. Co-authored-by: Copilot <223556219+Copilot@users.noreply.github.com> * Add PreferredTags to EC config persistence Add preferred_tags field to ErasureCodingTaskConfig protobuf with field number 5. Update GetConfigSpec to include preferred_tags field in the UI configuration schema. Add PreferredTags to ToTaskPolicy to serialize config to protobuf. Add PreferredTags to FromTaskPolicy to deserialize from protobuf with defensive copy to prevent external mutation. This allows EC preferred tags to be persisted and restored across worker restarts. Co-authored-by: Copilot <223556219+Copilot@users.noreply.github.com> * Add defensive copy for Tags slice in DiskLocation Copy the incoming tags slice in NewDiskLocation instead of storing by reference. This prevents external callers from mutating the DiskLocation.Tags slice after construction, improving encapsulation and preventing unexpected changes to disk metadata. Co-authored-by: Copilot <223556219+Copilot@users.noreply.github.com> * Add doc comment to buildCandidateSets method Document the tiered candidate selection and fallback behavior. Explain that for a planner with preferredTags, it accumulates disks matching each tag in order into progressively larger tiers, emits a candidate set once a tier reaches shardsNeeded, and finally falls back to the full candidates set if preferred-tag tiers are insufficient. This clarifies the intended semantics for future maintainers. Co-authored-by: Copilot <223556219+Copilot@users.noreply.github.com> * Apply final PR review fixes 1. Update parseVolumeTags to replicate single tag entry to all folders instead of leaving some folders with nil tags. This prevents nil pointer dereferences when processing folders without explicit tags. 2. Add defensive copy in ToTaskPolicy for PreferredTags slice to match the pattern used in FromTaskPolicy, preventing external mutation of the returned TaskPolicy. 3. Add clarifying comment in buildCandidateSets explaining that the shardsNeeded <= 0 branch is a defensive check for direct callers, since selectDestinations guarantees shardsNeeded > 0. Co-authored-by: Copilot <223556219+Copilot@users.noreply.github.com> * Fix nil pointer dereference in parseVolumeTags Ensure all folder tags are initialized to either normalized tags or empty slices, not nil. When multiple tag entries are provided and there are more folders than entries, remaining folders now get empty slices instead of nil, preventing nil pointer dereference in downstream code. Co-authored-by: Copilot <223556219+Copilot@users.noreply.github.com> * Fix NormalizeTagList to return empty slice instead of nil Change NormalizeTagList to always return a non-nil slice. When all tags are empty or whitespace after normalization, return an empty slice instead of nil. This prevents nil pointer dereferences in downstream code that expects a valid (possibly empty) slice. Co-authored-by: Copilot <223556219+Copilot@users.noreply.github.com> * Add nil safety check for v.tags pointer Add a safety check to handle the case where v.tags might be nil, preventing a nil pointer dereference. If v.tags is nil, use an empty string instead. This is defensive programming to prevent panics in edge cases. Co-authored-by: Copilot <223556219+Copilot@users.noreply.github.com> * Add volume.tags flag to weed server and weed mini commands Add the volume.tags CLI option to both the 'weed server' and 'weed mini' commands. This allows users to specify disk tags when running the combined server modes, just like they can with 'weed volume'. The flag uses the same format and description as the volume command: comma-separated tag groups per data dir with ':' separators (e.g. fast:ssd,archive). Co-authored-by: Copilot <223556219+Copilot@users.noreply.github.com> --------- Co-authored-by: Copilot <copilot@github.com> Co-authored-by: Copilot <223556219+Copilot@users.noreply.github.com> |
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2cda4289f4 |
Add a version token on RPCs to read/update volume server states. (#8191)
* Add a version token on `GetState()`/`SetState()` RPCs for volume server states. * Make state version a property ov `VolumeServerState` instead of an in-memory counter. Also extend state atomicity to reads, instead of just writes. |
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587e782feb | storage: use non-blocking send to StateUpdateChan | ||
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2af293ce60 |
Boostrap persistent state for volume servers. (#7984)
This PR implements logic load/save persistent state information for storages associated with volume servers, and reporting state changes back to masters via heartbeat messages. More work ensues! See https://github.com/seaweedfs/seaweedfs/issues/7977 for details. |
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e10f11b480 |
opt: reduce ShardsInfo memory usage with bitmap and sorted slice (#7974)
* opt: reduce ShardsInfo memory usage with bitmap and sorted slice - Replace map[ShardId]*ShardInfo with sorted []ShardInfo slice - Add ShardBits (uint32) bitmap for O(1) existence checks - Use binary search for O(log n) lookups by shard ID - Maintain sorted order for efficient iteration - Add comprehensive unit tests and benchmarks Memory savings: - Map overhead: ~48 bytes per entry eliminated - Pointers: 8 bytes per entry eliminated - Total: ~56 bytes per shard saved Performance improvements: - Has(): O(1) using bitmap - Size(): O(log n) using binary search (was O(1), acceptable tradeoff) - Count(): O(1) using popcount on bitmap - Iteration: Faster due to cache locality * refactor: add methods to ShardBits type - Add Has(), Set(), Clear(), and Count() methods to ShardBits - Simplify ShardsInfo methods by using ShardBits methods - Improves code readability and encapsulation * opt: use ShardBits directly in ShardsCountFromVolumeEcShardInformationMessage Avoid creating a full ShardsInfo object just to count shards. Directly cast vi.EcIndexBits to ShardBits and use Count() method. * opt: use strings.Builder in ShardsInfo.String() for efficiency * refactor: change AsSlice to return []ShardInfo (values instead of pointers) This completes the memory optimization by avoiding unnecessary pointer slices and potential allocations. * refactor: rename ShardsCountFromVolumeEcShardInformationMessage to GetShardCount * fix: prevent deadlock in Add and Subtract methods Copy shards data from 'other' before releasing its lock to avoid potential deadlock when a.Add(b) and b.Add(a) are called concurrently. The previous implementation held other's lock while calling si.Set/Delete, which acquires si's lock. This could deadlock if two goroutines tried to add/subtract each other concurrently. * opt: avoid unnecessary locking in constructor functions ShardsInfoFromVolume and ShardsInfoFromVolumeEcShardInformationMessage now build shards slice and bitmap directly without calling Set(), which acquires a lock on every call. Since the object is local and not yet shared, locking is unnecessary and adds overhead. This improves performance during object construction. * fix: rename 'copy' variable to avoid shadowing built-in function The variable name 'copy' in TestShardsInfo_Copy shadowed the built-in copy() function, which is confusing and bad practice. Renamed to 'siCopy'. * opt: use math/bits.OnesCount32 and reorganize types 1. Replace manual popcount loop with math/bits.OnesCount32 for better performance and idiomatic Go code 2. Move ShardSize type definition to ec_shards_info.go for better code organization since it's primarily used there * refactor: Set() now accepts ShardInfo for future extensibility Changed Set(id ShardId, size ShardSize) to Set(shard ShardInfo) to support future additions to ShardInfo without changing the API. This makes the code more extensible as new fields can be added to ShardInfo (e.g., checksum, location, etc.) without breaking the Set API. * refactor: move ShardInfo and ShardSize to separate file Created ec_shard_info.go to hold the basic shard types (ShardInfo and ShardSize) for better code organization and separation of concerns. * refactor: add ShardInfo constructor and helper functions Added NewShardInfo() constructor and IsValid() method to better encapsulate ShardInfo creation and validation. Updated code to use the constructor for cleaner, more maintainable code. * fix: update remaining Set() calls to use NewShardInfo constructor Fixed compilation errors in storage and shell packages where Set() calls were not updated to use the new NewShardInfo() constructor. * fix: remove unreachable code in filer backup commands Removed unreachable return statements after infinite loops in filer_backup.go and filer_meta_backup.go to fix compilation errors. * fix: rename 'new' variable to avoid shadowing built-in Renamed 'new' to 'result' in MinusParityShards, Plus, and Minus methods to avoid shadowing Go's built-in new() function. * fix: update remaining test files to use NewShardInfo constructor Fixed Set() calls in command_volume_list_test.go and ec_rebalance_slots_test.go to use NewShardInfo() constructor. |
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4e2af080df |
optimize: enable immediate EC shard reporting during startup (#7933)
* optimize: enable immediate EC shard reporting during startup
Ported the immediate EC shard reporting feature from Enterprise to Community version.
This allows the master to be notified about EC shards immediately during volume server startup,
instead of waiting for the first heartbeat.
Changes:
1. Updated NewStore to initialize notification channels BEFORE loading volumes (fixes potential nil panic).
2. Added ecShardNotifyHandler to report EC shards to NewEcShardsChan during startup.
3. Implemented non-blocking channel send for EC reporting to prevent deadlock when loading many EC shards (fixing the enterprise bug
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e9da64f62a |
fix: volume server healthz now checks local conditions only (#7610)
This fixes issue #6823 where a single volume server shutdown would cause other healthy volume servers to fail their health checks and get restarted by Kubernetes, causing a cascading failure. Previously, the healthz handler checked if all replicated volumes could reach their remote replicas via GetWritableRemoteReplications(). When a volume server went down, the master would remove it from the volume location list. Other volume servers would then fail their healthz checks because they couldn't find all required replicas, causing Kubernetes to restart them. The healthz endpoint now only checks local conditions: 1. Is the server shutting down? 2. Is the server heartbeating with the master? This follows the principle that a health check should only verify the health of THIS server, not the overall cluster state. Fixes #6823 |
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5ed0b00fb9 |
Support separate volume server ID independent of RPC bind address (#7609)
* pb: add id field to Heartbeat message for stable volume server identification This adds an 'id' field to the Heartbeat protobuf message that allows volume servers to identify themselves independently of their IP:port address. Ref: https://github.com/seaweedfs/seaweedfs/issues/7487 * storage: add Id field to Store struct Add Id field to Store struct and include it in CollectHeartbeat(). The Id field provides a stable volume server identity independent of IP:port. Ref: https://github.com/seaweedfs/seaweedfs/issues/7487 * topology: support id-based DataNode identification Update GetOrCreateDataNode to accept an id parameter for stable node identification. When id is provided, the DataNode can maintain its identity even when its IP address changes (e.g., in Kubernetes pod reschedules). For backward compatibility: - If id is provided, use it as the node ID - If id is empty, fall back to ip:port Ref: https://github.com/seaweedfs/seaweedfs/issues/7487 * volume: add -id flag for stable volume server identity Add -id command line flag to volume server that allows specifying a stable identifier independent of the IP address. This is useful for Kubernetes deployments with hostPath volumes where pods can be rescheduled to different nodes while the persisted data remains on the original node. Usage: weed volume -id=node-1 -ip=10.0.0.1 ... If -id is not specified, it defaults to ip:port for backward compatibility. Fixes https://github.com/seaweedfs/seaweedfs/issues/7487 * server: add -volume.id flag to weed server command Support the -volume.id flag in the all-in-one 'weed server' command, consistent with the standalone 'weed volume' command. Usage: weed server -volume.id=node-1 ... Ref: https://github.com/seaweedfs/seaweedfs/issues/7487 * topology: add test for id-based DataNode identification Test the key scenarios: 1. Create DataNode with explicit id 2. Same id with different IP returns same DataNode (K8s reschedule) 3. IP/PublicUrl are updated when node reconnects with new address 4. Different id creates new DataNode 5. Empty id falls back to ip:port (backward compatibility) Ref: https://github.com/seaweedfs/seaweedfs/issues/7487 * pb: add address field to DataNodeInfo for proper node addressing Previously, DataNodeInfo.Id was used as the node address, which worked when Id was always ip:port. Now that Id can be an explicit string, we need a separate Address field for connection purposes. Changes: - Add 'address' field to DataNodeInfo protobuf message - Update ToDataNodeInfo() to populate the address field - Update NewServerAddressFromDataNode() to use Address (with Id fallback) - Fix LookupEcVolume to use dn.Url() instead of dn.Id() Ref: https://github.com/seaweedfs/seaweedfs/issues/7487 * fix: trim whitespace from volume server id and fix test - Trim whitespace from -id flag to treat ' ' as empty - Fix store_load_balancing_test.go to include id parameter in NewStore call Ref: https://github.com/seaweedfs/seaweedfs/issues/7487 * refactor: extract GetVolumeServerId to util package Move the volume server ID determination logic to a shared utility function to avoid code duplication between volume.go and rack.go. Ref: https://github.com/seaweedfs/seaweedfs/issues/7487 * fix: improve transition logic for legacy nodes - Use exact ip:port match instead of net.SplitHostPort heuristic - Update GrpcPort and PublicUrl during transition for consistency - Remove unused net import Ref: https://github.com/seaweedfs/seaweedfs/issues/7487 * fix: add id normalization and address change logging - Normalize id parameter at function boundary (trim whitespace) - Log when DataNode IP:Port changes (helps debug K8s pod rescheduling) Ref: https://github.com/seaweedfs/seaweedfs/issues/7487 |
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65f8986fe2 |
Volume Server: avoid aggressive volume assignment (#7501)
* avoid aggressive volume assignment * also test ec shards * separate DiskLocation instances for each subtest * edge cases * No volumes plus low disk space * Multiple EC volumes * simplify |
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ffd43218f6 |
create new volumes on less occupied disk locations (#7349)
* create new volumes on less occupied disk locations * add unit tests * address comments * fixes |
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0ac3c65480 | revert changes collectStatForOneVolume (#7199) | ||
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91b88262d7 |
Fix volume allocation with max=0 and minFreeSpace - prevent allocate-then-delete behavior (#7147)
* Initial plan * Fix volume allocation with max=0 and minFreeSpace - prevent allocate-then-delete behavior Co-authored-by: chrislusf <1543151+chrislusf@users.noreply.github.com> * improve tests * table driven * Update weed/storage/store.go Co-authored-by: gemini-code-assist[bot] <176961590+gemini-code-assist[bot]@users.noreply.github.com> * add tests * add more tests --------- Co-authored-by: copilot-swe-agent[bot] <198982749+Copilot@users.noreply.github.com> Co-authored-by: chrislusf <1543151+chrislusf@users.noreply.github.com> Co-authored-by: chrislu <chris.lu@gmail.com> Co-authored-by: Chris Lu <chrislusf@users.noreply.github.com> Co-authored-by: gemini-code-assist[bot] <176961590+gemini-code-assist[bot]@users.noreply.github.com> |
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891a2fb6eb |
Admin: misc improvements on admin server and workers. EC now works. (#7055)
* initial design * added simulation as tests * reorganized the codebase to move the simulation framework and tests into their own dedicated package * integration test. ec worker task * remove "enhanced" reference * start master, volume servers, filer Current Status ✅ Master: Healthy and running (port 9333) ✅ Filer: Healthy and running (port 8888) ✅ Volume Servers: All 6 servers running (ports 8080-8085) 🔄 Admin/Workers: Will start when dependencies are ready * generate write load * tasks are assigned * admin start wtih grpc port. worker has its own working directory * Update .gitignore * working worker and admin. Task detection is not working yet. * compiles, detection uses volumeSizeLimitMB from master * compiles * worker retries connecting to admin * build and restart * rendering pending tasks * skip task ID column * sticky worker id * test canScheduleTaskNow * worker reconnect to admin * clean up logs * worker register itself first * worker can run ec work and report status but: 1. one volume should not be repeatedly worked on. 2. ec shards needs to be distributed and source data should be deleted. * move ec task logic * listing ec shards * local copy, ec. Need to distribute. * ec is mostly working now * distribution of ec shards needs improvement * need configuration to enable ec * show ec volumes * interval field UI component * rename * integration test with vauuming * garbage percentage threshold * fix warning * display ec shard sizes * fix ec volumes list * Update ui.go * show default values * ensure correct default value * MaintenanceConfig use ConfigField * use schema defined defaults * config * reduce duplication * refactor to use BaseUIProvider * each task register its schema * checkECEncodingCandidate use ecDetector * use vacuumDetector * use volumeSizeLimitMB * remove remove * remove unused * refactor * use new framework * remove v2 reference * refactor * left menu can scroll now * The maintenance manager was not being initialized when no data directory was configured for persistent storage. * saving config * Update task_config_schema_templ.go * enable/disable tasks * protobuf encoded task configurations * fix system settings * use ui component * remove logs * interface{} Reduction * reduce interface{} * reduce interface{} * avoid from/to map * reduce interface{} * refactor * keep it DRY * added logging * debug messages * debug level * debug * show the log caller line * use configured task policy * log level * handle admin heartbeat response * Update worker.go * fix EC rack and dc count * Report task status to admin server * fix task logging, simplify interface checking, use erasure_coding constants * factor in empty volume server during task planning * volume.list adds disk id * track disk id also * fix locking scheduled and manual scanning * add active topology * simplify task detector * ec task completed, but shards are not showing up * implement ec in ec_typed.go * adjust log level * dedup * implementing ec copying shards and only ecx files * use disk id when distributing ec shards 🎯 Planning: ActiveTopology creates DestinationPlan with specific TargetDisk 📦 Task Creation: maintenance_integration.go creates ECDestination with DiskId 🚀 Task Execution: EC task passes DiskId in VolumeEcShardsCopyRequest 💾 Volume Server: Receives disk_id and stores shards on specific disk (vs.store.Locations[req.DiskId]) 📂 File System: EC shards and metadata land in the exact disk directory planned * Delete original volume from all locations * clean up existing shard locations * local encoding and distributing * Update docker/admin_integration/EC-TESTING-README.md Co-authored-by: gemini-code-assist[bot] <176961590+gemini-code-assist[bot]@users.noreply.github.com> * check volume id range * simplify * fix tests * fix types * clean up logs and tests --------- Co-authored-by: gemini-code-assist[bot] <176961590+gemini-code-assist[bot]@users.noreply.github.com> |
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2f1b3d68d7 | pass volume version when creating a volume | ||
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35f0daa198 |
the isFsync parameter is essentially IsAsyncWrite and it needs to be turned off if s.isStopping
https://github.com/seaweedfs/seaweedfs/commit/d8c574a5ef1a811f9a0d447097d9edfcc0c1d84c#r159132764 |
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ff878a542d |
correctly report volume with input/output error to master (#6790)
* correctly capture io error and report to master * code fix * check io error by error.Is --------- Co-authored-by: dongxu_feng <dongxu_feng@intsig.net> |
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d8c574a5ef | fix fsync logic | ||
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7eb8257126 |
Update store.go (#6358)
Add lock for location.ecVolumes And single delete |
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d38456dc06 |
do not delete collection metrics when unmount a volume
fix https://github.com/seaweedfs/seaweedfs/issues/6139 |
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4dc33cc143 |
fix unclaimed spaces calculation when volumePreallocate is enabled (#6063)
the calculation of `unclaimedSpaces` only needs to subtract `unusedSpace` when `preallocate` is not enabled. Signed-off-by: LHHDZ <shichanglin5@qq.com> |
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d056c0ddf2 |
fix(volume): don't persist RO state in specific cases (#6058)
* fix(volume): don't persist RO state in specific cases * fix(volume): writable always persist |