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Author SHA1 Message Date
Chris Lu 88c873ecd4 ec: uniform shard block layout (#10932)
* ec: uniform shard block layout

An EC volume is striped as 1GiB blocks until less than one row remains, then
1MiB blocks, and consecutive blocks land on different shards. With ec.encode's
-fullPercent 95 against the 30GiB default limit, ~30% of every volume sits in
that 1MiB tail, so a 4MB filer chunk there is five stripes on five servers.

New encodes now use one block per shard, sized ceil(datSize/dataShards) rounded
up to 1MiB and recorded in the .vif (EcShardConfig.block_size, also carried by
the .ecsum manifest). A needle now maps to one shard unless it is larger than
the block or straddles a boundary. The chosen size equals the legacy layout's
padded shard length for every input, so shard sizes, capacity math, and the
shard-size credibility checks are unchanged; only the byte placement moved.

Reads, decode, and scrub resolve the block sizes from the volume's .vif;
absence keeps the legacy interpretation, so existing EC volumes read exactly as
before. Rebuild is layout-agnostic. weed fix -ecx recovers the layout from the
.vif, else the .ecsum sidecar, and with neither de-stripes under both candidate
layouts and keeps the one that indexes more valid needles.

Same change in the Rust volume server, which now also streams the encode in
256KB sub-batches like Go instead of allocating whole blocks, and computes the
large-row count as shardSize/largeBlock to match Go on exact multiples. On a
26MB fixture both encoders produce byte-identical shards, and a Go-written .vif
parses in Rust with the block size intact.

* ec: resolve the rust ecx rebuild through the recorded layout

The Rust rebuild path regenerated a lost .ecx by scanning the logical .dat
through a hand-rolled pure-1MiB striping, which was already wrong for legacy
volumes with large-block rows and is wrong for any uniform volume with a block
past 1MiB. Route the scan through locate_data with the .vif-recorded block
size, the same mapping the read path uses. Also seed the new tests' random
data instead of the deprecated global math/rand.Read.

* ec: fail the Rust ecx rebuild on any shard read error

A read error mid-scan published the entries collected so far as a
successful .ecx, and read_at's byte count was ignored so a legal short
read passed as complete — a truncated or failing shard could produce a
silently incomplete recovery index. Exact-read semantics in
read_from_data_shards, error propagation in the needle walk, and a
truncated-shard regression test.

* ec: fail the mount on an unreadable or malformed vif

Both servers silently fell back to the legacy layout when an existing
.vif could not be read or parsed. Every new encode records a positive
uniform block size there, so the fallback mounted the same shards with
legacy offset math and could return wrong data. Absent stays legal
(legacy volumes predate the sidecar), and a zero-byte stub still reads
as absent (Go's MaybeLoadVolumeInfo convention, now mirrored in Rust);
a present-but-unreadable or malformed .vif fails the mount instead.

* ec: bound the reconstruct fan-out of one needle's intervals

A degraded interval fans out a read to every reachable shard location, each
with a buffer the size of the interval. Reading a needle's intervals in
parallel multiplied that by the interval concurrency: a needle spanning 8
blocks could hold 8 x MaxShardCount remote reads and buffers at once, where
the sequential version peaked at MaxShardCount. Give each needle a single
reconstruct budget its intervals share, held for the buffer's lifetime, so
separate reads stay independent but one read cannot multiply its own
fan-out.

* ec: drop the duplicated shard-size formula

calculateExpectedShardSize reimplemented the padding rule that
UniformBlockSize already owns — TestUniformBlockSizeMatchesLegacyShardSize
asserts the two agree for every input — so a change to the rule would have
had to be made in both. Defer to the helper, keeping the historic answer for
an empty .dat.

* ec: resolve the shard block layout from whatever records it

Four places still answered the layout question by inference when a record of
it was available, or accepted an answer that was not one:

- A mount with no .vif defaulted to the legacy layout; the bitrot sidecar
  records the same config at encode time, so take it when present, as
  weed fix -ecx already does. The vif itself is now parsed once per mount
  rather than twice.
- The Rust ecx rebuild derived its row count from the padded shard extent,
  which under the legacy layout reads a shard that is an exact large-block
  multiple as one row too many. Pass the encode-time .dat size from the .vif
  and keep the extent as the fallback.
- weed fix -ecx read the block size outside the EC-config guard (collapsing
  the unknown sentinel into a definitive legacy), only wrote the recovered
  layout back when the .vif was absent rather than unusable, and broke a
  scan tie by candidate order instead of the documented reach.
- The uniform layout tripped writeDatFile's large-block ambiguity guard,
  which cannot apply when the large and small blocks are the same size.

* ec: give the index-recovery tests a parseable vif

The fixtures wrote the literal bytes "volinfo" as the source .vif and the
recovery copies it verbatim, so the receiving server then mounted the volume
from a .vif it could not parse. That used to pass by silently defaulting to
the legacy layout; a mount now refuses a vif it cannot read, which is what
the tests were exercising all along without meaning to.

* ec: validate the layout a vif records, not just its syntax

Review follow-ups on the mount-strictness change:

- A .vif can parse and still record a block size no encoder could have
  produced (negative, or not a whole number of small blocks). Both servers
  took it and mapped every read through it. ValidateBlockSize / the Rust
  mirror now refuse the mount, the same way an unparseable vif does; 0 stays
  valid as the legacy two-tier layout.
- The bitrot-sidecar fallback accepted parity_shards == 0 and summed the
  counts in their own width, so values near the ceiling wrapped past the
  MaxShardCount bound. Require both counts and sum in a wider type.
- weed fix -ecx treated a config with only DataShards > 0 as usable, so a
  half-written .vif suppressed the recovery paths AND survived the rewrite.
  Require a complete, in-range config before trusting it.
- Returning the vif-load error left the .ecx and .ecj descriptors open;
  repeated mount attempts on malformed metadata could exhaust them.

* ec: refuse to act on a layout the metadata does not establish

- The worker encode only logged a failed .vif write and skipped it in the
  distribution set, and treated the .ecsum write as best-effort. A worker
  whose disk filled after the much larger shards landed could still
  distribute, mount, verify shard inventory, and delete the source replicas —
  leaving holders with shards whose geometry nothing records. Both writes and
  both inclusions are encode success conditions now.
- A generation-matching .ecsum that disagreed with the .vif geometry only
  disabled checksums in Go, and in Rust was not compared at all, so
  protection stayed On while reads used the other layout. Both files record
  the layout their generation was encoded with, so a disagreement now fails
  the mount.

* ec: reject an invalid recorded block size in weed fix -ecx

A .vif with valid shard counts but a negative or unaligned block size was
marked usable: a positive invalid value pinned the scan to a geometry that
de-stripes to garbage, and a negative one ran the dual scan but left the
invalid .vif in place afterwards. Validate it with the same rule the mount
applies, and when it fails leave the layout unknown so the scan recovers it
and the file is rewritten.

* ec: validate the sidecar layout weed fix -ecx recovers from

The .ecsum fallback was taken on DataShards > 0 alone, so a CRC-valid
sidecar carrying the wrong generation, an incomplete ratio, or an unaligned
block size would pin the reconstruction to one incorrect uniform-layout
candidate instead of letting the dual scan decide. Require generation 0, a
complete in-range ratio, and a valid block size; anything less leaves the
layout unknown, which is the answer that still recovers by scanning.

* ec: let only a genuinely absent sidecar choose the legacy layout

With no .vif the bitrot sidecar is the only record of a volume's layout, and
the mount fallback read a failed load, an unusable config, or a sidecar
stamped for another generation as "assume legacy". A uniform generation-0
volume could therefore mount with legacy or another generation's geometry and
answer reads with the wrong bytes. Present-but-unusable now fails the mount;
only actual absence keeps the legacy defaults. Shared as
EcShardConfigFromSidecar so every caller reads the sidecar the same way.

* ec: treat a recorded-but-impossible layout as corruption, not as legacy

- A .vif whose ecShardConfig is PRESENT but records an impossible ratio was
  answered with the default 10+4 and the legacy block layout, in both
  languages. That reads a uniform volume's shards at the wrong offsets and
  returns the wrong bytes. Only an entirely absent config still means "this
  predates the record"; a present one that cannot be true fails the mount.
- The shard-count bound summed two uint32 counts as int, which wraps on a
  32-bit build: 0x7fffffff + 0x7fffffff lands at -2 and slips under
  MaxShardCount. ValidEcShardCounts sums in uint64, and every EC call site
  that checked a recorded ratio now goes through it.

* ec: rebuild on the geometry the sidecar records, and flag it when it disagrees

The rebuild RPC passes BackgroundECContext, so RebuildEcFiles resolves the
layout itself — and it resolved a missing or invalid .vif to the default 10+4
with the legacy block size. Two consequences: a 12+4 volume was reconstructed
through a 10+4 matrix, which produces wrong bytes and never regenerates
shards 14-15; and the chosen geometry then contradicted a valid uniform
sidecar, which loadRebuildSidecar reported as BitrotOff — silently skipping
the input and regenerated-shard checksum checks precisely when the volume had
already lost its metadata.

The layout now resolves from the bitrot sidecar (found across the server's
disks, not just beside the base name) before falling back to the defaults,
and a present-but-impossible ratio fails instead of being replaced. A sidecar
that contradicts the chosen geometry is BitrotInvalid, which the existing
unsafeIgnoreSidecar override still lets an operator push past.

* ec: let the Rust rebuild read metadata off a sibling disk

read_ec_shard_config searches only the location the rebuild writes into, so a
volume whose .vif or generation-0 .ecsum sits on another of the server's
disks resolved to the default 10+4 with the legacy block layout — the Rust
half of the geometry-guessing the Go rebuild just stopped doing. It then
reconstructs a custom-ratio or uniform volume through the wrong
Reed-Solomon matrix and de-striping geometry.

The rebuild now looks for the .vif in its own location and then each sibling,
falls back to the generation-0 sidecar wherever that lives, and only defaults
when neither exists anywhere. The encode-time .dat size the ecx rebuild needs
is resolved the same way.

* ec: resolve a rebuild's vif from every directory that may hold it

RebuildEcFiles probed only <data-base>.vif. The caller knows the selected
location's index directory and the sibling locations, but passed neither for
metadata: additionalDirs carried shard directories only, and were searched
for shards and the checksum sidecar. A split -dir/-dir.idx layout, or a disk
holding only shards, therefore resolved a pre-sidecar custom-ratio volume to
10+4 and reconstructed through the wrong matrix — never regenerating shards
14-15.

The caller now hands over the index and sibling directories, and the resolver
probes the vif across all of them, matching what the Rust resolver already
does for both the vif and the sidecar.

* ec: make every rebuild consumer agree on the layout it resolved

- The post-rebuild bitrot backfill re-derived the geometry from this
  directory's .vif alone and dropped the block size entirely, so a rebuild
  that resolved its layout from a sibling, the sidecar, or a uniform vif wrote
  a manifest describing a DIFFERENT layout — one later mounts reject, or that
  covers only the default shard count. The layout is resolved once now,
  through an exported ResolveRebuildECContext, and the rebuild and the
  backfill share that answer.
- The Rust rebuild collected only each location's data directory, so a
  sibling's INDEX directory — where a split -dir/-dir.idx layout keeps
  .ecx/.ecj/.vif — was never probed, and a custom-ratio volume still resolved
  to 10+4 with the legacy layout. Both directories of every location are
  carried now, deduped against the rebuild's own.
- A shard delivery can bring the checksum manifest with it, but the receive
  path only writes the file: a server that already had the volume mounted kept
  its resolved protection state (off) until a remount. The mount RPC
  re-resolves it once the shards it describes have been added.

* ec: cover the rebuild's directory search with tests

Reviewers flagged the sibling index directory twice, and the fix that
closed it had no test of its own: the assembly sat inline in the rebuild
handler, reachable only through a gRPC call against a populated store.
Lifting it into rebuildSearchDirs / select_rebuild_location makes the
rule assertable — a sibling contributes BOTH its data and its index
directory, a shared index directory is listed once, and the rebuild's own
data directory never repeats.

Writing the Rust cases surfaced that the two implementations do not agree
on where the rebuild's own index directory belongs, and both are right:
Go's resolver takes a single directory list, so that directory has to be
inside it, while Rust's takes the rebuild's data and index directories as
their own arguments and would search them twice. The tests now state
which contract each side is holding to, so neither drifts into the
other's shape.

Pure refactor otherwise; no behaviour change.

* ec: search the index directory for the layout sidecar

The Rust resolver looked for the generation-0 .ecsum in the rebuild's
data directory and the sibling list, but not in the rebuild's own index
directory — while the .vif lookup directly above it did, and Go's
findBitrotSidecar has always checked both bases. On a split -dir/-dir.idx
location that directory is where the metadata lives, and callers leave it
out of the sibling list precisely because it is passed here separately,
so nothing searched it.

With no .vif anywhere the sidecar is the only surviving record of the
layout. Missing it resolved a 12+4 uniform volume to 10+4 with the legacy
striping — the test added here fails with (10, 4, 0) against the old
code — and the rebuild then reconstructs through the wrong matrix and
writes .ecx offsets that no reader can follow.

* ec: let the rebuild see its own index directory

The Rust rebuild takes a single flat directory list — the shape Go's
RebuildEcFiles uses — so it cannot be handed the rebuild location's index
directory separately the way the layout resolvers are, and the handler
was passing the sibling list, which deliberately omits exactly that
directory. On a split -dir/-dir.idx location that is where .ecx and .vif
live, so the shard and index lookups could not see them.

Go has always carried that directory in additionalDirs; this lines the
two call sites up.

* ec: let a config-free vif fall through to the layout sidecar

A .vif that carries no ecShardConfig answers nothing about the layout, so
it is no more informative than an absent one — but both trees treated its
mere existence as the end of the search. Go went straight to the 10+4
legacy defaults without consulting the sidecar at all; Rust returned
whatever ec_shard_config_from could make of a single directory. A 12+4
uniform volume with a legacy config-free vif therefore resolved as 10+4
legacy, and every read landed at the wrong shard offset.

The sidecar lookup was also single-directory on both sides, while a split
-dir/-dir.idx layout keeps .vif and .ecsum with the INDEX. Go's
findBitrotSidecar has always taken both bases; the callers here passed
only the data base, and the Rust bitrot resolver derived its path from
the data base alone. Rust's layout resolver now takes a candidate
directory list — data, index, then any siblings — and searches all of it,
which also removes the early return that made the vif's presence
decisive.

load_vif_info_across_dirs reported `dir` even when load_vif_info had
found the vif in `dir_idx`. Nothing reads that field today, so this
changes no behaviour; it stops the next caller that resolves the rest of
the volume's metadata against the answer from being sent to a disk
holding none of it.

Absence stays legal throughout: a volume with neither record is genuinely
legacy. Present-but-unusable still fails the mount, now in the
config-free-vif branch too.

* ec: activate a delivered sidecar on every per-disk runtime

A vid mounts as one EcVolume per disk, each with its own resolved
protection state, but the post-delivery reload used the first-match
lookup and so touched exactly one of them. The siblings kept reporting no
protection until a remount — and since shard distribution deduplicates
the metadata files onto the first target disk for a node, the runtime
that got the .ecsum is not necessarily the one the lookup returns.

Iterate every runtime instead, via a new FindAllEcVolumes and its Rust
mut equivalent. Combined with each runtime now resolving its sidecar
against its index directory as well as its data directory, a server
sharing one -dir.idx across its disks activates all of them from the
single delivered copy.

The Rust volume server had no post-mount reload at all; it gets one here,
matching Go.

* ec: resolve the delivered sidecar across every EC metadata directory

Reloading every per-disk runtime, added last round, did not by itself
make the delivered manifest reachable. Startup mirroring copies
.ecx/.ecj/.vif to every shard-bearing disk so each mounts
self-contained, but deliberately not .ecsum, and a repair delivers
exactly one copy. Each runtime was resolving against its own two
directories, so every sibling of the disk that received the file kept
reporting no protection however often it reloaded.

Resolve one authoritative copy across every EC metadata directory
instead of duplicating the file. Mirroring .ecsum would have to keep
pace with a file that is rewritten as shards are repaired, and would not
help the reported case at all: the delivery happens at runtime, and
mirroring only runs at startup.

The regression test pins both halves — a reload restricted to the
volume's own directories still finds nothing, and the same reload
given the server's metadata directories turns protection on.

* ec: ask every directory before writing a TOFU baseline

After a rebuild the opportunistic backfill asks whether this volume
already has a checksum manifest, and answered from the data base alone.
A split -dir/-dir.idx layout keeps the sidecar with the index, and a
multi-disk server may keep it on a sibling, so an existing manifest read
as absent.

The consequence is worse than a missed read. On a false "no" the backfill
writes a fresh sidecar at the data base from whatever the shards say right
now — and the data base is the first candidate every resolver checks, so
that TOFU baseline shadows the real manifest rather than sitting beside
it. A shard that was silently corrupt gets blessed, and the record that
would have caught it stops being consulted.

FindBitrotSidecar exports the search the package already used internally,
so the question is asked of the data base, the index base and the sibling
disks — the same candidates the rebuild resolves its layout from.

* ec: refuse a shard block size no encoder could have produced

weed fix -ecx derived one from the raw shard extent, so a truncated or
partially copied shard wrote a .vif that NewEcVolume then permanently
refuses — the volume the tool was run to rescue could never mount again.
An extent that is not a whole number of small blocks cannot have come
from a uniform encode, so it is no longer offered as a candidate, and
nothing unvalidated reaches the .vif.

Claude-Session: https://claude.ai/code/session_011FRRoNKBiGbH58rs2AQyA7

* ec: derive the .vif's dat size and block size from one measurement

VolumeEcShardsGenerate stat'ed the .dat before the encode while
WriteEcFiles stat'ed it again to size the blocks. A write landing
between the two produced a .vif whose own two fields describe different
files. WriteEcFiles now leaves both on the context, and fills a
placeholder context in place so the caller can read them back.

Claude-Session: https://claude.ai/code/session_011FRRoNKBiGbH58rs2AQyA7

* ec: keep the source volume until every holder serves its shard layout

The uniform layout rides in a .vif field older volume servers never
knew: they discard it, mount the shards as legacy and return wrong bytes
with nothing erroring, and the shard files are the same length either
way so no other check notices. The upgrade order lived only in the
release note. VolumeEcShardsInfo now reports the block size the holder
actually serves, in both the Go and Rust servers, and the pre-delete
verification refuses to drop the source unless every reachable holder
echoes the one the shards were encoded with — while a rollback still
exists. A server that predates the field answers 0, which is the
negative answer.

Claude-Session: https://claude.ai/code/session_011FRRoNKBiGbH58rs2AQyA7

* ec: drop the rebuild's dead block-size parameters

generateMissingEcFiles never reads largeBlockSize/smallBlockSize —
Reed-Solomon reconstruction is layout-agnostic — so passing the legacy
constants only advertised a layout the rebuild does not use. Also move
UniformBlockSize's doc off ValidateBlockSize.

Claude-Session: https://claude.ai/code/session_011FRRoNKBiGbH58rs2AQyA7

* ec: warn about EC defaults only when the mount used them

The "vif file not found, using defaults" warning fired even after the
bitrot sidecar supplied a non-default layout, sending anyone triaging
wrong bytes after the legacy layout the volume never mounted on.

Claude-Session: https://claude.ai/code/session_011FRRoNKBiGbH58rs2AQyA7

* ec: stat the distributed bitrot sidecar once

The strict check re-stat'ed the file immediately before the stat that
already gates inclusion, and a failed sidecar write now fails the encode
outright, so the first could only fire on a deletion between the two
lines.

Claude-Session: https://claude.ai/code/session_011FRRoNKBiGbH58rs2AQyA7

* ec: say what the reconstruct budget actually bounds

A shard's buffer stays in bufs until its interval reconstructs, which is
after the read that filled it released its permit, so the semaphore
bounds round trips in flight and not retained bytes. Peak memory is the
intervals reconstructing at once times the shards each reaches times the
interval size.

Claude-Session: https://claude.ai/code/session_011FRRoNKBiGbH58rs2AQyA7

* test: let the fake volume server report its delivered EC layout

The pre-delete verification now asks each holder which shard block
layout it serves, and a fake that always answered "unset" looked exactly
like a volume server too old to know the field. Distribution ships the
.vif to every holder alongside its shards, so read the layout back out
of it as a real holder does.

Claude-Session: https://claude.ai/code/session_011FRRoNKBiGbH58rs2AQyA7
2026-08-28 20:46:59 -07:00
Chris Lu 3967ca23be rust: cover the READS scrub reconstruction path (#11027) 2026-08-28 17:17:47 -07:00
Chris LuandLisandro Pin fcc2ea61d3 ec: scrub a volume through its parity data (#11006)
* Introduce a new `READS` scrub mode.

`READS` performs a full volume scrub but, unlike `FULL`, it will attempt to
reconstruct data for missing/damaged shard intervals from other shards in the cluster
when necessary.

The goal of this check is to ensure that EC volume contents _are readable by Seaweed_
even on a degraded storage state, by exercising parity data which is not read in `FULL`
mode. This is useful not only to validate data is user-readable, but also to detect potential
parity shard issues which may be difficult to pinpoint otherwise - particularly for older
volumes lacking sidecar data, and hence unaffected by `CHECKSUM` scrubs.

For regular volumes, this operation is equivalent to `FULL`.

Example:

```
> ec.shard.unmount --volumeId=1 --shardId=0,3,11 --delete --apply
Live shard topology for volume ID 1 (14 shards):
	0@10.200.18.89:9001
	1@10.200.18.89:9002
	2@10.200.18.89:9003
	3@10.200.18.89:9004
	4@10.200.18.89:9005
	5@10.200.18.89:9006
	6@10.200.18.89:9007
	7@10.200.18.89:9008
	8@10.200.18.89:9009
	9@10.200.18.89:9013
	10@10.200.18.89:9010
	11@10.200.18.89:9011
	12@10.200.18.89:9012
	13@10.200.18.89:9020

Will unmount + delete 3 shard(s):
	0@10.200.18.89:9001
	3@10.200.18.89:9004
	11@10.200.18.89:9011

Unmounting shard 0@10.200.18.89:9001 for volume ID 1...
Deleting shard 0@10.200.18.89:9001 for volume ID 1...
Unmounting shard 3@10.200.18.89:9004 for volume ID 1...
Deleting shard 3@10.200.18.89:9004 for volume ID 1...
Unmounting shard 11@10.200.18.89:9011 for volume ID 1...
Deleting shard 11@10.200.18.89:9011 for volume ID 1...

All done!

> ec.scrub --volumeId=1 --node=10.200.18.89:9002 --mode=full
using FULL mode
Scrubbing 10.200.18.89:9002 (1/1)...
Scrubbed 6 EC files and 1 volumes on 1 nodes

Got scrub failures on 1 EC volumes and 1 EC shards :(
Affected volumes: 10.200.18.89:9002:1
Affected shards:  10.200.18.89:9002:1:0

> ec.scrub --volumeId=1 --node=10.200.18.89:9002 --mode=reads
using READS mode
Scrubbing 10.200.18.89:9002 (1/1)...
Scrubbed 6 EC files and 1 volumes on 1 nodes
```

* ec: report the shards a READS scrub had to rebuild

A READS scrub that recovers an interval was recording nothing, so a volume
missing three shards came back clean and nobody repaired it. The unreadable
shard is now recorded before the rebuild is attempted: READS reports the same
broken shards as FULL and differs only in whether the needles themselves
failed, which is the signal worth having - shards are gone, data is still
there.

forceDeletedNeedlesCheck now applies to READS as well, in the shell and in the
RPC guard: it runs the same needle walk as FULL.

Regenerated the proto instead of hand-editing it, so the pancis typo (which
protoc-gen-go-grpc emits into eight other files here) and the header whitespace
stay as generated.

Mirrors into the Rust volume server, which also now honors
force_deleted_needles_check rather than hardcoding it off.

Claude-Session: https://claude.ai/code/session_014yMNebkUjSbx9sfUCWJJtq

* ec: answer a deleted needle from a READS rebuild as deleted

#11020 gave the Rust recovery a deleted flag alongside its bytes, and it
answers a deleted needle with no bytes at all. The READS scrub appended that
empty answer, which does not compile against the new signature and, once it
did, would leave the needle short and report the size mismatch as damage.

Zero-fill the interval instead, the way the direct read beside it already
does: the assembled needle then reaches read_bytes as the delete-state
mismatch the walk already tolerates. Go takes the same branch off the flag
its recovery returns, rather than discarding it.

Claude-Session: https://claude.ai/code/session_014yMNebkUjSbx9sfUCWJJtq

---------

Co-authored-by: Lisandro Pin <lisandro.pin@proton.ch>
2026-08-28 16:42:34 -07:00
Chris Lu cd5013f116 Re-check an EC shard map a failed read has disproved (#11023)
* Re-check an EC shard map a failed read has disproved

A read that fails against a cached location drops that shard from the map,
which leaves it one short of complete -- and a map one short is trusted for
seven more minutes. So a moment's trouble between volume servers cost
minutes in which every read of that shard skipped the direct fetch and paid
for a Reed-Solomon recovery instead, at DataShards times the memory and the
peer load.

Mark the map when a read disproves it, and re-check a marked map on the
same eleven-second footing as one that never had enough shards to begin
with. The mark clears on refresh, so it buys one prompt re-check rather
than a master lookup per read. The tiers move into a helper; they were
three overlapping conditions in one expression, and the reading of them
was not obvious.

Rust keeps the entry rather than dropping it -- a dead peer fails fast on
the next attempt, and it was the freshness window, not the entry, hiding a
shard that had moved.

Claude-Session: https://claude.ai/code/session_01SM5ARdPvFcnvGWNpBPgNRN

* Invalidate the location of an EC shard whose own read failed

Recovery fans out to the other shards, so the one whose direct read just
failed is the only location nothing ever invalidates: a shard that moved to
another server was reconstructed on every read until the map's own window
expired, up to thirty-seven minutes for a map still complete. Mark the map
there too. The entry stays -- a moved shard's old holder fails fast, and
the next refresh is seconds away.

Claude-Session: https://claude.ai/code/session_01SM5ARdPvFcnvGWNpBPgNRN

* Consume the stale mark before the lookup, not after

A read that fails while the master is answering has disproved the very map
that answer is about to install, and clearing the mark on the refresh's
return swallowed it. Clear it where it is acted on instead. A lookup that
then fails loses the mark, which costs nothing: the refresh time is only
advanced on success, so the next read looks up regardless.

Claude-Session: https://claude.ai/code/session_01SM5ARdPvFcnvGWNpBPgNRN

* Judge the shard map and consume its mark in one critical section

Reading the mark and clearing it were two separate acquisitions, so a mark
raised between them was cleared by a refresh that had not seen it. In Go
that gap was a few instructions; in Rust the mark was read when the read
first snapshotted the volume and cleared at the decision point, with the
local interval reads in between. Take both under one hold. Rust needs a
mutex rather than an atomic to do it, and no longer carries the mark
through the snapshot.

Claude-Session: https://claude.ai/code/session_01SM5ARdPvFcnvGWNpBPgNRN

* Put the stale mark back when the lookup does not answer for it

Consuming the mark up front assumed the lookup would supersede it. A
lookup that fails, or comes back with fewer than DataShards holders,
supersedes nothing: the map is unchanged, its refresh time unadvanced, and
with the mark gone the map a read had disproved is trusted for its full
window again on the strength of a lookup that never landed. Put the mark
back on both branches.

Claude-Session: https://claude.ai/code/session_01SM5ARdPvFcnvGWNpBPgNRN
2026-08-28 15:43:05 -07:00
Chris Lu 95248f7492 Bound the memory an EC shard recovery holds (#11020)
* Reconstruct an EC shard from the shards already on this server

recoverOneRemoteEcShardInterval only ever fanned out to the cached shard
locations, so a server holding shards of the volume still fetched them
over gRPC from itself -- and when the peers were unreachable it could not
reconstruct at all, even holding the whole volume on local disk. Seed the
Reed-Solomon buffers from the locally mounted shards first; each one is a
peer round trip, and an interval-sized buffer, the fan-out no longer needs.

Claude-Session: https://claude.ai/code/session_01SM5ARdPvFcnvGWNpBPgNRN

* Fetch only the EC shards reconstruction still needs

The recovery fan-out read every surviving shard, so a 10+4 volume pulled
13 interval-sized buffers to feed Reed-Solomon 10 -- a third more memory
held, and a third more load asked of peers that were, by definition,
already having trouble. Fetch what is missing, and widen only when some of
those reads fail. A shard reporting the needle deleted ends the walk: the
rest would only answer the same.

Claude-Session: https://claude.ai/code/session_01SM5ARdPvFcnvGWNpBPgNRN

* Bound the bytes EC recovery holds in flight

Recovery is the one read path that multiplies the served bytes: it holds
an interval-sized buffer per shard until Reed-Solomon runs, and a peer that
is slow to fail keeps them all alive for the whole gRPC timeout. Nothing
bounded how many of those fan-outs ran at once, so a transient problem
between volume servers turned every read into a DataShards-fold allocation
and the server died of it -- 64 concurrent 4MB intervals pin 3.6GB, and
that is a small burst.

Charge each recovery against a process-wide budget, so a burst queues on
the semaphore instead of on the heap.

Claude-Session: https://claude.ai/code/session_01SM5ARdPvFcnvGWNpBPgNRN

* Answer a deleted EC needle as deleted, not as a failed recovery

A holder reporting the needle deleted is authoritative: deletes are never
invented and never undone. Recovery already collected that flag, then
dropped it on the branch where too few shards came back -- so a read of a
deleted needle that had to recover surfaced as "cannot recover shard", and
the volume server answered 500 where it owed a 404. Carry the flag out of
the shortfall, and let it decide ahead of the error it came with.

Claude-Session: https://claude.ai/code/session_01SM5ARdPvFcnvGWNpBPgNRN

* Check the encode run of a locally seeded EC shard in Rust

The Rust recovery seeded Reed-Solomon straight from the mounted shards,
without the encode-run check the remote reads and Go's
readLocalEcShardInterval both apply. A volume remounted from a newer
encode between the read's snapshot and its recovery would have fed
mixed-generation bytes into the reconstruction.

Claude-Session: https://claude.ai/code/session_01SM5ARdPvFcnvGWNpBPgNRN

* Say what the recovery budget actually guarantees

Claude-Session: https://claude.ai/code/session_01SM5ARdPvFcnvGWNpBPgNRN

* Seed Rust EC recovery from shards on every local disk

find_ec_volume returns the first disk's EcVolume, so a reconciled volume
whose shards are split across data dirs had the siblings ignored and could
report "cannot recover" while holding enough shards locally. Resolve each
shard together with the disk that owns it, the way Go's recovery already
does, and check that owner's encode run.

Claude-Session: https://claude.ai/code/session_01SM5ARdPvFcnvGWNpBPgNRN
2026-08-28 14:14:40 -07:00
Chris Lu eed3c27d15 volume: cut the memory a server holding millions of volumes still uses (#10999)
* volume: stop the .vif guard depending on which entry the scan handed over

A volume has both an .idx and a .vif, and loadExistingVolume skipped a .vif
next to an .ecx as EC shard metadata. That was only ever correct because
os.ReadDir sorted .idx ahead of .vif: an interrupted encode, where the .idx is
still there, has to reach validateEcVolume to be reclaimed. Ask for the .idx
instead of trusting the order.

Claude-Session: https://claude.ai/code/session_01NWpFUwAJcR2KUENrhLc9Sy

* volume: walk volume directories in batches instead of listing them whole

os.ReadDir builds, and sorts, a slice of every entry before the caller sees
the first one. A disk holding millions of volumes has a .dat, .idx and .vif
per volume, so each startup scan costs hundreds of MB of peak heap that the
runtime is slow to hand back -- and there are several of them before the
first volume loads.

Walk in batches instead, and keep only the entries each scan acts on:
loadAllEcShards now sorts and stats the shard and index files alone rather
than every file on the disk.

Claude-Session: https://claude.ai/code/session_01NWpFUwAJcR2KUENrhLc9Sy

* volume: skip the sibling-.dat scan when no EC volume is loaded

pruneIncompleteEcWithSiblingDat only ever prunes EC volumes that are loaded,
but it first walks every disk and keys a map by every .dat on the server. On
a store with no EC volumes at all that is millions of map entries built to
answer no question.

Claude-Session: https://claude.ai/code/session_01NWpFUwAJcR2KUENrhLc9Sy

* volume: stop keeping a departure message for every volume

The report state held a VolumeShortInformationMessage per volume copy so a
departure could be named, but almost no volume ever departs. Hold a handle to
the identity instead -- volumes share very few distinct ones -- and build the
message on the way out.

Measured over a populated report state: 195 -> 83 bytes per volume.

Claude-Session: https://claude.ai/code/session_01NWpFUwAJcR2KUENrhLc9Sy

* rust volume: stop keeping a whole volume message per volume held

The send loop kept a VolumeInformationMessage for every volume just to notice
mounts and unmounts, and rebuilt the map from scratch on every beat. Keep the
identity a delta names, which is what the Go report state keeps for the same
reason.

Claude-Session: https://claude.ai/code/session_01NWpFUwAJcR2KUENrhLc9Sy

* rust volume: keep only the EC files the shard scan acts on

load_all_ec_shards named every file on the disk twice -- once in the dedup set
and once in the sorted vector -- before deciding it only wanted .ec?? and .ecx.
Filter while reading instead. Mirrors the same change in loadAllEcShards.

Claude-Session: https://claude.ai/code/session_01NWpFUwAJcR2KUENrhLc9Sy

* volume: share the strings every .vif repeats

A tiered volume's .vif names its replication and its backend, and every decode
allocates a fresh copy, so a server holding millions of them holds millions of
copies of the same handful of names. Route them through the interning table
the volume info decode already uses. The remote key names one volume and is
left alone.

Claude-Session: https://claude.ai/code/session_01NWpFUwAJcR2KUENrhLc9Sy
2026-08-27 22:25:15 -07:00
Chris Lu b77d954f55 rust volume: fail closed on sorted-index failures and reconcile tier-up (#10956)
* rust volume: fail closed on sorted-index failures and reconcile tier-up

Follow-ups to the .sdx sorted needle map (#10951):

- get() folded open/read failures into None, so an EIO, a torn .sdx, or a
  failed pooled reopen answered reads with NotFound and let do_delete_request
  acknowledge the delete as Ok(0) without writing a tombstone. It now returns
  io::Result and every caller propagates; redb's get() had the same shape and
  is fixed with it. is_file_unchanged cannot propagate, so it reports unknown
  and logs rather than treating an unreadable index as proof of a change.
- A delete whose .idx append landed but whose .sdx mark failed left the map
  still resolving the old live entry, so deleted content stayed readable until
  a reload. The map now records the tombstone before touching .sdx and only
  clears it once the mark lands; lookups consult that first and report the
  needle deleted, which is what the next reload concludes anyway.
- Mode reconciliation ran one way. Entering remote mode made use_sorted_index()
  true, which returned early, so a volume tiered while the server runs kept its
  in-memory map and pinned .idx descriptor until restart — the RAM and fd win
  never applied. It now reconciles in both directions.
- Tier-down dropped the remote reference before the fallible refresh, so a
  failure left volume_info local, the remote backend attached, the .vif still
  remote, and a retry reporting "already on local disk". The transition is
  snapshotted and rolled back.
- The read-only fallback set no_write_or_delete but left no_write_can_delete,
  so metrics and mode checks called the volume delete-capable while every
  delete was refused.

* rust volume: count a sorted-map delete against the durable .idx append

The deletion counters sat after the in-place .sdx mark, so a mark that
failed left them at their pre-delete values while the tombstone was already
durable in .idx — and with retries now idempotent, nothing applied them
later either. Heartbeats, status responses, and the garbage calculation
would report the volume as free of that garbage until a reload.

Move them to the append that makes the delete durable, which is also what a
reload of .idx would count. Covered by a test that injects a mark failure
through a cfg(test) seam: no portable filesystem trick reproduces it, since
a read-only .sdx fails the borrow long before the mark.

* rust volume: hide a pending tombstone from the sorted-map scans too

The overlay that keeps a needle deleted after a failed .sdx mark was only
consulted by get(). visit_live_entries still read the stale valid record
straight off .sdx, so ascending_visit, iter_entries and save_to_idx all
reported the needle live — and compaction takes iter_entries for the
complete live set, so it would copy the deleted content forward and
save_to_idx would write it back into the rebuilt .idx as live.

Snapshot the overlay once per scan and skip its keys, which is the same
conclusion the next reload reaches from the .idx tombstone.

* rust volume: quarantine a durable write whose index lookup fails

The prior-mapping lookup that decides whether to index a fresh append runs
after the record is already down and flushed, so a failing lookup leaves
exactly the state a failing put leaves: a durable .dat record nothing
indexes. The put path marks the volume read only for it; this one returned
the error and kept taking writes, and the next append would bury the
orphan mid-file where the .dat tail check on reload cannot see it.

Give it the same treatment.
2026-08-25 23:14:30 -07:00
Chris Lu b58d52ac16 rust volume: search .sdx for read-only volumes instead of holding the index (#10951)
* rust volume: search .sdx for read-only volumes instead of holding the index

The Go volume server loads every read-only volume through SortedFileNeedleMap:
the index lives on disk as a sorted .sdx, a lookup is a binary search, and
since #10950 no descriptor is held between lookups. The Rust server had no
counterpart. Read-only volumes built a full in-memory CompactNeedleMap, and
cloud-tiered ones — noWriteCanDelete, so not the read-only branch — went
through the writable path and pinned an .idx append handle on top of it. At the
hundreds of thousands of tiered volumes a real server carries, that is an index
in RAM and a descriptor each, for volumes nobody reads.

Port the sorted map and the bounded handle pool. A tiered volume now costs zero
descriptors and zero index bytes when idle; the pool keeps the hot handles open
so a busy volume does not pay an open() per needle. Handles are Arc<File>, so
an eviction cannot close one a reader still holds.

The generated .sdx is byte-identical to Go's — same sort, same last-write-wins,
same dropped tombstones — so a volume moved between a Go and a Rust server reads
whichever copy is already on disk. A test pins the bytes against a Go-generated
fixture.

* rust volume: fail compaction on an unreadable .sdx, and rebuild the map on tier-down

Two ways the sorted map could lose data.

iter_entries swallowed read errors and returned however many entries it managed
to collect. Compaction takes that vector for the complete live set, so a
truncated .sdx or a mid-scan I/O fault would commit a volume missing every
needle past the failure. Return a Result instead and abort. redb's
collect_entries dropped errors the same way on the same path, so it goes with
it.

Tier-down clears the remote mode and publishes the volume as writable, but the
map it booted with is the read-only sorted one. Its put always fails, so the
first write would append to the local .dat and then fail to index it, leaving
bytes nothing references — and a non-fsync write repeats it. Fold the
reopen_idx_for_write swap into refresh_remote_write_mode so the map always
matches the mode it just published; a rebuild that fails pins the volume
read-only rather than letting it take writes it cannot record.

Go reaches neither: its tier-down leaves noWriteCanDelete set, so the volume
stays read-only until a reload or an explicit mark-writable, which already goes
through reopenIdxForWrite.

* rust volume: keep read-only volumes mountable on a read-only index dir, and batch the .sdx scan

Building .sdx writes to the index directory, and load_index_sorted_file also
created a missing .idx there. A volume whose index sits on a read-only mount
took both paths and failed to load, where before it mounted read-only off an
in-memory index and served reads. Create the .idx only where deletes are
allowed, and fall back to the in-memory map when the sorted one cannot be
built, so a directory nobody can write costs memory rather than availability.

The end-to-end scan behind iter_entries, ascending_visit and save_to_idx read
one entry per syscall. Read 1024 at a time instead, the batch size
idx::walk_index_file uses. Positional reads, not a cursor: the handle is shared
with any other borrower.

Also gate the Go byte-parity fixture on the 5bytes feature it describes, which
is otherwise dead code in a 4-byte-offset build.

* rust volume: roll back a failed writable mark, and rebuild a torn .sdx

set_writable clears the read-only flags before it can know the rest will
succeed, but only the map rebuild rolled them back. An .idx writer that fails to
attach left the volume advertising writable over a needle map with no writer, so
puts landed in memory and were gone after a restart — the exact failure the
function exists to prevent. The read-only-mount fallback made it reachable: that
path loads an in-memory map with no writer attached. All three steps now run
behind one rollback point.

A .sdx whose length is not a whole number of entries was accepted as long as it
looked fresh, and truncation is what makes it look fresh. The entry count then
floored, hiding the last needle from lookups and from compaction, which would
commit the shorter set. Treat a torn file like a stale one and rebuild it from
.idx. Go writes .sdx in place rather than through a temporary, so a crash
mid-generation is a real way to produce one.

Appends now start at the last whole .idx entry too, so a torn tail there is
overwritten by the next tombstone instead of misaligning every row after it.

* rust volume: trim a torn .idx before writing to it, keep delete-only volumes online, count sorted-map deletes

Three from review.

Flooring the sorted map's append offset only protected its own positional
writes. Every writable path appends at EOF instead, so a partial row left by a
short write pushed the next row off alignment and the following load parsed the
rest of the file as garbage. Drop the partial row before attaching any writable
index writer — it is unrecoverable anyway, and every loader already skips it.
Go refuses to load such a volume at all; trimming keeps it mountable with the
rows before the tear intact.

The unwritable-index-dir fallback stopped one step short for volumes that allow
deletes, which is every tiered one: the in-memory loader opens .idx read-write
there and fails on the same directory that just refused the .sdx, so the volume
stayed offline. Give up the deletes instead — without a writer no tombstone
could be recorded anyway — and a remount on a writable directory restores them.

Sorted-map deletes left the counters untouched, so a tiered volume reported
itself garbage-free until it restarted. They now land where a reload would put
them: the tombstone is another .idx row, and both it and the row it supersedes
count as deletions under the rule the load-time metric applies. Go skips this
too, and should not.
2026-08-25 15:21:37 -07:00
Chris Lu 51eb5333d3 ec: read a needle's intervals in parallel (#10911)
* ec: read a needle's intervals in parallel

A needle spanning more than one EC block gets one interval per block, and
consecutive blocks live on different shards. We read those intervals in
sequence, so a 4MB chunk landing in a volume's 1MB small-block region cost
five round trips to five different servers.

Read them concurrently into disjoint slices of a single buffer, at most 8 in
flight. Same change in the Rust volume server's phase C.

* ec test: seed the random payload instead of the deprecated rand.Read
2026-08-24 14:03:44 -07:00
Chris Lu 0f85d005ad server: 416 only when no requested range overlaps, with Content-Range, and the Rust mirror (#10889)
* filer, volume server: return 416 when no requested range overlaps the content

* seaweed-volume: return 416 when no requested range overlaps the content

* server: check the range test error, use the request context, fix the no-overlap comment boundary
2026-08-23 11:13:36 -07:00
Chris Lu c0a9b110dd volume: stop reporting read-only volumes that are no longer here (#10867)
* volume: clear per-collection metrics when a collection leaves a server

The read-only and disk size gauges are only ever set for collections the
heartbeat still finds here, and nothing zeroes the rest. volume.balance marks a
volume read-only to move it, so the last heartbeat that saw it counts it
read-only - and if it was the collection's last volume on that server, that
count stands until the process restarts. The dashboard then shows read-only
volumes that volume.list -readonly cannot find anywhere.

Remember what each heartbeat set, and drop what is gone on the next one.

* volume: stop the read-only volume count from wrapping at 256

The per-collection counters were uint8, so a server holding 256 read-only
volumes of one collection reported zero of them.

* volume: read the read-only flags once when counting them

The heartbeat asked IsReadOnly for the verdict and then read noWriteOrDelete
and noWriteCanDelete straight off the volume, unlocked, so the reasons could
disagree with the verdict they were explaining. Take them together, under one
lock. The location is now nil-checked rather than skipped by short-circuit
evaluation, so a volume that has not joined a disk location yet stays safe.

* volume: let only a surviving volume keep its collection reported

A volume being deleted for expiry still made an entry in the read-only counts,
which is what the cleanup reads as "this collection is still here". The
collection's last volume could go and its series would stand for one more
heartbeat. Count the survivors only.

* volume: size a collection from the volumes it still has

The size totals are rebuilt from scratch every heartbeat, so subtracting a
volume that is about to be deleted took the surviving volumes' sizes down with
it: a collection keeping a small volume and losing a larger one reported the
difference, or lost its entry and kept the previous heartbeat's number.

* volume: cover the deleted bytes total in the surviving volume test

Deleted bytes are totalled the same way as sizes and were going unchecked, so
the test now leaves deleted needles on both volumes and pins that gauge too.
2026-08-21 22:33:01 -07:00
Chris Lu 3bd218e030 volume: cut idle memory at high volume counts (#10861)
* volume: start a volume's batch write worker on first use

Mounting a volume started a goroutine parked on a 128-slot channel, plus
the 128-entry batch slice it had already allocated. That is around 6.7KB
per volume the server pays whether or not the volume ever takes a write:
7231 bytes per mounted volume, of which 4101 is goroutine stack.

Only a write that asks for fsync ever reaches the worker, and a
remote-tiered or read-only volume never can. Create the channel and its
goroutine on the first such request instead, and let a write arriving
after Destroy fall back to the inline path rather than queue onto a
worker that has gone.

Measured over 20000 mounted volumes: 7231 -> 1269 bytes each.

* volume: update the heartbeat report state in place

Every heartbeat built a second map of what it was about to tell the
master, holding a freshly allocated short information message per volume,
then swapped it in over the old one -- and computed departures through a
third map of the live volume ids. A server holding 2M volumes rebuilt all
three every VolumePulsePeriod for a report that usually says nothing.

Number the heartbeats instead and mark the entry already held with the
pass that found the copy, so a quiet volume costs a map lookup and no
allocation. Departures are the entries a pass did not mark; the live-id
map is now built only when there are some, sized to them.

Measured over 10000 mounted volumes: 436 -> 196 bytes allocated per
volume per heartbeat.

* volume: fill one volume information message per heartbeat, not per volume

The heartbeat built a message for every volume held so it could hash it,
then dropped all but the few it had something to say about. At 2M volumes
that is 2M messages allocated every VolumePulsePeriod to send almost none
of them.

Fill a message the caller supplies instead, and replace it only when the
heartbeat keeps it, so a server with nothing to report fills the same one
all the way through.

Measured over 10000 mounted volumes: 196 -> 4 bytes allocated per volume
per heartbeat, and a heartbeat runs a third faster.

* volume: drop the per-volume trace from the heartbeat's status read

glog.V(4).Infof evaluates its arguments whether or not the verbosity is
on, so every volume boxed its id into a fresh interface slice on every
heartbeat: 759 of the 773 allocations a 1000-volume heartbeat made, for a
line that at this scale would print millions of unreadable rows.

Measured over 1000 mounted volumes: 4776 -> 1792 bytes and 759 -> 14
allocations per heartbeat, which no longer grows with the volume count.

* seaweed-volume: mirror the in-place heartbeat report state

Same change as the Go volume server: number the heartbeats and mark the
entry already held with the pass that found the copy, instead of building
a second map of hashes and swapping it in.

The volume snapshot must leave the reporting state as it found it, so it
keeps asking through changed() while a real heartbeat marks through
record().

* volume: refuse writes to a closed volume instead of dereferencing nil

Close and Destroy leave the needle map and data backend nil, but a caller
that already holds the volume can still reach the write path, where both
are used unguarded: a write racing a volume deletion took the server down.
syncDelete has always checked; syncWrite and the batch worker had not.

Reachable before this series and now also from the inline fallback a
durable write takes when the worker has gone.

* seaweed-volume: guard the report state with one mutex, as Go does

The full-list flag and the generation that answers it have to move
together. Split across separate atomics they cannot: a request landing
between begin's two reads returns full == false with the generation it
just raised, and one landing between commit's read and its clear is
marked answered by a heartbeat that carried no list. Either way the
resend is dropped.

Neither is reachable today -- every caller reaches this through the
store's RwLock, the flag setters under a read lock and the heartbeat
build under a write lock, so they cannot interleave. The type should not
depend on that being true two files away, and Go holds a single mutex
over exactly these fields.

* test: build the servers under test to match the harness's offset size

The mixed Go/Rust suites run both servers against one dataset, so both
have to agree on the offset width. They did not: the harness built Go
with no tags, 4-byte offsets, while the Rust crate defaults to its 5bytes
feature, and the Rust server then refused the .vif the Go server had just
written -- "bytes_offset mismatch: found 4, expected 5".

Build each side to match the offset size the test binary itself was
compiled with, so a plain `go test` and one with -tags 5BytesOffset both
get a matched pair.
2026-08-21 13:04:56 -07:00
Chris Lu e0c4732e5e rust: stop writing when a durable write's index flush fails (#10825)
* rust: stop writing when a durable write's index flush fails

A durable write flushes the .dat, publishes the needle map row, then
flushes the .idx. If that last flush failed we returned the error and
carried on: the row stayed live, the volume stayed writable, and the
handler answered 500 without replicating. The primary then served a needle
its replicas never saw, for a write the client was told had failed - and
if the unflushed row was lost on restart, the durable .dat tail took the
volume read only anyway.

Taking the row back out is not an option: it means undoing published state
on a disk that is already failing, and a truncate afterwards would leave
an .idx row pointing past the end. So the volume stops taking writes
instead, the same as when the truncate after a failed .dat flush cannot be
done. Nothing more gets appended past a record whose index is in doubt,
and the master routes writes elsewhere once the volume heartbeats read
only. The divergence against the replicas is still there, but it is
bounded and it is visible.

A failed nm.put after the .dat is down leaves the same durable but
unindexed record, so it takes the same route.

* rust: drop the import the rollback removal left behind

NeedleValue came in with rollback_unflushed_write, which went away when
the durable path moved to flushing before it publishes. Nothing has used
the type since.

* rust: mark the test-only heartbeat helper as such

collect_heartbeat has only ever been called from the tests - the send loop
uses collect_heartbeat_with_snapshot, which it wraps - so a lib build
rightly called it dead code.

* rust: flush the index on a durable write that dedups

A durable write matching content already in the volume flushed the .dat
and returned before reaching the index flush. So a fsync=true write that
deduped against an earlier non-durable one was acked with the row that
indexes it still in the page cache - the same false promise the index
flush exists to rule out, and the same read-only volume on restart if the
row is lost.

The dedup path now flushes both files, and the quarantine on a failed
index flush moved into flush_idx so it applies wherever the flush is
reached rather than only at the one call site that had it inline.
2026-08-19 14:01:19 -07:00
Chris Lu 887910b377 rust: honor fsync on the volume server write path (#10816)
The Rust volume server ignored the fsync parameter completely: nothing
parsed it, and write_volume_needle -> write_needle -> append_needle never
flushed. So a ?fsync=true upload was acked out of the page cache, and
since ReplicatedWrite forwards the parameter, a Go primary handing a
durable write to a Rust replica got the same empty promise.

The upload handler now reads fsync the way Go's r.FormValue does, off the
decoded query fields, and threads it down to the volume. A durable write
appends, flushes the .dat, publishes the needle map entry, then flushes
the .idx, and only then is it acked. Nothing points at bytes that are not
down yet, so a failed flush only has to take its own append back off the
end - the index never moved and the volume's counters never saw the
rejected write. If that truncate cannot be done the volume stops taking
writes, rather than letting a later append bury the rejected record
mid-file where the tail integrity check cannot see it.

The .idx flush is what keeps the ack honest: load() rebuilds the map from
.idx, so an acked write whose row was lost comes back as a .dat tail the
integrity check cannot account for, and the volume loads read only.

A dedup hit flushes too: there is nothing to append, but the write it
matched may have been non-durable, and the caller is asking for the
content to be on disk.

Batched writes carry the flag per request rather than one flush per
batch, so the write queue's module doc no longer claims otherwise.
2026-08-18 20:22:42 -07:00
Chris Lu d713ab49f9 volume: validate replica targets and restrict gcs credentials in FetchAndWriteNeedle (#10755)
* volume: validate replica upload targets in FetchAndWriteNeedle

The replica leg forwarded the fetched needle to a caller-supplied address
without checking it, so a malformed target could redirect the upload to an
unintended host or path. Require each replica target to be a bare host:port
whose host is not loopback / link-local / unspecified, reusing the address
deny-list; cluster peers legitimately sit on private networks, so RFC 1918 /
CGNAT stay allowed and -volume.allowUntrustedRemoteEndpoints still opts out.

Validate every target up front so a bad one fails the request before the local
write, and upload through a client that re-checks the resolved address at
connect time so a replica hostname cannot rebind to a blocked address after
validation. Mirrored in Rust (validation moved ahead of the local write; the
Rust S3 path's connect-time re-check is still a follow-up there).

* volume: only accept inline gcs credentials in FetchAndWriteNeedle

The gcs credentials value on this request could name a local filesystem path,
which the SDK reads from disk. Accept only inline JSON here; the server-side
GOOGLE_APPLICATION_CREDENTIALS env var still supplies a path. The Rust volume
server has no gcs backend, so there is nothing to mirror.
2026-08-13 23:33:01 -07:00
Chris Lu ae2cc8225e rust volume: mirror the VolumeConsolidateIndex RPC from Go (#10752)
The Go volume server has VolumeConsolidateIndex, which moves a volume's
.idx out of the data directory into the configured -dir.idx directory
(where an EC decode/reconstruct can leave it co-located) and reloads the
volume in place. The Rust port's proto omitted the RPC entirely, so its
generated VolumeServer trait was one method short of Go's.

Add the proto message and rpc, the gated grpc handler, and
Store::consolidate_volume_index / Volume::relocate_index_to, mirroring
Go's Store.ConsolidateVolumeIndex and Volume.RelocateIndexTo -- including
the cross-device copy fallback and the reopen-against-the-old-dir path
when the move fails.

Integration tests cover the real move (index relocated, volume still
serves reads and the move is idempotent), the no-op paths (index already
in place, no separate idx dir) and the not-found error, plus the grpc
handler end to end.
2026-08-13 13:30:58 -07:00
Chris Lu c0f33d599b rust volume: mirror Go volume server logic to gate the admin RPCs (#10748)
rust volume: gate the remaining admin RPCs behind check_grpc_admin_auth

The Go volume server gates 29 destructive VolumeServer RPCs on the
-whiteList admin check; the Rust port only gated 14. Add the gate to the
other 15 -- batch_delete, read_all_needles, fetch_and_write_needle, the
EC-shard generate/rebuild/copy/unmount/to-volume RPCs, both tier-move RPCs,
volume_copy, volume_tail_receiver, set_state, scrub_ec_volume and
volume_needle_status -- so a configured whitelist restricts them the same
way it already does on the Go side.

check_grpc_admin_auth also required peer info before checking whether any
control was configured, unlike Go's `if vs.guard == nil { return nil }`.
Short-circuit when no whitelist and no signing key are set, so in-process
callers keep working with security inactive and only the gate ordering
changes for configured servers.

tests/admin_auth_coverage.rs mirrors the Go coverage test: every handler
must either gate or be listed as intentionally open with a reason, so the
two implementations can't silently drift apart again.
2026-08-13 13:17:23 -07:00
Chris Lu 76d3fd0e9d grpc: optional client_cert/client_key for outgoing mTLS connections (#10747)
* grpc: optional client_cert/client_key for outgoing mTLS connections

* scaffold: list client_cert/client_key in each grpc section
2026-08-13 13:15:20 -07:00
Chris Lu c6e1387f59 shell: multi-target fs.mergeVolumes and volume.mark -readonlyCanDelete (#10706)
* shell: fs.mergeVolumes distributes one volume across multiple -toVolumeId targets

* volume: volume.mark -readonlyCanDelete rejects writes but keeps accepting deletes

* seaweed-volume: mirror readonlyCanDelete volume state
2026-08-10 16:31:26 -07:00
Chris Lu a2ffc7aadf heartbeat: keep the master current through collection churn (#10657)
* heartbeat: name departed volumes in delta heartbeats

* master: release the lookup index with a deleted collection

* master: keep a fresh grow safe from the report that raced it

* volume: name the volumes a deleted collection took with it

Deleting a collection left the master to work out what went by omission from
the next full volume list, which it no longer gets: heartbeats carry the whole
list only when the master asks for it. The volumes a bucket's churn creates and
destroys between two of those requests are never named in either direction, so
the master keeps counting their slots as occupied and a cluster that creates
and drops collections quickly runs its free-slot accounting dry -- assigns fail
with no free volumes left while the disk holds a handful of volumes.

The destroy path already knows exactly which volumes it removed, so send them
down the same channel every other deletion uses.

* rust: name the volumes a deleted collection took with it

Mirrors the Go volume server. The notify path derives its deltas by diffing
snapshots, so a collection delete that does not wake it is invisible until the
master next asks for the whole list.
2026-08-08 20:23:10 -07:00
Chris Lu ce7d388639 heartbeat: send only the volumes that changed (#10640)
* pb: let a heartbeat carry only the volumes that changed

A partial list cannot travel in volumes: a master that did not understand it
would read the absences as deletions. So changes get their own field, used only
once the master has said it compares digests and can tell when it has fallen
behind.

* master: apply the volumes a heartbeat reports as changed

Only the named volumes are touched. A full report says the server holds exactly
these; a changed report says nothing about the ones it leaves out, so absence
must not read as removal.

Also advertises that the master compares digests, which is what lets a server
stop sending its whole list. Advertising it once per connection means a server
reconnecting to a master that does not is back to full lists straight away.

* volume: send only the volumes that changed once the master accepts them

The whole list goes on every heartbeat until the master says it compares
digests, and again whenever it asks, so a master that cannot tell when it has
fallen behind never has to.

has_no_volumes stays derived from a full list alone. Deriving it from what a
heartbeat happens to carry would make a quiet one read as a server that had
lost every volume, and the master would drop them all.

The digest still covers every volume held rather than the ones sent, which is
what lets the master confirm that applying the changes left it current.

Reporting state is per-connection: a server that reconnects, or reaches a
different master, starts again from the full list.

* volume: let the zero reporting state stand for having told no master anything

A Store built as a literal, which tests do, left the reporting state nil and
panicked on the first heartbeat. As a value its zero form already means nothing
has been reported to anyone, which is exactly the state that sends the whole
list.

* rust: send only the volumes that changed once the master accepts them

Mirrors the Go volume server, with one hazard the Go side does not have: mount
and unmount deltas here are derived by diffing successive heartbeats, so a
heartbeat that carries a partial list would report every volume it left out as
unmounted. Collecting now returns the full set alongside the message, and every
site that diffs uses that rather than what went on the wire.

* volume: do not let a full-list request be lost to the heartbeat it raced

The request arrived while a heartbeat was already being built as a delta, and
committing that heartbeat cleared it, so the master waited for another digest
mismatch before asking again. Count the requests and clear only the one the
heartbeat answered.

* rust: stop marking volumes reported by a heartbeat that is thrown away

The state-notify path collected a heartbeat only to diff its volume list, then
sent a delta message of its own and dropped the one it had collected. Once
collecting recorded what the master had been told, every mount or unmount
silently marked the changed volumes as sent, and the master learned of them
only after a digest mismatch.

Snapshotting no longer records anything, and no longer expires ec volumes
whose deletion that path was already discarding.

* master: announce only the volumes a change actually brought

Every changed volume was broadcast as a new location. Volumes grow constantly
and growth moves no location, so on a busy cluster that told every connected
client about volumes it could already reach, filling bounded broadcast queues
and pushing out the topology updates that matter.

* master: ask for the full list when only one can repair the master

Delta heartbeats stop the full report, and with it the only thing that
re-registers a volume the lookup index lost. The volume server cannot see that
divergence and its digest cannot show it, so the master now checks its own two
indexes agree and asks for the list when they do not.

A node reporting one volume id twice is kept on full lists for the same reason
rather than merely skipped: its digest can never be verified, so nothing else
would tell the master what it had stopped holding.

* master: keep the volume options on every heartbeat response

A volume server takes them from whatever response arrives, and preallocate is a
bare bool with no way to tell off from unmentioned. A response sent to ask for
the volume list therefore turned preallocation off until the server reconnected.

Responses sent mid-stream now start from the configured options rather than
being built field by field.

* master: announce a volume the lookup index had lost

Repairing the index makes the volume servable again, but clients were told it
went when the node dropped out and nothing told them otherwise: the disk map
still held it, so it did not count as an arrival.

Reaching the lookup index is what makes a volume servable, so recovering an
entry there is an arrival as far as clients are concerned, on both the full
report and the changed-volume path.
2026-08-07 23:36:28 -07:00
Chris Lu 6d08b08f37 heartbeat: carry a volume digest and verify it (#10627)
* pb: carry a volume digest on the heartbeat

The full volume list is the only way a master notices a volume that vanished
without a delta, so it cannot simply be dropped. A digest gives the same
guarantee without the list, and a way back to the list when they disagree.

The digest has explicit presence: a server holding no volumes reports 0, which
has to stay distinguishable from a server that does not compute one at all.

* volume: report a digest of the volumes each heartbeat carries

Digests exactly what goes on the wire: volumes skipped as quarantined, phantom
or expired are absent from both the list and the digest, so the master compares
against the same set the server meant to report.

Runs the master's own hash over the master's own conversion of the message, so
the two ends cannot drift into disagreeing about a field.

* master: check the reported volume digest and ask for the list on a mismatch

Compared after everything the heartbeat carried has been applied, so agreement
means the master is current rather than that nothing changed.

Servers reporting no digest are untouched, and a mismatch on a heartbeat that
already carried the full list is reported rather than answered: there is
nothing further to ask for, so asking again would loop. Nodes reporting one
volume id twice are skipped for the same reason.

* rust: report the heartbeat volume digest

Mirrors the Go volume server. The master compares this against a digest it
computes itself, so the hash has to agree byte for byte across the two
implementations, not merely be a hash of the same fields: report_hash_vectors
pins it against values generated by the Go side, and the ttl and replica
placement narrowing the master applies when it decodes a message is applied
here too rather than assumed away.

A drift there would not corrupt anything, but every volume server on this
implementation would report a digest the master can never match and fall back
to sending its whole volume list forever, which is the cost the digest exists
to avoid.

* master: pin what the digest check does to each kind of report

The upgrade story rests on these: a server that reports no digest is never
asked for anything, so the two sides can be upgraded in either order, and a
disagreement that resending cannot fix is reported rather than re-asked, so it
cannot loop.

* topology: enumerate the digest coverage test from the message

The list of fields was written out by hand, so a field added to
VolumeInformationMessage later would fall outside the digest while the test
went on passing, and a change to it would never reach the master. Walk the
message descriptor instead.

Some fields are narrowed or normalised on the way into VolumeInfo, so the
smallest change to the wire value can land back on the stored one; the test
offers several values per field and asks only that some change is visible.
2026-08-07 14:46:34 -07:00
Chris Lu 9351202ca9 volume: scan for on-disk EC shards when staging a decoded volume (#10465)
The staged-new-volume placement skipped a disk holding the vid's EC shards using only the in-memory ecVolumes map, missing a shard present on disk but not mounted. Also scan the candidate disk for <vid>.ecNN files, so the promise holds regardless of mount state.

Claude-Session: https://claude.ai/code/session_01Ks16jnt4S7gdDk8cheQ3xu
2026-07-27 19:37:16 -07:00
Chris Lu 3b3e8af430 volume: skip a shard-holding disk when staging a decoded volume (Go+Rust) (#10464)
volume: skip a shard-holding disk when staging a decoded volume

ReceiveFile staged-new-volume mode picked any free disk of the target
medium. Skip a disk that already holds the vid's EC shards (Go
DiskLocation.FindEcVolume / Rust ec_volumes), so a decoded .dat never
lands in the same directory as a shard. This lets a caller safely stage
onto a shard host that has a spare disk, instead of requiring a host with
no shard of the vid at all.

Claude-Session: https://claude.ai/code/session_01Ks16jnt4S7gdDk8cheQ3xu
2026-07-27 18:40:57 -07:00
Chris Lu 9c37e52c9b volume: EC decode onto a clean peer via staged-new-volume adopt (Go+Rust) (#10463)
Decoding EC shards back to a normal volume in place reconstructs <vid>.dat
in the shards' own directory, so the vid is momentarily registered as both
an EC and a normal volume in one location — the load/scan path then sees it
as both, risking mount ambiguity and needle loss. VolumeEcShardsToVolume
still supports that in-place path; this adds the primitives to decode onto
a *clean* peer instead:

  - ReceiveFile gains a staged-new-volume mode: when the volume does not
    exist here and ReceiveFileInfo.disk_type is set, pick a free-slot disk
    of that medium and write <base><ext>.copying (not a valid volume name,
    so the scanner never half-loads a partial push).
  - VolumeEcShardsToVolume gains from_staged: adopt the pushed .dat/.idx/
    .vif — rename .copying into place under a .note in-progress marker,
    then mount — so <vid> lands on the peer only as a normal volume.

The caller decodes the shards off-box and streams the finished volume to a
peer holding no shard of the vid on the target medium. Go and Rust volume
servers get identical handlers. Proto: ReceiveFileInfo.disk_type (12; 8-11
reserved for versioned-EC), VolumeEcShardsToVolumeRequest.from_staged (3) +
disk_type (4).

Claude-Session: https://claude.ai/code/session_01Ks16jnt4S7gdDk8cheQ3xu
2026-07-27 17:56:17 -07:00
Chris Lu 84d3d62697 rust volume: mark-readonly notifies the live leader, not the static seed (#10461)
VolumeMarkReadonly mutates raft-replicated master topology, so it must
reach the leader. notify_master_volume_readonly targeted the static seed
(config.masters.first()), so after any master failover it hit a follower
and failed "not current leader". Prefer current_master_url (the live
leader the heartbeat tracks), fall back to the seed before the first
heartbeat, mirroring store_ec.rs and Go's vs.GetMaster().

Claude-Session: https://claude.ai/code/session_01Ks16jnt4S7gdDk8cheQ3xu
2026-07-27 17:41:49 -07:00
dependabot[bot]andChris Lu 186a72c39d build(deps): bump rand from 0.8.5 to 0.10.2 in /seaweed-volume (#10428)
* build(deps): bump rand from 0.8.5 to 0.10.2 in /seaweed-volume

Bumps [rand](https://github.com/rust-random/rand) from 0.8.5 to 0.10.2.
- [Release notes](https://github.com/rust-random/rand/releases)
- [Changelog](https://github.com/rust-random/rand/blob/master/CHANGELOG.md)
- [Commits](https://github.com/rust-random/rand/compare/0.8.5...0.10.2)

---
updated-dependencies:
- dependency-name: rand
  dependency-version: 0.10.2
  dependency-type: direct:production
...

Signed-off-by: dependabot[bot] <support@github.com>

* rust volume: follow the rand 0.10 renames

thread_rng is now rng, the Rng extension trait is RngExt, and RngCore is
Rng.

---------

Signed-off-by: dependabot[bot] <support@github.com>
Co-authored-by: dependabot[bot] <49699333+dependabot[bot]@users.noreply.github.com>
Co-authored-by: Chris Lu <chris.lu@gmail.com>
2026-07-24 21:42:51 -07:00
Chris Lu 5a54beac80 EC decode: read shards with the encode-time block layout (#10385)
* erasure_coding: WriteDatFile takes the encode-time dat size for the shard block layout

* volume server: derive EC decode layout from the encode-time dat size, not the live extent

* erasure_coding: test decode after tail deletions shrink the live extent below a large-block row

* seaweed-volume: write_dat_file_from_shards takes the encode-time dat size for the shard block layout

* seaweed-volume: derive EC decode layout from the encode-time dat size, not the live extent

* seaweed-volume: test decode after tail deletions shrink the live extent below a large-block row

* erasure_coding: reject decoding with no data shards

* worker: record the encode-time dat size in the .vif

* erasure_coding: fall back to the shard-derived layout only when the encode-time dat size is missing

* erasure_coding: reject an ambiguous shard-derived block layout

* seaweed-volume: fall back to the shard-derived layout only when the encode-time dat size is missing

* seaweed-volume: reject an ambiguous shard-derived block layout
2026-07-21 08:59:14 -07:00
Chris Lu 267f595660 batch delete: align the shard test and Rust server with continue-past-mismatch (#10349)
Commit 8bff3b32 changed BatchDelete to keep processing after a cookie
mismatch but left the integration test asserting the old early-break
behavior, breaking Volume Server Integration Tests (grpc - Shard 1) on
master. Align the test with the new semantics and port the same
break->continue to the Rust volume server, which runs the same suite
via VOLUME_SERVER_IMPL=rust.
2026-07-16 13:55:52 -07:00
Chris Lu c1a1e3c1e3 shell: volume.tier.upload keeps volume replicas (#10314)
* volume: copying a remote-backed volume only needs space for the index

VolumeCopy sized its target-location check by the source .dat even when
that .dat lives in a cloud tier and only .idx/.vif land locally, so
re-replicating a tiered volume demanded the full remote size in free
disk. Require the index size instead.

* shell: volume.tier.upload keeps volume replicas

Tiering a replicated volume deleted every replica but the upload
source, leaving one server holding the only .idx and the only .vif
that knows the remote object key — losing that server orphaned the
volume even though its data sat intact in the cloud.

Replicate the uploaded .idx/.vif onto the other replica servers
instead (VolumeCopy skips the .dat for remote-backed volumes), so all
replicas serve reads from the same remote object and the volume keeps
its replica count. An already-tiered replica is preferred as the
upload source, so a rerun after a partial failure reuses the existing
remote object instead of uploading a second copy under a new key.

* shell: group tier upload locations instead of re-prepending

* rust volume: copying a remote-backed volume only needs space for the index

Mirror the Go VolumeCopy change: size the free-location check by the
source .idx when the .dat lives in a cloud tier, since only .idx/.vif
land locally.
2026-07-11 13:49:36 -07:00
Chris Lu e98cbfc8f1 seaweed-volume: async, buffered writes in VolumeEcShardsCopy (#10237)
* seaweed-volume: async, buffered writes in VolumeEcShardsCopy

The EC-shards-copy RPC handler wrote each streamed chunk to disk with a
synchronous std::fs::File::write_all inside the async handler, blocking a
Tokio worker thread for the duration of every write — noticeable for a
large .ecx on a slow or busy disk.

Factor the five near-identical receive-and-write loops (.ec shards, .ecx,
.ecj, .vif, .ecsum) into drain_copy_stream_to_file, which uses tokio::fs +
BufWriter for async, buffered I/O. Behavior is otherwise unchanged: the
.ecj append mode, the .ecsum byte count and 0-byte-file cleanup, and all
error messages are preserved.

Claude-Session: https://claude.ai/code/session_01Ny5Rt1ph9VWeKmfY936GtF

* seaweed-volume: remove partial copy target on error in EC-shards-copy

Follow-up: drain_copy_stream_to_file now deletes the destination file on
any recv/write/flush error, so a failed VolumeEcShardsCopy no longer leaves
a truncated .ecNN/.ecx/.ecj/.vif/.ecsum on disk for a later reader to trip
on. Matches receive_file / the Go volume server. Best-effort cleanup; the
original stream error is still returned.

Claude-Session: https://claude.ai/code/session_01Ny5Rt1ph9VWeKmfY936GtF
2026-07-06 00:08:46 -07:00
Chris Lu c332323b01 rust volume: pin rustls to aws-lc-rs so TLS gRPC startup doesn't panic (#10233)
aws-lc-rs and ring both get linked transitively, so rustls can't
auto-select a crypto provider and tonic's client TLS panics the moment
the volume server dials a master over TLS. Install aws-lc-rs as the
process default in main(), matching the provider the server config
already uses.
2026-07-05 09:55:41 -07:00
cc4043c9d2 fix(volume [rust]): compare live compaction_revision instead of stale last_compact_revision (#10189)
* fix(volume [rust]): compare live compaction_revision instead of stale last_compact_revision

* fix(volume [rust]): compare live compaction_revision instead of stale last_compact_revision - unit tests

* s3: invalidate stale reader cache locations on chunk read failure (#10156)

* s3: invalidate stale reader cache locations on chunk read failure

* filer: share the chunk-read self-heal across reader cache and streaming paths

The reader cache retry added a third copy of the invalidate-relookup-compare-retry
dance already inlined in PrepareStreamContentWithThrottler and duplicated in
retryWithCacheInvalidation. Extract retryFetchWithFreshLocations and route all
three through it, parameterized by the refetch primitive.

* filer: drop redundant completedTimeNew store in reader cache success path

startCaching already stamps completedTimeNew unconditionally before the
fetchErr branch; the second store inside the success branch is dead.

* filer: make NewReaderCache cache invalidator an explicit parameter

The variadic ...CacheInvalidator only ever read the first element, so a caller
could pass two and silently get one. Take a single explicit argument and have
the non-S3 callers pass nil.

* filer: inject reader cache chunk fetch as a struct field

Replace the process-global readerCacheFetchChunkData test seam with a
per-instance fetchChunkDataFn field defaulted in NewReaderCache, matching how
lookupFileIdFn is already wired. Tests set the field on the cache instead of
swapping a shared global.

* filer: log the location count, not full URLs, on self-heal retry

---------

Co-authored-by: Chris Lu <chris.lu@gmail.com>

* fix(shell): honor explicit fs.mergeVolumes from/to direction (#10159)

* fix(shell): honor explicit fs.mergeVolumes from/to direction

mergeVolumes only ever merged a smaller volume into a larger one. When the
user named both -fromVolumeId and -toVolumeId with the source larger than the
target, the planner produced an empty plan and the command printed just
"max volume size: N MB" and moved nothing.

Build the requested pair directly when both ids are given, instead of routing
through the size-descending heuristic. Read-only, empty, and wrong-collection
endpoints are rejected with a clear error rather than a silent no-op.

* fix(shell): allow fs.mergeVolumes into an empty target volume

Merging chunks into an empty volume is valid, e.g. consolidating data into a
freshly created or recently vacuumed volume. Only reject an empty source, which
has nothing to move.

* fix(shell): reject self-map in directed mergeVolumes planner

createMergePlan with from == to returned a {vid: vid} self-merge when called
directly. Guard it in the planner so it is correct independent of the Do
entrypoint.

* fix(volume [rust]): compare compaction_revision in u32, not truncated u16

`req.compaction_revision as u16` truncates any request value above 65535, so a
stale revision of 65537 aliases to a live revision of 1 and the "is compacted"
guard wrongly passes. Widen the volume's revision to u32 and compare there,
matching Go's uint32(v.CompactionRevision) != req.CompactionRevision.

---------

Co-authored-by: adri <adri@digitalunited.net>
Co-authored-by: Aleksey <48918167+MilanFun@users.noreply.github.com>
Co-authored-by: Chris Lu <chris.lu@gmail.com>
Co-authored-by: Chris Lu <chrislusf@users.noreply.github.com>
2026-07-01 21:36:44 -07:00
Chris Lu cf64cafc3b volume: drop stale volume-location cache on under-replication (#10185)
* volume: drop stale volume-location cache on under-replication

A replicated write looks up the volume's locations and caches them for 10
minutes. When the master briefly reports fewer replicas than the copy count
(e.g. a stale heartbeat drops a just-added volume), that under-replicated
result got cached, so every write failed with "replicating operations is less
than replication copy count" until the entry expired -- long after the master
re-registered the replica.

Invalidate the cached entry when the location count is below the copy count, so
the next write re-queries the master and recovers as soon as it heals.

* volume: mirror the replication copy-count guard in seaweed-volume

do_replicated_request accepted a write even when the master reported fewer
locations than the volume's copy count, silently under-replicating. Reject it,
matching Go's GetWritableRemoteReplications. lookup_volume is uncached, so the
next write recovers as soon as the missing replica re-registers.
2026-07-01 13:51:59 -07:00
Chris Lu f6032cf23d fix(ec): read chunk-manifest chunks stored on EC volumes (rust volume server) (#10187)
* fix(ec): read chunk-manifest chunks stored on EC volumes

Chunk-manifest expansion read every chunk through store.read_volume_needle,
which only resolves a local regular volume. Once a chunk's volume is
EC-encoded, that lookup returns NotFound and the GET fails 500 with
"read chunk ...: not found", so a chunked object over an EC tier is
unreadable even though its parity is intact and reconstructable.

Resolve each chunk to wherever it lives — a local regular volume, a
local EC volume (reconstruct-on-read from the surviving shards), or a
peer via master lookup — matching Go's ChunkedFileReader, which never
assumes chunks are local regular needles.

* fix(ec): validate the chunk cookie on local manifest chunk reads

A chunk fetched from a peer is cookie-checked by that peer's GET handler,
but the local regular and EC reads returned data without comparing the
needle's cookie to the one in the chunk fid. Check it, matching the main
GET paths, so a stale or guessed id can't serve another needle's bytes.

* fix(ec): clamp manifest chunk copy to its declared size

Expansion writes each chunk into result[offset..] by offset, so a chunk
whose bytes exceed its declared size could overwrite the next chunk's
window. Clamp the copy to chunk.size (and reject a negative size) so an
over-long or malformed chunk stays within its own range.
2026-07-01 13:38:34 -07:00
Chris Lu b4a99b996d feat(ec): EC bitrot CHECKSUM scrub on the Rust volume server (#10154)
* proto: add EC bitrot checksum messages + CHECKSUM scrub mode

Mirror weed/pb/volume_server.proto byte-for-byte (field numbers + types) so the
.ecsum sidecar payload is wire-identical across the Go and Rust binaries:
EcBitrotProtection / EcShardChecksums / ChecksumAlgorithm, VolumeScrubMode.CHECKSUM=4,
and VolumeEcShardsCopyRequest.copy_ecsum_file. No code uses them yet — the .ecsum
format, producer, mount-load, copy, and scrub land in following commits.

Claude-Session: https://claude.ai/code/session_015EE9Sc9EvNp8BCVva4RKdo

* feat(ec): port the .ecsum bitrot checksum module

ec_bitrot.rs mirrors weed/storage/erasure_coding/ec_bitrot.go: the .ecsum sidecar
format (14-byte big-endian ECSU header + CRC32C over a prost-serialized
EcBitrotProtection payload), the per-shard per-block CRC32C producer
(ShardChecksumBuilder), save/load with payload self-integrity, manifest
validation, status resolution, and verify_shard_file_blocks for the CHECKSUM
scrub. A byte-exact test pins the serialized bytes against the Go reference's
identical constant so a format drift in either binary fails loudly.

Producer wiring (encode/vacuum), mount-load, copy, and the mode-4 dispatch land
in following commits.

Claude-Session: https://claude.ai/code/session_015EE9Sc9EvNp8BCVva4RKdo

* test(ec): pin .ecsum sidecar bytes for cross-binary interop

Deterministic EcBitrotProtection -> exact on-disk bytes, asserted against a
canonical constant on BOTH sides (this test and ec_bitrot.rs), so a format drift
in either binary fails its own suite rather than silently desyncing a Go-written
.ecsum from a Rust-written one.

Claude-Session: https://claude.ai/code/session_015EE9Sc9EvNp8BCVva4RKdo

* feat(ec): write the .ecsum bitrot sidecar during EC encode

write_ec_files now feeds each shard's bytes through a per-shard
ShardChecksumBuilder as it writes them, then persists the generation-0 sidecar
(<base>.ecsum) alongside the shards — mirroring weed's WriteEcFiles +
SaveBitrotSidecar. Best-effort: a failed sidecar write leaves the generation
unprotected rather than failing the encode. A test confirms the produced sidecar
validates and its per-block CRCs match every on-disk shard.

Claude-Session: https://claude.ai/code/session_015EE9Sc9EvNp8BCVva4RKdo

* feat(ec): load the .ecsum at mount + EcVolume::checksum_scrub

EcVolume now loads and validates its generation-0 .ecsum sidecar at mount,
caching the parsed protection + BitrotStatus (Off/On/Invalid), and exposes
bitrot_protection() mirroring Go's EcVolume.BitrotProtection(). checksum_scrub()
verifies every locally-held shard's raw bytes against the sidecar block CRCs —
the only path that exercises cold parity shards — reporting mismatched shards
without mutating anything; a wholesale mismatch beyond parity is flagged as a
suspect sidecar rather than mass shard corruption. Mirrors Go's ChecksumScrub.

Claude-Session: https://claude.ai/code/session_015EE9Sc9EvNp8BCVva4RKdo

* feat(scrub): dispatch EC CHECKSUM (mode 4) to checksum_scrub

Accept VolumeScrubMode.CHECKSUM=4 and route it to EcVolume::checksum_scrub,
accumulating blocks scanned + mismatched shards into the scrub response, plus the
CHECKSUM scrub-mode metric label. Read-only bitrot verification over local shards.

Claude-Session: https://claude.ai/code/session_015EE9Sc9EvNp8BCVva4RKdo

* feat(ec): copy the .ecsum sidecar during VolumeEcShardsCopy

Honor copy_ecsum_file: when set, copy the generation-0 .ecsum alongside the
shards so protection travels with them, mirroring Go's non-2PC copy path.
Tolerant of a missing source (empty stream) — the 0-byte file is dropped so
mount sees no sidecar (protection off) rather than a truncated/invalid one.

Claude-Session: https://claude.ai/code/session_015EE9Sc9EvNp8BCVva4RKdo

* feat(ec): remove the .ecsum sidecars when destroying an EC volume

remove_ec_volume_files now clears <base>.ecsum (and any versioned .ecsum.v<N>)
from the data and idx dirs, so a vid reuse can't load a stale sidecar. Mirrors
Go's removeBitrotSidecars.

Claude-Session: https://claude.ai/code/session_015EE9Sc9EvNp8BCVva4RKdo

* style(ec): align bitrot comments and test setup for merge-cleanliness

Match the shared bitrot code (write_ec_files, encode_one_batch, checksum_scrub,
the encode sidecar test) to the canonical wording/layout so the volume-server
Rust port stays line-aligned across trees, keeping periodic merges conflict-free.
No behavior change.

Claude-Session: https://claude.ai/code/session_015EE9Sc9EvNp8BCVva4RKdo
2026-06-30 20:09:31 -07:00
Chris Lu 9550b830d0 worker: project the moved volume when gating on disk fullness (#10171)
The disk-fullness gate only rejected destinations already at/above the mark, so a
server just under it could take a large volume and overshoot. Project the selected
volume's bytes onto the candidate: if the move would cross the mark, drop that
destination for the rest of the cycle and re-pick instead of overshooting. Also
note the per-location capacity-summing assumption on the Rust heartbeat side, to
match the Go store.go comment.
2026-06-30 20:08:19 -07:00
Chris Lu 77bf2a3ab0 volume.balance: gate on real physical disk usage (fixes #10160) (#10162)
* shell: add volume.balance -byDiskUsage to balance by actual data

The default balancer ranks servers by slot density, dividing used volumes by
MaxVolumeCount. When MaxVolumeCount is configured higher than the disk can hold,
a physically near-full server looks nearly empty and gets picked as the move
target, so balancing drains less-full servers onto an already-full one.

-byDiskUsage ranks servers by the actual data they hold (sum of volume sizes)
instead, so the fullest-by-data server is treated as full and balancing drains
it. It assumes comparable disk sizes per disk type and still respects each
server's free volume slots. Default behavior is unchanged.

* plumb physical disk usage into topology, gate volume.balance on it

Volume servers now report each disk's filesystem total/free bytes in the
heartbeat, and the master stores them in DiskInfo. volume.balance uses them to
skip any move target whose disk is already near full (-maxDiskUsagePercent,
default 90), so an over-configured maxVolumeCount can no longer make a
physically full server look empty and get drained onto. The gate judges each
server against its own disk, so heterogeneous disk sizes are fine; servers that
do not report bytes fall back to slot-only behavior.

Rust seaweed-volume mirrors the heartbeat reporting.

* admin: report real physical disk capacity when volume servers provide it

The dashboard estimated server capacity as maxVolumeCount * volumeSizeLimit,
which overstates it when maxVolumeCount is set higher than the disk holds.
Prefer the filesystem capacity now reported per disk, falling back to the
estimate for servers that do not report it.

* worker: gate automatic balance on physical disk fullness too

The maintenance balance worker selects the least slot-utilized server as the
move destination, so an over-configured maxVolumeCount makes a physically full
server look empty and get drained onto — the same defect as the shell command.
Now that DiskInfo carries real disk bytes, skip any destination whose disk is
at/above 90% used (per server, against its own disk); a full server can still be
a source. When every candidate destination is full, create no tasks. Servers
that do not report disk bytes are not gated.

* balance: share the physical-disk-fullness gate between shell and worker

The shell volume.balance command and the maintenance balance worker each grew
their own copy of the disk-fullness gate (targetDiskTooFull / destinationDiskTooFull)
and a maxDiskUsagePercent=90 constant. Pull both into weed/topology/balancer
(DiskTooFullAfter + DefaultMaxDiskUsagePercent) so the policy has one home and the
two balancers can't drift.

* balance: harden the physical-disk gate

Guard against a nil DiskInfo in the byte/slot lookups. Let a zero disk-capacity
report clear previously stored bytes (0 means "not reported" for bytes, unlike
maxVolumeCount), so a server that stops reporting falls back to slot-only instead
of trusting stale capacity. In the worker, charge each planned move's bytes to
its destination within a detection cycle so the gate sees a target fill up rather
than only its heartbeat-time free space. Note the per-location capacity summing
assumes one location per filesystem (the used ratio the gate relies on stays
correct regardless; absolute capacity can over-report).
2026-06-30 19:31:12 -07:00
Chris Lu 41d6c821ba feat(topology): report empty disks (per-disk type + capacity in heartbeat) (#10166)
* fix(topology): keep physical disk 0 distinct in SplitByPhysicalDisk

DiskId 0 doubles as the first physical disk (Locations[0]) and the
protobuf "unset" default. SplitByPhysicalDisk folded every DiskId-0
record onto the aggregate DiskId whenever that was non-zero, so on a
multi-disk node the first disk's volumes merged into whichever disk
held volumes[0]: the node reported one fewer disk, the sibling showed
~2x volumes, and per-disk max was smeared across the survivors. This
surfaced as cluster.status and volume.list undercounting disks.

Only treat 0 as unset when no record carries a non-zero DiskId; with a
mix, 0 is a real disk and keeps its own entry.

* fix(admin): resolve physical disk 0 in active-topology indexes

rebuildIndexes re-derived each volume/EC record's physical disk id with
the same "DiskId 0 means unset" heuristic SplitByPhysicalDisk used, so
the two agreed only by sharing the bug. Now that SplitByPhysicalDisk
keeps disk 0 distinct, the duplicated heuristic would fold disk-0 records
onto a sibling while at.disks kept them on disk 0; GetVolumeLocations and
GetECShardLocations then matched no record and silently dropped every
volume and EC shard on the first disk, starving balance and EC tasks.

Build the indexes from the same SplitByPhysicalDisk reconstruction that
builds at.disks, so the keys always resolve. One source of truth instead
of a parallel normalize.

* fix(ec): allow physical disk 0 as preferred EC shard target

pickBestDiskOnNode gated its result on bestDiskId != 0, but 0 is both a
valid physical disk and the uint32 zero value, so a best-scoring disk 0
was discarded and the non-matching fallback returned instead. Gate on
bestScore.

* test(admin): cover EC-shard index resolution for physical disk 0

rebuildIndexes builds ecShardIndex the same way as volumeIndex; pin the EC
path too so a shard on disk 0 keeps resolving via GetECShardLocations.

* proto: per-disk type/capacity in DiskTag, DiskInfo.physical_disks

DiskTag gains type + max_volume_count so the heartbeat can describe every
physical disk, including ones holding no volumes or EC shards. DiskInfo
gains physical_disks so the master can hand the full per-type disk set to
per-physical-disk consumers.

* feat(volume): report each physical disk's type and capacity

CollectHeartbeat fills DiskTag.type and the per-disk effective max for
every location, so the master can account for disks that hold no volumes
or EC shards yet. Rust heartbeat mirrors it.

* feat(master): surface empty disks in the per-physical-disk view

The master records each disk's type and max from DiskTags and lists them
on DiskInfo.physical_disks per type, including disks with no volumes or
EC shards. SplitByPhysicalDisk enumerates that full set and gives each
disk its exact max, so cluster.status, volume.list and the admin
topology count and can target empty disks. Without physical_disks the
even-split fallback is unchanged.

* fix(master): clamp per-disk free at zero for over-allocated disks

In the exact-max path FreeVolumeCount could go negative when a disk holds
more volumes than its max; a negative would reduce the node's summed free
and block placement on healthy disks. Clamp at 0.

* fix(master): rebuild disk tags fresh each heartbeat

DiskTags is the full authoritative per-disk list every heartbeat, so
rebuild dn.diskTags from scratch like dn.diskBackends; merging left stale
entries for removed disks.

* fix(master): keep zero-capacity disks in physical_disks

A disk reporting max 0 (an unavailable disk) is a valid physical disk,
not a signal to drop it. List every disk of the type, but only emit
physical_disks when the node reports real per-disk capacity, so an older
server sending all zeros still falls back to the aggregate split.

* test(volume): cover disk-space-low per-disk max in heartbeat

Assert DiskTag.max_volume_count follows the used-slots override when a
location is low on space, matching the per-type max_volume_counts.

* chore: trim comments on the empty-disk change

Drop narration; keep only the non-obvious why (disk-0 sentinel, exact-max
free clamp, EC slots not subtracted, all-zeros fallback).

* refactor(master): merge per-disk tags and capacity into one map

diskTags and diskBackends were parallel maps keyed by the same DiskId and
filled together from DiskTags. Fold them into one diskMetas map of
{tags, type, max}.

* refactor(proto): per-disk max as a map keyed by disk id

physical_disks was a repeated {disk_id, max_volume_count} whose fields
duplicated DiskInfo's own disk_id/max_volume_count. A map<uint32,int64>
keyed by disk id expresses "max per disk" directly, drops the extra
PhysicalDiskInfo message, and the consumer reads it as the disk set.

* docs(proto): note DiskInfo.disk_id's two meanings

Identity on a per-physical-disk DiskInfo (from SplitByPhysicalDisk),
representative fallback on the type-keyed aggregate.
2026-06-30 18:45:44 -07:00
Chris Lu 8f2a2abae4 fix(ec): correct EC FULL scrub for deleted needles, shard-location cache, and parity coverage (#10152)
* fix(ec): correct EC FULL scrub for deleted needles + shard-location cache

Addresses review findings on the EC FULL distributed scrub:
- Remote EC reads now thread Go's (bytes, is_deleted) contract. A runtime EC
  delete keeps the .ecx size positive (the delete lives in .ecj/memory), so the
  raw-index walk verifies the needle, and its header interval is usually remote;
  the peer answers is_deleted with no payload. The scrub zero-fills that interval
  (so the needle reaches read_bytes -> SizeMismatch{0} -> the delete-state
  suppression), the serving direct read short-circuits to not-found, and
  reconstruction EXCLUDES the shard instead of feeding zeros into Reed-Solomon.
- The walk skips size.is_deleted() (not just is_tombstone), so a -originalSize
  .ecx entry (pre-encode delete) can't yield empty intervals or panic parse_header.
- Restore Go's < data_shards completeness guard (per-volume, custom-ratio aware)
  and per-shard merge in the location cache instead of clobber-with-partial.
- Abort the scrub with an error on mid-scan unmount instead of a false-CLEAN.
- Hoist the refreshed location map once instead of cloning it per needle.

Claude-Session: https://claude.ai/code/session_015EE9Sc9EvNp8BCVva4RKdo

* feat(scrub): keep RS parity check in EC FULL until CHECKSUM lands

The per-needle FULL walk only reads live data-shard intervals, so it can't catch
bitrot in a parity shard or an unwalked cold region. Run verify_ec_shards
alongside the walk, gated on all-shards-local (single-node EC), via spawn_blocking.
A deliberate temporary divergence from Go FULL; moves to mode 4 (CHECKSUM) once
the .ecsum subsystem lands.

Claude-Session: https://claude.ai/code/session_015EE9Sc9EvNp8BCVva4RKdo
2026-06-30 10:18:31 -07:00
Chris Lu d18b85ef61 feat(scrub): EC FULL scrub — distributed local+remote needle walk (#10149)
* feat(ec): add scrub_ec_volume_distributed (FULL EC scrub, local+remote)

Ports Go's Store.ScrubEcVolume: walk the raw .ecx, verify every needle across
local AND remote shards without decoding (report faults, don't heal), with the
#10130 deleted-needle size-mismatch suppression gated on a force flag. Reuses
the read path's lock-drop + no-reconstruct read_remote_ec_shard_interval so no
!Send store guard is held across an .await.

Walks the unmasked index (scrub_snapshot_under_lock locates from the raw
(offset, size), not locate_needle) so logically-deleted-but-present needles are
still byte-verified, matching Go. Refreshes shard locations once up front and
hard-fails on a master-lookup error rather than retrying per needle.

Claude-Session: https://claude.ai/code/session_015EE9Sc9EvNp8BCVva4RKdo

* feat(scrub): dispatch EC FULL (mode 2) to the distributed needle walk

FULL ran a local-only Reed-Solomon parity check; route it to the per-needle
local+remote walk instead, mirroring Go. The handler collects vids under a brief
lock then releases it: FULL self-locks per needle (it awaits remote reads),
INDEX/LOCAL re-acquire a brief lock. verify_ec_shards is retained but no longer
wired to a mode.

Claude-Session: https://claude.ai/code/session_015EE9Sc9EvNp8BCVva4RKdo
2026-06-30 03:29:46 -07:00
Chris Lu 473f7b2367 feat(scrub): EC LOCAL needle walk (split from FULL) (#10144)
* feat(ec): extract locate_ec_shard_needle_interval

Mirrors Go's EcVolume.LocateEcShardNeedleInterval; reused by locate_needle
and the upcoming local scrub walk.

Claude-Session: https://claude.ai/code/session_015EE9Sc9EvNp8BCVva4RKdo

* feat(ec): add EcVolumeShard::to_ec_shard_info

Mirrors Go's ToEcShardInfo.

Claude-Session: https://claude.ai/code/session_015EE9Sc9EvNp8BCVva4RKdo

* feat(ec): add EcVolume::scrub_local

Walk the .ecx and verify each needle against the locally-held shards,
reading interval-by-interval (reusing one chunk buffer); CRC-check only
fully-local needles, report short/unreadable local shards, and abort the
scan on a structural size mismatch. Mirrors Go's EcVolume.ScrubLocal.

Claude-Session: https://claude.ai/code/session_015EE9Sc9EvNp8BCVva4RKdo

* feat(scrub): dispatch EC LOCAL (mode 3) to scrub_local

Splits the mode 2|3 arm: FULL (2) keeps the Reed-Solomon parity check;
LOCAL (3) now runs the per-needle local-shard walk.

Claude-Session: https://claude.ai/code/session_015EE9Sc9EvNp8BCVva4RKdo
2026-06-30 01:22:46 -07:00
adriandadri 1df7a0e653 fix(volume [rust] + ec): search sibling disk locations when rebuilding missing EC shards + .ecx files (#10145)
* fix(volume [rust] + ec): search sibling disk locations when rebuilding missing EC shards

* fix(volume [rust] + ec): apply sibling-disk shard lookup to .ecx rebuild as well

* fix(volume [rust] + ec): include rebuild_dir in .ecx rebuild's shard search dirs

---------

Co-authored-by: adri <adri@digitalunited.net>
2026-06-30 00:07:44 -07:00
Chris Lu 0e293c9b0a docs(scrub): correct backwards FULL/LOCAL mode comments in Rust (#10141)
docs(scrub): correct backwards FULL(2)/LOCAL(3) mode comments

The proto enum is FULL=2, LOCAL=3; two comments had them swapped.

Claude-Session: https://claude.ai/code/session_015EE9Sc9EvNp8BCVva4RKdo
2026-06-29 23:59:11 -07:00
jk2lx 96f93d8e3b fix(rust-volume): parse master lookup when publicUrl is omitted (#10128)
Master /dir/lookup JSON omits publicUrl when empty (Go json omitempty).
The Rust volume server required the field, so serde failed with "lookup
parse failed: error decoding response body" and cross-DC replicated writes
failed.

Default publicUrl to empty, fall back to url for peer filtering, and
normalize addresses with to_http_address before excluding the local peer
(so host:port.grpcPort forms do not match self incorrectly).
2026-06-29 14:03:58 -07:00
Chris Lu c2668fbc64 fix(volume): make tier-down crash-safe and serve from local (Rust) (#10113)
* fix(volume): fsync .vif and downloaded tier .dat (Rust)

save_volume_info wrote the .vif with a plain write and no fsync, and the
tier download never synced the .dat it wrote. Either could be lost on a
crash before the tier-down path acts on them. fsync both, matching the Go
volume server's util.WriteFile and DownloadFile.

* fix(volume): swap to local before deleting remote on tier-down (Rust)

The tier-down path deleted the shared remote object before trimming the
.vif, so a crash in between left the volume's .vif pointing at a deleted
object. It also dropped the remote backend only on the delete path and
never opened the downloaded local .dat, so reads broke until reload and a
keep-remote download kept serving from the slow remote object.

Trim the .vif and swap to the local .dat on both paths, bracketed by
directory fsyncs, before removing the remote object; gate only the object
removal on keep_remote_dat_file. Matches the Go volume server's crash-safe
ordering.
2026-06-25 12:29:21 -07:00
Chris Lu 66620a1ab8 fix(volume): serve reads from remote after tier upload (Rust) (#10112)
After VolumeTierMoveDatToRemote uploaded the .dat, the volume closed its
local backend but never opened the remote one, leaving both dat_file and
remote_dat_file empty. The needle read path has no lazy reopen, so reads
returned "dat file not open" until the volume reloaded.

Switch to the remote backend right after saving the .vif, the same as the
Go volume server's LoadRemoteFile, so the volume keeps serving from remote
storage immediately after tiering.
2026-06-25 10:55:52 -07:00
Chris Lu 2efc0e1656 ec: recover EC shards whose .ecx index lives only on a peer server (#10108)
* ec: recover EC shards whose .ecx index lives only on a peer server

A volume server that boots with EC shard files on disk but no .ecx index
on any local disk cannot mount the shards, so the master never learns
about them. ec.rebuild works off master-registered shards, so it sees the
volume as short and gives up even though the shard data is intact.

Add an operator-triggered recovery: VolumeEcShardsMount gains a
recover_missing_index flag that makes the volume server fetch the missing
.ecx (plus .ecj/.vif) from a peer holding it and mount the on-disk shards.
ec.rebuild runs this across the cluster before planning, so orphaned
shards register and the rebuild sees the true shard set.

.ecx is an immutable encode-time index, identical on every holder. .ecj
is a per-holder deletion journal that differs across holders, so the
recovered node adopts the source peer's deletion view, like a balanced or
rebuilt shard does.

* ec: mirror missing-index recovery into the Rust volume server

Port the #10104 recovery to seaweed-volume so the Rust volume server
self-heals the same layout: EC shards on disk with the .ecx index only on
a peer. Adds collect_ec_volumes_missing_index / mount_recovered_ec_shards
to the store, recover_missing_ec_indexes (master LookupEcVolume + peer
CopyFile fetch + mount) to the server, and the recover_missing_index flag
on VolumeEcShardsMount.

.ecx is the immutable encode-time index, identical on every holder. .ecj
is a per-holder deletion journal, so the recovered node adopts the source
peer's deletion view, matching the Go path.
2026-06-25 10:38:14 -07:00
130a5dffc3 fix (Volume [Rust]): stream copy_file and volume_incremental_copy instead of buffering the whole file in memory (#10110)
* fix(volume): stream copy_file from disk instead of buffering whole file

copy_file pushed every 2MB chunk into a Vec and only then returned tokio_stream::iter(results), so serving a near-limit volume as a copy source (e.g. during volume.fix.replication) held the entire .dat resident and could OOM the process. Stream chunks through a bounded mpsc channel from a spawn_blocking reader instead; caps memory at ~16MB per transfer with backpressure.

* fix(volume): stream volume_incremental_copy from disk instead of buffering

Same buffering pattern as copy_file: every 2MB chunk was pushed into a Vec and only then returned via tokio_stream::iter, holding the entire delta resident. Stream the byte range from an owned file handle through a bounded mpsc channel, mirroring the copy_file fix.

* test(volume): cover streaming copy_file and volume_incremental_copy

Adds a multi-chunk .dat fixture and tests asserting both handlers stream in 2MB chunks (multiple messages), reassemble byte-for-byte, carry modified_ts_ns only on the first copy_file message, and honor stop_offset.

* address review: use u64 byte counters; stream local incremental copy without holding the store lock

- copy_file/volume_incremental_copy: track remaining bytes and offsets as u64 instead of casting uint64 stop_offset/dat_size through i64 (CodeRabbit).
- volume_incremental_copy: for local volumes open the .dat and stream directly with no lock held; only remote/tiered volumes take the per-chunk read_dat_slice path, so a remote S3 read is never performed while holding the store read lock (Gemini).

* volume (Rust): stream tiered incremental copy off the store lock, open .dat under it

Capture the reader for volume_incremental_copy while the volume lookup is still
under the store read lock: an open File for local volumes, a cloned remote
backend handle for tiered ones. Then drop the lock and stream with none held.
Opening under the lock pins the reader to the volume that exists now, so a
concurrent delete/recreate can't stream from the wrong file, and a slow S3
fetch for a tiered .dat no longer blocks store writers (the remote path
previously re-took the store lock per chunk).

Use a non-uniform copy-test payload so chunk reassembly catches duplicated or
reordered chunks a repeated byte would hide.

* volume (Rust): return empty when incremental-copy start offset is past the .dat

A corrupt needle index could locate an offset beyond the captured .dat size,
underflowing the dat_size - start_offset subtraction (panic in debug, wrap in
release). Guard it up front like the other empty-delta early returns.

---------

Co-authored-by: adri <adri@digitalunited.net>
Co-authored-by: Chris Lu <chris.lu@gmail.com>
2026-06-25 10:25:42 -07:00
Chris Lu bc257fe72e volume: detect phantom volumes held open as deleted FDs (#10011)
* volume: detect phantom volumes held open as deleted FDs

Add disk-file validation in heartbeat collection to prevent reporting
phantom volumes that exist in memory but are deleted from disk. This
unblocks re-replication when files are unlinked while the volume server
holds them open via file descriptors.

Cache disk checks per-volume with 30-second TTL to avoid syscall overhead.
Implement in both Go and Rust volume servers.

* volume: make last_disk_check_ns field public for heartbeat access

* volume: only check for phantom volumes when size > 0

Skip phantom volume detection for zero-size volumes (e.g., test volumes).
Phantom volumes only occur when disk files are deleted while the process
holds them open via FDs - which requires the volume to have had actual data.
Test volumes with zero size should not trigger disk file existence checks.

* volume: only check for phantom volumes when size > 0

Skip phantom volume detection for zero-size volumes (e.g., test volumes).
Phantom volumes only occur when disk files are deleted while the process
holds them open via FDs - which requires the volume to have had actual data.
Test volumes with zero size should not trigger disk file existence checks.

* volume: only check for phantom volumes if file_count > 0

Use file_count as the indicator for whether a volume held actual data,
rather than volume size. Phantom volumes only occur when a volume that
had files is deleted while the process holds open file descriptors.
Test volumes with no file count won't trigger the phantom detection check.

* volume: stat the .dat with its extension when detecting phantom volumes

DataFileName()/IndexFileName() return the extensionless base path, so os.Stat
saw every volume's files as missing and dropped it from the heartbeat, leaving
the master with no locations and breaking deletes/lookups. Stat FileName(".dat")
instead, skip remote-tiered volumes whose .dat lives in cloud storage, and
re-check a missing file every heartbeat rather than caching the negative.
2026-06-19 09:24:04 -07:00