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88c873ecd4fbcce342dba0b73fe3671c4ea35313
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88c873ecd4 |
ec: uniform shard block layout (#10932)
* ec: uniform shard block layout An EC volume is striped as 1GiB blocks until less than one row remains, then 1MiB blocks, and consecutive blocks land on different shards. With ec.encode's -fullPercent 95 against the 30GiB default limit, ~30% of every volume sits in that 1MiB tail, so a 4MB filer chunk there is five stripes on five servers. New encodes now use one block per shard, sized ceil(datSize/dataShards) rounded up to 1MiB and recorded in the .vif (EcShardConfig.block_size, also carried by the .ecsum manifest). A needle now maps to one shard unless it is larger than the block or straddles a boundary. The chosen size equals the legacy layout's padded shard length for every input, so shard sizes, capacity math, and the shard-size credibility checks are unchanged; only the byte placement moved. Reads, decode, and scrub resolve the block sizes from the volume's .vif; absence keeps the legacy interpretation, so existing EC volumes read exactly as before. Rebuild is layout-agnostic. weed fix -ecx recovers the layout from the .vif, else the .ecsum sidecar, and with neither de-stripes under both candidate layouts and keeps the one that indexes more valid needles. Same change in the Rust volume server, which now also streams the encode in 256KB sub-batches like Go instead of allocating whole blocks, and computes the large-row count as shardSize/largeBlock to match Go on exact multiples. On a 26MB fixture both encoders produce byte-identical shards, and a Go-written .vif parses in Rust with the block size intact. * ec: resolve the rust ecx rebuild through the recorded layout The Rust rebuild path regenerated a lost .ecx by scanning the logical .dat through a hand-rolled pure-1MiB striping, which was already wrong for legacy volumes with large-block rows and is wrong for any uniform volume with a block past 1MiB. Route the scan through locate_data with the .vif-recorded block size, the same mapping the read path uses. Also seed the new tests' random data instead of the deprecated global math/rand.Read. * ec: fail the Rust ecx rebuild on any shard read error A read error mid-scan published the entries collected so far as a successful .ecx, and read_at's byte count was ignored so a legal short read passed as complete — a truncated or failing shard could produce a silently incomplete recovery index. Exact-read semantics in read_from_data_shards, error propagation in the needle walk, and a truncated-shard regression test. * ec: fail the mount on an unreadable or malformed vif Both servers silently fell back to the legacy layout when an existing .vif could not be read or parsed. Every new encode records a positive uniform block size there, so the fallback mounted the same shards with legacy offset math and could return wrong data. Absent stays legal (legacy volumes predate the sidecar), and a zero-byte stub still reads as absent (Go's MaybeLoadVolumeInfo convention, now mirrored in Rust); a present-but-unreadable or malformed .vif fails the mount instead. * ec: bound the reconstruct fan-out of one needle's intervals A degraded interval fans out a read to every reachable shard location, each with a buffer the size of the interval. Reading a needle's intervals in parallel multiplied that by the interval concurrency: a needle spanning 8 blocks could hold 8 x MaxShardCount remote reads and buffers at once, where the sequential version peaked at MaxShardCount. Give each needle a single reconstruct budget its intervals share, held for the buffer's lifetime, so separate reads stay independent but one read cannot multiply its own fan-out. * ec: drop the duplicated shard-size formula calculateExpectedShardSize reimplemented the padding rule that UniformBlockSize already owns — TestUniformBlockSizeMatchesLegacyShardSize asserts the two agree for every input — so a change to the rule would have had to be made in both. Defer to the helper, keeping the historic answer for an empty .dat. * ec: resolve the shard block layout from whatever records it Four places still answered the layout question by inference when a record of it was available, or accepted an answer that was not one: - A mount with no .vif defaulted to the legacy layout; the bitrot sidecar records the same config at encode time, so take it when present, as weed fix -ecx already does. The vif itself is now parsed once per mount rather than twice. - The Rust ecx rebuild derived its row count from the padded shard extent, which under the legacy layout reads a shard that is an exact large-block multiple as one row too many. Pass the encode-time .dat size from the .vif and keep the extent as the fallback. - weed fix -ecx read the block size outside the EC-config guard (collapsing the unknown sentinel into a definitive legacy), only wrote the recovered layout back when the .vif was absent rather than unusable, and broke a scan tie by candidate order instead of the documented reach. - The uniform layout tripped writeDatFile's large-block ambiguity guard, which cannot apply when the large and small blocks are the same size. * ec: give the index-recovery tests a parseable vif The fixtures wrote the literal bytes "volinfo" as the source .vif and the recovery copies it verbatim, so the receiving server then mounted the volume from a .vif it could not parse. That used to pass by silently defaulting to the legacy layout; a mount now refuses a vif it cannot read, which is what the tests were exercising all along without meaning to. * ec: validate the layout a vif records, not just its syntax Review follow-ups on the mount-strictness change: - A .vif can parse and still record a block size no encoder could have produced (negative, or not a whole number of small blocks). Both servers took it and mapped every read through it. ValidateBlockSize / the Rust mirror now refuse the mount, the same way an unparseable vif does; 0 stays valid as the legacy two-tier layout. - The bitrot-sidecar fallback accepted parity_shards == 0 and summed the counts in their own width, so values near the ceiling wrapped past the MaxShardCount bound. Require both counts and sum in a wider type. - weed fix -ecx treated a config with only DataShards > 0 as usable, so a half-written .vif suppressed the recovery paths AND survived the rewrite. Require a complete, in-range config before trusting it. - Returning the vif-load error left the .ecx and .ecj descriptors open; repeated mount attempts on malformed metadata could exhaust them. * ec: refuse to act on a layout the metadata does not establish - The worker encode only logged a failed .vif write and skipped it in the distribution set, and treated the .ecsum write as best-effort. A worker whose disk filled after the much larger shards landed could still distribute, mount, verify shard inventory, and delete the source replicas — leaving holders with shards whose geometry nothing records. Both writes and both inclusions are encode success conditions now. - A generation-matching .ecsum that disagreed with the .vif geometry only disabled checksums in Go, and in Rust was not compared at all, so protection stayed On while reads used the other layout. Both files record the layout their generation was encoded with, so a disagreement now fails the mount. * ec: reject an invalid recorded block size in weed fix -ecx A .vif with valid shard counts but a negative or unaligned block size was marked usable: a positive invalid value pinned the scan to a geometry that de-stripes to garbage, and a negative one ran the dual scan but left the invalid .vif in place afterwards. Validate it with the same rule the mount applies, and when it fails leave the layout unknown so the scan recovers it and the file is rewritten. * ec: validate the sidecar layout weed fix -ecx recovers from The .ecsum fallback was taken on DataShards > 0 alone, so a CRC-valid sidecar carrying the wrong generation, an incomplete ratio, or an unaligned block size would pin the reconstruction to one incorrect uniform-layout candidate instead of letting the dual scan decide. Require generation 0, a complete in-range ratio, and a valid block size; anything less leaves the layout unknown, which is the answer that still recovers by scanning. * ec: let only a genuinely absent sidecar choose the legacy layout With no .vif the bitrot sidecar is the only record of a volume's layout, and the mount fallback read a failed load, an unusable config, or a sidecar stamped for another generation as "assume legacy". A uniform generation-0 volume could therefore mount with legacy or another generation's geometry and answer reads with the wrong bytes. Present-but-unusable now fails the mount; only actual absence keeps the legacy defaults. Shared as EcShardConfigFromSidecar so every caller reads the sidecar the same way. * ec: treat a recorded-but-impossible layout as corruption, not as legacy - A .vif whose ecShardConfig is PRESENT but records an impossible ratio was answered with the default 10+4 and the legacy block layout, in both languages. That reads a uniform volume's shards at the wrong offsets and returns the wrong bytes. Only an entirely absent config still means "this predates the record"; a present one that cannot be true fails the mount. - The shard-count bound summed two uint32 counts as int, which wraps on a 32-bit build: 0x7fffffff + 0x7fffffff lands at -2 and slips under MaxShardCount. ValidEcShardCounts sums in uint64, and every EC call site that checked a recorded ratio now goes through it. * ec: rebuild on the geometry the sidecar records, and flag it when it disagrees The rebuild RPC passes BackgroundECContext, so RebuildEcFiles resolves the layout itself — and it resolved a missing or invalid .vif to the default 10+4 with the legacy block size. Two consequences: a 12+4 volume was reconstructed through a 10+4 matrix, which produces wrong bytes and never regenerates shards 14-15; and the chosen geometry then contradicted a valid uniform sidecar, which loadRebuildSidecar reported as BitrotOff — silently skipping the input and regenerated-shard checksum checks precisely when the volume had already lost its metadata. The layout now resolves from the bitrot sidecar (found across the server's disks, not just beside the base name) before falling back to the defaults, and a present-but-impossible ratio fails instead of being replaced. A sidecar that contradicts the chosen geometry is BitrotInvalid, which the existing unsafeIgnoreSidecar override still lets an operator push past. * ec: let the Rust rebuild read metadata off a sibling disk read_ec_shard_config searches only the location the rebuild writes into, so a volume whose .vif or generation-0 .ecsum sits on another of the server's disks resolved to the default 10+4 with the legacy block layout — the Rust half of the geometry-guessing the Go rebuild just stopped doing. It then reconstructs a custom-ratio or uniform volume through the wrong Reed-Solomon matrix and de-striping geometry. The rebuild now looks for the .vif in its own location and then each sibling, falls back to the generation-0 sidecar wherever that lives, and only defaults when neither exists anywhere. The encode-time .dat size the ecx rebuild needs is resolved the same way. * ec: resolve a rebuild's vif from every directory that may hold it RebuildEcFiles probed only <data-base>.vif. The caller knows the selected location's index directory and the sibling locations, but passed neither for metadata: additionalDirs carried shard directories only, and were searched for shards and the checksum sidecar. A split -dir/-dir.idx layout, or a disk holding only shards, therefore resolved a pre-sidecar custom-ratio volume to 10+4 and reconstructed through the wrong matrix — never regenerating shards 14-15. The caller now hands over the index and sibling directories, and the resolver probes the vif across all of them, matching what the Rust resolver already does for both the vif and the sidecar. * ec: make every rebuild consumer agree on the layout it resolved - The post-rebuild bitrot backfill re-derived the geometry from this directory's .vif alone and dropped the block size entirely, so a rebuild that resolved its layout from a sibling, the sidecar, or a uniform vif wrote a manifest describing a DIFFERENT layout — one later mounts reject, or that covers only the default shard count. The layout is resolved once now, through an exported ResolveRebuildECContext, and the rebuild and the backfill share that answer. - The Rust rebuild collected only each location's data directory, so a sibling's INDEX directory — where a split -dir/-dir.idx layout keeps .ecx/.ecj/.vif — was never probed, and a custom-ratio volume still resolved to 10+4 with the legacy layout. Both directories of every location are carried now, deduped against the rebuild's own. - A shard delivery can bring the checksum manifest with it, but the receive path only writes the file: a server that already had the volume mounted kept its resolved protection state (off) until a remount. The mount RPC re-resolves it once the shards it describes have been added. * ec: cover the rebuild's directory search with tests Reviewers flagged the sibling index directory twice, and the fix that closed it had no test of its own: the assembly sat inline in the rebuild handler, reachable only through a gRPC call against a populated store. Lifting it into rebuildSearchDirs / select_rebuild_location makes the rule assertable — a sibling contributes BOTH its data and its index directory, a shared index directory is listed once, and the rebuild's own data directory never repeats. Writing the Rust cases surfaced that the two implementations do not agree on where the rebuild's own index directory belongs, and both are right: Go's resolver takes a single directory list, so that directory has to be inside it, while Rust's takes the rebuild's data and index directories as their own arguments and would search them twice. The tests now state which contract each side is holding to, so neither drifts into the other's shape. Pure refactor otherwise; no behaviour change. * ec: search the index directory for the layout sidecar The Rust resolver looked for the generation-0 .ecsum in the rebuild's data directory and the sibling list, but not in the rebuild's own index directory — while the .vif lookup directly above it did, and Go's findBitrotSidecar has always checked both bases. On a split -dir/-dir.idx location that directory is where the metadata lives, and callers leave it out of the sibling list precisely because it is passed here separately, so nothing searched it. With no .vif anywhere the sidecar is the only surviving record of the layout. Missing it resolved a 12+4 uniform volume to 10+4 with the legacy striping — the test added here fails with (10, 4, 0) against the old code — and the rebuild then reconstructs through the wrong matrix and writes .ecx offsets that no reader can follow. * ec: let the rebuild see its own index directory The Rust rebuild takes a single flat directory list — the shape Go's RebuildEcFiles uses — so it cannot be handed the rebuild location's index directory separately the way the layout resolvers are, and the handler was passing the sibling list, which deliberately omits exactly that directory. On a split -dir/-dir.idx location that is where .ecx and .vif live, so the shard and index lookups could not see them. Go has always carried that directory in additionalDirs; this lines the two call sites up. * ec: let a config-free vif fall through to the layout sidecar A .vif that carries no ecShardConfig answers nothing about the layout, so it is no more informative than an absent one — but both trees treated its mere existence as the end of the search. Go went straight to the 10+4 legacy defaults without consulting the sidecar at all; Rust returned whatever ec_shard_config_from could make of a single directory. A 12+4 uniform volume with a legacy config-free vif therefore resolved as 10+4 legacy, and every read landed at the wrong shard offset. The sidecar lookup was also single-directory on both sides, while a split -dir/-dir.idx layout keeps .vif and .ecsum with the INDEX. Go's findBitrotSidecar has always taken both bases; the callers here passed only the data base, and the Rust bitrot resolver derived its path from the data base alone. Rust's layout resolver now takes a candidate directory list — data, index, then any siblings — and searches all of it, which also removes the early return that made the vif's presence decisive. load_vif_info_across_dirs reported `dir` even when load_vif_info had found the vif in `dir_idx`. Nothing reads that field today, so this changes no behaviour; it stops the next caller that resolves the rest of the volume's metadata against the answer from being sent to a disk holding none of it. Absence stays legal throughout: a volume with neither record is genuinely legacy. Present-but-unusable still fails the mount, now in the config-free-vif branch too. * ec: activate a delivered sidecar on every per-disk runtime A vid mounts as one EcVolume per disk, each with its own resolved protection state, but the post-delivery reload used the first-match lookup and so touched exactly one of them. The siblings kept reporting no protection until a remount — and since shard distribution deduplicates the metadata files onto the first target disk for a node, the runtime that got the .ecsum is not necessarily the one the lookup returns. Iterate every runtime instead, via a new FindAllEcVolumes and its Rust mut equivalent. Combined with each runtime now resolving its sidecar against its index directory as well as its data directory, a server sharing one -dir.idx across its disks activates all of them from the single delivered copy. The Rust volume server had no post-mount reload at all; it gets one here, matching Go. * ec: resolve the delivered sidecar across every EC metadata directory Reloading every per-disk runtime, added last round, did not by itself make the delivered manifest reachable. Startup mirroring copies .ecx/.ecj/.vif to every shard-bearing disk so each mounts self-contained, but deliberately not .ecsum, and a repair delivers exactly one copy. Each runtime was resolving against its own two directories, so every sibling of the disk that received the file kept reporting no protection however often it reloaded. Resolve one authoritative copy across every EC metadata directory instead of duplicating the file. Mirroring .ecsum would have to keep pace with a file that is rewritten as shards are repaired, and would not help the reported case at all: the delivery happens at runtime, and mirroring only runs at startup. The regression test pins both halves — a reload restricted to the volume's own directories still finds nothing, and the same reload given the server's metadata directories turns protection on. * ec: ask every directory before writing a TOFU baseline After a rebuild the opportunistic backfill asks whether this volume already has a checksum manifest, and answered from the data base alone. A split -dir/-dir.idx layout keeps the sidecar with the index, and a multi-disk server may keep it on a sibling, so an existing manifest read as absent. The consequence is worse than a missed read. On a false "no" the backfill writes a fresh sidecar at the data base from whatever the shards say right now — and the data base is the first candidate every resolver checks, so that TOFU baseline shadows the real manifest rather than sitting beside it. A shard that was silently corrupt gets blessed, and the record that would have caught it stops being consulted. FindBitrotSidecar exports the search the package already used internally, so the question is asked of the data base, the index base and the sibling disks — the same candidates the rebuild resolves its layout from. * ec: refuse a shard block size no encoder could have produced weed fix -ecx derived one from the raw shard extent, so a truncated or partially copied shard wrote a .vif that NewEcVolume then permanently refuses — the volume the tool was run to rescue could never mount again. An extent that is not a whole number of small blocks cannot have come from a uniform encode, so it is no longer offered as a candidate, and nothing unvalidated reaches the .vif. Claude-Session: https://claude.ai/code/session_011FRRoNKBiGbH58rs2AQyA7 * ec: derive the .vif's dat size and block size from one measurement VolumeEcShardsGenerate stat'ed the .dat before the encode while WriteEcFiles stat'ed it again to size the blocks. A write landing between the two produced a .vif whose own two fields describe different files. WriteEcFiles now leaves both on the context, and fills a placeholder context in place so the caller can read them back. Claude-Session: https://claude.ai/code/session_011FRRoNKBiGbH58rs2AQyA7 * ec: keep the source volume until every holder serves its shard layout The uniform layout rides in a .vif field older volume servers never knew: they discard it, mount the shards as legacy and return wrong bytes with nothing erroring, and the shard files are the same length either way so no other check notices. The upgrade order lived only in the release note. VolumeEcShardsInfo now reports the block size the holder actually serves, in both the Go and Rust servers, and the pre-delete verification refuses to drop the source unless every reachable holder echoes the one the shards were encoded with — while a rollback still exists. A server that predates the field answers 0, which is the negative answer. Claude-Session: https://claude.ai/code/session_011FRRoNKBiGbH58rs2AQyA7 * ec: drop the rebuild's dead block-size parameters generateMissingEcFiles never reads largeBlockSize/smallBlockSize — Reed-Solomon reconstruction is layout-agnostic — so passing the legacy constants only advertised a layout the rebuild does not use. Also move UniformBlockSize's doc off ValidateBlockSize. Claude-Session: https://claude.ai/code/session_011FRRoNKBiGbH58rs2AQyA7 * ec: warn about EC defaults only when the mount used them The "vif file not found, using defaults" warning fired even after the bitrot sidecar supplied a non-default layout, sending anyone triaging wrong bytes after the legacy layout the volume never mounted on. Claude-Session: https://claude.ai/code/session_011FRRoNKBiGbH58rs2AQyA7 * ec: stat the distributed bitrot sidecar once The strict check re-stat'ed the file immediately before the stat that already gates inclusion, and a failed sidecar write now fails the encode outright, so the first could only fire on a deletion between the two lines. Claude-Session: https://claude.ai/code/session_011FRRoNKBiGbH58rs2AQyA7 * ec: say what the reconstruct budget actually bounds A shard's buffer stays in bufs until its interval reconstructs, which is after the read that filled it released its permit, so the semaphore bounds round trips in flight and not retained bytes. Peak memory is the intervals reconstructing at once times the shards each reaches times the interval size. Claude-Session: https://claude.ai/code/session_011FRRoNKBiGbH58rs2AQyA7 * test: let the fake volume server report its delivered EC layout The pre-delete verification now asks each holder which shard block layout it serves, and a fake that always answered "unset" looked exactly like a volume server too old to know the field. Distribution ships the .vif to every holder alongside its shards, so read the layout back out of it as a real holder does. Claude-Session: https://claude.ai/code/session_011FRRoNKBiGbH58rs2AQyA7 |
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3967ca23be | rust: cover the READS scrub reconstruction path (#11027) | ||
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fcc2ea61d3 |
ec: scrub a volume through its parity data (#11006)
* Introduce a new `READS` scrub mode. `READS` performs a full volume scrub but, unlike `FULL`, it will attempt to reconstruct data for missing/damaged shard intervals from other shards in the cluster when necessary. The goal of this check is to ensure that EC volume contents _are readable by Seaweed_ even on a degraded storage state, by exercising parity data which is not read in `FULL` mode. This is useful not only to validate data is user-readable, but also to detect potential parity shard issues which may be difficult to pinpoint otherwise - particularly for older volumes lacking sidecar data, and hence unaffected by `CHECKSUM` scrubs. For regular volumes, this operation is equivalent to `FULL`. Example: ``` > ec.shard.unmount --volumeId=1 --shardId=0,3,11 --delete --apply Live shard topology for volume ID 1 (14 shards): 0@10.200.18.89:9001 1@10.200.18.89:9002 2@10.200.18.89:9003 3@10.200.18.89:9004 4@10.200.18.89:9005 5@10.200.18.89:9006 6@10.200.18.89:9007 7@10.200.18.89:9008 8@10.200.18.89:9009 9@10.200.18.89:9013 10@10.200.18.89:9010 11@10.200.18.89:9011 12@10.200.18.89:9012 13@10.200.18.89:9020 Will unmount + delete 3 shard(s): 0@10.200.18.89:9001 3@10.200.18.89:9004 11@10.200.18.89:9011 Unmounting shard 0@10.200.18.89:9001 for volume ID 1... Deleting shard 0@10.200.18.89:9001 for volume ID 1... Unmounting shard 3@10.200.18.89:9004 for volume ID 1... Deleting shard 3@10.200.18.89:9004 for volume ID 1... Unmounting shard 11@10.200.18.89:9011 for volume ID 1... Deleting shard 11@10.200.18.89:9011 for volume ID 1... All done! > ec.scrub --volumeId=1 --node=10.200.18.89:9002 --mode=full using FULL mode Scrubbing 10.200.18.89:9002 (1/1)... Scrubbed 6 EC files and 1 volumes on 1 nodes Got scrub failures on 1 EC volumes and 1 EC shards :( Affected volumes: 10.200.18.89:9002:1 Affected shards: 10.200.18.89:9002:1:0 > ec.scrub --volumeId=1 --node=10.200.18.89:9002 --mode=reads using READS mode Scrubbing 10.200.18.89:9002 (1/1)... Scrubbed 6 EC files and 1 volumes on 1 nodes ``` * ec: report the shards a READS scrub had to rebuild A READS scrub that recovers an interval was recording nothing, so a volume missing three shards came back clean and nobody repaired it. The unreadable shard is now recorded before the rebuild is attempted: READS reports the same broken shards as FULL and differs only in whether the needles themselves failed, which is the signal worth having - shards are gone, data is still there. forceDeletedNeedlesCheck now applies to READS as well, in the shell and in the RPC guard: it runs the same needle walk as FULL. Regenerated the proto instead of hand-editing it, so the pancis typo (which protoc-gen-go-grpc emits into eight other files here) and the header whitespace stay as generated. Mirrors into the Rust volume server, which also now honors force_deleted_needles_check rather than hardcoding it off. Claude-Session: https://claude.ai/code/session_014yMNebkUjSbx9sfUCWJJtq * ec: answer a deleted needle from a READS rebuild as deleted #11020 gave the Rust recovery a deleted flag alongside its bytes, and it answers a deleted needle with no bytes at all. The READS scrub appended that empty answer, which does not compile against the new signature and, once it did, would leave the needle short and report the size mismatch as damage. Zero-fill the interval instead, the way the direct read beside it already does: the assembled needle then reaches read_bytes as the delete-state mismatch the walk already tolerates. Go takes the same branch off the flag its recovery returns, rather than discarding it. Claude-Session: https://claude.ai/code/session_014yMNebkUjSbx9sfUCWJJtq --------- Co-authored-by: Lisandro Pin <lisandro.pin@proton.ch> |
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cd5013f116 |
Re-check an EC shard map a failed read has disproved (#11023)
* Re-check an EC shard map a failed read has disproved A read that fails against a cached location drops that shard from the map, which leaves it one short of complete -- and a map one short is trusted for seven more minutes. So a moment's trouble between volume servers cost minutes in which every read of that shard skipped the direct fetch and paid for a Reed-Solomon recovery instead, at DataShards times the memory and the peer load. Mark the map when a read disproves it, and re-check a marked map on the same eleven-second footing as one that never had enough shards to begin with. The mark clears on refresh, so it buys one prompt re-check rather than a master lookup per read. The tiers move into a helper; they were three overlapping conditions in one expression, and the reading of them was not obvious. Rust keeps the entry rather than dropping it -- a dead peer fails fast on the next attempt, and it was the freshness window, not the entry, hiding a shard that had moved. Claude-Session: https://claude.ai/code/session_01SM5ARdPvFcnvGWNpBPgNRN * Invalidate the location of an EC shard whose own read failed Recovery fans out to the other shards, so the one whose direct read just failed is the only location nothing ever invalidates: a shard that moved to another server was reconstructed on every read until the map's own window expired, up to thirty-seven minutes for a map still complete. Mark the map there too. The entry stays -- a moved shard's old holder fails fast, and the next refresh is seconds away. Claude-Session: https://claude.ai/code/session_01SM5ARdPvFcnvGWNpBPgNRN * Consume the stale mark before the lookup, not after A read that fails while the master is answering has disproved the very map that answer is about to install, and clearing the mark on the refresh's return swallowed it. Clear it where it is acted on instead. A lookup that then fails loses the mark, which costs nothing: the refresh time is only advanced on success, so the next read looks up regardless. Claude-Session: https://claude.ai/code/session_01SM5ARdPvFcnvGWNpBPgNRN * Judge the shard map and consume its mark in one critical section Reading the mark and clearing it were two separate acquisitions, so a mark raised between them was cleared by a refresh that had not seen it. In Go that gap was a few instructions; in Rust the mark was read when the read first snapshotted the volume and cleared at the decision point, with the local interval reads in between. Take both under one hold. Rust needs a mutex rather than an atomic to do it, and no longer carries the mark through the snapshot. Claude-Session: https://claude.ai/code/session_01SM5ARdPvFcnvGWNpBPgNRN * Put the stale mark back when the lookup does not answer for it Consuming the mark up front assumed the lookup would supersede it. A lookup that fails, or comes back with fewer than DataShards holders, supersedes nothing: the map is unchanged, its refresh time unadvanced, and with the mark gone the map a read had disproved is trusted for its full window again on the strength of a lookup that never landed. Put the mark back on both branches. Claude-Session: https://claude.ai/code/session_01SM5ARdPvFcnvGWNpBPgNRN |
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95248f7492 |
Bound the memory an EC shard recovery holds (#11020)
* Reconstruct an EC shard from the shards already on this server recoverOneRemoteEcShardInterval only ever fanned out to the cached shard locations, so a server holding shards of the volume still fetched them over gRPC from itself -- and when the peers were unreachable it could not reconstruct at all, even holding the whole volume on local disk. Seed the Reed-Solomon buffers from the locally mounted shards first; each one is a peer round trip, and an interval-sized buffer, the fan-out no longer needs. Claude-Session: https://claude.ai/code/session_01SM5ARdPvFcnvGWNpBPgNRN * Fetch only the EC shards reconstruction still needs The recovery fan-out read every surviving shard, so a 10+4 volume pulled 13 interval-sized buffers to feed Reed-Solomon 10 -- a third more memory held, and a third more load asked of peers that were, by definition, already having trouble. Fetch what is missing, and widen only when some of those reads fail. A shard reporting the needle deleted ends the walk: the rest would only answer the same. Claude-Session: https://claude.ai/code/session_01SM5ARdPvFcnvGWNpBPgNRN * Bound the bytes EC recovery holds in flight Recovery is the one read path that multiplies the served bytes: it holds an interval-sized buffer per shard until Reed-Solomon runs, and a peer that is slow to fail keeps them all alive for the whole gRPC timeout. Nothing bounded how many of those fan-outs ran at once, so a transient problem between volume servers turned every read into a DataShards-fold allocation and the server died of it -- 64 concurrent 4MB intervals pin 3.6GB, and that is a small burst. Charge each recovery against a process-wide budget, so a burst queues on the semaphore instead of on the heap. Claude-Session: https://claude.ai/code/session_01SM5ARdPvFcnvGWNpBPgNRN * Answer a deleted EC needle as deleted, not as a failed recovery A holder reporting the needle deleted is authoritative: deletes are never invented and never undone. Recovery already collected that flag, then dropped it on the branch where too few shards came back -- so a read of a deleted needle that had to recover surfaced as "cannot recover shard", and the volume server answered 500 where it owed a 404. Carry the flag out of the shortfall, and let it decide ahead of the error it came with. Claude-Session: https://claude.ai/code/session_01SM5ARdPvFcnvGWNpBPgNRN * Check the encode run of a locally seeded EC shard in Rust The Rust recovery seeded Reed-Solomon straight from the mounted shards, without the encode-run check the remote reads and Go's readLocalEcShardInterval both apply. A volume remounted from a newer encode between the read's snapshot and its recovery would have fed mixed-generation bytes into the reconstruction. Claude-Session: https://claude.ai/code/session_01SM5ARdPvFcnvGWNpBPgNRN * Say what the recovery budget actually guarantees Claude-Session: https://claude.ai/code/session_01SM5ARdPvFcnvGWNpBPgNRN * Seed Rust EC recovery from shards on every local disk find_ec_volume returns the first disk's EcVolume, so a reconciled volume whose shards are split across data dirs had the siblings ignored and could report "cannot recover" while holding enough shards locally. Resolve each shard together with the disk that owns it, the way Go's recovery already does, and check that owner's encode run. Claude-Session: https://claude.ai/code/session_01SM5ARdPvFcnvGWNpBPgNRN |
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eed3c27d15 |
volume: cut the memory a server holding millions of volumes still uses (#10999)
* volume: stop the .vif guard depending on which entry the scan handed over A volume has both an .idx and a .vif, and loadExistingVolume skipped a .vif next to an .ecx as EC shard metadata. That was only ever correct because os.ReadDir sorted .idx ahead of .vif: an interrupted encode, where the .idx is still there, has to reach validateEcVolume to be reclaimed. Ask for the .idx instead of trusting the order. Claude-Session: https://claude.ai/code/session_01NWpFUwAJcR2KUENrhLc9Sy * volume: walk volume directories in batches instead of listing them whole os.ReadDir builds, and sorts, a slice of every entry before the caller sees the first one. A disk holding millions of volumes has a .dat, .idx and .vif per volume, so each startup scan costs hundreds of MB of peak heap that the runtime is slow to hand back -- and there are several of them before the first volume loads. Walk in batches instead, and keep only the entries each scan acts on: loadAllEcShards now sorts and stats the shard and index files alone rather than every file on the disk. Claude-Session: https://claude.ai/code/session_01NWpFUwAJcR2KUENrhLc9Sy * volume: skip the sibling-.dat scan when no EC volume is loaded pruneIncompleteEcWithSiblingDat only ever prunes EC volumes that are loaded, but it first walks every disk and keys a map by every .dat on the server. On a store with no EC volumes at all that is millions of map entries built to answer no question. Claude-Session: https://claude.ai/code/session_01NWpFUwAJcR2KUENrhLc9Sy * volume: stop keeping a departure message for every volume The report state held a VolumeShortInformationMessage per volume copy so a departure could be named, but almost no volume ever departs. Hold a handle to the identity instead -- volumes share very few distinct ones -- and build the message on the way out. Measured over a populated report state: 195 -> 83 bytes per volume. Claude-Session: https://claude.ai/code/session_01NWpFUwAJcR2KUENrhLc9Sy * rust volume: stop keeping a whole volume message per volume held The send loop kept a VolumeInformationMessage for every volume just to notice mounts and unmounts, and rebuilt the map from scratch on every beat. Keep the identity a delta names, which is what the Go report state keeps for the same reason. Claude-Session: https://claude.ai/code/session_01NWpFUwAJcR2KUENrhLc9Sy * rust volume: keep only the EC files the shard scan acts on load_all_ec_shards named every file on the disk twice -- once in the dedup set and once in the sorted vector -- before deciding it only wanted .ec?? and .ecx. Filter while reading instead. Mirrors the same change in loadAllEcShards. Claude-Session: https://claude.ai/code/session_01NWpFUwAJcR2KUENrhLc9Sy * volume: share the strings every .vif repeats A tiered volume's .vif names its replication and its backend, and every decode allocates a fresh copy, so a server holding millions of them holds millions of copies of the same handful of names. Route them through the interning table the volume info decode already uses. The remote key names one volume and is left alone. Claude-Session: https://claude.ai/code/session_01NWpFUwAJcR2KUENrhLc9Sy |
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b77d954f55 |
rust volume: fail closed on sorted-index failures and reconcile tier-up (#10956)
* rust volume: fail closed on sorted-index failures and reconcile tier-up Follow-ups to the .sdx sorted needle map (#10951): - get() folded open/read failures into None, so an EIO, a torn .sdx, or a failed pooled reopen answered reads with NotFound and let do_delete_request acknowledge the delete as Ok(0) without writing a tombstone. It now returns io::Result and every caller propagates; redb's get() had the same shape and is fixed with it. is_file_unchanged cannot propagate, so it reports unknown and logs rather than treating an unreadable index as proof of a change. - A delete whose .idx append landed but whose .sdx mark failed left the map still resolving the old live entry, so deleted content stayed readable until a reload. The map now records the tombstone before touching .sdx and only clears it once the mark lands; lookups consult that first and report the needle deleted, which is what the next reload concludes anyway. - Mode reconciliation ran one way. Entering remote mode made use_sorted_index() true, which returned early, so a volume tiered while the server runs kept its in-memory map and pinned .idx descriptor until restart — the RAM and fd win never applied. It now reconciles in both directions. - Tier-down dropped the remote reference before the fallible refresh, so a failure left volume_info local, the remote backend attached, the .vif still remote, and a retry reporting "already on local disk". The transition is snapshotted and rolled back. - The read-only fallback set no_write_or_delete but left no_write_can_delete, so metrics and mode checks called the volume delete-capable while every delete was refused. * rust volume: count a sorted-map delete against the durable .idx append The deletion counters sat after the in-place .sdx mark, so a mark that failed left them at their pre-delete values while the tombstone was already durable in .idx — and with retries now idempotent, nothing applied them later either. Heartbeats, status responses, and the garbage calculation would report the volume as free of that garbage until a reload. Move them to the append that makes the delete durable, which is also what a reload of .idx would count. Covered by a test that injects a mark failure through a cfg(test) seam: no portable filesystem trick reproduces it, since a read-only .sdx fails the borrow long before the mark. * rust volume: hide a pending tombstone from the sorted-map scans too The overlay that keeps a needle deleted after a failed .sdx mark was only consulted by get(). visit_live_entries still read the stale valid record straight off .sdx, so ascending_visit, iter_entries and save_to_idx all reported the needle live — and compaction takes iter_entries for the complete live set, so it would copy the deleted content forward and save_to_idx would write it back into the rebuilt .idx as live. Snapshot the overlay once per scan and skip its keys, which is the same conclusion the next reload reaches from the .idx tombstone. * rust volume: quarantine a durable write whose index lookup fails The prior-mapping lookup that decides whether to index a fresh append runs after the record is already down and flushed, so a failing lookup leaves exactly the state a failing put leaves: a durable .dat record nothing indexes. The put path marks the volume read only for it; this one returned the error and kept taking writes, and the next append would bury the orphan mid-file where the .dat tail check on reload cannot see it. Give it the same treatment. |
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b58d52ac16 |
rust volume: search .sdx for read-only volumes instead of holding the index (#10951)
* rust volume: search .sdx for read-only volumes instead of holding the index The Go volume server loads every read-only volume through SortedFileNeedleMap: the index lives on disk as a sorted .sdx, a lookup is a binary search, and since #10950 no descriptor is held between lookups. The Rust server had no counterpart. Read-only volumes built a full in-memory CompactNeedleMap, and cloud-tiered ones — noWriteCanDelete, so not the read-only branch — went through the writable path and pinned an .idx append handle on top of it. At the hundreds of thousands of tiered volumes a real server carries, that is an index in RAM and a descriptor each, for volumes nobody reads. Port the sorted map and the bounded handle pool. A tiered volume now costs zero descriptors and zero index bytes when idle; the pool keeps the hot handles open so a busy volume does not pay an open() per needle. Handles are Arc<File>, so an eviction cannot close one a reader still holds. The generated .sdx is byte-identical to Go's — same sort, same last-write-wins, same dropped tombstones — so a volume moved between a Go and a Rust server reads whichever copy is already on disk. A test pins the bytes against a Go-generated fixture. * rust volume: fail compaction on an unreadable .sdx, and rebuild the map on tier-down Two ways the sorted map could lose data. iter_entries swallowed read errors and returned however many entries it managed to collect. Compaction takes that vector for the complete live set, so a truncated .sdx or a mid-scan I/O fault would commit a volume missing every needle past the failure. Return a Result instead and abort. redb's collect_entries dropped errors the same way on the same path, so it goes with it. Tier-down clears the remote mode and publishes the volume as writable, but the map it booted with is the read-only sorted one. Its put always fails, so the first write would append to the local .dat and then fail to index it, leaving bytes nothing references — and a non-fsync write repeats it. Fold the reopen_idx_for_write swap into refresh_remote_write_mode so the map always matches the mode it just published; a rebuild that fails pins the volume read-only rather than letting it take writes it cannot record. Go reaches neither: its tier-down leaves noWriteCanDelete set, so the volume stays read-only until a reload or an explicit mark-writable, which already goes through reopenIdxForWrite. * rust volume: keep read-only volumes mountable on a read-only index dir, and batch the .sdx scan Building .sdx writes to the index directory, and load_index_sorted_file also created a missing .idx there. A volume whose index sits on a read-only mount took both paths and failed to load, where before it mounted read-only off an in-memory index and served reads. Create the .idx only where deletes are allowed, and fall back to the in-memory map when the sorted one cannot be built, so a directory nobody can write costs memory rather than availability. The end-to-end scan behind iter_entries, ascending_visit and save_to_idx read one entry per syscall. Read 1024 at a time instead, the batch size idx::walk_index_file uses. Positional reads, not a cursor: the handle is shared with any other borrower. Also gate the Go byte-parity fixture on the 5bytes feature it describes, which is otherwise dead code in a 4-byte-offset build. * rust volume: roll back a failed writable mark, and rebuild a torn .sdx set_writable clears the read-only flags before it can know the rest will succeed, but only the map rebuild rolled them back. An .idx writer that fails to attach left the volume advertising writable over a needle map with no writer, so puts landed in memory and were gone after a restart — the exact failure the function exists to prevent. The read-only-mount fallback made it reachable: that path loads an in-memory map with no writer attached. All three steps now run behind one rollback point. A .sdx whose length is not a whole number of entries was accepted as long as it looked fresh, and truncation is what makes it look fresh. The entry count then floored, hiding the last needle from lookups and from compaction, which would commit the shorter set. Treat a torn file like a stale one and rebuild it from .idx. Go writes .sdx in place rather than through a temporary, so a crash mid-generation is a real way to produce one. Appends now start at the last whole .idx entry too, so a torn tail there is overwritten by the next tombstone instead of misaligning every row after it. * rust volume: trim a torn .idx before writing to it, keep delete-only volumes online, count sorted-map deletes Three from review. Flooring the sorted map's append offset only protected its own positional writes. Every writable path appends at EOF instead, so a partial row left by a short write pushed the next row off alignment and the following load parsed the rest of the file as garbage. Drop the partial row before attaching any writable index writer — it is unrecoverable anyway, and every loader already skips it. Go refuses to load such a volume at all; trimming keeps it mountable with the rows before the tear intact. The unwritable-index-dir fallback stopped one step short for volumes that allow deletes, which is every tiered one: the in-memory loader opens .idx read-write there and fails on the same directory that just refused the .sdx, so the volume stayed offline. Give up the deletes instead — without a writer no tombstone could be recorded anyway — and a remount on a writable directory restores them. Sorted-map deletes left the counters untouched, so a tiered volume reported itself garbage-free until it restarted. They now land where a reload would put them: the tombstone is another .idx row, and both it and the row it supersedes count as deletions under the rule the load-time metric applies. Go skips this too, and should not. |
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51eb5333d3 |
ec: read a needle's intervals in parallel (#10911)
* ec: read a needle's intervals in parallel A needle spanning more than one EC block gets one interval per block, and consecutive blocks live on different shards. We read those intervals in sequence, so a 4MB chunk landing in a volume's 1MB small-block region cost five round trips to five different servers. Read them concurrently into disjoint slices of a single buffer, at most 8 in flight. Same change in the Rust volume server's phase C. * ec test: seed the random payload instead of the deprecated rand.Read |
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0f85d005ad |
server: 416 only when no requested range overlaps, with Content-Range, and the Rust mirror (#10889)
* filer, volume server: return 416 when no requested range overlaps the content * seaweed-volume: return 416 when no requested range overlaps the content * server: check the range test error, use the request context, fix the no-overlap comment boundary |
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c0a9b110dd |
volume: stop reporting read-only volumes that are no longer here (#10867)
* volume: clear per-collection metrics when a collection leaves a server The read-only and disk size gauges are only ever set for collections the heartbeat still finds here, and nothing zeroes the rest. volume.balance marks a volume read-only to move it, so the last heartbeat that saw it counts it read-only - and if it was the collection's last volume on that server, that count stands until the process restarts. The dashboard then shows read-only volumes that volume.list -readonly cannot find anywhere. Remember what each heartbeat set, and drop what is gone on the next one. * volume: stop the read-only volume count from wrapping at 256 The per-collection counters were uint8, so a server holding 256 read-only volumes of one collection reported zero of them. * volume: read the read-only flags once when counting them The heartbeat asked IsReadOnly for the verdict and then read noWriteOrDelete and noWriteCanDelete straight off the volume, unlocked, so the reasons could disagree with the verdict they were explaining. Take them together, under one lock. The location is now nil-checked rather than skipped by short-circuit evaluation, so a volume that has not joined a disk location yet stays safe. * volume: let only a surviving volume keep its collection reported A volume being deleted for expiry still made an entry in the read-only counts, which is what the cleanup reads as "this collection is still here". The collection's last volume could go and its series would stand for one more heartbeat. Count the survivors only. * volume: size a collection from the volumes it still has The size totals are rebuilt from scratch every heartbeat, so subtracting a volume that is about to be deleted took the surviving volumes' sizes down with it: a collection keeping a small volume and losing a larger one reported the difference, or lost its entry and kept the previous heartbeat's number. * volume: cover the deleted bytes total in the surviving volume test Deleted bytes are totalled the same way as sizes and were going unchecked, so the test now leaves deleted needles on both volumes and pins that gauge too. |
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3bd218e030 |
volume: cut idle memory at high volume counts (#10861)
* volume: start a volume's batch write worker on first use Mounting a volume started a goroutine parked on a 128-slot channel, plus the 128-entry batch slice it had already allocated. That is around 6.7KB per volume the server pays whether or not the volume ever takes a write: 7231 bytes per mounted volume, of which 4101 is goroutine stack. Only a write that asks for fsync ever reaches the worker, and a remote-tiered or read-only volume never can. Create the channel and its goroutine on the first such request instead, and let a write arriving after Destroy fall back to the inline path rather than queue onto a worker that has gone. Measured over 20000 mounted volumes: 7231 -> 1269 bytes each. * volume: update the heartbeat report state in place Every heartbeat built a second map of what it was about to tell the master, holding a freshly allocated short information message per volume, then swapped it in over the old one -- and computed departures through a third map of the live volume ids. A server holding 2M volumes rebuilt all three every VolumePulsePeriod for a report that usually says nothing. Number the heartbeats instead and mark the entry already held with the pass that found the copy, so a quiet volume costs a map lookup and no allocation. Departures are the entries a pass did not mark; the live-id map is now built only when there are some, sized to them. Measured over 10000 mounted volumes: 436 -> 196 bytes allocated per volume per heartbeat. * volume: fill one volume information message per heartbeat, not per volume The heartbeat built a message for every volume held so it could hash it, then dropped all but the few it had something to say about. At 2M volumes that is 2M messages allocated every VolumePulsePeriod to send almost none of them. Fill a message the caller supplies instead, and replace it only when the heartbeat keeps it, so a server with nothing to report fills the same one all the way through. Measured over 10000 mounted volumes: 196 -> 4 bytes allocated per volume per heartbeat, and a heartbeat runs a third faster. * volume: drop the per-volume trace from the heartbeat's status read glog.V(4).Infof evaluates its arguments whether or not the verbosity is on, so every volume boxed its id into a fresh interface slice on every heartbeat: 759 of the 773 allocations a 1000-volume heartbeat made, for a line that at this scale would print millions of unreadable rows. Measured over 1000 mounted volumes: 4776 -> 1792 bytes and 759 -> 14 allocations per heartbeat, which no longer grows with the volume count. * seaweed-volume: mirror the in-place heartbeat report state Same change as the Go volume server: number the heartbeats and mark the entry already held with the pass that found the copy, instead of building a second map of hashes and swapping it in. The volume snapshot must leave the reporting state as it found it, so it keeps asking through changed() while a real heartbeat marks through record(). * volume: refuse writes to a closed volume instead of dereferencing nil Close and Destroy leave the needle map and data backend nil, but a caller that already holds the volume can still reach the write path, where both are used unguarded: a write racing a volume deletion took the server down. syncDelete has always checked; syncWrite and the batch worker had not. Reachable before this series and now also from the inline fallback a durable write takes when the worker has gone. * seaweed-volume: guard the report state with one mutex, as Go does The full-list flag and the generation that answers it have to move together. Split across separate atomics they cannot: a request landing between begin's two reads returns full == false with the generation it just raised, and one landing between commit's read and its clear is marked answered by a heartbeat that carried no list. Either way the resend is dropped. Neither is reachable today -- every caller reaches this through the store's RwLock, the flag setters under a read lock and the heartbeat build under a write lock, so they cannot interleave. The type should not depend on that being true two files away, and Go holds a single mutex over exactly these fields. * test: build the servers under test to match the harness's offset size The mixed Go/Rust suites run both servers against one dataset, so both have to agree on the offset width. They did not: the harness built Go with no tags, 4-byte offsets, while the Rust crate defaults to its 5bytes feature, and the Rust server then refused the .vif the Go server had just written -- "bytes_offset mismatch: found 4, expected 5". Build each side to match the offset size the test binary itself was compiled with, so a plain `go test` and one with -tags 5BytesOffset both get a matched pair. |
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e0c4732e5e |
rust: stop writing when a durable write's index flush fails (#10825)
* rust: stop writing when a durable write's index flush fails A durable write flushes the .dat, publishes the needle map row, then flushes the .idx. If that last flush failed we returned the error and carried on: the row stayed live, the volume stayed writable, and the handler answered 500 without replicating. The primary then served a needle its replicas never saw, for a write the client was told had failed - and if the unflushed row was lost on restart, the durable .dat tail took the volume read only anyway. Taking the row back out is not an option: it means undoing published state on a disk that is already failing, and a truncate afterwards would leave an .idx row pointing past the end. So the volume stops taking writes instead, the same as when the truncate after a failed .dat flush cannot be done. Nothing more gets appended past a record whose index is in doubt, and the master routes writes elsewhere once the volume heartbeats read only. The divergence against the replicas is still there, but it is bounded and it is visible. A failed nm.put after the .dat is down leaves the same durable but unindexed record, so it takes the same route. * rust: drop the import the rollback removal left behind NeedleValue came in with rollback_unflushed_write, which went away when the durable path moved to flushing before it publishes. Nothing has used the type since. * rust: mark the test-only heartbeat helper as such collect_heartbeat has only ever been called from the tests - the send loop uses collect_heartbeat_with_snapshot, which it wraps - so a lib build rightly called it dead code. * rust: flush the index on a durable write that dedups A durable write matching content already in the volume flushed the .dat and returned before reaching the index flush. So a fsync=true write that deduped against an earlier non-durable one was acked with the row that indexes it still in the page cache - the same false promise the index flush exists to rule out, and the same read-only volume on restart if the row is lost. The dedup path now flushes both files, and the quarantine on a failed index flush moved into flush_idx so it applies wherever the flush is reached rather than only at the one call site that had it inline. |
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887910b377 |
rust: honor fsync on the volume server write path (#10816)
The Rust volume server ignored the fsync parameter completely: nothing parsed it, and write_volume_needle -> write_needle -> append_needle never flushed. So a ?fsync=true upload was acked out of the page cache, and since ReplicatedWrite forwards the parameter, a Go primary handing a durable write to a Rust replica got the same empty promise. The upload handler now reads fsync the way Go's r.FormValue does, off the decoded query fields, and threads it down to the volume. A durable write appends, flushes the .dat, publishes the needle map entry, then flushes the .idx, and only then is it acked. Nothing points at bytes that are not down yet, so a failed flush only has to take its own append back off the end - the index never moved and the volume's counters never saw the rejected write. If that truncate cannot be done the volume stops taking writes, rather than letting a later append bury the rejected record mid-file where the tail integrity check cannot see it. The .idx flush is what keeps the ack honest: load() rebuilds the map from .idx, so an acked write whose row was lost comes back as a .dat tail the integrity check cannot account for, and the volume loads read only. A dedup hit flushes too: there is nothing to append, but the write it matched may have been non-durable, and the caller is asking for the content to be on disk. Batched writes carry the flag per request rather than one flush per batch, so the write queue's module doc no longer claims otherwise. |
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d713ab49f9 |
volume: validate replica targets and restrict gcs credentials in FetchAndWriteNeedle (#10755)
* volume: validate replica upload targets in FetchAndWriteNeedle The replica leg forwarded the fetched needle to a caller-supplied address without checking it, so a malformed target could redirect the upload to an unintended host or path. Require each replica target to be a bare host:port whose host is not loopback / link-local / unspecified, reusing the address deny-list; cluster peers legitimately sit on private networks, so RFC 1918 / CGNAT stay allowed and -volume.allowUntrustedRemoteEndpoints still opts out. Validate every target up front so a bad one fails the request before the local write, and upload through a client that re-checks the resolved address at connect time so a replica hostname cannot rebind to a blocked address after validation. Mirrored in Rust (validation moved ahead of the local write; the Rust S3 path's connect-time re-check is still a follow-up there). * volume: only accept inline gcs credentials in FetchAndWriteNeedle The gcs credentials value on this request could name a local filesystem path, which the SDK reads from disk. Accept only inline JSON here; the server-side GOOGLE_APPLICATION_CREDENTIALS env var still supplies a path. The Rust volume server has no gcs backend, so there is nothing to mirror. |
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ae2cc8225e |
rust volume: mirror the VolumeConsolidateIndex RPC from Go (#10752)
The Go volume server has VolumeConsolidateIndex, which moves a volume's .idx out of the data directory into the configured -dir.idx directory (where an EC decode/reconstruct can leave it co-located) and reloads the volume in place. The Rust port's proto omitted the RPC entirely, so its generated VolumeServer trait was one method short of Go's. Add the proto message and rpc, the gated grpc handler, and Store::consolidate_volume_index / Volume::relocate_index_to, mirroring Go's Store.ConsolidateVolumeIndex and Volume.RelocateIndexTo -- including the cross-device copy fallback and the reopen-against-the-old-dir path when the move fails. Integration tests cover the real move (index relocated, volume still serves reads and the move is idempotent), the no-op paths (index already in place, no separate idx dir) and the not-found error, plus the grpc handler end to end. |
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c0f33d599b |
rust volume: mirror Go volume server logic to gate the admin RPCs (#10748)
rust volume: gate the remaining admin RPCs behind check_grpc_admin_auth
The Go volume server gates 29 destructive VolumeServer RPCs on the
-whiteList admin check; the Rust port only gated 14. Add the gate to the
other 15 -- batch_delete, read_all_needles, fetch_and_write_needle, the
EC-shard generate/rebuild/copy/unmount/to-volume RPCs, both tier-move RPCs,
volume_copy, volume_tail_receiver, set_state, scrub_ec_volume and
volume_needle_status -- so a configured whitelist restricts them the same
way it already does on the Go side.
check_grpc_admin_auth also required peer info before checking whether any
control was configured, unlike Go's `if vs.guard == nil { return nil }`.
Short-circuit when no whitelist and no signing key are set, so in-process
callers keep working with security inactive and only the gate ordering
changes for configured servers.
tests/admin_auth_coverage.rs mirrors the Go coverage test: every handler
must either gate or be listed as intentionally open with a reason, so the
two implementations can't silently drift apart again.
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76d3fd0e9d |
grpc: optional client_cert/client_key for outgoing mTLS connections (#10747)
* grpc: optional client_cert/client_key for outgoing mTLS connections * scaffold: list client_cert/client_key in each grpc section |
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c6e1387f59 |
shell: multi-target fs.mergeVolumes and volume.mark -readonlyCanDelete (#10706)
* shell: fs.mergeVolumes distributes one volume across multiple -toVolumeId targets * volume: volume.mark -readonlyCanDelete rejects writes but keeps accepting deletes * seaweed-volume: mirror readonlyCanDelete volume state |
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a2ffc7aadf |
heartbeat: keep the master current through collection churn (#10657)
* heartbeat: name departed volumes in delta heartbeats * master: release the lookup index with a deleted collection * master: keep a fresh grow safe from the report that raced it * volume: name the volumes a deleted collection took with it Deleting a collection left the master to work out what went by omission from the next full volume list, which it no longer gets: heartbeats carry the whole list only when the master asks for it. The volumes a bucket's churn creates and destroys between two of those requests are never named in either direction, so the master keeps counting their slots as occupied and a cluster that creates and drops collections quickly runs its free-slot accounting dry -- assigns fail with no free volumes left while the disk holds a handful of volumes. The destroy path already knows exactly which volumes it removed, so send them down the same channel every other deletion uses. * rust: name the volumes a deleted collection took with it Mirrors the Go volume server. The notify path derives its deltas by diffing snapshots, so a collection delete that does not wake it is invisible until the master next asks for the whole list. |
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ce7d388639 |
heartbeat: send only the volumes that changed (#10640)
* pb: let a heartbeat carry only the volumes that changed A partial list cannot travel in volumes: a master that did not understand it would read the absences as deletions. So changes get their own field, used only once the master has said it compares digests and can tell when it has fallen behind. * master: apply the volumes a heartbeat reports as changed Only the named volumes are touched. A full report says the server holds exactly these; a changed report says nothing about the ones it leaves out, so absence must not read as removal. Also advertises that the master compares digests, which is what lets a server stop sending its whole list. Advertising it once per connection means a server reconnecting to a master that does not is back to full lists straight away. * volume: send only the volumes that changed once the master accepts them The whole list goes on every heartbeat until the master says it compares digests, and again whenever it asks, so a master that cannot tell when it has fallen behind never has to. has_no_volumes stays derived from a full list alone. Deriving it from what a heartbeat happens to carry would make a quiet one read as a server that had lost every volume, and the master would drop them all. The digest still covers every volume held rather than the ones sent, which is what lets the master confirm that applying the changes left it current. Reporting state is per-connection: a server that reconnects, or reaches a different master, starts again from the full list. * volume: let the zero reporting state stand for having told no master anything A Store built as a literal, which tests do, left the reporting state nil and panicked on the first heartbeat. As a value its zero form already means nothing has been reported to anyone, which is exactly the state that sends the whole list. * rust: send only the volumes that changed once the master accepts them Mirrors the Go volume server, with one hazard the Go side does not have: mount and unmount deltas here are derived by diffing successive heartbeats, so a heartbeat that carries a partial list would report every volume it left out as unmounted. Collecting now returns the full set alongside the message, and every site that diffs uses that rather than what went on the wire. * volume: do not let a full-list request be lost to the heartbeat it raced The request arrived while a heartbeat was already being built as a delta, and committing that heartbeat cleared it, so the master waited for another digest mismatch before asking again. Count the requests and clear only the one the heartbeat answered. * rust: stop marking volumes reported by a heartbeat that is thrown away The state-notify path collected a heartbeat only to diff its volume list, then sent a delta message of its own and dropped the one it had collected. Once collecting recorded what the master had been told, every mount or unmount silently marked the changed volumes as sent, and the master learned of them only after a digest mismatch. Snapshotting no longer records anything, and no longer expires ec volumes whose deletion that path was already discarding. * master: announce only the volumes a change actually brought Every changed volume was broadcast as a new location. Volumes grow constantly and growth moves no location, so on a busy cluster that told every connected client about volumes it could already reach, filling bounded broadcast queues and pushing out the topology updates that matter. * master: ask for the full list when only one can repair the master Delta heartbeats stop the full report, and with it the only thing that re-registers a volume the lookup index lost. The volume server cannot see that divergence and its digest cannot show it, so the master now checks its own two indexes agree and asks for the list when they do not. A node reporting one volume id twice is kept on full lists for the same reason rather than merely skipped: its digest can never be verified, so nothing else would tell the master what it had stopped holding. * master: keep the volume options on every heartbeat response A volume server takes them from whatever response arrives, and preallocate is a bare bool with no way to tell off from unmentioned. A response sent to ask for the volume list therefore turned preallocation off until the server reconnected. Responses sent mid-stream now start from the configured options rather than being built field by field. * master: announce a volume the lookup index had lost Repairing the index makes the volume servable again, but clients were told it went when the node dropped out and nothing told them otherwise: the disk map still held it, so it did not count as an arrival. Reaching the lookup index is what makes a volume servable, so recovering an entry there is an arrival as far as clients are concerned, on both the full report and the changed-volume path. |
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6d08b08f37 |
heartbeat: carry a volume digest and verify it (#10627)
* pb: carry a volume digest on the heartbeat The full volume list is the only way a master notices a volume that vanished without a delta, so it cannot simply be dropped. A digest gives the same guarantee without the list, and a way back to the list when they disagree. The digest has explicit presence: a server holding no volumes reports 0, which has to stay distinguishable from a server that does not compute one at all. * volume: report a digest of the volumes each heartbeat carries Digests exactly what goes on the wire: volumes skipped as quarantined, phantom or expired are absent from both the list and the digest, so the master compares against the same set the server meant to report. Runs the master's own hash over the master's own conversion of the message, so the two ends cannot drift into disagreeing about a field. * master: check the reported volume digest and ask for the list on a mismatch Compared after everything the heartbeat carried has been applied, so agreement means the master is current rather than that nothing changed. Servers reporting no digest are untouched, and a mismatch on a heartbeat that already carried the full list is reported rather than answered: there is nothing further to ask for, so asking again would loop. Nodes reporting one volume id twice are skipped for the same reason. * rust: report the heartbeat volume digest Mirrors the Go volume server. The master compares this against a digest it computes itself, so the hash has to agree byte for byte across the two implementations, not merely be a hash of the same fields: report_hash_vectors pins it against values generated by the Go side, and the ttl and replica placement narrowing the master applies when it decodes a message is applied here too rather than assumed away. A drift there would not corrupt anything, but every volume server on this implementation would report a digest the master can never match and fall back to sending its whole volume list forever, which is the cost the digest exists to avoid. * master: pin what the digest check does to each kind of report The upgrade story rests on these: a server that reports no digest is never asked for anything, so the two sides can be upgraded in either order, and a disagreement that resending cannot fix is reported rather than re-asked, so it cannot loop. * topology: enumerate the digest coverage test from the message The list of fields was written out by hand, so a field added to VolumeInformationMessage later would fall outside the digest while the test went on passing, and a change to it would never reach the master. Walk the message descriptor instead. Some fields are narrowed or normalised on the way into VolumeInfo, so the smallest change to the wire value can land back on the stored one; the test offers several values per field and asks only that some change is visible. |
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9351202ca9 |
volume: scan for on-disk EC shards when staging a decoded volume (#10465)
The staged-new-volume placement skipped a disk holding the vid's EC shards using only the in-memory ecVolumes map, missing a shard present on disk but not mounted. Also scan the candidate disk for <vid>.ecNN files, so the promise holds regardless of mount state. Claude-Session: https://claude.ai/code/session_01Ks16jnt4S7gdDk8cheQ3xu |
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3b3e8af430 |
volume: skip a shard-holding disk when staging a decoded volume (Go+Rust) (#10464)
volume: skip a shard-holding disk when staging a decoded volume ReceiveFile staged-new-volume mode picked any free disk of the target medium. Skip a disk that already holds the vid's EC shards (Go DiskLocation.FindEcVolume / Rust ec_volumes), so a decoded .dat never lands in the same directory as a shard. This lets a caller safely stage onto a shard host that has a spare disk, instead of requiring a host with no shard of the vid at all. Claude-Session: https://claude.ai/code/session_01Ks16jnt4S7gdDk8cheQ3xu |
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9c37e52c9b |
volume: EC decode onto a clean peer via staged-new-volume adopt (Go+Rust) (#10463)
Decoding EC shards back to a normal volume in place reconstructs <vid>.dat
in the shards' own directory, so the vid is momentarily registered as both
an EC and a normal volume in one location — the load/scan path then sees it
as both, risking mount ambiguity and needle loss. VolumeEcShardsToVolume
still supports that in-place path; this adds the primitives to decode onto
a *clean* peer instead:
- ReceiveFile gains a staged-new-volume mode: when the volume does not
exist here and ReceiveFileInfo.disk_type is set, pick a free-slot disk
of that medium and write <base><ext>.copying (not a valid volume name,
so the scanner never half-loads a partial push).
- VolumeEcShardsToVolume gains from_staged: adopt the pushed .dat/.idx/
.vif — rename .copying into place under a .note in-progress marker,
then mount — so <vid> lands on the peer only as a normal volume.
The caller decodes the shards off-box and streams the finished volume to a
peer holding no shard of the vid on the target medium. Go and Rust volume
servers get identical handlers. Proto: ReceiveFileInfo.disk_type (12; 8-11
reserved for versioned-EC), VolumeEcShardsToVolumeRequest.from_staged (3) +
disk_type (4).
Claude-Session: https://claude.ai/code/session_01Ks16jnt4S7gdDk8cheQ3xu
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84d3d62697 |
rust volume: mark-readonly notifies the live leader, not the static seed (#10461)
VolumeMarkReadonly mutates raft-replicated master topology, so it must reach the leader. notify_master_volume_readonly targeted the static seed (config.masters.first()), so after any master failover it hit a follower and failed "not current leader". Prefer current_master_url (the live leader the heartbeat tracks), fall back to the seed before the first heartbeat, mirroring store_ec.rs and Go's vs.GetMaster(). Claude-Session: https://claude.ai/code/session_01Ks16jnt4S7gdDk8cheQ3xu |
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186a72c39d |
build(deps): bump rand from 0.8.5 to 0.10.2 in /seaweed-volume (#10428)
* build(deps): bump rand from 0.8.5 to 0.10.2 in /seaweed-volume Bumps [rand](https://github.com/rust-random/rand) from 0.8.5 to 0.10.2. - [Release notes](https://github.com/rust-random/rand/releases) - [Changelog](https://github.com/rust-random/rand/blob/master/CHANGELOG.md) - [Commits](https://github.com/rust-random/rand/compare/0.8.5...0.10.2) --- updated-dependencies: - dependency-name: rand dependency-version: 0.10.2 dependency-type: direct:production ... Signed-off-by: dependabot[bot] <support@github.com> * rust volume: follow the rand 0.10 renames thread_rng is now rng, the Rng extension trait is RngExt, and RngCore is Rng. --------- Signed-off-by: dependabot[bot] <support@github.com> Co-authored-by: dependabot[bot] <49699333+dependabot[bot]@users.noreply.github.com> Co-authored-by: Chris Lu <chris.lu@gmail.com> |
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5a54beac80 |
EC decode: read shards with the encode-time block layout (#10385)
* erasure_coding: WriteDatFile takes the encode-time dat size for the shard block layout * volume server: derive EC decode layout from the encode-time dat size, not the live extent * erasure_coding: test decode after tail deletions shrink the live extent below a large-block row * seaweed-volume: write_dat_file_from_shards takes the encode-time dat size for the shard block layout * seaweed-volume: derive EC decode layout from the encode-time dat size, not the live extent * seaweed-volume: test decode after tail deletions shrink the live extent below a large-block row * erasure_coding: reject decoding with no data shards * worker: record the encode-time dat size in the .vif * erasure_coding: fall back to the shard-derived layout only when the encode-time dat size is missing * erasure_coding: reject an ambiguous shard-derived block layout * seaweed-volume: fall back to the shard-derived layout only when the encode-time dat size is missing * seaweed-volume: reject an ambiguous shard-derived block layout |
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267f595660 |
batch delete: align the shard test and Rust server with continue-past-mismatch (#10349)
Commit
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c1a1e3c1e3 |
shell: volume.tier.upload keeps volume replicas (#10314)
* volume: copying a remote-backed volume only needs space for the index VolumeCopy sized its target-location check by the source .dat even when that .dat lives in a cloud tier and only .idx/.vif land locally, so re-replicating a tiered volume demanded the full remote size in free disk. Require the index size instead. * shell: volume.tier.upload keeps volume replicas Tiering a replicated volume deleted every replica but the upload source, leaving one server holding the only .idx and the only .vif that knows the remote object key — losing that server orphaned the volume even though its data sat intact in the cloud. Replicate the uploaded .idx/.vif onto the other replica servers instead (VolumeCopy skips the .dat for remote-backed volumes), so all replicas serve reads from the same remote object and the volume keeps its replica count. An already-tiered replica is preferred as the upload source, so a rerun after a partial failure reuses the existing remote object instead of uploading a second copy under a new key. * shell: group tier upload locations instead of re-prepending * rust volume: copying a remote-backed volume only needs space for the index Mirror the Go VolumeCopy change: size the free-location check by the source .idx when the .dat lives in a cloud tier, since only .idx/.vif land locally. |
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e98cbfc8f1 |
seaweed-volume: async, buffered writes in VolumeEcShardsCopy (#10237)
* seaweed-volume: async, buffered writes in VolumeEcShardsCopy The EC-shards-copy RPC handler wrote each streamed chunk to disk with a synchronous std::fs::File::write_all inside the async handler, blocking a Tokio worker thread for the duration of every write — noticeable for a large .ecx on a slow or busy disk. Factor the five near-identical receive-and-write loops (.ec shards, .ecx, .ecj, .vif, .ecsum) into drain_copy_stream_to_file, which uses tokio::fs + BufWriter for async, buffered I/O. Behavior is otherwise unchanged: the .ecj append mode, the .ecsum byte count and 0-byte-file cleanup, and all error messages are preserved. Claude-Session: https://claude.ai/code/session_01Ny5Rt1ph9VWeKmfY936GtF * seaweed-volume: remove partial copy target on error in EC-shards-copy Follow-up: drain_copy_stream_to_file now deletes the destination file on any recv/write/flush error, so a failed VolumeEcShardsCopy no longer leaves a truncated .ecNN/.ecx/.ecj/.vif/.ecsum on disk for a later reader to trip on. Matches receive_file / the Go volume server. Best-effort cleanup; the original stream error is still returned. Claude-Session: https://claude.ai/code/session_01Ny5Rt1ph9VWeKmfY936GtF |
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c332323b01 |
rust volume: pin rustls to aws-lc-rs so TLS gRPC startup doesn't panic (#10233)
aws-lc-rs and ring both get linked transitively, so rustls can't auto-select a crypto provider and tonic's client TLS panics the moment the volume server dials a master over TLS. Install aws-lc-rs as the process default in main(), matching the provider the server config already uses. |
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cc4043c9d2 |
fix(volume [rust]): compare live compaction_revision instead of stale last_compact_revision (#10189)
* fix(volume [rust]): compare live compaction_revision instead of stale last_compact_revision * fix(volume [rust]): compare live compaction_revision instead of stale last_compact_revision - unit tests * s3: invalidate stale reader cache locations on chunk read failure (#10156) * s3: invalidate stale reader cache locations on chunk read failure * filer: share the chunk-read self-heal across reader cache and streaming paths The reader cache retry added a third copy of the invalidate-relookup-compare-retry dance already inlined in PrepareStreamContentWithThrottler and duplicated in retryWithCacheInvalidation. Extract retryFetchWithFreshLocations and route all three through it, parameterized by the refetch primitive. * filer: drop redundant completedTimeNew store in reader cache success path startCaching already stamps completedTimeNew unconditionally before the fetchErr branch; the second store inside the success branch is dead. * filer: make NewReaderCache cache invalidator an explicit parameter The variadic ...CacheInvalidator only ever read the first element, so a caller could pass two and silently get one. Take a single explicit argument and have the non-S3 callers pass nil. * filer: inject reader cache chunk fetch as a struct field Replace the process-global readerCacheFetchChunkData test seam with a per-instance fetchChunkDataFn field defaulted in NewReaderCache, matching how lookupFileIdFn is already wired. Tests set the field on the cache instead of swapping a shared global. * filer: log the location count, not full URLs, on self-heal retry --------- Co-authored-by: Chris Lu <chris.lu@gmail.com> * fix(shell): honor explicit fs.mergeVolumes from/to direction (#10159) * fix(shell): honor explicit fs.mergeVolumes from/to direction mergeVolumes only ever merged a smaller volume into a larger one. When the user named both -fromVolumeId and -toVolumeId with the source larger than the target, the planner produced an empty plan and the command printed just "max volume size: N MB" and moved nothing. Build the requested pair directly when both ids are given, instead of routing through the size-descending heuristic. Read-only, empty, and wrong-collection endpoints are rejected with a clear error rather than a silent no-op. * fix(shell): allow fs.mergeVolumes into an empty target volume Merging chunks into an empty volume is valid, e.g. consolidating data into a freshly created or recently vacuumed volume. Only reject an empty source, which has nothing to move. * fix(shell): reject self-map in directed mergeVolumes planner createMergePlan with from == to returned a {vid: vid} self-merge when called directly. Guard it in the planner so it is correct independent of the Do entrypoint. * fix(volume [rust]): compare compaction_revision in u32, not truncated u16 `req.compaction_revision as u16` truncates any request value above 65535, so a stale revision of 65537 aliases to a live revision of 1 and the "is compacted" guard wrongly passes. Widen the volume's revision to u32 and compare there, matching Go's uint32(v.CompactionRevision) != req.CompactionRevision. --------- Co-authored-by: adri <adri@digitalunited.net> Co-authored-by: Aleksey <48918167+MilanFun@users.noreply.github.com> Co-authored-by: Chris Lu <chris.lu@gmail.com> Co-authored-by: Chris Lu <chrislusf@users.noreply.github.com> |
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cf64cafc3b |
volume: drop stale volume-location cache on under-replication (#10185)
* volume: drop stale volume-location cache on under-replication A replicated write looks up the volume's locations and caches them for 10 minutes. When the master briefly reports fewer replicas than the copy count (e.g. a stale heartbeat drops a just-added volume), that under-replicated result got cached, so every write failed with "replicating operations is less than replication copy count" until the entry expired -- long after the master re-registered the replica. Invalidate the cached entry when the location count is below the copy count, so the next write re-queries the master and recovers as soon as it heals. * volume: mirror the replication copy-count guard in seaweed-volume do_replicated_request accepted a write even when the master reported fewer locations than the volume's copy count, silently under-replicating. Reject it, matching Go's GetWritableRemoteReplications. lookup_volume is uncached, so the next write recovers as soon as the missing replica re-registers. |
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f6032cf23d |
fix(ec): read chunk-manifest chunks stored on EC volumes (rust volume server) (#10187)
* fix(ec): read chunk-manifest chunks stored on EC volumes Chunk-manifest expansion read every chunk through store.read_volume_needle, which only resolves a local regular volume. Once a chunk's volume is EC-encoded, that lookup returns NotFound and the GET fails 500 with "read chunk ...: not found", so a chunked object over an EC tier is unreadable even though its parity is intact and reconstructable. Resolve each chunk to wherever it lives — a local regular volume, a local EC volume (reconstruct-on-read from the surviving shards), or a peer via master lookup — matching Go's ChunkedFileReader, which never assumes chunks are local regular needles. * fix(ec): validate the chunk cookie on local manifest chunk reads A chunk fetched from a peer is cookie-checked by that peer's GET handler, but the local regular and EC reads returned data without comparing the needle's cookie to the one in the chunk fid. Check it, matching the main GET paths, so a stale or guessed id can't serve another needle's bytes. * fix(ec): clamp manifest chunk copy to its declared size Expansion writes each chunk into result[offset..] by offset, so a chunk whose bytes exceed its declared size could overwrite the next chunk's window. Clamp the copy to chunk.size (and reject a negative size) so an over-long or malformed chunk stays within its own range. |
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b4a99b996d |
feat(ec): EC bitrot CHECKSUM scrub on the Rust volume server (#10154)
* proto: add EC bitrot checksum messages + CHECKSUM scrub mode Mirror weed/pb/volume_server.proto byte-for-byte (field numbers + types) so the .ecsum sidecar payload is wire-identical across the Go and Rust binaries: EcBitrotProtection / EcShardChecksums / ChecksumAlgorithm, VolumeScrubMode.CHECKSUM=4, and VolumeEcShardsCopyRequest.copy_ecsum_file. No code uses them yet — the .ecsum format, producer, mount-load, copy, and scrub land in following commits. Claude-Session: https://claude.ai/code/session_015EE9Sc9EvNp8BCVva4RKdo * feat(ec): port the .ecsum bitrot checksum module ec_bitrot.rs mirrors weed/storage/erasure_coding/ec_bitrot.go: the .ecsum sidecar format (14-byte big-endian ECSU header + CRC32C over a prost-serialized EcBitrotProtection payload), the per-shard per-block CRC32C producer (ShardChecksumBuilder), save/load with payload self-integrity, manifest validation, status resolution, and verify_shard_file_blocks for the CHECKSUM scrub. A byte-exact test pins the serialized bytes against the Go reference's identical constant so a format drift in either binary fails loudly. Producer wiring (encode/vacuum), mount-load, copy, and the mode-4 dispatch land in following commits. Claude-Session: https://claude.ai/code/session_015EE9Sc9EvNp8BCVva4RKdo * test(ec): pin .ecsum sidecar bytes for cross-binary interop Deterministic EcBitrotProtection -> exact on-disk bytes, asserted against a canonical constant on BOTH sides (this test and ec_bitrot.rs), so a format drift in either binary fails its own suite rather than silently desyncing a Go-written .ecsum from a Rust-written one. Claude-Session: https://claude.ai/code/session_015EE9Sc9EvNp8BCVva4RKdo * feat(ec): write the .ecsum bitrot sidecar during EC encode write_ec_files now feeds each shard's bytes through a per-shard ShardChecksumBuilder as it writes them, then persists the generation-0 sidecar (<base>.ecsum) alongside the shards — mirroring weed's WriteEcFiles + SaveBitrotSidecar. Best-effort: a failed sidecar write leaves the generation unprotected rather than failing the encode. A test confirms the produced sidecar validates and its per-block CRCs match every on-disk shard. Claude-Session: https://claude.ai/code/session_015EE9Sc9EvNp8BCVva4RKdo * feat(ec): load the .ecsum at mount + EcVolume::checksum_scrub EcVolume now loads and validates its generation-0 .ecsum sidecar at mount, caching the parsed protection + BitrotStatus (Off/On/Invalid), and exposes bitrot_protection() mirroring Go's EcVolume.BitrotProtection(). checksum_scrub() verifies every locally-held shard's raw bytes against the sidecar block CRCs — the only path that exercises cold parity shards — reporting mismatched shards without mutating anything; a wholesale mismatch beyond parity is flagged as a suspect sidecar rather than mass shard corruption. Mirrors Go's ChecksumScrub. Claude-Session: https://claude.ai/code/session_015EE9Sc9EvNp8BCVva4RKdo * feat(scrub): dispatch EC CHECKSUM (mode 4) to checksum_scrub Accept VolumeScrubMode.CHECKSUM=4 and route it to EcVolume::checksum_scrub, accumulating blocks scanned + mismatched shards into the scrub response, plus the CHECKSUM scrub-mode metric label. Read-only bitrot verification over local shards. Claude-Session: https://claude.ai/code/session_015EE9Sc9EvNp8BCVva4RKdo * feat(ec): copy the .ecsum sidecar during VolumeEcShardsCopy Honor copy_ecsum_file: when set, copy the generation-0 .ecsum alongside the shards so protection travels with them, mirroring Go's non-2PC copy path. Tolerant of a missing source (empty stream) — the 0-byte file is dropped so mount sees no sidecar (protection off) rather than a truncated/invalid one. Claude-Session: https://claude.ai/code/session_015EE9Sc9EvNp8BCVva4RKdo * feat(ec): remove the .ecsum sidecars when destroying an EC volume remove_ec_volume_files now clears <base>.ecsum (and any versioned .ecsum.v<N>) from the data and idx dirs, so a vid reuse can't load a stale sidecar. Mirrors Go's removeBitrotSidecars. Claude-Session: https://claude.ai/code/session_015EE9Sc9EvNp8BCVva4RKdo * style(ec): align bitrot comments and test setup for merge-cleanliness Match the shared bitrot code (write_ec_files, encode_one_batch, checksum_scrub, the encode sidecar test) to the canonical wording/layout so the volume-server Rust port stays line-aligned across trees, keeping periodic merges conflict-free. No behavior change. Claude-Session: https://claude.ai/code/session_015EE9Sc9EvNp8BCVva4RKdo |
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9550b830d0 |
worker: project the moved volume when gating on disk fullness (#10171)
The disk-fullness gate only rejected destinations already at/above the mark, so a server just under it could take a large volume and overshoot. Project the selected volume's bytes onto the candidate: if the move would cross the mark, drop that destination for the rest of the cycle and re-pick instead of overshooting. Also note the per-location capacity-summing assumption on the Rust heartbeat side, to match the Go store.go comment. |
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77bf2a3ab0 |
volume.balance: gate on real physical disk usage (fixes #10160) (#10162)
* shell: add volume.balance -byDiskUsage to balance by actual data The default balancer ranks servers by slot density, dividing used volumes by MaxVolumeCount. When MaxVolumeCount is configured higher than the disk can hold, a physically near-full server looks nearly empty and gets picked as the move target, so balancing drains less-full servers onto an already-full one. -byDiskUsage ranks servers by the actual data they hold (sum of volume sizes) instead, so the fullest-by-data server is treated as full and balancing drains it. It assumes comparable disk sizes per disk type and still respects each server's free volume slots. Default behavior is unchanged. * plumb physical disk usage into topology, gate volume.balance on it Volume servers now report each disk's filesystem total/free bytes in the heartbeat, and the master stores them in DiskInfo. volume.balance uses them to skip any move target whose disk is already near full (-maxDiskUsagePercent, default 90), so an over-configured maxVolumeCount can no longer make a physically full server look empty and get drained onto. The gate judges each server against its own disk, so heterogeneous disk sizes are fine; servers that do not report bytes fall back to slot-only behavior. Rust seaweed-volume mirrors the heartbeat reporting. * admin: report real physical disk capacity when volume servers provide it The dashboard estimated server capacity as maxVolumeCount * volumeSizeLimit, which overstates it when maxVolumeCount is set higher than the disk holds. Prefer the filesystem capacity now reported per disk, falling back to the estimate for servers that do not report it. * worker: gate automatic balance on physical disk fullness too The maintenance balance worker selects the least slot-utilized server as the move destination, so an over-configured maxVolumeCount makes a physically full server look empty and get drained onto — the same defect as the shell command. Now that DiskInfo carries real disk bytes, skip any destination whose disk is at/above 90% used (per server, against its own disk); a full server can still be a source. When every candidate destination is full, create no tasks. Servers that do not report disk bytes are not gated. * balance: share the physical-disk-fullness gate between shell and worker The shell volume.balance command and the maintenance balance worker each grew their own copy of the disk-fullness gate (targetDiskTooFull / destinationDiskTooFull) and a maxDiskUsagePercent=90 constant. Pull both into weed/topology/balancer (DiskTooFullAfter + DefaultMaxDiskUsagePercent) so the policy has one home and the two balancers can't drift. * balance: harden the physical-disk gate Guard against a nil DiskInfo in the byte/slot lookups. Let a zero disk-capacity report clear previously stored bytes (0 means "not reported" for bytes, unlike maxVolumeCount), so a server that stops reporting falls back to slot-only instead of trusting stale capacity. In the worker, charge each planned move's bytes to its destination within a detection cycle so the gate sees a target fill up rather than only its heartbeat-time free space. Note the per-location capacity summing assumes one location per filesystem (the used ratio the gate relies on stays correct regardless; absolute capacity can over-report). |
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41d6c821ba |
feat(topology): report empty disks (per-disk type + capacity in heartbeat) (#10166)
* fix(topology): keep physical disk 0 distinct in SplitByPhysicalDisk
DiskId 0 doubles as the first physical disk (Locations[0]) and the
protobuf "unset" default. SplitByPhysicalDisk folded every DiskId-0
record onto the aggregate DiskId whenever that was non-zero, so on a
multi-disk node the first disk's volumes merged into whichever disk
held volumes[0]: the node reported one fewer disk, the sibling showed
~2x volumes, and per-disk max was smeared across the survivors. This
surfaced as cluster.status and volume.list undercounting disks.
Only treat 0 as unset when no record carries a non-zero DiskId; with a
mix, 0 is a real disk and keeps its own entry.
* fix(admin): resolve physical disk 0 in active-topology indexes
rebuildIndexes re-derived each volume/EC record's physical disk id with
the same "DiskId 0 means unset" heuristic SplitByPhysicalDisk used, so
the two agreed only by sharing the bug. Now that SplitByPhysicalDisk
keeps disk 0 distinct, the duplicated heuristic would fold disk-0 records
onto a sibling while at.disks kept them on disk 0; GetVolumeLocations and
GetECShardLocations then matched no record and silently dropped every
volume and EC shard on the first disk, starving balance and EC tasks.
Build the indexes from the same SplitByPhysicalDisk reconstruction that
builds at.disks, so the keys always resolve. One source of truth instead
of a parallel normalize.
* fix(ec): allow physical disk 0 as preferred EC shard target
pickBestDiskOnNode gated its result on bestDiskId != 0, but 0 is both a
valid physical disk and the uint32 zero value, so a best-scoring disk 0
was discarded and the non-matching fallback returned instead. Gate on
bestScore.
* test(admin): cover EC-shard index resolution for physical disk 0
rebuildIndexes builds ecShardIndex the same way as volumeIndex; pin the EC
path too so a shard on disk 0 keeps resolving via GetECShardLocations.
* proto: per-disk type/capacity in DiskTag, DiskInfo.physical_disks
DiskTag gains type + max_volume_count so the heartbeat can describe every
physical disk, including ones holding no volumes or EC shards. DiskInfo
gains physical_disks so the master can hand the full per-type disk set to
per-physical-disk consumers.
* feat(volume): report each physical disk's type and capacity
CollectHeartbeat fills DiskTag.type and the per-disk effective max for
every location, so the master can account for disks that hold no volumes
or EC shards yet. Rust heartbeat mirrors it.
* feat(master): surface empty disks in the per-physical-disk view
The master records each disk's type and max from DiskTags and lists them
on DiskInfo.physical_disks per type, including disks with no volumes or
EC shards. SplitByPhysicalDisk enumerates that full set and gives each
disk its exact max, so cluster.status, volume.list and the admin
topology count and can target empty disks. Without physical_disks the
even-split fallback is unchanged.
* fix(master): clamp per-disk free at zero for over-allocated disks
In the exact-max path FreeVolumeCount could go negative when a disk holds
more volumes than its max; a negative would reduce the node's summed free
and block placement on healthy disks. Clamp at 0.
* fix(master): rebuild disk tags fresh each heartbeat
DiskTags is the full authoritative per-disk list every heartbeat, so
rebuild dn.diskTags from scratch like dn.diskBackends; merging left stale
entries for removed disks.
* fix(master): keep zero-capacity disks in physical_disks
A disk reporting max 0 (an unavailable disk) is a valid physical disk,
not a signal to drop it. List every disk of the type, but only emit
physical_disks when the node reports real per-disk capacity, so an older
server sending all zeros still falls back to the aggregate split.
* test(volume): cover disk-space-low per-disk max in heartbeat
Assert DiskTag.max_volume_count follows the used-slots override when a
location is low on space, matching the per-type max_volume_counts.
* chore: trim comments on the empty-disk change
Drop narration; keep only the non-obvious why (disk-0 sentinel, exact-max
free clamp, EC slots not subtracted, all-zeros fallback).
* refactor(master): merge per-disk tags and capacity into one map
diskTags and diskBackends were parallel maps keyed by the same DiskId and
filled together from DiskTags. Fold them into one diskMetas map of
{tags, type, max}.
* refactor(proto): per-disk max as a map keyed by disk id
physical_disks was a repeated {disk_id, max_volume_count} whose fields
duplicated DiskInfo's own disk_id/max_volume_count. A map<uint32,int64>
keyed by disk id expresses "max per disk" directly, drops the extra
PhysicalDiskInfo message, and the consumer reads it as the disk set.
* docs(proto): note DiskInfo.disk_id's two meanings
Identity on a per-physical-disk DiskInfo (from SplitByPhysicalDisk),
representative fallback on the type-keyed aggregate.
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8f2a2abae4 |
fix(ec): correct EC FULL scrub for deleted needles, shard-location cache, and parity coverage (#10152)
* fix(ec): correct EC FULL scrub for deleted needles + shard-location cache
Addresses review findings on the EC FULL distributed scrub:
- Remote EC reads now thread Go's (bytes, is_deleted) contract. A runtime EC
delete keeps the .ecx size positive (the delete lives in .ecj/memory), so the
raw-index walk verifies the needle, and its header interval is usually remote;
the peer answers is_deleted with no payload. The scrub zero-fills that interval
(so the needle reaches read_bytes -> SizeMismatch{0} -> the delete-state
suppression), the serving direct read short-circuits to not-found, and
reconstruction EXCLUDES the shard instead of feeding zeros into Reed-Solomon.
- The walk skips size.is_deleted() (not just is_tombstone), so a -originalSize
.ecx entry (pre-encode delete) can't yield empty intervals or panic parse_header.
- Restore Go's < data_shards completeness guard (per-volume, custom-ratio aware)
and per-shard merge in the location cache instead of clobber-with-partial.
- Abort the scrub with an error on mid-scan unmount instead of a false-CLEAN.
- Hoist the refreshed location map once instead of cloning it per needle.
Claude-Session: https://claude.ai/code/session_015EE9Sc9EvNp8BCVva4RKdo
* feat(scrub): keep RS parity check in EC FULL until CHECKSUM lands
The per-needle FULL walk only reads live data-shard intervals, so it can't catch
bitrot in a parity shard or an unwalked cold region. Run verify_ec_shards
alongside the walk, gated on all-shards-local (single-node EC), via spawn_blocking.
A deliberate temporary divergence from Go FULL; moves to mode 4 (CHECKSUM) once
the .ecsum subsystem lands.
Claude-Session: https://claude.ai/code/session_015EE9Sc9EvNp8BCVva4RKdo
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d18b85ef61 |
feat(scrub): EC FULL scrub — distributed local+remote needle walk (#10149)
* feat(ec): add scrub_ec_volume_distributed (FULL EC scrub, local+remote) Ports Go's Store.ScrubEcVolume: walk the raw .ecx, verify every needle across local AND remote shards without decoding (report faults, don't heal), with the #10130 deleted-needle size-mismatch suppression gated on a force flag. Reuses the read path's lock-drop + no-reconstruct read_remote_ec_shard_interval so no !Send store guard is held across an .await. Walks the unmasked index (scrub_snapshot_under_lock locates from the raw (offset, size), not locate_needle) so logically-deleted-but-present needles are still byte-verified, matching Go. Refreshes shard locations once up front and hard-fails on a master-lookup error rather than retrying per needle. Claude-Session: https://claude.ai/code/session_015EE9Sc9EvNp8BCVva4RKdo * feat(scrub): dispatch EC FULL (mode 2) to the distributed needle walk FULL ran a local-only Reed-Solomon parity check; route it to the per-needle local+remote walk instead, mirroring Go. The handler collects vids under a brief lock then releases it: FULL self-locks per needle (it awaits remote reads), INDEX/LOCAL re-acquire a brief lock. verify_ec_shards is retained but no longer wired to a mode. Claude-Session: https://claude.ai/code/session_015EE9Sc9EvNp8BCVva4RKdo |
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473f7b2367 |
feat(scrub): EC LOCAL needle walk (split from FULL) (#10144)
* feat(ec): extract locate_ec_shard_needle_interval Mirrors Go's EcVolume.LocateEcShardNeedleInterval; reused by locate_needle and the upcoming local scrub walk. Claude-Session: https://claude.ai/code/session_015EE9Sc9EvNp8BCVva4RKdo * feat(ec): add EcVolumeShard::to_ec_shard_info Mirrors Go's ToEcShardInfo. Claude-Session: https://claude.ai/code/session_015EE9Sc9EvNp8BCVva4RKdo * feat(ec): add EcVolume::scrub_local Walk the .ecx and verify each needle against the locally-held shards, reading interval-by-interval (reusing one chunk buffer); CRC-check only fully-local needles, report short/unreadable local shards, and abort the scan on a structural size mismatch. Mirrors Go's EcVolume.ScrubLocal. Claude-Session: https://claude.ai/code/session_015EE9Sc9EvNp8BCVva4RKdo * feat(scrub): dispatch EC LOCAL (mode 3) to scrub_local Splits the mode 2|3 arm: FULL (2) keeps the Reed-Solomon parity check; LOCAL (3) now runs the per-needle local-shard walk. Claude-Session: https://claude.ai/code/session_015EE9Sc9EvNp8BCVva4RKdo |
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1df7a0e653 |
fix(volume [rust] + ec): search sibling disk locations when rebuilding missing EC shards + .ecx files (#10145)
* fix(volume [rust] + ec): search sibling disk locations when rebuilding missing EC shards * fix(volume [rust] + ec): apply sibling-disk shard lookup to .ecx rebuild as well * fix(volume [rust] + ec): include rebuild_dir in .ecx rebuild's shard search dirs --------- Co-authored-by: adri <adri@digitalunited.net> |
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0e293c9b0a |
docs(scrub): correct backwards FULL/LOCAL mode comments in Rust (#10141)
docs(scrub): correct backwards FULL(2)/LOCAL(3) mode comments The proto enum is FULL=2, LOCAL=3; two comments had them swapped. Claude-Session: https://claude.ai/code/session_015EE9Sc9EvNp8BCVva4RKdo |
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96f93d8e3b |
fix(rust-volume): parse master lookup when publicUrl is omitted (#10128)
Master /dir/lookup JSON omits publicUrl when empty (Go json omitempty). The Rust volume server required the field, so serde failed with "lookup parse failed: error decoding response body" and cross-DC replicated writes failed. Default publicUrl to empty, fall back to url for peer filtering, and normalize addresses with to_http_address before excluding the local peer (so host:port.grpcPort forms do not match self incorrectly). |
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c2668fbc64 |
fix(volume): make tier-down crash-safe and serve from local (Rust) (#10113)
* fix(volume): fsync .vif and downloaded tier .dat (Rust) save_volume_info wrote the .vif with a plain write and no fsync, and the tier download never synced the .dat it wrote. Either could be lost on a crash before the tier-down path acts on them. fsync both, matching the Go volume server's util.WriteFile and DownloadFile. * fix(volume): swap to local before deleting remote on tier-down (Rust) The tier-down path deleted the shared remote object before trimming the .vif, so a crash in between left the volume's .vif pointing at a deleted object. It also dropped the remote backend only on the delete path and never opened the downloaded local .dat, so reads broke until reload and a keep-remote download kept serving from the slow remote object. Trim the .vif and swap to the local .dat on both paths, bracketed by directory fsyncs, before removing the remote object; gate only the object removal on keep_remote_dat_file. Matches the Go volume server's crash-safe ordering. |
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66620a1ab8 |
fix(volume): serve reads from remote after tier upload (Rust) (#10112)
After VolumeTierMoveDatToRemote uploaded the .dat, the volume closed its local backend but never opened the remote one, leaving both dat_file and remote_dat_file empty. The needle read path has no lazy reopen, so reads returned "dat file not open" until the volume reloaded. Switch to the remote backend right after saving the .vif, the same as the Go volume server's LoadRemoteFile, so the volume keeps serving from remote storage immediately after tiering. |
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2efc0e1656 |
ec: recover EC shards whose .ecx index lives only on a peer server (#10108)
* ec: recover EC shards whose .ecx index lives only on a peer server A volume server that boots with EC shard files on disk but no .ecx index on any local disk cannot mount the shards, so the master never learns about them. ec.rebuild works off master-registered shards, so it sees the volume as short and gives up even though the shard data is intact. Add an operator-triggered recovery: VolumeEcShardsMount gains a recover_missing_index flag that makes the volume server fetch the missing .ecx (plus .ecj/.vif) from a peer holding it and mount the on-disk shards. ec.rebuild runs this across the cluster before planning, so orphaned shards register and the rebuild sees the true shard set. .ecx is an immutable encode-time index, identical on every holder. .ecj is a per-holder deletion journal that differs across holders, so the recovered node adopts the source peer's deletion view, like a balanced or rebuilt shard does. * ec: mirror missing-index recovery into the Rust volume server Port the #10104 recovery to seaweed-volume so the Rust volume server self-heals the same layout: EC shards on disk with the .ecx index only on a peer. Adds collect_ec_volumes_missing_index / mount_recovered_ec_shards to the store, recover_missing_ec_indexes (master LookupEcVolume + peer CopyFile fetch + mount) to the server, and the recover_missing_index flag on VolumeEcShardsMount. .ecx is the immutable encode-time index, identical on every holder. .ecj is a per-holder deletion journal, so the recovered node adopts the source peer's deletion view, matching the Go path. |
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130a5dffc3 |
fix (Volume [Rust]): stream copy_file and volume_incremental_copy instead of buffering the whole file in memory (#10110)
* fix(volume): stream copy_file from disk instead of buffering whole file copy_file pushed every 2MB chunk into a Vec and only then returned tokio_stream::iter(results), so serving a near-limit volume as a copy source (e.g. during volume.fix.replication) held the entire .dat resident and could OOM the process. Stream chunks through a bounded mpsc channel from a spawn_blocking reader instead; caps memory at ~16MB per transfer with backpressure. * fix(volume): stream volume_incremental_copy from disk instead of buffering Same buffering pattern as copy_file: every 2MB chunk was pushed into a Vec and only then returned via tokio_stream::iter, holding the entire delta resident. Stream the byte range from an owned file handle through a bounded mpsc channel, mirroring the copy_file fix. * test(volume): cover streaming copy_file and volume_incremental_copy Adds a multi-chunk .dat fixture and tests asserting both handlers stream in 2MB chunks (multiple messages), reassemble byte-for-byte, carry modified_ts_ns only on the first copy_file message, and honor stop_offset. * address review: use u64 byte counters; stream local incremental copy without holding the store lock - copy_file/volume_incremental_copy: track remaining bytes and offsets as u64 instead of casting uint64 stop_offset/dat_size through i64 (CodeRabbit). - volume_incremental_copy: for local volumes open the .dat and stream directly with no lock held; only remote/tiered volumes take the per-chunk read_dat_slice path, so a remote S3 read is never performed while holding the store read lock (Gemini). * volume (Rust): stream tiered incremental copy off the store lock, open .dat under it Capture the reader for volume_incremental_copy while the volume lookup is still under the store read lock: an open File for local volumes, a cloned remote backend handle for tiered ones. Then drop the lock and stream with none held. Opening under the lock pins the reader to the volume that exists now, so a concurrent delete/recreate can't stream from the wrong file, and a slow S3 fetch for a tiered .dat no longer blocks store writers (the remote path previously re-took the store lock per chunk). Use a non-uniform copy-test payload so chunk reassembly catches duplicated or reordered chunks a repeated byte would hide. * volume (Rust): return empty when incremental-copy start offset is past the .dat A corrupt needle index could locate an offset beyond the captured .dat size, underflowing the dat_size - start_offset subtraction (panic in debug, wrap in release). Guard it up front like the other empty-delta early returns. --------- Co-authored-by: adri <adri@digitalunited.net> Co-authored-by: Chris Lu <chris.lu@gmail.com> |
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bc257fe72e |
volume: detect phantom volumes held open as deleted FDs (#10011)
* volume: detect phantom volumes held open as deleted FDs
Add disk-file validation in heartbeat collection to prevent reporting
phantom volumes that exist in memory but are deleted from disk. This
unblocks re-replication when files are unlinked while the volume server
holds them open via file descriptors.
Cache disk checks per-volume with 30-second TTL to avoid syscall overhead.
Implement in both Go and Rust volume servers.
* volume: make last_disk_check_ns field public for heartbeat access
* volume: only check for phantom volumes when size > 0
Skip phantom volume detection for zero-size volumes (e.g., test volumes).
Phantom volumes only occur when disk files are deleted while the process
holds them open via FDs - which requires the volume to have had actual data.
Test volumes with zero size should not trigger disk file existence checks.
* volume: only check for phantom volumes when size > 0
Skip phantom volume detection for zero-size volumes (e.g., test volumes).
Phantom volumes only occur when disk files are deleted while the process
holds them open via FDs - which requires the volume to have had actual data.
Test volumes with zero size should not trigger disk file existence checks.
* volume: only check for phantom volumes if file_count > 0
Use file_count as the indicator for whether a volume held actual data,
rather than volume size. Phantom volumes only occur when a volume that
had files is deleted while the process holds open file descriptors.
Test volumes with no file count won't trigger the phantom detection check.
* volume: stat the .dat with its extension when detecting phantom volumes
DataFileName()/IndexFileName() return the extensionless base path, so os.Stat
saw every volume's files as missing and dropped it from the heartbeat, leaving
the master with no locations and breaking deletes/lookups. Stat FileName(".dat")
instead, skip remote-tiered volumes whose .dat lives in cloud storage, and
re-check a missing file every heartbeat rather than caching the negative.
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