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88c873ecd4fbcce342dba0b73fe3671c4ea35313
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Commits
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88c873ecd4 |
ec: uniform shard block layout (#10932)
* ec: uniform shard block layout An EC volume is striped as 1GiB blocks until less than one row remains, then 1MiB blocks, and consecutive blocks land on different shards. With ec.encode's -fullPercent 95 against the 30GiB default limit, ~30% of every volume sits in that 1MiB tail, so a 4MB filer chunk there is five stripes on five servers. New encodes now use one block per shard, sized ceil(datSize/dataShards) rounded up to 1MiB and recorded in the .vif (EcShardConfig.block_size, also carried by the .ecsum manifest). A needle now maps to one shard unless it is larger than the block or straddles a boundary. The chosen size equals the legacy layout's padded shard length for every input, so shard sizes, capacity math, and the shard-size credibility checks are unchanged; only the byte placement moved. Reads, decode, and scrub resolve the block sizes from the volume's .vif; absence keeps the legacy interpretation, so existing EC volumes read exactly as before. Rebuild is layout-agnostic. weed fix -ecx recovers the layout from the .vif, else the .ecsum sidecar, and with neither de-stripes under both candidate layouts and keeps the one that indexes more valid needles. Same change in the Rust volume server, which now also streams the encode in 256KB sub-batches like Go instead of allocating whole blocks, and computes the large-row count as shardSize/largeBlock to match Go on exact multiples. On a 26MB fixture both encoders produce byte-identical shards, and a Go-written .vif parses in Rust with the block size intact. * ec: resolve the rust ecx rebuild through the recorded layout The Rust rebuild path regenerated a lost .ecx by scanning the logical .dat through a hand-rolled pure-1MiB striping, which was already wrong for legacy volumes with large-block rows and is wrong for any uniform volume with a block past 1MiB. Route the scan through locate_data with the .vif-recorded block size, the same mapping the read path uses. Also seed the new tests' random data instead of the deprecated global math/rand.Read. * ec: fail the Rust ecx rebuild on any shard read error A read error mid-scan published the entries collected so far as a successful .ecx, and read_at's byte count was ignored so a legal short read passed as complete — a truncated or failing shard could produce a silently incomplete recovery index. Exact-read semantics in read_from_data_shards, error propagation in the needle walk, and a truncated-shard regression test. * ec: fail the mount on an unreadable or malformed vif Both servers silently fell back to the legacy layout when an existing .vif could not be read or parsed. Every new encode records a positive uniform block size there, so the fallback mounted the same shards with legacy offset math and could return wrong data. Absent stays legal (legacy volumes predate the sidecar), and a zero-byte stub still reads as absent (Go's MaybeLoadVolumeInfo convention, now mirrored in Rust); a present-but-unreadable or malformed .vif fails the mount instead. * ec: bound the reconstruct fan-out of one needle's intervals A degraded interval fans out a read to every reachable shard location, each with a buffer the size of the interval. Reading a needle's intervals in parallel multiplied that by the interval concurrency: a needle spanning 8 blocks could hold 8 x MaxShardCount remote reads and buffers at once, where the sequential version peaked at MaxShardCount. Give each needle a single reconstruct budget its intervals share, held for the buffer's lifetime, so separate reads stay independent but one read cannot multiply its own fan-out. * ec: drop the duplicated shard-size formula calculateExpectedShardSize reimplemented the padding rule that UniformBlockSize already owns — TestUniformBlockSizeMatchesLegacyShardSize asserts the two agree for every input — so a change to the rule would have had to be made in both. Defer to the helper, keeping the historic answer for an empty .dat. * ec: resolve the shard block layout from whatever records it Four places still answered the layout question by inference when a record of it was available, or accepted an answer that was not one: - A mount with no .vif defaulted to the legacy layout; the bitrot sidecar records the same config at encode time, so take it when present, as weed fix -ecx already does. The vif itself is now parsed once per mount rather than twice. - The Rust ecx rebuild derived its row count from the padded shard extent, which under the legacy layout reads a shard that is an exact large-block multiple as one row too many. Pass the encode-time .dat size from the .vif and keep the extent as the fallback. - weed fix -ecx read the block size outside the EC-config guard (collapsing the unknown sentinel into a definitive legacy), only wrote the recovered layout back when the .vif was absent rather than unusable, and broke a scan tie by candidate order instead of the documented reach. - The uniform layout tripped writeDatFile's large-block ambiguity guard, which cannot apply when the large and small blocks are the same size. * ec: give the index-recovery tests a parseable vif The fixtures wrote the literal bytes "volinfo" as the source .vif and the recovery copies it verbatim, so the receiving server then mounted the volume from a .vif it could not parse. That used to pass by silently defaulting to the legacy layout; a mount now refuses a vif it cannot read, which is what the tests were exercising all along without meaning to. * ec: validate the layout a vif records, not just its syntax Review follow-ups on the mount-strictness change: - A .vif can parse and still record a block size no encoder could have produced (negative, or not a whole number of small blocks). Both servers took it and mapped every read through it. ValidateBlockSize / the Rust mirror now refuse the mount, the same way an unparseable vif does; 0 stays valid as the legacy two-tier layout. - The bitrot-sidecar fallback accepted parity_shards == 0 and summed the counts in their own width, so values near the ceiling wrapped past the MaxShardCount bound. Require both counts and sum in a wider type. - weed fix -ecx treated a config with only DataShards > 0 as usable, so a half-written .vif suppressed the recovery paths AND survived the rewrite. Require a complete, in-range config before trusting it. - Returning the vif-load error left the .ecx and .ecj descriptors open; repeated mount attempts on malformed metadata could exhaust them. * ec: refuse to act on a layout the metadata does not establish - The worker encode only logged a failed .vif write and skipped it in the distribution set, and treated the .ecsum write as best-effort. A worker whose disk filled after the much larger shards landed could still distribute, mount, verify shard inventory, and delete the source replicas — leaving holders with shards whose geometry nothing records. Both writes and both inclusions are encode success conditions now. - A generation-matching .ecsum that disagreed with the .vif geometry only disabled checksums in Go, and in Rust was not compared at all, so protection stayed On while reads used the other layout. Both files record the layout their generation was encoded with, so a disagreement now fails the mount. * ec: reject an invalid recorded block size in weed fix -ecx A .vif with valid shard counts but a negative or unaligned block size was marked usable: a positive invalid value pinned the scan to a geometry that de-stripes to garbage, and a negative one ran the dual scan but left the invalid .vif in place afterwards. Validate it with the same rule the mount applies, and when it fails leave the layout unknown so the scan recovers it and the file is rewritten. * ec: validate the sidecar layout weed fix -ecx recovers from The .ecsum fallback was taken on DataShards > 0 alone, so a CRC-valid sidecar carrying the wrong generation, an incomplete ratio, or an unaligned block size would pin the reconstruction to one incorrect uniform-layout candidate instead of letting the dual scan decide. Require generation 0, a complete in-range ratio, and a valid block size; anything less leaves the layout unknown, which is the answer that still recovers by scanning. * ec: let only a genuinely absent sidecar choose the legacy layout With no .vif the bitrot sidecar is the only record of a volume's layout, and the mount fallback read a failed load, an unusable config, or a sidecar stamped for another generation as "assume legacy". A uniform generation-0 volume could therefore mount with legacy or another generation's geometry and answer reads with the wrong bytes. Present-but-unusable now fails the mount; only actual absence keeps the legacy defaults. Shared as EcShardConfigFromSidecar so every caller reads the sidecar the same way. * ec: treat a recorded-but-impossible layout as corruption, not as legacy - A .vif whose ecShardConfig is PRESENT but records an impossible ratio was answered with the default 10+4 and the legacy block layout, in both languages. That reads a uniform volume's shards at the wrong offsets and returns the wrong bytes. Only an entirely absent config still means "this predates the record"; a present one that cannot be true fails the mount. - The shard-count bound summed two uint32 counts as int, which wraps on a 32-bit build: 0x7fffffff + 0x7fffffff lands at -2 and slips under MaxShardCount. ValidEcShardCounts sums in uint64, and every EC call site that checked a recorded ratio now goes through it. * ec: rebuild on the geometry the sidecar records, and flag it when it disagrees The rebuild RPC passes BackgroundECContext, so RebuildEcFiles resolves the layout itself — and it resolved a missing or invalid .vif to the default 10+4 with the legacy block size. Two consequences: a 12+4 volume was reconstructed through a 10+4 matrix, which produces wrong bytes and never regenerates shards 14-15; and the chosen geometry then contradicted a valid uniform sidecar, which loadRebuildSidecar reported as BitrotOff — silently skipping the input and regenerated-shard checksum checks precisely when the volume had already lost its metadata. The layout now resolves from the bitrot sidecar (found across the server's disks, not just beside the base name) before falling back to the defaults, and a present-but-impossible ratio fails instead of being replaced. A sidecar that contradicts the chosen geometry is BitrotInvalid, which the existing unsafeIgnoreSidecar override still lets an operator push past. * ec: let the Rust rebuild read metadata off a sibling disk read_ec_shard_config searches only the location the rebuild writes into, so a volume whose .vif or generation-0 .ecsum sits on another of the server's disks resolved to the default 10+4 with the legacy block layout — the Rust half of the geometry-guessing the Go rebuild just stopped doing. It then reconstructs a custom-ratio or uniform volume through the wrong Reed-Solomon matrix and de-striping geometry. The rebuild now looks for the .vif in its own location and then each sibling, falls back to the generation-0 sidecar wherever that lives, and only defaults when neither exists anywhere. The encode-time .dat size the ecx rebuild needs is resolved the same way. * ec: resolve a rebuild's vif from every directory that may hold it RebuildEcFiles probed only <data-base>.vif. The caller knows the selected location's index directory and the sibling locations, but passed neither for metadata: additionalDirs carried shard directories only, and were searched for shards and the checksum sidecar. A split -dir/-dir.idx layout, or a disk holding only shards, therefore resolved a pre-sidecar custom-ratio volume to 10+4 and reconstructed through the wrong matrix — never regenerating shards 14-15. The caller now hands over the index and sibling directories, and the resolver probes the vif across all of them, matching what the Rust resolver already does for both the vif and the sidecar. * ec: make every rebuild consumer agree on the layout it resolved - The post-rebuild bitrot backfill re-derived the geometry from this directory's .vif alone and dropped the block size entirely, so a rebuild that resolved its layout from a sibling, the sidecar, or a uniform vif wrote a manifest describing a DIFFERENT layout — one later mounts reject, or that covers only the default shard count. The layout is resolved once now, through an exported ResolveRebuildECContext, and the rebuild and the backfill share that answer. - The Rust rebuild collected only each location's data directory, so a sibling's INDEX directory — where a split -dir/-dir.idx layout keeps .ecx/.ecj/.vif — was never probed, and a custom-ratio volume still resolved to 10+4 with the legacy layout. Both directories of every location are carried now, deduped against the rebuild's own. - A shard delivery can bring the checksum manifest with it, but the receive path only writes the file: a server that already had the volume mounted kept its resolved protection state (off) until a remount. The mount RPC re-resolves it once the shards it describes have been added. * ec: cover the rebuild's directory search with tests Reviewers flagged the sibling index directory twice, and the fix that closed it had no test of its own: the assembly sat inline in the rebuild handler, reachable only through a gRPC call against a populated store. Lifting it into rebuildSearchDirs / select_rebuild_location makes the rule assertable — a sibling contributes BOTH its data and its index directory, a shared index directory is listed once, and the rebuild's own data directory never repeats. Writing the Rust cases surfaced that the two implementations do not agree on where the rebuild's own index directory belongs, and both are right: Go's resolver takes a single directory list, so that directory has to be inside it, while Rust's takes the rebuild's data and index directories as their own arguments and would search them twice. The tests now state which contract each side is holding to, so neither drifts into the other's shape. Pure refactor otherwise; no behaviour change. * ec: search the index directory for the layout sidecar The Rust resolver looked for the generation-0 .ecsum in the rebuild's data directory and the sibling list, but not in the rebuild's own index directory — while the .vif lookup directly above it did, and Go's findBitrotSidecar has always checked both bases. On a split -dir/-dir.idx location that directory is where the metadata lives, and callers leave it out of the sibling list precisely because it is passed here separately, so nothing searched it. With no .vif anywhere the sidecar is the only surviving record of the layout. Missing it resolved a 12+4 uniform volume to 10+4 with the legacy striping — the test added here fails with (10, 4, 0) against the old code — and the rebuild then reconstructs through the wrong matrix and writes .ecx offsets that no reader can follow. * ec: let the rebuild see its own index directory The Rust rebuild takes a single flat directory list — the shape Go's RebuildEcFiles uses — so it cannot be handed the rebuild location's index directory separately the way the layout resolvers are, and the handler was passing the sibling list, which deliberately omits exactly that directory. On a split -dir/-dir.idx location that is where .ecx and .vif live, so the shard and index lookups could not see them. Go has always carried that directory in additionalDirs; this lines the two call sites up. * ec: let a config-free vif fall through to the layout sidecar A .vif that carries no ecShardConfig answers nothing about the layout, so it is no more informative than an absent one — but both trees treated its mere existence as the end of the search. Go went straight to the 10+4 legacy defaults without consulting the sidecar at all; Rust returned whatever ec_shard_config_from could make of a single directory. A 12+4 uniform volume with a legacy config-free vif therefore resolved as 10+4 legacy, and every read landed at the wrong shard offset. The sidecar lookup was also single-directory on both sides, while a split -dir/-dir.idx layout keeps .vif and .ecsum with the INDEX. Go's findBitrotSidecar has always taken both bases; the callers here passed only the data base, and the Rust bitrot resolver derived its path from the data base alone. Rust's layout resolver now takes a candidate directory list — data, index, then any siblings — and searches all of it, which also removes the early return that made the vif's presence decisive. load_vif_info_across_dirs reported `dir` even when load_vif_info had found the vif in `dir_idx`. Nothing reads that field today, so this changes no behaviour; it stops the next caller that resolves the rest of the volume's metadata against the answer from being sent to a disk holding none of it. Absence stays legal throughout: a volume with neither record is genuinely legacy. Present-but-unusable still fails the mount, now in the config-free-vif branch too. * ec: activate a delivered sidecar on every per-disk runtime A vid mounts as one EcVolume per disk, each with its own resolved protection state, but the post-delivery reload used the first-match lookup and so touched exactly one of them. The siblings kept reporting no protection until a remount — and since shard distribution deduplicates the metadata files onto the first target disk for a node, the runtime that got the .ecsum is not necessarily the one the lookup returns. Iterate every runtime instead, via a new FindAllEcVolumes and its Rust mut equivalent. Combined with each runtime now resolving its sidecar against its index directory as well as its data directory, a server sharing one -dir.idx across its disks activates all of them from the single delivered copy. The Rust volume server had no post-mount reload at all; it gets one here, matching Go. * ec: resolve the delivered sidecar across every EC metadata directory Reloading every per-disk runtime, added last round, did not by itself make the delivered manifest reachable. Startup mirroring copies .ecx/.ecj/.vif to every shard-bearing disk so each mounts self-contained, but deliberately not .ecsum, and a repair delivers exactly one copy. Each runtime was resolving against its own two directories, so every sibling of the disk that received the file kept reporting no protection however often it reloaded. Resolve one authoritative copy across every EC metadata directory instead of duplicating the file. Mirroring .ecsum would have to keep pace with a file that is rewritten as shards are repaired, and would not help the reported case at all: the delivery happens at runtime, and mirroring only runs at startup. The regression test pins both halves — a reload restricted to the volume's own directories still finds nothing, and the same reload given the server's metadata directories turns protection on. * ec: ask every directory before writing a TOFU baseline After a rebuild the opportunistic backfill asks whether this volume already has a checksum manifest, and answered from the data base alone. A split -dir/-dir.idx layout keeps the sidecar with the index, and a multi-disk server may keep it on a sibling, so an existing manifest read as absent. The consequence is worse than a missed read. On a false "no" the backfill writes a fresh sidecar at the data base from whatever the shards say right now — and the data base is the first candidate every resolver checks, so that TOFU baseline shadows the real manifest rather than sitting beside it. A shard that was silently corrupt gets blessed, and the record that would have caught it stops being consulted. FindBitrotSidecar exports the search the package already used internally, so the question is asked of the data base, the index base and the sibling disks — the same candidates the rebuild resolves its layout from. * ec: refuse a shard block size no encoder could have produced weed fix -ecx derived one from the raw shard extent, so a truncated or partially copied shard wrote a .vif that NewEcVolume then permanently refuses — the volume the tool was run to rescue could never mount again. An extent that is not a whole number of small blocks cannot have come from a uniform encode, so it is no longer offered as a candidate, and nothing unvalidated reaches the .vif. Claude-Session: https://claude.ai/code/session_011FRRoNKBiGbH58rs2AQyA7 * ec: derive the .vif's dat size and block size from one measurement VolumeEcShardsGenerate stat'ed the .dat before the encode while WriteEcFiles stat'ed it again to size the blocks. A write landing between the two produced a .vif whose own two fields describe different files. WriteEcFiles now leaves both on the context, and fills a placeholder context in place so the caller can read them back. Claude-Session: https://claude.ai/code/session_011FRRoNKBiGbH58rs2AQyA7 * ec: keep the source volume until every holder serves its shard layout The uniform layout rides in a .vif field older volume servers never knew: they discard it, mount the shards as legacy and return wrong bytes with nothing erroring, and the shard files are the same length either way so no other check notices. The upgrade order lived only in the release note. VolumeEcShardsInfo now reports the block size the holder actually serves, in both the Go and Rust servers, and the pre-delete verification refuses to drop the source unless every reachable holder echoes the one the shards were encoded with — while a rollback still exists. A server that predates the field answers 0, which is the negative answer. Claude-Session: https://claude.ai/code/session_011FRRoNKBiGbH58rs2AQyA7 * ec: drop the rebuild's dead block-size parameters generateMissingEcFiles never reads largeBlockSize/smallBlockSize — Reed-Solomon reconstruction is layout-agnostic — so passing the legacy constants only advertised a layout the rebuild does not use. Also move UniformBlockSize's doc off ValidateBlockSize. Claude-Session: https://claude.ai/code/session_011FRRoNKBiGbH58rs2AQyA7 * ec: warn about EC defaults only when the mount used them The "vif file not found, using defaults" warning fired even after the bitrot sidecar supplied a non-default layout, sending anyone triaging wrong bytes after the legacy layout the volume never mounted on. Claude-Session: https://claude.ai/code/session_011FRRoNKBiGbH58rs2AQyA7 * ec: stat the distributed bitrot sidecar once The strict check re-stat'ed the file immediately before the stat that already gates inclusion, and a failed sidecar write now fails the encode outright, so the first could only fire on a deletion between the two lines. Claude-Session: https://claude.ai/code/session_011FRRoNKBiGbH58rs2AQyA7 * ec: say what the reconstruct budget actually bounds A shard's buffer stays in bufs until its interval reconstructs, which is after the read that filled it released its permit, so the semaphore bounds round trips in flight and not retained bytes. Peak memory is the intervals reconstructing at once times the shards each reaches times the interval size. Claude-Session: https://claude.ai/code/session_011FRRoNKBiGbH58rs2AQyA7 * test: let the fake volume server report its delivered EC layout The pre-delete verification now asks each holder which shard block layout it serves, and a fake that always answered "unset" looked exactly like a volume server too old to know the field. Distribution ships the .vif to every holder alongside its shards, so read the layout back out of it as a real holder does. Claude-Session: https://claude.ai/code/session_011FRRoNKBiGbH58rs2AQyA7 |
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fcc2ea61d3 |
ec: scrub a volume through its parity data (#11006)
* Introduce a new `READS` scrub mode. `READS` performs a full volume scrub but, unlike `FULL`, it will attempt to reconstruct data for missing/damaged shard intervals from other shards in the cluster when necessary. The goal of this check is to ensure that EC volume contents _are readable by Seaweed_ even on a degraded storage state, by exercising parity data which is not read in `FULL` mode. This is useful not only to validate data is user-readable, but also to detect potential parity shard issues which may be difficult to pinpoint otherwise - particularly for older volumes lacking sidecar data, and hence unaffected by `CHECKSUM` scrubs. For regular volumes, this operation is equivalent to `FULL`. Example: ``` > ec.shard.unmount --volumeId=1 --shardId=0,3,11 --delete --apply Live shard topology for volume ID 1 (14 shards): 0@10.200.18.89:9001 1@10.200.18.89:9002 2@10.200.18.89:9003 3@10.200.18.89:9004 4@10.200.18.89:9005 5@10.200.18.89:9006 6@10.200.18.89:9007 7@10.200.18.89:9008 8@10.200.18.89:9009 9@10.200.18.89:9013 10@10.200.18.89:9010 11@10.200.18.89:9011 12@10.200.18.89:9012 13@10.200.18.89:9020 Will unmount + delete 3 shard(s): 0@10.200.18.89:9001 3@10.200.18.89:9004 11@10.200.18.89:9011 Unmounting shard 0@10.200.18.89:9001 for volume ID 1... Deleting shard 0@10.200.18.89:9001 for volume ID 1... Unmounting shard 3@10.200.18.89:9004 for volume ID 1... Deleting shard 3@10.200.18.89:9004 for volume ID 1... Unmounting shard 11@10.200.18.89:9011 for volume ID 1... Deleting shard 11@10.200.18.89:9011 for volume ID 1... All done! > ec.scrub --volumeId=1 --node=10.200.18.89:9002 --mode=full using FULL mode Scrubbing 10.200.18.89:9002 (1/1)... Scrubbed 6 EC files and 1 volumes on 1 nodes Got scrub failures on 1 EC volumes and 1 EC shards :( Affected volumes: 10.200.18.89:9002:1 Affected shards: 10.200.18.89:9002:1:0 > ec.scrub --volumeId=1 --node=10.200.18.89:9002 --mode=reads using READS mode Scrubbing 10.200.18.89:9002 (1/1)... Scrubbed 6 EC files and 1 volumes on 1 nodes ``` * ec: report the shards a READS scrub had to rebuild A READS scrub that recovers an interval was recording nothing, so a volume missing three shards came back clean and nobody repaired it. The unreadable shard is now recorded before the rebuild is attempted: READS reports the same broken shards as FULL and differs only in whether the needles themselves failed, which is the signal worth having - shards are gone, data is still there. forceDeletedNeedlesCheck now applies to READS as well, in the shell and in the RPC guard: it runs the same needle walk as FULL. Regenerated the proto instead of hand-editing it, so the pancis typo (which protoc-gen-go-grpc emits into eight other files here) and the header whitespace stay as generated. Mirrors into the Rust volume server, which also now honors force_deleted_needles_check rather than hardcoding it off. Claude-Session: https://claude.ai/code/session_014yMNebkUjSbx9sfUCWJJtq * ec: answer a deleted needle from a READS rebuild as deleted #11020 gave the Rust recovery a deleted flag alongside its bytes, and it answers a deleted needle with no bytes at all. The READS scrub appended that empty answer, which does not compile against the new signature and, once it did, would leave the needle short and report the size mismatch as damage. Zero-fill the interval instead, the way the direct read beside it already does: the assembled needle then reaches read_bytes as the delete-state mismatch the walk already tolerates. Go takes the same branch off the flag its recovery returns, rather than discarding it. Claude-Session: https://claude.ai/code/session_014yMNebkUjSbx9sfUCWJJtq --------- Co-authored-by: Lisandro Pin <lisandro.pin@proton.ch> |
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4f50c5b0d4 |
feat: throughput limits for replicate, EC shard, and worker-driven moves (#10749)
* feat: throughput limits for replicate, EC shard, and worker-driven moves VolumeCopy was the only rate-limitable transfer; EC shard copies, replica creation, and worker-driven moves all ran at whatever the receiving server's maintenance rate allowed, with no per-operation control. - proto: VolumeEcShardsCopyRequest and the balance / ec_balance task params and configs gain io_byte_per_second; 0 keeps today's behavior (the volume server's own maintenance rate governs). - volume server: VolumeEcShardsCopy throttles with one WriteThrottler per request, shared across the shard, .ecx, .ecj, .vif, and .ecsum copies so the limit caps the transfer as a whole - the same shape as VolumeCopy. - volume_move: ReplicateVolume accepts the limit; EcMoveOptions carries it through MoveEcShards/CopyAndMountEcShards into the copy request, with fake-client tests asserting propagation. - shell: ec.balance gains -ioBytePerSecond; volume.tier.move's replication top-up honors the command's existing -ioBytePerSecond instead of running unthrottled. - worker: balance and ec_balance configs gain io_byte_per_second (surfaced in the admin config schema), carried through detection and plugin job parameters into task params and handed to the shared mover; batch balance jobs inherit the limit from their detection results. The limit is per copy stream, so maxParallelization multiplies the aggregate ceiling. * worker plugins: expose io_byte_per_second in the plugin config and derive it The plugin-driven detection path derives its task Config from the plugin configuration values, and both balance and ec_balance left IoBytePerSecond at zero there - a configured limit silently reverted to the server maintenance rate. Both derive functions now read the field (clamped at zero), and the plugin descriptors expose it with defaults so the configuration form carries it. |
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c6e1387f59 |
shell: multi-target fs.mergeVolumes and volume.mark -readonlyCanDelete (#10706)
* shell: fs.mergeVolumes distributes one volume across multiple -toVolumeId targets * volume: volume.mark -readonlyCanDelete rejects writes but keeps accepting deletes * seaweed-volume: mirror readonlyCanDelete volume state |
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9c37e52c9b |
volume: EC decode onto a clean peer via staged-new-volume adopt (Go+Rust) (#10463)
Decoding EC shards back to a normal volume in place reconstructs <vid>.dat
in the shards' own directory, so the vid is momentarily registered as both
an EC and a normal volume in one location — the load/scan path then sees it
as both, risking mount ambiguity and needle loss. VolumeEcShardsToVolume
still supports that in-place path; this adds the primitives to decode onto
a *clean* peer instead:
- ReceiveFile gains a staged-new-volume mode: when the volume does not
exist here and ReceiveFileInfo.disk_type is set, pick a free-slot disk
of that medium and write <base><ext>.copying (not a valid volume name,
so the scanner never half-loads a partial push).
- VolumeEcShardsToVolume gains from_staged: adopt the pushed .dat/.idx/
.vif — rename .copying into place under a .note in-progress marker,
then mount — so <vid> lands on the peer only as a normal volume.
The caller decodes the shards off-box and streams the finished volume to a
peer holding no shard of the vid on the target medium. Go and Rust volume
servers get identical handlers. Proto: ReceiveFileInfo.disk_type (12; 8-11
reserved for versioned-EC), VolumeEcShardsToVolumeRequest.from_staged (3) +
disk_type (4).
Claude-Session: https://claude.ai/code/session_01Ks16jnt4S7gdDk8cheQ3xu
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be81b9d5d7 |
volume: fix EC decode/reconstruct index locality under -dir.idx (#10442)
* volume: fix EC decode/reconstruct index locality under -dir.idx EC->replicated decode failed under -dir.idx and on multi-disk with "volume not found on disk". The reconstruct rebuilds the .dat on the data disk but the on-demand VolumeMount scans only the data directory, matching on .idx/.vif; with the rebuilt .idx off in the index directory it matched the volume's leftover EC .vif and skipped the volume as EC metadata. - Resolve the EC .ecx local-first: prefer the copy co-located with the shards over the shared -dir.idx copy, with a non-empty preference so a 0-byte local stub still yields to a valid sibling (the cross-disk fallback). - Co-locate the rebuilt .idx with the .dat at the end of the reconstruct so the mount finds it; sweep .ecx/.ecj from both the data and index directories on Destroy so a stale copy cannot re-mount as a phantom EC volume. - Add VolumeConsolidateIndex: once the EC shards are deleted, unmount, move the .idx/.sdx from the data disk back to the -dir.idx directory (copy fallback across filesystems), and remount. A no-op without -dir.idx. * volume: tests for EC index locality (local-first .ecx, sweep, consolidate) - NewEcVolume prefers a non-empty local .ecx over the shared index dir, and a 0-byte local stub yields to a non-empty shared copy (the #9212 fallback). - Destroy sweeps .ecx/.ecj from both the data and index directories. - ConsolidateVolumeIndex moves a co-located index back to the -dir.idx dir and keeps the volume mounted; no-op without a separate index dir. - RenameOrCopyFile moves a file and drops the source. * volume: relocate the decoded index in place, without a read gap ConsolidateVolumeIndex previously unmounted the volume, moved the index, and remounted it. Between the EC-shard delete and the remount the volume had neither a normal nor an EC form mounted, so a read landing in that window got a not-found (or was proxied away). Move the index in place instead: RelocateIndexTo takes the data-file write lock, closes the needle map and data backend, moves the .idx (and derived .sdx), then retargets dirIdx and reloads — the same close-swap-load CommitCompact uses. The volume never leaves the mounted set, so a concurrent read blocks briefly on the lock rather than failing. The test now writes a needle before consolidating and reads it back after, proving the in-place reload keeps the volume serving. * volume: address review — maintenance guard, no orphan on copy failure - VolumeConsolidateIndex now rejects the request under maintenance mode, like VolumeConfigure and the other mutating volume RPCs. - RenameOrCopyFile rolls the cross-device copy back when the source cannot be removed, so a failed move never leaves two divergent copies (the loader would keep the data-dir one while the idx-dir orphan goes stale). - RelocateIndexTo logs a failed reopen-after-failed-move instead of swallowing it, since that leaves the volume unusable until the next load. |
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05b4b5bf56 |
ec: expose force_deleted_needles_check in ScrubEcVolume RPC and shell (#10176)
* ec: expose force_deleted_needles_check in ScrubEcVolume RPC and shell FULL EC scrubs can opt into strict deleted-needle verification via the -forceDeletedNeedlesCheck shell flag, off by default since it can report false positives when EC indexes disagree. Rejected for non-FULL modes. The Rust volume server parses the new field and ignores it: its FULL scrub verifies shards via RS parity, not per-needle reads. * volume: require admin auth for ScrubEcVolume ScrubEcVolume ran unauthenticated while its sibling ScrubVolume, and the rest of the mutating volume handlers, gate on checkGrpcAdminAuth. Close the gap so an EC scrub can't be triggered anonymously. * shell: reject ec.scrub -forceDeletedNeedlesCheck outside full mode Fail in the client before fanning out to every volume server, instead of erroring halfway through once the servers reject the request. |
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2efc0e1656 |
ec: recover EC shards whose .ecx index lives only on a peer server (#10108)
* ec: recover EC shards whose .ecx index lives only on a peer server A volume server that boots with EC shard files on disk but no .ecx index on any local disk cannot mount the shards, so the master never learns about them. ec.rebuild works off master-registered shards, so it sees the volume as short and gives up even though the shard data is intact. Add an operator-triggered recovery: VolumeEcShardsMount gains a recover_missing_index flag that makes the volume server fetch the missing .ecx (plus .ecj/.vif) from a peer holding it and mount the on-disk shards. ec.rebuild runs this across the cluster before planning, so orphaned shards register and the rebuild sees the true shard set. .ecx is an immutable encode-time index, identical on every holder. .ecj is a per-holder deletion journal that differs across holders, so the recovered node adopts the source peer's deletion view, like a balanced or rebuilt shard does. * ec: mirror missing-index recovery into the Rust volume server Port the #10104 recovery to seaweed-volume so the Rust volume server self-heals the same layout: EC shards on disk with the .ecx index only on a peer. Adds collect_ec_volumes_missing_index / mount_recovered_ec_shards to the store, recover_missing_ec_indexes (master LookupEcVolume + peer CopyFile fetch + mount) to the server, and the recover_missing_index flag on VolumeEcShardsMount. .ecx is the immutable encode-time index, identical on every holder. .ecj is a per-holder deletion journal, so the recovered node adopts the source peer's deletion view, matching the Go path. |
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284796c7b6 |
fix(ec): fence stale-worker EC shard cleanup by encode generation (#9953)
* feat(ec): add encode_ts_ns to the EC task params, shard-unmount, and shard-delete RPCs The generation fence for stale EC-worker cleanup needs the encode generation on three messages: ErasureCodingTaskParams (admin issues it), VolumeEcShardsUnmountRequest, and VolumeEcShardsDeleteRequest (the worker carries it to the volume server). Additive fields only; 0 preserves the existing unfenced behavior. Mirror the two volume-server fields in the Rust volume server's proto copy. * feat(ec): issue the EC encode generation from the admin and carry it on the worker Stamp each EC proposal's encode_ts_ns from the admin's per-cycle DetectionSequence (a single-clock value) so generations are globally ordered even though detection runs on a rotating worker. The worker writes that generation into the distributed .vif and passes it on its shard unmount/delete RPCs; it falls back to a local timestamp for the .vif only on the unfenced legacy/shell path (keeping the read guard on). * fix(ec): fence the stale-worker EC shard unmount and teardown by generation A reaped-but-still-running EC worker's cleanupStaleEcShards issued a generation-blind unmount + full teardown that could unmount and then overwrite a newer run's live shards on a shared node. Both RPCs now carry the encode generation: the volume server unmounts/deletes a disk only when its .vif generation is strictly older than the request, and preserves a same-or-newer generation, a generation-0 (recovered or pre-upgrade) volume, and an unreadable .vif. Unload is per-disk, never node-wide. Request generation 0 keeps the blanket teardown for the shell pre-encode cleanup and pre-upgrade callers. Mirrored in the Rust volume server. * test(ec): cover the generation-fenced teardown and unmount End-to-end volume-server tests: a fenced FullTeardown wipes a strictly- older generation, preserves a newer one, preserves a generation-0 volume, and blanket-wipes on request generation 0; the gen-aware unmount preserves a same-or-newer mounted generation; and the .vif generation reader handles present/absent/no-config cases. * test(ec): pin the fenced .vif==teardown generation and the unreadable-.vif preserve A fenced run must stamp the admin generation verbatim into the .vif so it matches the generation sent on the teardown RPCs; add a regression test that sets the task generation and asserts the .vif carries it exactly. Also cover the present-but-unparseable .vif case (reads as generation 0, preserved) and correct the readEcGenerationTsNs docstring accordingly. * fix(ec): surface EC full-teardown filesystem errors in the Rust volume server remove_ec_volume_files(_full_teardown) discarded every fs::remove_file error, so a teardown that failed on permissions or a full disk still returned full_teardown_done=true and left stale artifacts to collide with the next encode. Return io::Result, ignore NotFound, propagate the first real error, and have the teardown RPC surface it -- matching the Go contract. The best-effort reconcile/load-cleanup callers keep ignoring it. * refactor(ec): reuse the EC volume lookup on unmount and short-circuit the gen read Address review: the Rust unmount fence reuses the ec_vol it already fetched instead of a second find_ec_volume; the Go .vif generation reader breaks out of the data/idx loop early when the two dirs are the same. |
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79ac279fe1 |
fix(ec): don't mix EC shards from different encode runs (#9880)
* feat(ec): add encode_ts_ns to EC shard metadata and the shard read RPC EcShardConfig and VolumeEcShardReadRequest gain an int64 encode_ts_ns (encode time in unix nanos). It rides in .vif and the read request so a read can be scoped to the encode run that produced the index. * fix(ec): stamp each encode and reject cross-run shard reads Generate stamps EncodeTsNs into the volume's .vif. Reads carry it to the shard's owning volume (resolved together via FindEcVolumeWithShard, so a multi-disk server validates the disk that actually serves the bytes) and reject a shard from a different encode run, recovering from parity. A zero on either side (pre-upgrade volume) skips the guard. * fix(ec): stamp the encode identity on the worker-generated .vif The worker-local encode path now writes EncodeTsNs (and the resolved EC ratio) into the .vif, so the read guard is not silently off for volumes encoded by the maintenance worker. * fix(ec): wipe stale EC artifacts before re-encoding VolumeEcShardsGenerate evicts any in-memory EcVolume for the volume and removes its on-disk shard/index/sidecar files before writing fresh ones, so a retried encode never builds on a partial prior run and the unlink frees the inodes instead of leaving open fds serving old bytes. * fix(ec): unmount EC shards across all disks UnmountEcShards walked only the first disk holding the shard, leaving a duplicate copy mounted on a sibling disk (split-disk reconciled volumes) still serving and heartbeating. Traverse every disk and emit one deletion delta per disk. * fix(ec): delete orphan shards without a local .ecx deleteEcShardIdsForEachLocation gated shard-file removal on a local .ecx, so it could not clean an orphan .ecNN left by a failed copy on a disk with no index. Delete the requested shard files unconditionally; the index-file (.ecx/.ecj/.vif) routing stays gated as before. * fix(ec): clear stale EC shards cluster-wide before re-encoding ec.encode unmounts and deletes EC shards for the target volumes on every node before regenerating: fatal for the shards the topology reports (mounted leftovers), best-effort for the rest (a sweep that catches unmounted failed-copy orphans). A down node is a no-op. * fix(ec): don't nil EC fds on close so reads can't race eviction A reader resolves an EcVolume/shard under the lock then reads after it is released, so an eviction that nils ecxFile/ecdFile would race that read and panic. Close the fds without nilling the fields: the field is now write-once (no data race) and a concurrent read hits a closed fd, getting a clean error that the caller recovers from parity. * fix(ec): wipe stale EC artifacts on every disk and surface failures The pre-encode wipe only deleted beside the source volume, so a stale shard on a sibling disk survived and could be mounted against the new index at reconcile. Sweep every disk. Removal also ignored os.Remove errors, reporting a failed cleanup as success and letting a stale shard join the next generation; surface the first real failure (treating already-gone as success) from removeStaleEcArtifacts and the shard delete. * fix(ec): log when a local shard is skipped for a different encode run The cross-run guard returned errShardNotLocal, indistinguishable in logs from a genuinely-absent shard. Add a V(1) line naming both EncodeTsNs so operators can tell "wrong encode generation" from "shard not here". * fix(ec): surface metadata removal failures in the shard delete path deleteEcShardIdsForEachLocation still dropped os.Remove errors on the .ecx/.ecj/.vif/sidecar cleanup. A surviving stale .ecx is the orphan-index condition this path prevents, so route those through removeFileIfExists and return the first real failure instead of reporting cleanup as success. * fix(ec): fail orphan cleanup when a reachable node's delete fails The pre-encode orphan sweep swallowed every error for unreported (node, volume) pairs. That is only safe for an unreachable node, which cannot receive this encode's new generation. A reachable node whose delete genuinely failed (permission/IO) keeps an orphan shard that a later copy re-stamps with the new run's volume-level .vif identity, so the read guard would accept stale data. Surface those; stay best-effort only for unreachable nodes (gRPC Unavailable / no status). * fix(ec): guard ecjFile under its lock in the EC delete path EcVolume.Close nils ecjFile under ecjFileAccessLock; a delete that resolved its .ecx lookup before a concurrent eviction (the generate-time UnloadEcVolume) could then reach the journal append with a nil fd. Bail with a clear "volume closed" error under the lock instead. * fix(ec): reject an unstamped shard when the caller has an encode identity The read guard required both identities nonzero, so a current (stamped) caller accepted a holder with identity 0 and could be served a stale pre-upgrade shard. Reject when the caller is stamped and the holder differs (including unstamped); stay lenient only when the caller itself has no identity (pre-upgrade reader). A skipped shard recovers from parity. * fix(ec): full-teardown delete so cluster cleanup wipes a whole generation The pre-encode cluster sweep deleted only the listed canonical shards on remote nodes, leaving index/sidecar (and, on builds with versioned generations, those too) behind. Add a full_teardown flag to VolumeEcShardsDelete that evicts the volume and wipes every EC artifact for it on every disk via removeStaleEcArtifacts; the shell and worker pre-encode cleanup paths set it. Other delete callers (balance/decode/repair) are unchanged. * fix(ec): take ecjFileAccessLock before the nil-check in Sync and Close Sync and Close read ev.ecjFile before acquiring ecjFileAccessLock while Close nils it under the lock, a data race on the field. Take the lock first, then nil-check inside, in both. * fix(ec): acknowledge full_teardown so a pre-upgrade server can't fake success An old volume server silently ignores full_teardown and returns success for an ordinary delete, so the caller wrongly believes the generation was wiped and copies a fresh gen-0 onto an unwiped node. Echo full_teardown_done in the response; the worker destination cleanup fails when it is absent, and the shell cluster sweep fails for a reported (mounted) leftover while staying best-effort for an unreported node. encode_ts_ns stays an accepted transient (an old server just skips the new read guard, no regression). * fix(ec): fail the pre-encode sweep for any reachable node that can't ack teardown A reachable pre-upgrade server ignores full_teardown and returns success without wiping an orphan, which a later copy then folds into the new generation. Treat a missing full_teardown_done ack as fatal for every reachable node (best-effort only for a gRPC-unreachable one), not just for topology-reported pairs. * fix(ec): return the served shard identity and validate it client-side The encode identity was only enforced server-side, so a pre-upgrade server ignored the request field and served bytes unchecked. Echo the served shard's EncodeTsNs on every read response chunk and have the client reject a mismatch (including 0 from an old server), so the guard holds regardless of server version; a rejected read recovers from parity. * fix(ec): reject a short/empty remote shard read instead of serving zeros doReadRemoteEcShardInterval accepted an immediate EOF or a short stream and returned success with a partly zero-filled, unvalidated buffer (the server stamps the identity only on chunks that carry bytes). A non-deleted interval must arrive whole: require n == len(buf), exempting the is_deleted short-circuit (n=0), matching readLocalEcShardInterval's local check. A short read now fails so the caller recovers from parity. * test(ec): fake volume server echoes the full_teardown acknowledgement The worker now fails a teardown delete that isn't acknowledged (so a pre-upgrade server can't silently skip the wipe). The fake server's no-op VolumeEcShardsDelete returned an empty response, which the worker read as a skipped teardown and aborted the encode. Echo full_teardown_done. * feat(ec): mirror the encode-run identity guard + full_teardown into the Rust volume server The Go volume server stamps an encode-run identity (encode_ts_ns) into the .vif and rejects a read served from a shard of a different run; full_teardown wipes a whole generation and acknowledges it. The Rust volume server had none of it. Mirror the shared logic: load encode_ts_ns from the .vif onto the EcVolume, stamp it on every read response, and reject a request/response mismatch on both the server and the distributed-read client (recovering from parity); handle full_teardown by evicting the volume and wiping every EC artifact on each disk, echoing full_teardown_done so the caller can detect a server that ignored it. * fix(ec): remove a stale .vif on full teardown of a shard-only node A shard copy installs shards + .ecx before .vif, so an interrupted copy after a teardown could mount the new files under the previous run's identity / version / shard ratio / dat_file_size carried by the surviving .vif. Remove .vif during full teardown, gated on .idx absence so a source-volume holder keeps its live .vif. In Rust this lives in a teardown-only helper so the reconcile / load- fallback paths (which share the base removal) still preserve .vif. * fix(ec): treat a missing teardown ack as fatal, not as an unreachable node isNodeUnreachable returned true for any non-gRPC-status error, so a reachable pre-upgrade server's missing full_teardown_done ack (a plain error) was classified unreachable and the unreported pair was silently skipped. Classify only a real codes.Unavailable as unreachable, and wrap the missing ack in a sentinel the sweep treats as fatal regardless. A genuinely down node still surfaces as Unavailable from the RPC and stays best-effort. * fix(ec): reject a short shard read in the local EC needle reader read_ec_shard_needle ignored the byte count from shard.read_at and appended the whole pre-sized buffer, so a truncated shard's zero-filled tail passed the later length check and parsed as garbage. Require n == buf.len() per interval, erroring on a short read like the local interval reader already does. * fix(ec): probe reachability before skipping a node that returns Unavailable The pre-encode sweep skipped any node whose teardown delete returned codes.Unavailable, but a reachable volume server in maintenance mode also returns that code for the maintenance-gated delete, so its stale EC files were left behind on a node that can still receive the new generation. Confirm with a non-maintenance-gated empty-target Ping: skip only when the node fails the probe too (genuinely unreachable). * fix(ec): use try_exists for the teardown .vif .idx guard The teardown-only .vif removal gated on Path::exists(), which returns false on a permission/IO stat error, so a stat failure on a present .idx would read as a shard-only node and delete the live source volume's .vif. Gate on try_exists() == Ok(false) instead, preserving the sidecar on any stat error. * fix(ec): only skip a sweep node when a Ping confirms it is transport-down The pre-encode sweep skipped a node whenever its teardown delete and a liveness Ping both failed, but it treated ANY Ping error as down — an application-level Internal/ResourceExhausted, or Unimplemented from a pre-Ping server, left a reachable node's stale generation in place. Classify the Ping tri-state and skip only when it transport-fails with codes.Unavailable; a reachable or inconclusive node stays fatal. * fix(ec): exclude sweep-skipped nodes from the encode's rebalance The pre-encode sweep skips a genuinely-down node best-effort, but the rebalance then recollected the current topology — a node that recovered between the two could become a copy target and receive the new generation while still holding its stale, never-cleared shards. Have the sweep return the skipped set and exclude those nodes from the rebalance for this encode, so a node we could not clean cannot receive the new generation. Standalone ec.balance is unaffected. * fix(ec): re-sweep recovered nodes before generation so they aren't stranded A node skipped as down by the pre-encode sweep is excluded from the rebalance, but it can recover and become the generation host — mounting all shards locally, then being excluded from distribution. Union-only verification accepts all shards on one node and deletes the originals: a single point of failure. Re-sweep the skipped nodes just before generation; one whose teardown now succeeds leaves the skipped set and rebalances normally, while a node still down stays skipped. * fix(ec): abort the encode if a selected source is still skipped after re-sweep The re-sweep un-skips a recovered node, but the source was selected before it and a node can stay down through the re-sweep then recover just in time to be the generation host — mounting all shards locally while still excluded from the rebalance, which union-only verification accepts before deleting the originals. Abort the encode when a selected source remains skipped after the re-sweep. * fix(ec): batch delete returns retriable 503 when a volume became EC mid-batch If a volume is not EC at the batch-delete classification but is encoded to EC and its .dat deleted before the regular-volume mutation, the mutation returns an exact "not found" that the filer chunk-GC treats as completed, dropping the delete. Recheck EC presence under the mutation lock and return a retriable 503 with the "try again" token so the filer requeues it onto the EC path. * fix(ec): recheck EC state before the regular batch-delete mutation ec.encode mounts EC shards (copied from the .dat) before deleting the originals, so a volume can be EC while its .dat still exists. The batch delete only rechecked EC after a NotFound, so a successful regular-volume delete in that window wrote a tombstone to the soon-removed .dat — the delete was lost and the needle resurrected from the pre-tombstone shards. Recheck has_ec_volume under the write lock before delete_volume_needle and return a retriable 503 so the filer requeues onto the EC path. * fix(volume): make the metrics push test independent of test order test_push_metrics_once asserted the pushed body contains the request-counter family without ever touching the counter — a CounterVec with no children emits nothing, so the assertion only held when another test had already created a labelset in the shared registry. Create one in the test itself. |
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e3e02d3364 |
[CheckDisk]: implement disk health detection (#9560)
* [CheckDisk][GRPC]: implement MVP for disk health detection, added timeout for new grpc connections * fix(volume): build disk health check on every platform setDiskStatus only existed behind the statfs build tag, so disk.go failed to compile on windows, openbsd, solaris, netbsd and plan9. Move the timeout wrapper and failure tracking into the shared disk.go and have each platform's fillInDiskStatus return an error, so every platform gets the same protection from a stuck filesystem. Also restore the uint64(fs.Bavail) cast: Bavail is int64 on freebsd, so the unguarded multiply broke the freebsd build. * fix(volume): keep one outstanding statfs probe per disk A stuck statfs used to leave isChecking cleared by the timeout path, so the next check spawned another goroutine while the previous one was still blocked in the syscall, leaking one goroutine per minute on a hung disk. Clear the flag only when statfs returns and treat an overlapping check as a failure, so a hung filesystem keeps a single outstanding probe and still gets reported. * fix(volume): assume disk available until the first health check isDiskAvailable defaulted to false, and CollectHeartbeat skips locations that are not available. A freshly started volume server would therefore omit every volume from its first heartbeats until the async CheckDiskSpace ran, so the master could briefly treat all of them as missing. * fix(volume): label the disk error metric by data directory The new gauge tagged the series with IdxDirectory while every neighbouring resource gauge uses Directory, so the error series would not line up with them in dashboards. Also log the underlying error instead of a generic message. * test(volume): cover disk health success and repeated-failure paths * fix(volume): make a healthy disk the zero-value default Track the disk as isDiskUnavailable instead of isDiskAvailable so the safe state is the zero value, matching isDiskSpaceLow. CollectHeartbeat only skips a location once a check has actively marked it unavailable, so any DiskLocation built without running CheckDiskSpace (tests, future call sites) still reports its volumes instead of silently dropping them. * feat(disk): detect degraded disks using IO latency probes * feat(stats): introduce configurable disk I/O health probe with EWMA-based latency detection * feat(disk): replace EWMA with sliding window algorithm for disk health detection and added user-friendly options * feat(disk): improve disk health probing and recovery * feat(volume): configure disk health checks via volume.toml * fix(volume): Remove disk IO probe CLI options --------- Co-authored-by: ptukha <ptukha@tochka.com> Co-authored-by: Chris Lu <chris.lu@gmail.com> |
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9658f309d2 |
EC bitrot detection: per-shard checksum sidecars (#9761)
* ec: add EC bitrot checksum protobuf EcBitrotProtection/EcShardChecksums/ChecksumAlgorithm sidecar messages, copy_ecsum_file and unsafe_ignore_sidecar fields, and a CHECKSUM scrub mode. * ec: bitrot checksum sidecar format, validation, and per-volume load Per-shard CRC32C block checksums in an optional <base>.ecsum sidecar with a self-integrity header; validation, rolling builder, backfill primitive, and EcVolume load on mount + removal on destroy. * ec: capture per-shard checksums at encode; verify-and-exclude on rebuild WriteEcFilesWithContext returns the protection computed inline during encoding. generateMissingEcFiles verifies present inputs against the sidecar, excludes corrupt ones, regenerates in place, and re-verifies; fail-closed unless unsafe_ignore_sidecar, removing all generated outputs on failure. * ec: read-only checksum scrub with Reed-Solomon arbiter ChecksumScrub verifies each local shard against the sidecar and reconstructs flagged shards from the clean shards so stale-sidecar false positives are not reported. Wired to the gRPC CHECKSUM mode and ec.scrub -mode checksum. * ec: server-side bitrot sidecar write, copy, cleanup, and opportunistic backfill Write .ecsum at fresh encode; propagate it with copy_ecsum_file (tolerant); remove it on full delete and decode; rebuild honors unsafe_ignore_sidecar and opportunistically backfills a sidecar when all shards are reachable. * ec: volume server bitrot config flags -ec.bitrotChecksum (default on) and -ec.bitrotBlockSizeMB (default 16). * fix(ec_bitrot): bound -ec.bitrotBlockSizeMB before the int64 multiply Validate the MiB value is in [1, 1024] before multiplying by 1 MiB, so a huge flag value cannot overflow int64 and slip past the power-of-two check, and a block size cannot collapse a sidecar to a few oversized blocks. * fix(ec_bitrot): distribute the .ecsum sidecar from the worker encode path The worker EC encode wrote the generation-0 sidecar locally but never added it to shardFiles, so DistributeEcShards never shipped it and the distributed holders came up unprotected. Append it to shardFiles and map the ecsum shard type to its extension in the sender so it travels with the shards. * fix(ec_bitrot): remove orphaned sidecars when the generation is gone Gate sidecar removal on existingShardCount==0 alone rather than also requiring a stray .ecx. A sidecar whose shards have all been deleted is orphaned and must be removed even when no .ecx remains, or it leaks. .ecx/.ecj/.vif removal stays gated on hasEcxFile as before. * fix(ec_bitrot): do not fold checksum blocks scanned into TotalFiles ChecksumScrub's first return is blocks scanned, not files. Discard it so the scrub response's TotalFiles (a needle/file count) is not inflated by the block count for CHECKSUM mode. * test(ec_bitrot): clean up generated .ecsum sidecars in removeGeneratedFiles * fix(ec_bitrot): reject an oversized sidecar payload before the uint32 cast The header stores payload_len as a uint32; bound the payload before the conversion so a pathological manifest cannot truncate the length field and corrupt the sidecar. A real manifest is a few KB, so this never trips. * fix(ec_bitrot): cap -ec.bitrotBlockSizeMB at 64 MiB The block size becomes the per-shard scratch buffer the scrub/backfill path allocates, so an over-large value (e.g. 1 GiB) is a memory hazard per concurrent scrub worker. Lower the upper bound from 1024 to 64 MiB. * fix(ec_bitrot): add -ecUnsafeIgnoreSidecar to weed tool fix -ecx The -ecx recovery path reconstructs missing shards via RebuildEcFilesWithContext, which fails closed on a malformed/stale .ecsum. Without an override flag an operator could not complete the rebuild without manually deleting the sidecar. Expose -ecUnsafeIgnoreSidecar (default false) and thread it through. * fix(ec_bitrot): bound sidecar payload with a direct int constant; drop readFull Guard len(payload) against a plain int constant (1 GiB) before the allocation instead of a uint64 MaxUint32 compare, so the allocation-size value is provably bounded (clears the CodeQL overflow alert) and the math import is no longer needed. Inline os.File.ReadAt with io.EOF handling in verifyShardFileBlocks and remove the now-redundant readFull helper (os.File.ReadAt fills the slice or errors). * test(ec_bitrot): use slices.Contains instead of a hand-rolled containsU32 * refactor(ec): fold the EcFiles WithContext variants into the base functions RebuildEcFiles now takes the *ECContext directly (nil => derive from .vif as before) and WriteEcFiles takes it too (nil => default), removing the parallel RebuildEcFilesWithContext / WriteEcFilesWithContext names. Callers that had an explicit context drop the WithContext suffix; the default-context callers pass nil. No behavior change. * refactor(ec): pass BackgroundECContext instead of nil to Write/RebuildEcFiles Add a non-nil BackgroundECContext placeholder (analogous to context.Background()) and have callers with no specific layout pass it instead of a nil *ECContext. WriteEcFiles resolves a zero/background context to the default ratio and RebuildEcFiles resolves it from the .vif, so behavior is unchanged. * fix(ec_bitrot): make BackgroundECContext a func; RebuildEcFiles fails closed on bad .vif - BackgroundECContext is now a function returning a fresh *ECContext, so callers cannot mutate a shared singleton or race on it (and it mirrors context.Background, which is also a function). - RebuildEcFiles now propagates the MaybeLoadVolumeInfo error: a present-but- unreadable .vif fails closed instead of silently rebuilding with the default ratio (which would corrupt a custom-ratio volume). Pass an explicit ctx to override. |
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532b088262 |
fix(ec): preserve source disk type across EC encoding (#9423) (#9449)
* fix(ec): carry source disk type on VolumeEcShardsMount (#9423) When EC shards land on a target whose disk type differs from the source volume's, master heartbeats wrongly reported under the target disk's type. Add source_disk_type to VolumeEcShardsMountRequest; the target server applies it to the in-memory EcVolume via SetDiskType so the mount notification and steady-state heartbeat both carry the source's disk type. Empty value falls back to the location's disk type (used by disk-scan reload paths). The override is not persisted with the volume — disk type stays an environmental property and .vif remains portable. * fix(ec): plumb source disk type through plugin worker (#9423) Add source_disk_type to ErasureCodingTaskParams (field 8; 7 reserved), populate it from the metric the detector already collects, thread it through ec_task into the MountEcShards helper, and forward it on the VolumeEcShardsMount RPC. * fix(ec): mirror source disk type plumbing in rust volume server (#9423) The volume_ec_shards_mount handler now forwards source_disk_type into mount_ec_shard → DiskLocation::mount_ec_shards. When non-empty it overrides ec_vol.disk_type (and each mounted shard's disk_type) via the new set_disk_type method; empty value keeps the location's disk type, so disk-scan reload and reconcile paths are unchanged. Also picks up two pre-existing proto drifts that 'make gen' synced from weed/pb (LockRingUpdate in master.proto, listing_cache_ttl_seconds in remote.proto). * feat(ec): bias placement toward preferred disk type (#9423) Add DiskCandidate.DiskType and PlacementRequest.PreferredDiskType. When PreferredDiskType is non-empty, SelectDestinations partitions suitable disks into matching/fallback tiers and runs the rack/server/ disk-diversity passes on the matching tier first; the fallback tier is only consulted if the matching pool can't satisfy ShardsNeeded. PlacementResult.SpilledToOtherDiskType lets callers warn on spillover. Empty PreferredDiskType keeps the existing single-pool behavior. * fix(ec): plumb source disk type into placement planner (#9423) diskInfosToCandidates now copies DiskInfo.DiskType into the placement candidate, and ecPlacementPlanner.selectDestinations forwards metric.DiskType as PreferredDiskType so EC shards land on disks matching the source volume's disk type when possible. A glog warning fires when placement had to spill to other disk types. * test(ec): integration coverage for source-disk-type plumbing (#9423) store_ec_disk_type_test exercises Store.MountEcShards end-to-end: a shard physically lives on an HDD location, MountEcShards is called with sourceDiskType="ssd", and the test asserts that the in-memory EcVolume, the mounted shard, the NewEcShardsChan notification, and the steady-state heartbeat all report under the source's disk type. A companion test pins the empty-source path so disk-scan reload keeps the location's disk type. detection_disk_type_test exercises the worker plumbing: with a cluster of nodes carrying both HDD and SSD disks, planECDestinations must place every shard on SSD when metric.DiskType="ssd"; with only one SSD node and 13 HDD nodes it must still satisfy a 10+4 layout via spillover (and log a warning). * revert(ec): drop unrelated proto drift in seaweed-volume/proto (#9423) make gen pulled two pre-existing OSS changes into the rust proto tree (LockRingUpdate / by_plugin in master.proto, listing_cache_ttl_seconds in remote.proto). Reviewers flagged it as scope creep — none of the rust EC fix references those fields. Restore both files to origin/master so this branch only touches EC-related symbols. * fix(ec placement): treat empty disk type as hdd and skip used racks on spill (#9423) partitionByDiskType used raw string comparison, so a PreferredDiskType of "hdd" never matched candidates whose DiskType is "" (the HardDriveType sentinel that weed/storage/types uses). EC encoding of an HDD source would spill onto any HDD reporting "" even when the cluster has plenty of matching capacity. Normalize both sides through normalizeDiskType, which lowercases and folds "" → "hdd", mirroring types.ToDiskType without taking a dependency on it. selectFromTier's rack-diversity pass also kept revisiting racks the preferred tier had already used when running on the fallback tier, which negated PreferDifferentRacks on spillover. Skip racks already in usedRacks so fallback placements still spread onto new racks. * fix(ec): empty-source remount must not clobber existing disk type (#9423) mount_ec_shards_with_idx_dir runs more than once per vid (RPC mount, disk-scan reload, orphan-shard reconcile). After an RPC sets the source-derived disk type, any later call passing source_disk_type="" was resetting ec_vol.disk_type back to the location's value, which reintroduces the heartbeat drift this PR is meant to fix. Only default to the location's disk type when the EC volume is fresh (no shards mounted yet); otherwise leave the recorded type alone so empty-source reloads preserve whatever the original mount RPC set. |
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1c0e24f06a |
fix(balance): don't move remote-tiered volumes; don't fatal on missing .idx (#9335)
* fix(volume): don't fatal on missing .idx for remote-tiered volume A .vif left behind without its .idx (orphaned by a crashed move, partial copy, or hand-edit) would trip glog.Fatalf in checkIdxFile and take the whole volume server down on boot, killing every healthy volume on it too. For remote-tiered volumes treat it as a per-volume load error so the server can come up and the operator can clean up the stray .vif. Refs #9331. * fix(balance): skip remote-tiered volumes in admin balance detection The admin/worker balance detector had no equivalent of the shell-side guard ("does not move volume in remote storage" in command_volume_balance.go), so it scheduled moves on remote-tiered volumes. The "move" copies .idx/.vif to the destination and then calls Volume.Destroy on the source, which calls backendStorage.DeleteFile — deleting the remote object the destination's new .vif now points at. Populate HasRemoteCopy on the metrics emitted by both the admin maintenance scanner and the worker's master poll, then drop those volumes at the top of Detection. Fixes #9331. * Apply suggestion from @gemini-code-assist[bot] Co-authored-by: gemini-code-assist[bot] <176961590+gemini-code-assist[bot]@users.noreply.github.com> * fix(volume): keep remote data on volume-move-driven delete The on-source delete after a volume move (admin/worker balance and shell volume.move) ran Volume.Destroy with no way to opt out of the remote-object cleanup. Volume.Destroy unconditionally calls backendStorage.DeleteFile for remote-tiered volumes, so a successful move would copy .idx/.vif to the destination and then nuke the cloud object the destination's new .vif was already pointing at. Add VolumeDeleteRequest.keep_remote_data and plumb it through Store.DeleteVolume / DiskLocation.DeleteVolume / Volume.Destroy. The balance task and shell volume.move set it to true; the post-tier-upload cleanup of other replicas and the over-replication trim in volume.fix.replication also set it to true since the remote object is still referenced. Other real-delete callers keep the default. The delete-before-receive path in VolumeCopy also sets it: the inbound copy carries a .vif that may reference the same cloud object as the existing volume. Refs #9331. * test(storage): in-process remote-tier integration tests Cover the four operations the user is most likely to run against a cloud-tiered volume — balance/move, vacuum, EC encode, EC decode — by registering a local-disk-backed BackendStorage as the "remote" tier and exercising the real Volume / DiskLocation / EC encoder code paths. Locks in: - Destroy(keepRemoteData=true) preserves the remote object (move case) - Destroy(keepRemoteData=false) deletes it (real-delete case) - Vacuum/compact on a remote-tier volume never deletes the remote object - EC encode requires the local .dat (callers must download first) - EC encode + rebuild round-trips after a tier-down Tests run in-process and finish in under a second total — no cluster, binary, or external storage required. * fix(rust-volume): keep remote data on volume-move-driven delete Mirror the Go fix in seaweed-volume: plumb keep_remote_data through grpc volume_delete → Store.delete_volume → DiskLocation.delete_volume → Volume.destroy, and skip the s3-tier delete_file call when the flag is set. The pre-receive cleanup in volume_copy passes true for the same reason as the Go side: the inbound copy carries a .vif that may reference the same cloud object as the existing volume. The Rust loader already warns rather than fataling on a stray .vif without an .idx (volume.rs load_index_inmemory / load_index_redb), so no counterpart to the Go fatal-on-missing-idx fix is needed. Refs #9331. * fix(volume): preserve remote tier on IO-error eviction; fix EC test target Two review nits: - Store.MaybeAddVolumes' periodic cleanup pass deleted IO-errored volumes with keepRemoteData=false, so a transient local fault on a remote-tiered volume would also nuke the cloud object. Track the delete reason via a parallel slice and pass keepRemoteData=v.HasRemoteFile() for IO-error evictions; TTL-expired evictions still pass false. - TestRemoteTier_ECEncodeDecode_AfterDownload deleted shards 0..3 but called them "parity" — by the klauspost/reedsolomon convention shards 0..DataShardsCount-1 are data and DataShardsCount..TotalShardsCount-1 are parity. Switch the loop to delete the parity range so the intent matches the indices. --------- Co-authored-by: gemini-code-assist[bot] <176961590+gemini-code-assist[bot]@users.noreply.github.com> |
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c4e1885053 |
fix(ec): honor disk_id in ReceiveFile so EC shards respect admin placement (#9184) (#9185)
* test(volume_server): reproduce #9184 EC ReceiveFile disk-placement bug The plugin-worker EC task sends shards via ReceiveFile, which picks Locations[0] as the target directory regardless of the admin planner's TargetDisk assignment. ReceiveFileInfo has no disk_id field, so there is no wire channel to honor the plan. Adds StartSingleVolumeClusterWithDataDirs to the integration framework so tests can launch a volume server with N data directories. The new repro asserts the current (buggy) behavior: sending three distinct EC shards via ReceiveFile leaves all three files in dir[0] and the other dirs empty. When the fix adds disk_id to ReceiveFileInfo, this assertion must flip to verify the planned placement is respected. * fix(ec): honor disk_id in ReceiveFile so EC shards respect admin placement Before this change, VolumeServer.ReceiveFile for EC shards always selected the first HDD location (Locations[0]). The plugin-worker EC task had no way to pass the admin planner's per-shard disk assignment — ReceiveFileInfo carried no disk_id field — so every received EC shard piled onto a single disk per destination server. On multi-disk servers this caused uneven load (one disk absorbing all EC shard I/O), frequent ENOSPC retries, and a growing EC backlog under sustained ingest (see issue #9184). Changes: - proto: add disk_id to ReceiveFileInfo, mirroring VolumeEcShardsCopyRequest.disk_id. - worker: DistributeEcShards tracks the planner-assigned disk per shard; sendShardFileToDestination forwards that disk id. Metadata files (ecx/ecj/vif) inherit the disk of the first data shard targeting the same node so they land next to the shards. - server: ReceiveFile honors disk_id when > 0 with bounds validation; disk_id=0 (unset) falls back to the same auto-selection pattern as VolumeEcShardsCopy (prefer disk that already has shards for this volume, then any HDD with free space, then any location with free space). Tests updated: - TestReceiveFileEcShardHonorsDiskID asserts three shards sent with disk_id={1,2,0} land on data dirs 1, 2, and 0 respectively. - TestReceiveFileEcShardRejectsInvalidDiskID pins the out-of-range disk_id rejection path. * fix(volume-rust): honor disk_id in ReceiveFile for EC shards Mirror the Go-side change: when disk_id > 0 place the EC shard on the requested disk; when unset, auto-select with the same preference order as volume_ec_shards_copy (disk already holding shards, then any HDD, then any disk). * fix(volume): compare disk_id as uint32 to avoid 32-bit overflow On 32-bit Go builds `int(fileInfo.DiskId) >= len(Locations)` can wrap a high-bit uint32 to a negative int, bypassing the bounds check before the index operation. Compare in the uint32 domain instead. * test(ec): fail invalid-disk_id test on transport error Previously a transport-level error from CloseAndRecv silently passed the test by returning early, masking any real gRPC failure. Fail loudly so only the structured ReceiveFileResponse rejection path counts as a pass. * docs(test): explain why DiskId=0 auto-selects dir 0 in EC placement test Documents the load-bearing assumption that shards are never mounted in this test, so loc.FindEcVolume always returns false and auto-select falls through to the first HDD. Saves future readers from re-deriving the expected directory for the DiskId=0 case. * fix(test): preserve baseDir/volume path for single-dir clusters StartSingleVolumeClusterWithDataDirs started naming the data directory volume0 even in the dataDirCount=1 case, which broke Scrub tests that reach into baseDir/volume via CorruptDatFile / CorruptEcShardFile / CorruptEcxFile. Keep the legacy name for single-dir clusters; only use the indexed "volumeN" layout when multiple disks are requested. |
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e5cf2d2a19 |
Give the ScrubVolume() RPC an option to flag found broken volumes as read-only. (#8360)
* Give the `ScrubVolume()` RPC an option to flag found broken volumes as read-only.
Also exposes this option in the shell `volume.scrub` command.
* Remove redundant test in `TestVolumeMarkReadonlyWritableErrorPaths`.
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81369b8a83 |
improve: large file sync throughput for remote.cache and filer.sync (#8676)
* improve large file sync throughput for remote.cache and filer.sync
Three main throughput improvements:
1. Adaptive chunk sizing for remote.cache: targets ~32 chunks per file
instead of always starting at 5MB. A 500MB file now uses ~16MB chunks
(32 chunks) instead of 5MB chunks (100 chunks), reducing per-chunk
overhead (volume assign, gRPC call, needle write) by 3x.
2. Configurable concurrency at every layer:
- remote.cache chunk concurrency: -chunkConcurrency flag (default 8)
- remote.cache S3 download concurrency: -downloadConcurrency flag
(default raised from 1 to 5 per chunk)
- filer.sync chunk concurrency: -chunkConcurrency flag (default 32)
3. S3 multipart download concurrency raised from 1 to 5: the S3 manager
downloader was using Concurrency=1, serializing all part downloads
within each chunk. This alone can 5x per-chunk download speed.
The concurrency values flow through the gRPC request chain:
shell command → CacheRemoteObjectToLocalClusterRequest →
FetchAndWriteNeedleRequest → S3 downloader
Zero values in the request mean "use server defaults", maintaining
full backward compatibility with existing callers.
Ref #8481
* fix: use full maxMB for chunk size cap and remove loop guard
Address review feedback:
- Use full maxMB instead of maxMB/2 for maxChunkSize to avoid
unnecessarily limiting chunk size for very large files.
- Remove chunkSize < maxChunkSize guard from the safety loop so it
can always grow past maxChunkSize when needed to stay under 1000
chunks (e.g., extremely large files with small maxMB).
* address review feedback: help text, validation, naming, docs
- Fix help text for -chunkConcurrency and -downloadConcurrency flags
to say "0 = server default" instead of advertising specific numeric
defaults that could drift from the server implementation.
- Validate chunkConcurrency and downloadConcurrency are within int32
range before narrowing, returning a user-facing error if out of range.
- Rename ReadRemoteErr to readRemoteErr to follow Go naming conventions.
- Add doc comment to SetChunkConcurrency noting it must be called
during initialization before replication goroutines start.
- Replace doubling loop in chunk size safety check with direct
ceil(remoteSize/1000) computation to guarantee the 1000-chunk cap.
* address Copilot review: clamp concurrency, fix chunk count, clarify proto docs
- Use ceiling division for chunk count check to avoid overcounting
when file size is an exact multiple of chunk size.
- Clamp chunkConcurrency (max 1024) and downloadConcurrency (max 1024
at filer, max 64 at volume server) to prevent excessive goroutines.
- Always use ReadFileWithConcurrency when the client supports it,
falling back to the implementation's default when value is 0.
- Clarify proto comments that download_concurrency only applies when
the remote storage client supports it (currently S3).
- Include specific server defaults in help text (e.g., "0 = server
default 8") so users see the actual values in -h output.
* fix data race on executionErr and use %w for error wrapping
- Protect concurrent writes to executionErr in remote.cache worker
goroutines with a sync.Mutex to eliminate the data race.
- Use %w instead of %v in volume_grpc_remote.go error formatting
to preserve the error chain for errors.Is/errors.As callers.
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1a5679a5eb |
Implement a VolumeEcStatus() RPC for volume servers. (#8006)
Just like `VolumeStatus()`, this call allows inspecting details for a given EC volume - including number of files and their total size. |
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2cda4289f4 |
Add a version token on RPCs to read/update volume server states. (#8191)
* Add a version token on `GetState()`/`SetState()` RPCs for volume server states. * Make state version a property ov `VolumeServerState` instead of an in-memory counter. Also extend state atomicity to reads, instead of just writes. |
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9d751a7b61 | Contrib/volume scrub local (#8226) | ||
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ff5a8f0579 |
Implement RPC skeleton for regular/EC volumes scrubbing. (#8187)
* Implement RPC skeleton for regular/EC volumes scrubbing. See https://github.com/seaweedfs/seaweedfs/issues/8018 for details. * Minor proto improvements for `ScrubVolume()`, `ScrubEcVolume()`: - Add fields for scrubbing details in `ScrubVolumeResponse` and `ScrubEcVolumeResponse`, instead of reporting these through RPC errors. - Return a list of broken shards when scrubbing EC volumes, via `EcShardInfo'. |
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345ac950b6 |
Add volume server RPCs to read and update state flags. (#8186)
* Boostrap persistent state for volume servers. This PR implements logic load/save persistent state information for storages associated with volume servers, and reporting state changes back to masters via heartbeat messages. More work ensues! See https://github.com/seaweedfs/seaweedfs/issues/7977 for details. * Add volume server RPCs to read and update state flags. |
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59d40f7186 |
Return volume server state flags via VolumeServerStatus() RPCs. (#8016)
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2af293ce60 |
Boostrap persistent state for volume servers. (#7984)
This PR implements logic load/save persistent state information for storages associated with volume servers, and reporting state changes back to masters via heartbeat messages. More work ensues! See https://github.com/seaweedfs/seaweedfs/issues/7977 for details. |
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208d7f24f4 |
Erasure Coding: Ec refactoring (#7396)
* refactor: add ECContext structure to encapsulate EC parameters
- Create ec_context.go with ECContext struct
- NewDefaultECContext() creates context with default 10+4 configuration
- Helper methods: CreateEncoder(), ToExt(), String()
- Foundation for cleaner function signatures
- No behavior change, still uses hardcoded 10+4
* refactor: update ec_encoder.go to use ECContext
- Add WriteEcFilesWithContext() and RebuildEcFilesWithContext() functions
- Keep old functions for backward compatibility (call new versions)
- Update all internal functions to accept ECContext parameter
- Use ctx.DataShards, ctx.ParityShards, ctx.TotalShards consistently
- Use ctx.CreateEncoder() instead of hardcoded reedsolomon.New()
- Use ctx.ToExt() for shard file extensions
- No behavior change, still uses default 10+4 configuration
* refactor: update ec_volume.go to use ECContext
- Add ECContext field to EcVolume struct
- Initialize ECContext with default configuration in NewEcVolume()
- Update LocateEcShardNeedleInterval() to use ECContext.DataShards
- Phase 1: Always uses default 10+4 configuration
- No behavior change
* refactor: add EC shard count fields to VolumeInfo protobuf
- Add data_shards_count field (field 8) to VolumeInfo message
- Add parity_shards_count field (field 9) to VolumeInfo message
- Fields are optional, 0 means use default (10+4)
- Backward compatible: fields added at end
- Phase 1: Foundation for future customization
* refactor: regenerate protobuf Go files with EC shard count fields
- Regenerated volume_server_pb/*.go with new EC fields
- DataShardsCount and ParityShardsCount accessors added to VolumeInfo
- No behavior change, fields not yet used
* refactor: update VolumeEcShardsGenerate to use ECContext
- Create ECContext with default configuration in VolumeEcShardsGenerate
- Use ecCtx.TotalShards and ecCtx.ToExt() in cleanup
- Call WriteEcFilesWithContext() instead of WriteEcFiles()
- Save EC configuration (DataShardsCount, ParityShardsCount) to VolumeInfo
- Log EC context being used
- Phase 1: Always uses default 10+4 configuration
- No behavior change
* fmt
* refactor: update ec_test.go to use ECContext
- Update TestEncodingDecoding to create and use ECContext
- Update validateFiles() to accept ECContext parameter
- Update removeGeneratedFiles() to use ctx.TotalShards and ctx.ToExt()
- Test passes with default 10+4 configuration
* refactor: use EcShardConfig message instead of separate fields
* optimize: pre-calculate row sizes in EC encoding loop
* refactor: replace TotalShards field with Total() method
- Remove TotalShards field from ECContext to avoid field drift
- Add Total() method that computes DataShards + ParityShards
- Update all references to use ctx.Total() instead of ctx.TotalShards
- Read EC config from VolumeInfo when loading EC volumes
- Read data shard count from .vif in VolumeEcShardsToVolume
- Use >= instead of > for exact boundary handling in encoding loops
* optimize: simplify VolumeEcShardsToVolume to use existing EC context
- Remove redundant CollectEcShards call
- Remove redundant .vif file loading
- Use v.ECContext.DataShards directly (already loaded by NewEcVolume)
- Slice tempShards instead of collecting again
* refactor: rename MaxShardId to MaxShardCount for clarity
- Change from MaxShardId=31 to MaxShardCount=32
- Eliminates confusing +1 arithmetic (MaxShardId+1)
- More intuitive: MaxShardCount directly represents the limit
fix: support custom EC ratios beyond 14 shards in VolumeEcShardsToVolume
- Add MaxShardId constant (31, since ShardBits is uint32)
- Use MaxShardId+1 (32) instead of TotalShardsCount (14) for tempShards buffer
- Prevents panic when slicing for volumes with >14 total shards
- Critical fix for custom EC configurations like 20+10
* fix: add validation for EC shard counts from VolumeInfo
- Validate DataShards/ParityShards are positive and within MaxShardCount
- Prevent zero or invalid values that could cause divide-by-zero
- Fallback to defaults if validation fails, with warning log
- VolumeEcShardsGenerate now preserves existing EC config when regenerating
- Critical safety fix for corrupted or legacy .vif files
* fix: RebuildEcFiles now loads EC config from .vif file
- Critical: RebuildEcFiles was always using default 10+4 config
- Now loads actual EC config from .vif file when rebuilding shards
- Validates config before use (positive shards, within MaxShardCount)
- Falls back to default if .vif missing or invalid
- Prevents data corruption when rebuilding custom EC volumes
* add: defensive validation for dataShards in VolumeEcShardsToVolume
- Validate dataShards > 0 and <= MaxShardCount before use
- Prevents panic from corrupted or uninitialized ECContext
- Returns clear error message instead of panic
- Defense-in-depth: validates even though upstream should catch issues
* fix: replace TotalShardsCount with MaxShardCount for custom EC ratio support
Critical fixes to support custom EC ratios > 14 shards:
disk_location_ec.go:
- validateEcVolume: Check shards 0-31 instead of 0-13 during validation
- removeEcVolumeFiles: Remove shards 0-31 instead of 0-13 during cleanup
ec_volume_info.go ShardBits methods:
- ShardIds(): Iterate up to MaxShardCount (32) instead of TotalShardsCount (14)
- ToUint32Slice(): Iterate up to MaxShardCount (32)
- IndexToShardId(): Iterate up to MaxShardCount (32)
- MinusParityShards(): Remove shards 10-31 instead of 10-13 (added note about Phase 2)
- Minus() shard size copy: Iterate up to MaxShardCount (32)
- resizeShardSizes(): Iterate up to MaxShardCount (32)
Without these changes:
- Custom EC ratios > 14 total shards would fail validation on startup
- Shards 14-31 would never be discovered or cleaned up
- ShardBits operations would miss shards >= 14
These changes are backward compatible - MaxShardCount (32) includes
the default TotalShardsCount (14), so existing 10+4 volumes work as before.
* fix: replace TotalShardsCount with MaxShardCount in critical data structures
Critical fixes for buffer allocations and loops that must support
custom EC ratios up to 32 shards:
Data Structures:
- store_ec.go:354: Buffer allocation for shard recovery (bufs array)
- topology_ec.go:14: EcShardLocations.Locations fixed array size
- command_ec_rebuild.go:268: EC shard map allocation
- command_ec_common.go:626: Shard-to-locations map allocation
Shard Discovery Loops:
- ec_task.go:378: Loop to find generated shard files
- ec_shard_management.go: All 8 loops that check/count EC shards
These changes are critical because:
1. Buffer allocations sized to 14 would cause index-out-of-bounds panics
when accessing shards 14-31
2. Fixed arrays sized to 14 would truncate shard location data
3. Loops limited to 0-13 would never discover/manage shards 14-31
Note: command_ec_encode.go:208 intentionally NOT changed - it creates
shard IDs to mount after encoding. In Phase 1 we always generate 14
shards, so this remains TotalShardsCount and will be made dynamic in
Phase 2 based on actual EC context.
Without these fixes, custom EC ratios > 14 total shards would cause:
- Runtime panics (array index out of bounds)
- Data loss (shards 14-31 never discovered/tracked)
- Incomplete shard management (missing shards not detected)
* refactor: move MaxShardCount constant to ec_encoder.go
Moved MaxShardCount from ec_volume_info.go to ec_encoder.go to group it
with other shard count constants (DataShardsCount, ParityShardsCount,
TotalShardsCount). This improves code organization and makes it easier
to understand the relationship between these constants.
Location: ec_encoder.go line 22, between TotalShardsCount and MinTotalDisks
* improve: add defensive programming and better error messages for EC
Code review improvements from CodeRabbit:
1. ShardBits Guardrails (ec_volume_info.go):
- AddShardId, RemoveShardId: Reject shard IDs >= MaxShardCount
- HasShardId: Return false for out-of-range shard IDs
- Prevents silent no-ops from bit shifts with invalid IDs
2. Future-Proof Regex (disk_location_ec.go):
- Updated regex from \.ec[0-9][0-9] to \.ec\d{2,3}
- Now matches .ec00 through .ec999 (currently .ec00-.ec31 used)
- Supports future increases to MaxShardCount beyond 99
3. Better Error Messages (volume_grpc_erasure_coding.go):
- Include valid range (1..32) in dataShards validation error
- Helps operators quickly identify the problem
4. Validation Before Save (volume_grpc_erasure_coding.go):
- Validate ECContext (DataShards > 0, ParityShards > 0, Total <= MaxShardCount)
- Log EC config being saved to .vif for debugging
- Prevents writing invalid configs to disk
These changes improve robustness and debuggability without changing
core functionality.
* fmt
* fix: critical bugs from code review + clean up comments
Critical bug fixes:
1. command_ec_rebuild.go: Fixed indentation causing compilation error
- Properly nested if/for blocks in registerEcNode
2. ec_shard_management.go: Fixed isComplete logic incorrectly using MaxShardCount
- Changed from MaxShardCount (32) back to TotalShardsCount (14)
- Default 10+4 volumes were being incorrectly reported as incomplete
- Missing shards 14-31 were being incorrectly reported as missing
- Fixed in 4 locations: volume completeness checks and getMissingShards
3. ec_volume_info.go: Fixed MinusParityShards removing too many shards
- Changed from MaxShardCount (32) back to TotalShardsCount (14)
- Was incorrectly removing shard IDs 10-31 instead of just 10-13
Comment cleanup:
- Removed Phase 1/Phase 2 references (development plan context)
- Replaced with clear statements about default 10+4 configuration
- SeaweedFS repo uses fixed 10+4 EC ratio, no phases needed
Root cause: Over-aggressive replacement of TotalShardsCount with MaxShardCount.
MaxShardCount (32) is the limit for buffer allocations and shard ID loops,
but TotalShardsCount (14) must be used for default EC configuration logic.
* fix: add defensive bounds checks and compute actual shard counts
Critical fixes from code review:
1. topology_ec.go: Add defensive bounds checks to AddShard/DeleteShard
- Prevent panic when shardId >= MaxShardCount (32)
- Return false instead of crashing on out-of-range shard IDs
2. command_ec_common.go: Fix doBalanceEcShardsAcrossRacks
- Was using hardcoded TotalShardsCount (14) for all volumes
- Now computes actual totalShardsForVolume from rackToShardCount
- Fixes incorrect rebalancing for volumes with custom EC ratios
- Example: 5+2=7 shards would incorrectly use 14 as average
These fixes improve robustness and prepare for future custom EC ratios
without changing current behavior for default 10+4 volumes.
Note: MinusParityShards and ec_task.go intentionally NOT changed for
seaweedfs repo - these will be enhanced in seaweed-enterprise repo
where custom EC ratio configuration is added.
* fmt
* style: make MaxShardCount type casting explicit in loops
Improved code clarity by explicitly casting MaxShardCount to the
appropriate type when used in loop comparisons:
- ShardId comparisons: Cast to ShardId(MaxShardCount)
- uint32 comparisons: Cast to uint32(MaxShardCount)
Changed in 5 locations:
- Minus() loop (line 90)
- ShardIds() loop (line 143)
- ToUint32Slice() loop (line 152)
- IndexToShardId() loop (line 219)
- resizeShardSizes() loop (line 248)
This makes the intent explicit and improves type safety readability.
No functional changes - purely a style improvement.
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891a2fb6eb |
Admin: misc improvements on admin server and workers. EC now works. (#7055)
* initial design * added simulation as tests * reorganized the codebase to move the simulation framework and tests into their own dedicated package * integration test. ec worker task * remove "enhanced" reference * start master, volume servers, filer Current Status ✅ Master: Healthy and running (port 9333) ✅ Filer: Healthy and running (port 8888) ✅ Volume Servers: All 6 servers running (ports 8080-8085) 🔄 Admin/Workers: Will start when dependencies are ready * generate write load * tasks are assigned * admin start wtih grpc port. worker has its own working directory * Update .gitignore * working worker and admin. Task detection is not working yet. * compiles, detection uses volumeSizeLimitMB from master * compiles * worker retries connecting to admin * build and restart * rendering pending tasks * skip task ID column * sticky worker id * test canScheduleTaskNow * worker reconnect to admin * clean up logs * worker register itself first * worker can run ec work and report status but: 1. one volume should not be repeatedly worked on. 2. ec shards needs to be distributed and source data should be deleted. * move ec task logic * listing ec shards * local copy, ec. Need to distribute. * ec is mostly working now * distribution of ec shards needs improvement * need configuration to enable ec * show ec volumes * interval field UI component * rename * integration test with vauuming * garbage percentage threshold * fix warning * display ec shard sizes * fix ec volumes list * Update ui.go * show default values * ensure correct default value * MaintenanceConfig use ConfigField * use schema defined defaults * config * reduce duplication * refactor to use BaseUIProvider * each task register its schema * checkECEncodingCandidate use ecDetector * use vacuumDetector * use volumeSizeLimitMB * remove remove * remove unused * refactor * use new framework * remove v2 reference * refactor * left menu can scroll now * The maintenance manager was not being initialized when no data directory was configured for persistent storage. * saving config * Update task_config_schema_templ.go * enable/disable tasks * protobuf encoded task configurations * fix system settings * use ui component * remove logs * interface{} Reduction * reduce interface{} * reduce interface{} * avoid from/to map * reduce interface{} * refactor * keep it DRY * added logging * debug messages * debug level * debug * show the log caller line * use configured task policy * log level * handle admin heartbeat response * Update worker.go * fix EC rack and dc count * Report task status to admin server * fix task logging, simplify interface checking, use erasure_coding constants * factor in empty volume server during task planning * volume.list adds disk id * track disk id also * fix locking scheduled and manual scanning * add active topology * simplify task detector * ec task completed, but shards are not showing up * implement ec in ec_typed.go * adjust log level * dedup * implementing ec copying shards and only ecx files * use disk id when distributing ec shards 🎯 Planning: ActiveTopology creates DestinationPlan with specific TargetDisk 📦 Task Creation: maintenance_integration.go creates ECDestination with DiskId 🚀 Task Execution: EC task passes DiskId in VolumeEcShardsCopyRequest 💾 Volume Server: Receives disk_id and stores shards on specific disk (vs.store.Locations[req.DiskId]) 📂 File System: EC shards and metadata land in the exact disk directory planned * Delete original volume from all locations * clean up existing shard locations * local encoding and distributing * Update docker/admin_integration/EC-TESTING-README.md Co-authored-by: gemini-code-assist[bot] <176961590+gemini-code-assist[bot]@users.noreply.github.com> * check volume id range * simplify * fix tests * fix types * clean up logs and tests --------- Co-authored-by: gemini-code-assist[bot] <176961590+gemini-code-assist[bot]@users.noreply.github.com> |
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c602f53a6e | tail-volume-uses-the-source-volume-version | ||
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96632a34b1 | add version to volume proto | ||
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9873b033d1 | backward compatible vif loading | ||
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2f3d820f52 |
rename proto field
This should not have any impact. |
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ae5bd0667a |
rename proto field from DestroyTime to expire_at_sec
For TTL volume converted into EC volume, this change may leave the volumes staying. |
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d056c0ddf2 |
fix(volume): don't persist RO state in specific cases (#6058)
* fix(volume): don't persist RO state in specific cases * fix(volume): writable always persist |
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f9e141a412 | persist readonly state to volume info (#5977) | ||
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0b00706454 |
EC volume supports expiration and displays expiration message when executing volume.list (#5895)
* ec volume expire * volume.list show DestroyTime * comments * code optimization --------- Co-authored-by: xuwenfeng <xuwenfeng1@zto.com> |
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fdf7193ae7 | rename | ||
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07f4998188 | add dat file size into vif for EC | ||
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2b3e39397e |
fix: skipping checking active volumes with the same number of files at the moment (#4893)
* fix: skipping checking active volumes with the same number of files at the moment https://github.com/seaweedfs/seaweedfs/issues/4140 * refactor with comments https://github.com/seaweedfs/seaweedfs/issues/4140 * add TestShouldSkipVolume --------- Co-authored-by: Konstantin Lebedev <9497591+kmlebedev@users.noreply.github.co> |
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25535e9c36 |
Delete volume is empty (#4561)
* use onlyEmpty for deleteVolume https://github.com/seaweedfs/seaweedfs/issues/4559 * fix IsEmpty * fix test --------- Co-authored-by: Konstantin Lebedev <9497591+kmlebedev@users.noreply.github.co> |
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26f15d0079 |
Fix no more writable volumes by delay judgment (#4548)
* fix nomore writables volumes while disk free space is sufficient by time delay * reset --------- Co-authored-by: wang wusong <wangwusong@virtaitech.com> |
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e1ca6308cb |
add chunk etag when downloading from remote storage
fix https://github.com/seaweedfs/seaweedfs/issues/3987 |
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81624de27b | Include name/mime in ReadAllNeedles (#4005) | ||
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4c85da7844 |
Include meta in ReadAllNeedles (#3991)
This is useful for doing backups on the data so we can accurately store the last modified time, the compression state, and verify the crc. Previously we were doing VolumeNeedleStatus and then an HTTP request which needlessly read from the dat file twice. |
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51d462f204 |
ADHOC: volume fsck using append at ns (#3906)
* ADHOC: volume fsck using append at ns * nit * nit Co-authored-by: root <root@HQ-10MSTD3EY.roblox.local> |
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de286fe662 |
shell: volume.move handles volume moved to cloud tier
fix https://github.com/seaweedfs/seaweedfs/issues/3803 |
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2f72103c83 |
avoid load volume file with BytesOffset mismatch (#3841)
* avoid load volume file with BytesOffset mismatch https://github.com/seaweedfs/seaweedfs/issues/2966 * set BytesOffset if has not VolumeInfoFile * typos fail => failed * exit if bytesOffset mismatch |
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dcd0743a35 |
remove unused ReadNeedleBlobRequest.needle_id
fix https://github.com/seaweedfs/seaweedfs/issues/3853 |
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12914af4d8 |
Character readability (#3678)
* refactor(pb): `quote_charactoer` -> `quote_character` Signed-off-by: Ryan Russell <git@ryanrussell.org> * refactor(volume_server): `QuoteCharactoer` -> `QuoteCharacter` Signed-off-by: Ryan Russell <git@ryanrussell.org> * refactor(volume_server): `quoteCharactoer` -> `quoteCharacter` Signed-off-by: Ryan Russell <git@ryanrussell.org> Signed-off-by: Ryan Russell <git@ryanrussell.org> |
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b324a6536c |
ADHOC: add read needle meta grpc (#3581)
* ADHOC: add read needle meta grpc * add test * nit Co-authored-by: root <root@HQ-10MSTD3EY.roblox.local> |
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74b53729e1 |
feat(weed.move): add a speed limit parameter of moving files (#3478)
* feat(weed.move): add a speed limit parameter of moving files * fix(weed.move): set the default value of ioBytePerSecond to vs.compactionBytePerSecond Co-authored-by: zhihao.qu <zhihao.qu@ly.com> |
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fc65122766 | rename to LoadAvg_1M |