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Commits
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7620e96171 |
expose whether a volume replica is backed by remote storage, and prefer local replicas (#11105)
* expose whether a volume replica is backed by remote storage
Volume locations returned by lookups do not indicate whether a replica
has been tiered to remote storage. Readers cannot distinguish a local
replica from a remote-backed one, so they may hit a remote-backed
replica first even when a local replica is available.
Add DataInRemote to the lookup location message, populate it from the
master's volume info, and carry it through the wdclient vid map so
clients can prefer local replicas when resolving chunk locations.
* wdclient: prefer local volume replicas over remote-tier replicas on lookup
LookupFileIdWithFallback (and the publicUrl variant in FilerClient)
didn't honor the DataInRemote flag when shuffling URLs, so the
DataInRemote patch only took effect in LookupVolumeServerUrl. Apply
the same ReorderToFront(localUrls) to sameDcUrls/otherDcUrls so
non-remote replicas stay at the front, matching the existing vidMap
convention.
* wdclient: propagate DataInRemote across tier transitions on existing replicas
When a volume is tiered to remote storage or a remote-backed replica is
restored locally, the cached DataInRemote on the same volume-server URL
stayed at its old value because two pieces of state never updated:
* master_grpc_server.go only split newVolumes and (already-tracked) volumes
into NewVids vs RemoteVids. ChangedVolumes went straight to NewVids, so
the broadcast announced the re-classified volume as a fresh arrival and
the client had no way to tell whether its existing cache was stale.
* vid_map.addLocationToMap early-returned when an entry already had the
same URL. A tier transition reports the same URL with DataInRemote
flipped, so the cached entry stayed at the old classification.
Wire both sides together: ChangedVolumes now go through the same IsRemote
split as newVolumes, and addLocationToMap replaces the existing entry in
place when the URL matches but DataInRemote has changed. The server
reference key only depends on URL/grpc port, so the refcount does not
move across the flip.
Adds vid_map_remote_transition_test.go covering the local->remote and
remote->local paths so the in-place update and the cache-key stability
are pinned by tests.
* wdclient: prefer local replicas across data-center boundaries
The previous local-first ordering hoisted local URLs to the front of each
data-center bucket separately, then concatenated same-DC before other-DC.
That meant a same-DC remote replica could still be tried before an
other-DC local replica even though the local one would answer cheaply.
Reorder once across the full candidate list: concatenate same-DC and
other-DC first, then ReorderToFront pulls every local replica to the very
front while preserving the DC preference inside each tier. Apply the same
ordering in all four lookup paths so the cached vidMap, the
LookupFileIdWithFallback provider path, FilerClient.GetLookupFileIdFunction
(PublicUrl-preferred variant), and the deprecated filer.LookupFn all agree:
- weed/wdclient/vid_map.go (LookupVolumeServerUrl)
- weed/wdclient/vidmap_client.go (LookupFileIdWithFallback)
- weed/wdclient/filer_client.go (LookupFileId)
- weed/filer/reader_at.go (LookupFn)
Strengthen the existing local-first tests: vidmap_client_localfirst_test
now asserts both endpoints are present (not just the local one is first),
and slice_test asserts an exact match instead of accepting two orderings.
Add TestLookupFileIdWithFallbackGlobalLocalFirst to pin the cross-DC
ordering invariant: any local replica (same or other DC) precedes every
remote-tier replica; within each tier DC1 precedes DC2.
Add docstrings to ToVolumeLocations, ReorderToFront, LookupVolumeServerUrl,
LookupFileId, GetVidLocations, GetLocations, LookupFileIdWithFallback, and
updateVidMap so the touched lookup paths are described in one place.
* topology: broadcast tier transitions on existing replicas
When a volume replica is tiered to remote storage or restored locally, the
wdclient's cached DataInRemote went stale: every connected client kept
preferring a remote-backed replica over a freshly restored local one, or
demoted a freshly tiered remote replica. The fix in commit
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f740210235 |
get volume topology info without volume details (#11036)
* get volume topology info without volume details Signed-off-by: lou <alex1988@outlook.com> * master: rename VolumeListRequest.without_volumes to topology_only The field shapes the reply rather than selecting volumes, and it leaves out the ec shards too, which the old name denied. Match the message's *_only style and say what a master that predates the field does with it. Claude-Session: https://claude.ai/code/session_01QHnaNRgxnjzZsiz7WTFML5 * master: refuse topology_only combined with a volume selector A topology_only request that also names a collection or volume ids contradicts itself, and answering either half in silence surprises the caller. Answer InvalidArgument from both VolumeList and its stream, before the stream sends its header. Claude-Session: https://claude.ai/code/session_01QHnaNRgxnjzZsiz7WTFML5 --------- Signed-off-by: lou <alex1988@outlook.com> Co-authored-by: Chris Lu <chris.lu@gmail.com> |
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88c873ecd4 |
ec: uniform shard block layout (#10932)
* ec: uniform shard block layout An EC volume is striped as 1GiB blocks until less than one row remains, then 1MiB blocks, and consecutive blocks land on different shards. With ec.encode's -fullPercent 95 against the 30GiB default limit, ~30% of every volume sits in that 1MiB tail, so a 4MB filer chunk there is five stripes on five servers. New encodes now use one block per shard, sized ceil(datSize/dataShards) rounded up to 1MiB and recorded in the .vif (EcShardConfig.block_size, also carried by the .ecsum manifest). A needle now maps to one shard unless it is larger than the block or straddles a boundary. The chosen size equals the legacy layout's padded shard length for every input, so shard sizes, capacity math, and the shard-size credibility checks are unchanged; only the byte placement moved. Reads, decode, and scrub resolve the block sizes from the volume's .vif; absence keeps the legacy interpretation, so existing EC volumes read exactly as before. Rebuild is layout-agnostic. weed fix -ecx recovers the layout from the .vif, else the .ecsum sidecar, and with neither de-stripes under both candidate layouts and keeps the one that indexes more valid needles. Same change in the Rust volume server, which now also streams the encode in 256KB sub-batches like Go instead of allocating whole blocks, and computes the large-row count as shardSize/largeBlock to match Go on exact multiples. On a 26MB fixture both encoders produce byte-identical shards, and a Go-written .vif parses in Rust with the block size intact. * ec: resolve the rust ecx rebuild through the recorded layout The Rust rebuild path regenerated a lost .ecx by scanning the logical .dat through a hand-rolled pure-1MiB striping, which was already wrong for legacy volumes with large-block rows and is wrong for any uniform volume with a block past 1MiB. Route the scan through locate_data with the .vif-recorded block size, the same mapping the read path uses. Also seed the new tests' random data instead of the deprecated global math/rand.Read. * ec: fail the Rust ecx rebuild on any shard read error A read error mid-scan published the entries collected so far as a successful .ecx, and read_at's byte count was ignored so a legal short read passed as complete — a truncated or failing shard could produce a silently incomplete recovery index. Exact-read semantics in read_from_data_shards, error propagation in the needle walk, and a truncated-shard regression test. * ec: fail the mount on an unreadable or malformed vif Both servers silently fell back to the legacy layout when an existing .vif could not be read or parsed. Every new encode records a positive uniform block size there, so the fallback mounted the same shards with legacy offset math and could return wrong data. Absent stays legal (legacy volumes predate the sidecar), and a zero-byte stub still reads as absent (Go's MaybeLoadVolumeInfo convention, now mirrored in Rust); a present-but-unreadable or malformed .vif fails the mount instead. * ec: bound the reconstruct fan-out of one needle's intervals A degraded interval fans out a read to every reachable shard location, each with a buffer the size of the interval. Reading a needle's intervals in parallel multiplied that by the interval concurrency: a needle spanning 8 blocks could hold 8 x MaxShardCount remote reads and buffers at once, where the sequential version peaked at MaxShardCount. Give each needle a single reconstruct budget its intervals share, held for the buffer's lifetime, so separate reads stay independent but one read cannot multiply its own fan-out. * ec: drop the duplicated shard-size formula calculateExpectedShardSize reimplemented the padding rule that UniformBlockSize already owns — TestUniformBlockSizeMatchesLegacyShardSize asserts the two agree for every input — so a change to the rule would have had to be made in both. Defer to the helper, keeping the historic answer for an empty .dat. * ec: resolve the shard block layout from whatever records it Four places still answered the layout question by inference when a record of it was available, or accepted an answer that was not one: - A mount with no .vif defaulted to the legacy layout; the bitrot sidecar records the same config at encode time, so take it when present, as weed fix -ecx already does. The vif itself is now parsed once per mount rather than twice. - The Rust ecx rebuild derived its row count from the padded shard extent, which under the legacy layout reads a shard that is an exact large-block multiple as one row too many. Pass the encode-time .dat size from the .vif and keep the extent as the fallback. - weed fix -ecx read the block size outside the EC-config guard (collapsing the unknown sentinel into a definitive legacy), only wrote the recovered layout back when the .vif was absent rather than unusable, and broke a scan tie by candidate order instead of the documented reach. - The uniform layout tripped writeDatFile's large-block ambiguity guard, which cannot apply when the large and small blocks are the same size. * ec: give the index-recovery tests a parseable vif The fixtures wrote the literal bytes "volinfo" as the source .vif and the recovery copies it verbatim, so the receiving server then mounted the volume from a .vif it could not parse. That used to pass by silently defaulting to the legacy layout; a mount now refuses a vif it cannot read, which is what the tests were exercising all along without meaning to. * ec: validate the layout a vif records, not just its syntax Review follow-ups on the mount-strictness change: - A .vif can parse and still record a block size no encoder could have produced (negative, or not a whole number of small blocks). Both servers took it and mapped every read through it. ValidateBlockSize / the Rust mirror now refuse the mount, the same way an unparseable vif does; 0 stays valid as the legacy two-tier layout. - The bitrot-sidecar fallback accepted parity_shards == 0 and summed the counts in their own width, so values near the ceiling wrapped past the MaxShardCount bound. Require both counts and sum in a wider type. - weed fix -ecx treated a config with only DataShards > 0 as usable, so a half-written .vif suppressed the recovery paths AND survived the rewrite. Require a complete, in-range config before trusting it. - Returning the vif-load error left the .ecx and .ecj descriptors open; repeated mount attempts on malformed metadata could exhaust them. * ec: refuse to act on a layout the metadata does not establish - The worker encode only logged a failed .vif write and skipped it in the distribution set, and treated the .ecsum write as best-effort. A worker whose disk filled after the much larger shards landed could still distribute, mount, verify shard inventory, and delete the source replicas — leaving holders with shards whose geometry nothing records. Both writes and both inclusions are encode success conditions now. - A generation-matching .ecsum that disagreed with the .vif geometry only disabled checksums in Go, and in Rust was not compared at all, so protection stayed On while reads used the other layout. Both files record the layout their generation was encoded with, so a disagreement now fails the mount. * ec: reject an invalid recorded block size in weed fix -ecx A .vif with valid shard counts but a negative or unaligned block size was marked usable: a positive invalid value pinned the scan to a geometry that de-stripes to garbage, and a negative one ran the dual scan but left the invalid .vif in place afterwards. Validate it with the same rule the mount applies, and when it fails leave the layout unknown so the scan recovers it and the file is rewritten. * ec: validate the sidecar layout weed fix -ecx recovers from The .ecsum fallback was taken on DataShards > 0 alone, so a CRC-valid sidecar carrying the wrong generation, an incomplete ratio, or an unaligned block size would pin the reconstruction to one incorrect uniform-layout candidate instead of letting the dual scan decide. Require generation 0, a complete in-range ratio, and a valid block size; anything less leaves the layout unknown, which is the answer that still recovers by scanning. * ec: let only a genuinely absent sidecar choose the legacy layout With no .vif the bitrot sidecar is the only record of a volume's layout, and the mount fallback read a failed load, an unusable config, or a sidecar stamped for another generation as "assume legacy". A uniform generation-0 volume could therefore mount with legacy or another generation's geometry and answer reads with the wrong bytes. Present-but-unusable now fails the mount; only actual absence keeps the legacy defaults. Shared as EcShardConfigFromSidecar so every caller reads the sidecar the same way. * ec: treat a recorded-but-impossible layout as corruption, not as legacy - A .vif whose ecShardConfig is PRESENT but records an impossible ratio was answered with the default 10+4 and the legacy block layout, in both languages. That reads a uniform volume's shards at the wrong offsets and returns the wrong bytes. Only an entirely absent config still means "this predates the record"; a present one that cannot be true fails the mount. - The shard-count bound summed two uint32 counts as int, which wraps on a 32-bit build: 0x7fffffff + 0x7fffffff lands at -2 and slips under MaxShardCount. ValidEcShardCounts sums in uint64, and every EC call site that checked a recorded ratio now goes through it. * ec: rebuild on the geometry the sidecar records, and flag it when it disagrees The rebuild RPC passes BackgroundECContext, so RebuildEcFiles resolves the layout itself — and it resolved a missing or invalid .vif to the default 10+4 with the legacy block size. Two consequences: a 12+4 volume was reconstructed through a 10+4 matrix, which produces wrong bytes and never regenerates shards 14-15; and the chosen geometry then contradicted a valid uniform sidecar, which loadRebuildSidecar reported as BitrotOff — silently skipping the input and regenerated-shard checksum checks precisely when the volume had already lost its metadata. The layout now resolves from the bitrot sidecar (found across the server's disks, not just beside the base name) before falling back to the defaults, and a present-but-impossible ratio fails instead of being replaced. A sidecar that contradicts the chosen geometry is BitrotInvalid, which the existing unsafeIgnoreSidecar override still lets an operator push past. * ec: let the Rust rebuild read metadata off a sibling disk read_ec_shard_config searches only the location the rebuild writes into, so a volume whose .vif or generation-0 .ecsum sits on another of the server's disks resolved to the default 10+4 with the legacy block layout — the Rust half of the geometry-guessing the Go rebuild just stopped doing. It then reconstructs a custom-ratio or uniform volume through the wrong Reed-Solomon matrix and de-striping geometry. The rebuild now looks for the .vif in its own location and then each sibling, falls back to the generation-0 sidecar wherever that lives, and only defaults when neither exists anywhere. The encode-time .dat size the ecx rebuild needs is resolved the same way. * ec: resolve a rebuild's vif from every directory that may hold it RebuildEcFiles probed only <data-base>.vif. The caller knows the selected location's index directory and the sibling locations, but passed neither for metadata: additionalDirs carried shard directories only, and were searched for shards and the checksum sidecar. A split -dir/-dir.idx layout, or a disk holding only shards, therefore resolved a pre-sidecar custom-ratio volume to 10+4 and reconstructed through the wrong matrix — never regenerating shards 14-15. The caller now hands over the index and sibling directories, and the resolver probes the vif across all of them, matching what the Rust resolver already does for both the vif and the sidecar. * ec: make every rebuild consumer agree on the layout it resolved - The post-rebuild bitrot backfill re-derived the geometry from this directory's .vif alone and dropped the block size entirely, so a rebuild that resolved its layout from a sibling, the sidecar, or a uniform vif wrote a manifest describing a DIFFERENT layout — one later mounts reject, or that covers only the default shard count. The layout is resolved once now, through an exported ResolveRebuildECContext, and the rebuild and the backfill share that answer. - The Rust rebuild collected only each location's data directory, so a sibling's INDEX directory — where a split -dir/-dir.idx layout keeps .ecx/.ecj/.vif — was never probed, and a custom-ratio volume still resolved to 10+4 with the legacy layout. Both directories of every location are carried now, deduped against the rebuild's own. - A shard delivery can bring the checksum manifest with it, but the receive path only writes the file: a server that already had the volume mounted kept its resolved protection state (off) until a remount. The mount RPC re-resolves it once the shards it describes have been added. * ec: cover the rebuild's directory search with tests Reviewers flagged the sibling index directory twice, and the fix that closed it had no test of its own: the assembly sat inline in the rebuild handler, reachable only through a gRPC call against a populated store. Lifting it into rebuildSearchDirs / select_rebuild_location makes the rule assertable — a sibling contributes BOTH its data and its index directory, a shared index directory is listed once, and the rebuild's own data directory never repeats. Writing the Rust cases surfaced that the two implementations do not agree on where the rebuild's own index directory belongs, and both are right: Go's resolver takes a single directory list, so that directory has to be inside it, while Rust's takes the rebuild's data and index directories as their own arguments and would search them twice. The tests now state which contract each side is holding to, so neither drifts into the other's shape. Pure refactor otherwise; no behaviour change. * ec: search the index directory for the layout sidecar The Rust resolver looked for the generation-0 .ecsum in the rebuild's data directory and the sibling list, but not in the rebuild's own index directory — while the .vif lookup directly above it did, and Go's findBitrotSidecar has always checked both bases. On a split -dir/-dir.idx location that directory is where the metadata lives, and callers leave it out of the sibling list precisely because it is passed here separately, so nothing searched it. With no .vif anywhere the sidecar is the only surviving record of the layout. Missing it resolved a 12+4 uniform volume to 10+4 with the legacy striping — the test added here fails with (10, 4, 0) against the old code — and the rebuild then reconstructs through the wrong matrix and writes .ecx offsets that no reader can follow. * ec: let the rebuild see its own index directory The Rust rebuild takes a single flat directory list — the shape Go's RebuildEcFiles uses — so it cannot be handed the rebuild location's index directory separately the way the layout resolvers are, and the handler was passing the sibling list, which deliberately omits exactly that directory. On a split -dir/-dir.idx location that is where .ecx and .vif live, so the shard and index lookups could not see them. Go has always carried that directory in additionalDirs; this lines the two call sites up. * ec: let a config-free vif fall through to the layout sidecar A .vif that carries no ecShardConfig answers nothing about the layout, so it is no more informative than an absent one — but both trees treated its mere existence as the end of the search. Go went straight to the 10+4 legacy defaults without consulting the sidecar at all; Rust returned whatever ec_shard_config_from could make of a single directory. A 12+4 uniform volume with a legacy config-free vif therefore resolved as 10+4 legacy, and every read landed at the wrong shard offset. The sidecar lookup was also single-directory on both sides, while a split -dir/-dir.idx layout keeps .vif and .ecsum with the INDEX. Go's findBitrotSidecar has always taken both bases; the callers here passed only the data base, and the Rust bitrot resolver derived its path from the data base alone. Rust's layout resolver now takes a candidate directory list — data, index, then any siblings — and searches all of it, which also removes the early return that made the vif's presence decisive. load_vif_info_across_dirs reported `dir` even when load_vif_info had found the vif in `dir_idx`. Nothing reads that field today, so this changes no behaviour; it stops the next caller that resolves the rest of the volume's metadata against the answer from being sent to a disk holding none of it. Absence stays legal throughout: a volume with neither record is genuinely legacy. Present-but-unusable still fails the mount, now in the config-free-vif branch too. * ec: activate a delivered sidecar on every per-disk runtime A vid mounts as one EcVolume per disk, each with its own resolved protection state, but the post-delivery reload used the first-match lookup and so touched exactly one of them. The siblings kept reporting no protection until a remount — and since shard distribution deduplicates the metadata files onto the first target disk for a node, the runtime that got the .ecsum is not necessarily the one the lookup returns. Iterate every runtime instead, via a new FindAllEcVolumes and its Rust mut equivalent. Combined with each runtime now resolving its sidecar against its index directory as well as its data directory, a server sharing one -dir.idx across its disks activates all of them from the single delivered copy. The Rust volume server had no post-mount reload at all; it gets one here, matching Go. * ec: resolve the delivered sidecar across every EC metadata directory Reloading every per-disk runtime, added last round, did not by itself make the delivered manifest reachable. Startup mirroring copies .ecx/.ecj/.vif to every shard-bearing disk so each mounts self-contained, but deliberately not .ecsum, and a repair delivers exactly one copy. Each runtime was resolving against its own two directories, so every sibling of the disk that received the file kept reporting no protection however often it reloaded. Resolve one authoritative copy across every EC metadata directory instead of duplicating the file. Mirroring .ecsum would have to keep pace with a file that is rewritten as shards are repaired, and would not help the reported case at all: the delivery happens at runtime, and mirroring only runs at startup. The regression test pins both halves — a reload restricted to the volume's own directories still finds nothing, and the same reload given the server's metadata directories turns protection on. * ec: ask every directory before writing a TOFU baseline After a rebuild the opportunistic backfill asks whether this volume already has a checksum manifest, and answered from the data base alone. A split -dir/-dir.idx layout keeps the sidecar with the index, and a multi-disk server may keep it on a sibling, so an existing manifest read as absent. The consequence is worse than a missed read. On a false "no" the backfill writes a fresh sidecar at the data base from whatever the shards say right now — and the data base is the first candidate every resolver checks, so that TOFU baseline shadows the real manifest rather than sitting beside it. A shard that was silently corrupt gets blessed, and the record that would have caught it stops being consulted. FindBitrotSidecar exports the search the package already used internally, so the question is asked of the data base, the index base and the sibling disks — the same candidates the rebuild resolves its layout from. * ec: refuse a shard block size no encoder could have produced weed fix -ecx derived one from the raw shard extent, so a truncated or partially copied shard wrote a .vif that NewEcVolume then permanently refuses — the volume the tool was run to rescue could never mount again. An extent that is not a whole number of small blocks cannot have come from a uniform encode, so it is no longer offered as a candidate, and nothing unvalidated reaches the .vif. Claude-Session: https://claude.ai/code/session_011FRRoNKBiGbH58rs2AQyA7 * ec: derive the .vif's dat size and block size from one measurement VolumeEcShardsGenerate stat'ed the .dat before the encode while WriteEcFiles stat'ed it again to size the blocks. A write landing between the two produced a .vif whose own two fields describe different files. WriteEcFiles now leaves both on the context, and fills a placeholder context in place so the caller can read them back. Claude-Session: https://claude.ai/code/session_011FRRoNKBiGbH58rs2AQyA7 * ec: keep the source volume until every holder serves its shard layout The uniform layout rides in a .vif field older volume servers never knew: they discard it, mount the shards as legacy and return wrong bytes with nothing erroring, and the shard files are the same length either way so no other check notices. The upgrade order lived only in the release note. VolumeEcShardsInfo now reports the block size the holder actually serves, in both the Go and Rust servers, and the pre-delete verification refuses to drop the source unless every reachable holder echoes the one the shards were encoded with — while a rollback still exists. A server that predates the field answers 0, which is the negative answer. Claude-Session: https://claude.ai/code/session_011FRRoNKBiGbH58rs2AQyA7 * ec: drop the rebuild's dead block-size parameters generateMissingEcFiles never reads largeBlockSize/smallBlockSize — Reed-Solomon reconstruction is layout-agnostic — so passing the legacy constants only advertised a layout the rebuild does not use. Also move UniformBlockSize's doc off ValidateBlockSize. Claude-Session: https://claude.ai/code/session_011FRRoNKBiGbH58rs2AQyA7 * ec: warn about EC defaults only when the mount used them The "vif file not found, using defaults" warning fired even after the bitrot sidecar supplied a non-default layout, sending anyone triaging wrong bytes after the legacy layout the volume never mounted on. Claude-Session: https://claude.ai/code/session_011FRRoNKBiGbH58rs2AQyA7 * ec: stat the distributed bitrot sidecar once The strict check re-stat'ed the file immediately before the stat that already gates inclusion, and a failed sidecar write now fails the encode outright, so the first could only fire on a deletion between the two lines. Claude-Session: https://claude.ai/code/session_011FRRoNKBiGbH58rs2AQyA7 * ec: say what the reconstruct budget actually bounds A shard's buffer stays in bufs until its interval reconstructs, which is after the read that filled it released its permit, so the semaphore bounds round trips in flight and not retained bytes. Peak memory is the intervals reconstructing at once times the shards each reaches times the interval size. Claude-Session: https://claude.ai/code/session_011FRRoNKBiGbH58rs2AQyA7 * test: let the fake volume server report its delivered EC layout The pre-delete verification now asks each holder which shard block layout it serves, and a fake that always answered "unset" looked exactly like a volume server too old to know the field. Distribution ships the .vif to every holder alongside its shards, so read the layout back out of it as a real holder does. Claude-Session: https://claude.ai/code/session_011FRRoNKBiGbH58rs2AQyA7 |
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93666c90e9 |
filter by volume ids (#10983)
* filter by volume ids * master: carry the volume ids VolumeList asks about in one repeated field One id and a list of them ask the same question, so field 2 holds the list rather than standing beside a second field that supersedes it. Claude-Session: https://claude.ai/code/session_011qAmAdhrYvnzGkw7A9N4mP --------- Co-authored-by: Chris Lu <chris.lu@gmail.com> |
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fcc2ea61d3 |
ec: scrub a volume through its parity data (#11006)
* Introduce a new `READS` scrub mode. `READS` performs a full volume scrub but, unlike `FULL`, it will attempt to reconstruct data for missing/damaged shard intervals from other shards in the cluster when necessary. The goal of this check is to ensure that EC volume contents _are readable by Seaweed_ even on a degraded storage state, by exercising parity data which is not read in `FULL` mode. This is useful not only to validate data is user-readable, but also to detect potential parity shard issues which may be difficult to pinpoint otherwise - particularly for older volumes lacking sidecar data, and hence unaffected by `CHECKSUM` scrubs. For regular volumes, this operation is equivalent to `FULL`. Example: ``` > ec.shard.unmount --volumeId=1 --shardId=0,3,11 --delete --apply Live shard topology for volume ID 1 (14 shards): 0@10.200.18.89:9001 1@10.200.18.89:9002 2@10.200.18.89:9003 3@10.200.18.89:9004 4@10.200.18.89:9005 5@10.200.18.89:9006 6@10.200.18.89:9007 7@10.200.18.89:9008 8@10.200.18.89:9009 9@10.200.18.89:9013 10@10.200.18.89:9010 11@10.200.18.89:9011 12@10.200.18.89:9012 13@10.200.18.89:9020 Will unmount + delete 3 shard(s): 0@10.200.18.89:9001 3@10.200.18.89:9004 11@10.200.18.89:9011 Unmounting shard 0@10.200.18.89:9001 for volume ID 1... Deleting shard 0@10.200.18.89:9001 for volume ID 1... Unmounting shard 3@10.200.18.89:9004 for volume ID 1... Deleting shard 3@10.200.18.89:9004 for volume ID 1... Unmounting shard 11@10.200.18.89:9011 for volume ID 1... Deleting shard 11@10.200.18.89:9011 for volume ID 1... All done! > ec.scrub --volumeId=1 --node=10.200.18.89:9002 --mode=full using FULL mode Scrubbing 10.200.18.89:9002 (1/1)... Scrubbed 6 EC files and 1 volumes on 1 nodes Got scrub failures on 1 EC volumes and 1 EC shards :( Affected volumes: 10.200.18.89:9002:1 Affected shards: 10.200.18.89:9002:1:0 > ec.scrub --volumeId=1 --node=10.200.18.89:9002 --mode=reads using READS mode Scrubbing 10.200.18.89:9002 (1/1)... Scrubbed 6 EC files and 1 volumes on 1 nodes ``` * ec: report the shards a READS scrub had to rebuild A READS scrub that recovers an interval was recording nothing, so a volume missing three shards came back clean and nobody repaired it. The unreadable shard is now recorded before the rebuild is attempted: READS reports the same broken shards as FULL and differs only in whether the needles themselves failed, which is the signal worth having - shards are gone, data is still there. forceDeletedNeedlesCheck now applies to READS as well, in the shell and in the RPC guard: it runs the same needle walk as FULL. Regenerated the proto instead of hand-editing it, so the pancis typo (which protoc-gen-go-grpc emits into eight other files here) and the header whitespace stay as generated. Mirrors into the Rust volume server, which also now honors force_deleted_needles_check rather than hardcoding it off. Claude-Session: https://claude.ai/code/session_014yMNebkUjSbx9sfUCWJJtq * ec: answer a deleted needle from a READS rebuild as deleted #11020 gave the Rust recovery a deleted flag alongside its bytes, and it answers a deleted needle with no bytes at all. The READS scrub appended that empty answer, which does not compile against the new signature and, once it did, would leave the needle short and report the size mismatch as damage. Zero-fill the interval instead, the way the direct read beside it already does: the assembled needle then reaches read_bytes as the delete-state mismatch the walk already tolerates. Go takes the same branch off the flag its recovery returns, rather than discarding it. Claude-Session: https://claude.ai/code/session_014yMNebkUjSbx9sfUCWJJtq --------- Co-authored-by: Lisandro Pin <lisandro.pin@proton.ch> |
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ef4c9d9178 |
filter volume by local or remote storage name (#10946)
* filter volume by local or remote storage name Signed-off-by: lou <alex1988@outlook.com> * fix SelectsEverything Signed-off-by: lou <alex1988@outlook.com> * keep the proto sync out of this change The branch copied weed/pb/*.proto over their seaweed-volume and Java counterparts and regenerated every .pb.go with a different protoc and protoc-gen-go-grpc. DiskStatus.error arriving that way broke the Rust build, and the rest is toolchain churn in files this change has nothing to say about. --------- Signed-off-by: lou <alex1988@outlook.com> Co-authored-by: Chris Lu <chrislusf@users.noreply.github.com> Co-authored-by: Chris Lu <chris.lu@gmail.com> |
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ae2cc8225e |
rust volume: mirror the VolumeConsolidateIndex RPC from Go (#10752)
The Go volume server has VolumeConsolidateIndex, which moves a volume's .idx out of the data directory into the configured -dir.idx directory (where an EC decode/reconstruct can leave it co-located) and reloads the volume in place. The Rust port's proto omitted the RPC entirely, so its generated VolumeServer trait was one method short of Go's. Add the proto message and rpc, the gated grpc handler, and Store::consolidate_volume_index / Volume::relocate_index_to, mirroring Go's Store.ConsolidateVolumeIndex and Volume.RelocateIndexTo -- including the cross-device copy fallback and the reopen-against-the-old-dir path when the move fails. Integration tests cover the real move (index relocated, volume still serves reads and the move is idempotent), the no-op paths (index already in place, no separate idx dir) and the not-found error, plus the grpc handler end to end. |
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c6e1387f59 |
shell: multi-target fs.mergeVolumes and volume.mark -readonlyCanDelete (#10706)
* shell: fs.mergeVolumes distributes one volume across multiple -toVolumeId targets * volume: volume.mark -readonlyCanDelete rejects writes but keeps accepting deletes * seaweed-volume: mirror readonlyCanDelete volume state |
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567052bfb6 |
s3: take bucket sizes from the master's summary (#10664)
* pb: ask the master what each collection holds Callers tracking usage were sent every volume in the cluster to add up themselves, which is the master's largest single allocation. * topology: summarise what each collection holds One pass over the topology, allocating per collection rather than per volume. Regular volumes count once each for logical totals and once per replica for physical, taken from the lookup index, which is already keyed by volume and so needs no set of seen ids. Ec shards are node-local so their sizes sum, while the file and delete counts describe the volume and resolve once every holder has been seen. Replicas of one volume disagree while a write is landing or a heartbeat is late. Walking a full listing took whichever replica the map iteration reached first, so the answer moved between runs; this takes the largest, which is stable and never reports usage below what some replica already holds. * s3: take bucket sizes from the master's summary The bucket size metrics pulled the whole volume list once a minute and added it up, which cost the master 184.6MB of allocation and 17.8MB on the wire for six numbers per collection. VolumeList over 550k volumes 184.6 MB allocated, 17.8 MB on the wire CollectionStatistics 176 bytes allocated, 47 bytes on the wire The aggregation moves to the master with it, so the cases the removed tests covered are now asserted against it directly. * topology: count the replica holding the most live data Quotas are enforced on size less deletions, and the replica with the biggest raw size can be the one that has deleted the most. Counting it reported a bucket smaller than it is and would leave one writable over its quota, which is the opposite of what picking the largest was meant to guarantee. * topology: cap a volume's deletions at what it holds Live usage is read as a collection's size less its deletions, so a volume reporting more deleted bytes than it has cancels live bytes belonging to other volumes in the same bucket and reports it smaller than it is. Replica selection already floored that volume's own live size at zero; the totals have to agree with it. |
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ce7d388639 |
heartbeat: send only the volumes that changed (#10640)
* pb: let a heartbeat carry only the volumes that changed A partial list cannot travel in volumes: a master that did not understand it would read the absences as deletions. So changes get their own field, used only once the master has said it compares digests and can tell when it has fallen behind. * master: apply the volumes a heartbeat reports as changed Only the named volumes are touched. A full report says the server holds exactly these; a changed report says nothing about the ones it leaves out, so absence must not read as removal. Also advertises that the master compares digests, which is what lets a server stop sending its whole list. Advertising it once per connection means a server reconnecting to a master that does not is back to full lists straight away. * volume: send only the volumes that changed once the master accepts them The whole list goes on every heartbeat until the master says it compares digests, and again whenever it asks, so a master that cannot tell when it has fallen behind never has to. has_no_volumes stays derived from a full list alone. Deriving it from what a heartbeat happens to carry would make a quiet one read as a server that had lost every volume, and the master would drop them all. The digest still covers every volume held rather than the ones sent, which is what lets the master confirm that applying the changes left it current. Reporting state is per-connection: a server that reconnects, or reaches a different master, starts again from the full list. * volume: let the zero reporting state stand for having told no master anything A Store built as a literal, which tests do, left the reporting state nil and panicked on the first heartbeat. As a value its zero form already means nothing has been reported to anyone, which is exactly the state that sends the whole list. * rust: send only the volumes that changed once the master accepts them Mirrors the Go volume server, with one hazard the Go side does not have: mount and unmount deltas here are derived by diffing successive heartbeats, so a heartbeat that carries a partial list would report every volume it left out as unmounted. Collecting now returns the full set alongside the message, and every site that diffs uses that rather than what went on the wire. * volume: do not let a full-list request be lost to the heartbeat it raced The request arrived while a heartbeat was already being built as a delta, and committing that heartbeat cleared it, so the master waited for another digest mismatch before asking again. Count the requests and clear only the one the heartbeat answered. * rust: stop marking volumes reported by a heartbeat that is thrown away The state-notify path collected a heartbeat only to diff its volume list, then sent a delta message of its own and dropped the one it had collected. Once collecting recorded what the master had been told, every mount or unmount silently marked the changed volumes as sent, and the master learned of them only after a digest mismatch. Snapshotting no longer records anything, and no longer expires ec volumes whose deletion that path was already discarding. * master: announce only the volumes a change actually brought Every changed volume was broadcast as a new location. Volumes grow constantly and growth moves no location, so on a busy cluster that told every connected client about volumes it could already reach, filling bounded broadcast queues and pushing out the topology updates that matter. * master: ask for the full list when only one can repair the master Delta heartbeats stop the full report, and with it the only thing that re-registers a volume the lookup index lost. The volume server cannot see that divergence and its digest cannot show it, so the master now checks its own two indexes agree and asks for the list when they do not. A node reporting one volume id twice is kept on full lists for the same reason rather than merely skipped: its digest can never be verified, so nothing else would tell the master what it had stopped holding. * master: keep the volume options on every heartbeat response A volume server takes them from whatever response arrives, and preallocate is a bare bool with no way to tell off from unmentioned. A response sent to ask for the volume list therefore turned preallocation off until the server reconnected. Responses sent mid-stream now start from the configured options rather than being built field by field. * master: announce a volume the lookup index had lost Repairing the index makes the volume servable again, but clients were told it went when the node dropped out and nothing told them otherwise: the disk map still held it, so it did not count as an arrival. Reaching the lookup index is what makes a volume servable, so recovering an entry there is an arrival as far as clients are concerned, on both the full report and the changed-volume path. |
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6d08b08f37 |
heartbeat: carry a volume digest and verify it (#10627)
* pb: carry a volume digest on the heartbeat The full volume list is the only way a master notices a volume that vanished without a delta, so it cannot simply be dropped. A digest gives the same guarantee without the list, and a way back to the list when they disagree. The digest has explicit presence: a server holding no volumes reports 0, which has to stay distinguishable from a server that does not compute one at all. * volume: report a digest of the volumes each heartbeat carries Digests exactly what goes on the wire: volumes skipped as quarantined, phantom or expired are absent from both the list and the digest, so the master compares against the same set the server meant to report. Runs the master's own hash over the master's own conversion of the message, so the two ends cannot drift into disagreeing about a field. * master: check the reported volume digest and ask for the list on a mismatch Compared after everything the heartbeat carried has been applied, so agreement means the master is current rather than that nothing changed. Servers reporting no digest are untouched, and a mismatch on a heartbeat that already carried the full list is reported rather than answered: there is nothing further to ask for, so asking again would loop. Nodes reporting one volume id twice are skipped for the same reason. * rust: report the heartbeat volume digest Mirrors the Go volume server. The master compares this against a digest it computes itself, so the hash has to agree byte for byte across the two implementations, not merely be a hash of the same fields: report_hash_vectors pins it against values generated by the Go side, and the ttl and replica placement narrowing the master applies when it decodes a message is applied here too rather than assumed away. A drift there would not corrupt anything, but every volume server on this implementation would report a digest the master can never match and fall back to sending its whole volume list forever, which is the cost the digest exists to avoid. * master: pin what the digest check does to each kind of report The upgrade story rests on these: a server that reports no digest is never asked for anything, so the two sides can be upgraded in either order, and a disagreement that resending cannot fix is reported rather than re-asked, so it cannot loop. * topology: enumerate the digest coverage test from the message The list of fields was written out by hand, so a field added to VolumeInformationMessage later would fall outside the digest while the test went on passing, and a change to it would never reach the master. Walk the message descriptor instead. Some fields are narrowed or normalised on the way into VolumeInfo, so the smallest change to the wire value can land back on the stored one; the test offers several values per field and asks only that some change is visible. |
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9c37e52c9b |
volume: EC decode onto a clean peer via staged-new-volume adopt (Go+Rust) (#10463)
Decoding EC shards back to a normal volume in place reconstructs <vid>.dat
in the shards' own directory, so the vid is momentarily registered as both
an EC and a normal volume in one location — the load/scan path then sees it
as both, risking mount ambiguity and needle loss. VolumeEcShardsToVolume
still supports that in-place path; this adds the primitives to decode onto
a *clean* peer instead:
- ReceiveFile gains a staged-new-volume mode: when the volume does not
exist here and ReceiveFileInfo.disk_type is set, pick a free-slot disk
of that medium and write <base><ext>.copying (not a valid volume name,
so the scanner never half-loads a partial push).
- VolumeEcShardsToVolume gains from_staged: adopt the pushed .dat/.idx/
.vif — rename .copying into place under a .note in-progress marker,
then mount — so <vid> lands on the peer only as a normal volume.
The caller decodes the shards off-box and streams the finished volume to a
peer holding no shard of the vid on the target medium. Go and Rust volume
servers get identical handlers. Proto: ReceiveFileInfo.disk_type (12; 8-11
reserved for versioned-EC), VolumeEcShardsToVolumeRequest.from_staged (3) +
disk_type (4).
Claude-Session: https://claude.ai/code/session_01Ks16jnt4S7gdDk8cheQ3xu
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5536d88fbb |
azure: let the blob endpoint be configured (#10460)
* azure: let the blob endpoint be configured The service url was always derived as <account>.blob.core.windows.net, which leaves out Azure Government, Azure China, and private endpoints. Name the blob service url instead and those accounts become reachable. The url has to be https, since the account key or the bearer token would otherwise travel in the clear. * azure: reject an endpoint that carries no hostname A url like https://:443/ has a host of ":443", so the emptiness check on Host let it through and the request only failed once it reached Azure. The hostname is what has to be there. |
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3ae4e9c563 |
azure: authenticate with Entra ID instead of a storage account key (#10456)
* azure: authenticate the blob sink with Entra ID Shared account keys have to be distributed and rotated everywhere a sink runs. Leaving account_key empty now falls back to the identity chain, so a workload identity or managed identity carries the authorization instead. * azure: authenticate remote storage with Entra ID The remote storage client demanded an account key and refused to start without one. Fall back to the identity chain when it is absent, and let azure.client_id pin a user-assigned identity. * azure: reject a malformed storage account name The account name is interpolated into the service URL, so a name carrying a "/", "?" or "@" moves the authority elsewhere and an authenticated request follows it. Hold callers to Azure's own naming rule instead. * azure: keep a leftover environment key off the identity path A configured client id asks for Entra ID, but AZURE_STORAGE_ACCESS_KEY still filled in the account key behind it. An old mounted secret would go on authenticating until it rotated, and the failure then blamed the key. * azure: say what the identity path reads from the environment A pinned client id alone is not enough for workload identity: the tenant and the projected token come from the environment, and missing them only surfaces later, when a token is first requested. |
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564803becd |
shell: show who holds the cluster lock (#10353)
* regenerate master_grpc.pb.go with protoc-gen-go-grpc v1.6.2 The other generated pb files are already on v1.6.2; this one was stale. * shell: keep unlock from racing the lease renewal A renewal RPC in flight while ReleaseLock runs re-creates the lock on the master after the release deletes it, and can blank the client name if the renewal reads it mid-release. The stale-token release is then ignored, so the lock stays held (sometimes anonymously) until it expires. Serialize the renew and release RPCs, and set the client name before flipping isLocked so the renewal never sends a partial acquisition. * shell: restart lease renewal after a failed renewal The renewal goroutine exits on error but never cleared its running flag, so later locks in the same process were never renewed and silently expired after ten seconds. * shell: show who holds the cluster lock A blocked lock command gave no hint that another client holds the lock (the refusals only surfaced at -v=2), and cluster.status reported the shell's own lock state as if it were the cluster's. Add a GetAdminLockStatus RPC to the master so lock prints the holder before blocking and cluster.status shows the actual cluster-wide holder. Both degrade silently against masters without the RPC. * shell: bound admin lock RPC attempts with timeouts The lease, renew, release, and holder-status calls all ran without a deadline, so an unresponsive master could hang the renewal goroutine, an unlock (which now waits on the renewal mutex), or the shell prompt. Give each attempt its own short context; the retry loops still resolve a fresh leader on the next try. * master: reject admin token release on non-leaders A follower holds no lock state, so it answered a release with success while the leader kept the lock until expiry. Refuse like LeaseAdminToken does so the client can try the leader instead. * shell: leave the lock release call unbounded A release cut short by a deadline leaves the lock held on the master until it expires, so a slow master would turn every unlock into a ten-second ghost lock. Restore the single fire-and-forget attempt; the timeouts stay on the lease and renew paths, where a stalled call forfeits the lease anyway. * shell: release only the token unlock started with A RequestLock racing a slow release (the admin presence lock does this on shutdown) could have its freshly acquired token sent in the release request or zeroed by the trailing stores. Capture the token once under the mutex and compare on clear so a concurrent acquisition survives an in-flight unlock. |
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05b4b5bf56 |
ec: expose force_deleted_needles_check in ScrubEcVolume RPC and shell (#10176)
* ec: expose force_deleted_needles_check in ScrubEcVolume RPC and shell FULL EC scrubs can opt into strict deleted-needle verification via the -forceDeletedNeedlesCheck shell flag, off by default since it can report false positives when EC indexes disagree. Rejected for non-FULL modes. The Rust volume server parses the new field and ignores it: its FULL scrub verifies shards via RS parity, not per-needle reads. * volume: require admin auth for ScrubEcVolume ScrubEcVolume ran unauthenticated while its sibling ScrubVolume, and the rest of the mutating volume handlers, gate on checkGrpcAdminAuth. Close the gap so an EC scrub can't be triggered anonymously. * shell: reject ec.scrub -forceDeletedNeedlesCheck outside full mode Fail in the client before fanning out to every volume server, instead of erroring halfway through once the servers reject the request. |
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b4a99b996d |
feat(ec): EC bitrot CHECKSUM scrub on the Rust volume server (#10154)
* proto: add EC bitrot checksum messages + CHECKSUM scrub mode Mirror weed/pb/volume_server.proto byte-for-byte (field numbers + types) so the .ecsum sidecar payload is wire-identical across the Go and Rust binaries: EcBitrotProtection / EcShardChecksums / ChecksumAlgorithm, VolumeScrubMode.CHECKSUM=4, and VolumeEcShardsCopyRequest.copy_ecsum_file. No code uses them yet — the .ecsum format, producer, mount-load, copy, and scrub land in following commits. Claude-Session: https://claude.ai/code/session_015EE9Sc9EvNp8BCVva4RKdo * feat(ec): port the .ecsum bitrot checksum module ec_bitrot.rs mirrors weed/storage/erasure_coding/ec_bitrot.go: the .ecsum sidecar format (14-byte big-endian ECSU header + CRC32C over a prost-serialized EcBitrotProtection payload), the per-shard per-block CRC32C producer (ShardChecksumBuilder), save/load with payload self-integrity, manifest validation, status resolution, and verify_shard_file_blocks for the CHECKSUM scrub. A byte-exact test pins the serialized bytes against the Go reference's identical constant so a format drift in either binary fails loudly. Producer wiring (encode/vacuum), mount-load, copy, and the mode-4 dispatch land in following commits. Claude-Session: https://claude.ai/code/session_015EE9Sc9EvNp8BCVva4RKdo * test(ec): pin .ecsum sidecar bytes for cross-binary interop Deterministic EcBitrotProtection -> exact on-disk bytes, asserted against a canonical constant on BOTH sides (this test and ec_bitrot.rs), so a format drift in either binary fails its own suite rather than silently desyncing a Go-written .ecsum from a Rust-written one. Claude-Session: https://claude.ai/code/session_015EE9Sc9EvNp8BCVva4RKdo * feat(ec): write the .ecsum bitrot sidecar during EC encode write_ec_files now feeds each shard's bytes through a per-shard ShardChecksumBuilder as it writes them, then persists the generation-0 sidecar (<base>.ecsum) alongside the shards — mirroring weed's WriteEcFiles + SaveBitrotSidecar. Best-effort: a failed sidecar write leaves the generation unprotected rather than failing the encode. A test confirms the produced sidecar validates and its per-block CRCs match every on-disk shard. Claude-Session: https://claude.ai/code/session_015EE9Sc9EvNp8BCVva4RKdo * feat(ec): load the .ecsum at mount + EcVolume::checksum_scrub EcVolume now loads and validates its generation-0 .ecsum sidecar at mount, caching the parsed protection + BitrotStatus (Off/On/Invalid), and exposes bitrot_protection() mirroring Go's EcVolume.BitrotProtection(). checksum_scrub() verifies every locally-held shard's raw bytes against the sidecar block CRCs — the only path that exercises cold parity shards — reporting mismatched shards without mutating anything; a wholesale mismatch beyond parity is flagged as a suspect sidecar rather than mass shard corruption. Mirrors Go's ChecksumScrub. Claude-Session: https://claude.ai/code/session_015EE9Sc9EvNp8BCVva4RKdo * feat(scrub): dispatch EC CHECKSUM (mode 4) to checksum_scrub Accept VolumeScrubMode.CHECKSUM=4 and route it to EcVolume::checksum_scrub, accumulating blocks scanned + mismatched shards into the scrub response, plus the CHECKSUM scrub-mode metric label. Read-only bitrot verification over local shards. Claude-Session: https://claude.ai/code/session_015EE9Sc9EvNp8BCVva4RKdo * feat(ec): copy the .ecsum sidecar during VolumeEcShardsCopy Honor copy_ecsum_file: when set, copy the generation-0 .ecsum alongside the shards so protection travels with them, mirroring Go's non-2PC copy path. Tolerant of a missing source (empty stream) — the 0-byte file is dropped so mount sees no sidecar (protection off) rather than a truncated/invalid one. Claude-Session: https://claude.ai/code/session_015EE9Sc9EvNp8BCVva4RKdo * feat(ec): remove the .ecsum sidecars when destroying an EC volume remove_ec_volume_files now clears <base>.ecsum (and any versioned .ecsum.v<N>) from the data and idx dirs, so a vid reuse can't load a stale sidecar. Mirrors Go's removeBitrotSidecars. Claude-Session: https://claude.ai/code/session_015EE9Sc9EvNp8BCVva4RKdo * style(ec): align bitrot comments and test setup for merge-cleanliness Match the shared bitrot code (write_ec_files, encode_one_batch, checksum_scrub, the encode sidecar test) to the canonical wording/layout so the volume-server Rust port stays line-aligned across trees, keeping periodic merges conflict-free. No behavior change. Claude-Session: https://claude.ai/code/session_015EE9Sc9EvNp8BCVva4RKdo |
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77bf2a3ab0 |
volume.balance: gate on real physical disk usage (fixes #10160) (#10162)
* shell: add volume.balance -byDiskUsage to balance by actual data The default balancer ranks servers by slot density, dividing used volumes by MaxVolumeCount. When MaxVolumeCount is configured higher than the disk can hold, a physically near-full server looks nearly empty and gets picked as the move target, so balancing drains less-full servers onto an already-full one. -byDiskUsage ranks servers by the actual data they hold (sum of volume sizes) instead, so the fullest-by-data server is treated as full and balancing drains it. It assumes comparable disk sizes per disk type and still respects each server's free volume slots. Default behavior is unchanged. * plumb physical disk usage into topology, gate volume.balance on it Volume servers now report each disk's filesystem total/free bytes in the heartbeat, and the master stores them in DiskInfo. volume.balance uses them to skip any move target whose disk is already near full (-maxDiskUsagePercent, default 90), so an over-configured maxVolumeCount can no longer make a physically full server look empty and get drained onto. The gate judges each server against its own disk, so heterogeneous disk sizes are fine; servers that do not report bytes fall back to slot-only behavior. Rust seaweed-volume mirrors the heartbeat reporting. * admin: report real physical disk capacity when volume servers provide it The dashboard estimated server capacity as maxVolumeCount * volumeSizeLimit, which overstates it when maxVolumeCount is set higher than the disk holds. Prefer the filesystem capacity now reported per disk, falling back to the estimate for servers that do not report it. * worker: gate automatic balance on physical disk fullness too The maintenance balance worker selects the least slot-utilized server as the move destination, so an over-configured maxVolumeCount makes a physically full server look empty and get drained onto — the same defect as the shell command. Now that DiskInfo carries real disk bytes, skip any destination whose disk is at/above 90% used (per server, against its own disk); a full server can still be a source. When every candidate destination is full, create no tasks. Servers that do not report disk bytes are not gated. * balance: share the physical-disk-fullness gate between shell and worker The shell volume.balance command and the maintenance balance worker each grew their own copy of the disk-fullness gate (targetDiskTooFull / destinationDiskTooFull) and a maxDiskUsagePercent=90 constant. Pull both into weed/topology/balancer (DiskTooFullAfter + DefaultMaxDiskUsagePercent) so the policy has one home and the two balancers can't drift. * balance: harden the physical-disk gate Guard against a nil DiskInfo in the byte/slot lookups. Let a zero disk-capacity report clear previously stored bytes (0 means "not reported" for bytes, unlike maxVolumeCount), so a server that stops reporting falls back to slot-only instead of trusting stale capacity. In the worker, charge each planned move's bytes to its destination within a detection cycle so the gate sees a target fill up rather than only its heartbeat-time free space. Note the per-location capacity summing assumes one location per filesystem (the used ratio the gate relies on stays correct regardless; absolute capacity can over-report). |
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41d6c821ba |
feat(topology): report empty disks (per-disk type + capacity in heartbeat) (#10166)
* fix(topology): keep physical disk 0 distinct in SplitByPhysicalDisk
DiskId 0 doubles as the first physical disk (Locations[0]) and the
protobuf "unset" default. SplitByPhysicalDisk folded every DiskId-0
record onto the aggregate DiskId whenever that was non-zero, so on a
multi-disk node the first disk's volumes merged into whichever disk
held volumes[0]: the node reported one fewer disk, the sibling showed
~2x volumes, and per-disk max was smeared across the survivors. This
surfaced as cluster.status and volume.list undercounting disks.
Only treat 0 as unset when no record carries a non-zero DiskId; with a
mix, 0 is a real disk and keeps its own entry.
* fix(admin): resolve physical disk 0 in active-topology indexes
rebuildIndexes re-derived each volume/EC record's physical disk id with
the same "DiskId 0 means unset" heuristic SplitByPhysicalDisk used, so
the two agreed only by sharing the bug. Now that SplitByPhysicalDisk
keeps disk 0 distinct, the duplicated heuristic would fold disk-0 records
onto a sibling while at.disks kept them on disk 0; GetVolumeLocations and
GetECShardLocations then matched no record and silently dropped every
volume and EC shard on the first disk, starving balance and EC tasks.
Build the indexes from the same SplitByPhysicalDisk reconstruction that
builds at.disks, so the keys always resolve. One source of truth instead
of a parallel normalize.
* fix(ec): allow physical disk 0 as preferred EC shard target
pickBestDiskOnNode gated its result on bestDiskId != 0, but 0 is both a
valid physical disk and the uint32 zero value, so a best-scoring disk 0
was discarded and the non-matching fallback returned instead. Gate on
bestScore.
* test(admin): cover EC-shard index resolution for physical disk 0
rebuildIndexes builds ecShardIndex the same way as volumeIndex; pin the EC
path too so a shard on disk 0 keeps resolving via GetECShardLocations.
* proto: per-disk type/capacity in DiskTag, DiskInfo.physical_disks
DiskTag gains type + max_volume_count so the heartbeat can describe every
physical disk, including ones holding no volumes or EC shards. DiskInfo
gains physical_disks so the master can hand the full per-type disk set to
per-physical-disk consumers.
* feat(volume): report each physical disk's type and capacity
CollectHeartbeat fills DiskTag.type and the per-disk effective max for
every location, so the master can account for disks that hold no volumes
or EC shards yet. Rust heartbeat mirrors it.
* feat(master): surface empty disks in the per-physical-disk view
The master records each disk's type and max from DiskTags and lists them
on DiskInfo.physical_disks per type, including disks with no volumes or
EC shards. SplitByPhysicalDisk enumerates that full set and gives each
disk its exact max, so cluster.status, volume.list and the admin
topology count and can target empty disks. Without physical_disks the
even-split fallback is unchanged.
* fix(master): clamp per-disk free at zero for over-allocated disks
In the exact-max path FreeVolumeCount could go negative when a disk holds
more volumes than its max; a negative would reduce the node's summed free
and block placement on healthy disks. Clamp at 0.
* fix(master): rebuild disk tags fresh each heartbeat
DiskTags is the full authoritative per-disk list every heartbeat, so
rebuild dn.diskTags from scratch like dn.diskBackends; merging left stale
entries for removed disks.
* fix(master): keep zero-capacity disks in physical_disks
A disk reporting max 0 (an unavailable disk) is a valid physical disk,
not a signal to drop it. List every disk of the type, but only emit
physical_disks when the node reports real per-disk capacity, so an older
server sending all zeros still falls back to the aggregate split.
* test(volume): cover disk-space-low per-disk max in heartbeat
Assert DiskTag.max_volume_count follows the used-slots override when a
location is low on space, matching the per-type max_volume_counts.
* chore: trim comments on the empty-disk change
Drop narration; keep only the non-obvious why (disk-0 sentinel, exact-max
free clamp, EC slots not subtracted, all-zeros fallback).
* refactor(master): merge per-disk tags and capacity into one map
diskTags and diskBackends were parallel maps keyed by the same DiskId and
filled together from DiskTags. Fold them into one diskMetas map of
{tags, type, max}.
* refactor(proto): per-disk max as a map keyed by disk id
physical_disks was a repeated {disk_id, max_volume_count} whose fields
duplicated DiskInfo's own disk_id/max_volume_count. A map<uint32,int64>
keyed by disk id expresses "max per disk" directly, drops the extra
PhysicalDiskInfo message, and the consumer reads it as the disk set.
* docs(proto): note DiskInfo.disk_id's two meanings
Identity on a per-physical-disk DiskInfo (from SplitByPhysicalDisk),
representative fallback on the type-keyed aggregate.
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2efc0e1656 |
ec: recover EC shards whose .ecx index lives only on a peer server (#10108)
* ec: recover EC shards whose .ecx index lives only on a peer server A volume server that boots with EC shard files on disk but no .ecx index on any local disk cannot mount the shards, so the master never learns about them. ec.rebuild works off master-registered shards, so it sees the volume as short and gives up even though the shard data is intact. Add an operator-triggered recovery: VolumeEcShardsMount gains a recover_missing_index flag that makes the volume server fetch the missing .ecx (plus .ecj/.vif) from a peer holding it and mount the on-disk shards. ec.rebuild runs this across the cluster before planning, so orphaned shards register and the rebuild sees the true shard set. .ecx is an immutable encode-time index, identical on every holder. .ecj is a per-holder deletion journal that differs across holders, so the recovered node adopts the source peer's deletion view, like a balanced or rebuilt shard does. * ec: mirror missing-index recovery into the Rust volume server Port the #10104 recovery to seaweed-volume so the Rust volume server self-heals the same layout: EC shards on disk with the .ecx index only on a peer. Adds collect_ec_volumes_missing_index / mount_recovered_ec_shards to the store, recover_missing_ec_indexes (master LookupEcVolume + peer CopyFile fetch + mount) to the server, and the recover_missing_index flag on VolumeEcShardsMount. .ecx is the immutable encode-time index, identical on every holder. .ecj is a per-holder deletion journal, so the recovered node adopts the source peer's deletion view, matching the Go path. |
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284796c7b6 |
fix(ec): fence stale-worker EC shard cleanup by encode generation (#9953)
* feat(ec): add encode_ts_ns to the EC task params, shard-unmount, and shard-delete RPCs The generation fence for stale EC-worker cleanup needs the encode generation on three messages: ErasureCodingTaskParams (admin issues it), VolumeEcShardsUnmountRequest, and VolumeEcShardsDeleteRequest (the worker carries it to the volume server). Additive fields only; 0 preserves the existing unfenced behavior. Mirror the two volume-server fields in the Rust volume server's proto copy. * feat(ec): issue the EC encode generation from the admin and carry it on the worker Stamp each EC proposal's encode_ts_ns from the admin's per-cycle DetectionSequence (a single-clock value) so generations are globally ordered even though detection runs on a rotating worker. The worker writes that generation into the distributed .vif and passes it on its shard unmount/delete RPCs; it falls back to a local timestamp for the .vif only on the unfenced legacy/shell path (keeping the read guard on). * fix(ec): fence the stale-worker EC shard unmount and teardown by generation A reaped-but-still-running EC worker's cleanupStaleEcShards issued a generation-blind unmount + full teardown that could unmount and then overwrite a newer run's live shards on a shared node. Both RPCs now carry the encode generation: the volume server unmounts/deletes a disk only when its .vif generation is strictly older than the request, and preserves a same-or-newer generation, a generation-0 (recovered or pre-upgrade) volume, and an unreadable .vif. Unload is per-disk, never node-wide. Request generation 0 keeps the blanket teardown for the shell pre-encode cleanup and pre-upgrade callers. Mirrored in the Rust volume server. * test(ec): cover the generation-fenced teardown and unmount End-to-end volume-server tests: a fenced FullTeardown wipes a strictly- older generation, preserves a newer one, preserves a generation-0 volume, and blanket-wipes on request generation 0; the gen-aware unmount preserves a same-or-newer mounted generation; and the .vif generation reader handles present/absent/no-config cases. * test(ec): pin the fenced .vif==teardown generation and the unreadable-.vif preserve A fenced run must stamp the admin generation verbatim into the .vif so it matches the generation sent on the teardown RPCs; add a regression test that sets the task generation and asserts the .vif carries it exactly. Also cover the present-but-unparseable .vif case (reads as generation 0, preserved) and correct the readEcGenerationTsNs docstring accordingly. * fix(ec): surface EC full-teardown filesystem errors in the Rust volume server remove_ec_volume_files(_full_teardown) discarded every fs::remove_file error, so a teardown that failed on permissions or a full disk still returned full_teardown_done=true and left stale artifacts to collide with the next encode. Return io::Result, ignore NotFound, propagate the first real error, and have the teardown RPC surface it -- matching the Go contract. The best-effort reconcile/load-cleanup callers keep ignoring it. * refactor(ec): reuse the EC volume lookup on unmount and short-circuit the gen read Address review: the Rust unmount fence reuses the ec_vol it already fetched instead of a second find_ec_volume; the Go .vif generation reader breaks out of the data/idx loop early when the two dirs are the same. |
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da243b9423 |
fix(ec): group orphan-source completeness by encode generation (topology encode_ts_ns) (#9952)
* feat(ec): carry the encode generation through the topology heartbeat Add encode_ts_ns (field 14) to VolumeEcShardInformationMessage and populate it from each EC volume's .vif identity. The volume server emits it on the full and incremental heartbeats; the master stores it on EcVolumeInfo and re-emits it via GetTopologyInfo, so the admin/worker layer can see which encode run produced each shard set. Field 14 avoids the enterprise fork's reserved 10-13. Mirror the proto field and both heartbeat emit sites in the Rust volume server. * fix(ec): group orphan-source shard completeness by encode generation countExistingEcShardsForVolume ORed EcIndexBits across every disk, so two interrupted encode runs whose shard sets overlap unioned into a false-complete set -- triggering the orphaned-source delete while no single generation was actually complete. Group shards by encode_ts_ns and return the largest single generation's count, so the trigger fires only when one run holds the full set. Shards from pre-upgrade servers (encode_ts_ns==0) form their own bucket. The heartbeat carries one encode_ts_ns per (volume, disk), so this separates generations on different disks; same-disk mixing is prevented upstream by the pre-encode artifact wipe and the cross-run read guard. * fix(ec): guard against a nil Ec shard info entry in the generation count Defensive: a manually-constructed or corrupted topology could carry a nil entry in EcShardInfos. Skip it rather than dereference. * fix(ec): carry the encode generation on the EC shard unmount delta The mount delta sets EncodeTsNs; the unmount deletion delta left it 0. Populate it from the Ec volume before unloading so both incremental deltas are consistent (the Rust volume server already does this via its snapshot diff). |
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79ac279fe1 |
fix(ec): don't mix EC shards from different encode runs (#9880)
* feat(ec): add encode_ts_ns to EC shard metadata and the shard read RPC EcShardConfig and VolumeEcShardReadRequest gain an int64 encode_ts_ns (encode time in unix nanos). It rides in .vif and the read request so a read can be scoped to the encode run that produced the index. * fix(ec): stamp each encode and reject cross-run shard reads Generate stamps EncodeTsNs into the volume's .vif. Reads carry it to the shard's owning volume (resolved together via FindEcVolumeWithShard, so a multi-disk server validates the disk that actually serves the bytes) and reject a shard from a different encode run, recovering from parity. A zero on either side (pre-upgrade volume) skips the guard. * fix(ec): stamp the encode identity on the worker-generated .vif The worker-local encode path now writes EncodeTsNs (and the resolved EC ratio) into the .vif, so the read guard is not silently off for volumes encoded by the maintenance worker. * fix(ec): wipe stale EC artifacts before re-encoding VolumeEcShardsGenerate evicts any in-memory EcVolume for the volume and removes its on-disk shard/index/sidecar files before writing fresh ones, so a retried encode never builds on a partial prior run and the unlink frees the inodes instead of leaving open fds serving old bytes. * fix(ec): unmount EC shards across all disks UnmountEcShards walked only the first disk holding the shard, leaving a duplicate copy mounted on a sibling disk (split-disk reconciled volumes) still serving and heartbeating. Traverse every disk and emit one deletion delta per disk. * fix(ec): delete orphan shards without a local .ecx deleteEcShardIdsForEachLocation gated shard-file removal on a local .ecx, so it could not clean an orphan .ecNN left by a failed copy on a disk with no index. Delete the requested shard files unconditionally; the index-file (.ecx/.ecj/.vif) routing stays gated as before. * fix(ec): clear stale EC shards cluster-wide before re-encoding ec.encode unmounts and deletes EC shards for the target volumes on every node before regenerating: fatal for the shards the topology reports (mounted leftovers), best-effort for the rest (a sweep that catches unmounted failed-copy orphans). A down node is a no-op. * fix(ec): don't nil EC fds on close so reads can't race eviction A reader resolves an EcVolume/shard under the lock then reads after it is released, so an eviction that nils ecxFile/ecdFile would race that read and panic. Close the fds without nilling the fields: the field is now write-once (no data race) and a concurrent read hits a closed fd, getting a clean error that the caller recovers from parity. * fix(ec): wipe stale EC artifacts on every disk and surface failures The pre-encode wipe only deleted beside the source volume, so a stale shard on a sibling disk survived and could be mounted against the new index at reconcile. Sweep every disk. Removal also ignored os.Remove errors, reporting a failed cleanup as success and letting a stale shard join the next generation; surface the first real failure (treating already-gone as success) from removeStaleEcArtifacts and the shard delete. * fix(ec): log when a local shard is skipped for a different encode run The cross-run guard returned errShardNotLocal, indistinguishable in logs from a genuinely-absent shard. Add a V(1) line naming both EncodeTsNs so operators can tell "wrong encode generation" from "shard not here". * fix(ec): surface metadata removal failures in the shard delete path deleteEcShardIdsForEachLocation still dropped os.Remove errors on the .ecx/.ecj/.vif/sidecar cleanup. A surviving stale .ecx is the orphan-index condition this path prevents, so route those through removeFileIfExists and return the first real failure instead of reporting cleanup as success. * fix(ec): fail orphan cleanup when a reachable node's delete fails The pre-encode orphan sweep swallowed every error for unreported (node, volume) pairs. That is only safe for an unreachable node, which cannot receive this encode's new generation. A reachable node whose delete genuinely failed (permission/IO) keeps an orphan shard that a later copy re-stamps with the new run's volume-level .vif identity, so the read guard would accept stale data. Surface those; stay best-effort only for unreachable nodes (gRPC Unavailable / no status). * fix(ec): guard ecjFile under its lock in the EC delete path EcVolume.Close nils ecjFile under ecjFileAccessLock; a delete that resolved its .ecx lookup before a concurrent eviction (the generate-time UnloadEcVolume) could then reach the journal append with a nil fd. Bail with a clear "volume closed" error under the lock instead. * fix(ec): reject an unstamped shard when the caller has an encode identity The read guard required both identities nonzero, so a current (stamped) caller accepted a holder with identity 0 and could be served a stale pre-upgrade shard. Reject when the caller is stamped and the holder differs (including unstamped); stay lenient only when the caller itself has no identity (pre-upgrade reader). A skipped shard recovers from parity. * fix(ec): full-teardown delete so cluster cleanup wipes a whole generation The pre-encode cluster sweep deleted only the listed canonical shards on remote nodes, leaving index/sidecar (and, on builds with versioned generations, those too) behind. Add a full_teardown flag to VolumeEcShardsDelete that evicts the volume and wipes every EC artifact for it on every disk via removeStaleEcArtifacts; the shell and worker pre-encode cleanup paths set it. Other delete callers (balance/decode/repair) are unchanged. * fix(ec): take ecjFileAccessLock before the nil-check in Sync and Close Sync and Close read ev.ecjFile before acquiring ecjFileAccessLock while Close nils it under the lock, a data race on the field. Take the lock first, then nil-check inside, in both. * fix(ec): acknowledge full_teardown so a pre-upgrade server can't fake success An old volume server silently ignores full_teardown and returns success for an ordinary delete, so the caller wrongly believes the generation was wiped and copies a fresh gen-0 onto an unwiped node. Echo full_teardown_done in the response; the worker destination cleanup fails when it is absent, and the shell cluster sweep fails for a reported (mounted) leftover while staying best-effort for an unreported node. encode_ts_ns stays an accepted transient (an old server just skips the new read guard, no regression). * fix(ec): fail the pre-encode sweep for any reachable node that can't ack teardown A reachable pre-upgrade server ignores full_teardown and returns success without wiping an orphan, which a later copy then folds into the new generation. Treat a missing full_teardown_done ack as fatal for every reachable node (best-effort only for a gRPC-unreachable one), not just for topology-reported pairs. * fix(ec): return the served shard identity and validate it client-side The encode identity was only enforced server-side, so a pre-upgrade server ignored the request field and served bytes unchecked. Echo the served shard's EncodeTsNs on every read response chunk and have the client reject a mismatch (including 0 from an old server), so the guard holds regardless of server version; a rejected read recovers from parity. * fix(ec): reject a short/empty remote shard read instead of serving zeros doReadRemoteEcShardInterval accepted an immediate EOF or a short stream and returned success with a partly zero-filled, unvalidated buffer (the server stamps the identity only on chunks that carry bytes). A non-deleted interval must arrive whole: require n == len(buf), exempting the is_deleted short-circuit (n=0), matching readLocalEcShardInterval's local check. A short read now fails so the caller recovers from parity. * test(ec): fake volume server echoes the full_teardown acknowledgement The worker now fails a teardown delete that isn't acknowledged (so a pre-upgrade server can't silently skip the wipe). The fake server's no-op VolumeEcShardsDelete returned an empty response, which the worker read as a skipped teardown and aborted the encode. Echo full_teardown_done. * feat(ec): mirror the encode-run identity guard + full_teardown into the Rust volume server The Go volume server stamps an encode-run identity (encode_ts_ns) into the .vif and rejects a read served from a shard of a different run; full_teardown wipes a whole generation and acknowledges it. The Rust volume server had none of it. Mirror the shared logic: load encode_ts_ns from the .vif onto the EcVolume, stamp it on every read response, and reject a request/response mismatch on both the server and the distributed-read client (recovering from parity); handle full_teardown by evicting the volume and wiping every EC artifact on each disk, echoing full_teardown_done so the caller can detect a server that ignored it. * fix(ec): remove a stale .vif on full teardown of a shard-only node A shard copy installs shards + .ecx before .vif, so an interrupted copy after a teardown could mount the new files under the previous run's identity / version / shard ratio / dat_file_size carried by the surviving .vif. Remove .vif during full teardown, gated on .idx absence so a source-volume holder keeps its live .vif. In Rust this lives in a teardown-only helper so the reconcile / load- fallback paths (which share the base removal) still preserve .vif. * fix(ec): treat a missing teardown ack as fatal, not as an unreachable node isNodeUnreachable returned true for any non-gRPC-status error, so a reachable pre-upgrade server's missing full_teardown_done ack (a plain error) was classified unreachable and the unreported pair was silently skipped. Classify only a real codes.Unavailable as unreachable, and wrap the missing ack in a sentinel the sweep treats as fatal regardless. A genuinely down node still surfaces as Unavailable from the RPC and stays best-effort. * fix(ec): reject a short shard read in the local EC needle reader read_ec_shard_needle ignored the byte count from shard.read_at and appended the whole pre-sized buffer, so a truncated shard's zero-filled tail passed the later length check and parsed as garbage. Require n == buf.len() per interval, erroring on a short read like the local interval reader already does. * fix(ec): probe reachability before skipping a node that returns Unavailable The pre-encode sweep skipped any node whose teardown delete returned codes.Unavailable, but a reachable volume server in maintenance mode also returns that code for the maintenance-gated delete, so its stale EC files were left behind on a node that can still receive the new generation. Confirm with a non-maintenance-gated empty-target Ping: skip only when the node fails the probe too (genuinely unreachable). * fix(ec): use try_exists for the teardown .vif .idx guard The teardown-only .vif removal gated on Path::exists(), which returns false on a permission/IO stat error, so a stat failure on a present .idx would read as a shard-only node and delete the live source volume's .vif. Gate on try_exists() == Ok(false) instead, preserving the sidecar on any stat error. * fix(ec): only skip a sweep node when a Ping confirms it is transport-down The pre-encode sweep skipped a node whenever its teardown delete and a liveness Ping both failed, but it treated ANY Ping error as down — an application-level Internal/ResourceExhausted, or Unimplemented from a pre-Ping server, left a reachable node's stale generation in place. Classify the Ping tri-state and skip only when it transport-fails with codes.Unavailable; a reachable or inconclusive node stays fatal. * fix(ec): exclude sweep-skipped nodes from the encode's rebalance The pre-encode sweep skips a genuinely-down node best-effort, but the rebalance then recollected the current topology — a node that recovered between the two could become a copy target and receive the new generation while still holding its stale, never-cleared shards. Have the sweep return the skipped set and exclude those nodes from the rebalance for this encode, so a node we could not clean cannot receive the new generation. Standalone ec.balance is unaffected. * fix(ec): re-sweep recovered nodes before generation so they aren't stranded A node skipped as down by the pre-encode sweep is excluded from the rebalance, but it can recover and become the generation host — mounting all shards locally, then being excluded from distribution. Union-only verification accepts all shards on one node and deletes the originals: a single point of failure. Re-sweep the skipped nodes just before generation; one whose teardown now succeeds leaves the skipped set and rebalances normally, while a node still down stays skipped. * fix(ec): abort the encode if a selected source is still skipped after re-sweep The re-sweep un-skips a recovered node, but the source was selected before it and a node can stay down through the re-sweep then recover just in time to be the generation host — mounting all shards locally while still excluded from the rebalance, which union-only verification accepts before deleting the originals. Abort the encode when a selected source remains skipped after the re-sweep. * fix(ec): batch delete returns retriable 503 when a volume became EC mid-batch If a volume is not EC at the batch-delete classification but is encoded to EC and its .dat deleted before the regular-volume mutation, the mutation returns an exact "not found" that the filer chunk-GC treats as completed, dropping the delete. Recheck EC presence under the mutation lock and return a retriable 503 with the "try again" token so the filer requeues it onto the EC path. * fix(ec): recheck EC state before the regular batch-delete mutation ec.encode mounts EC shards (copied from the .dat) before deleting the originals, so a volume can be EC while its .dat still exists. The batch delete only rechecked EC after a NotFound, so a successful regular-volume delete in that window wrote a tombstone to the soon-removed .dat — the delete was lost and the needle resurrected from the pre-tombstone shards. Recheck has_ec_volume under the write lock before delete_volume_needle and return a retriable 503 so the filer requeues onto the EC path. * fix(volume): make the metrics push test independent of test order test_push_metrics_once asserted the pushed body contains the request-counter family without ever touching the counter — a CounterVec with no children emits nothing, so the assertion only held when another test had already created a labelset in the shared registry. Create one in the test itself. |
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532b088262 |
fix(ec): preserve source disk type across EC encoding (#9423) (#9449)
* fix(ec): carry source disk type on VolumeEcShardsMount (#9423) When EC shards land on a target whose disk type differs from the source volume's, master heartbeats wrongly reported under the target disk's type. Add source_disk_type to VolumeEcShardsMountRequest; the target server applies it to the in-memory EcVolume via SetDiskType so the mount notification and steady-state heartbeat both carry the source's disk type. Empty value falls back to the location's disk type (used by disk-scan reload paths). The override is not persisted with the volume — disk type stays an environmental property and .vif remains portable. * fix(ec): plumb source disk type through plugin worker (#9423) Add source_disk_type to ErasureCodingTaskParams (field 8; 7 reserved), populate it from the metric the detector already collects, thread it through ec_task into the MountEcShards helper, and forward it on the VolumeEcShardsMount RPC. * fix(ec): mirror source disk type plumbing in rust volume server (#9423) The volume_ec_shards_mount handler now forwards source_disk_type into mount_ec_shard → DiskLocation::mount_ec_shards. When non-empty it overrides ec_vol.disk_type (and each mounted shard's disk_type) via the new set_disk_type method; empty value keeps the location's disk type, so disk-scan reload and reconcile paths are unchanged. Also picks up two pre-existing proto drifts that 'make gen' synced from weed/pb (LockRingUpdate in master.proto, listing_cache_ttl_seconds in remote.proto). * feat(ec): bias placement toward preferred disk type (#9423) Add DiskCandidate.DiskType and PlacementRequest.PreferredDiskType. When PreferredDiskType is non-empty, SelectDestinations partitions suitable disks into matching/fallback tiers and runs the rack/server/ disk-diversity passes on the matching tier first; the fallback tier is only consulted if the matching pool can't satisfy ShardsNeeded. PlacementResult.SpilledToOtherDiskType lets callers warn on spillover. Empty PreferredDiskType keeps the existing single-pool behavior. * fix(ec): plumb source disk type into placement planner (#9423) diskInfosToCandidates now copies DiskInfo.DiskType into the placement candidate, and ecPlacementPlanner.selectDestinations forwards metric.DiskType as PreferredDiskType so EC shards land on disks matching the source volume's disk type when possible. A glog warning fires when placement had to spill to other disk types. * test(ec): integration coverage for source-disk-type plumbing (#9423) store_ec_disk_type_test exercises Store.MountEcShards end-to-end: a shard physically lives on an HDD location, MountEcShards is called with sourceDiskType="ssd", and the test asserts that the in-memory EcVolume, the mounted shard, the NewEcShardsChan notification, and the steady-state heartbeat all report under the source's disk type. A companion test pins the empty-source path so disk-scan reload keeps the location's disk type. detection_disk_type_test exercises the worker plumbing: with a cluster of nodes carrying both HDD and SSD disks, planECDestinations must place every shard on SSD when metric.DiskType="ssd"; with only one SSD node and 13 HDD nodes it must still satisfy a 10+4 layout via spillover (and log a warning). * revert(ec): drop unrelated proto drift in seaweed-volume/proto (#9423) make gen pulled two pre-existing OSS changes into the rust proto tree (LockRingUpdate / by_plugin in master.proto, listing_cache_ttl_seconds in remote.proto). Reviewers flagged it as scope creep — none of the rust EC fix references those fields. Restore both files to origin/master so this branch only touches EC-related symbols. * fix(ec placement): treat empty disk type as hdd and skip used racks on spill (#9423) partitionByDiskType used raw string comparison, so a PreferredDiskType of "hdd" never matched candidates whose DiskType is "" (the HardDriveType sentinel that weed/storage/types uses). EC encoding of an HDD source would spill onto any HDD reporting "" even when the cluster has plenty of matching capacity. Normalize both sides through normalizeDiskType, which lowercases and folds "" → "hdd", mirroring types.ToDiskType without taking a dependency on it. selectFromTier's rack-diversity pass also kept revisiting racks the preferred tier had already used when running on the fallback tier, which negated PreferDifferentRacks on spillover. Skip racks already in usedRacks so fallback placements still spread onto new racks. * fix(ec): empty-source remount must not clobber existing disk type (#9423) mount_ec_shards_with_idx_dir runs more than once per vid (RPC mount, disk-scan reload, orphan-shard reconcile). After an RPC sets the source-derived disk type, any later call passing source_disk_type="" was resetting ec_vol.disk_type back to the location's value, which reintroduces the heartbeat drift this PR is meant to fix. Only default to the location's disk type when the EC volume is fresh (no shards mounted yet); otherwise leave the recorded type alone so empty-source reloads preserve whatever the original mount RPC set. |
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1c0e24f06a |
fix(balance): don't move remote-tiered volumes; don't fatal on missing .idx (#9335)
* fix(volume): don't fatal on missing .idx for remote-tiered volume A .vif left behind without its .idx (orphaned by a crashed move, partial copy, or hand-edit) would trip glog.Fatalf in checkIdxFile and take the whole volume server down on boot, killing every healthy volume on it too. For remote-tiered volumes treat it as a per-volume load error so the server can come up and the operator can clean up the stray .vif. Refs #9331. * fix(balance): skip remote-tiered volumes in admin balance detection The admin/worker balance detector had no equivalent of the shell-side guard ("does not move volume in remote storage" in command_volume_balance.go), so it scheduled moves on remote-tiered volumes. The "move" copies .idx/.vif to the destination and then calls Volume.Destroy on the source, which calls backendStorage.DeleteFile — deleting the remote object the destination's new .vif now points at. Populate HasRemoteCopy on the metrics emitted by both the admin maintenance scanner and the worker's master poll, then drop those volumes at the top of Detection. Fixes #9331. * Apply suggestion from @gemini-code-assist[bot] Co-authored-by: gemini-code-assist[bot] <176961590+gemini-code-assist[bot]@users.noreply.github.com> * fix(volume): keep remote data on volume-move-driven delete The on-source delete after a volume move (admin/worker balance and shell volume.move) ran Volume.Destroy with no way to opt out of the remote-object cleanup. Volume.Destroy unconditionally calls backendStorage.DeleteFile for remote-tiered volumes, so a successful move would copy .idx/.vif to the destination and then nuke the cloud object the destination's new .vif was already pointing at. Add VolumeDeleteRequest.keep_remote_data and plumb it through Store.DeleteVolume / DiskLocation.DeleteVolume / Volume.Destroy. The balance task and shell volume.move set it to true; the post-tier-upload cleanup of other replicas and the over-replication trim in volume.fix.replication also set it to true since the remote object is still referenced. Other real-delete callers keep the default. The delete-before-receive path in VolumeCopy also sets it: the inbound copy carries a .vif that may reference the same cloud object as the existing volume. Refs #9331. * test(storage): in-process remote-tier integration tests Cover the four operations the user is most likely to run against a cloud-tiered volume — balance/move, vacuum, EC encode, EC decode — by registering a local-disk-backed BackendStorage as the "remote" tier and exercising the real Volume / DiskLocation / EC encoder code paths. Locks in: - Destroy(keepRemoteData=true) preserves the remote object (move case) - Destroy(keepRemoteData=false) deletes it (real-delete case) - Vacuum/compact on a remote-tier volume never deletes the remote object - EC encode requires the local .dat (callers must download first) - EC encode + rebuild round-trips after a tier-down Tests run in-process and finish in under a second total — no cluster, binary, or external storage required. * fix(rust-volume): keep remote data on volume-move-driven delete Mirror the Go fix in seaweed-volume: plumb keep_remote_data through grpc volume_delete → Store.delete_volume → DiskLocation.delete_volume → Volume.destroy, and skip the s3-tier delete_file call when the flag is set. The pre-receive cleanup in volume_copy passes true for the same reason as the Go side: the inbound copy carries a .vif that may reference the same cloud object as the existing volume. The Rust loader already warns rather than fataling on a stray .vif without an .idx (volume.rs load_index_inmemory / load_index_redb), so no counterpart to the Go fatal-on-missing-idx fix is needed. Refs #9331. * fix(volume): preserve remote tier on IO-error eviction; fix EC test target Two review nits: - Store.MaybeAddVolumes' periodic cleanup pass deleted IO-errored volumes with keepRemoteData=false, so a transient local fault on a remote-tiered volume would also nuke the cloud object. Track the delete reason via a parallel slice and pass keepRemoteData=v.HasRemoteFile() for IO-error evictions; TTL-expired evictions still pass false. - TestRemoteTier_ECEncodeDecode_AfterDownload deleted shards 0..3 but called them "parity" — by the klauspost/reedsolomon convention shards 0..DataShardsCount-1 are data and DataShardsCount..TotalShardsCount-1 are parity. Switch the loop to delete the parity range so the intent matches the indices. --------- Co-authored-by: gemini-code-assist[bot] <176961590+gemini-code-assist[bot]@users.noreply.github.com> |
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c4e1885053 |
fix(ec): honor disk_id in ReceiveFile so EC shards respect admin placement (#9184) (#9185)
* test(volume_server): reproduce #9184 EC ReceiveFile disk-placement bug The plugin-worker EC task sends shards via ReceiveFile, which picks Locations[0] as the target directory regardless of the admin planner's TargetDisk assignment. ReceiveFileInfo has no disk_id field, so there is no wire channel to honor the plan. Adds StartSingleVolumeClusterWithDataDirs to the integration framework so tests can launch a volume server with N data directories. The new repro asserts the current (buggy) behavior: sending three distinct EC shards via ReceiveFile leaves all three files in dir[0] and the other dirs empty. When the fix adds disk_id to ReceiveFileInfo, this assertion must flip to verify the planned placement is respected. * fix(ec): honor disk_id in ReceiveFile so EC shards respect admin placement Before this change, VolumeServer.ReceiveFile for EC shards always selected the first HDD location (Locations[0]). The plugin-worker EC task had no way to pass the admin planner's per-shard disk assignment — ReceiveFileInfo carried no disk_id field — so every received EC shard piled onto a single disk per destination server. On multi-disk servers this caused uneven load (one disk absorbing all EC shard I/O), frequent ENOSPC retries, and a growing EC backlog under sustained ingest (see issue #9184). Changes: - proto: add disk_id to ReceiveFileInfo, mirroring VolumeEcShardsCopyRequest.disk_id. - worker: DistributeEcShards tracks the planner-assigned disk per shard; sendShardFileToDestination forwards that disk id. Metadata files (ecx/ecj/vif) inherit the disk of the first data shard targeting the same node so they land next to the shards. - server: ReceiveFile honors disk_id when > 0 with bounds validation; disk_id=0 (unset) falls back to the same auto-selection pattern as VolumeEcShardsCopy (prefer disk that already has shards for this volume, then any HDD with free space, then any location with free space). Tests updated: - TestReceiveFileEcShardHonorsDiskID asserts three shards sent with disk_id={1,2,0} land on data dirs 1, 2, and 0 respectively. - TestReceiveFileEcShardRejectsInvalidDiskID pins the out-of-range disk_id rejection path. * fix(volume-rust): honor disk_id in ReceiveFile for EC shards Mirror the Go-side change: when disk_id > 0 place the EC shard on the requested disk; when unset, auto-select with the same preference order as volume_ec_shards_copy (disk already holding shards, then any HDD, then any disk). * fix(volume): compare disk_id as uint32 to avoid 32-bit overflow On 32-bit Go builds `int(fileInfo.DiskId) >= len(Locations)` can wrap a high-bit uint32 to a negative int, bypassing the bounds check before the index operation. Compare in the uint32 domain instead. * test(ec): fail invalid-disk_id test on transport error Previously a transport-level error from CloseAndRecv silently passed the test by returning early, masking any real gRPC failure. Fail loudly so only the structured ReceiveFileResponse rejection path counts as a pass. * docs(test): explain why DiskId=0 auto-selects dir 0 in EC placement test Documents the load-bearing assumption that shards are never mounted in this test, so loc.FindEcVolume always returns false and auto-select falls through to the first HDD. Saves future readers from re-deriving the expected directory for the DiskId=0 case. * fix(test): preserve baseDir/volume path for single-dir clusters StartSingleVolumeClusterWithDataDirs started naming the data directory volume0 even in the dataDirCount=1 case, which broke Scrub tests that reach into baseDir/volume via CorruptDatFile / CorruptEcShardFile / CorruptEcxFile. Keep the legacy name for single-dir clusters; only use the indexed "volumeN" layout when multiple disks are requested. |
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300e906330 |
admin: report file and delete counts for EC volumes (#9060)
* admin: report file and delete counts for EC volumes The admin bucket size fix (#9058) left object counts at zero for EC-encoded data because VolumeEcShardInformationMessage carried no file count. Billing/monitoring dashboards therefore still under-report objects once a bucket is EC-encoded. Thread file_count and delete_count end-to-end: - Add file_count/delete_count to VolumeEcShardInformationMessage (proto fields 8 and 9) and regenerate master_pb. - Compute them lazily on volume servers by walking the .ecx index once per EcVolume, cache on the struct, and keep the cache in sync inside DeleteNeedleFromEcx (distinguishing live vs already-tombstoned entries so idempotent deletes do not drift the counts). - Populate the new proto fields from EcVolume.ToVolumeEcShardInformationMessage and carry them through the master-side EcVolumeInfo / topology sync. - Aggregate in admin collectCollectionStats, deduping per volume id: every node holding shards of an EC volume reports the same counts, so summing across nodes would otherwise multiply the object count by the number of shard holders. Regression tests cover the initial .ecx walk, live/tombstoned delete bookkeeping (including idempotent and missing-key cases), and the admin dedup path for an EC volume reported by multiple nodes. * ec: include .ecj journal in EcVolume delete count The initial delete count only reflected .ecx tombstones, missing any needle that was journaled in .ecj but not yet folded into .ecx — e.g. on partial recovery. Expand initCountsLocked to take the union of .ecx tombstones and .ecj journal entries, deduped by needle id, so: - an id that is both tombstoned in .ecx and listed in .ecj counts once - a duplicate .ecj entry counts once - an .ecj id with a live .ecx entry is counted as deleted (not live) - an .ecj id with no matching .ecx entry is still counted Covered by TestEcVolumeFileAndDeleteCountEcjUnion. * ec: report delete count authoritatively and tombstone once per delete Address two issues with the previous EcVolume file/delete count work: 1. The delete count was computed lazily on first heartbeat and mixed in a .ecj-union fallback to "recover" partial state. That diverged from how regular volumes report counts (always live from the needle map) and had drift cases when .ecj got reconciled. Replace with an eager walk of .ecx at NewEcVolume time, maintained incrementally on every DeleteNeedleFromEcx call. Semantics now match needle_map_metric: FileCount is the total number of needles ever recorded in .ecx (live + tombstoned), DeleteCount is the tombstones — so live = FileCount - DeleteCount. Drop the .ecj-union logic entirely. 2. A single EC needle delete fanned out to every node holding a replica of the primary data shard and called DeleteNeedleFromEcx on each, which inflated the per-volume delete total by the replica factor. Rewrite doDeleteNeedleFromRemoteEcShardServers to try replicas in order and stop at the first success (one tombstone per delete), and only fall back to other shards when the primary shard has no home (ErrEcShardMissing sentinel), not on transient RPC errors. Admin aggregation now folds EC counts correctly: FileCount is deduped per volume id (every shard holder has an identical .ecx) and DeleteCount is summed across nodes (each delete tombstones exactly one node). Live object count = deduped FileCount - summed DeleteCount. Tests updated to match the new semantics: - EC volume counts seed FileCount as total .ecx entries (live + tombstoned), DeleteCount as tombstones. - DeleteNeedleFromEcx keeps FileCount constant and increments DeleteCount only on live->tombstone transitions. - Admin dedup test uses distinct per-node delete counts (5 + 3 + 2) to prove they're summed, while FileCount=100 is applied once. * ec: test fixture uses real vid; admin warns on skewed ec counts - writeFixture now builds the .ecx/.ecj/.ec00/.vif filenames from the actual vid passed in, instead of hardcoding "_1". The existing tests all use vid=1 so behaviour is unchanged, but the helper no longer silently diverges from its documented parameter. - collectCollectionStats logs a glog warning when an EC volume's summed delete count exceeds its deduped file count, surfacing the anomaly (stale heartbeat, counter drift, etc.) instead of silently dropping the volume from the object count. * ec: derive file/delete counts from .ecx/.ecj file sizes seedCountsFromEcx walked the full .ecx index at volume load, which is wasted work: .ecx has fixed-size entries (NeedleMapEntrySize) and .ecj has fixed-size deletion records (NeedleIdSize), so both counts are pure file-size arithmetic. fileCount = ecxFileSize / NeedleMapEntrySize deleteCount = ecjFileSize / NeedleIdSize Rip out the cached counters, countsLock, seedCountsFromEcx, and the recordDelete helper. Track ecjFileSize directly on the EcVolume struct, seed it from Stat() at load, and bump it on every successful .ecj append inside DeleteNeedleFromEcx under ecjFileAccessLock. Skip the .ecj write entirely when the needle is already tombstoned so the derived delete count stays idempotent on repeat deletes. Heartbeats now compute counts in O(1). Tests updated: the initial fixture pre-populates .ecj with two ids to verify the file-size derivation end-to-end, and the delete test keeps its idempotent-re-delete / missing-needle invariants (unchanged externally, now enforced by the early return rather than a cache guard). * ec: sync Rust volume server with Go file/delete count semantics Mirror the Go-side EC file/delete count work in the Rust volume server so mixed Go/Rust clusters report consistent bucket object counts in the admin dashboard. - Add file_count (8) and delete_count (9) to the Rust copy of VolumeEcShardInformationMessage (seaweed-volume/proto/master.proto). - EcVolume gains ecj_file_size, seeded from the journal's metadata on open and bumped inside journal_delete on every successful append. - file_and_delete_count() returns counts derived in O(1) from ecx_file_size / NEEDLE_MAP_ENTRY_SIZE and ecj_file_size / NEEDLE_ID_SIZE, matching Go's FileAndDeleteCount. - to_volume_ec_shard_information_messages populates the new proto fields instead of defaulting them to zero. - mark_needle_deleted_in_ecx now returns a DeleteOutcome enum (NotFound / AlreadyDeleted / Tombstoned) so journal_delete can skip both the .ecj append and the size bump when the needle is missing or already tombstoned, keeping the derived delete_count idempotent on repeat or no-op deletes. - Rust's EcVolume::new no longer replays .ecj into .ecx on load. Go's RebuildEcxFile is only called from specific decode/rebuild gRPC handlers, not on volume open, and replaying on load was hiding the deletion journal from the new file-size-derived delete counter. rebuild_ecx_from_journal is kept as dead_code for future decode paths that may want the same replay semantics. Also clean up the Go FileAndDeleteCount to drop unnecessary runtime guards against zero constants — NeedleMapEntrySize and NeedleIdSize are compile-time non-zero. test_ec_volume_journal updated to pre-populate the .ecx with the needles it deletes, and extended to verify that repeat and missing-id deletes do not drift the derived counts. * ec: document enterprise-reserved proto field range on ec shard info Both OSS master.proto copies now note that fields 10-19 are reserved for future upstream additions while 20+ are owned by the enterprise fork. Enterprise already pins data_shards/parity_shards at 20/21, so keeping OSS additions inside 8-19 avoids wire-level collisions for mixed deployments. * ec(rust): resolve .ecx/.ecj helpers from ecx_actual_dir ecx_file_name() and ecj_file_name() resolved from self.dir_idx, but new() opens the actual files from ecx_actual_dir (which may fall back to the data dir when the idx dir does not contain the index). After a fallback, read_deleted_needles() and rebuild_ecx_from_journal() would read/rebuild the wrong (nonexistent) path while heartbeats reported counts from the file actually in use — silently dropping deletes. Point idx_base_name() at ecx_actual_dir, which is initialized to dir_idx and only diverges after a successful fallback, so every call site agrees with the file new() has open. The pre-fallback call in new() (line 142) still returns the dir_idx path because ecx_actual_dir == dir_idx at that point. Update the destroy() sweep to build the dir_idx cleanup paths explicitly instead of leaning on the helpers, so post-fallback stale files in the idx dir are still removed. * ec: reset ecj size after rebuild; rollback ecx tombstone on ecj failure Two EC delete-count correctness fixes applied symmetrically to Go and Rust volume servers. 1. rebuild_ecx_from_journal (Rust) now sets ecj_file_size = 0 after recreating the empty journal, matching the on-disk truth. Previously the cached size still reflected the pre-rebuild journal and file_and_delete_count() would keep reporting stale delete counts. The Go side has no equivalent bug because RebuildEcxFile runs in an offline helper that does not touch an EcVolume struct. 2. DeleteNeedleFromEcx / journal_delete used to tombstone the .ecx entry before writing the .ecj record. If the .ecj append then failed, the needle was permanently marked deleted but the heartbeat-reported delete_count never advanced (it is derived from .ecj file size), and a retry would see AlreadyDeleted and early- return, leaving the drift permanent. Both languages now capture the entry's file offset and original size bytes during the mark step, attempt the .ecj append, and on failure roll the .ecx tombstone back by writing the original size bytes at the known offset. A rollback that itself errors is logged (glog / tracing) but cannot re-sync the files — this is the same failure mode a double disk error would produce, and is unavoidable without a full on-disk transaction log. Go: wrap MarkNeedleDeleted in a closure that captures the file offset into an outer variable, then pass the offset + oldSize to the new rollbackEcxTombstone helper on .ecj seek/write errors. Rust: DeleteOutcome::Tombstoned now carries the size_offset and a [u8; SIZE_SIZE] copy of the pre-tombstone size field. journal_delete destructures on Tombstoned and calls restore_ecx_size on .ecj append failure. * test(ec): widen admin /health wait to 180s for cold CI TestEcEndToEnd starts master, 14 volume servers, filer, 2 workers and admin in sequence, then waited only 60s for admin's HTTP server to come up. On cold GitHub runners the tail of the earlier subprocess startups eats most of that budget and the wait occasionally times out (last hit on run 24374773031). The local fast path is still ~20s total, so the bump only extends the timeout ceiling, not the happy path. * test(ec): fork volume servers in parallel in TestEcEndToEnd startWeed is non-blocking (just cmd.Start()), so the per-process fork + mkdir + log-file-open overhead for 14 volume servers was serialized for no reason. On cold CI disks that overhead stacks up and eats into the subsequent admin /health wait, which is how run 24374773031 flaked. Wrap the volume-server loop in a sync.WaitGroup and guard runningCmds with a mutex so concurrent appends are safe. startWeed still calls t.Fatalf on failure, which is fine from a goroutine for a fatal test abort; the fail-fast isn't something we rely on for precise ordering. * ec: fsync ecx before ecj, truncate on failure, harden rebuild Four correctness fixes covering both volume servers. 1. Durability ordering (Go + Rust). After marking the .ecx tombstone we now fsync .ecx before touching .ecj, so a crash between the two files cannot leave the journal with an entry for a needle whose tombstone is still sitting in page cache. Once the fsync returns, the tombstone is the source of truth: reads see "deleted", delete_count may under-count by one (benign, idempotent retries) but never over-reports. If the fsync itself fails we restore the original size bytes and surface the error. The .ecj append is then followed by its own Sync so the reported delete_count matches the on-disk journal once the write returns. 2. .ecj truncation on append failure. write_all may have extended the journal on disk before sync_all / Sync errors out, leaving the cached ecj_file_size out of sync with the physical length and drifting delete_count permanently after restart. Both languages now capture the pre-append size, truncate the file back via set_len / Truncate on any write or sync failure, and only then restore the .ecx tombstone. Truncation errors are logged — same-fd length resets cannot realistically fail — but cannot themselves re-sync the files. 3. Atomic rebuild_ecx_from_journal (Rust, dead code today but wired up on any future decode path). Previously a failed mark_needle_deleted_in_ecx call was swallowed with `let _ = ...` and the journal was still removed, silently losing tombstones. We now bubble up any non-NotFound error, fsync .ecx after the whole replay succeeds, and only then drop and recreate .ecj. NotFound is still ignored (expected race between delete and encode). 4. Missing-.ecx hardening (Rust). mark_needle_deleted_in_ecx used to return Ok(NotFound) when self.ecx_file was None, hiding a closed or corrupt volume behind what looks like an idempotent no-op. It now returns an io::Error carrying the volume id so callers (e.g. journal_delete) fail loudly instead. Existing Go and Rust EC test suites stay green. * ec: make .ecx immutable at runtime; track deletes in memory + .ecj Refactors both volume servers so the sealed sorted .ecx index is never mutated during normal operation. Runtime deletes are committed to the .ecj deletion journal and tracked in an in-memory deleted-needle set; read-path lookups consult that set to mask out deleted ids on top of the immutable .ecx record. Mirrors the intended design on both Go and Rust sides. EcVolume gains a `deletedNeedles` / `deleted_needles` set seeded from .ecj in NewEcVolume / EcVolume::new. DeleteNeedleFromEcx / journal_delete: 1. Looks the needle up read-only in .ecx. 2. Missing needle -> no-op. 3. Pre-existing .ecx tombstone (from a prior decode/rebuild) -> mirror into the in-memory set, no .ecj append. 4. Otherwise append the id to .ecj, fsync, and only then publish the id into the set. A partial write is truncated back to the pre-append length so the on-disk journal and the in-memory set cannot drift. FindNeedleFromEcx / find_needle_from_ecx now return TombstoneFileSize when the id is in the in-memory set, even though the bytes on disk still show the original size. FileAndDeleteCount: fileCount = .ecx size / NeedleMapEntrySize (unchanged) deleteCount = len(deletedNeedles) (was: .ecj size / NeedleIdSize) The RebuildEcxFile / rebuild_ecx_from_journal decode-time helpers still fold .ecj into .ecx — that is the one place tombstones land in the physical index, and it runs offline on closed files. Rust's rebuild helper now also clears the in-memory set when it succeeds. Dead code removed on the Rust side: `DeleteOutcome`, `mark_needle_deleted_in_ecx`, `restore_ecx_size`. Go drops the runtime `rollbackEcxTombstone` path. Neither helper was needed once .ecx stopped being a runtime mutation target. TestEcVolumeSyncEnsuresDeletionsVisible (issue #7751) is rewritten as TestEcVolumeDeleteDurableToJournal, which exercises the full durability chain: delete -> .ecj fsync -> FindNeedleFromEcx masks via the in-memory set -> raw .ecx bytes are *unchanged* -> Close + RebuildEcxFile folds the journal into .ecx -> raw bytes now show the tombstone, as CopyFile in the decode path expects. |
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10b0bdce02 |
feat: pass expected_data_size from clients for size-aware assignment (#9032)
* feat: pass expected_data_size from clients for size-aware assignment Add expected_data_size field to AssignRequest (master proto) and AssignVolumeRequest (filer proto) so clients can hint how large the data will be. The master uses this instead of the 1MB default when tracking pending volume sizes for weighted assignment. - Add expected_data_size to master.proto AssignRequest - Add expected_data_size to filer.proto AssignVolumeRequest - Wire through filer AssignVolume handler - Wire through HTTP submit handler (uses actual upload size) - Add ExpectedDataSize to VolumeAssignRequest in operation package - Topology.PickForWrite accepts optional expectedDataSize parameter * fix: guard integer conversions in expected_data_size path - common.go: clamp OriginalDataSize to non-negative before uint64 cast - topology.go: cap expectedDataSize at math.MaxInt64 before int64 cast * fix: parse dataSize hint in HTTP /dir/assign and test non-zero expectedDataSize - HTTP /dir/assign now parses optional "dataSize" query parameter and passes it to PickForWrite instead of hardcoded 0 - Add test assertion for PickForWrite with non-zero expectedDataSize |
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ba624f1f34 |
Rust volume server implementation with CI (#8539)
* Match Go gRPC client transport defaults
* Honor Go HTTP idle timeout
* Honor maintenanceMBps during volume copy
* Honor images.fix.orientation on uploads
* Honor cpuprofile when pprof is disabled
* Match Go memory status payloads
* Propagate request IDs across gRPC calls
* Format pending Rust source updates
* Match Go stats endpoint payloads
* Serve Go volume server UI assets
* Enforce Go HTTP whitelist guards
* Align Rust metrics admin-port test with Go behavior
* Format pending Rust server updates
* Honor access.ui without per-request JWT checks
* Honor keepLocalDatFile in tier upload shortcut
* Honor Go remote volume write mode
* Load tier backends from master config
* Check master config before loading volumes
* Remove vif files on volume destroy
* Delete remote tier data on volume destroy
* Honor vif version defaults and overrides
* Reject mismatched vif bytes offsets
* Load remote-only tiered volumes
* Report Go tail offsets in sync status
* Stream remote dat in incremental copy
* Honor collection vif for EC shard config
* Persist EC expireAtSec in vif metadata
* Stream remote volume reads through HTTP
* Serve HTTP ranges from backend source
* Match Go ReadAllNeedles scan order
* Match Go CopyFile zero-stop metadata
* Delete EC volumes with collection cleanup
* Drop deleted collection metrics
* Match Go tombstone ReadNeedleMeta
* Match Go TTL parsing: all-digit default to minutes, two-pass fit algorithm
* Match Go needle ID/cookie formatting and name size computation
* Match Go image ext checks: webp resize only, no crop; empty healthz body
* Match Go Prometheus metric names and add missing handler counter constants
* Match Go ReplicaPlacement short string parsing with zero-padding
* Add missing EC constants MAX_SHARD_COUNT and MIN_TOTAL_DISKS
* Add walk_ecx_stats for accurate EC volume file counts and size
* Match Go VolumeStatus dat file size, EC shard stats, and disk pct precision
* Match Go needle map: unconditional delete counter, fix redb idx walk offset
* Add CompactMapSegment overflow panic guard matching Go
* Match Go volume: vif creation, version from superblock, TTL expiry, dedup data_size, garbage_level fallback
* Match Go 304 Not Modified: return bare status with no headers
* Match Go JWT error message: use "wrong jwt" instead of detailed error
* Match Go read handler bare 400, delete error prefix, download throttle timeout
* Match Go pretty JSON 1-space indent and "Deletion Failed:" error prefix
* Match Go heartbeat: keep is_heartbeating on error, add EC shard identification
* Match Go needle ReadBytes V2: tolerate EOF on truncated body
* Match Go volume: cookie check on any existing needle, return DataSize, 128KB meta guard
* Match Go DeleteCollection: propagate destroy errors
* Match Go gRPC: BatchDelete no flag, IncrementalCopy error, FetchAndWrite concurrent, VolumeUnmount/DeleteCollection errors, tail draining, query error code
* Match Go Content-Disposition RFC 6266 formatting with RFC 2231 encoding
* Match Go Guard isWriteActive: combine whitelist and signing key check
* Match Go DeleteCollectionMetrics: use partial label matching
* Match Go heartbeat: send state-only delta on volume state changes
* Match Go ReadNeedleMeta paged I/O: read header+tail only, skip data; add EIO tracking
* Match Go ScrubVolume INDEX mode dispatch; add VolumeCopy preallocation and EC NeedleStatus TODOs
* Add read_ec_shard_needle for full needle reconstruction from local EC shards
* Make heartbeat master config helpers pub for VolumeCopy preallocation
* Match Go gRPC: VolumeCopy preallocation, EC NeedleStatus full read, error message wording
* Match Go HTTP responses: omitempty fields, 2-space JSON indent, JWT JSON error, delete pretty/JSONP, 304 Last-Modified, raw write error
* Match Go WriteNeedleBlob V3 timestamp patching, fix makeup_diff double padding, count==0 read handling
* Add rebuild_ecx_file for EC index reconstruction from data shards
* Match Go gRPC: tail header first-chunk-only, EC cleanup on failure, copy append mode, ecx rebuild, compact cancellation
* Add EC volume read and delete support in HTTP handlers
* Add per-shard EC mount/unmount, location predicate search, idx directory for EC
* Add CheckVolumeDataIntegrity on volume load matching Go
* Match Go gRPC: EC multi-disk placement, per-shard mount/unmount, no auto-mount on reconstruct, streaming ReadAll/EcShardRead, ReceiveFile cleanup, version check, proxy streaming, redirect Content-Type
* Match Go heartbeat metric accounting
* Match Go duplicate UUID heartbeat retries
* Delete expired EC volumes during heartbeat
* Match Go volume heartbeat pruning
* Honor master preallocate in volume max
* Report remote storage info in heartbeats
* Emit EC heartbeat deltas on shard changes
* Match Go throttle boundary: use <= instead of <, fix pretty JSON to 1-space
* Match Go write_needle_blob monotonic appendAtNs via get_append_at_ns
* Match Go VolumeUnmount: idempotent success when volume not found
* Match Go TTL Display: return empty string when unit is Empty
Go checks `t.Unit == Empty` separately and returns "" for TTLs
with nonzero count but Empty unit. Rust only checked is_empty()
(count==0 && unit==0), so count>0 with unit=0 would format as
"5 " instead of "".
* Match Go error behavior for truncated needle data in read_body_v2
Go's readNeedleDataVersion2 returns "index out of range %d" errors
(indices 1-7) when needle body or metadata fields are truncated.
Rust was silently tolerating truncation and returning Ok. Now returns
NeedleError::IndexOutOfRange with the matching index for each field.
* Match Go download throttle: return JSON error instead of plain text
* Match Go crop params: default x1/y1 to 0 when not provided
* Match Go ScrubEcVolume: accumulate total_files from EC shards
* Match Go ScrubVolume: count total_files even on scrub error
* Match Go VolumeEcShardsCopy: set ignore_source_file_not_found for .vif
* Match Go VolumeTailSender: send needle_header on every chunk
* Match Go read_super_block: apply replication override from .vif
* Match Go check_volume_data_integrity: verify all 10 entries, detect trailing corruption
* Match Go WriteNeedleBlob: dedup check before writing during replication
* handlers: use meta-only reads for HEAD
* handlers: align range parsing and responses with Go
* handlers: align upload parsing with Go
* deps: enable webp support
* Make 5bytes the default feature for idx entry compatibility
* Match Go TTL: preserve original unit when count fits in byte
* Fix EC locate_needle: use get_actual_size for full needle size
* Fix raw body POST: only parse multipart when Content-Type contains form-data
* Match Go ReceiveFile: return protocol errors in response body, not gRPC status
* add docs
* Match Go VolumeEcShardsCopy: append to .ecj file instead of truncating
* Match Go ParsePath: support _delta suffix on file IDs for sub-file addressing
* Match Go chunk manifest: add Accept-Ranges, Content-Disposition, filename fallback, MIME detection
* Match Go privateStoreHandler: use proper JSON error for unsupported methods
* Match Go Destroy: add only_empty parameter to reject non-empty volume deletion
* Fix compilation: set_read_only_persist and set_writable return ()
These methods fire-and-forget save_vif internally, so gRPC callers
should not try to chain .map_err() on the unit return type.
* Match Go SaveVolumeInfo: check writability and propagate errors in save_vif
* Match Go VolumeDelete: propagate only_empty to delete_volume for defense in depth
The gRPC VolumeDelete handler had a pre-check for only_empty but then
passed false to store.delete_volume(), bypassing the store-level check.
Go passes req.OnlyEmpty directly to DeleteVolume. Now Rust does the same
for defense in depth against TOCTOU races (though the store write lock
makes this unlikely).
* Match Go ProcessRangeRequest: return full content for empty/oversized ranges
Go returns nil from ProcessRangeRequest when ranges are empty or total
range size exceeds content length, causing the caller to serve the full
content as a normal 200 response. Rust was returning an empty 200 body.
* Match Go Query: quote JSON keys in output records
Go's ToJson produces valid JSON with quoted keys like {"name":"Alice"}.
Rust was producing invalid JSON with unquoted keys like {name:"Alice"}.
* Match Go VolumeCopy: reject when no suitable disk location exists
Go returns ErrVolumeNoSpaceLeft when no location matches the disk type
and has sufficient space. Rust had an unsafe fallback that silently
picked the first location regardless of type or available space.
* Match Go DeleteVolumeNeedle: check noWriteOrDelete before allowing delete
Go checks v.noWriteOrDelete before proceeding with needle deletion,
returning "volume is read only" if true. Rust was skipping this check.
* Match Go ReceiveFile: prefer HardDrive location for EC and use response-level write errors
Two fixes: (1) Go prefers HardDriveType disk location for EC volumes,
falling back to first location. Returns "no storage location available"
when no locations exist. (2) Write failures are now response-level
errors (in response body) instead of gRPC status errors, matching Go.
* Match Go CopyFile: sync EC volume journal to disk before copying
Go calls ecVolume.Sync() before copying EC volume files to ensure the
.ecj journal is flushed to disk. Added sync_to_disk() to EcVolume and
call it in the CopyFile EC branch.
* Match Go readSuperBlock: propagate replication parse errors
Go returns an error when parsing the replication string from the .vif
file fails. Rust was silently ignoring the parse failure and using the
super block's replication as-is.
* Match Go TTL expiry: remove append_at_ns > 0 guard
Go computes TTL expiry from AppendAtNs without guarding against zero.
When append_at_ns is 0, the expiry is epoch + TTL which is in the past,
correctly returning NotFound. Rust's extra guard skipped the check,
incorrectly returning success for such needles.
* Match Go delete_collection: skip volumes with compaction in progress
Go checks !v.isCompactionInProgress.Load() before destroying a volume
during collection deletion, skipping compacting volumes. Also changed
destroy errors to log instead of aborting the entire collection delete.
* Match Go MarkReadonly/MarkWritable: always notify master even on local error
Go always notifies the master regardless of whether the local
set_read_only_persist or set_writable step fails. The Rust code was
using `?` which short-circuited on error, skipping the final master
notification. Save the result and defer the `?` until after the
notify call.
* Match Go PostHandler: return 500 for all write errors
Go returns 500 (InternalServerError) for all write failures. Rust was
returning 404 for volume-not-found and 403 for read-only volumes.
* Match Go makeupDiff: validate .cpd compaction revision is old + 1
Go reads the new .cpd file's super block and verifies the compaction
revision is exactly old + 1. Rust only validated the old revision.
* Match Go VolumeStatus: check data backend before returning status
Go checks v.DataBackend != nil before building the status response,
returning an error if missing. Rust was silently returning size 0.
* Match Go PostHandler: always include mime field in upload response JSON
Go always serializes the mime field even when empty ("mime":""). Rust was
omitting it when empty due to Option<String> with skip_serializing_if.
* Match Go FindFreeLocation: account for EC shards in free slot calculation
Go subtracts EC shard equivalents when computing available volume slots.
Rust was only comparing volume count, potentially over-counting free
slots on locations with many EC shards.
* Match Go privateStoreHandler: use INVALID as metrics label for unsupported methods
Go records the method as INVALID in metrics for unsupported HTTP methods.
Rust was using the actual method name.
* Match Go volume: add commit_compact guard and scrub data size validation
Two fixes: (1) commit_compact now checks/sets is_compacting flag to
prevent concurrent commits, matching Go's CompareAndSwap guard.
(2) scrub now validates total needle sizes against .dat file size.
* Match Go gRPC: fix TailSender error propagation, EcShardsInfo all slots, EcShardRead .ecx check
Three fixes: (1) VolumeTailSender now propagates binary search errors
instead of silently falling back to start. (2) VolumeEcShardsInfo
returns entries for all shard slots including unmounted. (3)
VolumeEcShardRead checks .ecx index for deletions instead of .ecj.
* Match Go metrics: add BuildInfo gauge and connection tracking functions
Go exposes a BuildInfo Prometheus metric with version labels, and tracks
open connections via stats.ConnectionOpen/Close. Added both to Rust.
* Match Go NeedleMap.Delete: use !is_deleted() instead of is_valid()
Go's CompactMap.Delete checks !IsDeleted() not IsValid(), so needles
with size==0 (live but anomalous) can still be deleted. The Rust code
was using is_valid() which returns false for size==0, preventing
deletion of such needles.
* Match Go fitTtlCount: always normalize TTL to coarsest unit
Go's fitTtlCount always converts to seconds first, then finds the
coarsest unit that fits in one byte (e.g., 120m → 2h). Rust had an
early return for count<=255 that skipped normalization, producing
different binary encodings for the same duration.
* Match Go BuildInfo metric: correct name and add missing labels
Go uses SeaweedFS_build_info (Namespace=SeaweedFS, Subsystem=build,
Name=info) with labels [version, commit, sizelimit, goos, goarch].
Rust had SeaweedFS_volumeServer_buildInfo with only [version].
* Match Go HTTP handlers: fix UploadResult fields, DiskStatus JSON, chunk manifest ETag
- UploadResult.mime: add skip_serializing_if to omit empty MIME (Go uses omitempty)
- UploadResult.contentMd5: only include when request provided Content-MD5 header
- Content-MD5 response header: only set when request provided it
- DiskStatuses: use camelCase field names (percentFree, percentUsed, diskType)
to match Go's protobuf JSON marshaling
- Chunk manifest: preserve needle ETag in expanded response headers
* Match Go volume: fix version(), integrity check, scrub, and commit_compact
- version(): use self.version() instead of self.super_block.version in
read_all_needles, check_volume_data_integrity, scan_raw_needles_from
to respect volumeInfo.version override
- check_volume_data_integrity: initialize healthy_index_size to idx_size
(matching Go) and continue on EOF instead of returning error
- scrub(): count deleted needles in total_read since they still occupy
space in the .dat file (matches Go's totalRead += actualSize for deleted)
- commit_compact: clean up .cpd/.cpx files on makeup_diff failure
(matches Go's error path cleanup)
* Match Go write queue: add 4MB batch byte limit
Go's startWorker breaks the batch at either 128 requests or 4MB of
accumulated write data. Rust only had the 128-request limit, allowing
large writes to accumulate unbounded latency.
* Add TTL normalization tests for Go parity verification
Test that fit_ttl_count normalizes 120m→2h, 24h→1d, 7d→1w even
when count fits in a byte, matching Go's fitTtlCount behavior.
* Match Go FindFreeLocation: account for EC shards in free slot calculation
Go's free volume count subtracts both regular volumes and EC volumes
from max_volume_count. Rust was only counting regular volumes, which
could over-report available slots when EC shards are mounted.
* Match Go EC volume: mark deletions in .ecx and replay .ecj at startup
Go's DeleteNeedleFromEcx marks needles as deleted in the .ecx index
in-place (writing TOMBSTONE_FILE_SIZE at the size field) in addition
to appending to the .ecj journal. Go's RebuildEcxFile replays .ecj
entries into .ecx on startup, then removes the .ecj file.
Rust was only appending to .ecj without marking .ecx, which meant
deleted EC needles remained readable via .ecx binary search. This
fix:
- Opens .ecx in read/write mode (was read-only)
- Adds mark_needle_deleted_in_ecx: binary search + in-place write
- Calls it from journal_delete before appending to .ecj
- Adds rebuild_ecx_from_journal: replays .ecj into .ecx on startup
* Match Go check_all_ec_shards_deleted: use MAX_SHARD_COUNT instead of hardcoded 14
Go's TotalShardsCount is DataShardsCount + ParityShardsCount = 14 by
default, but custom EC configs via .vif can have more shards (up to
MaxShardCount = 32). Using MAX_SHARD_COUNT ensures all shard files
are checked regardless of EC configuration.
* Match Go EC locate: subtract 1 from shard size and use datFileSize override
Go's LocateEcShardNeedleInterval passes shard.ecdFileSize-1 to
LocateData (shards are padded, -1 avoids overcounting large block
rows). When datFileSize is known, Go uses datFileSize/DataShards
instead. Rust was passing the raw shard file size without adjustment.
* Fix TTL parsing and DiskStatus field names to match Go exactly
TTL::read: Go's ReadTTL preserves the original unit (7d stays 7d,
not 1w) and errors on count > 255. The previous normalization change
was incorrect — Go only normalizes internally via fitTtlCount, not
during string parsing.
DiskStatus: Go uses encoding/json on protobuf structs, which reads
the json struct tags (snake_case: percent_free, percent_used,
disk_type), not the protobuf JSON names (camelCase). Revert to
snake_case to match Go's actual output.
* Fix heartbeat: check leader != current master before redirect, process duplicated UUIDs first
Match Go's volume_grpc_client_to_master.go behavior:
1. Only trigger leader redirect when the leader address differs from the
current master (prevents unnecessary reconnect loops when master confirms
its own address).
2. Process duplicated_uuids before leader redirect check, matching Go's
ordering where duplicate UUID detection takes priority.
* Remove SetState version check to match Go behavior
Go's SetState unconditionally applies the state without any version
mismatch check. The Rust version had an extra optimistic concurrency
check that would reject valid requests from Go clients that don't
track versions.
* Fix TTL::read() to normalize via fit_ttl_count matching Go's ReadTTL
Go's ReadTTL calls fitTtlCount which converts to seconds and normalizes
to the coarsest unit that fits in a byte count (e.g. 120m->2h, 7d->1w,
24h->1d). The Rust version was preserving the original unit, producing
different binary encodings on disk and in heartbeat messages.
* Always return Content-MD5 header and JSON field on successful writes
Go always sets Content-MD5 in the response regardless of whether the
request included it. The Rust version was conditionally including it
only when the request provided Content-MD5.
* Include name and size in UploadResult JSON even when empty/zero
Go's encoding/json always includes empty strings and zero values in
the upload response. The Rust version was using skip_serializing_if
to omit them, causing JSON structure differences.
* Include deleted needles in scan_raw_needles_from to match Go
Go's ScanVolumeFileFrom visits ALL needles including deleted ones.
Skipping deleted entries during incremental copy would cause tombstones
to not be propagated, making deleted files reappear on the receiving side.
* Match Go NeedleMap.Delete: always write tombstone to idx file
Go's NeedleMap.Delete unconditionally writes a tombstone entry to the
idx file and updates metrics, even if the needle doesn't exist or is
already deleted. This is important for replication where every delete
operation must produce an idx write. The Rust version was skipping the
tombstone write for non-existent or already-deleted needles.
* Limit MIME type to 255 bytes matching Go's CreateNeedleFromRequest
* Title-case Seaweed-* pair keys to match Go HTTP header canonicalization
* Unify DiskType::Hdd into HardDrive to match Go's single HardDriveType
* Skip tombstone entries in walk_ecx_stats total_size matching Go's Raw()
* Return EMPTY TTL when computed seconds is zero matching Go's fitTtlCount
* Include disk-space-low in Volume.is_read_only() matching Go
* Log error on CIDR parse failure in whitelist matching Go's glog.Errorf
* Log cookie mismatch in gRPC Query matching Go's V(0).Infof
* Fix is_expired volume_size comparison to use < matching Go
Go checks `volumeSize < super_block.SuperBlockSize` (strict less-than),
but Rust used `<=`. This meant Rust would fail to expire a volume that
is exactly SUPER_BLOCK_SIZE bytes.
* Apply Go's JWT expiry defaults: 10s write, 60s read
Go calls v.SetDefault("jwt.signing.expires_after_seconds", 10) and
v.SetDefault("jwt.signing.read.expires_after_seconds", 60). Rust
defaulted to 0 for both, which meant tokens would never expire when
security.toml has a signing key but omits expires_after_seconds.
* Stop [grpc.volume].ca from overriding [grpc].ca matching Go
Go reads the gRPC CA file only from config.GetString("grpc.ca"), i.e.
the [grpc] section. The [grpc.volume] section only provides cert and
key. Rust was also reading ca from [grpc.volume] which would silently
override the [grpc].ca value when both were present.
* Fix free_volume_count to use EC shard count matching Go
Was counting EC volumes instead of EC shards, which underestimates EC
space usage. One EC volume with 14 shards uses ~1.4 volume slots, not 1.
Now uses Go's formula: ((max - volumes) * DataShardsCount - ecShardCount) / DataShardsCount.
* Include preallocate in compaction space check matching Go
Go uses max(preallocate, estimatedCompactSize) for the free space check.
Rust was only using the estimated volume size, which could start a
compaction that fails mid-way if preallocate exceeds the volume size.
* Check gzip magic bytes before setting Content-Encoding matching Go
Go checks both Accept-Encoding contains "gzip" AND IsGzippedContent
(data starts with 0x1f 0x8b) before setting Content-Encoding: gzip.
Rust only checked Accept-Encoding, which could incorrectly declare
gzip encoding for non-gzip compressed data.
* Only set upload response name when needle HasName matching Go
Go checks reqNeedle.HasName() before setting ret.Name. Rust always set
the name from the filename variable, which could return the fid portion
of the path as the name for raw PUT requests without a filename.
* Treat MaxVolumeCount==0 as unlimited matching Go's hasFreeDiskLocation
Go's hasFreeDiskLocation returns true immediately when MaxVolumeCount
is 0, treating it as unlimited. Rust was computing effective_free as
<= 0 for max==0, rejecting the location. This could fail volume
creation during early startup before the first heartbeat adjusts max.
* Read lastAppendAtNs from deleted V3 entries in integrity check
Go's doCheckAndFixVolumeData reads AppendAtNs from both live entries
(verifyNeedleIntegrity) and deleted tombstones (verifyDeletedNeedleIntegrity).
Rust was skipping deleted entries, which could result in a stale
last_append_at_ns if the last index entry is a deletion.
* Return empty body for empty/oversized range requests matching Go
Go's ProcessRangeRequest returns nil (empty body, 200 OK) when
parsed ranges are empty or combined range size exceeds total content
size. The Rust buffered path incorrectly returned the full file data
for both cases. The streaming path already handled this correctly.
* Dispatch ScrubEcVolume by mode matching Go's INDEX/LOCAL/FULL
Go's ScrubEcVolume switches on mode: INDEX calls v.ScrubIndex()
(ecx integrity only), LOCAL calls v.ScrubLocal(), FULL calls
vs.store.ScrubEcVolume(). Rust was ignoring the mode and always
running verify_ec_shards. Now INDEX mode checks ecx index integrity
(sorted overlap detection + file size validation) without shard I/O,
while LOCAL/FULL modes run the existing shard verification.
* Fix TTL test expectation: 7d normalizes to 1w matching Go's fitTtlCount
Go's ReadTTL calls fitTtlCount which normalizes to the coarsest unit
that fits: 7 days = 1 week, so "7d" becomes {Count:1, Unit:Week}
which displays as "1w". Both Go and Rust normalize identically.
* Add version mismatch check to SetState matching Go's State.Update
Go's State.Update compares the incoming version with the stored
version and returns "version mismatch" error if they differ. This
provides optimistic concurrency control. The Rust implementation
was accepting any version unconditionally.
* Use unquoted keys in Query JSON output matching Go's json.ToJson
Go's json.ToJson produces records with unquoted keys like
{score:12} not {"score":12}. This is a custom format used
internally by SeaweedFS for query results.
* Fix TTL test expectation in VolumeNeedleStatus: 7d normalizes to 1w
Same normalization as the HTTP test: Go's ReadTTL calls fitTtlCount
which converts 7 days to 1 week.
* Include ETag header in 304 Not Modified responses matching Go behavior
Go sets ETag on the response writer (via SetEtag) before the
If-Modified-Since and If-None-Match conditional checks, so both
304 response paths include the ETag header. The Rust implementation
was only adding ETag to 200 responses.
* Remove needle-name fallback in chunk manifest filename resolution
Go's tryHandleChunkedFile only falls back from URL filename to
manifest name. Rust had an extra fallback to needle.name that
Go does not perform, which could produce different
Content-Disposition filenames for chunk manifests.
* Validate JWT nbf (Not Before) claim matching Go's jwt-go/v5
Go's jwt.ParseWithClaims validates the nbf claim when present,
rejecting tokens whose nbf is in the future. The Rust jsonwebtoken
crate defaults validate_nbf to false, so tokens with future nbf
were incorrectly accepted.
* Set isHeartbeating to true at startup matching Go's VolumeServer init
Go unconditionally sets isHeartbeating: true in the VolumeServer
struct literal. Rust was starting with false when masters are
configured, causing /healthz to return 503 until the first
heartbeat succeeds.
* Call store.close() on shutdown matching Go's Shutdown()
Go's Shutdown() calls vs.store.Close() which closes all volumes
and flushes file handles. The Rust server was relying on process
exit for cleanup, which could leave data unflushed.
* Include server ID in maintenance mode error matching Go's format
Go returns "volume server %s is in maintenance mode" with the
store ID. Rust was returning a generic "maintenance mode" message.
* Fix DiskType test: use HardDrive variant matching Go's HddType=""
Go maps both "" and "hdd" to HardDriveType (empty string). The
Rust enum variant is HardDrive, not Hdd. The test referenced a
nonexistent Hdd variant causing compilation failure.
* Do not include ETag in 304 responses matching Go's GetOrHeadHandler
Go sets ETag at L235 AFTER the If-Modified-Since and If-None-Match
304 return paths, so Go's 304 responses do not include the ETag header.
The Rust code was incorrectly including ETag in both 304 response paths.
* Return 400 on malformed query strings in PostHandler matching Go's ParseForm
Go's r.ParseForm() returns HTTP 400 with "form parse error: ..." when
the query string is malformed. Rust was silently falling back to empty
query params via unwrap_or_default().
* Load EC volume version from .vif matching Go's NewEcVolume
Go sets ev.Version = needle.Version(volumeInfo.Version) from the .vif
file. Rust was always using Version::current() (V3), which would produce
wrong needle actual size calculations for volumes created with V1 or V2.
* Sync .ecx file before close matching Go's EcVolume.Close
Go calls ev.ecxFile.Sync() before closing to ensure in-place deletion
marks are flushed to disk. Without this, deletion marks written via
MarkNeedleDeleted could be lost on crash.
* Validate SuperBlock extra data size matching Go's Bytes() guard
Go checks extraSize > 256*256-2 and calls glog.Fatalf to prevent
corrupt super block headers. Rust was silently truncating via u16 cast,
which would write an incorrect extra_size field.
* Update quinn-proto 0.11.13 -> 0.11.14 to fix GHSA-6xvm-j4wr-6v98
Fixes Dependency Review CI failure: quinn-proto < 0.11.14 is vulnerable
to unauthenticated remote DoS via panic in QUIC transport parameter
parsing.
* Skip TestMultipartUploadUsesFormFieldsForTimestampAndTTL for Go server
Go's r.FormValue() cannot read multipart text fields after
r.MultipartReader() consumes the body, so ts/ttl sent as multipart
form fields only work with the Rust volume server. Skip this test
when VOLUME_SERVER_IMPL != "rust" to fix CI failure.
* Flush .ecx in EC volume sync_to_disk matching Go's Sync()
Go's EcVolume.Sync() flushes both the .ecj journal and the .ecx index
to disk. The Rust version only flushed .ecj, leaving in-place deletion
marks in .ecx unpersisted until close(). This could cause data
inconsistency if the server crashes after marking a needle deleted in
.ecx but before close().
* Remove .vif file in EC volume destroy matching Go's Destroy()
Go's EcVolume.Destroy() removes .ecx, .ecj, and .vif files. The Rust
version only removed .ecx and .ecj, leaving orphaned .vif files on
disk after EC volume destruction (e.g., after TTL expiry).
* Fix is_expired to use <= for SuperBlockSize check matching Go
Go checks contentSize <= SuperBlockSize to detect empty volumes (no
needles). Rust used < which would incorrectly allow a volume with
exactly SuperBlockSize bytes (header only, no data) to proceed to
the TTL expiry check and potentially be marked as expired.
* Fix read_append_at_ns to read timestamps from tombstone entries
Go reads the full needle body for all entries including tombstones
(deleted needles with size=0) to extract the actual AppendAtNs
timestamp. The Rust version returned 0 early for size <= 0 entries,
which would cause the binary search in incremental copy to produce
incorrect results for positions containing deleted needles.
Now uses get_actual_size to compute the on-disk size (which handles
tombstones correctly) and only returns 0 when the actual size is 0.
* Add X-Request-Id response header matching Go's requestIDMiddleware
Go sets both X-Request-Id and x-amz-request-id response headers.
The Rust server only set x-amz-request-id, missing X-Request-Id.
* Add skip_serializing_if for UploadResult name and size fields
Go's UploadResult uses json:"name,omitempty" and json:"size,omitempty",
omitting these fields from JSON when they are zero values (empty
string / 0). The Rust struct always serialized them, producing
"name":"" and "size":0 where Go would omit them.
* Support JSONP/pretty-print for write success responses
Go's writeJsonQuiet checks for callback (JSONP) and pretty query
parameters on all JSON responses including write success. The Rust
write success path used axum::Json directly, bypassing JSONP and
pretty-print support. Now uses json_result_with_query to match Go.
* Include actual limit in file size limit error message
Go returns "file over the limited %d bytes" with the actual limit
value included. Rust returned a generic "file size limit exceeded"
without the limit value, making it harder to debug.
* Extract extension from 2-segment URL paths for image operations
Go's parseURLPath extracts the file extension from all URL formats
including 2-segment paths like /vid,fid.jpg. The Rust version only
handled 3-segment paths (/vid/fid/filename.ext), so extensions in
2-segment paths were lost. This caused image resize/crop operations
requested via query params to be silently skipped for those paths.
* Add size_hint to TrackedBody so throttled downloads get Content-Length
TrackedBody (used for download throttling) did not implement
size_hint(), causing HTTP/1.1 to fall back to chunked transfer
encoding instead of setting Content-Length. Go always sets
Content-Length explicitly for non-range responses.
* Add Last-Modified, pairs, and S3 headers to chunk manifest responses
Go sets Last-Modified, needle pairs, and S3 pass-through headers on
the response writer BEFORE calling tryHandleChunkedFile. Since the
Rust chunk manifest handler created fresh response headers and
returned early, these headers were missing from chunk manifest
responses. Now passes last_modified_str into the chunk manifest
handler and applies pairs and S3 pass-through query params
(response-cache-control, response-content-encoding, etc.) to the
chunk manifest response headers.
* Fix multipart fallback to use first part data when no filename
Go reads the first part's data unconditionally, then looks for a
part with a filename. If none found, Go uses the first part's data
(with empty filename). Rust only captured parts with filenames, so
when no part had a filename it fell back to the raw multipart body
bytes (including boundary delimiters), producing corrupt needle data.
* Set HasName and HasMime flags for empty values matching Go
Go's CreateNeedleFromRequest sets HasName and HasMime flags even when
the filename or MIME type is empty (len < 256 is true for len 0).
Rust skipped empty values, causing the on-disk needle format to
differ: Go-written needles include extra bytes for the empty name/mime
size fields, changing the serialized needle size in the idx entry.
This ensures binary format compatibility between Go and Rust servers.
* Add is_stopping guard to vacuum_volume_commit matching Go
Go's CommitCompactVolume (store_vacuum.go L53-54) checks
s.isStopping before committing compaction to prevent file
swaps during shutdown. The Rust handler was missing this
check, which could allow compaction commits while the
server is stopping.
* Remove disk_type from required status fields since Go omits it
Go's default DiskType is "" (HardDriveType), and protobuf's omitempty
tag causes empty strings to be dropped from JSON output.
* test: honor rust env in dual volume harness
* grpc: notify master after volume lifecycle changes
* http: proxy to replicas before download-limit timeout
* test: pass readMode to rust volume harnesses
* fix store free-location predicate selection
* fix volume copy disk placement and heartbeat notification
* fix chunk manifest delete replication
* fix write replication to survive client disconnects
* fix download limit proxy and wait flow
* fix crop gating for streamed reads
* fix upload limit wait counter behavior
* fix chunk manifest image transforms
* fix has_resize_ops to check width/height > 0 instead of is_some()
Go's shouldResizeImages condition is `width > 0 || height > 0`, so
`?width=0` correctly evaluates to false. Rust was using `is_some()`
which made `?width=0` evaluate to true, unnecessarily disabling
streaming reads for those requests.
* fix Content-MD5 to only compute and return when provided by client
Go only computes the MD5 of uncompressed data when a Content-MD5
header or multipart field is provided. Rust was always computing and
returning it. Also fix the mismatch error message to include size,
matching Go's format.
* fix save_vif to compute ExpireAtSec from TTL
Go's SaveVolumeInfo always computes ExpireAtSec = now + ttlSeconds
when the volume has a TTL. The save_vif path (used by set_read_only
and set_writable) was missing this computation, causing .vif files
to be written without the correct expiration timestamp for TTL volumes.
* fix set_writable to not modify no_write_can_delete
Go's MarkVolumeWritable only sets noWriteOrDelete=false and persists.
Rust was additionally setting no_write_can_delete=has_remote_file,
which could incorrectly change the write mode for remote-file volumes
when the master explicitly asks to make the volume writable.
* fix write_needle_blob_and_index to error on too-small V3 blob
Go returns an error when the needle blob is too small for timestamp
patching. Rust was silently skipping the patch and writing the blob
with a stale/zero timestamp, which could cause data integrity issues
during incremental replication that relies on AppendAtNs ordering.
* fix VolumeEcShardsToVolume to validate dataShards range
Go validates that dataShards is > 0 and <= MaxShardCount before
proceeding with EC-to-volume reconstruction. Without this check,
a zero or excessively large data_shards value could cause confusing
downstream failures.
* fix destroy to use VolumeError::NotEmpty instead of generic Io error
The dedicated NotEmpty variant exists in the enum but was not being
used. This makes error matching consistent with Go's ErrVolumeNotEmpty.
* fix SetState to persist state to disk with rollback on failure
Go's State.Update saves VolumeServerState to a state.pb file after
each SetState call, and rolls back the in-memory state if persistence
fails. Rust was only updating in-memory atomics, so maintenance mode
would be lost on server restart. Now saves protobuf-encoded state.pb
and loads it on startup.
* fix VolumeTierMoveDatToRemote to close local dat backend after upload
Go calls v.LoadRemoteFile() after saving volume info, which closes
the local DataBackend before transitioning to remote storage. Without
this, the volume holds a stale file handle to the deleted local .dat
file, causing reads to fail until server restart.
* fix VolumeTierMoveDatFromRemote to close remote dat backend after download
Go calls v.DataBackend.Close() and sets DataBackend=nil after removing
the remote file reference. Without this, the stale remote backend
state lingers and reads may not discover the newly downloaded local
.dat file until server restart.
* fix redirect to use internal url instead of public_url
Go's proxyReqToTargetServer builds the redirect Location header from
loc.Url (the internal URL), not publicUrl. Using public_url could
cause redirect failures when internal and external URLs differ.
* fix redirect test and add state_file_path to integration test
Update redirect unit test to expect internal url (matching the
previous fix). Add missing state_file_path field to the integration
test VolumeServerState constructor.
* fix FetchAndWriteNeedle to await all writes before checking errors
Go uses a WaitGroup to await all writes (local + replicas) before
checking errors. Rust was short-circuiting on local write failure,
which could leave replica writes in-flight without waiting for
completion.
* fix shutdown to send deregister heartbeat before pre_stop delay
Go's StopHeartbeat() closes stopChan immediately on interrupt, causing
the heartbeat goroutine to send the deregister heartbeat right away,
before the preStopSeconds delay. Rust was only setting is_stopping=true
without waking the heartbeat loop, so the deregister was delayed until
after the pre_stop sleep. Now we call volume_state_notify.notify_one()
to wake the heartbeat immediately.
* fix heartbeat response ordering to check duplicate UUIDs first
Go processes heartbeat responses in this order: DuplicatedUuids first,
then volume options (prealloc/size limit), then leader redirect. Rust
was applying volume options before checking for duplicate UUIDs, which
meant volume option changes would take effect even when the response
contained a duplicate UUID error that should cause an immediate return.
* the test thread was blocked
* fix(deps): update aws-lc-sys 0.38.0 → 0.39.0 to resolve security advisories
Bumps aws-lc-rs 1.16.1 → 1.16.2, pulling in aws-lc-sys 0.39.0 which
fixes GHSA-394x-vwmw-crm3 (X.509 Name Constraints wildcard/unicode
bypass) and GHSA-9f94-5g5w-gf6r (CRL Distribution Point scope check
logic error).
* fix: match Go Content-MD5 mismatch error message format
Go uses "Content-MD5 did not match md5 of file data expected [X]
received [Y] size Z" while Rust had a shorter format. Match the
exact Go error string so clients see identical messages.
* fix: match Go Bearer token length check (> 7, not >= 7)
Go requires len(bearer) > 7 ensuring at least one char after
"Bearer ". Rust used >= 7 which would accept an empty token.
* fix(deps): drop legacy rustls 0.21 to resolve rustls-webpki GHSA-pwjx-qhcg-rvj4
aws-sdk-s3's default "rustls" feature enables tls-rustls in
aws-smithy-runtime, which pulls in legacy-rustls-ring (rustls 0.21
→ rustls-webpki 0.101.7, moderate CRL advisory). Replace with
explicit default-https-client which uses only rustls 0.23 /
rustls-webpki 0.103.9.
* fix: use uploaded filename for auto-compression extension detection
Go extracts the file extension from pu.FileName (the uploaded
filename) for auto-compression decisions. Rust was using the URL
path, which typically has no extension for SeaweedFS file IDs.
* fix: add CRC legacy Value() backward-compat check on needle read
Go double-checks CRC: n.Checksum != crc && uint32(n.Checksum) !=
crc.Value(). The Value() path is a deprecated transform for compat
with seaweed versions prior to commit
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