mirror of
https://github.com/seaweedfs/seaweedfs.git
synced 2026-10-13 17:48:29 +02:00
c2cdefd06d89f4510dfe06508eee7ea5aa49d607
14
Commits
| Author | SHA1 | Message | Date | |
|---|---|---|---|---|
|
|
7620e96171 |
expose whether a volume replica is backed by remote storage, and prefer local replicas (#11105)
* expose whether a volume replica is backed by remote storage
Volume locations returned by lookups do not indicate whether a replica
has been tiered to remote storage. Readers cannot distinguish a local
replica from a remote-backed one, so they may hit a remote-backed
replica first even when a local replica is available.
Add DataInRemote to the lookup location message, populate it from the
master's volume info, and carry it through the wdclient vid map so
clients can prefer local replicas when resolving chunk locations.
* wdclient: prefer local volume replicas over remote-tier replicas on lookup
LookupFileIdWithFallback (and the publicUrl variant in FilerClient)
didn't honor the DataInRemote flag when shuffling URLs, so the
DataInRemote patch only took effect in LookupVolumeServerUrl. Apply
the same ReorderToFront(localUrls) to sameDcUrls/otherDcUrls so
non-remote replicas stay at the front, matching the existing vidMap
convention.
* wdclient: propagate DataInRemote across tier transitions on existing replicas
When a volume is tiered to remote storage or a remote-backed replica is
restored locally, the cached DataInRemote on the same volume-server URL
stayed at its old value because two pieces of state never updated:
* master_grpc_server.go only split newVolumes and (already-tracked) volumes
into NewVids vs RemoteVids. ChangedVolumes went straight to NewVids, so
the broadcast announced the re-classified volume as a fresh arrival and
the client had no way to tell whether its existing cache was stale.
* vid_map.addLocationToMap early-returned when an entry already had the
same URL. A tier transition reports the same URL with DataInRemote
flipped, so the cached entry stayed at the old classification.
Wire both sides together: ChangedVolumes now go through the same IsRemote
split as newVolumes, and addLocationToMap replaces the existing entry in
place when the URL matches but DataInRemote has changed. The server
reference key only depends on URL/grpc port, so the refcount does not
move across the flip.
Adds vid_map_remote_transition_test.go covering the local->remote and
remote->local paths so the in-place update and the cache-key stability
are pinned by tests.
* wdclient: prefer local replicas across data-center boundaries
The previous local-first ordering hoisted local URLs to the front of each
data-center bucket separately, then concatenated same-DC before other-DC.
That meant a same-DC remote replica could still be tried before an
other-DC local replica even though the local one would answer cheaply.
Reorder once across the full candidate list: concatenate same-DC and
other-DC first, then ReorderToFront pulls every local replica to the very
front while preserving the DC preference inside each tier. Apply the same
ordering in all four lookup paths so the cached vidMap, the
LookupFileIdWithFallback provider path, FilerClient.GetLookupFileIdFunction
(PublicUrl-preferred variant), and the deprecated filer.LookupFn all agree:
- weed/wdclient/vid_map.go (LookupVolumeServerUrl)
- weed/wdclient/vidmap_client.go (LookupFileIdWithFallback)
- weed/wdclient/filer_client.go (LookupFileId)
- weed/filer/reader_at.go (LookupFn)
Strengthen the existing local-first tests: vidmap_client_localfirst_test
now asserts both endpoints are present (not just the local one is first),
and slice_test asserts an exact match instead of accepting two orderings.
Add TestLookupFileIdWithFallbackGlobalLocalFirst to pin the cross-DC
ordering invariant: any local replica (same or other DC) precedes every
remote-tier replica; within each tier DC1 precedes DC2.
Add docstrings to ToVolumeLocations, ReorderToFront, LookupVolumeServerUrl,
LookupFileId, GetVidLocations, GetLocations, LookupFileIdWithFallback, and
updateVidMap so the touched lookup paths are described in one place.
* topology: broadcast tier transitions on existing replicas
When a volume replica is tiered to remote storage or restored locally, the
wdclient's cached DataInRemote went stale: every connected client kept
preferring a remote-backed replica over a freshly restored local one, or
demoted a freshly tiered remote replica. The fix in commit
|
||
|
|
f740210235 |
get volume topology info without volume details (#11036)
* get volume topology info without volume details Signed-off-by: lou <alex1988@outlook.com> * master: rename VolumeListRequest.without_volumes to topology_only The field shapes the reply rather than selecting volumes, and it leaves out the ec shards too, which the old name denied. Match the message's *_only style and say what a master that predates the field does with it. Claude-Session: https://claude.ai/code/session_01QHnaNRgxnjzZsiz7WTFML5 * master: refuse topology_only combined with a volume selector A topology_only request that also names a collection or volume ids contradicts itself, and answering either half in silence surprises the caller. Answer InvalidArgument from both VolumeList and its stream, before the stream sends its header. Claude-Session: https://claude.ai/code/session_01QHnaNRgxnjzZsiz7WTFML5 --------- Signed-off-by: lou <alex1988@outlook.com> Co-authored-by: Chris Lu <chris.lu@gmail.com> |
||
|
|
93666c90e9 |
filter by volume ids (#10983)
* filter by volume ids * master: carry the volume ids VolumeList asks about in one repeated field One id and a list of them ask the same question, so field 2 holds the list rather than standing beside a second field that supersedes it. Claude-Session: https://claude.ai/code/session_011qAmAdhrYvnzGkw7A9N4mP --------- Co-authored-by: Chris Lu <chris.lu@gmail.com> |
||
|
|
ef4c9d9178 |
filter volume by local or remote storage name (#10946)
* filter volume by local or remote storage name Signed-off-by: lou <alex1988@outlook.com> * fix SelectsEverything Signed-off-by: lou <alex1988@outlook.com> * keep the proto sync out of this change The branch copied weed/pb/*.proto over their seaweed-volume and Java counterparts and regenerated every .pb.go with a different protoc and protoc-gen-go-grpc. DiskStatus.error arriving that way broke the Rust build, and the rest is toolchain churn in files this change has nothing to say about. --------- Signed-off-by: lou <alex1988@outlook.com> Co-authored-by: Chris Lu <chrislusf@users.noreply.github.com> Co-authored-by: Chris Lu <chris.lu@gmail.com> |
||
|
|
567052bfb6 |
s3: take bucket sizes from the master's summary (#10664)
* pb: ask the master what each collection holds Callers tracking usage were sent every volume in the cluster to add up themselves, which is the master's largest single allocation. * topology: summarise what each collection holds One pass over the topology, allocating per collection rather than per volume. Regular volumes count once each for logical totals and once per replica for physical, taken from the lookup index, which is already keyed by volume and so needs no set of seen ids. Ec shards are node-local so their sizes sum, while the file and delete counts describe the volume and resolve once every holder has been seen. Replicas of one volume disagree while a write is landing or a heartbeat is late. Walking a full listing took whichever replica the map iteration reached first, so the answer moved between runs; this takes the largest, which is stable and never reports usage below what some replica already holds. * s3: take bucket sizes from the master's summary The bucket size metrics pulled the whole volume list once a minute and added it up, which cost the master 184.6MB of allocation and 17.8MB on the wire for six numbers per collection. VolumeList over 550k volumes 184.6 MB allocated, 17.8 MB on the wire CollectionStatistics 176 bytes allocated, 47 bytes on the wire The aggregation moves to the master with it, so the cases the removed tests covered are now asserted against it directly. * topology: count the replica holding the most live data Quotas are enforced on size less deletions, and the replica with the biggest raw size can be the one that has deleted the most. Counting it reported a bucket smaller than it is and would leave one writable over its quota, which is the opposite of what picking the largest was meant to guarantee. * topology: cap a volume's deletions at what it holds Live usage is read as a collection's size less its deletions, so a volume reporting more deleted bytes than it has cancels live bytes belonging to other volumes in the same bucket and reports it smaller than it is. Replica selection already floored that volume's own live size at zero; the totals have to agree with it. |
||
|
|
ce7d388639 |
heartbeat: send only the volumes that changed (#10640)
* pb: let a heartbeat carry only the volumes that changed A partial list cannot travel in volumes: a master that did not understand it would read the absences as deletions. So changes get their own field, used only once the master has said it compares digests and can tell when it has fallen behind. * master: apply the volumes a heartbeat reports as changed Only the named volumes are touched. A full report says the server holds exactly these; a changed report says nothing about the ones it leaves out, so absence must not read as removal. Also advertises that the master compares digests, which is what lets a server stop sending its whole list. Advertising it once per connection means a server reconnecting to a master that does not is back to full lists straight away. * volume: send only the volumes that changed once the master accepts them The whole list goes on every heartbeat until the master says it compares digests, and again whenever it asks, so a master that cannot tell when it has fallen behind never has to. has_no_volumes stays derived from a full list alone. Deriving it from what a heartbeat happens to carry would make a quiet one read as a server that had lost every volume, and the master would drop them all. The digest still covers every volume held rather than the ones sent, which is what lets the master confirm that applying the changes left it current. Reporting state is per-connection: a server that reconnects, or reaches a different master, starts again from the full list. * volume: let the zero reporting state stand for having told no master anything A Store built as a literal, which tests do, left the reporting state nil and panicked on the first heartbeat. As a value its zero form already means nothing has been reported to anyone, which is exactly the state that sends the whole list. * rust: send only the volumes that changed once the master accepts them Mirrors the Go volume server, with one hazard the Go side does not have: mount and unmount deltas here are derived by diffing successive heartbeats, so a heartbeat that carries a partial list would report every volume it left out as unmounted. Collecting now returns the full set alongside the message, and every site that diffs uses that rather than what went on the wire. * volume: do not let a full-list request be lost to the heartbeat it raced The request arrived while a heartbeat was already being built as a delta, and committing that heartbeat cleared it, so the master waited for another digest mismatch before asking again. Count the requests and clear only the one the heartbeat answered. * rust: stop marking volumes reported by a heartbeat that is thrown away The state-notify path collected a heartbeat only to diff its volume list, then sent a delta message of its own and dropped the one it had collected. Once collecting recorded what the master had been told, every mount or unmount silently marked the changed volumes as sent, and the master learned of them only after a digest mismatch. Snapshotting no longer records anything, and no longer expires ec volumes whose deletion that path was already discarding. * master: announce only the volumes a change actually brought Every changed volume was broadcast as a new location. Volumes grow constantly and growth moves no location, so on a busy cluster that told every connected client about volumes it could already reach, filling bounded broadcast queues and pushing out the topology updates that matter. * master: ask for the full list when only one can repair the master Delta heartbeats stop the full report, and with it the only thing that re-registers a volume the lookup index lost. The volume server cannot see that divergence and its digest cannot show it, so the master now checks its own two indexes agree and asks for the list when they do not. A node reporting one volume id twice is kept on full lists for the same reason rather than merely skipped: its digest can never be verified, so nothing else would tell the master what it had stopped holding. * master: keep the volume options on every heartbeat response A volume server takes them from whatever response arrives, and preallocate is a bare bool with no way to tell off from unmentioned. A response sent to ask for the volume list therefore turned preallocation off until the server reconnected. Responses sent mid-stream now start from the configured options rather than being built field by field. * master: announce a volume the lookup index had lost Repairing the index makes the volume servable again, but clients were told it went when the node dropped out and nothing told them otherwise: the disk map still held it, so it did not count as an arrival. Reaching the lookup index is what makes a volume servable, so recovering an entry there is an arrival as far as clients are concerned, on both the full report and the changed-volume path. |
||
|
|
6d08b08f37 |
heartbeat: carry a volume digest and verify it (#10627)
* pb: carry a volume digest on the heartbeat The full volume list is the only way a master notices a volume that vanished without a delta, so it cannot simply be dropped. A digest gives the same guarantee without the list, and a way back to the list when they disagree. The digest has explicit presence: a server holding no volumes reports 0, which has to stay distinguishable from a server that does not compute one at all. * volume: report a digest of the volumes each heartbeat carries Digests exactly what goes on the wire: volumes skipped as quarantined, phantom or expired are absent from both the list and the digest, so the master compares against the same set the server meant to report. Runs the master's own hash over the master's own conversion of the message, so the two ends cannot drift into disagreeing about a field. * master: check the reported volume digest and ask for the list on a mismatch Compared after everything the heartbeat carried has been applied, so agreement means the master is current rather than that nothing changed. Servers reporting no digest are untouched, and a mismatch on a heartbeat that already carried the full list is reported rather than answered: there is nothing further to ask for, so asking again would loop. Nodes reporting one volume id twice are skipped for the same reason. * rust: report the heartbeat volume digest Mirrors the Go volume server. The master compares this against a digest it computes itself, so the hash has to agree byte for byte across the two implementations, not merely be a hash of the same fields: report_hash_vectors pins it against values generated by the Go side, and the ttl and replica placement narrowing the master applies when it decodes a message is applied here too rather than assumed away. A drift there would not corrupt anything, but every volume server on this implementation would report a digest the master can never match and fall back to sending its whole volume list forever, which is the cost the digest exists to avoid. * master: pin what the digest check does to each kind of report The upgrade story rests on these: a server that reports no digest is never asked for anything, so the two sides can be upgraded in either order, and a disagreement that resending cannot fix is reported rather than re-asked, so it cannot loop. * topology: enumerate the digest coverage test from the message The list of fields was written out by hand, so a field added to VolumeInformationMessage later would fall outside the digest while the test went on passing, and a change to it would never reach the master. Walk the message descriptor instead. Some fields are narrowed or normalised on the way into VolumeInfo, so the smallest change to the wire value can land back on the stored one; the test offers several values per field and asks only that some change is visible. |
||
|
|
564803becd |
shell: show who holds the cluster lock (#10353)
* regenerate master_grpc.pb.go with protoc-gen-go-grpc v1.6.2 The other generated pb files are already on v1.6.2; this one was stale. * shell: keep unlock from racing the lease renewal A renewal RPC in flight while ReleaseLock runs re-creates the lock on the master after the release deletes it, and can blank the client name if the renewal reads it mid-release. The stale-token release is then ignored, so the lock stays held (sometimes anonymously) until it expires. Serialize the renew and release RPCs, and set the client name before flipping isLocked so the renewal never sends a partial acquisition. * shell: restart lease renewal after a failed renewal The renewal goroutine exits on error but never cleared its running flag, so later locks in the same process were never renewed and silently expired after ten seconds. * shell: show who holds the cluster lock A blocked lock command gave no hint that another client holds the lock (the refusals only surfaced at -v=2), and cluster.status reported the shell's own lock state as if it were the cluster's. Add a GetAdminLockStatus RPC to the master so lock prints the holder before blocking and cluster.status shows the actual cluster-wide holder. Both degrade silently against masters without the RPC. * shell: bound admin lock RPC attempts with timeouts The lease, renew, release, and holder-status calls all ran without a deadline, so an unresponsive master could hang the renewal goroutine, an unlock (which now waits on the renewal mutex), or the shell prompt. Give each attempt its own short context; the retry loops still resolve a fresh leader on the next try. * master: reject admin token release on non-leaders A follower holds no lock state, so it answered a release with success while the leader kept the lock until expiry. Refuse like LeaseAdminToken does so the client can try the leader instead. * shell: leave the lock release call unbounded A release cut short by a deadline leaves the lock held on the master until it expires, so a slow master would turn every unlock into a ten-second ghost lock. Restore the single fire-and-forget attempt; the timeouts stay on the lease and renew paths, where a stalled call forfeits the lease anyway. * shell: release only the token unlock started with A RequestLock racing a slow release (the admin presence lock does this on shutdown) could have its freshly acquired token sent in the release request or zeroed by the trailing stores. Capture the token once under the mutex and compare on clear so a concurrent acquisition survives an in-flight unlock. |
||
|
|
77bf2a3ab0 |
volume.balance: gate on real physical disk usage (fixes #10160) (#10162)
* shell: add volume.balance -byDiskUsage to balance by actual data The default balancer ranks servers by slot density, dividing used volumes by MaxVolumeCount. When MaxVolumeCount is configured higher than the disk can hold, a physically near-full server looks nearly empty and gets picked as the move target, so balancing drains less-full servers onto an already-full one. -byDiskUsage ranks servers by the actual data they hold (sum of volume sizes) instead, so the fullest-by-data server is treated as full and balancing drains it. It assumes comparable disk sizes per disk type and still respects each server's free volume slots. Default behavior is unchanged. * plumb physical disk usage into topology, gate volume.balance on it Volume servers now report each disk's filesystem total/free bytes in the heartbeat, and the master stores them in DiskInfo. volume.balance uses them to skip any move target whose disk is already near full (-maxDiskUsagePercent, default 90), so an over-configured maxVolumeCount can no longer make a physically full server look empty and get drained onto. The gate judges each server against its own disk, so heterogeneous disk sizes are fine; servers that do not report bytes fall back to slot-only behavior. Rust seaweed-volume mirrors the heartbeat reporting. * admin: report real physical disk capacity when volume servers provide it The dashboard estimated server capacity as maxVolumeCount * volumeSizeLimit, which overstates it when maxVolumeCount is set higher than the disk holds. Prefer the filesystem capacity now reported per disk, falling back to the estimate for servers that do not report it. * worker: gate automatic balance on physical disk fullness too The maintenance balance worker selects the least slot-utilized server as the move destination, so an over-configured maxVolumeCount makes a physically full server look empty and get drained onto — the same defect as the shell command. Now that DiskInfo carries real disk bytes, skip any destination whose disk is at/above 90% used (per server, against its own disk); a full server can still be a source. When every candidate destination is full, create no tasks. Servers that do not report disk bytes are not gated. * balance: share the physical-disk-fullness gate between shell and worker The shell volume.balance command and the maintenance balance worker each grew their own copy of the disk-fullness gate (targetDiskTooFull / destinationDiskTooFull) and a maxDiskUsagePercent=90 constant. Pull both into weed/topology/balancer (DiskTooFullAfter + DefaultMaxDiskUsagePercent) so the policy has one home and the two balancers can't drift. * balance: harden the physical-disk gate Guard against a nil DiskInfo in the byte/slot lookups. Let a zero disk-capacity report clear previously stored bytes (0 means "not reported" for bytes, unlike maxVolumeCount), so a server that stops reporting falls back to slot-only instead of trusting stale capacity. In the worker, charge each planned move's bytes to its destination within a detection cycle so the gate sees a target fill up rather than only its heartbeat-time free space. Note the per-location capacity summing assumes one location per filesystem (the used ratio the gate relies on stays correct regardless; absolute capacity can over-report). |
||
|
|
41d6c821ba |
feat(topology): report empty disks (per-disk type + capacity in heartbeat) (#10166)
* fix(topology): keep physical disk 0 distinct in SplitByPhysicalDisk
DiskId 0 doubles as the first physical disk (Locations[0]) and the
protobuf "unset" default. SplitByPhysicalDisk folded every DiskId-0
record onto the aggregate DiskId whenever that was non-zero, so on a
multi-disk node the first disk's volumes merged into whichever disk
held volumes[0]: the node reported one fewer disk, the sibling showed
~2x volumes, and per-disk max was smeared across the survivors. This
surfaced as cluster.status and volume.list undercounting disks.
Only treat 0 as unset when no record carries a non-zero DiskId; with a
mix, 0 is a real disk and keeps its own entry.
* fix(admin): resolve physical disk 0 in active-topology indexes
rebuildIndexes re-derived each volume/EC record's physical disk id with
the same "DiskId 0 means unset" heuristic SplitByPhysicalDisk used, so
the two agreed only by sharing the bug. Now that SplitByPhysicalDisk
keeps disk 0 distinct, the duplicated heuristic would fold disk-0 records
onto a sibling while at.disks kept them on disk 0; GetVolumeLocations and
GetECShardLocations then matched no record and silently dropped every
volume and EC shard on the first disk, starving balance and EC tasks.
Build the indexes from the same SplitByPhysicalDisk reconstruction that
builds at.disks, so the keys always resolve. One source of truth instead
of a parallel normalize.
* fix(ec): allow physical disk 0 as preferred EC shard target
pickBestDiskOnNode gated its result on bestDiskId != 0, but 0 is both a
valid physical disk and the uint32 zero value, so a best-scoring disk 0
was discarded and the non-matching fallback returned instead. Gate on
bestScore.
* test(admin): cover EC-shard index resolution for physical disk 0
rebuildIndexes builds ecShardIndex the same way as volumeIndex; pin the EC
path too so a shard on disk 0 keeps resolving via GetECShardLocations.
* proto: per-disk type/capacity in DiskTag, DiskInfo.physical_disks
DiskTag gains type + max_volume_count so the heartbeat can describe every
physical disk, including ones holding no volumes or EC shards. DiskInfo
gains physical_disks so the master can hand the full per-type disk set to
per-physical-disk consumers.
* feat(volume): report each physical disk's type and capacity
CollectHeartbeat fills DiskTag.type and the per-disk effective max for
every location, so the master can account for disks that hold no volumes
or EC shards yet. Rust heartbeat mirrors it.
* feat(master): surface empty disks in the per-physical-disk view
The master records each disk's type and max from DiskTags and lists them
on DiskInfo.physical_disks per type, including disks with no volumes or
EC shards. SplitByPhysicalDisk enumerates that full set and gives each
disk its exact max, so cluster.status, volume.list and the admin
topology count and can target empty disks. Without physical_disks the
even-split fallback is unchanged.
* fix(master): clamp per-disk free at zero for over-allocated disks
In the exact-max path FreeVolumeCount could go negative when a disk holds
more volumes than its max; a negative would reduce the node's summed free
and block placement on healthy disks. Clamp at 0.
* fix(master): rebuild disk tags fresh each heartbeat
DiskTags is the full authoritative per-disk list every heartbeat, so
rebuild dn.diskTags from scratch like dn.diskBackends; merging left stale
entries for removed disks.
* fix(master): keep zero-capacity disks in physical_disks
A disk reporting max 0 (an unavailable disk) is a valid physical disk,
not a signal to drop it. List every disk of the type, but only emit
physical_disks when the node reports real per-disk capacity, so an older
server sending all zeros still falls back to the aggregate split.
* test(volume): cover disk-space-low per-disk max in heartbeat
Assert DiskTag.max_volume_count follows the used-slots override when a
location is low on space, matching the per-type max_volume_counts.
* chore: trim comments on the empty-disk change
Drop narration; keep only the non-obvious why (disk-0 sentinel, exact-max
free clamp, EC slots not subtracted, all-zeros fallback).
* refactor(master): merge per-disk tags and capacity into one map
diskTags and diskBackends were parallel maps keyed by the same DiskId and
filled together from DiskTags. Fold them into one diskMetas map of
{tags, type, max}.
* refactor(proto): per-disk max as a map keyed by disk id
physical_disks was a repeated {disk_id, max_volume_count} whose fields
duplicated DiskInfo's own disk_id/max_volume_count. A map<uint32,int64>
keyed by disk id expresses "max per disk" directly, drops the extra
PhysicalDiskInfo message, and the consumer reads it as the disk set.
* docs(proto): note DiskInfo.disk_id's two meanings
Identity on a per-physical-disk DiskInfo (from SplitByPhysicalDisk),
representative fallback on the type-keyed aggregate.
|
||
|
|
da243b9423 |
fix(ec): group orphan-source completeness by encode generation (topology encode_ts_ns) (#9952)
* feat(ec): carry the encode generation through the topology heartbeat Add encode_ts_ns (field 14) to VolumeEcShardInformationMessage and populate it from each EC volume's .vif identity. The volume server emits it on the full and incremental heartbeats; the master stores it on EcVolumeInfo and re-emits it via GetTopologyInfo, so the admin/worker layer can see which encode run produced each shard set. Field 14 avoids the enterprise fork's reserved 10-13. Mirror the proto field and both heartbeat emit sites in the Rust volume server. * fix(ec): group orphan-source shard completeness by encode generation countExistingEcShardsForVolume ORed EcIndexBits across every disk, so two interrupted encode runs whose shard sets overlap unioned into a false-complete set -- triggering the orphaned-source delete while no single generation was actually complete. Group shards by encode_ts_ns and return the largest single generation's count, so the trigger fires only when one run holds the full set. Shards from pre-upgrade servers (encode_ts_ns==0) form their own bucket. The heartbeat carries one encode_ts_ns per (volume, disk), so this separates generations on different disks; same-disk mixing is prevented upstream by the pre-encode artifact wipe and the cross-run read guard. * fix(ec): guard against a nil Ec shard info entry in the generation count Defensive: a manually-constructed or corrupted topology could carry a nil entry in EcShardInfos. Skip it rather than dereference. * fix(ec): carry the encode generation on the EC shard unmount delta The mount delta sets EncodeTsNs; the unmount deletion delta left it 0. Populate it from the Ec volume before unloading so both incremental deltas are consistent (the Rust volume server already does this via its snapshot diff). |
||
|
|
300e906330 |
admin: report file and delete counts for EC volumes (#9060)
* admin: report file and delete counts for EC volumes The admin bucket size fix (#9058) left object counts at zero for EC-encoded data because VolumeEcShardInformationMessage carried no file count. Billing/monitoring dashboards therefore still under-report objects once a bucket is EC-encoded. Thread file_count and delete_count end-to-end: - Add file_count/delete_count to VolumeEcShardInformationMessage (proto fields 8 and 9) and regenerate master_pb. - Compute them lazily on volume servers by walking the .ecx index once per EcVolume, cache on the struct, and keep the cache in sync inside DeleteNeedleFromEcx (distinguishing live vs already-tombstoned entries so idempotent deletes do not drift the counts). - Populate the new proto fields from EcVolume.ToVolumeEcShardInformationMessage and carry them through the master-side EcVolumeInfo / topology sync. - Aggregate in admin collectCollectionStats, deduping per volume id: every node holding shards of an EC volume reports the same counts, so summing across nodes would otherwise multiply the object count by the number of shard holders. Regression tests cover the initial .ecx walk, live/tombstoned delete bookkeeping (including idempotent and missing-key cases), and the admin dedup path for an EC volume reported by multiple nodes. * ec: include .ecj journal in EcVolume delete count The initial delete count only reflected .ecx tombstones, missing any needle that was journaled in .ecj but not yet folded into .ecx — e.g. on partial recovery. Expand initCountsLocked to take the union of .ecx tombstones and .ecj journal entries, deduped by needle id, so: - an id that is both tombstoned in .ecx and listed in .ecj counts once - a duplicate .ecj entry counts once - an .ecj id with a live .ecx entry is counted as deleted (not live) - an .ecj id with no matching .ecx entry is still counted Covered by TestEcVolumeFileAndDeleteCountEcjUnion. * ec: report delete count authoritatively and tombstone once per delete Address two issues with the previous EcVolume file/delete count work: 1. The delete count was computed lazily on first heartbeat and mixed in a .ecj-union fallback to "recover" partial state. That diverged from how regular volumes report counts (always live from the needle map) and had drift cases when .ecj got reconciled. Replace with an eager walk of .ecx at NewEcVolume time, maintained incrementally on every DeleteNeedleFromEcx call. Semantics now match needle_map_metric: FileCount is the total number of needles ever recorded in .ecx (live + tombstoned), DeleteCount is the tombstones — so live = FileCount - DeleteCount. Drop the .ecj-union logic entirely. 2. A single EC needle delete fanned out to every node holding a replica of the primary data shard and called DeleteNeedleFromEcx on each, which inflated the per-volume delete total by the replica factor. Rewrite doDeleteNeedleFromRemoteEcShardServers to try replicas in order and stop at the first success (one tombstone per delete), and only fall back to other shards when the primary shard has no home (ErrEcShardMissing sentinel), not on transient RPC errors. Admin aggregation now folds EC counts correctly: FileCount is deduped per volume id (every shard holder has an identical .ecx) and DeleteCount is summed across nodes (each delete tombstones exactly one node). Live object count = deduped FileCount - summed DeleteCount. Tests updated to match the new semantics: - EC volume counts seed FileCount as total .ecx entries (live + tombstoned), DeleteCount as tombstones. - DeleteNeedleFromEcx keeps FileCount constant and increments DeleteCount only on live->tombstone transitions. - Admin dedup test uses distinct per-node delete counts (5 + 3 + 2) to prove they're summed, while FileCount=100 is applied once. * ec: test fixture uses real vid; admin warns on skewed ec counts - writeFixture now builds the .ecx/.ecj/.ec00/.vif filenames from the actual vid passed in, instead of hardcoding "_1". The existing tests all use vid=1 so behaviour is unchanged, but the helper no longer silently diverges from its documented parameter. - collectCollectionStats logs a glog warning when an EC volume's summed delete count exceeds its deduped file count, surfacing the anomaly (stale heartbeat, counter drift, etc.) instead of silently dropping the volume from the object count. * ec: derive file/delete counts from .ecx/.ecj file sizes seedCountsFromEcx walked the full .ecx index at volume load, which is wasted work: .ecx has fixed-size entries (NeedleMapEntrySize) and .ecj has fixed-size deletion records (NeedleIdSize), so both counts are pure file-size arithmetic. fileCount = ecxFileSize / NeedleMapEntrySize deleteCount = ecjFileSize / NeedleIdSize Rip out the cached counters, countsLock, seedCountsFromEcx, and the recordDelete helper. Track ecjFileSize directly on the EcVolume struct, seed it from Stat() at load, and bump it on every successful .ecj append inside DeleteNeedleFromEcx under ecjFileAccessLock. Skip the .ecj write entirely when the needle is already tombstoned so the derived delete count stays idempotent on repeat deletes. Heartbeats now compute counts in O(1). Tests updated: the initial fixture pre-populates .ecj with two ids to verify the file-size derivation end-to-end, and the delete test keeps its idempotent-re-delete / missing-needle invariants (unchanged externally, now enforced by the early return rather than a cache guard). * ec: sync Rust volume server with Go file/delete count semantics Mirror the Go-side EC file/delete count work in the Rust volume server so mixed Go/Rust clusters report consistent bucket object counts in the admin dashboard. - Add file_count (8) and delete_count (9) to the Rust copy of VolumeEcShardInformationMessage (seaweed-volume/proto/master.proto). - EcVolume gains ecj_file_size, seeded from the journal's metadata on open and bumped inside journal_delete on every successful append. - file_and_delete_count() returns counts derived in O(1) from ecx_file_size / NEEDLE_MAP_ENTRY_SIZE and ecj_file_size / NEEDLE_ID_SIZE, matching Go's FileAndDeleteCount. - to_volume_ec_shard_information_messages populates the new proto fields instead of defaulting them to zero. - mark_needle_deleted_in_ecx now returns a DeleteOutcome enum (NotFound / AlreadyDeleted / Tombstoned) so journal_delete can skip both the .ecj append and the size bump when the needle is missing or already tombstoned, keeping the derived delete_count idempotent on repeat or no-op deletes. - Rust's EcVolume::new no longer replays .ecj into .ecx on load. Go's RebuildEcxFile is only called from specific decode/rebuild gRPC handlers, not on volume open, and replaying on load was hiding the deletion journal from the new file-size-derived delete counter. rebuild_ecx_from_journal is kept as dead_code for future decode paths that may want the same replay semantics. Also clean up the Go FileAndDeleteCount to drop unnecessary runtime guards against zero constants — NeedleMapEntrySize and NeedleIdSize are compile-time non-zero. test_ec_volume_journal updated to pre-populate the .ecx with the needles it deletes, and extended to verify that repeat and missing-id deletes do not drift the derived counts. * ec: document enterprise-reserved proto field range on ec shard info Both OSS master.proto copies now note that fields 10-19 are reserved for future upstream additions while 20+ are owned by the enterprise fork. Enterprise already pins data_shards/parity_shards at 20/21, so keeping OSS additions inside 8-19 avoids wire-level collisions for mixed deployments. * ec(rust): resolve .ecx/.ecj helpers from ecx_actual_dir ecx_file_name() and ecj_file_name() resolved from self.dir_idx, but new() opens the actual files from ecx_actual_dir (which may fall back to the data dir when the idx dir does not contain the index). After a fallback, read_deleted_needles() and rebuild_ecx_from_journal() would read/rebuild the wrong (nonexistent) path while heartbeats reported counts from the file actually in use — silently dropping deletes. Point idx_base_name() at ecx_actual_dir, which is initialized to dir_idx and only diverges after a successful fallback, so every call site agrees with the file new() has open. The pre-fallback call in new() (line 142) still returns the dir_idx path because ecx_actual_dir == dir_idx at that point. Update the destroy() sweep to build the dir_idx cleanup paths explicitly instead of leaning on the helpers, so post-fallback stale files in the idx dir are still removed. * ec: reset ecj size after rebuild; rollback ecx tombstone on ecj failure Two EC delete-count correctness fixes applied symmetrically to Go and Rust volume servers. 1. rebuild_ecx_from_journal (Rust) now sets ecj_file_size = 0 after recreating the empty journal, matching the on-disk truth. Previously the cached size still reflected the pre-rebuild journal and file_and_delete_count() would keep reporting stale delete counts. The Go side has no equivalent bug because RebuildEcxFile runs in an offline helper that does not touch an EcVolume struct. 2. DeleteNeedleFromEcx / journal_delete used to tombstone the .ecx entry before writing the .ecj record. If the .ecj append then failed, the needle was permanently marked deleted but the heartbeat-reported delete_count never advanced (it is derived from .ecj file size), and a retry would see AlreadyDeleted and early- return, leaving the drift permanent. Both languages now capture the entry's file offset and original size bytes during the mark step, attempt the .ecj append, and on failure roll the .ecx tombstone back by writing the original size bytes at the known offset. A rollback that itself errors is logged (glog / tracing) but cannot re-sync the files — this is the same failure mode a double disk error would produce, and is unavoidable without a full on-disk transaction log. Go: wrap MarkNeedleDeleted in a closure that captures the file offset into an outer variable, then pass the offset + oldSize to the new rollbackEcxTombstone helper on .ecj seek/write errors. Rust: DeleteOutcome::Tombstoned now carries the size_offset and a [u8; SIZE_SIZE] copy of the pre-tombstone size field. journal_delete destructures on Tombstoned and calls restore_ecx_size on .ecj append failure. * test(ec): widen admin /health wait to 180s for cold CI TestEcEndToEnd starts master, 14 volume servers, filer, 2 workers and admin in sequence, then waited only 60s for admin's HTTP server to come up. On cold GitHub runners the tail of the earlier subprocess startups eats most of that budget and the wait occasionally times out (last hit on run 24374773031). The local fast path is still ~20s total, so the bump only extends the timeout ceiling, not the happy path. * test(ec): fork volume servers in parallel in TestEcEndToEnd startWeed is non-blocking (just cmd.Start()), so the per-process fork + mkdir + log-file-open overhead for 14 volume servers was serialized for no reason. On cold CI disks that overhead stacks up and eats into the subsequent admin /health wait, which is how run 24374773031 flaked. Wrap the volume-server loop in a sync.WaitGroup and guard runningCmds with a mutex so concurrent appends are safe. startWeed still calls t.Fatalf on failure, which is fine from a goroutine for a fatal test abort; the fail-fast isn't something we rely on for precise ordering. * ec: fsync ecx before ecj, truncate on failure, harden rebuild Four correctness fixes covering both volume servers. 1. Durability ordering (Go + Rust). After marking the .ecx tombstone we now fsync .ecx before touching .ecj, so a crash between the two files cannot leave the journal with an entry for a needle whose tombstone is still sitting in page cache. Once the fsync returns, the tombstone is the source of truth: reads see "deleted", delete_count may under-count by one (benign, idempotent retries) but never over-reports. If the fsync itself fails we restore the original size bytes and surface the error. The .ecj append is then followed by its own Sync so the reported delete_count matches the on-disk journal once the write returns. 2. .ecj truncation on append failure. write_all may have extended the journal on disk before sync_all / Sync errors out, leaving the cached ecj_file_size out of sync with the physical length and drifting delete_count permanently after restart. Both languages now capture the pre-append size, truncate the file back via set_len / Truncate on any write or sync failure, and only then restore the .ecx tombstone. Truncation errors are logged — same-fd length resets cannot realistically fail — but cannot themselves re-sync the files. 3. Atomic rebuild_ecx_from_journal (Rust, dead code today but wired up on any future decode path). Previously a failed mark_needle_deleted_in_ecx call was swallowed with `let _ = ...` and the journal was still removed, silently losing tombstones. We now bubble up any non-NotFound error, fsync .ecx after the whole replay succeeds, and only then drop and recreate .ecj. NotFound is still ignored (expected race between delete and encode). 4. Missing-.ecx hardening (Rust). mark_needle_deleted_in_ecx used to return Ok(NotFound) when self.ecx_file was None, hiding a closed or corrupt volume behind what looks like an idempotent no-op. It now returns an io::Error carrying the volume id so callers (e.g. journal_delete) fail loudly instead. Existing Go and Rust EC test suites stay green. * ec: make .ecx immutable at runtime; track deletes in memory + .ecj Refactors both volume servers so the sealed sorted .ecx index is never mutated during normal operation. Runtime deletes are committed to the .ecj deletion journal and tracked in an in-memory deleted-needle set; read-path lookups consult that set to mask out deleted ids on top of the immutable .ecx record. Mirrors the intended design on both Go and Rust sides. EcVolume gains a `deletedNeedles` / `deleted_needles` set seeded from .ecj in NewEcVolume / EcVolume::new. DeleteNeedleFromEcx / journal_delete: 1. Looks the needle up read-only in .ecx. 2. Missing needle -> no-op. 3. Pre-existing .ecx tombstone (from a prior decode/rebuild) -> mirror into the in-memory set, no .ecj append. 4. Otherwise append the id to .ecj, fsync, and only then publish the id into the set. A partial write is truncated back to the pre-append length so the on-disk journal and the in-memory set cannot drift. FindNeedleFromEcx / find_needle_from_ecx now return TombstoneFileSize when the id is in the in-memory set, even though the bytes on disk still show the original size. FileAndDeleteCount: fileCount = .ecx size / NeedleMapEntrySize (unchanged) deleteCount = len(deletedNeedles) (was: .ecj size / NeedleIdSize) The RebuildEcxFile / rebuild_ecx_from_journal decode-time helpers still fold .ecj into .ecx — that is the one place tombstones land in the physical index, and it runs offline on closed files. Rust's rebuild helper now also clears the in-memory set when it succeeds. Dead code removed on the Rust side: `DeleteOutcome`, `mark_needle_deleted_in_ecx`, `restore_ecx_size`. Go drops the runtime `rollbackEcxTombstone` path. Neither helper was needed once .ecx stopped being a runtime mutation target. TestEcVolumeSyncEnsuresDeletionsVisible (issue #7751) is rewritten as TestEcVolumeDeleteDurableToJournal, which exercises the full durability chain: delete -> .ecj fsync -> FindNeedleFromEcx masks via the in-memory set -> raw .ecx bytes are *unchanged* -> Close + RebuildEcxFile folds the journal into .ecx -> raw bytes now show the tombstone, as CopyFile in the decode path expects. |
||
|
|
10b0bdce02 |
feat: pass expected_data_size from clients for size-aware assignment (#9032)
* feat: pass expected_data_size from clients for size-aware assignment Add expected_data_size field to AssignRequest (master proto) and AssignVolumeRequest (filer proto) so clients can hint how large the data will be. The master uses this instead of the 1MB default when tracking pending volume sizes for weighted assignment. - Add expected_data_size to master.proto AssignRequest - Add expected_data_size to filer.proto AssignVolumeRequest - Wire through filer AssignVolume handler - Wire through HTTP submit handler (uses actual upload size) - Add ExpectedDataSize to VolumeAssignRequest in operation package - Topology.PickForWrite accepts optional expectedDataSize parameter * fix: guard integer conversions in expected_data_size path - common.go: clamp OriginalDataSize to non-negative before uint64 cast - topology.go: cap expectedDataSize at math.MaxInt64 before int64 cast * fix: parse dataSize hint in HTTP /dir/assign and test non-zero expectedDataSize - HTTP /dir/assign now parses optional "dataSize" query parameter and passes it to PickForWrite instead of hardcoded 0 - Add test assertion for PickForWrite with non-zero expectedDataSize |
||
|
|
ba624f1f34 |
Rust volume server implementation with CI (#8539)
* Match Go gRPC client transport defaults
* Honor Go HTTP idle timeout
* Honor maintenanceMBps during volume copy
* Honor images.fix.orientation on uploads
* Honor cpuprofile when pprof is disabled
* Match Go memory status payloads
* Propagate request IDs across gRPC calls
* Format pending Rust source updates
* Match Go stats endpoint payloads
* Serve Go volume server UI assets
* Enforce Go HTTP whitelist guards
* Align Rust metrics admin-port test with Go behavior
* Format pending Rust server updates
* Honor access.ui without per-request JWT checks
* Honor keepLocalDatFile in tier upload shortcut
* Honor Go remote volume write mode
* Load tier backends from master config
* Check master config before loading volumes
* Remove vif files on volume destroy
* Delete remote tier data on volume destroy
* Honor vif version defaults and overrides
* Reject mismatched vif bytes offsets
* Load remote-only tiered volumes
* Report Go tail offsets in sync status
* Stream remote dat in incremental copy
* Honor collection vif for EC shard config
* Persist EC expireAtSec in vif metadata
* Stream remote volume reads through HTTP
* Serve HTTP ranges from backend source
* Match Go ReadAllNeedles scan order
* Match Go CopyFile zero-stop metadata
* Delete EC volumes with collection cleanup
* Drop deleted collection metrics
* Match Go tombstone ReadNeedleMeta
* Match Go TTL parsing: all-digit default to minutes, two-pass fit algorithm
* Match Go needle ID/cookie formatting and name size computation
* Match Go image ext checks: webp resize only, no crop; empty healthz body
* Match Go Prometheus metric names and add missing handler counter constants
* Match Go ReplicaPlacement short string parsing with zero-padding
* Add missing EC constants MAX_SHARD_COUNT and MIN_TOTAL_DISKS
* Add walk_ecx_stats for accurate EC volume file counts and size
* Match Go VolumeStatus dat file size, EC shard stats, and disk pct precision
* Match Go needle map: unconditional delete counter, fix redb idx walk offset
* Add CompactMapSegment overflow panic guard matching Go
* Match Go volume: vif creation, version from superblock, TTL expiry, dedup data_size, garbage_level fallback
* Match Go 304 Not Modified: return bare status with no headers
* Match Go JWT error message: use "wrong jwt" instead of detailed error
* Match Go read handler bare 400, delete error prefix, download throttle timeout
* Match Go pretty JSON 1-space indent and "Deletion Failed:" error prefix
* Match Go heartbeat: keep is_heartbeating on error, add EC shard identification
* Match Go needle ReadBytes V2: tolerate EOF on truncated body
* Match Go volume: cookie check on any existing needle, return DataSize, 128KB meta guard
* Match Go DeleteCollection: propagate destroy errors
* Match Go gRPC: BatchDelete no flag, IncrementalCopy error, FetchAndWrite concurrent, VolumeUnmount/DeleteCollection errors, tail draining, query error code
* Match Go Content-Disposition RFC 6266 formatting with RFC 2231 encoding
* Match Go Guard isWriteActive: combine whitelist and signing key check
* Match Go DeleteCollectionMetrics: use partial label matching
* Match Go heartbeat: send state-only delta on volume state changes
* Match Go ReadNeedleMeta paged I/O: read header+tail only, skip data; add EIO tracking
* Match Go ScrubVolume INDEX mode dispatch; add VolumeCopy preallocation and EC NeedleStatus TODOs
* Add read_ec_shard_needle for full needle reconstruction from local EC shards
* Make heartbeat master config helpers pub for VolumeCopy preallocation
* Match Go gRPC: VolumeCopy preallocation, EC NeedleStatus full read, error message wording
* Match Go HTTP responses: omitempty fields, 2-space JSON indent, JWT JSON error, delete pretty/JSONP, 304 Last-Modified, raw write error
* Match Go WriteNeedleBlob V3 timestamp patching, fix makeup_diff double padding, count==0 read handling
* Add rebuild_ecx_file for EC index reconstruction from data shards
* Match Go gRPC: tail header first-chunk-only, EC cleanup on failure, copy append mode, ecx rebuild, compact cancellation
* Add EC volume read and delete support in HTTP handlers
* Add per-shard EC mount/unmount, location predicate search, idx directory for EC
* Add CheckVolumeDataIntegrity on volume load matching Go
* Match Go gRPC: EC multi-disk placement, per-shard mount/unmount, no auto-mount on reconstruct, streaming ReadAll/EcShardRead, ReceiveFile cleanup, version check, proxy streaming, redirect Content-Type
* Match Go heartbeat metric accounting
* Match Go duplicate UUID heartbeat retries
* Delete expired EC volumes during heartbeat
* Match Go volume heartbeat pruning
* Honor master preallocate in volume max
* Report remote storage info in heartbeats
* Emit EC heartbeat deltas on shard changes
* Match Go throttle boundary: use <= instead of <, fix pretty JSON to 1-space
* Match Go write_needle_blob monotonic appendAtNs via get_append_at_ns
* Match Go VolumeUnmount: idempotent success when volume not found
* Match Go TTL Display: return empty string when unit is Empty
Go checks `t.Unit == Empty` separately and returns "" for TTLs
with nonzero count but Empty unit. Rust only checked is_empty()
(count==0 && unit==0), so count>0 with unit=0 would format as
"5 " instead of "".
* Match Go error behavior for truncated needle data in read_body_v2
Go's readNeedleDataVersion2 returns "index out of range %d" errors
(indices 1-7) when needle body or metadata fields are truncated.
Rust was silently tolerating truncation and returning Ok. Now returns
NeedleError::IndexOutOfRange with the matching index for each field.
* Match Go download throttle: return JSON error instead of plain text
* Match Go crop params: default x1/y1 to 0 when not provided
* Match Go ScrubEcVolume: accumulate total_files from EC shards
* Match Go ScrubVolume: count total_files even on scrub error
* Match Go VolumeEcShardsCopy: set ignore_source_file_not_found for .vif
* Match Go VolumeTailSender: send needle_header on every chunk
* Match Go read_super_block: apply replication override from .vif
* Match Go check_volume_data_integrity: verify all 10 entries, detect trailing corruption
* Match Go WriteNeedleBlob: dedup check before writing during replication
* handlers: use meta-only reads for HEAD
* handlers: align range parsing and responses with Go
* handlers: align upload parsing with Go
* deps: enable webp support
* Make 5bytes the default feature for idx entry compatibility
* Match Go TTL: preserve original unit when count fits in byte
* Fix EC locate_needle: use get_actual_size for full needle size
* Fix raw body POST: only parse multipart when Content-Type contains form-data
* Match Go ReceiveFile: return protocol errors in response body, not gRPC status
* add docs
* Match Go VolumeEcShardsCopy: append to .ecj file instead of truncating
* Match Go ParsePath: support _delta suffix on file IDs for sub-file addressing
* Match Go chunk manifest: add Accept-Ranges, Content-Disposition, filename fallback, MIME detection
* Match Go privateStoreHandler: use proper JSON error for unsupported methods
* Match Go Destroy: add only_empty parameter to reject non-empty volume deletion
* Fix compilation: set_read_only_persist and set_writable return ()
These methods fire-and-forget save_vif internally, so gRPC callers
should not try to chain .map_err() on the unit return type.
* Match Go SaveVolumeInfo: check writability and propagate errors in save_vif
* Match Go VolumeDelete: propagate only_empty to delete_volume for defense in depth
The gRPC VolumeDelete handler had a pre-check for only_empty but then
passed false to store.delete_volume(), bypassing the store-level check.
Go passes req.OnlyEmpty directly to DeleteVolume. Now Rust does the same
for defense in depth against TOCTOU races (though the store write lock
makes this unlikely).
* Match Go ProcessRangeRequest: return full content for empty/oversized ranges
Go returns nil from ProcessRangeRequest when ranges are empty or total
range size exceeds content length, causing the caller to serve the full
content as a normal 200 response. Rust was returning an empty 200 body.
* Match Go Query: quote JSON keys in output records
Go's ToJson produces valid JSON with quoted keys like {"name":"Alice"}.
Rust was producing invalid JSON with unquoted keys like {name:"Alice"}.
* Match Go VolumeCopy: reject when no suitable disk location exists
Go returns ErrVolumeNoSpaceLeft when no location matches the disk type
and has sufficient space. Rust had an unsafe fallback that silently
picked the first location regardless of type or available space.
* Match Go DeleteVolumeNeedle: check noWriteOrDelete before allowing delete
Go checks v.noWriteOrDelete before proceeding with needle deletion,
returning "volume is read only" if true. Rust was skipping this check.
* Match Go ReceiveFile: prefer HardDrive location for EC and use response-level write errors
Two fixes: (1) Go prefers HardDriveType disk location for EC volumes,
falling back to first location. Returns "no storage location available"
when no locations exist. (2) Write failures are now response-level
errors (in response body) instead of gRPC status errors, matching Go.
* Match Go CopyFile: sync EC volume journal to disk before copying
Go calls ecVolume.Sync() before copying EC volume files to ensure the
.ecj journal is flushed to disk. Added sync_to_disk() to EcVolume and
call it in the CopyFile EC branch.
* Match Go readSuperBlock: propagate replication parse errors
Go returns an error when parsing the replication string from the .vif
file fails. Rust was silently ignoring the parse failure and using the
super block's replication as-is.
* Match Go TTL expiry: remove append_at_ns > 0 guard
Go computes TTL expiry from AppendAtNs without guarding against zero.
When append_at_ns is 0, the expiry is epoch + TTL which is in the past,
correctly returning NotFound. Rust's extra guard skipped the check,
incorrectly returning success for such needles.
* Match Go delete_collection: skip volumes with compaction in progress
Go checks !v.isCompactionInProgress.Load() before destroying a volume
during collection deletion, skipping compacting volumes. Also changed
destroy errors to log instead of aborting the entire collection delete.
* Match Go MarkReadonly/MarkWritable: always notify master even on local error
Go always notifies the master regardless of whether the local
set_read_only_persist or set_writable step fails. The Rust code was
using `?` which short-circuited on error, skipping the final master
notification. Save the result and defer the `?` until after the
notify call.
* Match Go PostHandler: return 500 for all write errors
Go returns 500 (InternalServerError) for all write failures. Rust was
returning 404 for volume-not-found and 403 for read-only volumes.
* Match Go makeupDiff: validate .cpd compaction revision is old + 1
Go reads the new .cpd file's super block and verifies the compaction
revision is exactly old + 1. Rust only validated the old revision.
* Match Go VolumeStatus: check data backend before returning status
Go checks v.DataBackend != nil before building the status response,
returning an error if missing. Rust was silently returning size 0.
* Match Go PostHandler: always include mime field in upload response JSON
Go always serializes the mime field even when empty ("mime":""). Rust was
omitting it when empty due to Option<String> with skip_serializing_if.
* Match Go FindFreeLocation: account for EC shards in free slot calculation
Go subtracts EC shard equivalents when computing available volume slots.
Rust was only comparing volume count, potentially over-counting free
slots on locations with many EC shards.
* Match Go privateStoreHandler: use INVALID as metrics label for unsupported methods
Go records the method as INVALID in metrics for unsupported HTTP methods.
Rust was using the actual method name.
* Match Go volume: add commit_compact guard and scrub data size validation
Two fixes: (1) commit_compact now checks/sets is_compacting flag to
prevent concurrent commits, matching Go's CompareAndSwap guard.
(2) scrub now validates total needle sizes against .dat file size.
* Match Go gRPC: fix TailSender error propagation, EcShardsInfo all slots, EcShardRead .ecx check
Three fixes: (1) VolumeTailSender now propagates binary search errors
instead of silently falling back to start. (2) VolumeEcShardsInfo
returns entries for all shard slots including unmounted. (3)
VolumeEcShardRead checks .ecx index for deletions instead of .ecj.
* Match Go metrics: add BuildInfo gauge and connection tracking functions
Go exposes a BuildInfo Prometheus metric with version labels, and tracks
open connections via stats.ConnectionOpen/Close. Added both to Rust.
* Match Go NeedleMap.Delete: use !is_deleted() instead of is_valid()
Go's CompactMap.Delete checks !IsDeleted() not IsValid(), so needles
with size==0 (live but anomalous) can still be deleted. The Rust code
was using is_valid() which returns false for size==0, preventing
deletion of such needles.
* Match Go fitTtlCount: always normalize TTL to coarsest unit
Go's fitTtlCount always converts to seconds first, then finds the
coarsest unit that fits in one byte (e.g., 120m → 2h). Rust had an
early return for count<=255 that skipped normalization, producing
different binary encodings for the same duration.
* Match Go BuildInfo metric: correct name and add missing labels
Go uses SeaweedFS_build_info (Namespace=SeaweedFS, Subsystem=build,
Name=info) with labels [version, commit, sizelimit, goos, goarch].
Rust had SeaweedFS_volumeServer_buildInfo with only [version].
* Match Go HTTP handlers: fix UploadResult fields, DiskStatus JSON, chunk manifest ETag
- UploadResult.mime: add skip_serializing_if to omit empty MIME (Go uses omitempty)
- UploadResult.contentMd5: only include when request provided Content-MD5 header
- Content-MD5 response header: only set when request provided it
- DiskStatuses: use camelCase field names (percentFree, percentUsed, diskType)
to match Go's protobuf JSON marshaling
- Chunk manifest: preserve needle ETag in expanded response headers
* Match Go volume: fix version(), integrity check, scrub, and commit_compact
- version(): use self.version() instead of self.super_block.version in
read_all_needles, check_volume_data_integrity, scan_raw_needles_from
to respect volumeInfo.version override
- check_volume_data_integrity: initialize healthy_index_size to idx_size
(matching Go) and continue on EOF instead of returning error
- scrub(): count deleted needles in total_read since they still occupy
space in the .dat file (matches Go's totalRead += actualSize for deleted)
- commit_compact: clean up .cpd/.cpx files on makeup_diff failure
(matches Go's error path cleanup)
* Match Go write queue: add 4MB batch byte limit
Go's startWorker breaks the batch at either 128 requests or 4MB of
accumulated write data. Rust only had the 128-request limit, allowing
large writes to accumulate unbounded latency.
* Add TTL normalization tests for Go parity verification
Test that fit_ttl_count normalizes 120m→2h, 24h→1d, 7d→1w even
when count fits in a byte, matching Go's fitTtlCount behavior.
* Match Go FindFreeLocation: account for EC shards in free slot calculation
Go's free volume count subtracts both regular volumes and EC volumes
from max_volume_count. Rust was only counting regular volumes, which
could over-report available slots when EC shards are mounted.
* Match Go EC volume: mark deletions in .ecx and replay .ecj at startup
Go's DeleteNeedleFromEcx marks needles as deleted in the .ecx index
in-place (writing TOMBSTONE_FILE_SIZE at the size field) in addition
to appending to the .ecj journal. Go's RebuildEcxFile replays .ecj
entries into .ecx on startup, then removes the .ecj file.
Rust was only appending to .ecj without marking .ecx, which meant
deleted EC needles remained readable via .ecx binary search. This
fix:
- Opens .ecx in read/write mode (was read-only)
- Adds mark_needle_deleted_in_ecx: binary search + in-place write
- Calls it from journal_delete before appending to .ecj
- Adds rebuild_ecx_from_journal: replays .ecj into .ecx on startup
* Match Go check_all_ec_shards_deleted: use MAX_SHARD_COUNT instead of hardcoded 14
Go's TotalShardsCount is DataShardsCount + ParityShardsCount = 14 by
default, but custom EC configs via .vif can have more shards (up to
MaxShardCount = 32). Using MAX_SHARD_COUNT ensures all shard files
are checked regardless of EC configuration.
* Match Go EC locate: subtract 1 from shard size and use datFileSize override
Go's LocateEcShardNeedleInterval passes shard.ecdFileSize-1 to
LocateData (shards are padded, -1 avoids overcounting large block
rows). When datFileSize is known, Go uses datFileSize/DataShards
instead. Rust was passing the raw shard file size without adjustment.
* Fix TTL parsing and DiskStatus field names to match Go exactly
TTL::read: Go's ReadTTL preserves the original unit (7d stays 7d,
not 1w) and errors on count > 255. The previous normalization change
was incorrect — Go only normalizes internally via fitTtlCount, not
during string parsing.
DiskStatus: Go uses encoding/json on protobuf structs, which reads
the json struct tags (snake_case: percent_free, percent_used,
disk_type), not the protobuf JSON names (camelCase). Revert to
snake_case to match Go's actual output.
* Fix heartbeat: check leader != current master before redirect, process duplicated UUIDs first
Match Go's volume_grpc_client_to_master.go behavior:
1. Only trigger leader redirect when the leader address differs from the
current master (prevents unnecessary reconnect loops when master confirms
its own address).
2. Process duplicated_uuids before leader redirect check, matching Go's
ordering where duplicate UUID detection takes priority.
* Remove SetState version check to match Go behavior
Go's SetState unconditionally applies the state without any version
mismatch check. The Rust version had an extra optimistic concurrency
check that would reject valid requests from Go clients that don't
track versions.
* Fix TTL::read() to normalize via fit_ttl_count matching Go's ReadTTL
Go's ReadTTL calls fitTtlCount which converts to seconds and normalizes
to the coarsest unit that fits in a byte count (e.g. 120m->2h, 7d->1w,
24h->1d). The Rust version was preserving the original unit, producing
different binary encodings on disk and in heartbeat messages.
* Always return Content-MD5 header and JSON field on successful writes
Go always sets Content-MD5 in the response regardless of whether the
request included it. The Rust version was conditionally including it
only when the request provided Content-MD5.
* Include name and size in UploadResult JSON even when empty/zero
Go's encoding/json always includes empty strings and zero values in
the upload response. The Rust version was using skip_serializing_if
to omit them, causing JSON structure differences.
* Include deleted needles in scan_raw_needles_from to match Go
Go's ScanVolumeFileFrom visits ALL needles including deleted ones.
Skipping deleted entries during incremental copy would cause tombstones
to not be propagated, making deleted files reappear on the receiving side.
* Match Go NeedleMap.Delete: always write tombstone to idx file
Go's NeedleMap.Delete unconditionally writes a tombstone entry to the
idx file and updates metrics, even if the needle doesn't exist or is
already deleted. This is important for replication where every delete
operation must produce an idx write. The Rust version was skipping the
tombstone write for non-existent or already-deleted needles.
* Limit MIME type to 255 bytes matching Go's CreateNeedleFromRequest
* Title-case Seaweed-* pair keys to match Go HTTP header canonicalization
* Unify DiskType::Hdd into HardDrive to match Go's single HardDriveType
* Skip tombstone entries in walk_ecx_stats total_size matching Go's Raw()
* Return EMPTY TTL when computed seconds is zero matching Go's fitTtlCount
* Include disk-space-low in Volume.is_read_only() matching Go
* Log error on CIDR parse failure in whitelist matching Go's glog.Errorf
* Log cookie mismatch in gRPC Query matching Go's V(0).Infof
* Fix is_expired volume_size comparison to use < matching Go
Go checks `volumeSize < super_block.SuperBlockSize` (strict less-than),
but Rust used `<=`. This meant Rust would fail to expire a volume that
is exactly SUPER_BLOCK_SIZE bytes.
* Apply Go's JWT expiry defaults: 10s write, 60s read
Go calls v.SetDefault("jwt.signing.expires_after_seconds", 10) and
v.SetDefault("jwt.signing.read.expires_after_seconds", 60). Rust
defaulted to 0 for both, which meant tokens would never expire when
security.toml has a signing key but omits expires_after_seconds.
* Stop [grpc.volume].ca from overriding [grpc].ca matching Go
Go reads the gRPC CA file only from config.GetString("grpc.ca"), i.e.
the [grpc] section. The [grpc.volume] section only provides cert and
key. Rust was also reading ca from [grpc.volume] which would silently
override the [grpc].ca value when both were present.
* Fix free_volume_count to use EC shard count matching Go
Was counting EC volumes instead of EC shards, which underestimates EC
space usage. One EC volume with 14 shards uses ~1.4 volume slots, not 1.
Now uses Go's formula: ((max - volumes) * DataShardsCount - ecShardCount) / DataShardsCount.
* Include preallocate in compaction space check matching Go
Go uses max(preallocate, estimatedCompactSize) for the free space check.
Rust was only using the estimated volume size, which could start a
compaction that fails mid-way if preallocate exceeds the volume size.
* Check gzip magic bytes before setting Content-Encoding matching Go
Go checks both Accept-Encoding contains "gzip" AND IsGzippedContent
(data starts with 0x1f 0x8b) before setting Content-Encoding: gzip.
Rust only checked Accept-Encoding, which could incorrectly declare
gzip encoding for non-gzip compressed data.
* Only set upload response name when needle HasName matching Go
Go checks reqNeedle.HasName() before setting ret.Name. Rust always set
the name from the filename variable, which could return the fid portion
of the path as the name for raw PUT requests without a filename.
* Treat MaxVolumeCount==0 as unlimited matching Go's hasFreeDiskLocation
Go's hasFreeDiskLocation returns true immediately when MaxVolumeCount
is 0, treating it as unlimited. Rust was computing effective_free as
<= 0 for max==0, rejecting the location. This could fail volume
creation during early startup before the first heartbeat adjusts max.
* Read lastAppendAtNs from deleted V3 entries in integrity check
Go's doCheckAndFixVolumeData reads AppendAtNs from both live entries
(verifyNeedleIntegrity) and deleted tombstones (verifyDeletedNeedleIntegrity).
Rust was skipping deleted entries, which could result in a stale
last_append_at_ns if the last index entry is a deletion.
* Return empty body for empty/oversized range requests matching Go
Go's ProcessRangeRequest returns nil (empty body, 200 OK) when
parsed ranges are empty or combined range size exceeds total content
size. The Rust buffered path incorrectly returned the full file data
for both cases. The streaming path already handled this correctly.
* Dispatch ScrubEcVolume by mode matching Go's INDEX/LOCAL/FULL
Go's ScrubEcVolume switches on mode: INDEX calls v.ScrubIndex()
(ecx integrity only), LOCAL calls v.ScrubLocal(), FULL calls
vs.store.ScrubEcVolume(). Rust was ignoring the mode and always
running verify_ec_shards. Now INDEX mode checks ecx index integrity
(sorted overlap detection + file size validation) without shard I/O,
while LOCAL/FULL modes run the existing shard verification.
* Fix TTL test expectation: 7d normalizes to 1w matching Go's fitTtlCount
Go's ReadTTL calls fitTtlCount which normalizes to the coarsest unit
that fits: 7 days = 1 week, so "7d" becomes {Count:1, Unit:Week}
which displays as "1w". Both Go and Rust normalize identically.
* Add version mismatch check to SetState matching Go's State.Update
Go's State.Update compares the incoming version with the stored
version and returns "version mismatch" error if they differ. This
provides optimistic concurrency control. The Rust implementation
was accepting any version unconditionally.
* Use unquoted keys in Query JSON output matching Go's json.ToJson
Go's json.ToJson produces records with unquoted keys like
{score:12} not {"score":12}. This is a custom format used
internally by SeaweedFS for query results.
* Fix TTL test expectation in VolumeNeedleStatus: 7d normalizes to 1w
Same normalization as the HTTP test: Go's ReadTTL calls fitTtlCount
which converts 7 days to 1 week.
* Include ETag header in 304 Not Modified responses matching Go behavior
Go sets ETag on the response writer (via SetEtag) before the
If-Modified-Since and If-None-Match conditional checks, so both
304 response paths include the ETag header. The Rust implementation
was only adding ETag to 200 responses.
* Remove needle-name fallback in chunk manifest filename resolution
Go's tryHandleChunkedFile only falls back from URL filename to
manifest name. Rust had an extra fallback to needle.name that
Go does not perform, which could produce different
Content-Disposition filenames for chunk manifests.
* Validate JWT nbf (Not Before) claim matching Go's jwt-go/v5
Go's jwt.ParseWithClaims validates the nbf claim when present,
rejecting tokens whose nbf is in the future. The Rust jsonwebtoken
crate defaults validate_nbf to false, so tokens with future nbf
were incorrectly accepted.
* Set isHeartbeating to true at startup matching Go's VolumeServer init
Go unconditionally sets isHeartbeating: true in the VolumeServer
struct literal. Rust was starting with false when masters are
configured, causing /healthz to return 503 until the first
heartbeat succeeds.
* Call store.close() on shutdown matching Go's Shutdown()
Go's Shutdown() calls vs.store.Close() which closes all volumes
and flushes file handles. The Rust server was relying on process
exit for cleanup, which could leave data unflushed.
* Include server ID in maintenance mode error matching Go's format
Go returns "volume server %s is in maintenance mode" with the
store ID. Rust was returning a generic "maintenance mode" message.
* Fix DiskType test: use HardDrive variant matching Go's HddType=""
Go maps both "" and "hdd" to HardDriveType (empty string). The
Rust enum variant is HardDrive, not Hdd. The test referenced a
nonexistent Hdd variant causing compilation failure.
* Do not include ETag in 304 responses matching Go's GetOrHeadHandler
Go sets ETag at L235 AFTER the If-Modified-Since and If-None-Match
304 return paths, so Go's 304 responses do not include the ETag header.
The Rust code was incorrectly including ETag in both 304 response paths.
* Return 400 on malformed query strings in PostHandler matching Go's ParseForm
Go's r.ParseForm() returns HTTP 400 with "form parse error: ..." when
the query string is malformed. Rust was silently falling back to empty
query params via unwrap_or_default().
* Load EC volume version from .vif matching Go's NewEcVolume
Go sets ev.Version = needle.Version(volumeInfo.Version) from the .vif
file. Rust was always using Version::current() (V3), which would produce
wrong needle actual size calculations for volumes created with V1 or V2.
* Sync .ecx file before close matching Go's EcVolume.Close
Go calls ev.ecxFile.Sync() before closing to ensure in-place deletion
marks are flushed to disk. Without this, deletion marks written via
MarkNeedleDeleted could be lost on crash.
* Validate SuperBlock extra data size matching Go's Bytes() guard
Go checks extraSize > 256*256-2 and calls glog.Fatalf to prevent
corrupt super block headers. Rust was silently truncating via u16 cast,
which would write an incorrect extra_size field.
* Update quinn-proto 0.11.13 -> 0.11.14 to fix GHSA-6xvm-j4wr-6v98
Fixes Dependency Review CI failure: quinn-proto < 0.11.14 is vulnerable
to unauthenticated remote DoS via panic in QUIC transport parameter
parsing.
* Skip TestMultipartUploadUsesFormFieldsForTimestampAndTTL for Go server
Go's r.FormValue() cannot read multipart text fields after
r.MultipartReader() consumes the body, so ts/ttl sent as multipart
form fields only work with the Rust volume server. Skip this test
when VOLUME_SERVER_IMPL != "rust" to fix CI failure.
* Flush .ecx in EC volume sync_to_disk matching Go's Sync()
Go's EcVolume.Sync() flushes both the .ecj journal and the .ecx index
to disk. The Rust version only flushed .ecj, leaving in-place deletion
marks in .ecx unpersisted until close(). This could cause data
inconsistency if the server crashes after marking a needle deleted in
.ecx but before close().
* Remove .vif file in EC volume destroy matching Go's Destroy()
Go's EcVolume.Destroy() removes .ecx, .ecj, and .vif files. The Rust
version only removed .ecx and .ecj, leaving orphaned .vif files on
disk after EC volume destruction (e.g., after TTL expiry).
* Fix is_expired to use <= for SuperBlockSize check matching Go
Go checks contentSize <= SuperBlockSize to detect empty volumes (no
needles). Rust used < which would incorrectly allow a volume with
exactly SuperBlockSize bytes (header only, no data) to proceed to
the TTL expiry check and potentially be marked as expired.
* Fix read_append_at_ns to read timestamps from tombstone entries
Go reads the full needle body for all entries including tombstones
(deleted needles with size=0) to extract the actual AppendAtNs
timestamp. The Rust version returned 0 early for size <= 0 entries,
which would cause the binary search in incremental copy to produce
incorrect results for positions containing deleted needles.
Now uses get_actual_size to compute the on-disk size (which handles
tombstones correctly) and only returns 0 when the actual size is 0.
* Add X-Request-Id response header matching Go's requestIDMiddleware
Go sets both X-Request-Id and x-amz-request-id response headers.
The Rust server only set x-amz-request-id, missing X-Request-Id.
* Add skip_serializing_if for UploadResult name and size fields
Go's UploadResult uses json:"name,omitempty" and json:"size,omitempty",
omitting these fields from JSON when they are zero values (empty
string / 0). The Rust struct always serialized them, producing
"name":"" and "size":0 where Go would omit them.
* Support JSONP/pretty-print for write success responses
Go's writeJsonQuiet checks for callback (JSONP) and pretty query
parameters on all JSON responses including write success. The Rust
write success path used axum::Json directly, bypassing JSONP and
pretty-print support. Now uses json_result_with_query to match Go.
* Include actual limit in file size limit error message
Go returns "file over the limited %d bytes" with the actual limit
value included. Rust returned a generic "file size limit exceeded"
without the limit value, making it harder to debug.
* Extract extension from 2-segment URL paths for image operations
Go's parseURLPath extracts the file extension from all URL formats
including 2-segment paths like /vid,fid.jpg. The Rust version only
handled 3-segment paths (/vid/fid/filename.ext), so extensions in
2-segment paths were lost. This caused image resize/crop operations
requested via query params to be silently skipped for those paths.
* Add size_hint to TrackedBody so throttled downloads get Content-Length
TrackedBody (used for download throttling) did not implement
size_hint(), causing HTTP/1.1 to fall back to chunked transfer
encoding instead of setting Content-Length. Go always sets
Content-Length explicitly for non-range responses.
* Add Last-Modified, pairs, and S3 headers to chunk manifest responses
Go sets Last-Modified, needle pairs, and S3 pass-through headers on
the response writer BEFORE calling tryHandleChunkedFile. Since the
Rust chunk manifest handler created fresh response headers and
returned early, these headers were missing from chunk manifest
responses. Now passes last_modified_str into the chunk manifest
handler and applies pairs and S3 pass-through query params
(response-cache-control, response-content-encoding, etc.) to the
chunk manifest response headers.
* Fix multipart fallback to use first part data when no filename
Go reads the first part's data unconditionally, then looks for a
part with a filename. If none found, Go uses the first part's data
(with empty filename). Rust only captured parts with filenames, so
when no part had a filename it fell back to the raw multipart body
bytes (including boundary delimiters), producing corrupt needle data.
* Set HasName and HasMime flags for empty values matching Go
Go's CreateNeedleFromRequest sets HasName and HasMime flags even when
the filename or MIME type is empty (len < 256 is true for len 0).
Rust skipped empty values, causing the on-disk needle format to
differ: Go-written needles include extra bytes for the empty name/mime
size fields, changing the serialized needle size in the idx entry.
This ensures binary format compatibility between Go and Rust servers.
* Add is_stopping guard to vacuum_volume_commit matching Go
Go's CommitCompactVolume (store_vacuum.go L53-54) checks
s.isStopping before committing compaction to prevent file
swaps during shutdown. The Rust handler was missing this
check, which could allow compaction commits while the
server is stopping.
* Remove disk_type from required status fields since Go omits it
Go's default DiskType is "" (HardDriveType), and protobuf's omitempty
tag causes empty strings to be dropped from JSON output.
* test: honor rust env in dual volume harness
* grpc: notify master after volume lifecycle changes
* http: proxy to replicas before download-limit timeout
* test: pass readMode to rust volume harnesses
* fix store free-location predicate selection
* fix volume copy disk placement and heartbeat notification
* fix chunk manifest delete replication
* fix write replication to survive client disconnects
* fix download limit proxy and wait flow
* fix crop gating for streamed reads
* fix upload limit wait counter behavior
* fix chunk manifest image transforms
* fix has_resize_ops to check width/height > 0 instead of is_some()
Go's shouldResizeImages condition is `width > 0 || height > 0`, so
`?width=0` correctly evaluates to false. Rust was using `is_some()`
which made `?width=0` evaluate to true, unnecessarily disabling
streaming reads for those requests.
* fix Content-MD5 to only compute and return when provided by client
Go only computes the MD5 of uncompressed data when a Content-MD5
header or multipart field is provided. Rust was always computing and
returning it. Also fix the mismatch error message to include size,
matching Go's format.
* fix save_vif to compute ExpireAtSec from TTL
Go's SaveVolumeInfo always computes ExpireAtSec = now + ttlSeconds
when the volume has a TTL. The save_vif path (used by set_read_only
and set_writable) was missing this computation, causing .vif files
to be written without the correct expiration timestamp for TTL volumes.
* fix set_writable to not modify no_write_can_delete
Go's MarkVolumeWritable only sets noWriteOrDelete=false and persists.
Rust was additionally setting no_write_can_delete=has_remote_file,
which could incorrectly change the write mode for remote-file volumes
when the master explicitly asks to make the volume writable.
* fix write_needle_blob_and_index to error on too-small V3 blob
Go returns an error when the needle blob is too small for timestamp
patching. Rust was silently skipping the patch and writing the blob
with a stale/zero timestamp, which could cause data integrity issues
during incremental replication that relies on AppendAtNs ordering.
* fix VolumeEcShardsToVolume to validate dataShards range
Go validates that dataShards is > 0 and <= MaxShardCount before
proceeding with EC-to-volume reconstruction. Without this check,
a zero or excessively large data_shards value could cause confusing
downstream failures.
* fix destroy to use VolumeError::NotEmpty instead of generic Io error
The dedicated NotEmpty variant exists in the enum but was not being
used. This makes error matching consistent with Go's ErrVolumeNotEmpty.
* fix SetState to persist state to disk with rollback on failure
Go's State.Update saves VolumeServerState to a state.pb file after
each SetState call, and rolls back the in-memory state if persistence
fails. Rust was only updating in-memory atomics, so maintenance mode
would be lost on server restart. Now saves protobuf-encoded state.pb
and loads it on startup.
* fix VolumeTierMoveDatToRemote to close local dat backend after upload
Go calls v.LoadRemoteFile() after saving volume info, which closes
the local DataBackend before transitioning to remote storage. Without
this, the volume holds a stale file handle to the deleted local .dat
file, causing reads to fail until server restart.
* fix VolumeTierMoveDatFromRemote to close remote dat backend after download
Go calls v.DataBackend.Close() and sets DataBackend=nil after removing
the remote file reference. Without this, the stale remote backend
state lingers and reads may not discover the newly downloaded local
.dat file until server restart.
* fix redirect to use internal url instead of public_url
Go's proxyReqToTargetServer builds the redirect Location header from
loc.Url (the internal URL), not publicUrl. Using public_url could
cause redirect failures when internal and external URLs differ.
* fix redirect test and add state_file_path to integration test
Update redirect unit test to expect internal url (matching the
previous fix). Add missing state_file_path field to the integration
test VolumeServerState constructor.
* fix FetchAndWriteNeedle to await all writes before checking errors
Go uses a WaitGroup to await all writes (local + replicas) before
checking errors. Rust was short-circuiting on local write failure,
which could leave replica writes in-flight without waiting for
completion.
* fix shutdown to send deregister heartbeat before pre_stop delay
Go's StopHeartbeat() closes stopChan immediately on interrupt, causing
the heartbeat goroutine to send the deregister heartbeat right away,
before the preStopSeconds delay. Rust was only setting is_stopping=true
without waking the heartbeat loop, so the deregister was delayed until
after the pre_stop sleep. Now we call volume_state_notify.notify_one()
to wake the heartbeat immediately.
* fix heartbeat response ordering to check duplicate UUIDs first
Go processes heartbeat responses in this order: DuplicatedUuids first,
then volume options (prealloc/size limit), then leader redirect. Rust
was applying volume options before checking for duplicate UUIDs, which
meant volume option changes would take effect even when the response
contained a duplicate UUID error that should cause an immediate return.
* the test thread was blocked
* fix(deps): update aws-lc-sys 0.38.0 → 0.39.0 to resolve security advisories
Bumps aws-lc-rs 1.16.1 → 1.16.2, pulling in aws-lc-sys 0.39.0 which
fixes GHSA-394x-vwmw-crm3 (X.509 Name Constraints wildcard/unicode
bypass) and GHSA-9f94-5g5w-gf6r (CRL Distribution Point scope check
logic error).
* fix: match Go Content-MD5 mismatch error message format
Go uses "Content-MD5 did not match md5 of file data expected [X]
received [Y] size Z" while Rust had a shorter format. Match the
exact Go error string so clients see identical messages.
* fix: match Go Bearer token length check (> 7, not >= 7)
Go requires len(bearer) > 7 ensuring at least one char after
"Bearer ". Rust used >= 7 which would accept an empty token.
* fix(deps): drop legacy rustls 0.21 to resolve rustls-webpki GHSA-pwjx-qhcg-rvj4
aws-sdk-s3's default "rustls" feature enables tls-rustls in
aws-smithy-runtime, which pulls in legacy-rustls-ring (rustls 0.21
→ rustls-webpki 0.101.7, moderate CRL advisory). Replace with
explicit default-https-client which uses only rustls 0.23 /
rustls-webpki 0.103.9.
* fix: use uploaded filename for auto-compression extension detection
Go extracts the file extension from pu.FileName (the uploaded
filename) for auto-compression decisions. Rust was using the URL
path, which typically has no extension for SeaweedFS file IDs.
* fix: add CRC legacy Value() backward-compat check on needle read
Go double-checks CRC: n.Checksum != crc && uint32(n.Checksum) !=
crc.Value(). The Value() path is a deprecated transform for compat
with seaweed versions prior to commit
|