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c2cdefd06d89f4510dfe06508eee7ea5aa49d607
5
Commits
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0f05957bc4 |
filer: self-heal chunk manifest reads when volume locations go stale (#11107)
* filer: self-heal fetchWholeChunk on stale volume locations Upstream #10156/#10800 wired cache invalidation into the buffer-based read paths, but manifest resolution still goes through fetchWholeChunk, which returns the raw error on failure. When cached volume locations are stale (volume tiered to remote storage, server rolled), resolving a large multipart file fails permanently even though other locations are healthy. Thread the ChunkGroup's cacheInvalidator through ResolveChunkManifest / ResolveOneChunkManifest / fetchWholeChunk, and on failure invalidate, re-lookup and retry once via the existing retryFetchWithFreshLocations helper. The streaming bytesBuffer is reset before the retry so partial bytes from the failed attempt cannot corrupt the manifest proto.Unmarshal. Non-mount callers pass nil and keep their semantics. * filer: move the manifest self-heal tests in with the other manifest tests Also make the stale server stream a prefix and then abort mid-body, which is what actually leaves partial bytes in the buffer: an HTTP error status returns before ReadUrlAsStream ever calls the writer, so a 500 never exercised the Reset the tests claimed to cover. Claude-Session: https://claude.ai/code/session_01FK3oGC5ZVeJYvNBWgb9JUD * filer: keep the cached volume locations when a manifest read is cancelled A cancelled or timed-out read says nothing about where the volume lives, so dropping the location and going back to the master only costs the next reader a round trip. PrepareStreamContentWithThrottler already guards its self-heal this way. The guard also goes inside retryFetchWithFreshLocations, since the caller can be cancelled between its own check and the invalidation, and that covers the reader cache and prefetch paths too. fetchWholeChunk returns the context error rather than the stream failure it provoked, and ResolveOneChunkManifest wraps with %w so errors.Is still sees it. That matters even where no invalidator is passed: volume.fsck resolves manifests with nil and tells its own abort from a corrupt manifest that way, so the cancellation check sits ahead of the nil-invalidator return. Claude-Session: https://claude.ai/code/session_01FK3oGC5ZVeJYvNBWgb9JUD * filer: self-heal manifest reads on the filer and s3 paths too Every caller that already holds the location cache backing its lookup function can hand it over: the filer's read, copy and deletion paths and the log cache have the MasterClient right there, and s3api has the FilerClient. MinusChunks takes one for the same reason, since the deletion path resolves manifests through it. Only the shell tools and the replication sinks, whose lookup functions cache privately with nothing to invalidate, keep passing nil. Claude-Session: https://claude.ai/code/session_01FK3oGC5ZVeJYvNBWgb9JUD --------- Co-authored-by: bruce-zzz <bruce.zou@hhy-data.com> |
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c015cc3939 |
generate vtproto marshalers for filer_pb and use them on the metadata log path (#10337)
* generate vtproto marshalers for filer_pb and use them on the metadata log path Reflection-based proto.Unmarshal allocates a fresh message tree through reflect.New on every call. On the metadata subscription fan-out the same event is decoded once per subscriber, so reflect.New tops the decode churn under many mounts. Generate MarshalVT/UnmarshalVT/SizeVT for filer.proto (a separate filer_vtproto.pb.go, filer.pb.go untouched) and call them on the log entry marshal and the subscribe/replay decode paths. UnmarshalVT allocates message structs directly and copies byte and string fields, so it stays wire-compatible with proto.Unmarshal and preserves the non-aliasing the persisted-log cache depends on. For SubscribeMetadataResponse this cuts decode allocations 69 -> 50 and ~4.5us -> ~2.1us per event; the win scales with subscriber overlap. * marshal log entries directly into the buffer SizeVT is allocation-free and MarshalToSizedBufferVT writes into a pre-sized slice, so the log entry can be marshaled straight into logBuffer.buf. This drops the per-entry MarshalVT allocation and the follow-up copy on the write path. * expand vtproto benchmarks: marshal, decode, and marshal-into-buffer by chunk count Parametrize by nested-message count (chunks per event) and add encode + zero-alloc marshal-into-buffer benchmarks alongside the decode one, so the write-path win from MarshalToSizedBufferVT is measurable too. * keep proto.Unmarshal for metadata events to preserve UTF-8 validation UnmarshalVT skips proto3's UTF-8 validation of string fields, so a SubscribeMetadataResponse with an invalid-UTF-8 string (e.g. Directory "\xff") that proto.Unmarshal rejects would decode and reach path filtering and subscribers. Decode events with proto.Unmarshal again; UnmarshalVT stays on the log entry paths, whose only variable-length fields are bytes and so carry no UTF-8 constraint. Tests cover the codec difference and that a malformed event is skipped before delivery. |
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594fc667d5 |
Cut per-subscriber replay decode and widen replay concurrency (#9917)
* Filter metadata events before unmarshaling them per subscriber Every subscriber unmarshaled every log entry into a full event just to run the path filter, and entries carry complete chunk lists, so a fleet of path-filtered subscribers spends almost all replay CPU materializing events it then discards. A shallow wire scan now extracts just the directory, entry names and rename destination into a skeleton event, feeds the same matcher, and skips the decode for entries the subscriber cannot match. Any scan surprise (malformed bytes, merged duplicate message fields) falls back to the full decode, and the unsynced-events heartbeat keeps firing for skipped entries. * Raise the legacy replay cap The cap was sized when every replay pinned a private chunk reader per source filer. Replays now share decoded chunks, so sixteen needlessly serializes subscriber catch-up; the expensive part stays bounded by the cache's load gate. * Weight concurrent log-chunk loads by size The flat eight-load gate let eight tiny chunks through as reluctantly as eight full ones. Charge each load's chunk size against a 128MB in-flight budget instead: small chunks decode wide open while full-size ones still serialize enough to cap the transient peak. Oversized weights clamp to the budget so they can always acquire. * Propagate heartbeat send failures and reset the skip counter A failed heartbeat send means the stream is gone, so end the replay instead of scanning on. A delivered event also resets the skip counter, keeping the heartbeat cadence relative to the last thing the client actually received. * Share the unsynced-events counter across the prefilter and delivery Two independent counters could starve the heartbeat: alternating drops reset each side before either reached its threshold. One shared counter increments on every dropped entry, prefiltered or not, and only an actual delivery resets it, restoring the original cadence exactly. * Tighten comments * Benchmark the subscription match paths For a thousand-chunk event that the subscriber filters out, the shallow scan matches in 10us and 9 allocations against 175us and 4031 allocations for the full decode. |
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bf76040046 |
Share metadata-log replays per chunk instead of per file (#9906)
* Share metadata-log replays per chunk instead of per file Log file chunks are immutable: each metadata-log flush uploads one whole buffer of complete records as a new chunk, and appends only add chunks. So cache decoded entries per chunk, with no age gate and no fingerprint revalidation. The per-file cache excluded files younger than two flush intervals, which is exactly the hot tail that every tailing or reconnecting subscriber replays — each through a private chunk reader holding an 8MB buffer and decoding the whole file from byte zero. A chunk's flush time also upper-bounds every record timestamp inside it, so a tail replay now skips cold chunks without reading them at all. If a chunk does not decode standalone (records spanning chunk boundaries, or a corrupt size prefix), fall back to streaming the whole file as one byte stream, resuming after the last yielded entry. * Evict idle metadata-log cache entries The replay cache only evicted on insert, so once filled it held its full budget forever. Stamp entries on use and sweep the LRU tail every minute, dropping anything untouched for five minutes; the cache now holds memory only while subscribers actually replay. * Reject implausible records when decoding log chunks proto.Unmarshal is permissive: empty payloads and unknown-field garbage parse without error, so a chunk starting mid-record could decode by coincidence and get cached instead of falling back to the byte stream. Enforce what the writer guarantees - records are never empty and carry strictly increasing positive timestamps within one flushed buffer. * Gate the singleflight test on an open flight The sleep alone only probabilistically created concurrent misses; a started channel now proves the loader holds the flight before callers are released. |
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9e98ec4b2e |
Share decoded metadata-log entries across subscriber replays (#9903)
perf(filer): share decoded log entries across metadata replays Concurrent SubscribeMetadata replays of the same persisted log history each opened a chunk reader per source filer and re-decoded the same files, so a reconnect storm multiplied into many GB of buffers. Cache the decoded entries of completed log files in a bounded LRU, coalescing concurrent loads with single-flight and bounding concurrent decodes. Each hit is validated against the file's current chunk set, so a file that received a late append is reloaded rather than served stale; reads that stop on an unreachable chunk are delivered but not cached so a transient outage re-probes on the next replay. |