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c2cdefd06d89f4510dfe06508eee7ea5aa49d607
5
Commits
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77bf2a3ab0 |
volume.balance: gate on real physical disk usage (fixes #10160) (#10162)
* shell: add volume.balance -byDiskUsage to balance by actual data The default balancer ranks servers by slot density, dividing used volumes by MaxVolumeCount. When MaxVolumeCount is configured higher than the disk can hold, a physically near-full server looks nearly empty and gets picked as the move target, so balancing drains less-full servers onto an already-full one. -byDiskUsage ranks servers by the actual data they hold (sum of volume sizes) instead, so the fullest-by-data server is treated as full and balancing drains it. It assumes comparable disk sizes per disk type and still respects each server's free volume slots. Default behavior is unchanged. * plumb physical disk usage into topology, gate volume.balance on it Volume servers now report each disk's filesystem total/free bytes in the heartbeat, and the master stores them in DiskInfo. volume.balance uses them to skip any move target whose disk is already near full (-maxDiskUsagePercent, default 90), so an over-configured maxVolumeCount can no longer make a physically full server look empty and get drained onto. The gate judges each server against its own disk, so heterogeneous disk sizes are fine; servers that do not report bytes fall back to slot-only behavior. Rust seaweed-volume mirrors the heartbeat reporting. * admin: report real physical disk capacity when volume servers provide it The dashboard estimated server capacity as maxVolumeCount * volumeSizeLimit, which overstates it when maxVolumeCount is set higher than the disk holds. Prefer the filesystem capacity now reported per disk, falling back to the estimate for servers that do not report it. * worker: gate automatic balance on physical disk fullness too The maintenance balance worker selects the least slot-utilized server as the move destination, so an over-configured maxVolumeCount makes a physically full server look empty and get drained onto — the same defect as the shell command. Now that DiskInfo carries real disk bytes, skip any destination whose disk is at/above 90% used (per server, against its own disk); a full server can still be a source. When every candidate destination is full, create no tasks. Servers that do not report disk bytes are not gated. * balance: share the physical-disk-fullness gate between shell and worker The shell volume.balance command and the maintenance balance worker each grew their own copy of the disk-fullness gate (targetDiskTooFull / destinationDiskTooFull) and a maxDiskUsagePercent=90 constant. Pull both into weed/topology/balancer (DiskTooFullAfter + DefaultMaxDiskUsagePercent) so the policy has one home and the two balancers can't drift. * balance: harden the physical-disk gate Guard against a nil DiskInfo in the byte/slot lookups. Let a zero disk-capacity report clear previously stored bytes (0 means "not reported" for bytes, unlike maxVolumeCount), so a server that stops reporting falls back to slot-only instead of trusting stale capacity. In the worker, charge each planned move's bytes to its destination within a detection cycle so the gate sees a target fill up rather than only its heartbeat-time free space. Note the per-location capacity summing assumes one location per filesystem (the used ratio the gate relies on stays correct regardless; absolute capacity can over-report). |
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41d6c821ba |
feat(topology): report empty disks (per-disk type + capacity in heartbeat) (#10166)
* fix(topology): keep physical disk 0 distinct in SplitByPhysicalDisk
DiskId 0 doubles as the first physical disk (Locations[0]) and the
protobuf "unset" default. SplitByPhysicalDisk folded every DiskId-0
record onto the aggregate DiskId whenever that was non-zero, so on a
multi-disk node the first disk's volumes merged into whichever disk
held volumes[0]: the node reported one fewer disk, the sibling showed
~2x volumes, and per-disk max was smeared across the survivors. This
surfaced as cluster.status and volume.list undercounting disks.
Only treat 0 as unset when no record carries a non-zero DiskId; with a
mix, 0 is a real disk and keeps its own entry.
* fix(admin): resolve physical disk 0 in active-topology indexes
rebuildIndexes re-derived each volume/EC record's physical disk id with
the same "DiskId 0 means unset" heuristic SplitByPhysicalDisk used, so
the two agreed only by sharing the bug. Now that SplitByPhysicalDisk
keeps disk 0 distinct, the duplicated heuristic would fold disk-0 records
onto a sibling while at.disks kept them on disk 0; GetVolumeLocations and
GetECShardLocations then matched no record and silently dropped every
volume and EC shard on the first disk, starving balance and EC tasks.
Build the indexes from the same SplitByPhysicalDisk reconstruction that
builds at.disks, so the keys always resolve. One source of truth instead
of a parallel normalize.
* fix(ec): allow physical disk 0 as preferred EC shard target
pickBestDiskOnNode gated its result on bestDiskId != 0, but 0 is both a
valid physical disk and the uint32 zero value, so a best-scoring disk 0
was discarded and the non-matching fallback returned instead. Gate on
bestScore.
* test(admin): cover EC-shard index resolution for physical disk 0
rebuildIndexes builds ecShardIndex the same way as volumeIndex; pin the EC
path too so a shard on disk 0 keeps resolving via GetECShardLocations.
* proto: per-disk type/capacity in DiskTag, DiskInfo.physical_disks
DiskTag gains type + max_volume_count so the heartbeat can describe every
physical disk, including ones holding no volumes or EC shards. DiskInfo
gains physical_disks so the master can hand the full per-type disk set to
per-physical-disk consumers.
* feat(volume): report each physical disk's type and capacity
CollectHeartbeat fills DiskTag.type and the per-disk effective max for
every location, so the master can account for disks that hold no volumes
or EC shards yet. Rust heartbeat mirrors it.
* feat(master): surface empty disks in the per-physical-disk view
The master records each disk's type and max from DiskTags and lists them
on DiskInfo.physical_disks per type, including disks with no volumes or
EC shards. SplitByPhysicalDisk enumerates that full set and gives each
disk its exact max, so cluster.status, volume.list and the admin
topology count and can target empty disks. Without physical_disks the
even-split fallback is unchanged.
* fix(master): clamp per-disk free at zero for over-allocated disks
In the exact-max path FreeVolumeCount could go negative when a disk holds
more volumes than its max; a negative would reduce the node's summed free
and block placement on healthy disks. Clamp at 0.
* fix(master): rebuild disk tags fresh each heartbeat
DiskTags is the full authoritative per-disk list every heartbeat, so
rebuild dn.diskTags from scratch like dn.diskBackends; merging left stale
entries for removed disks.
* fix(master): keep zero-capacity disks in physical_disks
A disk reporting max 0 (an unavailable disk) is a valid physical disk,
not a signal to drop it. List every disk of the type, but only emit
physical_disks when the node reports real per-disk capacity, so an older
server sending all zeros still falls back to the aggregate split.
* test(volume): cover disk-space-low per-disk max in heartbeat
Assert DiskTag.max_volume_count follows the used-slots override when a
location is low on space, matching the per-type max_volume_counts.
* chore: trim comments on the empty-disk change
Drop narration; keep only the non-obvious why (disk-0 sentinel, exact-max
free clamp, EC slots not subtracted, all-zeros fallback).
* refactor(master): merge per-disk tags and capacity into one map
diskTags and diskBackends were parallel maps keyed by the same DiskId and
filled together from DiskTags. Fold them into one diskMetas map of
{tags, type, max}.
* refactor(proto): per-disk max as a map keyed by disk id
physical_disks was a repeated {disk_id, max_volume_count} whose fields
duplicated DiskInfo's own disk_id/max_volume_count. A map<uint32,int64>
keyed by disk id expresses "max per disk" directly, drops the extra
PhysicalDiskInfo message, and the consumer reads it as the disk set.
* docs(proto): note DiskInfo.disk_id's two meanings
Identity on a per-physical-disk DiskInfo (from SplitByPhysicalDisk),
representative fallback on the type-keyed aggregate.
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a9c0ed91b5 |
fix(topology): keep physical disk 0 distinct in SplitByPhysicalDisk (#10161)
* fix(topology): keep physical disk 0 distinct in SplitByPhysicalDisk DiskId 0 doubles as the first physical disk (Locations[0]) and the protobuf "unset" default. SplitByPhysicalDisk folded every DiskId-0 record onto the aggregate DiskId whenever that was non-zero, so on a multi-disk node the first disk's volumes merged into whichever disk held volumes[0]: the node reported one fewer disk, the sibling showed ~2x volumes, and per-disk max was smeared across the survivors. This surfaced as cluster.status and volume.list undercounting disks. Only treat 0 as unset when no record carries a non-zero DiskId; with a mix, 0 is a real disk and keeps its own entry. * fix(admin): resolve physical disk 0 in active-topology indexes rebuildIndexes re-derived each volume/EC record's physical disk id with the same "DiskId 0 means unset" heuristic SplitByPhysicalDisk used, so the two agreed only by sharing the bug. Now that SplitByPhysicalDisk keeps disk 0 distinct, the duplicated heuristic would fold disk-0 records onto a sibling while at.disks kept them on disk 0; GetVolumeLocations and GetECShardLocations then matched no record and silently dropped every volume and EC shard on the first disk, starving balance and EC tasks. Build the indexes from the same SplitByPhysicalDisk reconstruction that builds at.disks, so the keys always resolve. One source of truth instead of a parallel normalize. * fix(ec): allow physical disk 0 as preferred EC shard target pickBestDiskOnNode gated its result on bestDiskId != 0, but 0 is both a valid physical disk and the uint32 zero value, so a best-scoring disk 0 was discarded and the non-matching fallback returned instead. Gate on bestScore. * test(admin): cover EC-shard index resolution for physical disk 0 rebuildIndexes builds ecShardIndex the same way as volumeIndex; pin the EC path too so a shard on disk 0 keeps resolving via GetECShardLocations. |
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41b6ad002b |
fix(volume.list): show one entry per physical disk on multi-disk nodes (#9541)
* fix(volume.list): show one entry per physical disk on multi-disk nodes DataNodeInfo.DiskInfos is keyed by disk type, so several same-type physical disks on one node collapse to a single map entry at the master. volume.list iterated that map directly and reported one "Disk hdd ... id:0" line per node, hiding the per-disk volume and shard layout. EC operators on multi-disk volume servers had no way to verify which physical disk a shard landed on. Lift the per-physical-disk split into a DiskInfo.SplitByPhysicalDisk() method on the proto type so consumers outside admin/topology can use it. Apply it in writeDataNodeInfo so the verbose Disk block shows one entry per physical disk, ordered by DiskId. Capacity counters are split evenly across reconstructed disks since the wire format doesn't carry per-disk capacity yet. This is a display-only change. ActiveTopology already did the split on its own and is now updated to call the shared helper. * fix(volume.list): preserve totals, count active/remote exactly, dedupe header Address review feedback on the per-physical-disk split: - share() truncated remainders so reconstructed per-disk counters could sum to less than the original aggregate (10 / 3 = 3+3+3). Distribute the remainder to the lowest disk ids so MaxVolumeCount and FreeVolumeCount sum exactly back to the node totals. - ActiveVolumeCount and RemoteVolumeCount are derivable per disk from the VolumeInfos already grouped by DiskId, so count them exactly (ReadOnly=false and RemoteStorageName!="" respectively) instead of approximating with an even split. - writeDataNodeInfo's per-disk callback fired the DataNode header on every iteration after the split, so a node with 6 physical disks emitted 6 DataNode headers. Guard the callback with headerPrinted so the header still appears at most once per node. - Sort split disks deterministically using explicit DiskId comparison to avoid int overflow risk on 32-bit systems. - Tighten the volume.list test substring to "id:N\n" so unrelated tokens like "ec volume id:101" don't accidentally match the id:1 needle, and assert the rack callback fires once. |
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721c6197f9 |
skip deltaBeat if dn is zero (#3630)
* skip deltaBeat https://github.com/seaweedfs/seaweedfs/issues/3629 * fix GrpcPort * skip url :0 * skip empty DataCenter or Rack * skip empty heartbeat Ip * dell msg add DataCenter * comment todo * fix |