* expose whether a volume replica is backed by remote storage
Volume locations returned by lookups do not indicate whether a replica
has been tiered to remote storage. Readers cannot distinguish a local
replica from a remote-backed one, so they may hit a remote-backed
replica first even when a local replica is available.
Add DataInRemote to the lookup location message, populate it from the
master's volume info, and carry it through the wdclient vid map so
clients can prefer local replicas when resolving chunk locations.
* wdclient: prefer local volume replicas over remote-tier replicas on lookup
LookupFileIdWithFallback (and the publicUrl variant in FilerClient)
didn't honor the DataInRemote flag when shuffling URLs, so the
DataInRemote patch only took effect in LookupVolumeServerUrl. Apply
the same ReorderToFront(localUrls) to sameDcUrls/otherDcUrls so
non-remote replicas stay at the front, matching the existing vidMap
convention.
* wdclient: propagate DataInRemote across tier transitions on existing replicas
When a volume is tiered to remote storage or a remote-backed replica is
restored locally, the cached DataInRemote on the same volume-server URL
stayed at its old value because two pieces of state never updated:
* master_grpc_server.go only split newVolumes and (already-tracked) volumes
into NewVids vs RemoteVids. ChangedVolumes went straight to NewVids, so
the broadcast announced the re-classified volume as a fresh arrival and
the client had no way to tell whether its existing cache was stale.
* vid_map.addLocationToMap early-returned when an entry already had the
same URL. A tier transition reports the same URL with DataInRemote
flipped, so the cached entry stayed at the old classification.
Wire both sides together: ChangedVolumes now go through the same IsRemote
split as newVolumes, and addLocationToMap replaces the existing entry in
place when the URL matches but DataInRemote has changed. The server
reference key only depends on URL/grpc port, so the refcount does not
move across the flip.
Adds vid_map_remote_transition_test.go covering the local->remote and
remote->local paths so the in-place update and the cache-key stability
are pinned by tests.
* wdclient: prefer local replicas across data-center boundaries
The previous local-first ordering hoisted local URLs to the front of each
data-center bucket separately, then concatenated same-DC before other-DC.
That meant a same-DC remote replica could still be tried before an
other-DC local replica even though the local one would answer cheaply.
Reorder once across the full candidate list: concatenate same-DC and
other-DC first, then ReorderToFront pulls every local replica to the very
front while preserving the DC preference inside each tier. Apply the same
ordering in all four lookup paths so the cached vidMap, the
LookupFileIdWithFallback provider path, FilerClient.GetLookupFileIdFunction
(PublicUrl-preferred variant), and the deprecated filer.LookupFn all agree:
- weed/wdclient/vid_map.go (LookupVolumeServerUrl)
- weed/wdclient/vidmap_client.go (LookupFileIdWithFallback)
- weed/wdclient/filer_client.go (LookupFileId)
- weed/filer/reader_at.go (LookupFn)
Strengthen the existing local-first tests: vidmap_client_localfirst_test
now asserts both endpoints are present (not just the local one is first),
and slice_test asserts an exact match instead of accepting two orderings.
Add TestLookupFileIdWithFallbackGlobalLocalFirst to pin the cross-DC
ordering invariant: any local replica (same or other DC) precedes every
remote-tier replica; within each tier DC1 precedes DC2.
Add docstrings to ToVolumeLocations, ReorderToFront, LookupVolumeServerUrl,
LookupFileId, GetVidLocations, GetLocations, LookupFileIdWithFallback, and
updateVidMap so the touched lookup paths are described in one place.
* topology: broadcast tier transitions on existing replicas
When a volume replica is tiered to remote storage or restored locally, the
wdclient's cached DataInRemote went stale: every connected client kept
preferring a remote-backed replica over a freshly restored local one, or
demoted a freshly tiered remote replica. The fix in commit 116982595 routed
ChangedVolumes to NewVids/RemoteVids on the master, but ApplyVolumeChanges
returned only fresh arrivals and previously servable replicas. An existing
replica whose IsRemote() classification flipped was neither, so it never
reached the broadcast loop and the wdclient never learned.
Make Disk.doAddOrUpdateVolume return a third signal -- tierTransition --
true exactly when an existing replica's IsRemote() flips. ApplyVolumeChanges
treats that as an arrival so the existing SendHeartbeat routing loop now
sees it. Add a master-side end-to-end test covering local->remote,
remote->local, no-op re-reports, and a mixed heartbeat that only announces
the tier transition.
Also add docstrings to LookupFileId, wdclientLocationsToPb, and
LookupVolume where the prior change touched their bodies.
* topology: broadcast tier transitions received through full reconciliation
The previous commit added tier-transition routing on the ChangedVolumes
delta path, but that is not the only way a re-tiered replica reaches the
master. After a digest mismatch the volume server resends a full Volumes
list, and SyncDataNodeRegistration applies the new IsRemote() classification
silently -- the changedVolumes return value was being thrown away. The
master therefore never broadcast NewVids/RemoteVids, and a wdclient connected
during the recovery kept the stale DataInRemote until it lost contact with
the master.
Surface the changed set through UpdateVolumes.changedVolumes (now covering
both ReadOnly flips and tier flips) and SyncDataNodeRegistration, then route
it through NewVids/RemoteVids in SendHeartbeat the same way the delta path
already does. Add an end-to-end test for the full reconciliation path.
* master: keep an EC volume's locations in the volume lookup
The nodes that answer for an EC volume hold shards, not a volume record,
so asking them for one fails. Dropping the location on that failure
emptied the result and turned every EC read through the master's HTTP
lookup and fid redirect into a 404.
Treat an absent volume record as a local read and keep the node in the
answer. The per-node conversion moves into topologyLocation so the EC
case is covered by a test.
Claude-Session: https://claude.ai/code/session_01FcSp6quCaxQ1cb3Vx7o9fW
* wdclient: replace a tier-flipped location without writing under a reader
GetLocations hands back the entry's own slice and the caller walks it
after the read lock is dropped, which is why every other mutation here
builds a new slice. Writing the flipped replica into the array in place
raced LookupVolumeServerUrl, reported by -race.
Copy the slice, swap the one element, and publish it.
Claude-Session: https://claude.ai/code/session_01FcSp6quCaxQ1cb3Vx7o9fW
* master: keep a remote volume on NewVids for older clients
Moving remote-tier volumes out of NewVids and into RemoteVids alone is a
wire break in the wrong direction. A master upgraded ahead of its filers
and mounts -- the usual order -- announces a tiered volume only on a
field the older client ignores, so the volume drops out of that client's
vid map entirely and reads for it fail.
Announce every volume on NewVids and repeat the remote-tier subset on
RemoteVids, so a new client still learns the tier and an old one keeps
the location. The routing moves into announceVolume, which the heartbeat
paths and their tests now share instead of each restating it.
On the client, RemoteVids no longer needs a second write per volume: the
tier is settled before anything is added.
Claude-Session: https://claude.ai/code/session_01FcSp6quCaxQ1cb3Vx7o9fW
* topology: split the volume snapshot by tier without copying the records
ToVolumeLocations runs on every KeepConnected, so a filer or mount
connecting made the master allocate a full VolumeInfo per volume per node
just to read four bytes of id off each one. AppendVolumeIds exists to
avoid exactly that.
Extend it to fill the remote-tier list alongside the full one, and use it
again in the snapshot.
Claude-Session: https://claude.ai/code/session_01FcSp6quCaxQ1cb3Vx7o9fW
* wdclient: keep the data-center preference ahead of the local-first ordering
Hoisting every local replica to the very front puts an other-DC local
read ahead of a same-DC remote one. When the remote tier sits in the same
region as the replicas -- the common arrangement -- that trades an
in-region GET for a WAN round trip and costs more than the remote read it
avoids.
Reorder inside each data-center bucket instead, so local still wins among
equals and the data-center preference still wins overall.
Claude-Session: https://claude.ai/code/session_01FcSp6quCaxQ1cb3Vx7o9fW
* operation: pick the read replica from one list
The local-preferring lookup built a list of local URLs and then branched
on whether it was empty, duplicating the random pick. Fall back by
filling the same list with every replica instead.
Claude-Session: https://claude.ai/code/session_01FcSp6quCaxQ1cb3Vx7o9fW
---------
Co-authored-by: Bruce Zou <gift_secondst@msn.com>
Co-authored-by: bruce-zzz <bruce.zou@hhy-data.com>
The initiator's shed check (initiatedGrow != HasGrowRequest) compares
against an err from a PickForWrite that may predate the growth
concluding: the grower registers its volumes before clearing the flag,
so when growth lands between the failed pick and the check, the assign
shed ResourceExhausted even though a writable volume was already
registered. Re-pick once after observing the conclusion and shed only
if the volume layout still has nothing writable. Applies to both the
gRPC Assign and the HTTP dirAssign paths, which share the shed logic.
Flaked in CI as TestAssignInitiatorWaitsForItsOwnGrowth; reproduced
deterministically by widening the enqueue-to-check window.
* fix(master): let the growth initiator wait for the growth it triggered
The growth-in-flight shed also fired on the request that initiated the
growth: it sets the pending flag right before the shed check, so a
cold-start assign enqueued growth and immediately failed itself with
"volume growth in progress". With no concurrent assigns around to pick
up the freshly grown volume, a single writer against an empty cluster
never completes a write despite ample free space.
Claim the pending flag with a compare-and-swap so exactly one request
becomes the initiator, triggering growth at most once, and let it wait
for that growth to land. Everyone else still sheds retryably instead of
pinning a goroutine: followers behind an in-flight growth, an initiator
whose growth concluded without yielding a writable volume, and an
initiator whose growth outlives the 10s wait budget, which previously
surfaced a non-retryable error (gRPC Unknown, HTTP 406) even though a
retry would have succeeded moments later.
* fix(master): stop assign waits when the request is cancelled
The assign retry loops slept through client cancellation, keeping a
goroutine spinning for the rest of the 10s budget after the caller had
gone; StreamAssign also ran assigns on a background context detached
from the stream. Wait on the request context and pass the stream
context through.
* topology: drop the unconditional grow-request setter
Growth is only claimed through AddGrowRequestIfAbsent's compare-and-swap
now; keeping the raw Store(true) around invites the check-then-set race
back.
* test: cover cold-start first write with a real cluster
Boot a fresh master plus three empty volume servers and require the very
first assign - HTTP and gRPC, each on a cold volume layout, no client
retries - to complete a write. The assign that triggers volume growth
must wait for it rather than answering "volume growth in progress";
unit tests stub the topology, so only a real cluster exercises the
assign-grow-wait path end to end.
Under a herd of concurrent assigns with no writable volume, Assign spun
PickForWrite for the full 10s timeout, pinning a goroutine per request and
starving the master of the cycles it needs to process growth and answer
heartbeats. When growth is the relevant remedy and already in flight, stop
spinning: if free space exists, shed with a fast retryable error so clients
back off and retry once growth lands; if the cluster is out of space, fail fast
with the real out-of-space error instead of masking it as retryable.
The gRPC shed uses ResourceExhausted, not Unavailable: operation.Assign retries
it, but the client connection layer doesn't treat it as a dead channel, so a
per-request shed across a herd doesn't tear down the shared master connection
and cancel every other in-flight assign. The HTTP dirAssignHandler sheds with
503 + Retry-After.
Introduce security.BearerPrefix ("Bearer ", RFC 6750) and use it
everywhere an "Authorization: Bearer <token>" header is constructed,
replacing the scattered "BEARER "/"Bearer " string literals. SeaweedFS
matches the scheme case-insensitively when parsing (security.GetJwt), so
behavior is unchanged; this removes the magic string and settles the
casing on the standard form. The parser's upper-case comparison stays as
is on purpose.
* security: reload JWT signing keys on SIGHUP
Signing keys were read once in the server constructors and never
refreshed. After a key rotation (Secret update, divergent reads) the
in-memory key stayed stale and every request kept failing "wrong jwt"
until the affected process was restarted.
Add Guard.UpdateSigningKeys and call it from the master, volume and
filer reload paths and the s3 reload hook, next to the existing
whitelist refresh. Make the global chunk-read JWT cache reloadable via
an atomic swap, and register the master's Reload with grace.OnReload --
it was never wired, so the master ignored SIGHUP entirely.
Mirror the same refresh in the Rust volume server's SIGHUP handler.
* security: swap signing keys behind an atomic pointer
Addresses review feedback on the in-place key swap: SigningKey is a
[]byte, so reassigning the Guard fields while a request handler reads
them is a data race that can tear the multi-word slice header and read
out of bounds.
Hold the four signing-key fields in an immutable signingConfig snapshot
behind atomic.Pointer; UpdateSigningKeys swaps the whole pointer, so a
reader sees either the old keys or the new ones. Reads go through new
SigningKey/ExpiresAfterSec/ReadSigningKey/ReadExpiresAfterSec accessors.
The Rust guard is already safe: every read and the SIGHUP write go
through the shared RwLock<Guard>.
* security: fold whitelist + auth state into the atomic snapshot
Review follow-up. UpdateSigningKeys still wrote isWriteActive while the
request path read it (and the whitelist maps) unsynchronized, so a SIGHUP
under load could expose an inconsistent mix of activation bits and
whitelist contents.
Move all hot-reloadable Guard state -- keys, expirations, whitelist, and
the activation flags -- into a single immutable guardState swapped behind
one atomic.Pointer. The Update* methods take a small mutex to serialize
the read-modify-write; readers stay lock-free. The concurrency test now
also rotates the whitelist and probes IsWhiteListed under -race.
Also read each signing key once per branch in the volume/filer JWT auth
checks, so a reload landing mid-check can't take the allow-fast-path
after auth was enabled or verify against a different key than the branch
saw.
* feat: pass expected_data_size from clients for size-aware assignment
Add expected_data_size field to AssignRequest (master proto) and
AssignVolumeRequest (filer proto) so clients can hint how large the
data will be. The master uses this instead of the 1MB default when
tracking pending volume sizes for weighted assignment.
- Add expected_data_size to master.proto AssignRequest
- Add expected_data_size to filer.proto AssignVolumeRequest
- Wire through filer AssignVolume handler
- Wire through HTTP submit handler (uses actual upload size)
- Add ExpectedDataSize to VolumeAssignRequest in operation package
- Topology.PickForWrite accepts optional expectedDataSize parameter
* fix: guard integer conversions in expected_data_size path
- common.go: clamp OriginalDataSize to non-negative before uint64 cast
- topology.go: cap expectedDataSize at math.MaxInt64 before int64 cast
* fix: parse dataSize hint in HTTP /dir/assign and test non-zero expectedDataSize
- HTTP /dir/assign now parses optional "dataSize" query parameter
and passes it to PickForWrite instead of hardcoded 0
- Add test assertion for PickForWrite with non-zero expectedDataSize
* master: return 503/Unavailable during topology warmup after leader change
After a master restart or leader change, the topology is empty until
volume servers reconnect and send heartbeats. During this warmup window
(3 heartbeat intervals = 15 seconds), volume lookups that fail now
return 503 Service Unavailable (HTTP) or gRPC Unavailable instead of
404 Not Found, signaling clients to retry with other masters.
* master: skip warmup 503 on fresh start and single-master setups
- Check MaxVolumeId > 0 to distinguish restart from fresh start
(MaxVolumeId is Raft-persisted, so 0 means no prior data)
- Check peer count > 1 so single-master deployments aren't affected
(no point suggesting "retry with other masters" if there are none)
* master: address review feedback and block assigns during warmup
- Protect LastLeaderChangeTime with dedicated mutex (fix data race)
- Extract warmup multiplier as WarmupPulseMultiplier constant
- Derive Retry-After header from pulse config instead of hardcoding
- Only trigger warmup 503 for "not found" errors, not parse errors
- Return nil response (not partial) on gRPC Unavailable
- Add doc comments to IsWarmingUp, getter/setter, WarmupDuration
- Block volume assign requests (HTTP and gRPC) during warmup,
since the topology is incomplete and assignments would be unreliable
- Skip warmup behavior for single-master setups (no peers to retry)
* master: apply warmup to all setups, skip only on fresh start
Single-master restarts still have an empty topology until heartbeats
arrive, so warmup protection should apply there too. The only case
to skip is a fresh cluster start (MaxVolumeId == 0), which already
has no volumes to look up.
- Remove GetMasterCount() > 1 guard from all warmup checks
- Remove now-unused GetMasterCount helper
- Update error messages to "topology is still loading" (not
"retry with other masters" which doesn't apply to single-master)
* master: add client-side retry on Unavailable for lookup and assign
The server-side 503/Unavailable during warmup needs client cooperation.
Previously, LookupVolumeIds and Assign would immediately propagate the
error without retry.
Now both paths retry with exponential backoff (1s -> 1.5s -> ... up to
6s) when receiving Unavailable, respecting context cancellation. This
covers the warmup window where the master's topology is still loading
after a restart or leader change.
* master: seed warmup timestamp in legacy raft path at setup
The legacy raft path only set lastLeaderChangeTime inside the event
listener callback, which could fire after IsLeader() was already
observed as true in SetRaftServer. Seed the timestamp at setup time
(matching the hashicorp path) so IsWarmingUp() is active immediately.
* master: fix assign retry loop to cover full warmup window
The retry loop used waitTime <= maxWaitTime as a stop condition,
causing it to give up after ~13s while warmup lasts 15s. Now cap
each individual sleep at maxWaitTime but keep retrying until the
context is cancelled.
* master: preserve gRPC status in lookup retry and fix retry window
Return the raw gRPC error instead of wrapping with fmt.Errorf so
status.FromError() can extract the status code. Use proper gRPC
status check (codes.Unavailable) instead of string matching. Also
cap individual sleep at maxWaitTime while retrying until ctx is done.
* master: use gRPC status code instead of string matching in assign retry
Use status.FromError/codes.Unavailable instead of brittle
strings.Contains for detecting retriable gRPC errors in the
assign retry loop.
* master: use remaining warmup duration for Retry-After header
Set Retry-After to the remaining warmup time instead of the full
warmup duration, so clients don't wait longer than necessary.
* master: reset ret.Replicas before populating from assign response
Clear Replicas slice before appending to prevent duplicate entries
when the assign response is retried or when alternative requests
are attempted.
* master: add unit tests for warmup retry behavior
Test that Assign() and LookupVolumeIds() retry on codes.Unavailable
and stop promptly when the context is cancelled.
* master: record leader change time before initialization work
Move SetLastLeaderChangeTime() to fire immediately when the leader
change event is received, before DoBarrier(), EnsureTopologyId(),
and updatePeers(), so the warmup clock starts at the true moment
of leadership transition.
* master: use topology warmup duration in volume growth wait loop
Replace hardcoded constants.VolumePulsePeriod * 2 with
topo.IsWarmingUp() and topo.WarmupDuration() so the growth wait
stays in sync with the configured warmup window. Remove unused
constants import.
* master: resolve master before creating RPC timeout context
Move GetMaster() call before context.WithTimeout() so master
resolution blocking doesn't consume the gRPC call timeout.
* master: use NotFound flag instead of string matching for volume lookup
Add a NotFound field to LookupResult and set it in findVolumeLocation
when a volume is genuinely missing. Update HTTP and gRPC warmup
checks to use this flag instead of strings.Contains on the error
message.
* master: bound assign retry loop to 30s for deadline-free contexts
Without a context deadline, the Unavailable retry loop could spin
forever. Add a maxRetryDuration of 30s so the loop gives up even
when no context deadline is set.
* master: strengthen assign retry cancellation test
Verify the retry loop actually retried (callCount > 1) and that
the returned error is context.DeadlineExceeded, not just any error.
* master: extract shared retry-with-backoff utility
Add util.RetryWithBackoff for context-aware, bounded retry with
exponential backoff. Refactor both Assign() and LookupVolumeIds()
to use it instead of duplicating the retry/sleep/backoff logic.
* master: cap waitTime in RetryWithBackoff to prevent unbounded growth
Cap the backoff waitTime at maxWaitTime so it doesn't grow
indefinitely in long-running retry scenarios.
* master: only return Unavailable during warmup when all lookups failed
For batched LookupVolume requests, return partial results when some
volumes are found. Only return codes.Unavailable when no volumes
were successfully resolved, so clients benefit from partial results
instead of retrying unnecessarily.
* master: set retriable error message in 503 response body
When returning 503 during warmup, replace the "not found" error
in the JSON body with "service warming up, please retry" so
clients don't treat it as a permanent error.
* master: guard empty master address in LookupVolumeIds
If GetMaster() returns empty (no master found or ctx cancelled),
return an appropriate error instead of dialing an empty address.
Returns ctx.Err() if context is done, otherwise codes.Unavailable
to trigger retry.
* master: add comprehensive tests for RetryWithBackoff
Test success after retries, non-retryable error handling, context
cancellation, and maxDuration cap with context.Background().
* master: enforce hard maxDuration bound in RetryWithBackoff
Use a deadline instead of elapsed-time check so the last sleep is
capped to remaining time. This prevents the total retry duration
from overshooting maxDuration by up to one full backoff interval.
* master: respect fresh-start bypass in RemainingWarmupDuration
Check IsWarmingUp() first (which returns false when MaxVolumeId==0)
so RemainingWarmupDuration returns 0 on fresh clusters.
* master: round up Retry-After seconds to avoid underestimating
Use math.Ceil so fractional remaining seconds (e.g. 1.9s) round
up to the next integer (2) instead of flooring down (1).
* master: tighten batch lookup warmup to all-NotFound only
Only return codes.Unavailable when every requested volume ID was
a transient not-found. Mixed cases with non-NotFound errors now
return the response with per-volume error details preserved.
* master: reduce retry log noise and fix timer leak
Lower per-attempt retry log from V(0) to V(1) to reduce noise
during warmup. Replace time.After with time.NewTimer to avoid
lingering timers when context is cancelled.
* master: add per-attempt timeout for assign RPC
Use a 10s per-attempt timeout so a single slow RPC can't consume
the entire 30s retry budget when ctx has no deadline.
* master: share single 30s retry deadline across assign request entries
The Assign() function iterates over primary and fallback requests,
previously giving each its own 30s RetryWithBackoff budget. With a
primary + fallback, the total could reach 60s. Compute one deadline
up front and pass the remaining budget to each RetryWithBackoff call
so the entire Assign() call stays within a single 30s cap.
* master: strengthen context-cancel test with DeadlineExceeded and retry assertions
Assert errors.Is(err, context.DeadlineExceeded) to verify the error
is specifically from the context deadline, and check callCount > 1
to prove retries actually occurred before cancellation. Mirrors the
pattern used in TestAssignStopsOnContextCancel.
* master: bound GetMaster with per-attempt timeout in LookupVolumeIds
GetMaster() calls WaitUntilConnected() which can block indefinitely
if no master is available. Previously it used the outer ctx, so a
slow master resolution could consume the entire RetryWithBackoff
budget in a single attempt. Move the per-attempt timeoutCtx creation
before the GetMaster call so both master resolution and the gRPC
LookupVolume RPC share one grpcTimeout-bounded attempt.
* master: use deadline-aware context for assign retry budget
The shared 30s deadline only limited RetryWithBackoff's internal
wall-clock tracking, but per-attempt contexts were still derived
from the original ctx and could run for up to 10s even when the
budget was nearly exhausted. Create a deadlineCtx from the computed
deadline and derive both RetryWithBackoff and per-attempt timeouts
from it so all operations honor the shared 30s cap.
* master: skip warmup gate for empty lookup requests
When VolumeOrFileIds is empty, notFoundCount == len(req.VolumeOrFileIds)
is 0 == 0 which is true, causing empty lookup batches during warmup to
return codes.Unavailable and be retried endlessly. Add a
len(req.VolumeOrFileIds) > 0 guard so empty requests pass through.
* master: validate request fields before warmup gate in Assign
Move Replication and Ttl parsing before the IsWarmingUp() check so
invalid inputs get a proper validation error instead of being masked
by codes.Unavailable during warmup. Pure syntactic validation does
not depend on topology state and should run first.
* master: check deadline and context before starting retry attempt
RetryWithBackoff only checked the deadline and context after an
attempt completed or during the sleep select. If the deadline
expired or context was canceled during sleep, the next iteration
would still call operation() before detecting it. Add pre-operation
checks so no new attempt starts after the budget is exhausted.
* master: always return ctx.Err() on context cancellation in RetryWithBackoff
When ctx.Err() is non-nil, the pre-operation check was returning
lastErr instead of ctx.Err(). This broke callers checking
errors.Is(err, context.DeadlineExceeded) and contradicted the
documented contract. Always return ctx.Err() so the cancellation
reason is properly surfaced.
* master: handle warmup errors in StreamAssign without killing the stream
StreamAssign was returning codes.Unavailable errors from Assign
directly, which terminates the gRPC stream and breaks pooled
connections. Instead, return transient errors as in-band error
responses so the stream survives warmup periods.
Also reset assignClient in doAssign on Send/Recv failures so a
broken stream doesn't leave the proxy permanently dead.
* master: wait for warmup before slot search in findAndGrow
findEmptySlotsForOneVolume was called before the warmup wait loop,
selecting slots from an incomplete topology. Move the warmup wait
before slot search so volume placement uses the fully warmed-up
topology with all servers registered.
* master: add Retry-After header to /dir/assign warmup response
The /dir/lookup handler already sets Retry-After during warmup but
/dir/assign did not, leaving HTTP clients without guidance on when
to retry. Add the same header using RemainingWarmupDuration().
* master: only seed warmup timestamp on leader at startup
SetLastLeaderChangeTime was called unconditionally for both leader
and follower nodes. Followers don't need warmup state, and the
leader change event listener handles real elections. Move the seed
into the IsLeader() block so only the startup leader gets warmup
initialized.
* master: preserve codes.Unavailable for StreamAssign warmup errors in doAssign
StreamAssign returns transient warmup errors as in-band
AssignResponse.Error messages. doAssign was converting these to plain
fmt.Errorf, losing the codes.Unavailable classification needed for
the caller's retry logic. Detect warmup error messages and wrap them
as status.Error(codes.Unavailable) so RetryWithBackoff can retry.