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1165
Commits
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31fb46f693 |
volume: rebuild a missing .idx from the .dat (#11115)
* volume: rebuild a missing .idx from the .dat Pointing -dir.idx at a directory that holds no index aborted the whole volume server: checkIdxFile found no .idx and load() called glog.Fatalf. Every row of the index is derivable from the .dat, so walk it in append order and write the index back, which reproduces byte for byte what the server's own writes had left in the old directory. Claude-Session: https://claude.ai/code/session_01BYrb2AdJSckq9FdHuqseDJ * volume: keep the index co-located with the data in the Rust server Go's load() drops back to the data directory when an .idx already sits beside the .dat, so naming a --dir.idx does not strand a pre-existing index. Rust had no such adjustment: it opened the new directory with create, and the volume came up on an empty index with every needle invisible. Claude-Session: https://claude.ai/code/session_01BYrb2AdJSckq9FdHuqseDJ * volume: rebuild a missing .idx from the .dat in the Rust server Mirrors the Go side. Rust did not abort on a missing index the way checkIdxFile did; it opened the new directory with create and mounted the volume on an empty index, so every needle read as missing while the .dat still held the data. Walk the .dat in append order and write the index back, byte for byte what the server's own writes had left behind. Claude-Session: https://claude.ai/code/session_01BYrb2AdJSckq9FdHuqseDJ * volume: stop the idx rebuild at a zero-padded .dat tail An all-zero needle header is unwritten space, not a record. Go's .dat walk keeps reading past it and would index a truncated data file's tail as millions of needle 0 rows; the Rust walk already stops there. Stop the Go rebuild at the same place. Claude-Session: https://claude.ai/code/session_01BYrb2AdJSckq9FdHuqseDJ * volume: create the -dir.idx directory when it does not exist Rust's DiskLocation creates the index directory as it takes it; Go only resolved the path, so naming a directory that does not exist yet left every volume unable to open or rebuild its index and took the server down. Claude-Session: https://claude.ai/code/session_01BYrb2AdJSckq9FdHuqseDJ * volume: stop the idx rebuild at a torn .dat record A crash between writing a needle's header and its body leaves a record whose declared size runs past the end of .dat. Indexing it puts a row in the .idx that points at bytes that do not exist, which fails every read of that needle and trips the past-EOF check on the next load. Stop at the first record that does not fit, in both servers. Claude-Session: https://claude.ai/code/session_01BYrb2AdJSckq9FdHuqseDJ * volume: stop the idx rebuild at a negative-size header A corrupt header whose size field is negative makes the .dat walk advance backwards: NeedleBodyLength adds the negative size, so the next offset is lower than the current one. The Go walk then reads at a negative offset and the rebuild fails, which puts the volume server right back to exiting at startup; the Rust walk seeks past EOF and truncates the index instead. A negative size is never a record, so stop there. Claude-Session: https://claude.ai/code/session_01BYrb2AdJSckq9FdHuqseDJ * volume: skip a volume whose index cannot be rebuilt, do not exit glog.Fatalf calls os.Exit(255), so a rebuild that could not write -- a full or read-only index directory -- put the server right back to dying at startup for one bad volume. Return the error instead: loadExistingVolume logs it and skips that volume, which is what the remote-volume branch just above already does and what the Rust loader has always done. Claude-Session: https://claude.ai/code/session_01BYrb2AdJSckq9FdHuqseDJ * volume: create the index directory from the rebuild too The rebuild is the first thing to write into a fresh -dir.idx, and it runs before the loaders that create the directory on their way to opening .idx. Create it in both rebuilds so the ordering does not matter. Claude-Session: https://claude.ai/code/session_01BYrb2AdJSckq9FdHuqseDJ * ci: let codespell past the sme variable in the mount tests weedfs_stream_mutate_error_test.go names its *streamMutateError local sme, which codespell reads as a misspelling of same/some. It is an identifier, so exempt it beside the other variable-name entries. Claude-Session: https://claude.ai/code/session_01BYrb2AdJSckq9FdHuqseDJ |
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1996c6aec6 |
volume: open volume files with O_NOATIME (#11055)
* volume server: open volume files with O_NOATIME Nothing reads the atime of .dat, .idx, .sdx, or EC files, but every needle read still dirtied the inode: even relatime writes atime on the first read after each write, so an actively written volume paid a metadata write per read/write cycle, and strictatime mounts paid one per read. Open the serving handles with O_NOATIME, falling back to a plain open when the file belongs to another owner (EPERM). Claude-Session: https://claude.ai/code/session_015uVY4diBgEn3VYQoc2eMuD * seaweed-volume: mirror the O_NOATIME volume file opens Same change as the Go volume server: serving handles for .dat, .idx, .sdx, .ecx, .ecj, and shard files open with O_NOATIME on Linux, with a plain-open fallback on EPERM. Claude-Session: https://claude.ai/code/session_015uVY4diBgEn3VYQoc2eMuD * route the tier-down and recreate .dat opens through the no-atime helper Review caught the Rust tier-down swap opening the local .dat directly. The Go swapToLocalDatBackend and the zero-length read-only .dat recreate in maybeWriteSuperBlock had the same gap: all three install long-lived serving handles. Claude-Session: https://claude.ai/code/session_015uVY4diBgEn3VYQoc2eMuD |
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9bafeb6139 |
ec: refuse to mount a 0-byte shard file when the index has entries (#11030)
* ec: refuse to mount a 0-byte shard file when the index has entries The startup scan already skips (and eventually deletes) zero-sized shard files as residue of a failed copy, but the mount RPC path opens the file directly with no size check, so an explicit VolumeEcShardsMount over a truncated file registers a size-0 claim. A registered empty shard serves nothing while advertising ownership: with placement pinned to the owning disk, it would keep attracting re-copies to a file that was never valid. The one legitimate 0-byte shard is the empty volume's: encoding a volume with no live needles produces a 0-byte .ecx and 0-byte shards, and that mount must keep working (TestMountEcShards_EmptyEcxMountsSuccessfully). So the gate compares against the index: AddEcVolumeShard (Go) and EcVolume::add_shard (Rust) refuse a 0-byte shard file only when the volume's .ecx has entries. Go's AddEcVolumeShard grows an error return for this; the loader cleans up the refused shard and, when it just created the EcVolume, unregisters that too. The mount loop already collects non-ENOENT failures per disk and keeps scanning, so a sibling disk holding a real copy still wins. Regression tests in both trees: an empty shard beside an index with entries is refused and leaves nothing registered; an empty shard of an empty volume still mounts. Claude-Session: https://claude.ai/code/session_01AWpefvdi4U3HLng18x5CJ9 * ec: release the duplicate shard when a mount retry re-loads it Review follow-up: AddEcVolumeShard keeps the existing shard and reports added=false for a shard this disk already registered, but the loader discarded that result, so every retried LoadEcShard leaked the duplicate it had just opened — an fd and a mount-gauge increment per retry. Release both and return the existing volume. Regression test pins the gauge. Claude-Session: https://claude.ai/code/session_01AWpefvdi4U3HLng18x5CJ9 * ec: close the test DiskLocation instead of only its EC volumes Review follow-up: DiskLocation.Close() also stops the background goroutine NewDiskLocation starts; closeEcVolumes left it running for the rest of the test process. Both uses are this PR's own tests. Claude-Session: https://claude.ai/code/session_01AWpefvdi4U3HLng18x5CJ9 * rust: unregister the just-created EcVolume when its first mount is refused Review follow-up: when the first mount of a volume rejects its shard (e.g. the new 0-byte-beside-nonempty-index refusal), the Rust mount path had already inserted the EcVolume and propagated the error without removing it — a zero-shard registration advertising a mount that serves no data while pinning the .ecx/.ecj descriptors (and, since placement's mounted tier keys off it, steering shard placement at this disk). Remove it on the way out, exactly as the Go loader already does; a volume that already holds shards keeps them (the RPC's first-error-aborts contract). Regression test covers both. Claude-Session: https://claude.ai/code/session_01AWpefvdi4U3HLng18x5CJ9 * rust: skip already mounted shards on a mount retry Review follow-up: EcVolume::add_shard replaces self.shards[id] for a shard the volume already holds, and the mount loop then bumps the ec_shards gauge although the mounted count did not grow — gauge drift on every mount retry, and a serving fd swapped for no reason. Skip shard ids the volume already reports, mirroring Go's AddEcVolumeShard added=false handling. Regression test pins the gauge across a duplicate mount (unique collection label: the gauge is process-global and tests run in parallel). Claude-Session: https://claude.ai/code/session_01AWpefvdi4U3HLng18x5CJ9 |
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74b520113e |
ec: pin auto-selected shard placement to the disk that already owns the shard (#11029)
* ec: pin auto-selected shard placement to the disk that already owns the shard A multi-disk server legitimately mounts one EC volume on several disks, so FindEcShardTargetLocation's per-volume tiers tie at "mounted" and the free-shard-count tie-break decides — pointing at whichever disk is emptier, not at the disk that already holds the shard being placed. A re-copy of a shard the server already has (a retried ec.balance / ec.rebuild move) then lands on a sibling disk, and both disks register the same (volume, shard id): the shard is reported to the master from two disk ids, and which claimant serves reads or survives a later unmount/delete becomes an accident of Locations order. Add a tier above "mounted": a disk that already claims one of the shard ids being placed wins, ahead of the space filters too — re-copying in place needs no new shard slot, and a genuinely full disk should fail the write rather than silently split the claim. Applied to the Go selector and the VolumeEcShardsCopy auto-select (ReceiveFile refuses mounted EC volumes, so no claim can exist there) and mirrored in the Rust volume server. Claude-Session: https://claude.ai/code/session_01AWpefvdi4U3HLng18x5CJ9 * ec: refuse a copy batch whose shards are already owned by different disks Review follow-up: ownership-aware selection ranks a mixed-owner batch (shard 0 on disk A, shard 2 on disk B — the legitimate multi-disk spread) into one destination, so the copy would still duplicate the losing disk's claim. No production caller sends such a batch (balance moves one shard, rebuild and encode copy shards the target lacks), so fail closed: report every owning disk via Store.EcShardOwnerDisks and refuse the copy with an error naming them, telling the caller to split per shard or pass disk_id. Go and Rust, with unit tests for the owner-reporting contract. Claude-Session: https://claude.ai/code/session_01AWpefvdi4U3HLng18x5CJ9 |
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88c873ecd4 |
ec: uniform shard block layout (#10932)
* ec: uniform shard block layout An EC volume is striped as 1GiB blocks until less than one row remains, then 1MiB blocks, and consecutive blocks land on different shards. With ec.encode's -fullPercent 95 against the 30GiB default limit, ~30% of every volume sits in that 1MiB tail, so a 4MB filer chunk there is five stripes on five servers. New encodes now use one block per shard, sized ceil(datSize/dataShards) rounded up to 1MiB and recorded in the .vif (EcShardConfig.block_size, also carried by the .ecsum manifest). A needle now maps to one shard unless it is larger than the block or straddles a boundary. The chosen size equals the legacy layout's padded shard length for every input, so shard sizes, capacity math, and the shard-size credibility checks are unchanged; only the byte placement moved. Reads, decode, and scrub resolve the block sizes from the volume's .vif; absence keeps the legacy interpretation, so existing EC volumes read exactly as before. Rebuild is layout-agnostic. weed fix -ecx recovers the layout from the .vif, else the .ecsum sidecar, and with neither de-stripes under both candidate layouts and keeps the one that indexes more valid needles. Same change in the Rust volume server, which now also streams the encode in 256KB sub-batches like Go instead of allocating whole blocks, and computes the large-row count as shardSize/largeBlock to match Go on exact multiples. On a 26MB fixture both encoders produce byte-identical shards, and a Go-written .vif parses in Rust with the block size intact. * ec: resolve the rust ecx rebuild through the recorded layout The Rust rebuild path regenerated a lost .ecx by scanning the logical .dat through a hand-rolled pure-1MiB striping, which was already wrong for legacy volumes with large-block rows and is wrong for any uniform volume with a block past 1MiB. Route the scan through locate_data with the .vif-recorded block size, the same mapping the read path uses. Also seed the new tests' random data instead of the deprecated global math/rand.Read. * ec: fail the Rust ecx rebuild on any shard read error A read error mid-scan published the entries collected so far as a successful .ecx, and read_at's byte count was ignored so a legal short read passed as complete — a truncated or failing shard could produce a silently incomplete recovery index. Exact-read semantics in read_from_data_shards, error propagation in the needle walk, and a truncated-shard regression test. * ec: fail the mount on an unreadable or malformed vif Both servers silently fell back to the legacy layout when an existing .vif could not be read or parsed. Every new encode records a positive uniform block size there, so the fallback mounted the same shards with legacy offset math and could return wrong data. Absent stays legal (legacy volumes predate the sidecar), and a zero-byte stub still reads as absent (Go's MaybeLoadVolumeInfo convention, now mirrored in Rust); a present-but-unreadable or malformed .vif fails the mount instead. * ec: bound the reconstruct fan-out of one needle's intervals A degraded interval fans out a read to every reachable shard location, each with a buffer the size of the interval. Reading a needle's intervals in parallel multiplied that by the interval concurrency: a needle spanning 8 blocks could hold 8 x MaxShardCount remote reads and buffers at once, where the sequential version peaked at MaxShardCount. Give each needle a single reconstruct budget its intervals share, held for the buffer's lifetime, so separate reads stay independent but one read cannot multiply its own fan-out. * ec: drop the duplicated shard-size formula calculateExpectedShardSize reimplemented the padding rule that UniformBlockSize already owns — TestUniformBlockSizeMatchesLegacyShardSize asserts the two agree for every input — so a change to the rule would have had to be made in both. Defer to the helper, keeping the historic answer for an empty .dat. * ec: resolve the shard block layout from whatever records it Four places still answered the layout question by inference when a record of it was available, or accepted an answer that was not one: - A mount with no .vif defaulted to the legacy layout; the bitrot sidecar records the same config at encode time, so take it when present, as weed fix -ecx already does. The vif itself is now parsed once per mount rather than twice. - The Rust ecx rebuild derived its row count from the padded shard extent, which under the legacy layout reads a shard that is an exact large-block multiple as one row too many. Pass the encode-time .dat size from the .vif and keep the extent as the fallback. - weed fix -ecx read the block size outside the EC-config guard (collapsing the unknown sentinel into a definitive legacy), only wrote the recovered layout back when the .vif was absent rather than unusable, and broke a scan tie by candidate order instead of the documented reach. - The uniform layout tripped writeDatFile's large-block ambiguity guard, which cannot apply when the large and small blocks are the same size. * ec: give the index-recovery tests a parseable vif The fixtures wrote the literal bytes "volinfo" as the source .vif and the recovery copies it verbatim, so the receiving server then mounted the volume from a .vif it could not parse. That used to pass by silently defaulting to the legacy layout; a mount now refuses a vif it cannot read, which is what the tests were exercising all along without meaning to. * ec: validate the layout a vif records, not just its syntax Review follow-ups on the mount-strictness change: - A .vif can parse and still record a block size no encoder could have produced (negative, or not a whole number of small blocks). Both servers took it and mapped every read through it. ValidateBlockSize / the Rust mirror now refuse the mount, the same way an unparseable vif does; 0 stays valid as the legacy two-tier layout. - The bitrot-sidecar fallback accepted parity_shards == 0 and summed the counts in their own width, so values near the ceiling wrapped past the MaxShardCount bound. Require both counts and sum in a wider type. - weed fix -ecx treated a config with only DataShards > 0 as usable, so a half-written .vif suppressed the recovery paths AND survived the rewrite. Require a complete, in-range config before trusting it. - Returning the vif-load error left the .ecx and .ecj descriptors open; repeated mount attempts on malformed metadata could exhaust them. * ec: refuse to act on a layout the metadata does not establish - The worker encode only logged a failed .vif write and skipped it in the distribution set, and treated the .ecsum write as best-effort. A worker whose disk filled after the much larger shards landed could still distribute, mount, verify shard inventory, and delete the source replicas — leaving holders with shards whose geometry nothing records. Both writes and both inclusions are encode success conditions now. - A generation-matching .ecsum that disagreed with the .vif geometry only disabled checksums in Go, and in Rust was not compared at all, so protection stayed On while reads used the other layout. Both files record the layout their generation was encoded with, so a disagreement now fails the mount. * ec: reject an invalid recorded block size in weed fix -ecx A .vif with valid shard counts but a negative or unaligned block size was marked usable: a positive invalid value pinned the scan to a geometry that de-stripes to garbage, and a negative one ran the dual scan but left the invalid .vif in place afterwards. Validate it with the same rule the mount applies, and when it fails leave the layout unknown so the scan recovers it and the file is rewritten. * ec: validate the sidecar layout weed fix -ecx recovers from The .ecsum fallback was taken on DataShards > 0 alone, so a CRC-valid sidecar carrying the wrong generation, an incomplete ratio, or an unaligned block size would pin the reconstruction to one incorrect uniform-layout candidate instead of letting the dual scan decide. Require generation 0, a complete in-range ratio, and a valid block size; anything less leaves the layout unknown, which is the answer that still recovers by scanning. * ec: let only a genuinely absent sidecar choose the legacy layout With no .vif the bitrot sidecar is the only record of a volume's layout, and the mount fallback read a failed load, an unusable config, or a sidecar stamped for another generation as "assume legacy". A uniform generation-0 volume could therefore mount with legacy or another generation's geometry and answer reads with the wrong bytes. Present-but-unusable now fails the mount; only actual absence keeps the legacy defaults. Shared as EcShardConfigFromSidecar so every caller reads the sidecar the same way. * ec: treat a recorded-but-impossible layout as corruption, not as legacy - A .vif whose ecShardConfig is PRESENT but records an impossible ratio was answered with the default 10+4 and the legacy block layout, in both languages. That reads a uniform volume's shards at the wrong offsets and returns the wrong bytes. Only an entirely absent config still means "this predates the record"; a present one that cannot be true fails the mount. - The shard-count bound summed two uint32 counts as int, which wraps on a 32-bit build: 0x7fffffff + 0x7fffffff lands at -2 and slips under MaxShardCount. ValidEcShardCounts sums in uint64, and every EC call site that checked a recorded ratio now goes through it. * ec: rebuild on the geometry the sidecar records, and flag it when it disagrees The rebuild RPC passes BackgroundECContext, so RebuildEcFiles resolves the layout itself — and it resolved a missing or invalid .vif to the default 10+4 with the legacy block size. Two consequences: a 12+4 volume was reconstructed through a 10+4 matrix, which produces wrong bytes and never regenerates shards 14-15; and the chosen geometry then contradicted a valid uniform sidecar, which loadRebuildSidecar reported as BitrotOff — silently skipping the input and regenerated-shard checksum checks precisely when the volume had already lost its metadata. The layout now resolves from the bitrot sidecar (found across the server's disks, not just beside the base name) before falling back to the defaults, and a present-but-impossible ratio fails instead of being replaced. A sidecar that contradicts the chosen geometry is BitrotInvalid, which the existing unsafeIgnoreSidecar override still lets an operator push past. * ec: let the Rust rebuild read metadata off a sibling disk read_ec_shard_config searches only the location the rebuild writes into, so a volume whose .vif or generation-0 .ecsum sits on another of the server's disks resolved to the default 10+4 with the legacy block layout — the Rust half of the geometry-guessing the Go rebuild just stopped doing. It then reconstructs a custom-ratio or uniform volume through the wrong Reed-Solomon matrix and de-striping geometry. The rebuild now looks for the .vif in its own location and then each sibling, falls back to the generation-0 sidecar wherever that lives, and only defaults when neither exists anywhere. The encode-time .dat size the ecx rebuild needs is resolved the same way. * ec: resolve a rebuild's vif from every directory that may hold it RebuildEcFiles probed only <data-base>.vif. The caller knows the selected location's index directory and the sibling locations, but passed neither for metadata: additionalDirs carried shard directories only, and were searched for shards and the checksum sidecar. A split -dir/-dir.idx layout, or a disk holding only shards, therefore resolved a pre-sidecar custom-ratio volume to 10+4 and reconstructed through the wrong matrix — never regenerating shards 14-15. The caller now hands over the index and sibling directories, and the resolver probes the vif across all of them, matching what the Rust resolver already does for both the vif and the sidecar. * ec: make every rebuild consumer agree on the layout it resolved - The post-rebuild bitrot backfill re-derived the geometry from this directory's .vif alone and dropped the block size entirely, so a rebuild that resolved its layout from a sibling, the sidecar, or a uniform vif wrote a manifest describing a DIFFERENT layout — one later mounts reject, or that covers only the default shard count. The layout is resolved once now, through an exported ResolveRebuildECContext, and the rebuild and the backfill share that answer. - The Rust rebuild collected only each location's data directory, so a sibling's INDEX directory — where a split -dir/-dir.idx layout keeps .ecx/.ecj/.vif — was never probed, and a custom-ratio volume still resolved to 10+4 with the legacy layout. Both directories of every location are carried now, deduped against the rebuild's own. - A shard delivery can bring the checksum manifest with it, but the receive path only writes the file: a server that already had the volume mounted kept its resolved protection state (off) until a remount. The mount RPC re-resolves it once the shards it describes have been added. * ec: cover the rebuild's directory search with tests Reviewers flagged the sibling index directory twice, and the fix that closed it had no test of its own: the assembly sat inline in the rebuild handler, reachable only through a gRPC call against a populated store. Lifting it into rebuildSearchDirs / select_rebuild_location makes the rule assertable — a sibling contributes BOTH its data and its index directory, a shared index directory is listed once, and the rebuild's own data directory never repeats. Writing the Rust cases surfaced that the two implementations do not agree on where the rebuild's own index directory belongs, and both are right: Go's resolver takes a single directory list, so that directory has to be inside it, while Rust's takes the rebuild's data and index directories as their own arguments and would search them twice. The tests now state which contract each side is holding to, so neither drifts into the other's shape. Pure refactor otherwise; no behaviour change. * ec: search the index directory for the layout sidecar The Rust resolver looked for the generation-0 .ecsum in the rebuild's data directory and the sibling list, but not in the rebuild's own index directory — while the .vif lookup directly above it did, and Go's findBitrotSidecar has always checked both bases. On a split -dir/-dir.idx location that directory is where the metadata lives, and callers leave it out of the sibling list precisely because it is passed here separately, so nothing searched it. With no .vif anywhere the sidecar is the only surviving record of the layout. Missing it resolved a 12+4 uniform volume to 10+4 with the legacy striping — the test added here fails with (10, 4, 0) against the old code — and the rebuild then reconstructs through the wrong matrix and writes .ecx offsets that no reader can follow. * ec: let the rebuild see its own index directory The Rust rebuild takes a single flat directory list — the shape Go's RebuildEcFiles uses — so it cannot be handed the rebuild location's index directory separately the way the layout resolvers are, and the handler was passing the sibling list, which deliberately omits exactly that directory. On a split -dir/-dir.idx location that is where .ecx and .vif live, so the shard and index lookups could not see them. Go has always carried that directory in additionalDirs; this lines the two call sites up. * ec: let a config-free vif fall through to the layout sidecar A .vif that carries no ecShardConfig answers nothing about the layout, so it is no more informative than an absent one — but both trees treated its mere existence as the end of the search. Go went straight to the 10+4 legacy defaults without consulting the sidecar at all; Rust returned whatever ec_shard_config_from could make of a single directory. A 12+4 uniform volume with a legacy config-free vif therefore resolved as 10+4 legacy, and every read landed at the wrong shard offset. The sidecar lookup was also single-directory on both sides, while a split -dir/-dir.idx layout keeps .vif and .ecsum with the INDEX. Go's findBitrotSidecar has always taken both bases; the callers here passed only the data base, and the Rust bitrot resolver derived its path from the data base alone. Rust's layout resolver now takes a candidate directory list — data, index, then any siblings — and searches all of it, which also removes the early return that made the vif's presence decisive. load_vif_info_across_dirs reported `dir` even when load_vif_info had found the vif in `dir_idx`. Nothing reads that field today, so this changes no behaviour; it stops the next caller that resolves the rest of the volume's metadata against the answer from being sent to a disk holding none of it. Absence stays legal throughout: a volume with neither record is genuinely legacy. Present-but-unusable still fails the mount, now in the config-free-vif branch too. * ec: activate a delivered sidecar on every per-disk runtime A vid mounts as one EcVolume per disk, each with its own resolved protection state, but the post-delivery reload used the first-match lookup and so touched exactly one of them. The siblings kept reporting no protection until a remount — and since shard distribution deduplicates the metadata files onto the first target disk for a node, the runtime that got the .ecsum is not necessarily the one the lookup returns. Iterate every runtime instead, via a new FindAllEcVolumes and its Rust mut equivalent. Combined with each runtime now resolving its sidecar against its index directory as well as its data directory, a server sharing one -dir.idx across its disks activates all of them from the single delivered copy. The Rust volume server had no post-mount reload at all; it gets one here, matching Go. * ec: resolve the delivered sidecar across every EC metadata directory Reloading every per-disk runtime, added last round, did not by itself make the delivered manifest reachable. Startup mirroring copies .ecx/.ecj/.vif to every shard-bearing disk so each mounts self-contained, but deliberately not .ecsum, and a repair delivers exactly one copy. Each runtime was resolving against its own two directories, so every sibling of the disk that received the file kept reporting no protection however often it reloaded. Resolve one authoritative copy across every EC metadata directory instead of duplicating the file. Mirroring .ecsum would have to keep pace with a file that is rewritten as shards are repaired, and would not help the reported case at all: the delivery happens at runtime, and mirroring only runs at startup. The regression test pins both halves — a reload restricted to the volume's own directories still finds nothing, and the same reload given the server's metadata directories turns protection on. * ec: ask every directory before writing a TOFU baseline After a rebuild the opportunistic backfill asks whether this volume already has a checksum manifest, and answered from the data base alone. A split -dir/-dir.idx layout keeps the sidecar with the index, and a multi-disk server may keep it on a sibling, so an existing manifest read as absent. The consequence is worse than a missed read. On a false "no" the backfill writes a fresh sidecar at the data base from whatever the shards say right now — and the data base is the first candidate every resolver checks, so that TOFU baseline shadows the real manifest rather than sitting beside it. A shard that was silently corrupt gets blessed, and the record that would have caught it stops being consulted. FindBitrotSidecar exports the search the package already used internally, so the question is asked of the data base, the index base and the sibling disks — the same candidates the rebuild resolves its layout from. * ec: refuse a shard block size no encoder could have produced weed fix -ecx derived one from the raw shard extent, so a truncated or partially copied shard wrote a .vif that NewEcVolume then permanently refuses — the volume the tool was run to rescue could never mount again. An extent that is not a whole number of small blocks cannot have come from a uniform encode, so it is no longer offered as a candidate, and nothing unvalidated reaches the .vif. Claude-Session: https://claude.ai/code/session_011FRRoNKBiGbH58rs2AQyA7 * ec: derive the .vif's dat size and block size from one measurement VolumeEcShardsGenerate stat'ed the .dat before the encode while WriteEcFiles stat'ed it again to size the blocks. A write landing between the two produced a .vif whose own two fields describe different files. WriteEcFiles now leaves both on the context, and fills a placeholder context in place so the caller can read them back. Claude-Session: https://claude.ai/code/session_011FRRoNKBiGbH58rs2AQyA7 * ec: keep the source volume until every holder serves its shard layout The uniform layout rides in a .vif field older volume servers never knew: they discard it, mount the shards as legacy and return wrong bytes with nothing erroring, and the shard files are the same length either way so no other check notices. The upgrade order lived only in the release note. VolumeEcShardsInfo now reports the block size the holder actually serves, in both the Go and Rust servers, and the pre-delete verification refuses to drop the source unless every reachable holder echoes the one the shards were encoded with — while a rollback still exists. A server that predates the field answers 0, which is the negative answer. Claude-Session: https://claude.ai/code/session_011FRRoNKBiGbH58rs2AQyA7 * ec: drop the rebuild's dead block-size parameters generateMissingEcFiles never reads largeBlockSize/smallBlockSize — Reed-Solomon reconstruction is layout-agnostic — so passing the legacy constants only advertised a layout the rebuild does not use. Also move UniformBlockSize's doc off ValidateBlockSize. Claude-Session: https://claude.ai/code/session_011FRRoNKBiGbH58rs2AQyA7 * ec: warn about EC defaults only when the mount used them The "vif file not found, using defaults" warning fired even after the bitrot sidecar supplied a non-default layout, sending anyone triaging wrong bytes after the legacy layout the volume never mounted on. Claude-Session: https://claude.ai/code/session_011FRRoNKBiGbH58rs2AQyA7 * ec: stat the distributed bitrot sidecar once The strict check re-stat'ed the file immediately before the stat that already gates inclusion, and a failed sidecar write now fails the encode outright, so the first could only fire on a deletion between the two lines. Claude-Session: https://claude.ai/code/session_011FRRoNKBiGbH58rs2AQyA7 * ec: say what the reconstruct budget actually bounds A shard's buffer stays in bufs until its interval reconstructs, which is after the read that filled it released its permit, so the semaphore bounds round trips in flight and not retained bytes. Peak memory is the intervals reconstructing at once times the shards each reaches times the interval size. Claude-Session: https://claude.ai/code/session_011FRRoNKBiGbH58rs2AQyA7 * test: let the fake volume server report its delivered EC layout The pre-delete verification now asks each holder which shard block layout it serves, and a fake that always answered "unset" looked exactly like a volume server too old to know the field. Distribution ships the .vif to every holder alongside its shards, so read the layout back out of it as a real holder does. Claude-Session: https://claude.ai/code/session_011FRRoNKBiGbH58rs2AQyA7 |
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fcc2ea61d3 |
ec: scrub a volume through its parity data (#11006)
* Introduce a new `READS` scrub mode. `READS` performs a full volume scrub but, unlike `FULL`, it will attempt to reconstruct data for missing/damaged shard intervals from other shards in the cluster when necessary. The goal of this check is to ensure that EC volume contents _are readable by Seaweed_ even on a degraded storage state, by exercising parity data which is not read in `FULL` mode. This is useful not only to validate data is user-readable, but also to detect potential parity shard issues which may be difficult to pinpoint otherwise - particularly for older volumes lacking sidecar data, and hence unaffected by `CHECKSUM` scrubs. For regular volumes, this operation is equivalent to `FULL`. Example: ``` > ec.shard.unmount --volumeId=1 --shardId=0,3,11 --delete --apply Live shard topology for volume ID 1 (14 shards): 0@10.200.18.89:9001 1@10.200.18.89:9002 2@10.200.18.89:9003 3@10.200.18.89:9004 4@10.200.18.89:9005 5@10.200.18.89:9006 6@10.200.18.89:9007 7@10.200.18.89:9008 8@10.200.18.89:9009 9@10.200.18.89:9013 10@10.200.18.89:9010 11@10.200.18.89:9011 12@10.200.18.89:9012 13@10.200.18.89:9020 Will unmount + delete 3 shard(s): 0@10.200.18.89:9001 3@10.200.18.89:9004 11@10.200.18.89:9011 Unmounting shard 0@10.200.18.89:9001 for volume ID 1... Deleting shard 0@10.200.18.89:9001 for volume ID 1... Unmounting shard 3@10.200.18.89:9004 for volume ID 1... Deleting shard 3@10.200.18.89:9004 for volume ID 1... Unmounting shard 11@10.200.18.89:9011 for volume ID 1... Deleting shard 11@10.200.18.89:9011 for volume ID 1... All done! > ec.scrub --volumeId=1 --node=10.200.18.89:9002 --mode=full using FULL mode Scrubbing 10.200.18.89:9002 (1/1)... Scrubbed 6 EC files and 1 volumes on 1 nodes Got scrub failures on 1 EC volumes and 1 EC shards :( Affected volumes: 10.200.18.89:9002:1 Affected shards: 10.200.18.89:9002:1:0 > ec.scrub --volumeId=1 --node=10.200.18.89:9002 --mode=reads using READS mode Scrubbing 10.200.18.89:9002 (1/1)... Scrubbed 6 EC files and 1 volumes on 1 nodes ``` * ec: report the shards a READS scrub had to rebuild A READS scrub that recovers an interval was recording nothing, so a volume missing three shards came back clean and nobody repaired it. The unreadable shard is now recorded before the rebuild is attempted: READS reports the same broken shards as FULL and differs only in whether the needles themselves failed, which is the signal worth having - shards are gone, data is still there. forceDeletedNeedlesCheck now applies to READS as well, in the shell and in the RPC guard: it runs the same needle walk as FULL. Regenerated the proto instead of hand-editing it, so the pancis typo (which protoc-gen-go-grpc emits into eight other files here) and the header whitespace stay as generated. Mirrors into the Rust volume server, which also now honors force_deleted_needles_check rather than hardcoding it off. Claude-Session: https://claude.ai/code/session_014yMNebkUjSbx9sfUCWJJtq * ec: answer a deleted needle from a READS rebuild as deleted #11020 gave the Rust recovery a deleted flag alongside its bytes, and it answers a deleted needle with no bytes at all. The READS scrub appended that empty answer, which does not compile against the new signature and, once it did, would leave the needle short and report the size mismatch as damage. Zero-fill the interval instead, the way the direct read beside it already does: the assembled needle then reaches read_bytes as the delete-state mismatch the walk already tolerates. Go takes the same branch off the flag its recovery returns, rather than discarding it. Claude-Session: https://claude.ai/code/session_014yMNebkUjSbx9sfUCWJJtq --------- Co-authored-by: Lisandro Pin <lisandro.pin@proton.ch> |
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c858e01a09 |
ec: split the shard-interval recovery into a gather and a rebuild (#11005)
* ec: split the shard-interval recovery into a gather and a rebuild Recovering an interval is now one function doing the local seeding, the waved peer fetch, the shard accounting and the Reed-Solomon rebuild, under a memory budget. Splitting the gather from the rebuild makes the rebuild a plain function over a set of intervals, which is testable on its own and reusable by the parity checks a full scrub wants. The rebuild refuses a parity target, and the caller checks that before the gather so a doomed target costs no fan-out. ReconstructData rebuilds data shards only, so asking it for a parity shard returned no error and left the slot nil, and the caller copied that out as a successful read of zeroes. Only data shard ids reach here today, so this is a guard, not a live fix. Claude-Session: https://claude.ai/code/session_014yMNebkUjSbx9sfUCWJJtq * ec: rebuild only the EC shard the read asked for ReconstructData rebuilds every missing data shard. The gather stops as soon as DataShards intervals are in hand, so on a distributed volume it routinely finishes holding parity where data is missing -- and each of those data shards is then rebuilt into an interval-sized buffer, decoded, and never read. Ask for the one shard the read needs. The budget covers it now too: DataShards gathered plus the one the rebuild allocates. It never covered the rebuild's output, and with ReconstructData that output was up to ParityShards buffers. The required mask is Total() long rather than DataShards. reedsolomon documents both lengths, but its presence scan walks every shard and indexes the short mask past its end, so the documented short form panics whenever a parity shard is absent - which here it usually is. Claude-Session: https://claude.ai/code/session_014yMNebkUjSbx9sfUCWJJtq |
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cd5013f116 |
Re-check an EC shard map a failed read has disproved (#11023)
* Re-check an EC shard map a failed read has disproved A read that fails against a cached location drops that shard from the map, which leaves it one short of complete -- and a map one short is trusted for seven more minutes. So a moment's trouble between volume servers cost minutes in which every read of that shard skipped the direct fetch and paid for a Reed-Solomon recovery instead, at DataShards times the memory and the peer load. Mark the map when a read disproves it, and re-check a marked map on the same eleven-second footing as one that never had enough shards to begin with. The mark clears on refresh, so it buys one prompt re-check rather than a master lookup per read. The tiers move into a helper; they were three overlapping conditions in one expression, and the reading of them was not obvious. Rust keeps the entry rather than dropping it -- a dead peer fails fast on the next attempt, and it was the freshness window, not the entry, hiding a shard that had moved. Claude-Session: https://claude.ai/code/session_01SM5ARdPvFcnvGWNpBPgNRN * Invalidate the location of an EC shard whose own read failed Recovery fans out to the other shards, so the one whose direct read just failed is the only location nothing ever invalidates: a shard that moved to another server was reconstructed on every read until the map's own window expired, up to thirty-seven minutes for a map still complete. Mark the map there too. The entry stays -- a moved shard's old holder fails fast, and the next refresh is seconds away. Claude-Session: https://claude.ai/code/session_01SM5ARdPvFcnvGWNpBPgNRN * Consume the stale mark before the lookup, not after A read that fails while the master is answering has disproved the very map that answer is about to install, and clearing the mark on the refresh's return swallowed it. Clear it where it is acted on instead. A lookup that then fails loses the mark, which costs nothing: the refresh time is only advanced on success, so the next read looks up regardless. Claude-Session: https://claude.ai/code/session_01SM5ARdPvFcnvGWNpBPgNRN * Judge the shard map and consume its mark in one critical section Reading the mark and clearing it were two separate acquisitions, so a mark raised between them was cleared by a refresh that had not seen it. In Go that gap was a few instructions; in Rust the mark was read when the read first snapshotted the volume and cleared at the decision point, with the local interval reads in between. Take both under one hold. Rust needs a mutex rather than an atomic to do it, and no longer carries the mark through the snapshot. Claude-Session: https://claude.ai/code/session_01SM5ARdPvFcnvGWNpBPgNRN * Put the stale mark back when the lookup does not answer for it Consuming the mark up front assumed the lookup would supersede it. A lookup that fails, or comes back with fewer than DataShards holders, supersedes nothing: the map is unchanged, its refresh time unadvanced, and with the mark gone the map a read had disproved is trusted for its full window again on the strength of a lookup that never landed. Put the mark back on both branches. Claude-Session: https://claude.ai/code/session_01SM5ARdPvFcnvGWNpBPgNRN |
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95248f7492 |
Bound the memory an EC shard recovery holds (#11020)
* Reconstruct an EC shard from the shards already on this server recoverOneRemoteEcShardInterval only ever fanned out to the cached shard locations, so a server holding shards of the volume still fetched them over gRPC from itself -- and when the peers were unreachable it could not reconstruct at all, even holding the whole volume on local disk. Seed the Reed-Solomon buffers from the locally mounted shards first; each one is a peer round trip, and an interval-sized buffer, the fan-out no longer needs. Claude-Session: https://claude.ai/code/session_01SM5ARdPvFcnvGWNpBPgNRN * Fetch only the EC shards reconstruction still needs The recovery fan-out read every surviving shard, so a 10+4 volume pulled 13 interval-sized buffers to feed Reed-Solomon 10 -- a third more memory held, and a third more load asked of peers that were, by definition, already having trouble. Fetch what is missing, and widen only when some of those reads fail. A shard reporting the needle deleted ends the walk: the rest would only answer the same. Claude-Session: https://claude.ai/code/session_01SM5ARdPvFcnvGWNpBPgNRN * Bound the bytes EC recovery holds in flight Recovery is the one read path that multiplies the served bytes: it holds an interval-sized buffer per shard until Reed-Solomon runs, and a peer that is slow to fail keeps them all alive for the whole gRPC timeout. Nothing bounded how many of those fan-outs ran at once, so a transient problem between volume servers turned every read into a DataShards-fold allocation and the server died of it -- 64 concurrent 4MB intervals pin 3.6GB, and that is a small burst. Charge each recovery against a process-wide budget, so a burst queues on the semaphore instead of on the heap. Claude-Session: https://claude.ai/code/session_01SM5ARdPvFcnvGWNpBPgNRN * Answer a deleted EC needle as deleted, not as a failed recovery A holder reporting the needle deleted is authoritative: deletes are never invented and never undone. Recovery already collected that flag, then dropped it on the branch where too few shards came back -- so a read of a deleted needle that had to recover surfaced as "cannot recover shard", and the volume server answered 500 where it owed a 404. Carry the flag out of the shortfall, and let it decide ahead of the error it came with. Claude-Session: https://claude.ai/code/session_01SM5ARdPvFcnvGWNpBPgNRN * Check the encode run of a locally seeded EC shard in Rust The Rust recovery seeded Reed-Solomon straight from the mounted shards, without the encode-run check the remote reads and Go's readLocalEcShardInterval both apply. A volume remounted from a newer encode between the read's snapshot and its recovery would have fed mixed-generation bytes into the reconstruction. Claude-Session: https://claude.ai/code/session_01SM5ARdPvFcnvGWNpBPgNRN * Say what the recovery budget actually guarantees Claude-Session: https://claude.ai/code/session_01SM5ARdPvFcnvGWNpBPgNRN * Seed Rust EC recovery from shards on every local disk find_ec_volume returns the first disk's EcVolume, so a reconciled volume whose shards are split across data dirs had the siblings ignored and could report "cannot recover" while holding enough shards locally. Resolve each shard together with the disk that owns it, the way Go's recovery already does, and check that owner's encode run. Claude-Session: https://claude.ai/code/session_01SM5ARdPvFcnvGWNpBPgNRN |
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eed3c27d15 |
volume: cut the memory a server holding millions of volumes still uses (#10999)
* volume: stop the .vif guard depending on which entry the scan handed over A volume has both an .idx and a .vif, and loadExistingVolume skipped a .vif next to an .ecx as EC shard metadata. That was only ever correct because os.ReadDir sorted .idx ahead of .vif: an interrupted encode, where the .idx is still there, has to reach validateEcVolume to be reclaimed. Ask for the .idx instead of trusting the order. Claude-Session: https://claude.ai/code/session_01NWpFUwAJcR2KUENrhLc9Sy * volume: walk volume directories in batches instead of listing them whole os.ReadDir builds, and sorts, a slice of every entry before the caller sees the first one. A disk holding millions of volumes has a .dat, .idx and .vif per volume, so each startup scan costs hundreds of MB of peak heap that the runtime is slow to hand back -- and there are several of them before the first volume loads. Walk in batches instead, and keep only the entries each scan acts on: loadAllEcShards now sorts and stats the shard and index files alone rather than every file on the disk. Claude-Session: https://claude.ai/code/session_01NWpFUwAJcR2KUENrhLc9Sy * volume: skip the sibling-.dat scan when no EC volume is loaded pruneIncompleteEcWithSiblingDat only ever prunes EC volumes that are loaded, but it first walks every disk and keys a map by every .dat on the server. On a store with no EC volumes at all that is millions of map entries built to answer no question. Claude-Session: https://claude.ai/code/session_01NWpFUwAJcR2KUENrhLc9Sy * volume: stop keeping a departure message for every volume The report state held a VolumeShortInformationMessage per volume copy so a departure could be named, but almost no volume ever departs. Hold a handle to the identity instead -- volumes share very few distinct ones -- and build the message on the way out. Measured over a populated report state: 195 -> 83 bytes per volume. Claude-Session: https://claude.ai/code/session_01NWpFUwAJcR2KUENrhLc9Sy * rust volume: stop keeping a whole volume message per volume held The send loop kept a VolumeInformationMessage for every volume just to notice mounts and unmounts, and rebuilt the map from scratch on every beat. Keep the identity a delta names, which is what the Go report state keeps for the same reason. Claude-Session: https://claude.ai/code/session_01NWpFUwAJcR2KUENrhLc9Sy * rust volume: keep only the EC files the shard scan acts on load_all_ec_shards named every file on the disk twice -- once in the dedup set and once in the sorted vector -- before deciding it only wanted .ec?? and .ecx. Filter while reading instead. Mirrors the same change in loadAllEcShards. Claude-Session: https://claude.ai/code/session_01NWpFUwAJcR2KUENrhLc9Sy * volume: share the strings every .vif repeats A tiered volume's .vif names its replication and its backend, and every decode allocates a fresh copy, so a server holding millions of them holds millions of copies of the same handful of names. Route them through the interning table the volume info decode already uses. The remote key names one volume and is left alone. Claude-Session: https://claude.ai/code/session_01NWpFUwAJcR2KUENrhLc9Sy |
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2d25c39da4 |
volume: resolve the disk IO slow-latency threshold per disk (#10976)
* volume: resolve the disk IO slow-latency threshold per disk volume.toml keys [volume.disk.io.slow.latency] by disk type, but the threshold was chosen once per server by switching on the raw -disk flag. -disk is comma-separated, one entry per -dir, so a multi-disk server matched no case and silently took the hdd threshold. Carry the table on DiskIOProbeConfig and resolve it in CheckDiskSpace from the location's own DiskType. A type with no entry keeps falling back to the hdd threshold. * volume: run the disk IO probe on multi-directory volume servers The probe was disabled whenever more than one -dir was configured, because a single server-wide slow-latency threshold could not describe disks of different types. The threshold is per disk now, and the rest of the probe already is: diskRegistry is keyed by directory, each DiskLocation runs its own CheckDiskSpace, and Store consults isDiskUnavailable per location. * volume: reject duplicate -dir entries Nothing deduplicated -dir, so the same directory listed twice produced two DiskLocations that each loaded every volume in it, appending to the same .dat under two independent locks. Compare directory identity with os.SameFile rather than the path, so a symlink or bind mount aliasing an earlier entry is rejected as well. * volume: cover the per-disk slow-latency handoff SlowLatencyFor has a test, but nothing asserted that CheckDiskSpace feeds it the location's own disk type. Probe through a seam so the resolved threshold is observable, and check hdd, ssd, nvme, the empty type, and an unlisted tag. |
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ef4c9d9178 |
filter volume by local or remote storage name (#10946)
* filter volume by local or remote storage name Signed-off-by: lou <alex1988@outlook.com> * fix SelectsEverything Signed-off-by: lou <alex1988@outlook.com> * keep the proto sync out of this change The branch copied weed/pb/*.proto over their seaweed-volume and Java counterparts and regenerated every .pb.go with a different protoc and protoc-gen-go-grpc. DiskStatus.error arriving that way broke the Rust build, and the rest is toolchain churn in files this change has nothing to say about. --------- Signed-off-by: lou <alex1988@outlook.com> Co-authored-by: Chris Lu <chrislusf@users.noreply.github.com> Co-authored-by: Chris Lu <chris.lu@gmail.com> |
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70c3adb983 |
volume: stop read-only volumes from pinning .idx and .sdx (#10950)
A read-only or cloud-tiered volume loads a SortedFileNeedleMap, which held both its .idx and its .sdx open for the life of the process. On a server with ~600K tiered volumes that is 1.2M descriptors before a single read, enough to exhaust the fd limit and take the listeners down. The .dat is not the problem: a tiered volume serves it from the remote backend. Neither index file is needed except while a lookup is in flight, so borrow them from a bounded process-wide pool instead. An idle volume now holds zero descriptors; a busy one keeps its handles hot rather than paying an open() per needle. Reads borrow O_RDONLY, so a volume on a read-only mount answers lookups that previously failed at load. Sync tracks whether a tombstone was appended, which also drops the fsync-per-volume storm at shutdown. |
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51eb5333d3 |
ec: read a needle's intervals in parallel (#10911)
* ec: read a needle's intervals in parallel A needle spanning more than one EC block gets one interval per block, and consecutive blocks live on different shards. We read those intervals in sequence, so a 4MB chunk landing in a volume's 1MB small-block region cost five round trips to five different servers. Read them concurrently into disjoint slices of a single buffer, at most 8 in flight. Same change in the Rust volume server's phase C. * ec test: seed the random payload instead of the deprecated rand.Read |
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9c8d3b6a81 |
ec: refund the cleared leftover shards' slots in the encode source health check (#10903)
* erasure_coding: one home for the shard-count to volume-slots conversion * ec: refund the cleared leftover shards' slots in the encode source health check |
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c0a9b110dd |
volume: stop reporting read-only volumes that are no longer here (#10867)
* volume: clear per-collection metrics when a collection leaves a server The read-only and disk size gauges are only ever set for collections the heartbeat still finds here, and nothing zeroes the rest. volume.balance marks a volume read-only to move it, so the last heartbeat that saw it counts it read-only - and if it was the collection's last volume on that server, that count stands until the process restarts. The dashboard then shows read-only volumes that volume.list -readonly cannot find anywhere. Remember what each heartbeat set, and drop what is gone on the next one. * volume: stop the read-only volume count from wrapping at 256 The per-collection counters were uint8, so a server holding 256 read-only volumes of one collection reported zero of them. * volume: read the read-only flags once when counting them The heartbeat asked IsReadOnly for the verdict and then read noWriteOrDelete and noWriteCanDelete straight off the volume, unlocked, so the reasons could disagree with the verdict they were explaining. Take them together, under one lock. The location is now nil-checked rather than skipped by short-circuit evaluation, so a volume that has not joined a disk location yet stays safe. * volume: let only a surviving volume keep its collection reported A volume being deleted for expiry still made an entry in the read-only counts, which is what the cleanup reads as "this collection is still here". The collection's last volume could go and its series would stand for one more heartbeat. Count the survivors only. * volume: size a collection from the volumes it still has The size totals are rebuilt from scratch every heartbeat, so subtracting a volume that is about to be deleted took the surviving volumes' sizes down with it: a collection keeping a small volume and losing a larger one reported the difference, or lost its entry and kept the previous heartbeat's number. * volume: cover the deleted bytes total in the surviving volume test Deleted bytes are totalled the same way as sizes and were going unchecked, so the test now leaves deleted needles on both volumes and pins that gauge too. |
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3bd218e030 |
volume: cut idle memory at high volume counts (#10861)
* volume: start a volume's batch write worker on first use Mounting a volume started a goroutine parked on a 128-slot channel, plus the 128-entry batch slice it had already allocated. That is around 6.7KB per volume the server pays whether or not the volume ever takes a write: 7231 bytes per mounted volume, of which 4101 is goroutine stack. Only a write that asks for fsync ever reaches the worker, and a remote-tiered or read-only volume never can. Create the channel and its goroutine on the first such request instead, and let a write arriving after Destroy fall back to the inline path rather than queue onto a worker that has gone. Measured over 20000 mounted volumes: 7231 -> 1269 bytes each. * volume: update the heartbeat report state in place Every heartbeat built a second map of what it was about to tell the master, holding a freshly allocated short information message per volume, then swapped it in over the old one -- and computed departures through a third map of the live volume ids. A server holding 2M volumes rebuilt all three every VolumePulsePeriod for a report that usually says nothing. Number the heartbeats instead and mark the entry already held with the pass that found the copy, so a quiet volume costs a map lookup and no allocation. Departures are the entries a pass did not mark; the live-id map is now built only when there are some, sized to them. Measured over 10000 mounted volumes: 436 -> 196 bytes allocated per volume per heartbeat. * volume: fill one volume information message per heartbeat, not per volume The heartbeat built a message for every volume held so it could hash it, then dropped all but the few it had something to say about. At 2M volumes that is 2M messages allocated every VolumePulsePeriod to send almost none of them. Fill a message the caller supplies instead, and replace it only when the heartbeat keeps it, so a server with nothing to report fills the same one all the way through. Measured over 10000 mounted volumes: 196 -> 4 bytes allocated per volume per heartbeat, and a heartbeat runs a third faster. * volume: drop the per-volume trace from the heartbeat's status read glog.V(4).Infof evaluates its arguments whether or not the verbosity is on, so every volume boxed its id into a fresh interface slice on every heartbeat: 759 of the 773 allocations a 1000-volume heartbeat made, for a line that at this scale would print millions of unreadable rows. Measured over 1000 mounted volumes: 4776 -> 1792 bytes and 759 -> 14 allocations per heartbeat, which no longer grows with the volume count. * seaweed-volume: mirror the in-place heartbeat report state Same change as the Go volume server: number the heartbeats and mark the entry already held with the pass that found the copy, instead of building a second map of hashes and swapping it in. The volume snapshot must leave the reporting state as it found it, so it keeps asking through changed() while a real heartbeat marks through record(). * volume: refuse writes to a closed volume instead of dereferencing nil Close and Destroy leave the needle map and data backend nil, but a caller that already holds the volume can still reach the write path, where both are used unguarded: a write racing a volume deletion took the server down. syncDelete has always checked; syncWrite and the batch worker had not. Reachable before this series and now also from the inline fallback a durable write takes when the worker has gone. * seaweed-volume: guard the report state with one mutex, as Go does The full-list flag and the generation that answers it have to move together. Split across separate atomics they cannot: a request landing between begin's two reads returns full == false with the generation it just raised, and one landing between commit's read and its clear is marked answered by a heartbeat that carried no list. Either way the resend is dropped. Neither is reachable today -- every caller reaches this through the store's RwLock, the flag setters under a read lock and the heartbeat build under a write lock, so they cannot interleave. The type should not depend on that being true two files away, and Go holds a single mutex over exactly these fields. * test: build the servers under test to match the harness's offset size The mixed Go/Rust suites run both servers against one dataset, so both have to agree on the offset width. They did not: the harness built Go with no tags, 4-byte offsets, while the Rust crate defaults to its 5bytes feature, and the Rust server then refused the .vif the Go server had just written -- "bytes_offset mismatch: found 4, expected 5". Build each side to match the offset size the test binary itself was compiled with, so a plain `go test` and one with -tags 5BytesOffset both get a matched pair. |
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9575032b4c |
volume: forward fsync=true to replicas in ReplicatedWrite (#10805)
* volume: forward fsync=true to replicas in ReplicatedWrite When a write request carries fsync=true, only the primary volume server flushed to disk: the replica fan-out URL in ReplicatedWrite only carried type/ttl/ts/cm, so replicas always wrote without fsync even when the client explicitly requested a durable write. Forward the fsync request parameter to the replica volume servers so a durable write means every replica has flushed to disk, not just the primary. Replicas without fsync are untouched (zero behavior change). * storage: flush a durable write inline while stopping The fsync flag on the write path really selects the async batch worker, and it was switched off once the store is stopping. So a fsync=true write landing during the pre-stop drain got acked without ever being flushed - and now that ReplicatedWrite forwards fsync, that covers replicas too. Flush it inline instead of queueing it. The drain keeps accepting writes, which is the whole point of preStopSeconds, and the ack still means the .dat is on disk. If the fsync fails, the append comes back off the .dat and the needle map goes back to what it pointed at before, so nothing resolves to an offset past the truncated end. * storage: make the store's stopping flag atomic SetStopping runs on the signal handler goroutine while the write and vacuum paths read the flag, so every read of it was racy. Nothing about the shutdown ordering changes; only the flag itself is now safe to read. * topology: check the errors the replication test was dropping The mock replica ignored its response write and the mock master ignored whatever Serve returned, so a broken mock would have shown up as a confusing timeout rather than a failure. Also drops the explicit listener close: grpc.Server.Stop already closes the listener it was given. --------- Co-authored-by: hzsunchao <hzsunchao@corp.netease.com> Co-authored-by: Chris Lu <chris.lu@gmail.com> |
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fbd85d31b0 |
ec.decode: check the rebuilt .dat is complete before the shards can be deleted (#10768)
A decode ends by deleting the shards it read, and the only thing standing between that and a bad reconstruction is verifyDecodedVolumeBeforeDelete, which asks whether .dat and .idx are non-empty. A .dat truncated to a single byte passes, and the shards -- the only other copy of everything past the cut -- are deleted on the strength of it. The server already knows the answer it never checks: FindDatFileSize returns the extent the EC index references, and WriteDatFile rebuilds to it. Compare the two once the file is written and fail the decode instead of reporting a short volume as a good one. Longer than the extent still verifies -- padding is not missing data -- so only a genuinely short rebuild is rejected. Needle counts cannot answer this: .idx is written from .ecx, so the count matches by construction and a truncated .dat still reports every needle. |
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602746f51d |
test: EC lifecycle chaos harness, with four fixes it found (#10763)
* ec: let the encode's balance see a migrating volume's shards across disk-type buckets Shard generation writes beside the source .dat, so a cross-tier encode (source on hdd, -diskType=ssd) leaves the fresh shards in the source disk-type bucket. The encode's internal balance ingested only the target bucket, saw no shards, and planned no moves; the spread guard then correctly aborted the encode (and before that guard existed, the shards silently stayed clumped on the generation host in the wrong tier). EcBalance now takes the encode batch as migratingVolumeIds and ingests those volumes' shards from every bucket, while everything else keeps the bucket filter so a plain ec.balance never drags deliberately tiered shards onto another disk type. The in-memory model delete also becomes bucket-agnostic: a node holds a given shard in exactly one bucket, and a bucket-scoped delete missed cross-bucket moves in the dry-run model. * volume: decode reads shard 0 from its resolved path, not the EC volume's base dir On a multi-disk server a volume's shards can sit on several disks; the store registers each shard with its own path and CollectEcShards resolves them, but FindDatFileSize derived the .ec00 path from the EcVolume's base directory. When shard 0 lived on a sibling disk, VolumeEcShardsToVolume failed with 'open ...ec00: no such file or directory' and ec.decode aborted. * ec: decode re-copies shards the topology claims but the target does not hold An interrupted earlier decode or balance can leave the master believing the decode target holds a shard whose file never landed: the mount registered but the partial copy was cleaned, or the file was swept. The collect step took the topology's word for it, excluded the shard from the copy set, and the decode failed with 'missing shard'. Probe the target's live inventory (VolumeEcShardsInfo) and treat anything it cannot serve as still-to-copy. * ec: decode discovers shards across disk-type buckets Shards sit wherever encode generation and balance left them: a cross-tier encode leaves them in the source disk-type bucket, a partial migration straddles buckets. ec.decode scoped its shard discovery to the -diskType bucket and reported a decodable volume as having no shards at all. Union across buckets, the way the encode's shard verification already does. * test: EC chaos lifecycle harness Randomized, seeded sequences of the EC lifecycle against a live cluster in the production-shaped layout: multiple data disks per server, a separate -dir.idx directory so .ecx/.ecj sidecars are shared across disks, and a tagged ssd tier. Operations cover encode (hdd and ssd targets), balance, shard damage plus rebuild, decode, re-encode, deletes, scrub, tier moves, crash-restarts, sidecar fault injections (a data-dir .vif pushed into the shared idx dir; a stale-generation shard planted beside a newer encode), and interruptions: a real weed shell subprocess killed mid-encode, mid-decode, and mid-balance, with the recovery re-run required to converge. One invariant holds after every step: every stored byte reads back identical and every deleted needle stays deleted. EC_CHAOS_SEED and EC_CHAOS_STEPS make runs reproducible and scalable. A known gap is tolerated and logged rather than fixed here: a shard mounted on two disks of one node (orphan adoption after an interrupted copy) is invisible to ec.balance's dedup and unaddressable by ec.shard.unmount's shard@address form, so no cleanup path exists yet. * test: fail payload-corruption checks on the test goroutine t.Fatalf inside require.Eventually's condition runs on the poller's goroutine, where Goexit kills only that goroutine and the corruption message can be lost behind a generic timeout. Record the mismatch, end the polling, and fail on the test goroutine. Also assert the full shard count in the cross-bucket decode-discovery test. |
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94f8e2caf9 |
EC: handle zero-sized shard files uniformly (moves, rebuilds, startup cleanup) (#10753)
* volume_move: treat zero-sized EC shards as absent in move verification A zero-sized shard file is residue of a failed operation (issue 10730), not a shard - but VerifyEcShards only checked presence, so a copy that landed as an empty file passed verification and the source was deleted behind it. Size zero now reads as absent, with a distinct error naming the zero-sized shard so the operator can tell a broken copy from a missing one. * storage: exclude zero-sized EC shards from rebuilds and clean up stale ones The reproducer in issue 10730: a zero-sized shard file left by a failed operation was selected as a Reed-Solomon input and failed the whole rebuild with an input size mismatch, because input discovery checked existence, not substance. - RebuildEcFiles treats a zero-sized shard file as missing and regenerates over it in place (the reclassified-corrupt path: temp file beside the residue, atomic rename). - The startup/rescan shard loader, which always skipped zero-sized files, now deletes them once they are older than an hour - young enough files can be an in-flight copy's just-created file, since the same scan runs from LoadNewVolumes while serving. Regression tests: a rebuild with one emptied shard regenerates it byte-identical; the loader deletes a stale zero-sized shard and leaves a fresh one alone. * storage: age-check each zero-shard cleanup candidate individually The shard scan merges the data and idx directory listings, so the age-checked entry and a deletion candidate can be different files sharing one name - a stale zero-sized file in one directory next to a fresh same-named file in the other (possibly an in-flight copy's just-created one) could get the fresh file deleted. Each candidate's own modification time now decides, both directories are handled in one pass, and the split-directory case is pinned by a test. |
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8714f42abf |
erasure_coding: share the EC shard teardown primitive (#10740)
The unmount+full-teardown of EC shards was duplicated: the plugin-worker EC task had unmountAndDeleteEcShards and the shell had unmountAndDeleteEcShardsQuiet, byte-identical apart from a fence parameter and a sentinel error. That duplication is how the teardown fence semantics drifted between the two paths. Distribute, mount and verify already live in weed/storage/erasure_coding and are shared by both callers; move the teardown there too, as UnmountAndDeleteEcShards plus the shared ErrFullTeardownNotAcked sentinel. Both paths now call the one function, so the fence semantics cannot diverge again. The shell keeps a thin type-converting wrapper and aliases the sentinel; behavior is unchanged. |
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a0347ca545 |
test: assert EC shard identity and empty-view in multi-disk lifecycle tests (#10723)
test: assert EC shard identity and empty-view, not just counts, in lifecycle Follow-up to the multi-disk EC lifecycle tests (#10721), addressing review feedback. The phase checks compared shard counts. A reconcile that put a shard on the wrong disk, or loaded a different shard than the file on disk, keeps 6/5/3 right while corrupting the mapping. Compare the exact registered shard set per disk at every phase instead, via a shared assertRegistered helper. The cross-disk mount phase now also pins that shard 0 landed on disk2 with the existing shards, not merely that it is findable. The sidecar-disk-lost scenario only logged the registered view, so a change that registered shards without reachable sidecars would pass despite the documented expectation that the view stays empty. It now asserts countRegistered == 0: a registered-but-unreadable shard is worse than an unregistered one, because the master advertises it. The first store's closer is now deferred as a closure the moment the store is created, so a Fatalf in an early phase no longer leaks it and its notification-drainer goroutine; the closure reads the reassigned variable so it also covers the post-restart store. |
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3dfe4bdaaa |
test: walk an EC volume through a multi-disk node's whole life (#10721)
A multi-disk volume server keeps one .ecx / .ecj / .vif set per volume on a single disk while ec.balance scatters the shards across the others. Every EC operation on such a node crosses that split: startup registration, balancing the sidecar disk's shards away, rebooting in that state, and mounting a shard delivered to a disk that has no local sidecars. Each of those transitions is handled by a different mechanism (per-disk scan, cross-disk reconcile, mount-time .ecx lookup), individually tested but never as the sequence a production node actually lives through — where the output state of one transition is the input of the next. A regression in any hop shows up as shards that exist on disk while the master's view says otherwise, and every topology-driven repair then works against the wrong shard set. The layout, volume id and collection mirror a support case. The second test pins the failure floor when the sidecar disk itself dies: shards on the surviving disks may drop out of the registered view, since nothing can read them without the .ecx, but their files must survive so restoring the sidecars restores the volume. |
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a7d5443125 |
ec: confirm a surviving copy before deleting a duplicate EC shard (#10719)
* ec: confirm a surviving copy before deleting a duplicate EC shard The dedup phase of EC balancing removes a shard it believes exists elsewhere. It copies nothing first, so the shard surviving on another node is the only thing that makes the delete safe -- and it took the plan's word for that. The plan is built from the master's topology, which can name a location that holds nothing: such a server answers "CopyFile not found ec volume id N" when something later tries to read the shard there. A shard listed on a phantom location and on a real one looks duplicated, so dedup deletes one of them. When it picks the real one the last copy is gone, and the job reports success -- the loss only surfaces later, as a rebuild that cannot assemble enough shards. The move phase already refuses to work on trust: it verifies the shard registered on the destination before removing the source. Dedup now holds to the same standard. The planner records which node it chose to keep, and both executors -- the worker task and the shell's ec.balance -- confirm that node really holds the shard before deleting. A keep node that cannot be queried is unknown rather than confirmed, and blocks the delete. Tests drive the destructive path against an in-process volume server that tracks what is actually on disk separately from what the plan claims, which is the distinction the bug turns on. Without the guard, two of them fail by deleting the only copy and returning success. * ec: check the collection and bound the wait when confirming a survivor Two gaps in the dedup survivor check. The inventory RPC is keyed by volume id alone, so a server holding the same number for a different collection answers "yes, I have that shard" to a question about this one. Accepting that deletes the last real copy on the strength of an unrelated volume. The response already carries the collection, so verify against it rather than widening the RPC. The shell path also queried on a background context, so a keep node that accepts the connection but never answers would hang the whole balance run instead of reporting that the survivor could not be confirmed. Bound it. The check moves into VerifyShardsOnServer next to the existing helper, shared by both executors, so the two paths cannot drift. |
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980471c818 |
storage: count a volume's needles in uint32 (#10718)
FileCount and DeleteCount were int, so each cost a word on every replica the master holds. A volume caps at 30GB on a 4-byte-offset build and 8TB on a 5-byte one, and neither holds 4.29 billion needles. That takes VolumeInfo from 120 bytes to 112, which is its own size class rather than rounding up into the 128 one, so a replica costs 135.7 bytes in the map instead of 151.7 -- about 25MB across the 1.6M replicas in a cluster the size of the one this came from. Counts are narrowed where they are read rather than assigned across, so a report claiming more than a volume can hold pins at the ceiling instead of wrapping to a small number. |
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c6e1387f59 |
shell: multi-target fs.mergeVolumes and volume.mark -readonlyCanDelete (#10706)
* shell: fs.mergeVolumes distributes one volume across multiple -toVolumeId targets * volume: volume.mark -readonlyCanDelete rejects writes but keeps accepting deletes * seaweed-volume: mirror readonlyCanDelete volume state |
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65b9ae7704 |
master: keep disk_id when registering volumes from incremental heartbeats (#10686)
The volume server names the directory index in every VolumeShortInformationMessage, but NewVolumeInfoFromShort dropped it, so volumes registered through the incremental new-volume path showed disk_id 0 at the master until a full report -- misreporting multi-dir servers in volume.list and the per-physical-disk topology views. Claude-Session: https://claude.ai/code/session_01QdTEEPbg4MtcoEGwqbgtZC |
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f09e8345c6 |
storage: stop keeping the remote storage key on the master (#10672)
A master decides nothing from it. Every caller that read it was asking whether a volume is remote, which the backend name answers, and the value itself is reported on demand by the server holding the volume, through the volume info in ReadVolumeFileStatus. It is also the one string here that cannot be shared: unique per volume, so unlike the collection and backend names it carries its own characters for every volume a master tracks. VolumeInfo goes from 136 bytes to 120. 800k volumes registered from a heartbeat that has been over the wire go from 214 to 163 B/volume when tiered. The volume server's own status page keeps showing the key, now read from the volume it holds rather than relayed through a master, which is also where the other volume server implementation reads it. The heartbeat digest drops it on the same grounds: a change to something the master does not hold cannot make its copy stale. Both implementations and their shared vectors move together, and the field-coverage test now names what is deliberately not retained rather than being loosened. |
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0f7a64c596 |
storage: order VolumeInfo by alignment (#10669)
* storage: order VolumeInfo by alignment The struct is held for every volume replica in the cluster, so the padding the compiler inserts is multiplied by however many volumes a master tracks. Two one-byte fields each sat at the head of a word and left the rest of it empty, which was ten of the eighteen wasted bytes. Grouping by size rather than by meaning takes the struct from 152 bytes to 136, and the map holding them shrinks with it, since a Go map's slack scales with the size of the value. 800k volumes registered from a heartbeat that has been over the wire: 211 -> 195 B/volume, 214 -> 198 tiered. * trim the comments on this change to the parts that are not evident |
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38db7e1493 |
storage: share the volume strings a cluster repeats (#10665)
* storage: share the volume strings a cluster repeats Decoding a heartbeat allocates a fresh string for the collection, disk type and remote backend of every volume, and a master holding a million volumes then holds a million copies of the same handful of names. Not the remote storage key, which is unique per volume: interning that would fill the table rather than share anything. 800k volumes registered from a heartbeat that has actually been over the wire: 227 -> 211 B/volume, and 238 -> 214 when the volumes are tiered, since the backend name shares too. * storage: hold the interned strings rather than let them be collected unique.Make clears its entries by weak reference, and its canonical value does not survive a collection even while a caller still holds the string it handed back -- so a volume reported later would get a second copy of a name the rest of the cluster already shares. With only changed volumes reported, most are interned once and never again, so that is the common case rather than a corner. The table therefore only grows, which is why it stays restricted to values drawn from a small set. Ten thousand collections keep a few hundred kilobytes. |
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a2ffc7aadf |
heartbeat: keep the master current through collection churn (#10657)
* heartbeat: name departed volumes in delta heartbeats * master: release the lookup index with a deleted collection * master: keep a fresh grow safe from the report that raced it * volume: name the volumes a deleted collection took with it Deleting a collection left the master to work out what went by omission from the next full volume list, which it no longer gets: heartbeats carry the whole list only when the master asks for it. The volumes a bucket's churn creates and destroys between two of those requests are never named in either direction, so the master keeps counting their slots as occupied and a cluster that creates and drops collections quickly runs its free-slot accounting dry -- assigns fail with no free volumes left while the disk holds a handful of volumes. The destroy path already knows exactly which volumes it removed, so send them down the same channel every other deletion uses. * rust: name the volumes a deleted collection took with it Mirrors the Go volume server. The notify path derives its deltas by diffing snapshots, so a collection delete that does not wake it is invisible until the master next asks for the whole list. |
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5b9236c76d | storage: fix corrupted leveldb detection in DoOffsetLoading (#10650) | ||
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ce7d388639 |
heartbeat: send only the volumes that changed (#10640)
* pb: let a heartbeat carry only the volumes that changed A partial list cannot travel in volumes: a master that did not understand it would read the absences as deletions. So changes get their own field, used only once the master has said it compares digests and can tell when it has fallen behind. * master: apply the volumes a heartbeat reports as changed Only the named volumes are touched. A full report says the server holds exactly these; a changed report says nothing about the ones it leaves out, so absence must not read as removal. Also advertises that the master compares digests, which is what lets a server stop sending its whole list. Advertising it once per connection means a server reconnecting to a master that does not is back to full lists straight away. * volume: send only the volumes that changed once the master accepts them The whole list goes on every heartbeat until the master says it compares digests, and again whenever it asks, so a master that cannot tell when it has fallen behind never has to. has_no_volumes stays derived from a full list alone. Deriving it from what a heartbeat happens to carry would make a quiet one read as a server that had lost every volume, and the master would drop them all. The digest still covers every volume held rather than the ones sent, which is what lets the master confirm that applying the changes left it current. Reporting state is per-connection: a server that reconnects, or reaches a different master, starts again from the full list. * volume: let the zero reporting state stand for having told no master anything A Store built as a literal, which tests do, left the reporting state nil and panicked on the first heartbeat. As a value its zero form already means nothing has been reported to anyone, which is exactly the state that sends the whole list. * rust: send only the volumes that changed once the master accepts them Mirrors the Go volume server, with one hazard the Go side does not have: mount and unmount deltas here are derived by diffing successive heartbeats, so a heartbeat that carries a partial list would report every volume it left out as unmounted. Collecting now returns the full set alongside the message, and every site that diffs uses that rather than what went on the wire. * volume: do not let a full-list request be lost to the heartbeat it raced The request arrived while a heartbeat was already being built as a delta, and committing that heartbeat cleared it, so the master waited for another digest mismatch before asking again. Count the requests and clear only the one the heartbeat answered. * rust: stop marking volumes reported by a heartbeat that is thrown away The state-notify path collected a heartbeat only to diff its volume list, then sent a delta message of its own and dropped the one it had collected. Once collecting recorded what the master had been told, every mount or unmount silently marked the changed volumes as sent, and the master learned of them only after a digest mismatch. Snapshotting no longer records anything, and no longer expires ec volumes whose deletion that path was already discarding. * master: announce only the volumes a change actually brought Every changed volume was broadcast as a new location. Volumes grow constantly and growth moves no location, so on a busy cluster that told every connected client about volumes it could already reach, filling bounded broadcast queues and pushing out the topology updates that matter. * master: ask for the full list when only one can repair the master Delta heartbeats stop the full report, and with it the only thing that re-registers a volume the lookup index lost. The volume server cannot see that divergence and its digest cannot show it, so the master now checks its own two indexes agree and asks for the list when they do not. A node reporting one volume id twice is kept on full lists for the same reason rather than merely skipped: its digest can never be verified, so nothing else would tell the master what it had stopped holding. * master: keep the volume options on every heartbeat response A volume server takes them from whatever response arrives, and preallocate is a bare bool with no way to tell off from unmentioned. A response sent to ask for the volume list therefore turned preallocation off until the server reconnected. Responses sent mid-stream now start from the configured options rather than being built field by field. * master: announce a volume the lookup index had lost Repairing the index makes the volume servable again, but clients were told it went when the node dropped out and nothing told them otherwise: the disk map still held it, so it did not count as an arrival. Reaching the lookup index is what makes a volume servable, so recovering an entry there is an arrival as far as clients are concerned, on both the full report and the changed-volume path. |
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6d08b08f37 |
heartbeat: carry a volume digest and verify it (#10627)
* pb: carry a volume digest on the heartbeat The full volume list is the only way a master notices a volume that vanished without a delta, so it cannot simply be dropped. A digest gives the same guarantee without the list, and a way back to the list when they disagree. The digest has explicit presence: a server holding no volumes reports 0, which has to stay distinguishable from a server that does not compute one at all. * volume: report a digest of the volumes each heartbeat carries Digests exactly what goes on the wire: volumes skipped as quarantined, phantom or expired are absent from both the list and the digest, so the master compares against the same set the server meant to report. Runs the master's own hash over the master's own conversion of the message, so the two ends cannot drift into disagreeing about a field. * master: check the reported volume digest and ask for the list on a mismatch Compared after everything the heartbeat carried has been applied, so agreement means the master is current rather than that nothing changed. Servers reporting no digest are untouched, and a mismatch on a heartbeat that already carried the full list is reported rather than answered: there is nothing further to ask for, so asking again would loop. Nodes reporting one volume id twice are skipped for the same reason. * rust: report the heartbeat volume digest Mirrors the Go volume server. The master compares this against a digest it computes itself, so the hash has to agree byte for byte across the two implementations, not merely be a hash of the same fields: report_hash_vectors pins it against values generated by the Go side, and the ttl and replica placement narrowing the master applies when it decodes a message is applied here too rather than assumed away. A drift there would not corrupt anything, but every volume server on this implementation would report a digest the master can never match and fall back to sending its whole volume list forever, which is the cost the digest exists to avoid. * master: pin what the digest check does to each kind of report The upgrade story rests on these: a server that reports no digest is never asked for anything, so the two sides can be upgraded in either order, and a disagreement that resending cannot fix is reported rather than re-asked, so it cannot loop. * topology: enumerate the digest coverage test from the message The list of fields was written out by hand, so a field added to VolumeInformationMessage later would fall outside the digest while the test went on passing, and a change to it would never reach the master. Walk the message descriptor instead. Some fields are narrowed or normalised on the way into VolumeInfo, so the smallest change to the wire value can land back on the stored one; the test offers several values per field and asks only that some change is visible. |
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553bc5ab90 |
topology: digest the volumes a master believes each node holds (#10619)
* topology: digest the volumes a master believes each node holds A volume server resends its whole volume list every heartbeat because that list is the only way the master can notice a volume that vanished without a delta. A digest gives the master the same guarantee without the list: the two ends agree iff the master's copy is current. VolumeInfo.ReportHash covers every field of VolumeInformationMessage, so a change the hash misses is a change the master would never hear about. Both ends run it over the same converted VolumeInfo, so they cannot drift apart. Disk keeps the xor of its volumes' hashes, which is order-independent and its own inverse, so add, update and remove each stay O(1) and the running value needs no per-volume storage. Nothing reads the digest yet; the heartbeat protocol change comes next. * topology: test that a changed-volumes-only heartbeat reconciles The digest is not a change detector -- in a live cluster some volumes always have changed. It answers whether the master holds what the volume server holds once the heartbeat's own changes are applied, so reporting three volumes out of fifty has to reconcile while a volume lost without a delta must not. * topology: digest the lookup index too, not just the disk maps The reported digest answers whether the master holds what the volume server holds. It cannot answer whether the master can serve those volumes: the disk map and the lookup index are maintained separately, and a disconnect racing a reconnect drops a volume from the index while leaving it on the node. The server's report is identical either way, so a digest built from the disk maps alone matches while the volume answers 'volume id not found'. Track a second digest over volume ids on both sides of that split, so the master can see its own indexes disagree without the volume server's help, and without the O(volumes) scan the full heartbeat currently relies on. * topology: exclude nodes reporting a duplicate volume id from the digest A volume id can end up mounted on two disks of one server -- a stale twin re-attached after a disk repair, which the store handles rather than rejects. The server reports both copies with different disk ids, but the master keys volumes by id alone within a disk type and keeps only the last one. Its digest can then never equal the server's, and no amount of resending the full list would fix it. Detect it from the report itself, where deduplicating the ids already tells us the count, and mark the node. A marked node has to keep sending full lists; representing both copies is a separate question, and nesting the volume map by disk id would cost more memory than the digest saves. * topology: move the lookup digest with the entry, not the node passed in Two volume servers can hold one address: GetOrCreateDataNode keys on the id a server reports and refuses to merge a new id onto an address an older node still claims, while the lookup list keys on address alone. Registering the second server therefore displaces the first from the entry, and unregistering through either removes whichever node the entry named. Crediting the node handed to Set and Remove instead of the one actually displaced or removed left the digest on the wrong node. A displaced node went on reporting a consistent index while it could no longer serve the volume, which is exactly the silent unavailability the digest exists to catch. Set and Remove now return the node they displaced and removed, so ownership can be transferred rather than assumed. |
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ee54fd6c08 |
perf(weed/storage/super_block): intern the byte-encoded replica placements (#10610)
NewReplicaPlacementFromByte formatted the byte with fmt.Sprintf and parsed the result back, allocating a string and a ReplicaPlacement every call. The master calls it once per volume in every heartbeat, and keeps the pointer for the lifetime of the volume, so a cluster with 1.6M volume replicas carries 1.6M of these where a handful of distinct values exist. The table is a flat pointer-free array, so it costs 6KB of static data and no heap objects however few placements a cluster actually uses. A byte only ever decodes to a valid placement, so the table is complete and the error return stays nil. BenchmarkSyncDataNodeRegistration/100000Volumes 500601 allocs/op -> 300589 allocs/op |
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33c36fc7a3 |
perf(weed/storage/needle): intern the stored ttl values (#10611)
The master decodes a TTL per volume in every heartbeat and keeps it for the volume's lifetime, so a cluster using TTLs carries one two-byte object per volume replica where at most 256 counts times 7 units exist. Share them, and decode the uint32 form directly instead of staging it through a byte slice. Clusters that set no TTL are unaffected; that path already returned the shared EMPTY_TTL. BenchmarkSyncDataNodeRegistration/100000Volumes, volumes carrying a ttl 600600 allocs/op -> 500597 allocs/op |
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505049a4de |
volume: skip directory fsync on Windows, report a failed makeupDiff (#10572)
* volume: skip directory fsync on Windows * ci: run the windows jobs for the whole vacuum path Both windows jobs start the same weed mini cluster, so both exercise the volume server's vacuum path, but only one of them watched a single file in it. Cover the compact, reconcile and load files in both. * volume: report a failed makeupDiff instead of discarding it The cleanup removes assigned to the same err the makeupDiff failure was held in, so an aborted compaction returned nil once both removes succeeded. The master then recorded the vacuum as committed and the volume reloaded against the discarded generation. * volume: correct the fsyncDir comments after the windows skip Both comments described the old shape, where windows fell through to a sync whose error was swallowed. * volume: keep the makeupDiff failure ahead of its cleanup errors A failed remove of .cpd/.cpx outranked the failure that abandoned the compaction, so the caller saw the cleanup error instead of the cause. Log it and return the original, matching the Rust do_commit_compact. A leftover temp file is rolled back by reconcile on the next start. |
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312cfe5ae1 |
Fix volume.merge corrupting every needle it copies (#10565)
* Give volume.merge the needle size the target actually indexes by needleBlobFromNeedle returned the size Append reports, which is Size(n.DataSize) - payload bytes only. The .dat header, the needle map and WriteNeedleBlobRequest.Size all use n.Size, which additionally covers the flags, name, mime and lastModified fields. Every needle volume.merge copied therefore landed with a too-small size. The target indexed it at that length, so every later read failed the header check in ReadBytes with a size mismatch, and on v3 the fresh AppendAtNs stamp landed NeedleHeaderSize+DataSize+NeedleChecksumSize into the blob - exactly on the flags byte - overwriting flags, name size, mime size and the first mime bytes with the top of a timestamp. Needles came back with flags 0x18, no name, no mime and a phantom TTL parsed from two arbitrary timestamp bytes; the ones that decoded as expired 404 and vacuum would drop them. Since merge rebuilds every replica from the merged copy, no clean replica survives. Return n.Size, which Append fills in as it serializes, matching what the normal write path stores via nm.Put. * Reject needle blobs whose size disagrees with their own header WriteNeedleBlob trusts the caller's size for two destructive things: it is what goes into the needle map, and it is where the v3 AppendAtNs stamp is written inside the caller's buffer. A caller passing the payload-only DataSize convention corrupts both, and nothing surfaces until the needle is read back - by which point every replica may already have been rebuilt from it. Parse the blob's own header and refuse the write when the two disagree. Mirrored in the Rust volume server. |
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0815ad78f6 |
fix(volume): persist the leveldb needle map watermark at batch boundaries (#10557)
levelDbWrite persists the replay watermark when its updateWatermark
argument is true. Put and Delete passed "watermark == 0", which is true
on exactly the writes that carry no checkpoint and false on the batch
boundary that carries one. The two cases were inverted:
recordCount % watermarkBatchSize != 0 -> watermark 0, flag true
-> re-persists a zero on 9999 of every 10000 writes
recordCount % watermarkBatchSize == 0 -> watermark N, flag false
-> drops the only value worth saving
The stored watermark therefore never left 0. Recovery stayed correct,
because replaying .idx from offset 0 is a superset of replaying from N
and replay is idempotent, so this never surfaced as a failure. It only
meant generateLevelDbFile walked the entire index on every rebuild, and
every needle write paid a second leveldb Put to rewrite the same zero.
Pass "watermark != 0" so the boundary write checkpoints and the writes
in between leave the key alone.
Verified on a 25000-needle volume: the stored watermark now reads 20000
instead of 0, and a rebuild replays 5000 entries instead of 25000.
The new test drives a full batch of Puts and a full batch of Deletes to
cover both call sites.
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de00091765 |
test: random needles always carry at least one byte (#10523)
A zero-data needle lands in .dat as a size-0 record, byte-identical to a delete marker, so scans that walk .dat count it as deleted. Once in 1024 writes newRandomNeedle produced one, and the idx-head repair then skipped a row TestRepairIdxHeadTombstones_ReadOnlyVolume expected back. |
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fa9f471f56 |
EC scrubbing: list shards for needles failing scrubs in the result output. (#10510)
This allows to pinpoint failures to a subset of shards, which can then be bisected and potentially reconstructed. |
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4dc1b70b2f |
test: pin that a .vif replication outranks the superblock (#10499)
* test: pin that a .vif replication outranks the superblock Store.ConfigureVolume rewrites the .vif and never the replica-placement byte in the .dat, so that byte keeps whatever the volume was created with for good. readSuperBlock reads it and then overrides it from the .vif, which is what makes a replication change take effect and survive a remount. Invert that and every replication change silently reverts on the next mount, while the .vif on disk still records what the operator asked for -- a durability setting quietly going back to its old value, with nothing to indicate it. Worth pinning rather than reading off the code, because the field beside it resolves the other way: version takes the superblock over the .vif. Two fields, one function, opposite precedence, each a line to invert wrongly. Covers the empty case too, since a .vif that declares no replication has to leave the superblock standing or a volume whose replication was never configured would be forced to whatever the zero value parses as. * test: drop the unreachable nil check on MaybeLoadVolumeInfo It initialises the returned pointer before the existence check and every return is naked, so it never yields nil. Guarding against it implied a contract the callee does not have. |
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13176b4edd |
volume: recover .idx rows overwritten by tiered deletes (#10474)
* volume: recover .idx rows overwritten by tiered deletes A delete on a read-only volume backed by a remote tier used to write its tombstone row at .idx offset 0 rather than appending it, so each delete overwrote one more row at the front and lost the Put rows indexing the first needles in .dat. Those needles 404 even though .dat still holds them, and rebuilding .idx with weed fix means stopping the server and pulling the whole .dat back from the tier. The damage has a fingerprint -- .idx opening with a run of offset-0 tombstones, which a healthy .idx never does -- and .idx and .dat grow in lockstep, so the lost rows indexed exactly the first N .dat records. Detect it at load and re-derive them from a header-only walk over the head of .dat, cheap even against a remote tier, appending only the keys the .idx no longer names. * rust volume: mirror the .idx head tombstone recovery Port the Go detection and repair: an .idx opening with a run of offset-0 tombstones lost the Put rows indexing the first needles in .dat, so re-derive them at load from a header-only walk over the head of .dat and append the keys the .idx no longer names. * volume: put recovered .idx rows back in front instead of appending Appending left the offset-0 tombstone run at the head, so every later load re-walked .idx to the tail to notice the volume was already recovered, and the rows for the head of .dat sat past the .dat-tail row -- costing CheckVolumeDataIntegrity its O(1) path and breaking the ascending append order BinarySearchByAppendAtNs assumes. Rewrite .idx as the recovered rows followed by its current contents, through a temp file and a rename. .idx is back in .dat append order, so a later load stops after reading one row. * volume: keep the .idx mode when the repair replaces it The recovery renames a fresh temp file over .idx, so a fixed 0644 (Go) or whatever the umask allows (Rust) would silently widen an index an operator had locked down. Carry the mode off the file being replaced. |
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fee3fcb55a |
mount: report data sizes to df with -df.logical (#10459)
df on a mount shows the space the cluster gives up to the data: every replica of a regular volume, every shard of an ec one. That is the honest answer for capacity planning, but it is not the question a user asks when they want to know how much of their data is stored. Add -df.logical. The master reports the logical sizes alongside the raw ones: one replica per regular volume, the data shards of each ec volume counted once. Free space is divided by the copies the requested replication makes, so used plus available stays the amount of data the mount can still write, and it comes off the cluster-wide usage rather than one collection's, since capacity is cluster-wide too. Statistics through a filer resolves an unset replication to the filer's default rather than the master's, matching where the writes it is sizing for actually land. The flag governs the quota check too, so a mount has one notion of how much it is using. A filer that predates the new fields sends zeros, and the mount keeps reporting the raw sizes. |
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be81b9d5d7 |
volume: fix EC decode/reconstruct index locality under -dir.idx (#10442)
* volume: fix EC decode/reconstruct index locality under -dir.idx EC->replicated decode failed under -dir.idx and on multi-disk with "volume not found on disk". The reconstruct rebuilds the .dat on the data disk but the on-demand VolumeMount scans only the data directory, matching on .idx/.vif; with the rebuilt .idx off in the index directory it matched the volume's leftover EC .vif and skipped the volume as EC metadata. - Resolve the EC .ecx local-first: prefer the copy co-located with the shards over the shared -dir.idx copy, with a non-empty preference so a 0-byte local stub still yields to a valid sibling (the cross-disk fallback). - Co-locate the rebuilt .idx with the .dat at the end of the reconstruct so the mount finds it; sweep .ecx/.ecj from both the data and index directories on Destroy so a stale copy cannot re-mount as a phantom EC volume. - Add VolumeConsolidateIndex: once the EC shards are deleted, unmount, move the .idx/.sdx from the data disk back to the -dir.idx directory (copy fallback across filesystems), and remount. A no-op without -dir.idx. * volume: tests for EC index locality (local-first .ecx, sweep, consolidate) - NewEcVolume prefers a non-empty local .ecx over the shared index dir, and a 0-byte local stub yields to a non-empty shared copy (the #9212 fallback). - Destroy sweeps .ecx/.ecj from both the data and index directories. - ConsolidateVolumeIndex moves a co-located index back to the -dir.idx dir and keeps the volume mounted; no-op without a separate index dir. - RenameOrCopyFile moves a file and drops the source. * volume: relocate the decoded index in place, without a read gap ConsolidateVolumeIndex previously unmounted the volume, moved the index, and remounted it. Between the EC-shard delete and the remount the volume had neither a normal nor an EC form mounted, so a read landing in that window got a not-found (or was proxied away). Move the index in place instead: RelocateIndexTo takes the data-file write lock, closes the needle map and data backend, moves the .idx (and derived .sdx), then retargets dirIdx and reloads — the same close-swap-load CommitCompact uses. The volume never leaves the mounted set, so a concurrent read blocks briefly on the lock rather than failing. The test now writes a needle before consolidating and reads it back after, proving the in-place reload keeps the volume serving. * volume: address review — maintenance guard, no orphan on copy failure - VolumeConsolidateIndex now rejects the request under maintenance mode, like VolumeConfigure and the other mutating volume RPCs. - RenameOrCopyFile rolls the cross-device copy back when the source cannot be removed, so a failed move never leaves two divergent copies (the loader would keep the data-dir one while the idx-dir orphan goes stale). - RelocateIndexTo logs a failed reopen-after-failed-move instead of swallowing it, since that leaves the volume unusable until the next load. |
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2d9227747a |
volume: reject needle blob writes to read-only volumes (#10435)
* volume: reject needle blob writes to read-only volumes WriteNeedleBlob appends the blob to .dat and only then calls nm.Put. On a read-only volume the needle map is a SortedFileNeedleMap whose Put always fails, so the append is never indexed and never rolled back. Nothing upstream stops this: volume.check.disk picks its targets from the master's cached topology, which goes stale the moment a volume server marks a replica read-only itself — a failed data integrity check at load, or an EIO quarantine. Each sync attempt then grows the .dat of a replica that is supposed to be frozen by one unindexed needle, and reports it as "invalid argument", the bare os.ErrInvalid the needle map returns. Check IsReadOnly before touching .dat, same as the upload path does. * volume: say which needle and volume failed to index An index write that fails surfaced as a bare errno with no volume, no needle and no file — "invalid argument" for a read-only needle map, or a plain ENOSPC when .idx lives on its own filesystem via -dir.idx. Both were logged at V(4), so by default the operator saw only the errno the client got back. |
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490379bff3 |
Add codespell support with configuration and typo fixes (#10393)
* Add GitHub Actions workflow for codespell on master * Add rudimentary codespell config * Tune codespell config: skip generated code, ignore camelCase, whitelist domain terms Add camelCase/PascalCase regex to ignore common Go/Rust/JS identifiers like allLocations, publishErr, ReadInside, FlushInterval. Also skip templ-generated *_templ.go files, and whitelist a handful of short/domain-specific words (visibles, fo, te, ser, bject, unparseable, keep-alives, tread, anc, ue) that show up as false positives across the tree. Co-Authored-By: Claude Code 2.1.217 / Claude Opus 4.7 (1M context) <noreply@anthropic.com> * Fix ambiguous typos and protect false positives Fixes typos that codespell reports with multiple candidate suggestions (so `codespell -w` cannot auto-apply them), plus one inline pragma and one config entry to protect legitimate identifiers. Manual fixes (single correct answer chosen from context): - pattens -> patterns (5x) in filer/upload/shell flag help strings - finded -> found (2x) in tarantool storage.lua comment - spacify -> specify (2x) in helm chart values.yaml comment - wether -> whether in skiplist.go docstring - simpe -> simple in mq schema test case name False-positive protection: - Add `//codespell:ignore` next to `source GET's` (possessive of HTTP verb) in s3api_object_handlers_copy_stream.go - Whitelist `auther` in .codespellrc — it's a local variable meaning "authenticator" in weed/security/tls.go, not a typo of "author". Co-Authored-By: Claude Code 2.1.217 / Claude Opus 4.7 (1M context) <noreply@anthropic.com> * Extend codespell ignore list: .git-meta path and thirdparty groupId Also skip `.git-meta` (scratch dir for commit messages that may contain typo words verbatim) and whitelist `thirdparty` — it appears as the literal Maven groupId `org.apache.hadoop.thirdparty` in hdfs3 poms and cannot be renamed. Co-Authored-By: Claude Code 2.1.217 / Claude Opus 4.7 (1M context) <noreply@anthropic.com> * [DATALAD RUNCMD] Fix non-ambiguous typos with codespell -w Auto-applied fixes to the 44 remaining single-suggestion typos across docs, comments, log messages, tests, config, and one Java pom. === Do not change lines below === { "chain": [], "cmd": "uvx codespell -w", "exit": 0, "extra_inputs": [], "inputs": [], "outputs": [], "pwd": "." } ^^^ Do not change lines above ^^^ * Revert breaking codespell fixes; whitelist unknwon and atleast Two of the auto-applied `codespell -w` fixes were false positives that would break the build/tests: - go.mod: `github.com/unknwon/goconfig` is a real Go module path — the upstream author's GitHub handle is literally `unknwon`. Renaming to `unknown` would fail dependency resolution. - test/benchmark/fuse_db/bin/{sqlite_verify.py,run_mysql.sh,run_sqlite.sh}: `atleast` is a literal CLI mode value (a string constant compared and passed as a positional argument). Rewriting to `at least` splits it into two arguments and breaks the mode check. Reverted those files and whitelisted both words in .codespellrc so future runs won't re-suggest the same broken fixes. Co-Authored-By: Claude Code 2.1.217 / Claude Opus 4.7 (1M context) <noreply@anthropic.com> --------- Co-authored-by: Claude Code 2.1.217 / Claude Opus 4.7 (1M context) <noreply@anthropic.com> |
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5a54beac80 |
EC decode: read shards with the encode-time block layout (#10385)
* erasure_coding: WriteDatFile takes the encode-time dat size for the shard block layout * volume server: derive EC decode layout from the encode-time dat size, not the live extent * erasure_coding: test decode after tail deletions shrink the live extent below a large-block row * seaweed-volume: write_dat_file_from_shards takes the encode-time dat size for the shard block layout * seaweed-volume: derive EC decode layout from the encode-time dat size, not the live extent * seaweed-volume: test decode after tail deletions shrink the live extent below a large-block row * erasure_coding: reject decoding with no data shards * worker: record the encode-time dat size in the .vif * erasure_coding: fall back to the shard-derived layout only when the encode-time dat size is missing * erasure_coding: reject an ambiguous shard-derived block layout * seaweed-volume: fall back to the shard-derived layout only when the encode-time dat size is missing * seaweed-volume: reject an ambiguous shard-derived block layout |