Commit Graph
1165 Commits
Author SHA1 Message Date
Chris Lu 31fb46f693 volume: rebuild a missing .idx from the .dat (#11115)
* volume: rebuild a missing .idx from the .dat

Pointing -dir.idx at a directory that holds no index aborted the whole
volume server: checkIdxFile found no .idx and load() called glog.Fatalf.
Every row of the index is derivable from the .dat, so walk it in append
order and write the index back, which reproduces byte for byte what the
server's own writes had left in the old directory.

Claude-Session: https://claude.ai/code/session_01BYrb2AdJSckq9FdHuqseDJ

* volume: keep the index co-located with the data in the Rust server

Go's load() drops back to the data directory when an .idx already sits
beside the .dat, so naming a --dir.idx does not strand a pre-existing
index. Rust had no such adjustment: it opened the new directory with
create, and the volume came up on an empty index with every needle
invisible.

Claude-Session: https://claude.ai/code/session_01BYrb2AdJSckq9FdHuqseDJ

* volume: rebuild a missing .idx from the .dat in the Rust server

Mirrors the Go side. Rust did not abort on a missing index the way
checkIdxFile did; it opened the new directory with create and mounted the
volume on an empty index, so every needle read as missing while the .dat
still held the data. Walk the .dat in append order and write the index
back, byte for byte what the server's own writes had left behind.

Claude-Session: https://claude.ai/code/session_01BYrb2AdJSckq9FdHuqseDJ

* volume: stop the idx rebuild at a zero-padded .dat tail

An all-zero needle header is unwritten space, not a record. Go's .dat walk
keeps reading past it and would index a truncated data file's tail as
millions of needle 0 rows; the Rust walk already stops there. Stop the Go
rebuild at the same place.

Claude-Session: https://claude.ai/code/session_01BYrb2AdJSckq9FdHuqseDJ

* volume: create the -dir.idx directory when it does not exist

Rust's DiskLocation creates the index directory as it takes it; Go only
resolved the path, so naming a directory that does not exist yet left every
volume unable to open or rebuild its index and took the server down.

Claude-Session: https://claude.ai/code/session_01BYrb2AdJSckq9FdHuqseDJ

* volume: stop the idx rebuild at a torn .dat record

A crash between writing a needle's header and its body leaves a record
whose declared size runs past the end of .dat. Indexing it puts a row in
the .idx that points at bytes that do not exist, which fails every read of
that needle and trips the past-EOF check on the next load. Stop at the
first record that does not fit, in both servers.

Claude-Session: https://claude.ai/code/session_01BYrb2AdJSckq9FdHuqseDJ

* volume: stop the idx rebuild at a negative-size header

A corrupt header whose size field is negative makes the .dat walk advance
backwards: NeedleBodyLength adds the negative size, so the next offset is
lower than the current one. The Go walk then reads at a negative offset and
the rebuild fails, which puts the volume server right back to exiting at
startup; the Rust walk seeks past EOF and truncates the index instead.
A negative size is never a record, so stop there.

Claude-Session: https://claude.ai/code/session_01BYrb2AdJSckq9FdHuqseDJ

* volume: skip a volume whose index cannot be rebuilt, do not exit

glog.Fatalf calls os.Exit(255), so a rebuild that could not write -- a full
or read-only index directory -- put the server right back to dying at
startup for one bad volume. Return the error instead: loadExistingVolume
logs it and skips that volume, which is what the remote-volume branch just
above already does and what the Rust loader has always done.

Claude-Session: https://claude.ai/code/session_01BYrb2AdJSckq9FdHuqseDJ

* volume: create the index directory from the rebuild too

The rebuild is the first thing to write into a fresh -dir.idx, and it runs
before the loaders that create the directory on their way to opening .idx.
Create it in both rebuilds so the ordering does not matter.

Claude-Session: https://claude.ai/code/session_01BYrb2AdJSckq9FdHuqseDJ

* ci: let codespell past the sme variable in the mount tests

weedfs_stream_mutate_error_test.go names its *streamMutateError local
sme, which codespell reads as a misspelling of same/some. It is an
identifier, so exempt it beside the other variable-name entries.

Claude-Session: https://claude.ai/code/session_01BYrb2AdJSckq9FdHuqseDJ
2026-09-03 08:43:10 -07:00
Chris Lu 1996c6aec6 volume: open volume files with O_NOATIME (#11055)
* volume server: open volume files with O_NOATIME

Nothing reads the atime of .dat, .idx, .sdx, or EC files, but every
needle read still dirtied the inode: even relatime writes atime on the
first read after each write, so an actively written volume paid a
metadata write per read/write cycle, and strictatime mounts paid one
per read. Open the serving handles with O_NOATIME, falling back to a
plain open when the file belongs to another owner (EPERM).

Claude-Session: https://claude.ai/code/session_015uVY4diBgEn3VYQoc2eMuD

* seaweed-volume: mirror the O_NOATIME volume file opens

Same change as the Go volume server: serving handles for .dat, .idx,
.sdx, .ecx, .ecj, and shard files open with O_NOATIME on Linux, with a
plain-open fallback on EPERM.

Claude-Session: https://claude.ai/code/session_015uVY4diBgEn3VYQoc2eMuD

* route the tier-down and recreate .dat opens through the no-atime helper

Review caught the Rust tier-down swap opening the local .dat directly.
The Go swapToLocalDatBackend and the zero-length read-only .dat
recreate in maybeWriteSuperBlock had the same gap: all three install
long-lived serving handles.

Claude-Session: https://claude.ai/code/session_015uVY4diBgEn3VYQoc2eMuD
2026-08-31 21:41:50 -07:00
Chris Lu 9bafeb6139 ec: refuse to mount a 0-byte shard file when the index has entries (#11030)
* ec: refuse to mount a 0-byte shard file when the index has entries

The startup scan already skips (and eventually deletes) zero-sized shard
files as residue of a failed copy, but the mount RPC path opens the file
directly with no size check, so an explicit VolumeEcShardsMount over a
truncated file registers a size-0 claim. A registered empty shard serves
nothing while advertising ownership: with placement pinned to the owning
disk, it would keep attracting re-copies to a file that was never valid.

The one legitimate 0-byte shard is the empty volume's: encoding a volume
with no live needles produces a 0-byte .ecx and 0-byte shards, and that
mount must keep working (TestMountEcShards_EmptyEcxMountsSuccessfully).
So the gate compares against the index: AddEcVolumeShard (Go) and
EcVolume::add_shard (Rust) refuse a 0-byte shard file only when the
volume's .ecx has entries. Go's AddEcVolumeShard grows an error return
for this; the loader cleans up the refused shard and, when it just
created the EcVolume, unregisters that too. The mount loop already
collects non-ENOENT failures per disk and keeps scanning, so a sibling
disk holding a real copy still wins.

Regression tests in both trees: an empty shard beside an index with
entries is refused and leaves nothing registered; an empty shard of an
empty volume still mounts.

Claude-Session: https://claude.ai/code/session_01AWpefvdi4U3HLng18x5CJ9

* ec: release the duplicate shard when a mount retry re-loads it

Review follow-up: AddEcVolumeShard keeps the existing shard and reports
added=false for a shard this disk already registered, but the loader
discarded that result, so every retried LoadEcShard leaked the duplicate
it had just opened — an fd and a mount-gauge increment per retry. Release
both and return the existing volume. Regression test pins the gauge.

Claude-Session: https://claude.ai/code/session_01AWpefvdi4U3HLng18x5CJ9

* ec: close the test DiskLocation instead of only its EC volumes

Review follow-up: DiskLocation.Close() also stops the background
goroutine NewDiskLocation starts; closeEcVolumes left it running for the
rest of the test process. Both uses are this PR's own tests.

Claude-Session: https://claude.ai/code/session_01AWpefvdi4U3HLng18x5CJ9

* rust: unregister the just-created EcVolume when its first mount is refused

Review follow-up: when the first mount of a volume rejects its shard
(e.g. the new 0-byte-beside-nonempty-index refusal), the Rust mount path
had already inserted the EcVolume and propagated the error without
removing it — a zero-shard registration advertising a mount that serves
no data while pinning the .ecx/.ecj descriptors (and, since placement's
mounted tier keys off it, steering shard placement at this disk). Remove
it on the way out, exactly as the Go loader already does; a volume that
already holds shards keeps them (the RPC's first-error-aborts contract).
Regression test covers both.

Claude-Session: https://claude.ai/code/session_01AWpefvdi4U3HLng18x5CJ9

* rust: skip already mounted shards on a mount retry

Review follow-up: EcVolume::add_shard replaces self.shards[id] for a
shard the volume already holds, and the mount loop then bumps the
ec_shards gauge although the mounted count did not grow — gauge drift on
every mount retry, and a serving fd swapped for no reason. Skip shard
ids the volume already reports, mirroring Go's AddEcVolumeShard
added=false handling. Regression test pins the gauge across a duplicate
mount (unique collection label: the gauge is process-global and tests
run in parallel).

Claude-Session: https://claude.ai/code/session_01AWpefvdi4U3HLng18x5CJ9
2026-08-29 14:19:16 -07:00
Chris Lu 74b520113e ec: pin auto-selected shard placement to the disk that already owns the shard (#11029)
* ec: pin auto-selected shard placement to the disk that already owns the shard

A multi-disk server legitimately mounts one EC volume on several disks, so
FindEcShardTargetLocation's per-volume tiers tie at "mounted" and the
free-shard-count tie-break decides — pointing at whichever disk is emptier,
not at the disk that already holds the shard being placed. A re-copy of a
shard the server already has (a retried ec.balance / ec.rebuild move) then
lands on a sibling disk, and both disks register the same (volume, shard id):
the shard is reported to the master from two disk ids, and which claimant
serves reads or survives a later unmount/delete becomes an accident of
Locations order.

Add a tier above "mounted": a disk that already claims one of the shard ids
being placed wins, ahead of the space filters too — re-copying in place
needs no new shard slot, and a genuinely full disk should fail the write
rather than silently split the claim. Applied to the Go selector and the
VolumeEcShardsCopy auto-select (ReceiveFile refuses mounted EC volumes, so
no claim can exist there) and mirrored in the Rust volume server.

Claude-Session: https://claude.ai/code/session_01AWpefvdi4U3HLng18x5CJ9

* ec: refuse a copy batch whose shards are already owned by different disks

Review follow-up: ownership-aware selection ranks a mixed-owner batch
(shard 0 on disk A, shard 2 on disk B — the legitimate multi-disk spread)
into one destination, so the copy would still duplicate the losing disk's
claim. No production caller sends such a batch (balance moves one shard,
rebuild and encode copy shards the target lacks), so fail closed: report
every owning disk via Store.EcShardOwnerDisks and refuse the copy with an
error naming them, telling the caller to split per shard or pass disk_id.
Go and Rust, with unit tests for the owner-reporting contract.

Claude-Session: https://claude.ai/code/session_01AWpefvdi4U3HLng18x5CJ9
2026-08-29 12:12:41 -07:00
Chris Lu 88c873ecd4 ec: uniform shard block layout (#10932)
* ec: uniform shard block layout

An EC volume is striped as 1GiB blocks until less than one row remains, then
1MiB blocks, and consecutive blocks land on different shards. With ec.encode's
-fullPercent 95 against the 30GiB default limit, ~30% of every volume sits in
that 1MiB tail, so a 4MB filer chunk there is five stripes on five servers.

New encodes now use one block per shard, sized ceil(datSize/dataShards) rounded
up to 1MiB and recorded in the .vif (EcShardConfig.block_size, also carried by
the .ecsum manifest). A needle now maps to one shard unless it is larger than
the block or straddles a boundary. The chosen size equals the legacy layout's
padded shard length for every input, so shard sizes, capacity math, and the
shard-size credibility checks are unchanged; only the byte placement moved.

Reads, decode, and scrub resolve the block sizes from the volume's .vif;
absence keeps the legacy interpretation, so existing EC volumes read exactly as
before. Rebuild is layout-agnostic. weed fix -ecx recovers the layout from the
.vif, else the .ecsum sidecar, and with neither de-stripes under both candidate
layouts and keeps the one that indexes more valid needles.

Same change in the Rust volume server, which now also streams the encode in
256KB sub-batches like Go instead of allocating whole blocks, and computes the
large-row count as shardSize/largeBlock to match Go on exact multiples. On a
26MB fixture both encoders produce byte-identical shards, and a Go-written .vif
parses in Rust with the block size intact.

* ec: resolve the rust ecx rebuild through the recorded layout

The Rust rebuild path regenerated a lost .ecx by scanning the logical .dat
through a hand-rolled pure-1MiB striping, which was already wrong for legacy
volumes with large-block rows and is wrong for any uniform volume with a block
past 1MiB. Route the scan through locate_data with the .vif-recorded block
size, the same mapping the read path uses. Also seed the new tests' random
data instead of the deprecated global math/rand.Read.

* ec: fail the Rust ecx rebuild on any shard read error

A read error mid-scan published the entries collected so far as a
successful .ecx, and read_at's byte count was ignored so a legal short
read passed as complete — a truncated or failing shard could produce a
silently incomplete recovery index. Exact-read semantics in
read_from_data_shards, error propagation in the needle walk, and a
truncated-shard regression test.

* ec: fail the mount on an unreadable or malformed vif

Both servers silently fell back to the legacy layout when an existing
.vif could not be read or parsed. Every new encode records a positive
uniform block size there, so the fallback mounted the same shards with
legacy offset math and could return wrong data. Absent stays legal
(legacy volumes predate the sidecar), and a zero-byte stub still reads
as absent (Go's MaybeLoadVolumeInfo convention, now mirrored in Rust);
a present-but-unreadable or malformed .vif fails the mount instead.

* ec: bound the reconstruct fan-out of one needle's intervals

A degraded interval fans out a read to every reachable shard location, each
with a buffer the size of the interval. Reading a needle's intervals in
parallel multiplied that by the interval concurrency: a needle spanning 8
blocks could hold 8 x MaxShardCount remote reads and buffers at once, where
the sequential version peaked at MaxShardCount. Give each needle a single
reconstruct budget its intervals share, held for the buffer's lifetime, so
separate reads stay independent but one read cannot multiply its own
fan-out.

* ec: drop the duplicated shard-size formula

calculateExpectedShardSize reimplemented the padding rule that
UniformBlockSize already owns — TestUniformBlockSizeMatchesLegacyShardSize
asserts the two agree for every input — so a change to the rule would have
had to be made in both. Defer to the helper, keeping the historic answer for
an empty .dat.

* ec: resolve the shard block layout from whatever records it

Four places still answered the layout question by inference when a record of
it was available, or accepted an answer that was not one:

- A mount with no .vif defaulted to the legacy layout; the bitrot sidecar
  records the same config at encode time, so take it when present, as
  weed fix -ecx already does. The vif itself is now parsed once per mount
  rather than twice.
- The Rust ecx rebuild derived its row count from the padded shard extent,
  which under the legacy layout reads a shard that is an exact large-block
  multiple as one row too many. Pass the encode-time .dat size from the .vif
  and keep the extent as the fallback.
- weed fix -ecx read the block size outside the EC-config guard (collapsing
  the unknown sentinel into a definitive legacy), only wrote the recovered
  layout back when the .vif was absent rather than unusable, and broke a
  scan tie by candidate order instead of the documented reach.
- The uniform layout tripped writeDatFile's large-block ambiguity guard,
  which cannot apply when the large and small blocks are the same size.

* ec: give the index-recovery tests a parseable vif

The fixtures wrote the literal bytes "volinfo" as the source .vif and the
recovery copies it verbatim, so the receiving server then mounted the volume
from a .vif it could not parse. That used to pass by silently defaulting to
the legacy layout; a mount now refuses a vif it cannot read, which is what
the tests were exercising all along without meaning to.

* ec: validate the layout a vif records, not just its syntax

Review follow-ups on the mount-strictness change:

- A .vif can parse and still record a block size no encoder could have
  produced (negative, or not a whole number of small blocks). Both servers
  took it and mapped every read through it. ValidateBlockSize / the Rust
  mirror now refuse the mount, the same way an unparseable vif does; 0 stays
  valid as the legacy two-tier layout.
- The bitrot-sidecar fallback accepted parity_shards == 0 and summed the
  counts in their own width, so values near the ceiling wrapped past the
  MaxShardCount bound. Require both counts and sum in a wider type.
- weed fix -ecx treated a config with only DataShards > 0 as usable, so a
  half-written .vif suppressed the recovery paths AND survived the rewrite.
  Require a complete, in-range config before trusting it.
- Returning the vif-load error left the .ecx and .ecj descriptors open;
  repeated mount attempts on malformed metadata could exhaust them.

* ec: refuse to act on a layout the metadata does not establish

- The worker encode only logged a failed .vif write and skipped it in the
  distribution set, and treated the .ecsum write as best-effort. A worker
  whose disk filled after the much larger shards landed could still
  distribute, mount, verify shard inventory, and delete the source replicas —
  leaving holders with shards whose geometry nothing records. Both writes and
  both inclusions are encode success conditions now.
- A generation-matching .ecsum that disagreed with the .vif geometry only
  disabled checksums in Go, and in Rust was not compared at all, so
  protection stayed On while reads used the other layout. Both files record
  the layout their generation was encoded with, so a disagreement now fails
  the mount.

* ec: reject an invalid recorded block size in weed fix -ecx

A .vif with valid shard counts but a negative or unaligned block size was
marked usable: a positive invalid value pinned the scan to a geometry that
de-stripes to garbage, and a negative one ran the dual scan but left the
invalid .vif in place afterwards. Validate it with the same rule the mount
applies, and when it fails leave the layout unknown so the scan recovers it
and the file is rewritten.

* ec: validate the sidecar layout weed fix -ecx recovers from

The .ecsum fallback was taken on DataShards > 0 alone, so a CRC-valid
sidecar carrying the wrong generation, an incomplete ratio, or an unaligned
block size would pin the reconstruction to one incorrect uniform-layout
candidate instead of letting the dual scan decide. Require generation 0, a
complete in-range ratio, and a valid block size; anything less leaves the
layout unknown, which is the answer that still recovers by scanning.

* ec: let only a genuinely absent sidecar choose the legacy layout

With no .vif the bitrot sidecar is the only record of a volume's layout, and
the mount fallback read a failed load, an unusable config, or a sidecar
stamped for another generation as "assume legacy". A uniform generation-0
volume could therefore mount with legacy or another generation's geometry and
answer reads with the wrong bytes. Present-but-unusable now fails the mount;
only actual absence keeps the legacy defaults. Shared as
EcShardConfigFromSidecar so every caller reads the sidecar the same way.

* ec: treat a recorded-but-impossible layout as corruption, not as legacy

- A .vif whose ecShardConfig is PRESENT but records an impossible ratio was
  answered with the default 10+4 and the legacy block layout, in both
  languages. That reads a uniform volume's shards at the wrong offsets and
  returns the wrong bytes. Only an entirely absent config still means "this
  predates the record"; a present one that cannot be true fails the mount.
- The shard-count bound summed two uint32 counts as int, which wraps on a
  32-bit build: 0x7fffffff + 0x7fffffff lands at -2 and slips under
  MaxShardCount. ValidEcShardCounts sums in uint64, and every EC call site
  that checked a recorded ratio now goes through it.

* ec: rebuild on the geometry the sidecar records, and flag it when it disagrees

The rebuild RPC passes BackgroundECContext, so RebuildEcFiles resolves the
layout itself — and it resolved a missing or invalid .vif to the default 10+4
with the legacy block size. Two consequences: a 12+4 volume was reconstructed
through a 10+4 matrix, which produces wrong bytes and never regenerates
shards 14-15; and the chosen geometry then contradicted a valid uniform
sidecar, which loadRebuildSidecar reported as BitrotOff — silently skipping
the input and regenerated-shard checksum checks precisely when the volume had
already lost its metadata.

The layout now resolves from the bitrot sidecar (found across the server's
disks, not just beside the base name) before falling back to the defaults,
and a present-but-impossible ratio fails instead of being replaced. A sidecar
that contradicts the chosen geometry is BitrotInvalid, which the existing
unsafeIgnoreSidecar override still lets an operator push past.

* ec: let the Rust rebuild read metadata off a sibling disk

read_ec_shard_config searches only the location the rebuild writes into, so a
volume whose .vif or generation-0 .ecsum sits on another of the server's
disks resolved to the default 10+4 with the legacy block layout — the Rust
half of the geometry-guessing the Go rebuild just stopped doing. It then
reconstructs a custom-ratio or uniform volume through the wrong
Reed-Solomon matrix and de-striping geometry.

The rebuild now looks for the .vif in its own location and then each sibling,
falls back to the generation-0 sidecar wherever that lives, and only defaults
when neither exists anywhere. The encode-time .dat size the ecx rebuild needs
is resolved the same way.

* ec: resolve a rebuild's vif from every directory that may hold it

RebuildEcFiles probed only <data-base>.vif. The caller knows the selected
location's index directory and the sibling locations, but passed neither for
metadata: additionalDirs carried shard directories only, and were searched
for shards and the checksum sidecar. A split -dir/-dir.idx layout, or a disk
holding only shards, therefore resolved a pre-sidecar custom-ratio volume to
10+4 and reconstructed through the wrong matrix — never regenerating shards
14-15.

The caller now hands over the index and sibling directories, and the resolver
probes the vif across all of them, matching what the Rust resolver already
does for both the vif and the sidecar.

* ec: make every rebuild consumer agree on the layout it resolved

- The post-rebuild bitrot backfill re-derived the geometry from this
  directory's .vif alone and dropped the block size entirely, so a rebuild
  that resolved its layout from a sibling, the sidecar, or a uniform vif wrote
  a manifest describing a DIFFERENT layout — one later mounts reject, or that
  covers only the default shard count. The layout is resolved once now,
  through an exported ResolveRebuildECContext, and the rebuild and the
  backfill share that answer.
- The Rust rebuild collected only each location's data directory, so a
  sibling's INDEX directory — where a split -dir/-dir.idx layout keeps
  .ecx/.ecj/.vif — was never probed, and a custom-ratio volume still resolved
  to 10+4 with the legacy layout. Both directories of every location are
  carried now, deduped against the rebuild's own.
- A shard delivery can bring the checksum manifest with it, but the receive
  path only writes the file: a server that already had the volume mounted kept
  its resolved protection state (off) until a remount. The mount RPC
  re-resolves it once the shards it describes have been added.

* ec: cover the rebuild's directory search with tests

Reviewers flagged the sibling index directory twice, and the fix that
closed it had no test of its own: the assembly sat inline in the rebuild
handler, reachable only through a gRPC call against a populated store.
Lifting it into rebuildSearchDirs / select_rebuild_location makes the
rule assertable — a sibling contributes BOTH its data and its index
directory, a shared index directory is listed once, and the rebuild's own
data directory never repeats.

Writing the Rust cases surfaced that the two implementations do not agree
on where the rebuild's own index directory belongs, and both are right:
Go's resolver takes a single directory list, so that directory has to be
inside it, while Rust's takes the rebuild's data and index directories as
their own arguments and would search them twice. The tests now state
which contract each side is holding to, so neither drifts into the
other's shape.

Pure refactor otherwise; no behaviour change.

* ec: search the index directory for the layout sidecar

The Rust resolver looked for the generation-0 .ecsum in the rebuild's
data directory and the sibling list, but not in the rebuild's own index
directory — while the .vif lookup directly above it did, and Go's
findBitrotSidecar has always checked both bases. On a split -dir/-dir.idx
location that directory is where the metadata lives, and callers leave it
out of the sibling list precisely because it is passed here separately,
so nothing searched it.

With no .vif anywhere the sidecar is the only surviving record of the
layout. Missing it resolved a 12+4 uniform volume to 10+4 with the legacy
striping — the test added here fails with (10, 4, 0) against the old
code — and the rebuild then reconstructs through the wrong matrix and
writes .ecx offsets that no reader can follow.

* ec: let the rebuild see its own index directory

The Rust rebuild takes a single flat directory list — the shape Go's
RebuildEcFiles uses — so it cannot be handed the rebuild location's index
directory separately the way the layout resolvers are, and the handler
was passing the sibling list, which deliberately omits exactly that
directory. On a split -dir/-dir.idx location that is where .ecx and .vif
live, so the shard and index lookups could not see them.

Go has always carried that directory in additionalDirs; this lines the
two call sites up.

* ec: let a config-free vif fall through to the layout sidecar

A .vif that carries no ecShardConfig answers nothing about the layout, so
it is no more informative than an absent one — but both trees treated its
mere existence as the end of the search. Go went straight to the 10+4
legacy defaults without consulting the sidecar at all; Rust returned
whatever ec_shard_config_from could make of a single directory. A 12+4
uniform volume with a legacy config-free vif therefore resolved as 10+4
legacy, and every read landed at the wrong shard offset.

The sidecar lookup was also single-directory on both sides, while a split
-dir/-dir.idx layout keeps .vif and .ecsum with the INDEX. Go's
findBitrotSidecar has always taken both bases; the callers here passed
only the data base, and the Rust bitrot resolver derived its path from
the data base alone. Rust's layout resolver now takes a candidate
directory list — data, index, then any siblings — and searches all of it,
which also removes the early return that made the vif's presence
decisive.

load_vif_info_across_dirs reported `dir` even when load_vif_info had
found the vif in `dir_idx`. Nothing reads that field today, so this
changes no behaviour; it stops the next caller that resolves the rest of
the volume's metadata against the answer from being sent to a disk
holding none of it.

Absence stays legal throughout: a volume with neither record is genuinely
legacy. Present-but-unusable still fails the mount, now in the
config-free-vif branch too.

* ec: activate a delivered sidecar on every per-disk runtime

A vid mounts as one EcVolume per disk, each with its own resolved
protection state, but the post-delivery reload used the first-match
lookup and so touched exactly one of them. The siblings kept reporting no
protection until a remount — and since shard distribution deduplicates
the metadata files onto the first target disk for a node, the runtime
that got the .ecsum is not necessarily the one the lookup returns.

Iterate every runtime instead, via a new FindAllEcVolumes and its Rust
mut equivalent. Combined with each runtime now resolving its sidecar
against its index directory as well as its data directory, a server
sharing one -dir.idx across its disks activates all of them from the
single delivered copy.

The Rust volume server had no post-mount reload at all; it gets one here,
matching Go.

* ec: resolve the delivered sidecar across every EC metadata directory

Reloading every per-disk runtime, added last round, did not by itself
make the delivered manifest reachable. Startup mirroring copies
.ecx/.ecj/.vif to every shard-bearing disk so each mounts
self-contained, but deliberately not .ecsum, and a repair delivers
exactly one copy. Each runtime was resolving against its own two
directories, so every sibling of the disk that received the file kept
reporting no protection however often it reloaded.

Resolve one authoritative copy across every EC metadata directory
instead of duplicating the file. Mirroring .ecsum would have to keep
pace with a file that is rewritten as shards are repaired, and would not
help the reported case at all: the delivery happens at runtime, and
mirroring only runs at startup.

The regression test pins both halves — a reload restricted to the
volume's own directories still finds nothing, and the same reload
given the server's metadata directories turns protection on.

* ec: ask every directory before writing a TOFU baseline

After a rebuild the opportunistic backfill asks whether this volume
already has a checksum manifest, and answered from the data base alone.
A split -dir/-dir.idx layout keeps the sidecar with the index, and a
multi-disk server may keep it on a sibling, so an existing manifest read
as absent.

The consequence is worse than a missed read. On a false "no" the backfill
writes a fresh sidecar at the data base from whatever the shards say right
now — and the data base is the first candidate every resolver checks, so
that TOFU baseline shadows the real manifest rather than sitting beside
it. A shard that was silently corrupt gets blessed, and the record that
would have caught it stops being consulted.

FindBitrotSidecar exports the search the package already used internally,
so the question is asked of the data base, the index base and the sibling
disks — the same candidates the rebuild resolves its layout from.

* ec: refuse a shard block size no encoder could have produced

weed fix -ecx derived one from the raw shard extent, so a truncated or
partially copied shard wrote a .vif that NewEcVolume then permanently
refuses — the volume the tool was run to rescue could never mount again.
An extent that is not a whole number of small blocks cannot have come
from a uniform encode, so it is no longer offered as a candidate, and
nothing unvalidated reaches the .vif.

Claude-Session: https://claude.ai/code/session_011FRRoNKBiGbH58rs2AQyA7

* ec: derive the .vif's dat size and block size from one measurement

VolumeEcShardsGenerate stat'ed the .dat before the encode while
WriteEcFiles stat'ed it again to size the blocks. A write landing
between the two produced a .vif whose own two fields describe different
files. WriteEcFiles now leaves both on the context, and fills a
placeholder context in place so the caller can read them back.

Claude-Session: https://claude.ai/code/session_011FRRoNKBiGbH58rs2AQyA7

* ec: keep the source volume until every holder serves its shard layout

The uniform layout rides in a .vif field older volume servers never
knew: they discard it, mount the shards as legacy and return wrong bytes
with nothing erroring, and the shard files are the same length either
way so no other check notices. The upgrade order lived only in the
release note. VolumeEcShardsInfo now reports the block size the holder
actually serves, in both the Go and Rust servers, and the pre-delete
verification refuses to drop the source unless every reachable holder
echoes the one the shards were encoded with — while a rollback still
exists. A server that predates the field answers 0, which is the
negative answer.

Claude-Session: https://claude.ai/code/session_011FRRoNKBiGbH58rs2AQyA7

* ec: drop the rebuild's dead block-size parameters

generateMissingEcFiles never reads largeBlockSize/smallBlockSize —
Reed-Solomon reconstruction is layout-agnostic — so passing the legacy
constants only advertised a layout the rebuild does not use. Also move
UniformBlockSize's doc off ValidateBlockSize.

Claude-Session: https://claude.ai/code/session_011FRRoNKBiGbH58rs2AQyA7

* ec: warn about EC defaults only when the mount used them

The "vif file not found, using defaults" warning fired even after the
bitrot sidecar supplied a non-default layout, sending anyone triaging
wrong bytes after the legacy layout the volume never mounted on.

Claude-Session: https://claude.ai/code/session_011FRRoNKBiGbH58rs2AQyA7

* ec: stat the distributed bitrot sidecar once

The strict check re-stat'ed the file immediately before the stat that
already gates inclusion, and a failed sidecar write now fails the encode
outright, so the first could only fire on a deletion between the two
lines.

Claude-Session: https://claude.ai/code/session_011FRRoNKBiGbH58rs2AQyA7

* ec: say what the reconstruct budget actually bounds

A shard's buffer stays in bufs until its interval reconstructs, which is
after the read that filled it released its permit, so the semaphore
bounds round trips in flight and not retained bytes. Peak memory is the
intervals reconstructing at once times the shards each reaches times the
interval size.

Claude-Session: https://claude.ai/code/session_011FRRoNKBiGbH58rs2AQyA7

* test: let the fake volume server report its delivered EC layout

The pre-delete verification now asks each holder which shard block
layout it serves, and a fake that always answered "unset" looked exactly
like a volume server too old to know the field. Distribution ships the
.vif to every holder alongside its shards, so read the layout back out
of it as a real holder does.

Claude-Session: https://claude.ai/code/session_011FRRoNKBiGbH58rs2AQyA7
2026-08-28 20:46:59 -07:00
Chris LuandLisandro Pin fcc2ea61d3 ec: scrub a volume through its parity data (#11006)
* Introduce a new `READS` scrub mode.

`READS` performs a full volume scrub but, unlike `FULL`, it will attempt to
reconstruct data for missing/damaged shard intervals from other shards in the cluster
when necessary.

The goal of this check is to ensure that EC volume contents _are readable by Seaweed_
even on a degraded storage state, by exercising parity data which is not read in `FULL`
mode. This is useful not only to validate data is user-readable, but also to detect potential
parity shard issues which may be difficult to pinpoint otherwise - particularly for older
volumes lacking sidecar data, and hence unaffected by `CHECKSUM` scrubs.

For regular volumes, this operation is equivalent to `FULL`.

Example:

```
> ec.shard.unmount --volumeId=1 --shardId=0,3,11 --delete --apply
Live shard topology for volume ID 1 (14 shards):
	0@10.200.18.89:9001
	1@10.200.18.89:9002
	2@10.200.18.89:9003
	3@10.200.18.89:9004
	4@10.200.18.89:9005
	5@10.200.18.89:9006
	6@10.200.18.89:9007
	7@10.200.18.89:9008
	8@10.200.18.89:9009
	9@10.200.18.89:9013
	10@10.200.18.89:9010
	11@10.200.18.89:9011
	12@10.200.18.89:9012
	13@10.200.18.89:9020

Will unmount + delete 3 shard(s):
	0@10.200.18.89:9001
	3@10.200.18.89:9004
	11@10.200.18.89:9011

Unmounting shard 0@10.200.18.89:9001 for volume ID 1...
Deleting shard 0@10.200.18.89:9001 for volume ID 1...
Unmounting shard 3@10.200.18.89:9004 for volume ID 1...
Deleting shard 3@10.200.18.89:9004 for volume ID 1...
Unmounting shard 11@10.200.18.89:9011 for volume ID 1...
Deleting shard 11@10.200.18.89:9011 for volume ID 1...

All done!

> ec.scrub --volumeId=1 --node=10.200.18.89:9002 --mode=full
using FULL mode
Scrubbing 10.200.18.89:9002 (1/1)...
Scrubbed 6 EC files and 1 volumes on 1 nodes

Got scrub failures on 1 EC volumes and 1 EC shards :(
Affected volumes: 10.200.18.89:9002:1
Affected shards:  10.200.18.89:9002:1:0

> ec.scrub --volumeId=1 --node=10.200.18.89:9002 --mode=reads
using READS mode
Scrubbing 10.200.18.89:9002 (1/1)...
Scrubbed 6 EC files and 1 volumes on 1 nodes
```

* ec: report the shards a READS scrub had to rebuild

A READS scrub that recovers an interval was recording nothing, so a volume
missing three shards came back clean and nobody repaired it. The unreadable
shard is now recorded before the rebuild is attempted: READS reports the same
broken shards as FULL and differs only in whether the needles themselves
failed, which is the signal worth having - shards are gone, data is still
there.

forceDeletedNeedlesCheck now applies to READS as well, in the shell and in the
RPC guard: it runs the same needle walk as FULL.

Regenerated the proto instead of hand-editing it, so the pancis typo (which
protoc-gen-go-grpc emits into eight other files here) and the header whitespace
stay as generated.

Mirrors into the Rust volume server, which also now honors
force_deleted_needles_check rather than hardcoding it off.

Claude-Session: https://claude.ai/code/session_014yMNebkUjSbx9sfUCWJJtq

* ec: answer a deleted needle from a READS rebuild as deleted

#11020 gave the Rust recovery a deleted flag alongside its bytes, and it
answers a deleted needle with no bytes at all. The READS scrub appended that
empty answer, which does not compile against the new signature and, once it
did, would leave the needle short and report the size mismatch as damage.

Zero-fill the interval instead, the way the direct read beside it already
does: the assembled needle then reaches read_bytes as the delete-state
mismatch the walk already tolerates. Go takes the same branch off the flag
its recovery returns, rather than discarding it.

Claude-Session: https://claude.ai/code/session_014yMNebkUjSbx9sfUCWJJtq

---------

Co-authored-by: Lisandro Pin <lisandro.pin@proton.ch>
2026-08-28 16:42:34 -07:00
Chris Lu c858e01a09 ec: split the shard-interval recovery into a gather and a rebuild (#11005)
* ec: split the shard-interval recovery into a gather and a rebuild

Recovering an interval is now one function doing the local seeding, the waved
peer fetch, the shard accounting and the Reed-Solomon rebuild, under a memory
budget. Splitting the gather from the rebuild makes the rebuild a plain
function over a set of intervals, which is testable on its own and reusable by
the parity checks a full scrub wants.

The rebuild refuses a parity target, and the caller checks that before the
gather so a doomed target costs no fan-out. ReconstructData rebuilds data
shards only, so asking it for a parity shard returned no error and left the
slot nil, and the caller copied that out as a successful read of zeroes. Only
data shard ids reach here today, so this is a guard, not a live fix.

Claude-Session: https://claude.ai/code/session_014yMNebkUjSbx9sfUCWJJtq

* ec: rebuild only the EC shard the read asked for

ReconstructData rebuilds every missing data shard. The gather stops as soon as
DataShards intervals are in hand, so on a distributed volume it routinely
finishes holding parity where data is missing -- and each of those data shards
is then rebuilt into an interval-sized buffer, decoded, and never read. Ask for
the one shard the read needs.

The budget covers it now too: DataShards gathered plus the one the rebuild
allocates. It never covered the rebuild's output, and with ReconstructData that
output was up to ParityShards buffers.

The required mask is Total() long rather than DataShards. reedsolomon documents
both lengths, but its presence scan walks every shard and indexes the short
mask past its end, so the documented short form panics whenever a parity shard
is absent - which here it usually is.

Claude-Session: https://claude.ai/code/session_014yMNebkUjSbx9sfUCWJJtq
2026-08-28 15:55:12 -07:00
Chris Lu cd5013f116 Re-check an EC shard map a failed read has disproved (#11023)
* Re-check an EC shard map a failed read has disproved

A read that fails against a cached location drops that shard from the map,
which leaves it one short of complete -- and a map one short is trusted for
seven more minutes. So a moment's trouble between volume servers cost
minutes in which every read of that shard skipped the direct fetch and paid
for a Reed-Solomon recovery instead, at DataShards times the memory and the
peer load.

Mark the map when a read disproves it, and re-check a marked map on the
same eleven-second footing as one that never had enough shards to begin
with. The mark clears on refresh, so it buys one prompt re-check rather
than a master lookup per read. The tiers move into a helper; they were
three overlapping conditions in one expression, and the reading of them
was not obvious.

Rust keeps the entry rather than dropping it -- a dead peer fails fast on
the next attempt, and it was the freshness window, not the entry, hiding a
shard that had moved.

Claude-Session: https://claude.ai/code/session_01SM5ARdPvFcnvGWNpBPgNRN

* Invalidate the location of an EC shard whose own read failed

Recovery fans out to the other shards, so the one whose direct read just
failed is the only location nothing ever invalidates: a shard that moved to
another server was reconstructed on every read until the map's own window
expired, up to thirty-seven minutes for a map still complete. Mark the map
there too. The entry stays -- a moved shard's old holder fails fast, and
the next refresh is seconds away.

Claude-Session: https://claude.ai/code/session_01SM5ARdPvFcnvGWNpBPgNRN

* Consume the stale mark before the lookup, not after

A read that fails while the master is answering has disproved the very map
that answer is about to install, and clearing the mark on the refresh's
return swallowed it. Clear it where it is acted on instead. A lookup that
then fails loses the mark, which costs nothing: the refresh time is only
advanced on success, so the next read looks up regardless.

Claude-Session: https://claude.ai/code/session_01SM5ARdPvFcnvGWNpBPgNRN

* Judge the shard map and consume its mark in one critical section

Reading the mark and clearing it were two separate acquisitions, so a mark
raised between them was cleared by a refresh that had not seen it. In Go
that gap was a few instructions; in Rust the mark was read when the read
first snapshotted the volume and cleared at the decision point, with the
local interval reads in between. Take both under one hold. Rust needs a
mutex rather than an atomic to do it, and no longer carries the mark
through the snapshot.

Claude-Session: https://claude.ai/code/session_01SM5ARdPvFcnvGWNpBPgNRN

* Put the stale mark back when the lookup does not answer for it

Consuming the mark up front assumed the lookup would supersede it. A
lookup that fails, or comes back with fewer than DataShards holders,
supersedes nothing: the map is unchanged, its refresh time unadvanced, and
with the mark gone the map a read had disproved is trusted for its full
window again on the strength of a lookup that never landed. Put the mark
back on both branches.

Claude-Session: https://claude.ai/code/session_01SM5ARdPvFcnvGWNpBPgNRN
2026-08-28 15:43:05 -07:00
Chris Lu 95248f7492 Bound the memory an EC shard recovery holds (#11020)
* Reconstruct an EC shard from the shards already on this server

recoverOneRemoteEcShardInterval only ever fanned out to the cached shard
locations, so a server holding shards of the volume still fetched them
over gRPC from itself -- and when the peers were unreachable it could not
reconstruct at all, even holding the whole volume on local disk. Seed the
Reed-Solomon buffers from the locally mounted shards first; each one is a
peer round trip, and an interval-sized buffer, the fan-out no longer needs.

Claude-Session: https://claude.ai/code/session_01SM5ARdPvFcnvGWNpBPgNRN

* Fetch only the EC shards reconstruction still needs

The recovery fan-out read every surviving shard, so a 10+4 volume pulled
13 interval-sized buffers to feed Reed-Solomon 10 -- a third more memory
held, and a third more load asked of peers that were, by definition,
already having trouble. Fetch what is missing, and widen only when some of
those reads fail. A shard reporting the needle deleted ends the walk: the
rest would only answer the same.

Claude-Session: https://claude.ai/code/session_01SM5ARdPvFcnvGWNpBPgNRN

* Bound the bytes EC recovery holds in flight

Recovery is the one read path that multiplies the served bytes: it holds
an interval-sized buffer per shard until Reed-Solomon runs, and a peer that
is slow to fail keeps them all alive for the whole gRPC timeout. Nothing
bounded how many of those fan-outs ran at once, so a transient problem
between volume servers turned every read into a DataShards-fold allocation
and the server died of it -- 64 concurrent 4MB intervals pin 3.6GB, and
that is a small burst.

Charge each recovery against a process-wide budget, so a burst queues on
the semaphore instead of on the heap.

Claude-Session: https://claude.ai/code/session_01SM5ARdPvFcnvGWNpBPgNRN

* Answer a deleted EC needle as deleted, not as a failed recovery

A holder reporting the needle deleted is authoritative: deletes are never
invented and never undone. Recovery already collected that flag, then
dropped it on the branch where too few shards came back -- so a read of a
deleted needle that had to recover surfaced as "cannot recover shard", and
the volume server answered 500 where it owed a 404. Carry the flag out of
the shortfall, and let it decide ahead of the error it came with.

Claude-Session: https://claude.ai/code/session_01SM5ARdPvFcnvGWNpBPgNRN

* Check the encode run of a locally seeded EC shard in Rust

The Rust recovery seeded Reed-Solomon straight from the mounted shards,
without the encode-run check the remote reads and Go's
readLocalEcShardInterval both apply. A volume remounted from a newer
encode between the read's snapshot and its recovery would have fed
mixed-generation bytes into the reconstruction.

Claude-Session: https://claude.ai/code/session_01SM5ARdPvFcnvGWNpBPgNRN

* Say what the recovery budget actually guarantees

Claude-Session: https://claude.ai/code/session_01SM5ARdPvFcnvGWNpBPgNRN

* Seed Rust EC recovery from shards on every local disk

find_ec_volume returns the first disk's EcVolume, so a reconciled volume
whose shards are split across data dirs had the siblings ignored and could
report "cannot recover" while holding enough shards locally. Resolve each
shard together with the disk that owns it, the way Go's recovery already
does, and check that owner's encode run.

Claude-Session: https://claude.ai/code/session_01SM5ARdPvFcnvGWNpBPgNRN
2026-08-28 14:14:40 -07:00
Chris Lu eed3c27d15 volume: cut the memory a server holding millions of volumes still uses (#10999)
* volume: stop the .vif guard depending on which entry the scan handed over

A volume has both an .idx and a .vif, and loadExistingVolume skipped a .vif
next to an .ecx as EC shard metadata. That was only ever correct because
os.ReadDir sorted .idx ahead of .vif: an interrupted encode, where the .idx is
still there, has to reach validateEcVolume to be reclaimed. Ask for the .idx
instead of trusting the order.

Claude-Session: https://claude.ai/code/session_01NWpFUwAJcR2KUENrhLc9Sy

* volume: walk volume directories in batches instead of listing them whole

os.ReadDir builds, and sorts, a slice of every entry before the caller sees
the first one. A disk holding millions of volumes has a .dat, .idx and .vif
per volume, so each startup scan costs hundreds of MB of peak heap that the
runtime is slow to hand back -- and there are several of them before the
first volume loads.

Walk in batches instead, and keep only the entries each scan acts on:
loadAllEcShards now sorts and stats the shard and index files alone rather
than every file on the disk.

Claude-Session: https://claude.ai/code/session_01NWpFUwAJcR2KUENrhLc9Sy

* volume: skip the sibling-.dat scan when no EC volume is loaded

pruneIncompleteEcWithSiblingDat only ever prunes EC volumes that are loaded,
but it first walks every disk and keys a map by every .dat on the server. On
a store with no EC volumes at all that is millions of map entries built to
answer no question.

Claude-Session: https://claude.ai/code/session_01NWpFUwAJcR2KUENrhLc9Sy

* volume: stop keeping a departure message for every volume

The report state held a VolumeShortInformationMessage per volume copy so a
departure could be named, but almost no volume ever departs. Hold a handle to
the identity instead -- volumes share very few distinct ones -- and build the
message on the way out.

Measured over a populated report state: 195 -> 83 bytes per volume.

Claude-Session: https://claude.ai/code/session_01NWpFUwAJcR2KUENrhLc9Sy

* rust volume: stop keeping a whole volume message per volume held

The send loop kept a VolumeInformationMessage for every volume just to notice
mounts and unmounts, and rebuilt the map from scratch on every beat. Keep the
identity a delta names, which is what the Go report state keeps for the same
reason.

Claude-Session: https://claude.ai/code/session_01NWpFUwAJcR2KUENrhLc9Sy

* rust volume: keep only the EC files the shard scan acts on

load_all_ec_shards named every file on the disk twice -- once in the dedup set
and once in the sorted vector -- before deciding it only wanted .ec?? and .ecx.
Filter while reading instead. Mirrors the same change in loadAllEcShards.

Claude-Session: https://claude.ai/code/session_01NWpFUwAJcR2KUENrhLc9Sy

* volume: share the strings every .vif repeats

A tiered volume's .vif names its replication and its backend, and every decode
allocates a fresh copy, so a server holding millions of them holds millions of
copies of the same handful of names. Route them through the interning table
the volume info decode already uses. The remote key names one volume and is
left alone.

Claude-Session: https://claude.ai/code/session_01NWpFUwAJcR2KUENrhLc9Sy
2026-08-27 22:25:15 -07:00
Chris Lu 2d25c39da4 volume: resolve the disk IO slow-latency threshold per disk (#10976)
* volume: resolve the disk IO slow-latency threshold per disk

volume.toml keys [volume.disk.io.slow.latency] by disk type, but the
threshold was chosen once per server by switching on the raw -disk flag.
-disk is comma-separated, one entry per -dir, so a multi-disk server
matched no case and silently took the hdd threshold.

Carry the table on DiskIOProbeConfig and resolve it in CheckDiskSpace
from the location's own DiskType. A type with no entry keeps falling
back to the hdd threshold.

* volume: run the disk IO probe on multi-directory volume servers

The probe was disabled whenever more than one -dir was configured,
because a single server-wide slow-latency threshold could not describe
disks of different types. The threshold is per disk now, and the rest of
the probe already is: diskRegistry is keyed by directory, each
DiskLocation runs its own CheckDiskSpace, and Store consults
isDiskUnavailable per location.

* volume: reject duplicate -dir entries

Nothing deduplicated -dir, so the same directory listed twice produced two
DiskLocations that each loaded every volume in it, appending to the same .dat
under two independent locks. Compare directory identity with os.SameFile
rather than the path, so a symlink or bind mount aliasing an earlier entry is
rejected as well.

* volume: cover the per-disk slow-latency handoff

SlowLatencyFor has a test, but nothing asserted that CheckDiskSpace feeds it
the location's own disk type. Probe through a seam so the resolved threshold
is observable, and check hdd, ssd, nvme, the empty type, and an unlisted tag.
2026-08-27 10:01:05 -07:00
ef4c9d9178 filter volume by local or remote storage name (#10946)
* filter volume by local or remote storage name

Signed-off-by: lou <alex1988@outlook.com>

* fix SelectsEverything

Signed-off-by: lou <alex1988@outlook.com>

* keep the proto sync out of this change

The branch copied weed/pb/*.proto over their seaweed-volume and Java
counterparts and regenerated every .pb.go with a different protoc and
protoc-gen-go-grpc. DiskStatus.error arriving that way broke the Rust
build, and the rest is toolchain churn in files this change has nothing
to say about.

---------

Signed-off-by: lou <alex1988@outlook.com>
Co-authored-by: Chris Lu <chrislusf@users.noreply.github.com>
Co-authored-by: Chris Lu <chris.lu@gmail.com>
2026-08-25 13:05:33 -07:00
Chris Lu 70c3adb983 volume: stop read-only volumes from pinning .idx and .sdx (#10950)
A read-only or cloud-tiered volume loads a SortedFileNeedleMap, which held
both its .idx and its .sdx open for the life of the process. On a server with
~600K tiered volumes that is 1.2M descriptors before a single read, enough to
exhaust the fd limit and take the listeners down. The .dat is not the problem:
a tiered volume serves it from the remote backend.

Neither index file is needed except while a lookup is in flight, so borrow them
from a bounded process-wide pool instead. An idle volume now holds zero
descriptors; a busy one keeps its handles hot rather than paying an open() per
needle. Reads borrow O_RDONLY, so a volume on a read-only mount answers lookups
that previously failed at load. Sync tracks whether a tombstone was appended,
which also drops the fsync-per-volume storm at shutdown.
2026-08-25 10:23:00 -07:00
Chris Lu 51eb5333d3 ec: read a needle's intervals in parallel (#10911)
* ec: read a needle's intervals in parallel

A needle spanning more than one EC block gets one interval per block, and
consecutive blocks live on different shards. We read those intervals in
sequence, so a 4MB chunk landing in a volume's 1MB small-block region cost
five round trips to five different servers.

Read them concurrently into disjoint slices of a single buffer, at most 8 in
flight. Same change in the Rust volume server's phase C.

* ec test: seed the random payload instead of the deprecated rand.Read
2026-08-24 14:03:44 -07:00
Chris Lu 9c8d3b6a81 ec: refund the cleared leftover shards' slots in the encode source health check (#10903)
* erasure_coding: one home for the shard-count to volume-slots conversion

* ec: refund the cleared leftover shards' slots in the encode source health check
2026-08-23 21:48:20 -07:00
Chris Lu c0a9b110dd volume: stop reporting read-only volumes that are no longer here (#10867)
* volume: clear per-collection metrics when a collection leaves a server

The read-only and disk size gauges are only ever set for collections the
heartbeat still finds here, and nothing zeroes the rest. volume.balance marks a
volume read-only to move it, so the last heartbeat that saw it counts it
read-only - and if it was the collection's last volume on that server, that
count stands until the process restarts. The dashboard then shows read-only
volumes that volume.list -readonly cannot find anywhere.

Remember what each heartbeat set, and drop what is gone on the next one.

* volume: stop the read-only volume count from wrapping at 256

The per-collection counters were uint8, so a server holding 256 read-only
volumes of one collection reported zero of them.

* volume: read the read-only flags once when counting them

The heartbeat asked IsReadOnly for the verdict and then read noWriteOrDelete
and noWriteCanDelete straight off the volume, unlocked, so the reasons could
disagree with the verdict they were explaining. Take them together, under one
lock. The location is now nil-checked rather than skipped by short-circuit
evaluation, so a volume that has not joined a disk location yet stays safe.

* volume: let only a surviving volume keep its collection reported

A volume being deleted for expiry still made an entry in the read-only counts,
which is what the cleanup reads as "this collection is still here". The
collection's last volume could go and its series would stand for one more
heartbeat. Count the survivors only.

* volume: size a collection from the volumes it still has

The size totals are rebuilt from scratch every heartbeat, so subtracting a
volume that is about to be deleted took the surviving volumes' sizes down with
it: a collection keeping a small volume and losing a larger one reported the
difference, or lost its entry and kept the previous heartbeat's number.

* volume: cover the deleted bytes total in the surviving volume test

Deleted bytes are totalled the same way as sizes and were going unchecked, so
the test now leaves deleted needles on both volumes and pins that gauge too.
2026-08-21 22:33:01 -07:00
Chris Lu 3bd218e030 volume: cut idle memory at high volume counts (#10861)
* volume: start a volume's batch write worker on first use

Mounting a volume started a goroutine parked on a 128-slot channel, plus
the 128-entry batch slice it had already allocated. That is around 6.7KB
per volume the server pays whether or not the volume ever takes a write:
7231 bytes per mounted volume, of which 4101 is goroutine stack.

Only a write that asks for fsync ever reaches the worker, and a
remote-tiered or read-only volume never can. Create the channel and its
goroutine on the first such request instead, and let a write arriving
after Destroy fall back to the inline path rather than queue onto a
worker that has gone.

Measured over 20000 mounted volumes: 7231 -> 1269 bytes each.

* volume: update the heartbeat report state in place

Every heartbeat built a second map of what it was about to tell the
master, holding a freshly allocated short information message per volume,
then swapped it in over the old one -- and computed departures through a
third map of the live volume ids. A server holding 2M volumes rebuilt all
three every VolumePulsePeriod for a report that usually says nothing.

Number the heartbeats instead and mark the entry already held with the
pass that found the copy, so a quiet volume costs a map lookup and no
allocation. Departures are the entries a pass did not mark; the live-id
map is now built only when there are some, sized to them.

Measured over 10000 mounted volumes: 436 -> 196 bytes allocated per
volume per heartbeat.

* volume: fill one volume information message per heartbeat, not per volume

The heartbeat built a message for every volume held so it could hash it,
then dropped all but the few it had something to say about. At 2M volumes
that is 2M messages allocated every VolumePulsePeriod to send almost none
of them.

Fill a message the caller supplies instead, and replace it only when the
heartbeat keeps it, so a server with nothing to report fills the same one
all the way through.

Measured over 10000 mounted volumes: 196 -> 4 bytes allocated per volume
per heartbeat, and a heartbeat runs a third faster.

* volume: drop the per-volume trace from the heartbeat's status read

glog.V(4).Infof evaluates its arguments whether or not the verbosity is
on, so every volume boxed its id into a fresh interface slice on every
heartbeat: 759 of the 773 allocations a 1000-volume heartbeat made, for a
line that at this scale would print millions of unreadable rows.

Measured over 1000 mounted volumes: 4776 -> 1792 bytes and 759 -> 14
allocations per heartbeat, which no longer grows with the volume count.

* seaweed-volume: mirror the in-place heartbeat report state

Same change as the Go volume server: number the heartbeats and mark the
entry already held with the pass that found the copy, instead of building
a second map of hashes and swapping it in.

The volume snapshot must leave the reporting state as it found it, so it
keeps asking through changed() while a real heartbeat marks through
record().

* volume: refuse writes to a closed volume instead of dereferencing nil

Close and Destroy leave the needle map and data backend nil, but a caller
that already holds the volume can still reach the write path, where both
are used unguarded: a write racing a volume deletion took the server down.
syncDelete has always checked; syncWrite and the batch worker had not.

Reachable before this series and now also from the inline fallback a
durable write takes when the worker has gone.

* seaweed-volume: guard the report state with one mutex, as Go does

The full-list flag and the generation that answers it have to move
together. Split across separate atomics they cannot: a request landing
between begin's two reads returns full == false with the generation it
just raised, and one landing between commit's read and its clear is
marked answered by a heartbeat that carried no list. Either way the
resend is dropped.

Neither is reachable today -- every caller reaches this through the
store's RwLock, the flag setters under a read lock and the heartbeat
build under a write lock, so they cannot interleave. The type should not
depend on that being true two files away, and Go holds a single mutex
over exactly these fields.

* test: build the servers under test to match the harness's offset size

The mixed Go/Rust suites run both servers against one dataset, so both
have to agree on the offset width. They did not: the harness built Go
with no tags, 4-byte offsets, while the Rust crate defaults to its 5bytes
feature, and the Rust server then refused the .vif the Go server had just
written -- "bytes_offset mismatch: found 4, expected 5".

Build each side to match the offset size the test binary itself was
compiled with, so a plain `go test` and one with -tags 5BytesOffset both
get a matched pair.
2026-08-21 13:04:56 -07:00
9575032b4c volume: forward fsync=true to replicas in ReplicatedWrite (#10805)
* volume: forward fsync=true to replicas in ReplicatedWrite

When a write request carries fsync=true, only the primary volume server
flushed to disk: the replica fan-out URL in ReplicatedWrite only carried
type/ttl/ts/cm, so replicas always wrote without fsync even when the
client explicitly requested a durable write.

Forward the fsync request parameter to the replica volume servers so a
durable write means every replica has flushed to disk, not just the
primary. Replicas without fsync are untouched (zero behavior change).

* storage: flush a durable write inline while stopping

The fsync flag on the write path really selects the async batch worker,
and it was switched off once the store is stopping. So a fsync=true write
landing during the pre-stop drain got acked without ever being flushed -
and now that ReplicatedWrite forwards fsync, that covers replicas too.

Flush it inline instead of queueing it. The drain keeps accepting writes,
which is the whole point of preStopSeconds, and the ack still means the
.dat is on disk. If the fsync fails, the append comes back off the .dat
and the needle map goes back to what it pointed at before, so nothing
resolves to an offset past the truncated end.

* storage: make the store's stopping flag atomic

SetStopping runs on the signal handler goroutine while the write and
vacuum paths read the flag, so every read of it was racy. Nothing about
the shutdown ordering changes; only the flag itself is now safe to read.

* topology: check the errors the replication test was dropping

The mock replica ignored its response write and the mock master ignored
whatever Serve returned, so a broken mock would have shown up as a
confusing timeout rather than a failure. Also drops the explicit listener
close: grpc.Server.Stop already closes the listener it was given.

---------

Co-authored-by: hzsunchao <hzsunchao@corp.netease.com>
Co-authored-by: Chris Lu <chris.lu@gmail.com>
2026-08-18 17:17:50 -07:00
Chris Lu fbd85d31b0 ec.decode: check the rebuilt .dat is complete before the shards can be deleted (#10768)
A decode ends by deleting the shards it read, and the only thing standing
between that and a bad reconstruction is verifyDecodedVolumeBeforeDelete,
which asks whether .dat and .idx are non-empty. A .dat truncated to a
single byte passes, and the shards -- the only other copy of everything
past the cut -- are deleted on the strength of it.

The server already knows the answer it never checks: FindDatFileSize
returns the extent the EC index references, and WriteDatFile rebuilds to
it. Compare the two once the file is written and fail the decode instead
of reporting a short volume as a good one.

Longer than the extent still verifies -- padding is not missing data --
so only a genuinely short rebuild is rejected.

Needle counts cannot answer this: .idx is written from .ecx, so the count
matches by construction and a truncated .dat still reports every needle.
2026-08-15 13:28:49 -07:00
Chris Lu 602746f51d test: EC lifecycle chaos harness, with four fixes it found (#10763)
* ec: let the encode's balance see a migrating volume's shards across disk-type buckets

Shard generation writes beside the source .dat, so a cross-tier encode
(source on hdd, -diskType=ssd) leaves the fresh shards in the source
disk-type bucket. The encode's internal balance ingested only the target
bucket, saw no shards, and planned no moves; the spread guard then
correctly aborted the encode (and before that guard existed, the shards
silently stayed clumped on the generation host in the wrong tier).

EcBalance now takes the encode batch as migratingVolumeIds and ingests
those volumes' shards from every bucket, while everything else keeps the
bucket filter so a plain ec.balance never drags deliberately tiered
shards onto another disk type. The in-memory model delete also becomes
bucket-agnostic: a node holds a given shard in exactly one bucket, and a
bucket-scoped delete missed cross-bucket moves in the dry-run model.

* volume: decode reads shard 0 from its resolved path, not the EC volume's base dir

On a multi-disk server a volume's shards can sit on several disks; the
store registers each shard with its own path and CollectEcShards resolves
them, but FindDatFileSize derived the .ec00 path from the EcVolume's base
directory. When shard 0 lived on a sibling disk, VolumeEcShardsToVolume
failed with 'open ...ec00: no such file or directory' and ec.decode
aborted.

* ec: decode re-copies shards the topology claims but the target does not hold

An interrupted earlier decode or balance can leave the master believing
the decode target holds a shard whose file never landed: the mount
registered but the partial copy was cleaned, or the file was swept. The
collect step took the topology's word for it, excluded the shard from
the copy set, and the decode failed with 'missing shard'. Probe the
target's live inventory (VolumeEcShardsInfo) and treat anything it
cannot serve as still-to-copy.

* ec: decode discovers shards across disk-type buckets

Shards sit wherever encode generation and balance left them: a
cross-tier encode leaves them in the source disk-type bucket, a partial
migration straddles buckets. ec.decode scoped its shard discovery to the
-diskType bucket and reported a decodable volume as having no shards at
all. Union across buckets, the way the encode's shard verification
already does.

* test: EC chaos lifecycle harness

Randomized, seeded sequences of the EC lifecycle against a live cluster
in the production-shaped layout: multiple data disks per server, a
separate -dir.idx directory so .ecx/.ecj sidecars are shared across
disks, and a tagged ssd tier. Operations cover encode (hdd and ssd
targets), balance, shard damage plus rebuild, decode, re-encode,
deletes, scrub, tier moves, crash-restarts, sidecar fault injections
(a data-dir .vif pushed into the shared idx dir; a stale-generation
shard planted beside a newer encode), and interruptions: a real weed
shell subprocess killed mid-encode, mid-decode, and mid-balance, with
the recovery re-run required to converge.

One invariant holds after every step: every stored byte reads back
identical and every deleted needle stays deleted. EC_CHAOS_SEED and
EC_CHAOS_STEPS make runs reproducible and scalable.

A known gap is tolerated and logged rather than fixed here: a shard
mounted on two disks of one node (orphan adoption after an interrupted
copy) is invisible to ec.balance's dedup and unaddressable by
ec.shard.unmount's shard@address form, so no cleanup path exists yet.

* test: fail payload-corruption checks on the test goroutine

t.Fatalf inside require.Eventually's condition runs on the poller's
goroutine, where Goexit kills only that goroutine and the corruption
message can be lost behind a generic timeout. Record the mismatch, end
the polling, and fail on the test goroutine. Also assert the full shard
count in the cross-bucket decode-discovery test.
2026-08-14 17:26:54 -07:00
Chris Lu 94f8e2caf9 EC: handle zero-sized shard files uniformly (moves, rebuilds, startup cleanup) (#10753)
* volume_move: treat zero-sized EC shards as absent in move verification

A zero-sized shard file is residue of a failed operation (issue 10730),
not a shard - but VerifyEcShards only checked presence, so a copy that
landed as an empty file passed verification and the source was deleted
behind it. Size zero now reads as absent, with a distinct error naming
the zero-sized shard so the operator can tell a broken copy from a
missing one.

* storage: exclude zero-sized EC shards from rebuilds and clean up stale ones

The reproducer in issue 10730: a zero-sized shard file left by a failed
operation was selected as a Reed-Solomon input and failed the whole
rebuild with an input size mismatch, because input discovery checked
existence, not substance.

- RebuildEcFiles treats a zero-sized shard file as missing and
  regenerates over it in place (the reclassified-corrupt path: temp
  file beside the residue, atomic rename).
- The startup/rescan shard loader, which always skipped zero-sized
  files, now deletes them once they are older than an hour - young
  enough files can be an in-flight copy's just-created file, since the
  same scan runs from LoadNewVolumes while serving.

Regression tests: a rebuild with one emptied shard regenerates it
byte-identical; the loader deletes a stale zero-sized shard and leaves
a fresh one alone.

* storage: age-check each zero-shard cleanup candidate individually

The shard scan merges the data and idx directory listings, so the
age-checked entry and a deletion candidate can be different files
sharing one name - a stale zero-sized file in one directory next to a
fresh same-named file in the other (possibly an in-flight copy's
just-created one) could get the fresh file deleted. Each candidate's
own modification time now decides, both directories are handled in one
pass, and the split-directory case is pinned by a test.
2026-08-13 21:38:22 -07:00
Chris Lu 8714f42abf erasure_coding: share the EC shard teardown primitive (#10740)
The unmount+full-teardown of EC shards was duplicated: the plugin-worker EC
task had unmountAndDeleteEcShards and the shell had unmountAndDeleteEcShardsQuiet,
byte-identical apart from a fence parameter and a sentinel error. That
duplication is how the teardown fence semantics drifted between the two paths.

Distribute, mount and verify already live in weed/storage/erasure_coding and are
shared by both callers; move the teardown there too, as UnmountAndDeleteEcShards
plus the shared ErrFullTeardownNotAcked sentinel. Both paths now call the one
function, so the fence semantics cannot diverge again. The shell keeps a thin
type-converting wrapper and aliases the sentinel; behavior is unchanged.
2026-08-13 10:37:25 -07:00
Chris Lu a0347ca545 test: assert EC shard identity and empty-view in multi-disk lifecycle tests (#10723)
test: assert EC shard identity and empty-view, not just counts, in lifecycle

Follow-up to the multi-disk EC lifecycle tests (#10721), addressing review
feedback.

The phase checks compared shard counts. A reconcile that put a shard on the
wrong disk, or loaded a different shard than the file on disk, keeps 6/5/3
right while corrupting the mapping. Compare the exact registered shard set per
disk at every phase instead, via a shared assertRegistered helper. The
cross-disk mount phase now also pins that shard 0 landed on disk2 with the
existing shards, not merely that it is findable.

The sidecar-disk-lost scenario only logged the registered view, so a change
that registered shards without reachable sidecars would pass despite the
documented expectation that the view stays empty. It now asserts
countRegistered == 0: a registered-but-unreadable shard is worse than an
unregistered one, because the master advertises it.

The first store's closer is now deferred as a closure the moment the store is
created, so a Fatalf in an early phase no longer leaks it and its
notification-drainer goroutine; the closure reads the reassigned variable so it
also covers the post-restart store.
2026-08-12 20:18:39 -07:00
Chris Lu 3dfe4bdaaa test: walk an EC volume through a multi-disk node's whole life (#10721)
A multi-disk volume server keeps one .ecx / .ecj / .vif set per volume on a
single disk while ec.balance scatters the shards across the others. Every EC
operation on such a node crosses that split: startup registration, balancing
the sidecar disk's shards away, rebooting in that state, and mounting a shard
delivered to a disk that has no local sidecars.

Each of those transitions is handled by a different mechanism (per-disk scan,
cross-disk reconcile, mount-time .ecx lookup), individually tested but never
as the sequence a production node actually lives through — where the output
state of one transition is the input of the next. A regression in any hop
shows up as shards that exist on disk while the master's view says otherwise,
and every topology-driven repair then works against the wrong shard set.

The layout, volume id and collection mirror a support case. The second test
pins the failure floor when the sidecar disk itself dies: shards on the
surviving disks may drop out of the registered view, since nothing can read
them without the .ecx, but their files must survive so restoring the sidecars
restores the volume.
2026-08-11 21:26:55 -07:00
Chris Lu a7d5443125 ec: confirm a surviving copy before deleting a duplicate EC shard (#10719)
* ec: confirm a surviving copy before deleting a duplicate EC shard

The dedup phase of EC balancing removes a shard it believes exists elsewhere.
It copies nothing first, so the shard surviving on another node is the only
thing that makes the delete safe -- and it took the plan's word for that.

The plan is built from the master's topology, which can name a location that
holds nothing: such a server answers "CopyFile not found ec volume id N" when
something later tries to read the shard there. A shard listed on a phantom
location and on a real one looks duplicated, so dedup deletes one of them. When
it picks the real one the last copy is gone, and the job reports success -- the
loss only surfaces later, as a rebuild that cannot assemble enough shards.

The move phase already refuses to work on trust: it verifies the shard
registered on the destination before removing the source. Dedup now holds to
the same standard. The planner records which node it chose to keep, and both
executors -- the worker task and the shell's ec.balance -- confirm that node
really holds the shard before deleting. A keep node that cannot be queried is
unknown rather than confirmed, and blocks the delete.

Tests drive the destructive path against an in-process volume server that
tracks what is actually on disk separately from what the plan claims, which is
the distinction the bug turns on. Without the guard, two of them fail by
deleting the only copy and returning success.

* ec: check the collection and bound the wait when confirming a survivor

Two gaps in the dedup survivor check.

The inventory RPC is keyed by volume id alone, so a server holding the same
number for a different collection answers "yes, I have that shard" to a
question about this one. Accepting that deletes the last real copy on the
strength of an unrelated volume. The response already carries the collection,
so verify against it rather than widening the RPC.

The shell path also queried on a background context, so a keep node that
accepts the connection but never answers would hang the whole balance run
instead of reporting that the survivor could not be confirmed. Bound it.

The check moves into VerifyShardsOnServer next to the existing helper, shared
by both executors, so the two paths cannot drift.
2026-08-11 20:15:34 -07:00
Chris Lu 980471c818 storage: count a volume's needles in uint32 (#10718)
FileCount and DeleteCount were int, so each cost a word on every replica the
master holds. A volume caps at 30GB on a 4-byte-offset build and 8TB on a
5-byte one, and neither holds 4.29 billion needles.

That takes VolumeInfo from 120 bytes to 112, which is its own size class rather
than rounding up into the 128 one, so a replica costs 135.7 bytes in the map
instead of 151.7 -- about 25MB across the 1.6M replicas in a cluster the size
of the one this came from.

Counts are narrowed where they are read rather than assigned across, so a
report claiming more than a volume can hold pins at the ceiling instead of
wrapping to a small number.
2026-08-11 16:36:36 -07:00
Chris Lu c6e1387f59 shell: multi-target fs.mergeVolumes and volume.mark -readonlyCanDelete (#10706)
* shell: fs.mergeVolumes distributes one volume across multiple -toVolumeId targets

* volume: volume.mark -readonlyCanDelete rejects writes but keeps accepting deletes

* seaweed-volume: mirror readonlyCanDelete volume state
2026-08-10 16:31:26 -07:00
Chris Lu 65b9ae7704 master: keep disk_id when registering volumes from incremental heartbeats (#10686)
The volume server names the directory index in every
VolumeShortInformationMessage, but NewVolumeInfoFromShort dropped it, so
volumes registered through the incremental new-volume path showed
disk_id 0 at the master until a full report -- misreporting multi-dir
servers in volume.list and the per-physical-disk topology views.

Claude-Session: https://claude.ai/code/session_01QdTEEPbg4MtcoEGwqbgtZC
2026-08-10 00:40:29 -07:00
Chris Lu f09e8345c6 storage: stop keeping the remote storage key on the master (#10672)
A master decides nothing from it. Every caller that read it was asking whether
a volume is remote, which the backend name answers, and the value itself is
reported on demand by the server holding the volume, through the volume info in
ReadVolumeFileStatus.

It is also the one string here that cannot be shared: unique per volume, so
unlike the collection and backend names it carries its own characters for every
volume a master tracks.

VolumeInfo goes from 136 bytes to 120. 800k volumes registered from a heartbeat
that has been over the wire go from 214 to 163 B/volume when tiered.

The volume server's own status page keeps showing the key, now read from the
volume it holds rather than relayed through a master, which is also where the
other volume server implementation reads it.

The heartbeat digest drops it on the same grounds: a change to something the
master does not hold cannot make its copy stale. Both implementations and their
shared vectors move together, and the field-coverage test now names what is
deliberately not retained rather than being loosened.
2026-08-09 12:43:31 -07:00
Chris Lu 0f7a64c596 storage: order VolumeInfo by alignment (#10669)
* storage: order VolumeInfo by alignment

The struct is held for every volume replica in the cluster, so the padding the
compiler inserts is multiplied by however many volumes a master tracks. Two
one-byte fields each sat at the head of a word and left the rest of it empty,
which was ten of the eighteen wasted bytes.

Grouping by size rather than by meaning takes the struct from 152 bytes to 136,
and the map holding them shrinks with it, since a Go map's slack scales with
the size of the value.

800k volumes registered from a heartbeat that has been over the wire:
211 -> 195 B/volume, 214 -> 198 tiered.

* trim the comments on this change to the parts that are not evident
2026-08-09 09:41:50 -07:00
Chris Lu 38db7e1493 storage: share the volume strings a cluster repeats (#10665)
* storage: share the volume strings a cluster repeats

Decoding a heartbeat allocates a fresh string for the collection, disk type and
remote backend of every volume, and a master holding a million volumes then
holds a million copies of the same handful of names.

Not the remote storage key, which is unique per volume: interning that would
fill the table rather than share anything.

800k volumes registered from a heartbeat that has actually been over the wire:
227 -> 211 B/volume, and 238 -> 214 when the volumes are tiered, since the
backend name shares too.

* storage: hold the interned strings rather than let them be collected

unique.Make clears its entries by weak reference, and its canonical value does
not survive a collection even while a caller still holds the string it handed
back -- so a volume reported later would get a second copy of a name the rest
of the cluster already shares. With only changed volumes reported, most are
interned once and never again, so that is the common case rather than a corner.

The table therefore only grows, which is why it stays restricted to values
drawn from a small set. Ten thousand collections keep a few hundred kilobytes.
2026-08-08 23:56:09 -07:00
Chris Lu a2ffc7aadf heartbeat: keep the master current through collection churn (#10657)
* heartbeat: name departed volumes in delta heartbeats

* master: release the lookup index with a deleted collection

* master: keep a fresh grow safe from the report that raced it

* volume: name the volumes a deleted collection took with it

Deleting a collection left the master to work out what went by omission from
the next full volume list, which it no longer gets: heartbeats carry the whole
list only when the master asks for it. The volumes a bucket's churn creates and
destroys between two of those requests are never named in either direction, so
the master keeps counting their slots as occupied and a cluster that creates
and drops collections quickly runs its free-slot accounting dry -- assigns fail
with no free volumes left while the disk holds a handful of volumes.

The destroy path already knows exactly which volumes it removed, so send them
down the same channel every other deletion uses.

* rust: name the volumes a deleted collection took with it

Mirrors the Go volume server. The notify path derives its deltas by diffing
snapshots, so a collection delete that does not wake it is invisible until the
master next asks for the whole list.
2026-08-08 20:23:10 -07:00
Mohit Talniya 5b9236c76d storage: fix corrupted leveldb detection in DoOffsetLoading (#10650) 2026-08-08 06:00:46 -07:00
Chris Lu ce7d388639 heartbeat: send only the volumes that changed (#10640)
* pb: let a heartbeat carry only the volumes that changed

A partial list cannot travel in volumes: a master that did not understand it
would read the absences as deletions. So changes get their own field, used only
once the master has said it compares digests and can tell when it has fallen
behind.

* master: apply the volumes a heartbeat reports as changed

Only the named volumes are touched. A full report says the server holds exactly
these; a changed report says nothing about the ones it leaves out, so absence
must not read as removal.

Also advertises that the master compares digests, which is what lets a server
stop sending its whole list. Advertising it once per connection means a server
reconnecting to a master that does not is back to full lists straight away.

* volume: send only the volumes that changed once the master accepts them

The whole list goes on every heartbeat until the master says it compares
digests, and again whenever it asks, so a master that cannot tell when it has
fallen behind never has to.

has_no_volumes stays derived from a full list alone. Deriving it from what a
heartbeat happens to carry would make a quiet one read as a server that had
lost every volume, and the master would drop them all.

The digest still covers every volume held rather than the ones sent, which is
what lets the master confirm that applying the changes left it current.

Reporting state is per-connection: a server that reconnects, or reaches a
different master, starts again from the full list.

* volume: let the zero reporting state stand for having told no master anything

A Store built as a literal, which tests do, left the reporting state nil and
panicked on the first heartbeat. As a value its zero form already means nothing
has been reported to anyone, which is exactly the state that sends the whole
list.

* rust: send only the volumes that changed once the master accepts them

Mirrors the Go volume server, with one hazard the Go side does not have: mount
and unmount deltas here are derived by diffing successive heartbeats, so a
heartbeat that carries a partial list would report every volume it left out as
unmounted. Collecting now returns the full set alongside the message, and every
site that diffs uses that rather than what went on the wire.

* volume: do not let a full-list request be lost to the heartbeat it raced

The request arrived while a heartbeat was already being built as a delta, and
committing that heartbeat cleared it, so the master waited for another digest
mismatch before asking again. Count the requests and clear only the one the
heartbeat answered.

* rust: stop marking volumes reported by a heartbeat that is thrown away

The state-notify path collected a heartbeat only to diff its volume list, then
sent a delta message of its own and dropped the one it had collected. Once
collecting recorded what the master had been told, every mount or unmount
silently marked the changed volumes as sent, and the master learned of them
only after a digest mismatch.

Snapshotting no longer records anything, and no longer expires ec volumes
whose deletion that path was already discarding.

* master: announce only the volumes a change actually brought

Every changed volume was broadcast as a new location. Volumes grow constantly
and growth moves no location, so on a busy cluster that told every connected
client about volumes it could already reach, filling bounded broadcast queues
and pushing out the topology updates that matter.

* master: ask for the full list when only one can repair the master

Delta heartbeats stop the full report, and with it the only thing that
re-registers a volume the lookup index lost. The volume server cannot see that
divergence and its digest cannot show it, so the master now checks its own two
indexes agree and asks for the list when they do not.

A node reporting one volume id twice is kept on full lists for the same reason
rather than merely skipped: its digest can never be verified, so nothing else
would tell the master what it had stopped holding.

* master: keep the volume options on every heartbeat response

A volume server takes them from whatever response arrives, and preallocate is a
bare bool with no way to tell off from unmentioned. A response sent to ask for
the volume list therefore turned preallocation off until the server reconnected.

Responses sent mid-stream now start from the configured options rather than
being built field by field.

* master: announce a volume the lookup index had lost

Repairing the index makes the volume servable again, but clients were told it
went when the node dropped out and nothing told them otherwise: the disk map
still held it, so it did not count as an arrival.

Reaching the lookup index is what makes a volume servable, so recovering an
entry there is an arrival as far as clients are concerned, on both the full
report and the changed-volume path.
2026-08-07 23:36:28 -07:00
Chris Lu 6d08b08f37 heartbeat: carry a volume digest and verify it (#10627)
* pb: carry a volume digest on the heartbeat

The full volume list is the only way a master notices a volume that vanished
without a delta, so it cannot simply be dropped. A digest gives the same
guarantee without the list, and a way back to the list when they disagree.

The digest has explicit presence: a server holding no volumes reports 0, which
has to stay distinguishable from a server that does not compute one at all.

* volume: report a digest of the volumes each heartbeat carries

Digests exactly what goes on the wire: volumes skipped as quarantined, phantom
or expired are absent from both the list and the digest, so the master compares
against the same set the server meant to report.

Runs the master's own hash over the master's own conversion of the message, so
the two ends cannot drift into disagreeing about a field.

* master: check the reported volume digest and ask for the list on a mismatch

Compared after everything the heartbeat carried has been applied, so agreement
means the master is current rather than that nothing changed.

Servers reporting no digest are untouched, and a mismatch on a heartbeat that
already carried the full list is reported rather than answered: there is
nothing further to ask for, so asking again would loop. Nodes reporting one
volume id twice are skipped for the same reason.

* rust: report the heartbeat volume digest

Mirrors the Go volume server. The master compares this against a digest it
computes itself, so the hash has to agree byte for byte across the two
implementations, not merely be a hash of the same fields: report_hash_vectors
pins it against values generated by the Go side, and the ttl and replica
placement narrowing the master applies when it decodes a message is applied
here too rather than assumed away.

A drift there would not corrupt anything, but every volume server on this
implementation would report a digest the master can never match and fall back
to sending its whole volume list forever, which is the cost the digest exists
to avoid.

* master: pin what the digest check does to each kind of report

The upgrade story rests on these: a server that reports no digest is never
asked for anything, so the two sides can be upgraded in either order, and a
disagreement that resending cannot fix is reported rather than re-asked, so it
cannot loop.

* topology: enumerate the digest coverage test from the message

The list of fields was written out by hand, so a field added to
VolumeInformationMessage later would fall outside the digest while the test
went on passing, and a change to it would never reach the master. Walk the
message descriptor instead.

Some fields are narrowed or normalised on the way into VolumeInfo, so the
smallest change to the wire value can land back on the stored one; the test
offers several values per field and asks only that some change is visible.
2026-08-07 14:46:34 -07:00
Chris Lu 553bc5ab90 topology: digest the volumes a master believes each node holds (#10619)
* topology: digest the volumes a master believes each node holds

A volume server resends its whole volume list every heartbeat because that list
is the only way the master can notice a volume that vanished without a delta.
A digest gives the master the same guarantee without the list: the two ends
agree iff the master's copy is current.

VolumeInfo.ReportHash covers every field of VolumeInformationMessage, so a
change the hash misses is a change the master would never hear about. Both ends
run it over the same converted VolumeInfo, so they cannot drift apart.

Disk keeps the xor of its volumes' hashes, which is order-independent and its
own inverse, so add, update and remove each stay O(1) and the running value
needs no per-volume storage.

Nothing reads the digest yet; the heartbeat protocol change comes next.

* topology: test that a changed-volumes-only heartbeat reconciles

The digest is not a change detector -- in a live cluster some volumes always
have changed. It answers whether the master holds what the volume server holds
once the heartbeat's own changes are applied, so reporting three volumes out of
fifty has to reconcile while a volume lost without a delta must not.

* topology: digest the lookup index too, not just the disk maps

The reported digest answers whether the master holds what the volume server
holds. It cannot answer whether the master can serve those volumes: the disk
map and the lookup index are maintained separately, and a disconnect racing a
reconnect drops a volume from the index while leaving it on the node. The
server's report is identical either way, so a digest built from the disk maps
alone matches while the volume answers 'volume id not found'.

Track a second digest over volume ids on both sides of that split, so the
master can see its own indexes disagree without the volume server's help, and
without the O(volumes) scan the full heartbeat currently relies on.

* topology: exclude nodes reporting a duplicate volume id from the digest

A volume id can end up mounted on two disks of one server -- a stale twin
re-attached after a disk repair, which the store handles rather than rejects.
The server reports both copies with different disk ids, but the master keys
volumes by id alone within a disk type and keeps only the last one. Its digest
can then never equal the server's, and no amount of resending the full list
would fix it.

Detect it from the report itself, where deduplicating the ids already tells us
the count, and mark the node. A marked node has to keep sending full lists;
representing both copies is a separate question, and nesting the volume map by
disk id would cost more memory than the digest saves.

* topology: move the lookup digest with the entry, not the node passed in

Two volume servers can hold one address: GetOrCreateDataNode keys on the id a
server reports and refuses to merge a new id onto an address an older node
still claims, while the lookup list keys on address alone. Registering the
second server therefore displaces the first from the entry, and unregistering
through either removes whichever node the entry named.

Crediting the node handed to Set and Remove instead of the one actually
displaced or removed left the digest on the wrong node. A displaced node went
on reporting a consistent index while it could no longer serve the volume,
which is exactly the silent unavailability the digest exists to catch.

Set and Remove now return the node they displaced and removed, so ownership
can be transferred rather than assumed.
2026-08-07 12:42:16 -07:00
Chris Lu ee54fd6c08 perf(weed/storage/super_block): intern the byte-encoded replica placements (#10610)
NewReplicaPlacementFromByte formatted the byte with fmt.Sprintf and parsed the
result back, allocating a string and a ReplicaPlacement every call. The master
calls it once per volume in every heartbeat, and keeps the pointer for the
lifetime of the volume, so a cluster with 1.6M volume replicas carries 1.6M of
these where a handful of distinct values exist.

The table is a flat pointer-free array, so it costs 6KB of static data and no
heap objects however few placements a cluster actually uses.

A byte only ever decodes to a valid placement, so the table is complete and the
error return stays nil.

BenchmarkSyncDataNodeRegistration/100000Volumes  500601 allocs/op -> 300589 allocs/op
2026-08-07 00:53:02 -07:00
Chris Lu 33c36fc7a3 perf(weed/storage/needle): intern the stored ttl values (#10611)
The master decodes a TTL per volume in every heartbeat and keeps it for the
volume's lifetime, so a cluster using TTLs carries one two-byte object per
volume replica where at most 256 counts times 7 units exist. Share them, and
decode the uint32 form directly instead of staging it through a byte slice.

Clusters that set no TTL are unaffected; that path already returned the shared
EMPTY_TTL.

BenchmarkSyncDataNodeRegistration/100000Volumes, volumes carrying a ttl
  600600 allocs/op -> 500597 allocs/op
2026-08-07 00:51:52 -07:00
Chris Lu 505049a4de volume: skip directory fsync on Windows, report a failed makeupDiff (#10572)
* volume: skip directory fsync on Windows

* ci: run the windows jobs for the whole vacuum path

Both windows jobs start the same weed mini cluster, so both exercise the
volume server's vacuum path, but only one of them watched a single file
in it. Cover the compact, reconcile and load files in both.

* volume: report a failed makeupDiff instead of discarding it

The cleanup removes assigned to the same err the makeupDiff failure was
held in, so an aborted compaction returned nil once both removes
succeeded. The master then recorded the vacuum as committed and the
volume reloaded against the discarded generation.

* volume: correct the fsyncDir comments after the windows skip

Both comments described the old shape, where windows fell through to a
sync whose error was swallowed.

* volume: keep the makeupDiff failure ahead of its cleanup errors

A failed remove of .cpd/.cpx outranked the failure that abandoned the
compaction, so the caller saw the cleanup error instead of the cause.
Log it and return the original, matching the Rust do_commit_compact. A
leftover temp file is rolled back by reconcile on the next start.
2026-08-04 21:02:52 -07:00
Chris Lu 312cfe5ae1 Fix volume.merge corrupting every needle it copies (#10565)
* Give volume.merge the needle size the target actually indexes by

needleBlobFromNeedle returned the size Append reports, which is
Size(n.DataSize) - payload bytes only. The .dat header, the needle map and
WriteNeedleBlobRequest.Size all use n.Size, which additionally covers the
flags, name, mime and lastModified fields.

Every needle volume.merge copied therefore landed with a too-small size. The
target indexed it at that length, so every later read failed the header check
in ReadBytes with a size mismatch, and on v3 the fresh AppendAtNs stamp landed
NeedleHeaderSize+DataSize+NeedleChecksumSize into the blob - exactly on the
flags byte - overwriting flags, name size, mime size and the first mime bytes
with the top of a timestamp. Needles came back with flags 0x18, no name, no
mime and a phantom TTL parsed from two arbitrary timestamp bytes; the ones
that decoded as expired 404 and vacuum would drop them. Since merge rebuilds
every replica from the merged copy, no clean replica survives.

Return n.Size, which Append fills in as it serializes, matching what the
normal write path stores via nm.Put.

* Reject needle blobs whose size disagrees with their own header

WriteNeedleBlob trusts the caller's size for two destructive things: it is
what goes into the needle map, and it is where the v3 AppendAtNs stamp is
written inside the caller's buffer. A caller passing the payload-only DataSize
convention corrupts both, and nothing surfaces until the needle is read back -
by which point every replica may already have been rebuilt from it.

Parse the blob's own header and refuse the write when the two disagree.
Mirrored in the Rust volume server.
2026-08-04 16:58:25 -07:00
Mohit Talniya 0815ad78f6 fix(volume): persist the leveldb needle map watermark at batch boundaries (#10557)
levelDbWrite persists the replay watermark when its updateWatermark
argument is true. Put and Delete passed "watermark == 0", which is true
on exactly the writes that carry no checkpoint and false on the batch
boundary that carries one. The two cases were inverted:

  recordCount % watermarkBatchSize != 0 -> watermark 0, flag true
      -> re-persists a zero on 9999 of every 10000 writes
  recordCount % watermarkBatchSize == 0 -> watermark N, flag false
      -> drops the only value worth saving

The stored watermark therefore never left 0. Recovery stayed correct,
because replaying .idx from offset 0 is a superset of replaying from N
and replay is idempotent, so this never surfaced as a failure. It only
meant generateLevelDbFile walked the entire index on every rebuild, and
every needle write paid a second leveldb Put to rewrite the same zero.

Pass "watermark != 0" so the boundary write checkpoints and the writes
in between leave the key alone.

Verified on a 25000-needle volume: the stored watermark now reads 20000
instead of 0, and a rebuild replays 5000 entries instead of 25000.

The new test drives a full batch of Puts and a full batch of Deletes to
cover both call sites.
2026-08-04 13:33:31 -07:00
Chris Lu de00091765 test: random needles always carry at least one byte (#10523)
A zero-data needle lands in .dat as a size-0 record, byte-identical to
a delete marker, so scans that walk .dat count it as deleted. Once in
1024 writes newRandomNeedle produced one, and the idx-head repair then
skipped a row TestRepairIdxHeadTombstones_ReadOnlyVolume expected back.
2026-08-01 00:37:22 -07:00
Lisandro Pin fa9f471f56 EC scrubbing: list shards for needles failing scrubs in the result output. (#10510)
This allows to pinpoint failures to a subset of shards, which can then
be bisected and potentially reconstructed.
2026-08-01 00:27:06 -07:00
Chris Lu 4dc1b70b2f test: pin that a .vif replication outranks the superblock (#10499)
* test: pin that a .vif replication outranks the superblock

Store.ConfigureVolume rewrites the .vif and never the replica-placement byte in
the .dat, so that byte keeps whatever the volume was created with for good.
readSuperBlock reads it and then overrides it from the .vif, which is what makes
a replication change take effect and survive a remount.

Invert that and every replication change silently reverts on the next mount,
while the .vif on disk still records what the operator asked for -- a durability
setting quietly going back to its old value, with nothing to indicate it.

Worth pinning rather than reading off the code, because the field beside it
resolves the other way: version takes the superblock over the .vif. Two fields,
one function, opposite precedence, each a line to invert wrongly.

Covers the empty case too, since a .vif that declares no replication has to
leave the superblock standing or a volume whose replication was never
configured would be forced to whatever the zero value parses as.

* test: drop the unreachable nil check on MaybeLoadVolumeInfo

It initialises the returned pointer before the existence check and every
return is naked, so it never yields nil. Guarding against it implied a
contract the callee does not have.
2026-07-30 17:03:38 -07:00
Chris Lu 13176b4edd volume: recover .idx rows overwritten by tiered deletes (#10474)
* volume: recover .idx rows overwritten by tiered deletes

A delete on a read-only volume backed by a remote tier used to write its
tombstone row at .idx offset 0 rather than appending it, so each delete
overwrote one more row at the front and lost the Put rows indexing the
first needles in .dat. Those needles 404 even though .dat still holds
them, and rebuilding .idx with weed fix means stopping the server and
pulling the whole .dat back from the tier.

The damage has a fingerprint -- .idx opening with a run of offset-0
tombstones, which a healthy .idx never does -- and .idx and .dat grow in
lockstep, so the lost rows indexed exactly the first N .dat records.
Detect it at load and re-derive them from a header-only walk over the
head of .dat, cheap even against a remote tier, appending only the keys
the .idx no longer names.

* rust volume: mirror the .idx head tombstone recovery

Port the Go detection and repair: an .idx opening with a run of offset-0
tombstones lost the Put rows indexing the first needles in .dat, so
re-derive them at load from a header-only walk over the head of .dat and
append the keys the .idx no longer names.

* volume: put recovered .idx rows back in front instead of appending

Appending left the offset-0 tombstone run at the head, so every later
load re-walked .idx to the tail to notice the volume was already
recovered, and the rows for the head of .dat sat past the .dat-tail row
-- costing CheckVolumeDataIntegrity its O(1) path and breaking the
ascending append order BinarySearchByAppendAtNs assumes.

Rewrite .idx as the recovered rows followed by its current contents,
through a temp file and a rename. .idx is back in .dat append order, so
a later load stops after reading one row.

* volume: keep the .idx mode when the repair replaces it

The recovery renames a fresh temp file over .idx, so a fixed 0644 (Go)
or whatever the umask allows (Rust) would silently widen an index an
operator had locked down. Carry the mode off the file being replaced.
2026-07-28 16:48:30 -07:00
Chris Lu fee3fcb55a mount: report data sizes to df with -df.logical (#10459)
df on a mount shows the space the cluster gives up to the data: every
replica of a regular volume, every shard of an ec one. That is the honest
answer for capacity planning, but it is not the question a user asks when
they want to know how much of their data is stored.

Add -df.logical. The master reports the logical sizes alongside the raw
ones: one replica per regular volume, the data shards of each ec volume
counted once. Free space is divided by the copies the requested
replication makes, so used plus available stays the amount of data the
mount can still write, and it comes off the cluster-wide usage rather
than one collection's, since capacity is cluster-wide too.

Statistics through a filer resolves an unset replication to the filer's
default rather than the master's, matching where the writes it is sizing
for actually land.

The flag governs the quota check too, so a mount has one notion of how
much it is using. A filer that predates the new fields sends zeros, and
the mount keeps reporting the raw sizes.
2026-07-27 14:28:29 -07:00
Chris Lu be81b9d5d7 volume: fix EC decode/reconstruct index locality under -dir.idx (#10442)
* volume: fix EC decode/reconstruct index locality under -dir.idx

EC->replicated decode failed under -dir.idx and on multi-disk with "volume not
found on disk". The reconstruct rebuilds the .dat on the data disk but the
on-demand VolumeMount scans only the data directory, matching on .idx/.vif;
with the rebuilt .idx off in the index directory it matched the volume's
leftover EC .vif and skipped the volume as EC metadata.

- Resolve the EC .ecx local-first: prefer the copy co-located with the shards
  over the shared -dir.idx copy, with a non-empty preference so a 0-byte local
  stub still yields to a valid sibling (the cross-disk fallback).
- Co-locate the rebuilt .idx with the .dat at the end of the reconstruct so the
  mount finds it; sweep .ecx/.ecj from both the data and index directories on
  Destroy so a stale copy cannot re-mount as a phantom EC volume.
- Add VolumeConsolidateIndex: once the EC shards are deleted, unmount, move the
  .idx/.sdx from the data disk back to the -dir.idx directory (copy fallback
  across filesystems), and remount. A no-op without -dir.idx.

* volume: tests for EC index locality (local-first .ecx, sweep, consolidate)

- NewEcVolume prefers a non-empty local .ecx over the shared index dir, and a
  0-byte local stub yields to a non-empty shared copy (the #9212 fallback).
- Destroy sweeps .ecx/.ecj from both the data and index directories.
- ConsolidateVolumeIndex moves a co-located index back to the -dir.idx dir and
  keeps the volume mounted; no-op without a separate index dir.
- RenameOrCopyFile moves a file and drops the source.

* volume: relocate the decoded index in place, without a read gap

ConsolidateVolumeIndex previously unmounted the volume, moved the index, and
remounted it. Between the EC-shard delete and the remount the volume had neither
a normal nor an EC form mounted, so a read landing in that window got a
not-found (or was proxied away).

Move the index in place instead: RelocateIndexTo takes the data-file write lock,
closes the needle map and data backend, moves the .idx (and derived .sdx), then
retargets dirIdx and reloads — the same close-swap-load CommitCompact uses. The
volume never leaves the mounted set, so a concurrent read blocks briefly on the
lock rather than failing. The test now writes a needle before consolidating and
reads it back after, proving the in-place reload keeps the volume serving.

* volume: address review — maintenance guard, no orphan on copy failure

- VolumeConsolidateIndex now rejects the request under maintenance mode, like
  VolumeConfigure and the other mutating volume RPCs.
- RenameOrCopyFile rolls the cross-device copy back when the source cannot be
  removed, so a failed move never leaves two divergent copies (the loader would
  keep the data-dir one while the idx-dir orphan goes stale).
- RelocateIndexTo logs a failed reopen-after-failed-move instead of swallowing
  it, since that leaves the volume unusable until the next load.
2026-07-25 23:45:02 -07:00
Chris Lu 2d9227747a volume: reject needle blob writes to read-only volumes (#10435)
* volume: reject needle blob writes to read-only volumes

WriteNeedleBlob appends the blob to .dat and only then calls nm.Put. On a
read-only volume the needle map is a SortedFileNeedleMap whose Put always
fails, so the append is never indexed and never rolled back.

Nothing upstream stops this: volume.check.disk picks its targets from the
master's cached topology, which goes stale the moment a volume server marks
a replica read-only itself — a failed data integrity check at load, or an
EIO quarantine. Each sync attempt then grows the .dat of a replica that is
supposed to be frozen by one unindexed needle, and reports it as "invalid
argument", the bare os.ErrInvalid the needle map returns.

Check IsReadOnly before touching .dat, same as the upload path does.

* volume: say which needle and volume failed to index

An index write that fails surfaced as a bare errno with no volume, no needle
and no file — "invalid argument" for a read-only needle map, or a plain
ENOSPC when .idx lives on its own filesystem via -dir.idx. Both were logged
at V(4), so by default the operator saw only the errno the client got back.
2026-07-24 23:10:35 -07:00
Yaroslav HalchenkoandClaude Code 2.1.217 / Claude Opus 4.7 490379bff3 Add codespell support with configuration and typo fixes (#10393)
* Add GitHub Actions workflow for codespell on master

* Add rudimentary codespell config

* Tune codespell config: skip generated code, ignore camelCase, whitelist domain terms

Add camelCase/PascalCase regex to ignore common Go/Rust/JS identifiers
like allLocations, publishErr, ReadInside, FlushInterval. Also skip
templ-generated *_templ.go files, and whitelist a handful of
short/domain-specific words (visibles, fo, te, ser, bject, unparseable,
keep-alives, tread, anc, ue) that show up as false positives across the
tree.

Co-Authored-By: Claude Code 2.1.217 / Claude Opus 4.7 (1M context) <noreply@anthropic.com>

* Fix ambiguous typos and protect false positives

Fixes typos that codespell reports with multiple candidate suggestions
(so `codespell -w` cannot auto-apply them), plus one inline pragma and
one config entry to protect legitimate identifiers.

Manual fixes (single correct answer chosen from context):
- pattens -> patterns (5x) in filer/upload/shell flag help strings
- finded  -> found (2x) in tarantool storage.lua comment
- spacify -> specify (2x) in helm chart values.yaml comment
- wether  -> whether in skiplist.go docstring
- simpe   -> simple in mq schema test case name

False-positive protection:
- Add `//codespell:ignore` next to `source GET's` (possessive of HTTP
  verb) in s3api_object_handlers_copy_stream.go
- Whitelist `auther` in .codespellrc — it's a local variable meaning
  "authenticator" in weed/security/tls.go, not a typo of "author".

Co-Authored-By: Claude Code 2.1.217 / Claude Opus 4.7 (1M context) <noreply@anthropic.com>

* Extend codespell ignore list: .git-meta path and thirdparty groupId

Also skip `.git-meta` (scratch dir for commit messages that may contain
typo words verbatim) and whitelist `thirdparty` — it appears as the
literal Maven groupId `org.apache.hadoop.thirdparty` in hdfs3 poms
and cannot be renamed.

Co-Authored-By: Claude Code 2.1.217 / Claude Opus 4.7 (1M context) <noreply@anthropic.com>

* [DATALAD RUNCMD] Fix non-ambiguous typos with codespell -w

Auto-applied fixes to the 44 remaining single-suggestion typos across
docs, comments, log messages, tests, config, and one Java pom.

=== Do not change lines below ===
{
 "chain": [],
 "cmd": "uvx codespell -w",
 "exit": 0,
 "extra_inputs": [],
 "inputs": [],
 "outputs": [],
 "pwd": "."
}
^^^ Do not change lines above ^^^

* Revert breaking codespell fixes; whitelist unknwon and atleast

Two of the auto-applied `codespell -w` fixes were false positives that
would break the build/tests:

- go.mod: `github.com/unknwon/goconfig` is a real Go module path — the
  upstream author's GitHub handle is literally `unknwon`. Renaming to
  `unknown` would fail dependency resolution.
- test/benchmark/fuse_db/bin/{sqlite_verify.py,run_mysql.sh,run_sqlite.sh}:
  `atleast` is a literal CLI mode value (a string constant compared and
  passed as a positional argument). Rewriting to `at least` splits it
  into two arguments and breaks the mode check.

Reverted those files and whitelisted both words in .codespellrc so
future runs won't re-suggest the same broken fixes.

Co-Authored-By: Claude Code 2.1.217 / Claude Opus 4.7 (1M context) <noreply@anthropic.com>

---------

Co-authored-by: Claude Code 2.1.217 / Claude Opus 4.7 (1M context) <noreply@anthropic.com>
2026-07-22 14:38:06 -07:00
Chris Lu 5a54beac80 EC decode: read shards with the encode-time block layout (#10385)
* erasure_coding: WriteDatFile takes the encode-time dat size for the shard block layout

* volume server: derive EC decode layout from the encode-time dat size, not the live extent

* erasure_coding: test decode after tail deletions shrink the live extent below a large-block row

* seaweed-volume: write_dat_file_from_shards takes the encode-time dat size for the shard block layout

* seaweed-volume: derive EC decode layout from the encode-time dat size, not the live extent

* seaweed-volume: test decode after tail deletions shrink the live extent below a large-block row

* erasure_coding: reject decoding with no data shards

* worker: record the encode-time dat size in the .vif

* erasure_coding: fall back to the shard-derived layout only when the encode-time dat size is missing

* erasure_coding: reject an ambiguous shard-derived block layout

* seaweed-volume: fall back to the shard-derived layout only when the encode-time dat size is missing

* seaweed-volume: reject an ambiguous shard-derived block layout
2026-07-21 08:59:14 -07:00