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7
Commits
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9c8d3b6a81 |
ec: refund the cleared leftover shards' slots in the encode source health check (#10903)
* erasure_coding: one home for the shard-count to volume-slots conversion * ec: refund the cleared leftover shards' slots in the encode source health check |
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10cdaf3818 |
Introduce weed shell command ec.check.replication. (#10328)
* Introduce weed shell command `ec.check.replication`.
This command performs a quick check of EC volume shard replication, reporting
volumes whose shards are over- or under-replicated. Each volume is checked
against its own data+parity ratio, obtained via
erasure_coding.EcShardsVolume{Data,Parity}Shards, so builds that derive the EC
ratio per volume report custom ratios correctly.
The name follows the shell's convention (cluster.check, volume.check.disk); the
closest normal-volume counterpart is volume.fix.replication.
* shell: ec.check.replication reports mixed under+over-replication in both lists
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ca81c0c525 |
fix(ec): pass per-volume data-shard count to the parity-shard split (#9781)
* fix(ec): pass per-volume data-shard count to the parity-shard split ShardsInfo.DeleteParityShards/MinusParityShards looped ids 10..13, assuming the fixed 10+4 layout. For a non-default ratio this splits data vs parity wrong — a wide ratio (12+4, 16+6) drops real data ids >= 10, which breaks ec.decode. They now take a dataShards argument (<= 0 falls back to DataShardsCount) and clear ids dataShards..MaxShardCount. ec.decode threads the data-shard count from collectEcNodeShardsInfo to both split call sites, and admin LogicalSize passes DataShardsCount. Also: EC cleanup now sets an explicit per-disk storage impact (-len(ShardIds)) instead of falling back to the TotalShardsCount constant, so freed-capacity accounting matches the shards actually removed. OSS is always 10+4, so behavior is unchanged here; this keeps the split ratio-correct and the API aligned with the enterprise per-volume override. Adds parity-split ratio tests. * ec: clear parity shards in one locked pass Address review: DeleteParityShards looped si.Delete, taking the lock once per id. shards is sorted by Id and shardBits is a bitmap, so mask off the high bits and truncate the sorted slice at the first parity id (binary search) under a single lock. Preserves the dataShards<=0 -> DataShardsCount default. |
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d4e39b499b |
EC placement: shared replica-placement resolver, snapshot + Place core, capacity fixes, tiering (#9621)
* Add shared super_block.ResolveReplicaPlacement; use it in ec_balance * Add ecbalancer.FromActiveTopology snapshot constructor for EC encode/repair * Add ecbalancer.Place greenfield/repair placement core (strict + durability-first) * topology: add GetEffectiveAvailableEcShardSlots; FromActiveTopology uses shard-granular free slots GetDisksWithEffectiveCapacity flattens reserved shard slots into volume slots via integer truncation, so an in-flight EC task reserving a non-multiple-of- DataShardsCount number of shards was lost from the snapshot and freeSlots was over-reported. GetEffectiveAvailableEcShardSlots subtracts the full reservation impact at shard granularity. * ecbalancer.Place: reject nodes without a free disk of the requested type FromActiveTopology keeps all disk types in the snapshot, so an SSD-only request could be routed to a node with only HDD capacity (pickBestDiskOnNode then returns disk 0 on the wrong tier). Filter rack/node selection to those with a free disk of the requested type. * ecbalancer.Place: enforce ReplicaPlacement DiffDataCenterCount (per-DC shard cap) * ecbalancer: enforce DiffDataCenterCount in balance (cross-DC phase + cross-rack DC cap) Adds a cross-DC corrective phase that drains data centers holding more than DiffDataCenterCount shards of a volume, and a per-DC cap on cross-rack move targets. Both are no-ops when DiffDataCenterCount is unset, so balance output is unchanged for non-DC placements. * topology: ratio-aware EC shard slots and provisional empty-disk slot GetEffectiveAvailableEcShardSlots now takes the target collection's data-shard count, so a 4+2 volume's larger shards are not over-counted at 10 per volume slot; and it keeps the one provisional slot for freshly started empty servers that report max=0, matching getEffectiveAvailableCapacityUnsafe. FromActiveTopology threads the ratio through. * ecbalancer.Place: explicit disk-type filter signal (fix HDD vs any ambiguity) HardDriveType normalizes to "", which collided with "" meaning any disk. Add Constraints.FilterDiskType and normalize both sides so a hdd request matches disks reported as "" and never leaks to SSD, while filter=false still means any. * ecbalancer: add clearShardAccounting for repair snapshot reconciliation Clears one disk's copy of a shard from per-domain accounting and recomputes the node-level union (preserving a kept copy on another disk of the same node), without crediting capacity. Repair uses it to drop to-be-deleted copies before placing missing shards. * ecbalancer: don't cap cross-DC target racks when DiffRackCount is unset len(racks)+1 wrongly limited each target rack (3 in a 2-rack cluster), so draining a DC could stop short of the DiffDataCenterCount cap. Use MaxShardCount+1 as the effectively-unlimited default. * topology/ecbalancer: ratio-correct EC capacity accounting Reservation shard slots (default ShardsPerVolumeSlot units) are now converted to the target ratio before subtracting, and existing EC shards are charged by size (targetDataShards/shardDataShards) so a 2+1 shard isn't counted as one 10+4 slot. Per-shard ratio lookup is behind shardDataShards (OSS uses the standard ratio). * ecbalancer.Place: candidate tiering and eligible-rack caps Adds a per-disk eligibility/preference abstraction so Place supports: - preferred-tag whole-plan retry (try disks carrying the earliest tags first, widen to all only if a tier cannot place every shard; reports SpilledOutsidePreferredTags), - soft disk-type spill via DiskTypePolicy (Any/Prefer/Require): Prefer fills the preferred type then spills, reporting SpilledToOtherDiskType; Require filters, - even per-rack caps that divide by racks holding an eligible disk, so a tiered cluster (e.g. SSDs in 2 of 4 racks) isn't capped impossibly low. Disk tags carried via Node.AddDiskTags + FromActiveTopology. * ecbalancer: export ClearShardAccounting for repair snapshot reconciliation * ecbalancer: address review feedback (ratio rounding, bitmap walk, same-DC moves) - topology/ecbalancer: round shard-reservation and existing-shard footprint up when converting to target-ratio shard slots, so a sub-slot reservation is not truncated to zero and free capacity is not overstated for low-data-shard layouts (targetDataShards < ds). - erasure_coding: add ShardBits.All iterator and use it across the balancer, cross-DC phase, and placement scoring instead of scanning 0..MaxShardCount and probing Has on every id. - ecbalancer: allow same-DC cross-rack moves when a DC already sits at its DiffDataCenterCount cap; a same-DC move leaves the DC total unchanged. Add a regression test that fails without the guard. - ecbalancer cross-DC phase: pick targets via the eligible-aware pickNodeInRackEligible/pickBestDiskEligible helpers so the disk-type filter is honored and a 0 disk id is not mistaken for a valid selection. * ecbalancer: test ecShardSlotsOnDisk fractional round-up Cover the mixed-ratio path (targetDataShards < existing data shards) so a shard's fractional footprint is never floored to zero and free capacity is not overstated. Exercises the round-up via the targetDataShards parameter; OSS uses the standard ratio at runtime while the enterprise build hits it with real per-volume ratios. * ecbalancer: assert node B rack in TestFromActiveTopology * ecbalancer: split Destination into separate DataCenter and bare Rack Replace the composite "dc:rack" Rack field on Destination with separate DataCenter and bare Rack values, matching topology.DiskInfo and the worker-task convention. Callers (and tests) read the data center directly instead of parsing the composite with strings.SplitN. * shell ec.balance: use utilization-based global balancing (parity with worker) The shell's global rebalance phase balanced by raw shard count; switch it to fractional fullness (shards/capacity), as the worker already does. On uniform capacity the two agree; on heterogeneous capacity it fills nodes proportionally instead of driving small-capacity nodes toward full. Updates the heterogeneous-capacity regression test to assert even fullness (~equal shards/capacity per node) rather than even shard count. * ecbalancer: bounded-proportional per-DC shard spread DiffDataCenterCount was enforced only as a ceiling (drain-to-cap), which could leave a within-cap-but-lopsided DC distribution under a loose cap (e.g. 10/4 of 14 with cap=10). Now the cross-DC phase, the cross-rack DC guard, and Place all target boundedMaxPerDC = min(DiffDataCenterCount, max(ceil(total/numDCs), parityShards)): shards spread proportionally across DCs, but no tighter than the durability floor (once each DC holds <= parityShards a DC loss is recoverable, so further spreading only adds cross-DC/WAN traffic). No-op when DiffDataCenterCount is 0; identical to before when the cap is the binding constraint. * ecbalancer: drop DiffDataCenterCount enforcement for EC placement The 1-byte volume ReplicaPlacement packs xyz into x*100+y*10+z<=255, so the DC digit can only be 0-2 -- far too small to be a meaningful per-DC EC shard cap (a cap of 1-2 would demand 7-14 DCs for a 10+4 volume). It's volume replica-placement, not an EC spec. Removes the cross-DC balance phase, the DC guard in the cross-rack phase, and the per-DC cap in Place (and the just-added bounded-proportional logic); EC relies on the RP-independent rack/node even spread instead. Rack/node caps (DiffRackCount/SameRackCount) are unchanged. Per-domain EC caps are left for a real EC placement spec. * ecbalancer: enforce per-disk durability cap; symmetric reserve/release Place now refuses to put more than parityShards shards of a volume on a single disk (pickBestDiskEligible skips a disk once it holds parityShards of the volume, a hard cap not relaxed even in durability-first). Previously Place assigned by free capacity, so a skewed near-full cluster could pile >parityShards onto one disk -> losing it loses the volume; only distinct-disk count was checked. This covers encode and repair (both route through Place); the caller skips/leaves the volume rather than minting an unrecoverable layout. Also makes reserveShard decrement freeSlots unconditionally, symmetric with releaseShard's unconditional increment (the old guarded decrement could credit a phantom slot on release if a shard were ever reserved onto a full disk). * ecbalancer: add Topology.ReleaseVolumeShards (clear + credit) for greenfield encode Releases all of a volume's shards from the snapshot and credits the freed disk capacity, so a greenfield encode can plan as if stale EC shards from a prior failed attempt are gone. Safe to credit because the encode task deletes stale shards (cleanupStaleEcShards) before distributing the new ones. Distinct from ClearShardAccounting (repair), which does not credit. * ecbalancer: ReleaseVolumeShards credits node freeSlots, not just disks releaseShard only increments per-disk freeSlots, but rack capacity is summed from node freeSlots (buildRacks) and node freeSlots gates node eligibility. Crediting only disks left a node/rack looking full after releasing stale shards, so a greenfield encode still couldn't use the freed capacity. Now credits the node by the total disk-slots freed. * ecbalancer: correct PlacementMode docs (encode uses durability-first) PlaceStrict was labeled '(encode)' but encode uses PlaceDurabilityFirst. Clarify that durability-first is used by both encode and repair, reports relaxations in PlaceResult.Relaxed, and never relaxes the per-disk durability cap. * ecbalancer: treat SameRackCount as a direct per-node shard cap The 3rd ReplicaPlacement digit now caps shards per node at exactly the digit value, matching how DiffRackCount (2nd digit) caps per rack, instead of allowing digit+1 per node. This makes the per-rack and per-node caps consistent and matches the documented "digits cap EC shards per rack and per node" semantics; e.g. 011 now means at most one shard per rack and one per node. |
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7364f148bd |
fix(s3/shell): factor EC volumes into bucket size metrics and collection.list (#9182)
* fix(s3/shell): include EC volumes in bucket size metrics and collection.list S3 bucket size metrics exported to Prometheus (and fed through stats.UpdateBucketSizeMetrics) are computed by collectCollectionInfoFromTopology, which only walked diskInfo.VolumeInfos. As soon as a volume was encoded to EC it dropped out of every aggregate, so Grafana showed bucket sizes shrinking while physical disk usage kept climbing. The shell helper collectCollectionInfo — used by collection.list and s3.bucket.quota.enforce — had the same gap, with the EC branch left as a commented-out TODO. Fold EC shards into both paths using the same approach the admin dashboard already uses (PR #9093): - PhysicalSize / Size sum across shard holders: EC shards are node-local (not replicas), so per-node TotalSize() and MinusParityShards().TotalSize() sum to the whole-volume physical and logical sizes respectively. - FileCount is deduped via max across reporters (every shard holder reports the same .ecx count; a slow node with a not-yet-loaded .ecx reports 0 and must not pin the aggregate). - DeleteCount is summed (each delete tombstones exactly one node's .ecj). - VolumeCount increments once per unique EC volume id. Adds regression tests covering pure-EC, mixed regular+EC, and the slow-reporter FileCount dedupe case. Refs #9086 * Address PR review feedback: EC size helpers, composite key, VolumeCount dedupe - Add EcShardsTotalSize / EcShardsDataSize helpers in the erasure_coding package that walk the shard bitmap directly instead of materializing a ShardsInfo and copying it via MinusParityShards(). Keeps the DataShardsCount dependency encapsulated in one place and avoids the per-shard allocation/copy overhead in the metrics hot path. - Switch shell collectCollectionInfo ecVolumes map to a composite {collection, volumeId} key, matching the bucket_size_metrics collector and defending against any cross-collection volume id aliasing. - Dedupe VolumeCount in shell addToCollection by volume id so regular volumes aren't counted once per replica presence. Aligns the shell's collection.list output with the S3 metrics collector and the EC branch, all of which now report logical volume counts. - Add unit tests for the new helpers and for the regular-volume VolumeCount dedupe. * Parameterize EcShardsDataSize with dataShards for custom EC ratios Add a dataShards parameter to EcShardsDataSize so forks with per-volume ratio metadata (e.g. the enterprise data_shards field carried on an extended VolumeEcShardInformationMessage) can pass the configured value and get accurate logical sizes under custom EC policies like 6+3 or 16+6. Passing 0 or a negative value falls back to the upstream DataShardsCount default, which is correct for the fixed 10+4 layout — so OSS callers in s3api and shell pass 0 and keep their current behavior. Added table cases covering the custom 6+3 and 16+6 paths so the parameterization is pinned by tests. |
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995dfc4d5d |
chore: remove ~50k lines of unreachable dead code (#8913)
* chore: remove unreachable dead code across the codebase Remove ~50,000 lines of unreachable code identified by static analysis. Major removals: - weed/filer/redis_lua: entire unused Redis Lua filer store implementation - weed/wdclient/net2, resource_pool: unused connection/resource pool packages - weed/plugin/worker/lifecycle: unused lifecycle plugin worker - weed/s3api: unused S3 policy templates, presigned URL IAM, streaming copy, multipart IAM, key rotation, and various SSE helper functions - weed/mq/kafka: unused partition mapping, compression, schema, and protocol functions - weed/mq/offset: unused SQL storage and migration code - weed/worker: unused registry, task, and monitoring functions - weed/query: unused SQL engine, parquet scanner, and type functions - weed/shell: unused EC proportional rebalance functions - weed/storage/erasure_coding/distribution: unused distribution analysis functions - Individual unreachable functions removed from 150+ files across admin, credential, filer, iam, kms, mount, mq, operation, pb, s3api, server, shell, storage, topology, and util packages * fix(s3): reset shared memory store in IAM test to prevent flaky failure TestLoadIAMManagerFromConfig_EmptyConfigWithFallbackKey was flaky because the MemoryStore credential backend is a singleton registered via init(). Earlier tests that create anonymous identities pollute the shared store, causing LookupAnonymous() to unexpectedly return true. Fix by calling Reset() on the memory store before the test runs. * style: run gofmt on changed files * fix: restore KMS functions used by integration tests * fix(plugin): prevent panic on send to closed worker session channel The Plugin.sendToWorker method could panic with "send on closed channel" when a worker disconnected while a message was being sent. The race was between streamSession.close() closing the outgoing channel and sendToWorker writing to it concurrently. Add a done channel to streamSession that is closed before the outgoing channel, and check it in sendToWorker's select to safely detect closed sessions without panicking. |
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e10f11b480 |
opt: reduce ShardsInfo memory usage with bitmap and sorted slice (#7974)
* opt: reduce ShardsInfo memory usage with bitmap and sorted slice - Replace map[ShardId]*ShardInfo with sorted []ShardInfo slice - Add ShardBits (uint32) bitmap for O(1) existence checks - Use binary search for O(log n) lookups by shard ID - Maintain sorted order for efficient iteration - Add comprehensive unit tests and benchmarks Memory savings: - Map overhead: ~48 bytes per entry eliminated - Pointers: 8 bytes per entry eliminated - Total: ~56 bytes per shard saved Performance improvements: - Has(): O(1) using bitmap - Size(): O(log n) using binary search (was O(1), acceptable tradeoff) - Count(): O(1) using popcount on bitmap - Iteration: Faster due to cache locality * refactor: add methods to ShardBits type - Add Has(), Set(), Clear(), and Count() methods to ShardBits - Simplify ShardsInfo methods by using ShardBits methods - Improves code readability and encapsulation * opt: use ShardBits directly in ShardsCountFromVolumeEcShardInformationMessage Avoid creating a full ShardsInfo object just to count shards. Directly cast vi.EcIndexBits to ShardBits and use Count() method. * opt: use strings.Builder in ShardsInfo.String() for efficiency * refactor: change AsSlice to return []ShardInfo (values instead of pointers) This completes the memory optimization by avoiding unnecessary pointer slices and potential allocations. * refactor: rename ShardsCountFromVolumeEcShardInformationMessage to GetShardCount * fix: prevent deadlock in Add and Subtract methods Copy shards data from 'other' before releasing its lock to avoid potential deadlock when a.Add(b) and b.Add(a) are called concurrently. The previous implementation held other's lock while calling si.Set/Delete, which acquires si's lock. This could deadlock if two goroutines tried to add/subtract each other concurrently. * opt: avoid unnecessary locking in constructor functions ShardsInfoFromVolume and ShardsInfoFromVolumeEcShardInformationMessage now build shards slice and bitmap directly without calling Set(), which acquires a lock on every call. Since the object is local and not yet shared, locking is unnecessary and adds overhead. This improves performance during object construction. * fix: rename 'copy' variable to avoid shadowing built-in function The variable name 'copy' in TestShardsInfo_Copy shadowed the built-in copy() function, which is confusing and bad practice. Renamed to 'siCopy'. * opt: use math/bits.OnesCount32 and reorganize types 1. Replace manual popcount loop with math/bits.OnesCount32 for better performance and idiomatic Go code 2. Move ShardSize type definition to ec_shards_info.go for better code organization since it's primarily used there * refactor: Set() now accepts ShardInfo for future extensibility Changed Set(id ShardId, size ShardSize) to Set(shard ShardInfo) to support future additions to ShardInfo without changing the API. This makes the code more extensible as new fields can be added to ShardInfo (e.g., checksum, location, etc.) without breaking the Set API. * refactor: move ShardInfo and ShardSize to separate file Created ec_shard_info.go to hold the basic shard types (ShardInfo and ShardSize) for better code organization and separation of concerns. * refactor: add ShardInfo constructor and helper functions Added NewShardInfo() constructor and IsValid() method to better encapsulate ShardInfo creation and validation. Updated code to use the constructor for cleaner, more maintainable code. * fix: update remaining Set() calls to use NewShardInfo constructor Fixed compilation errors in storage and shell packages where Set() calls were not updated to use the new NewShardInfo() constructor. * fix: remove unreachable code in filer backup commands Removed unreachable return statements after infinite loops in filer_backup.go and filer_meta_backup.go to fix compilation errors. * fix: rename 'new' variable to avoid shadowing built-in Renamed 'new' to 'result' in MinusParityShards, Plus, and Minus methods to avoid shadowing Go's built-in new() function. * fix: update remaining test files to use NewShardInfo constructor Fixed Set() calls in command_volume_list_test.go and ec_rebalance_slots_test.go to use NewShardInfo() constructor. |