Commit Graph
90 Commits
Author SHA1 Message Date
Chris Lu 74b520113e ec: pin auto-selected shard placement to the disk that already owns the shard (#11029)
* ec: pin auto-selected shard placement to the disk that already owns the shard

A multi-disk server legitimately mounts one EC volume on several disks, so
FindEcShardTargetLocation's per-volume tiers tie at "mounted" and the
free-shard-count tie-break decides — pointing at whichever disk is emptier,
not at the disk that already holds the shard being placed. A re-copy of a
shard the server already has (a retried ec.balance / ec.rebuild move) then
lands on a sibling disk, and both disks register the same (volume, shard id):
the shard is reported to the master from two disk ids, and which claimant
serves reads or survives a later unmount/delete becomes an accident of
Locations order.

Add a tier above "mounted": a disk that already claims one of the shard ids
being placed wins, ahead of the space filters too — re-copying in place
needs no new shard slot, and a genuinely full disk should fail the write
rather than silently split the claim. Applied to the Go selector and the
VolumeEcShardsCopy auto-select (ReceiveFile refuses mounted EC volumes, so
no claim can exist there) and mirrored in the Rust volume server.

Claude-Session: https://claude.ai/code/session_01AWpefvdi4U3HLng18x5CJ9

* ec: refuse a copy batch whose shards are already owned by different disks

Review follow-up: ownership-aware selection ranks a mixed-owner batch
(shard 0 on disk A, shard 2 on disk B — the legitimate multi-disk spread)
into one destination, so the copy would still duplicate the losing disk's
claim. No production caller sends such a batch (balance moves one shard,
rebuild and encode copy shards the target lacks), so fail closed: report
every owning disk via Store.EcShardOwnerDisks and refuse the copy with an
error naming them, telling the caller to split per shard or pass disk_id.
Go and Rust, with unit tests for the owner-reporting contract.

Claude-Session: https://claude.ai/code/session_01AWpefvdi4U3HLng18x5CJ9
2026-08-29 12:12:41 -07:00
Chris Lu 88c873ecd4 ec: uniform shard block layout (#10932)
* ec: uniform shard block layout

An EC volume is striped as 1GiB blocks until less than one row remains, then
1MiB blocks, and consecutive blocks land on different shards. With ec.encode's
-fullPercent 95 against the 30GiB default limit, ~30% of every volume sits in
that 1MiB tail, so a 4MB filer chunk there is five stripes on five servers.

New encodes now use one block per shard, sized ceil(datSize/dataShards) rounded
up to 1MiB and recorded in the .vif (EcShardConfig.block_size, also carried by
the .ecsum manifest). A needle now maps to one shard unless it is larger than
the block or straddles a boundary. The chosen size equals the legacy layout's
padded shard length for every input, so shard sizes, capacity math, and the
shard-size credibility checks are unchanged; only the byte placement moved.

Reads, decode, and scrub resolve the block sizes from the volume's .vif;
absence keeps the legacy interpretation, so existing EC volumes read exactly as
before. Rebuild is layout-agnostic. weed fix -ecx recovers the layout from the
.vif, else the .ecsum sidecar, and with neither de-stripes under both candidate
layouts and keeps the one that indexes more valid needles.

Same change in the Rust volume server, which now also streams the encode in
256KB sub-batches like Go instead of allocating whole blocks, and computes the
large-row count as shardSize/largeBlock to match Go on exact multiples. On a
26MB fixture both encoders produce byte-identical shards, and a Go-written .vif
parses in Rust with the block size intact.

* ec: resolve the rust ecx rebuild through the recorded layout

The Rust rebuild path regenerated a lost .ecx by scanning the logical .dat
through a hand-rolled pure-1MiB striping, which was already wrong for legacy
volumes with large-block rows and is wrong for any uniform volume with a block
past 1MiB. Route the scan through locate_data with the .vif-recorded block
size, the same mapping the read path uses. Also seed the new tests' random
data instead of the deprecated global math/rand.Read.

* ec: fail the Rust ecx rebuild on any shard read error

A read error mid-scan published the entries collected so far as a
successful .ecx, and read_at's byte count was ignored so a legal short
read passed as complete — a truncated or failing shard could produce a
silently incomplete recovery index. Exact-read semantics in
read_from_data_shards, error propagation in the needle walk, and a
truncated-shard regression test.

* ec: fail the mount on an unreadable or malformed vif

Both servers silently fell back to the legacy layout when an existing
.vif could not be read or parsed. Every new encode records a positive
uniform block size there, so the fallback mounted the same shards with
legacy offset math and could return wrong data. Absent stays legal
(legacy volumes predate the sidecar), and a zero-byte stub still reads
as absent (Go's MaybeLoadVolumeInfo convention, now mirrored in Rust);
a present-but-unreadable or malformed .vif fails the mount instead.

* ec: bound the reconstruct fan-out of one needle's intervals

A degraded interval fans out a read to every reachable shard location, each
with a buffer the size of the interval. Reading a needle's intervals in
parallel multiplied that by the interval concurrency: a needle spanning 8
blocks could hold 8 x MaxShardCount remote reads and buffers at once, where
the sequential version peaked at MaxShardCount. Give each needle a single
reconstruct budget its intervals share, held for the buffer's lifetime, so
separate reads stay independent but one read cannot multiply its own
fan-out.

* ec: drop the duplicated shard-size formula

calculateExpectedShardSize reimplemented the padding rule that
UniformBlockSize already owns — TestUniformBlockSizeMatchesLegacyShardSize
asserts the two agree for every input — so a change to the rule would have
had to be made in both. Defer to the helper, keeping the historic answer for
an empty .dat.

* ec: resolve the shard block layout from whatever records it

Four places still answered the layout question by inference when a record of
it was available, or accepted an answer that was not one:

- A mount with no .vif defaulted to the legacy layout; the bitrot sidecar
  records the same config at encode time, so take it when present, as
  weed fix -ecx already does. The vif itself is now parsed once per mount
  rather than twice.
- The Rust ecx rebuild derived its row count from the padded shard extent,
  which under the legacy layout reads a shard that is an exact large-block
  multiple as one row too many. Pass the encode-time .dat size from the .vif
  and keep the extent as the fallback.
- weed fix -ecx read the block size outside the EC-config guard (collapsing
  the unknown sentinel into a definitive legacy), only wrote the recovered
  layout back when the .vif was absent rather than unusable, and broke a
  scan tie by candidate order instead of the documented reach.
- The uniform layout tripped writeDatFile's large-block ambiguity guard,
  which cannot apply when the large and small blocks are the same size.

* ec: give the index-recovery tests a parseable vif

The fixtures wrote the literal bytes "volinfo" as the source .vif and the
recovery copies it verbatim, so the receiving server then mounted the volume
from a .vif it could not parse. That used to pass by silently defaulting to
the legacy layout; a mount now refuses a vif it cannot read, which is what
the tests were exercising all along without meaning to.

* ec: validate the layout a vif records, not just its syntax

Review follow-ups on the mount-strictness change:

- A .vif can parse and still record a block size no encoder could have
  produced (negative, or not a whole number of small blocks). Both servers
  took it and mapped every read through it. ValidateBlockSize / the Rust
  mirror now refuse the mount, the same way an unparseable vif does; 0 stays
  valid as the legacy two-tier layout.
- The bitrot-sidecar fallback accepted parity_shards == 0 and summed the
  counts in their own width, so values near the ceiling wrapped past the
  MaxShardCount bound. Require both counts and sum in a wider type.
- weed fix -ecx treated a config with only DataShards > 0 as usable, so a
  half-written .vif suppressed the recovery paths AND survived the rewrite.
  Require a complete, in-range config before trusting it.
- Returning the vif-load error left the .ecx and .ecj descriptors open;
  repeated mount attempts on malformed metadata could exhaust them.

* ec: refuse to act on a layout the metadata does not establish

- The worker encode only logged a failed .vif write and skipped it in the
  distribution set, and treated the .ecsum write as best-effort. A worker
  whose disk filled after the much larger shards landed could still
  distribute, mount, verify shard inventory, and delete the source replicas —
  leaving holders with shards whose geometry nothing records. Both writes and
  both inclusions are encode success conditions now.
- A generation-matching .ecsum that disagreed with the .vif geometry only
  disabled checksums in Go, and in Rust was not compared at all, so
  protection stayed On while reads used the other layout. Both files record
  the layout their generation was encoded with, so a disagreement now fails
  the mount.

* ec: reject an invalid recorded block size in weed fix -ecx

A .vif with valid shard counts but a negative or unaligned block size was
marked usable: a positive invalid value pinned the scan to a geometry that
de-stripes to garbage, and a negative one ran the dual scan but left the
invalid .vif in place afterwards. Validate it with the same rule the mount
applies, and when it fails leave the layout unknown so the scan recovers it
and the file is rewritten.

* ec: validate the sidecar layout weed fix -ecx recovers from

The .ecsum fallback was taken on DataShards > 0 alone, so a CRC-valid
sidecar carrying the wrong generation, an incomplete ratio, or an unaligned
block size would pin the reconstruction to one incorrect uniform-layout
candidate instead of letting the dual scan decide. Require generation 0, a
complete in-range ratio, and a valid block size; anything less leaves the
layout unknown, which is the answer that still recovers by scanning.

* ec: let only a genuinely absent sidecar choose the legacy layout

With no .vif the bitrot sidecar is the only record of a volume's layout, and
the mount fallback read a failed load, an unusable config, or a sidecar
stamped for another generation as "assume legacy". A uniform generation-0
volume could therefore mount with legacy or another generation's geometry and
answer reads with the wrong bytes. Present-but-unusable now fails the mount;
only actual absence keeps the legacy defaults. Shared as
EcShardConfigFromSidecar so every caller reads the sidecar the same way.

* ec: treat a recorded-but-impossible layout as corruption, not as legacy

- A .vif whose ecShardConfig is PRESENT but records an impossible ratio was
  answered with the default 10+4 and the legacy block layout, in both
  languages. That reads a uniform volume's shards at the wrong offsets and
  returns the wrong bytes. Only an entirely absent config still means "this
  predates the record"; a present one that cannot be true fails the mount.
- The shard-count bound summed two uint32 counts as int, which wraps on a
  32-bit build: 0x7fffffff + 0x7fffffff lands at -2 and slips under
  MaxShardCount. ValidEcShardCounts sums in uint64, and every EC call site
  that checked a recorded ratio now goes through it.

* ec: rebuild on the geometry the sidecar records, and flag it when it disagrees

The rebuild RPC passes BackgroundECContext, so RebuildEcFiles resolves the
layout itself — and it resolved a missing or invalid .vif to the default 10+4
with the legacy block size. Two consequences: a 12+4 volume was reconstructed
through a 10+4 matrix, which produces wrong bytes and never regenerates
shards 14-15; and the chosen geometry then contradicted a valid uniform
sidecar, which loadRebuildSidecar reported as BitrotOff — silently skipping
the input and regenerated-shard checksum checks precisely when the volume had
already lost its metadata.

The layout now resolves from the bitrot sidecar (found across the server's
disks, not just beside the base name) before falling back to the defaults,
and a present-but-impossible ratio fails instead of being replaced. A sidecar
that contradicts the chosen geometry is BitrotInvalid, which the existing
unsafeIgnoreSidecar override still lets an operator push past.

* ec: let the Rust rebuild read metadata off a sibling disk

read_ec_shard_config searches only the location the rebuild writes into, so a
volume whose .vif or generation-0 .ecsum sits on another of the server's
disks resolved to the default 10+4 with the legacy block layout — the Rust
half of the geometry-guessing the Go rebuild just stopped doing. It then
reconstructs a custom-ratio or uniform volume through the wrong
Reed-Solomon matrix and de-striping geometry.

The rebuild now looks for the .vif in its own location and then each sibling,
falls back to the generation-0 sidecar wherever that lives, and only defaults
when neither exists anywhere. The encode-time .dat size the ecx rebuild needs
is resolved the same way.

* ec: resolve a rebuild's vif from every directory that may hold it

RebuildEcFiles probed only <data-base>.vif. The caller knows the selected
location's index directory and the sibling locations, but passed neither for
metadata: additionalDirs carried shard directories only, and were searched
for shards and the checksum sidecar. A split -dir/-dir.idx layout, or a disk
holding only shards, therefore resolved a pre-sidecar custom-ratio volume to
10+4 and reconstructed through the wrong matrix — never regenerating shards
14-15.

The caller now hands over the index and sibling directories, and the resolver
probes the vif across all of them, matching what the Rust resolver already
does for both the vif and the sidecar.

* ec: make every rebuild consumer agree on the layout it resolved

- The post-rebuild bitrot backfill re-derived the geometry from this
  directory's .vif alone and dropped the block size entirely, so a rebuild
  that resolved its layout from a sibling, the sidecar, or a uniform vif wrote
  a manifest describing a DIFFERENT layout — one later mounts reject, or that
  covers only the default shard count. The layout is resolved once now,
  through an exported ResolveRebuildECContext, and the rebuild and the
  backfill share that answer.
- The Rust rebuild collected only each location's data directory, so a
  sibling's INDEX directory — where a split -dir/-dir.idx layout keeps
  .ecx/.ecj/.vif — was never probed, and a custom-ratio volume still resolved
  to 10+4 with the legacy layout. Both directories of every location are
  carried now, deduped against the rebuild's own.
- A shard delivery can bring the checksum manifest with it, but the receive
  path only writes the file: a server that already had the volume mounted kept
  its resolved protection state (off) until a remount. The mount RPC
  re-resolves it once the shards it describes have been added.

* ec: cover the rebuild's directory search with tests

Reviewers flagged the sibling index directory twice, and the fix that
closed it had no test of its own: the assembly sat inline in the rebuild
handler, reachable only through a gRPC call against a populated store.
Lifting it into rebuildSearchDirs / select_rebuild_location makes the
rule assertable — a sibling contributes BOTH its data and its index
directory, a shared index directory is listed once, and the rebuild's own
data directory never repeats.

Writing the Rust cases surfaced that the two implementations do not agree
on where the rebuild's own index directory belongs, and both are right:
Go's resolver takes a single directory list, so that directory has to be
inside it, while Rust's takes the rebuild's data and index directories as
their own arguments and would search them twice. The tests now state
which contract each side is holding to, so neither drifts into the
other's shape.

Pure refactor otherwise; no behaviour change.

* ec: search the index directory for the layout sidecar

The Rust resolver looked for the generation-0 .ecsum in the rebuild's
data directory and the sibling list, but not in the rebuild's own index
directory — while the .vif lookup directly above it did, and Go's
findBitrotSidecar has always checked both bases. On a split -dir/-dir.idx
location that directory is where the metadata lives, and callers leave it
out of the sibling list precisely because it is passed here separately,
so nothing searched it.

With no .vif anywhere the sidecar is the only surviving record of the
layout. Missing it resolved a 12+4 uniform volume to 10+4 with the legacy
striping — the test added here fails with (10, 4, 0) against the old
code — and the rebuild then reconstructs through the wrong matrix and
writes .ecx offsets that no reader can follow.

* ec: let the rebuild see its own index directory

The Rust rebuild takes a single flat directory list — the shape Go's
RebuildEcFiles uses — so it cannot be handed the rebuild location's index
directory separately the way the layout resolvers are, and the handler
was passing the sibling list, which deliberately omits exactly that
directory. On a split -dir/-dir.idx location that is where .ecx and .vif
live, so the shard and index lookups could not see them.

Go has always carried that directory in additionalDirs; this lines the
two call sites up.

* ec: let a config-free vif fall through to the layout sidecar

A .vif that carries no ecShardConfig answers nothing about the layout, so
it is no more informative than an absent one — but both trees treated its
mere existence as the end of the search. Go went straight to the 10+4
legacy defaults without consulting the sidecar at all; Rust returned
whatever ec_shard_config_from could make of a single directory. A 12+4
uniform volume with a legacy config-free vif therefore resolved as 10+4
legacy, and every read landed at the wrong shard offset.

The sidecar lookup was also single-directory on both sides, while a split
-dir/-dir.idx layout keeps .vif and .ecsum with the INDEX. Go's
findBitrotSidecar has always taken both bases; the callers here passed
only the data base, and the Rust bitrot resolver derived its path from
the data base alone. Rust's layout resolver now takes a candidate
directory list — data, index, then any siblings — and searches all of it,
which also removes the early return that made the vif's presence
decisive.

load_vif_info_across_dirs reported `dir` even when load_vif_info had
found the vif in `dir_idx`. Nothing reads that field today, so this
changes no behaviour; it stops the next caller that resolves the rest of
the volume's metadata against the answer from being sent to a disk
holding none of it.

Absence stays legal throughout: a volume with neither record is genuinely
legacy. Present-but-unusable still fails the mount, now in the
config-free-vif branch too.

* ec: activate a delivered sidecar on every per-disk runtime

A vid mounts as one EcVolume per disk, each with its own resolved
protection state, but the post-delivery reload used the first-match
lookup and so touched exactly one of them. The siblings kept reporting no
protection until a remount — and since shard distribution deduplicates
the metadata files onto the first target disk for a node, the runtime
that got the .ecsum is not necessarily the one the lookup returns.

Iterate every runtime instead, via a new FindAllEcVolumes and its Rust
mut equivalent. Combined with each runtime now resolving its sidecar
against its index directory as well as its data directory, a server
sharing one -dir.idx across its disks activates all of them from the
single delivered copy.

The Rust volume server had no post-mount reload at all; it gets one here,
matching Go.

* ec: resolve the delivered sidecar across every EC metadata directory

Reloading every per-disk runtime, added last round, did not by itself
make the delivered manifest reachable. Startup mirroring copies
.ecx/.ecj/.vif to every shard-bearing disk so each mounts
self-contained, but deliberately not .ecsum, and a repair delivers
exactly one copy. Each runtime was resolving against its own two
directories, so every sibling of the disk that received the file kept
reporting no protection however often it reloaded.

Resolve one authoritative copy across every EC metadata directory
instead of duplicating the file. Mirroring .ecsum would have to keep
pace with a file that is rewritten as shards are repaired, and would not
help the reported case at all: the delivery happens at runtime, and
mirroring only runs at startup.

The regression test pins both halves — a reload restricted to the
volume's own directories still finds nothing, and the same reload
given the server's metadata directories turns protection on.

* ec: ask every directory before writing a TOFU baseline

After a rebuild the opportunistic backfill asks whether this volume
already has a checksum manifest, and answered from the data base alone.
A split -dir/-dir.idx layout keeps the sidecar with the index, and a
multi-disk server may keep it on a sibling, so an existing manifest read
as absent.

The consequence is worse than a missed read. On a false "no" the backfill
writes a fresh sidecar at the data base from whatever the shards say right
now — and the data base is the first candidate every resolver checks, so
that TOFU baseline shadows the real manifest rather than sitting beside
it. A shard that was silently corrupt gets blessed, and the record that
would have caught it stops being consulted.

FindBitrotSidecar exports the search the package already used internally,
so the question is asked of the data base, the index base and the sibling
disks — the same candidates the rebuild resolves its layout from.

* ec: refuse a shard block size no encoder could have produced

weed fix -ecx derived one from the raw shard extent, so a truncated or
partially copied shard wrote a .vif that NewEcVolume then permanently
refuses — the volume the tool was run to rescue could never mount again.
An extent that is not a whole number of small blocks cannot have come
from a uniform encode, so it is no longer offered as a candidate, and
nothing unvalidated reaches the .vif.

Claude-Session: https://claude.ai/code/session_011FRRoNKBiGbH58rs2AQyA7

* ec: derive the .vif's dat size and block size from one measurement

VolumeEcShardsGenerate stat'ed the .dat before the encode while
WriteEcFiles stat'ed it again to size the blocks. A write landing
between the two produced a .vif whose own two fields describe different
files. WriteEcFiles now leaves both on the context, and fills a
placeholder context in place so the caller can read them back.

Claude-Session: https://claude.ai/code/session_011FRRoNKBiGbH58rs2AQyA7

* ec: keep the source volume until every holder serves its shard layout

The uniform layout rides in a .vif field older volume servers never
knew: they discard it, mount the shards as legacy and return wrong bytes
with nothing erroring, and the shard files are the same length either
way so no other check notices. The upgrade order lived only in the
release note. VolumeEcShardsInfo now reports the block size the holder
actually serves, in both the Go and Rust servers, and the pre-delete
verification refuses to drop the source unless every reachable holder
echoes the one the shards were encoded with — while a rollback still
exists. A server that predates the field answers 0, which is the
negative answer.

Claude-Session: https://claude.ai/code/session_011FRRoNKBiGbH58rs2AQyA7

* ec: drop the rebuild's dead block-size parameters

generateMissingEcFiles never reads largeBlockSize/smallBlockSize —
Reed-Solomon reconstruction is layout-agnostic — so passing the legacy
constants only advertised a layout the rebuild does not use. Also move
UniformBlockSize's doc off ValidateBlockSize.

Claude-Session: https://claude.ai/code/session_011FRRoNKBiGbH58rs2AQyA7

* ec: warn about EC defaults only when the mount used them

The "vif file not found, using defaults" warning fired even after the
bitrot sidecar supplied a non-default layout, sending anyone triaging
wrong bytes after the legacy layout the volume never mounted on.

Claude-Session: https://claude.ai/code/session_011FRRoNKBiGbH58rs2AQyA7

* ec: stat the distributed bitrot sidecar once

The strict check re-stat'ed the file immediately before the stat that
already gates inclusion, and a failed sidecar write now fails the encode
outright, so the first could only fire on a deletion between the two
lines.

Claude-Session: https://claude.ai/code/session_011FRRoNKBiGbH58rs2AQyA7

* ec: say what the reconstruct budget actually bounds

A shard's buffer stays in bufs until its interval reconstructs, which is
after the read that filled it released its permit, so the semaphore
bounds round trips in flight and not retained bytes. Peak memory is the
intervals reconstructing at once times the shards each reaches times the
interval size.

Claude-Session: https://claude.ai/code/session_011FRRoNKBiGbH58rs2AQyA7

* test: let the fake volume server report its delivered EC layout

The pre-delete verification now asks each holder which shard block
layout it serves, and a fake that always answered "unset" looked exactly
like a volume server too old to know the field. Distribution ships the
.vif to every holder alongside its shards, so read the layout back out
of it as a real holder does.

Claude-Session: https://claude.ai/code/session_011FRRoNKBiGbH58rs2AQyA7
2026-08-28 20:46:59 -07:00
Chris Lu c858e01a09 ec: split the shard-interval recovery into a gather and a rebuild (#11005)
* ec: split the shard-interval recovery into a gather and a rebuild

Recovering an interval is now one function doing the local seeding, the waved
peer fetch, the shard accounting and the Reed-Solomon rebuild, under a memory
budget. Splitting the gather from the rebuild makes the rebuild a plain
function over a set of intervals, which is testable on its own and reusable by
the parity checks a full scrub wants.

The rebuild refuses a parity target, and the caller checks that before the
gather so a doomed target costs no fan-out. ReconstructData rebuilds data
shards only, so asking it for a parity shard returned no error and left the
slot nil, and the caller copied that out as a successful read of zeroes. Only
data shard ids reach here today, so this is a guard, not a live fix.

Claude-Session: https://claude.ai/code/session_014yMNebkUjSbx9sfUCWJJtq

* ec: rebuild only the EC shard the read asked for

ReconstructData rebuilds every missing data shard. The gather stops as soon as
DataShards intervals are in hand, so on a distributed volume it routinely
finishes holding parity where data is missing -- and each of those data shards
is then rebuilt into an interval-sized buffer, decoded, and never read. Ask for
the one shard the read needs.

The budget covers it now too: DataShards gathered plus the one the rebuild
allocates. It never covered the rebuild's output, and with ReconstructData that
output was up to ParityShards buffers.

The required mask is Total() long rather than DataShards. reedsolomon documents
both lengths, but its presence scan walks every shard and indexes the short
mask past its end, so the documented short form panics whenever a parity shard
is absent - which here it usually is.

Claude-Session: https://claude.ai/code/session_014yMNebkUjSbx9sfUCWJJtq
2026-08-28 15:55:12 -07:00
Chris Lu cd5013f116 Re-check an EC shard map a failed read has disproved (#11023)
* Re-check an EC shard map a failed read has disproved

A read that fails against a cached location drops that shard from the map,
which leaves it one short of complete -- and a map one short is trusted for
seven more minutes. So a moment's trouble between volume servers cost
minutes in which every read of that shard skipped the direct fetch and paid
for a Reed-Solomon recovery instead, at DataShards times the memory and the
peer load.

Mark the map when a read disproves it, and re-check a marked map on the
same eleven-second footing as one that never had enough shards to begin
with. The mark clears on refresh, so it buys one prompt re-check rather
than a master lookup per read. The tiers move into a helper; they were
three overlapping conditions in one expression, and the reading of them
was not obvious.

Rust keeps the entry rather than dropping it -- a dead peer fails fast on
the next attempt, and it was the freshness window, not the entry, hiding a
shard that had moved.

Claude-Session: https://claude.ai/code/session_01SM5ARdPvFcnvGWNpBPgNRN

* Invalidate the location of an EC shard whose own read failed

Recovery fans out to the other shards, so the one whose direct read just
failed is the only location nothing ever invalidates: a shard that moved to
another server was reconstructed on every read until the map's own window
expired, up to thirty-seven minutes for a map still complete. Mark the map
there too. The entry stays -- a moved shard's old holder fails fast, and
the next refresh is seconds away.

Claude-Session: https://claude.ai/code/session_01SM5ARdPvFcnvGWNpBPgNRN

* Consume the stale mark before the lookup, not after

A read that fails while the master is answering has disproved the very map
that answer is about to install, and clearing the mark on the refresh's
return swallowed it. Clear it where it is acted on instead. A lookup that
then fails loses the mark, which costs nothing: the refresh time is only
advanced on success, so the next read looks up regardless.

Claude-Session: https://claude.ai/code/session_01SM5ARdPvFcnvGWNpBPgNRN

* Judge the shard map and consume its mark in one critical section

Reading the mark and clearing it were two separate acquisitions, so a mark
raised between them was cleared by a refresh that had not seen it. In Go
that gap was a few instructions; in Rust the mark was read when the read
first snapshotted the volume and cleared at the decision point, with the
local interval reads in between. Take both under one hold. Rust needs a
mutex rather than an atomic to do it, and no longer carries the mark
through the snapshot.

Claude-Session: https://claude.ai/code/session_01SM5ARdPvFcnvGWNpBPgNRN

* Put the stale mark back when the lookup does not answer for it

Consuming the mark up front assumed the lookup would supersede it. A
lookup that fails, or comes back with fewer than DataShards holders,
supersedes nothing: the map is unchanged, its refresh time unadvanced, and
with the mark gone the map a read had disproved is trusted for its full
window again on the strength of a lookup that never landed. Put the mark
back on both branches.

Claude-Session: https://claude.ai/code/session_01SM5ARdPvFcnvGWNpBPgNRN
2026-08-28 15:43:05 -07:00
Chris Lu 95248f7492 Bound the memory an EC shard recovery holds (#11020)
* Reconstruct an EC shard from the shards already on this server

recoverOneRemoteEcShardInterval only ever fanned out to the cached shard
locations, so a server holding shards of the volume still fetched them
over gRPC from itself -- and when the peers were unreachable it could not
reconstruct at all, even holding the whole volume on local disk. Seed the
Reed-Solomon buffers from the locally mounted shards first; each one is a
peer round trip, and an interval-sized buffer, the fan-out no longer needs.

Claude-Session: https://claude.ai/code/session_01SM5ARdPvFcnvGWNpBPgNRN

* Fetch only the EC shards reconstruction still needs

The recovery fan-out read every surviving shard, so a 10+4 volume pulled
13 interval-sized buffers to feed Reed-Solomon 10 -- a third more memory
held, and a third more load asked of peers that were, by definition,
already having trouble. Fetch what is missing, and widen only when some of
those reads fail. A shard reporting the needle deleted ends the walk: the
rest would only answer the same.

Claude-Session: https://claude.ai/code/session_01SM5ARdPvFcnvGWNpBPgNRN

* Bound the bytes EC recovery holds in flight

Recovery is the one read path that multiplies the served bytes: it holds
an interval-sized buffer per shard until Reed-Solomon runs, and a peer that
is slow to fail keeps them all alive for the whole gRPC timeout. Nothing
bounded how many of those fan-outs ran at once, so a transient problem
between volume servers turned every read into a DataShards-fold allocation
and the server died of it -- 64 concurrent 4MB intervals pin 3.6GB, and
that is a small burst.

Charge each recovery against a process-wide budget, so a burst queues on
the semaphore instead of on the heap.

Claude-Session: https://claude.ai/code/session_01SM5ARdPvFcnvGWNpBPgNRN

* Answer a deleted EC needle as deleted, not as a failed recovery

A holder reporting the needle deleted is authoritative: deletes are never
invented and never undone. Recovery already collected that flag, then
dropped it on the branch where too few shards came back -- so a read of a
deleted needle that had to recover surfaced as "cannot recover shard", and
the volume server answered 500 where it owed a 404. Carry the flag out of
the shortfall, and let it decide ahead of the error it came with.

Claude-Session: https://claude.ai/code/session_01SM5ARdPvFcnvGWNpBPgNRN

* Check the encode run of a locally seeded EC shard in Rust

The Rust recovery seeded Reed-Solomon straight from the mounted shards,
without the encode-run check the remote reads and Go's
readLocalEcShardInterval both apply. A volume remounted from a newer
encode between the read's snapshot and its recovery would have fed
mixed-generation bytes into the reconstruction.

Claude-Session: https://claude.ai/code/session_01SM5ARdPvFcnvGWNpBPgNRN

* Say what the recovery budget actually guarantees

Claude-Session: https://claude.ai/code/session_01SM5ARdPvFcnvGWNpBPgNRN

* Seed Rust EC recovery from shards on every local disk

find_ec_volume returns the first disk's EcVolume, so a reconciled volume
whose shards are split across data dirs had the siblings ignored and could
report "cannot recover" while holding enough shards locally. Resolve each
shard together with the disk that owns it, the way Go's recovery already
does, and check that owner's encode run.

Claude-Session: https://claude.ai/code/session_01SM5ARdPvFcnvGWNpBPgNRN
2026-08-28 14:14:40 -07:00
Chris Lu 51eb5333d3 ec: read a needle's intervals in parallel (#10911)
* ec: read a needle's intervals in parallel

A needle spanning more than one EC block gets one interval per block, and
consecutive blocks live on different shards. We read those intervals in
sequence, so a 4MB chunk landing in a volume's 1MB small-block region cost
five round trips to five different servers.

Read them concurrently into disjoint slices of a single buffer, at most 8 in
flight. Same change in the Rust volume server's phase C.

* ec test: seed the random payload instead of the deprecated rand.Read
2026-08-24 14:03:44 -07:00
Chris Lu c0a9b110dd volume: stop reporting read-only volumes that are no longer here (#10867)
* volume: clear per-collection metrics when a collection leaves a server

The read-only and disk size gauges are only ever set for collections the
heartbeat still finds here, and nothing zeroes the rest. volume.balance marks a
volume read-only to move it, so the last heartbeat that saw it counts it
read-only - and if it was the collection's last volume on that server, that
count stands until the process restarts. The dashboard then shows read-only
volumes that volume.list -readonly cannot find anywhere.

Remember what each heartbeat set, and drop what is gone on the next one.

* volume: stop the read-only volume count from wrapping at 256

The per-collection counters were uint8, so a server holding 256 read-only
volumes of one collection reported zero of them.

* volume: read the read-only flags once when counting them

The heartbeat asked IsReadOnly for the verdict and then read noWriteOrDelete
and noWriteCanDelete straight off the volume, unlocked, so the reasons could
disagree with the verdict they were explaining. Take them together, under one
lock. The location is now nil-checked rather than skipped by short-circuit
evaluation, so a volume that has not joined a disk location yet stays safe.

* volume: let only a surviving volume keep its collection reported

A volume being deleted for expiry still made an entry in the read-only counts,
which is what the cleanup reads as "this collection is still here". The
collection's last volume could go and its series would stand for one more
heartbeat. Count the survivors only.

* volume: size a collection from the volumes it still has

The size totals are rebuilt from scratch every heartbeat, so subtracting a
volume that is about to be deleted took the surviving volumes' sizes down with
it: a collection keeping a small volume and losing a larger one reported the
difference, or lost its entry and kept the previous heartbeat's number.

* volume: cover the deleted bytes total in the surviving volume test

Deleted bytes are totalled the same way as sizes and were going unchecked, so
the test now leaves deleted needles on both volumes and pins that gauge too.
2026-08-21 22:33:01 -07:00
Chris Lu 138220b961 fix(ec): recover EC shards with the volume's own ratio, not the build default (#9958)
* fix(ec): recover EC shards with the volume's own ratio, not the build default

recoverOneRemoteEcShardInterval rebuilt a missing shard with a hardcoded
10+4 Reed-Solomon matrix (and counted sufficiency / iterated shards
against the 10+4 constants). For a custom-ratio volume (e.g. 9+3) that
reconstructs with the wrong matrix and corrupts the recovered bytes, and
cachedLookupEcShardLocations could wrongly reject a degraded but
recoverable custom-ratio read. Use the volume's own ECContext (loaded
from its .vif) for the encoder, the shard-iteration bound, and the
data-shard sufficiency checks. In OSS the ratio is always 10+4 so this is
a no-op; it brings the Go volume server in line with the Rust one, which
already reconstructs with the volume's ratio.

* fix(ec): close data races in the EC read-recovery path

Address review: the freshness check in cachedLookupEcShardLocations read
ecVolume.ShardLocations / ShardLocationsRefreshTime without the lock while
recover goroutines mutate them via forgetShardId -- snapshot both under
ShardLocationsLock.RLock(). The recover goroutines also wrote the shared
is_deleted return concurrently -- collect it via an atomic and fold it in
after they join. Also size availableShards/missingShards by the volume's
ECContext ratio rather than the 10+4 constants.
2026-06-14 07:32:36 -07:00
Chris Lu 284796c7b6 fix(ec): fence stale-worker EC shard cleanup by encode generation (#9953)
* feat(ec): add encode_ts_ns to the EC task params, shard-unmount, and shard-delete RPCs

The generation fence for stale EC-worker cleanup needs the encode
generation on three messages: ErasureCodingTaskParams (admin issues it),
VolumeEcShardsUnmountRequest, and VolumeEcShardsDeleteRequest (the worker
carries it to the volume server). Additive fields only; 0 preserves the
existing unfenced behavior. Mirror the two volume-server fields in the
Rust volume server's proto copy.

* feat(ec): issue the EC encode generation from the admin and carry it on the worker

Stamp each EC proposal's encode_ts_ns from the admin's per-cycle
DetectionSequence (a single-clock value) so generations are globally
ordered even though detection runs on a rotating worker. The worker
writes that generation into the distributed .vif and passes it on its
shard unmount/delete RPCs; it falls back to a local timestamp for the
.vif only on the unfenced legacy/shell path (keeping the read guard on).

* fix(ec): fence the stale-worker EC shard unmount and teardown by generation

A reaped-but-still-running EC worker's cleanupStaleEcShards issued a
generation-blind unmount + full teardown that could unmount and then
overwrite a newer run's live shards on a shared node. Both RPCs now
carry the encode generation: the volume server unmounts/deletes a disk
only when its .vif generation is strictly older than the request, and
preserves a same-or-newer generation, a generation-0 (recovered or
pre-upgrade) volume, and an unreadable .vif. Unload is per-disk, never
node-wide. Request generation 0 keeps the blanket teardown for the shell
pre-encode cleanup and pre-upgrade callers. Mirrored in the Rust volume
server.

* test(ec): cover the generation-fenced teardown and unmount

End-to-end volume-server tests: a fenced FullTeardown wipes a strictly-
older generation, preserves a newer one, preserves a generation-0 volume,
and blanket-wipes on request generation 0; the gen-aware unmount preserves
a same-or-newer mounted generation; and the .vif generation reader handles
present/absent/no-config cases.

* test(ec): pin the fenced .vif==teardown generation and the unreadable-.vif preserve

A fenced run must stamp the admin generation verbatim into the .vif so it
matches the generation sent on the teardown RPCs; add a regression test
that sets the task generation and asserts the .vif carries it exactly.
Also cover the present-but-unparseable .vif case (reads as generation 0,
preserved) and correct the readEcGenerationTsNs docstring accordingly.

* fix(ec): surface EC full-teardown filesystem errors in the Rust volume server

remove_ec_volume_files(_full_teardown) discarded every fs::remove_file
error, so a teardown that failed on permissions or a full disk still
returned full_teardown_done=true and left stale artifacts to collide with
the next encode. Return io::Result, ignore NotFound, propagate the first
real error, and have the teardown RPC surface it -- matching the Go
contract. The best-effort reconcile/load-cleanup callers keep ignoring it.

* refactor(ec): reuse the EC volume lookup on unmount and short-circuit the gen read

Address review: the Rust unmount fence reuses the ec_vol it already
fetched instead of a second find_ec_volume; the Go .vif generation reader
breaks out of the data/idx loop early when the two dirs are the same.
2026-06-14 01:54:04 -07:00
Chris Lu da243b9423 fix(ec): group orphan-source completeness by encode generation (topology encode_ts_ns) (#9952)
* feat(ec): carry the encode generation through the topology heartbeat

Add encode_ts_ns (field 14) to VolumeEcShardInformationMessage and
populate it from each EC volume's .vif identity. The volume server emits
it on the full and incremental heartbeats; the master stores it on
EcVolumeInfo and re-emits it via GetTopologyInfo, so the admin/worker
layer can see which encode run produced each shard set. Field 14 avoids
the enterprise fork's reserved 10-13. Mirror the proto field and both
heartbeat emit sites in the Rust volume server.

* fix(ec): group orphan-source shard completeness by encode generation

countExistingEcShardsForVolume ORed EcIndexBits across every disk, so two
interrupted encode runs whose shard sets overlap unioned into a
false-complete set -- triggering the orphaned-source delete while no
single generation was actually complete. Group shards by encode_ts_ns and
return the largest single generation's count, so the trigger fires only
when one run holds the full set. Shards from pre-upgrade servers
(encode_ts_ns==0) form their own bucket.

The heartbeat carries one encode_ts_ns per (volume, disk), so this
separates generations on different disks; same-disk mixing is prevented
upstream by the pre-encode artifact wipe and the cross-run read guard.

* fix(ec): guard against a nil Ec shard info entry in the generation count

Defensive: a manually-constructed or corrupted topology could carry a nil
entry in EcShardInfos. Skip it rather than dereference.

* fix(ec): carry the encode generation on the EC shard unmount delta

The mount delta sets EncodeTsNs; the unmount deletion delta left it 0.
Populate it from the Ec volume before unloading so both incremental
deltas are consistent (the Rust volume server already does this via its
snapshot diff).
2026-06-14 00:14:12 -07:00
Chris Lu 79ac279fe1 fix(ec): don't mix EC shards from different encode runs (#9880)
* feat(ec): add encode_ts_ns to EC shard metadata and the shard read RPC

EcShardConfig and VolumeEcShardReadRequest gain an int64 encode_ts_ns
(encode time in unix nanos). It rides in .vif and the read request so a
read can be scoped to the encode run that produced the index.

* fix(ec): stamp each encode and reject cross-run shard reads

Generate stamps EncodeTsNs into the volume's .vif. Reads carry it to the
shard's owning volume (resolved together via FindEcVolumeWithShard, so a
multi-disk server validates the disk that actually serves the bytes) and
reject a shard from a different encode run, recovering from parity. A
zero on either side (pre-upgrade volume) skips the guard.

* fix(ec): stamp the encode identity on the worker-generated .vif

The worker-local encode path now writes EncodeTsNs (and the resolved EC
ratio) into the .vif, so the read guard is not silently off for volumes
encoded by the maintenance worker.

* fix(ec): wipe stale EC artifacts before re-encoding

VolumeEcShardsGenerate evicts any in-memory EcVolume for the volume and
removes its on-disk shard/index/sidecar files before writing fresh ones,
so a retried encode never builds on a partial prior run and the unlink
frees the inodes instead of leaving open fds serving old bytes.

* fix(ec): unmount EC shards across all disks

UnmountEcShards walked only the first disk holding the shard, leaving a
duplicate copy mounted on a sibling disk (split-disk reconciled volumes)
still serving and heartbeating. Traverse every disk and emit one
deletion delta per disk.

* fix(ec): delete orphan shards without a local .ecx

deleteEcShardIdsForEachLocation gated shard-file removal on a local .ecx,
so it could not clean an orphan .ecNN left by a failed copy on a disk
with no index. Delete the requested shard files unconditionally; the
index-file (.ecx/.ecj/.vif) routing stays gated as before.

* fix(ec): clear stale EC shards cluster-wide before re-encoding

ec.encode unmounts and deletes EC shards for the target volumes on every
node before regenerating: fatal for the shards the topology reports
(mounted leftovers), best-effort for the rest (a sweep that catches
unmounted failed-copy orphans). A down node is a no-op.

* fix(ec): don't nil EC fds on close so reads can't race eviction

A reader resolves an EcVolume/shard under the lock then reads after it is
released, so an eviction that nils ecxFile/ecdFile would race that read
and panic. Close the fds without nilling the fields: the field is now
write-once (no data race) and a concurrent read hits a closed fd, getting
a clean error that the caller recovers from parity.

* fix(ec): wipe stale EC artifacts on every disk and surface failures

The pre-encode wipe only deleted beside the source volume, so a stale
shard on a sibling disk survived and could be mounted against the new
index at reconcile. Sweep every disk. Removal also ignored os.Remove
errors, reporting a failed cleanup as success and letting a stale shard
join the next generation; surface the first real failure (treating
already-gone as success) from removeStaleEcArtifacts and the shard delete.

* fix(ec): log when a local shard is skipped for a different encode run

The cross-run guard returned errShardNotLocal, indistinguishable in logs
from a genuinely-absent shard. Add a V(1) line naming both EncodeTsNs so
operators can tell "wrong encode generation" from "shard not here".

* fix(ec): surface metadata removal failures in the shard delete path

deleteEcShardIdsForEachLocation still dropped os.Remove errors on the
.ecx/.ecj/.vif/sidecar cleanup. A surviving stale .ecx is the orphan-index
condition this path prevents, so route those through removeFileIfExists and
return the first real failure instead of reporting cleanup as success.

* fix(ec): fail orphan cleanup when a reachable node's delete fails

The pre-encode orphan sweep swallowed every error for unreported (node,
volume) pairs. That is only safe for an unreachable node, which cannot
receive this encode's new generation. A reachable node whose delete
genuinely failed (permission/IO) keeps an orphan shard that a later copy
re-stamps with the new run's volume-level .vif identity, so the read guard
would accept stale data. Surface those; stay best-effort only for
unreachable nodes (gRPC Unavailable / no status).

* fix(ec): guard ecjFile under its lock in the EC delete path

EcVolume.Close nils ecjFile under ecjFileAccessLock; a delete that resolved
its .ecx lookup before a concurrent eviction (the generate-time
UnloadEcVolume) could then reach the journal append with a nil fd. Bail
with a clear "volume closed" error under the lock instead.

* fix(ec): reject an unstamped shard when the caller has an encode identity

The read guard required both identities nonzero, so a current (stamped)
caller accepted a holder with identity 0 and could be served a stale
pre-upgrade shard. Reject when the caller is stamped and the holder
differs (including unstamped); stay lenient only when the caller itself
has no identity (pre-upgrade reader). A skipped shard recovers from parity.

* fix(ec): full-teardown delete so cluster cleanup wipes a whole generation

The pre-encode cluster sweep deleted only the listed canonical shards on
remote nodes, leaving index/sidecar (and, on builds with versioned
generations, those too) behind. Add a full_teardown flag to
VolumeEcShardsDelete that evicts the volume and wipes every EC artifact for
it on every disk via removeStaleEcArtifacts; the shell and worker pre-encode
cleanup paths set it. Other delete callers (balance/decode/repair) are
unchanged.

* fix(ec): take ecjFileAccessLock before the nil-check in Sync and Close

Sync and Close read ev.ecjFile before acquiring ecjFileAccessLock while
Close nils it under the lock, a data race on the field. Take the lock
first, then nil-check inside, in both.

* fix(ec): acknowledge full_teardown so a pre-upgrade server can't fake success

An old volume server silently ignores full_teardown and returns success
for an ordinary delete, so the caller wrongly believes the generation was
wiped and copies a fresh gen-0 onto an unwiped node. Echo full_teardown_done
in the response; the worker destination cleanup fails when it is absent, and
the shell cluster sweep fails for a reported (mounted) leftover while staying
best-effort for an unreported node. encode_ts_ns stays an accepted transient
(an old server just skips the new read guard, no regression).

* fix(ec): fail the pre-encode sweep for any reachable node that can't ack teardown

A reachable pre-upgrade server ignores full_teardown and returns success
without wiping an orphan, which a later copy then folds into the new
generation. Treat a missing full_teardown_done ack as fatal for every
reachable node (best-effort only for a gRPC-unreachable one), not just for
topology-reported pairs.

* fix(ec): return the served shard identity and validate it client-side

The encode identity was only enforced server-side, so a pre-upgrade server
ignored the request field and served bytes unchecked. Echo the served
shard's EncodeTsNs on every read response chunk and have the client reject a
mismatch (including 0 from an old server), so the guard holds regardless of
server version; a rejected read recovers from parity.

* fix(ec): reject a short/empty remote shard read instead of serving zeros

doReadRemoteEcShardInterval accepted an immediate EOF or a short stream and
returned success with a partly zero-filled, unvalidated buffer (the server
stamps the identity only on chunks that carry bytes). A non-deleted interval
must arrive whole: require n == len(buf), exempting the is_deleted
short-circuit (n=0), matching readLocalEcShardInterval's local check. A short
read now fails so the caller recovers from parity.

* test(ec): fake volume server echoes the full_teardown acknowledgement

The worker now fails a teardown delete that isn't acknowledged (so a
pre-upgrade server can't silently skip the wipe). The fake server's no-op
VolumeEcShardsDelete returned an empty response, which the worker read as a
skipped teardown and aborted the encode. Echo full_teardown_done.

* feat(ec): mirror the encode-run identity guard + full_teardown into the Rust volume server

The Go volume server stamps an encode-run identity (encode_ts_ns) into the .vif
and rejects a read served from a shard of a different run; full_teardown wipes a
whole generation and acknowledges it. The Rust volume server had none of it.
Mirror the shared logic: load encode_ts_ns from the .vif onto the EcVolume,
stamp it on every read response, and reject a request/response mismatch on both
the server and the distributed-read client (recovering from parity); handle
full_teardown by evicting the volume and wiping every EC artifact on each disk,
echoing full_teardown_done so the caller can detect a server that ignored it.

* fix(ec): remove a stale .vif on full teardown of a shard-only node

A shard copy installs shards + .ecx before .vif, so an interrupted copy after a
teardown could mount the new files under the previous run's identity / version /
shard ratio / dat_file_size carried by the surviving .vif. Remove .vif during
full teardown, gated on .idx absence so a source-volume holder keeps its live
.vif. In Rust this lives in a teardown-only helper so the reconcile / load-
fallback paths (which share the base removal) still preserve .vif.

* fix(ec): treat a missing teardown ack as fatal, not as an unreachable node

isNodeUnreachable returned true for any non-gRPC-status error, so a reachable
pre-upgrade server's missing full_teardown_done ack (a plain error) was
classified unreachable and the unreported pair was silently skipped. Classify
only a real codes.Unavailable as unreachable, and wrap the missing ack in a
sentinel the sweep treats as fatal regardless. A genuinely down node still
surfaces as Unavailable from the RPC and stays best-effort.

* fix(ec): reject a short shard read in the local EC needle reader

read_ec_shard_needle ignored the byte count from shard.read_at and appended the
whole pre-sized buffer, so a truncated shard's zero-filled tail passed the later
length check and parsed as garbage. Require n == buf.len() per interval, erroring
on a short read like the local interval reader already does.

* fix(ec): probe reachability before skipping a node that returns Unavailable

The pre-encode sweep skipped any node whose teardown delete returned
codes.Unavailable, but a reachable volume server in maintenance mode also
returns that code for the maintenance-gated delete, so its stale EC files were
left behind on a node that can still receive the new generation. Confirm with a
non-maintenance-gated empty-target Ping: skip only when the node fails the probe
too (genuinely unreachable).

* fix(ec): use try_exists for the teardown .vif .idx guard

The teardown-only .vif removal gated on Path::exists(), which returns false on a
permission/IO stat error, so a stat failure on a present .idx would read as a
shard-only node and delete the live source volume's .vif. Gate on
try_exists() == Ok(false) instead, preserving the sidecar on any stat error.

* fix(ec): only skip a sweep node when a Ping confirms it is transport-down

The pre-encode sweep skipped a node whenever its teardown delete and a liveness
Ping both failed, but it treated ANY Ping error as down — an application-level
Internal/ResourceExhausted, or Unimplemented from a pre-Ping server, left a
reachable node's stale generation in place. Classify the Ping tri-state and skip
only when it transport-fails with codes.Unavailable; a reachable or inconclusive
node stays fatal.

* fix(ec): exclude sweep-skipped nodes from the encode's rebalance

The pre-encode sweep skips a genuinely-down node best-effort, but the rebalance
then recollected the current topology — a node that recovered between the two
could become a copy target and receive the new generation while still holding
its stale, never-cleared shards. Have the sweep return the skipped set and
exclude those nodes from the rebalance for this encode, so a node we could not
clean cannot receive the new generation. Standalone ec.balance is unaffected.

* fix(ec): re-sweep recovered nodes before generation so they aren't stranded

A node skipped as down by the pre-encode sweep is excluded from the rebalance,
but it can recover and become the generation host — mounting all shards locally,
then being excluded from distribution. Union-only verification accepts all
shards on one node and deletes the originals: a single point of failure. Re-sweep
the skipped nodes just before generation; one whose teardown now succeeds leaves
the skipped set and rebalances normally, while a node still down stays skipped.

* fix(ec): abort the encode if a selected source is still skipped after re-sweep

The re-sweep un-skips a recovered node, but the source was selected before it and
a node can stay down through the re-sweep then recover just in time to be the
generation host — mounting all shards locally while still excluded from the
rebalance, which union-only verification accepts before deleting the originals.
Abort the encode when a selected source remains skipped after the re-sweep.

* fix(ec): batch delete returns retriable 503 when a volume became EC mid-batch

If a volume is not EC at the batch-delete classification but is encoded to EC and
its .dat deleted before the regular-volume mutation, the mutation returns an exact
"not found" that the filer chunk-GC treats as completed, dropping the delete.
Recheck EC presence under the mutation lock and return a retriable 503 with the
"try again" token so the filer requeues it onto the EC path.

* fix(ec): recheck EC state before the regular batch-delete mutation

ec.encode mounts EC shards (copied from the .dat) before deleting the originals,
so a volume can be EC while its .dat still exists. The batch delete only rechecked
EC after a NotFound, so a successful regular-volume delete in that window wrote a
tombstone to the soon-removed .dat — the delete was lost and the needle resurrected
from the pre-tombstone shards. Recheck has_ec_volume under the write lock before
delete_volume_needle and return a retriable 503 so the filer requeues onto the EC path.

* fix(volume): make the metrics push test independent of test order

test_push_metrics_once asserted the pushed body contains the request-counter
family without ever touching the counter — a CounterVec with no children emits
nothing, so the assertion only held when another test had already created a
labelset in the shared registry. Create one in the test itself.
2026-06-10 22:31:18 -07:00
Bruce Zou 1dd292fb84 batch drain delta heartbeat messages (#9914) 2026-06-10 13:33:45 -07:00
e3e02d3364 [CheckDisk]: implement disk health detection (#9560)
* [CheckDisk][GRPC]: implement MVP for disk health detection, added timeout for new grpc connections

* fix(volume): build disk health check on every platform

setDiskStatus only existed behind the statfs build tag, so disk.go failed
to compile on windows, openbsd, solaris, netbsd and plan9. Move the timeout
wrapper and failure tracking into the shared disk.go and have each platform's
fillInDiskStatus return an error, so every platform gets the same protection
from a stuck filesystem.

Also restore the uint64(fs.Bavail) cast: Bavail is int64 on freebsd, so the
unguarded multiply broke the freebsd build.

* fix(volume): keep one outstanding statfs probe per disk

A stuck statfs used to leave isChecking cleared by the timeout path, so the
next check spawned another goroutine while the previous one was still blocked
in the syscall, leaking one goroutine per minute on a hung disk. Clear the
flag only when statfs returns and treat an overlapping check as a failure, so
a hung filesystem keeps a single outstanding probe and still gets reported.

* fix(volume): assume disk available until the first health check

isDiskAvailable defaulted to false, and CollectHeartbeat skips locations that
are not available. A freshly started volume server would therefore omit every
volume from its first heartbeats until the async CheckDiskSpace ran, so the
master could briefly treat all of them as missing.

* fix(volume): label the disk error metric by data directory

The new gauge tagged the series with IdxDirectory while every neighbouring
resource gauge uses Directory, so the error series would not line up with them
in dashboards. Also log the underlying error instead of a generic message.

* test(volume): cover disk health success and repeated-failure paths

* fix(volume): make a healthy disk the zero-value default

Track the disk as isDiskUnavailable instead of isDiskAvailable so the safe
state is the zero value, matching isDiskSpaceLow. CollectHeartbeat only skips a
location once a check has actively marked it unavailable, so any DiskLocation
built without running CheckDiskSpace (tests, future call sites) still reports
its volumes instead of silently dropping them.

* feat(disk): detect degraded disks using IO latency probes

* feat(stats): introduce configurable disk I/O health probe with EWMA-based latency detection

* feat(disk): replace EWMA with sliding window algorithm for disk health detection and added user-friendly options

* feat(disk): improve disk health probing and recovery

* feat(volume): configure disk health checks via volume.toml

* fix(volume): Remove disk IO probe CLI options

---------

Co-authored-by: ptukha <ptukha@tochka.com>
Co-authored-by: Chris Lu <chris.lu@gmail.com>
2026-06-02 09:02:05 -07:00
Chris Lu 2386fa550a grpc: don't tear down the shared master connection on a caller's own timeout (#9775)
A Canceled/DeadlineExceeded from the caller's per-request context was
treated like a dead channel: it closed the shared cached ClientConn and
cancelled every other in-flight RPC on it with "the client connection is
closing". Under a burst of concurrent chunk assigns (e.g. a large S3
multipart upload) one slow assign hitting its 10s attempt timeout could
poison the connection for all the rest, cascading into a flood of 500s.

Thread the caller's context into shouldInvalidateConnection and only
invalidate on Canceled/DeadlineExceeded while that context is still live,
which isolates the genuine stale-channel signal (a peer restart behind a
k8s Service VIP). To carry the context, add a ctx parameter to the
existing WithGrpcClient, WithMasterClient, and WithMasterServerClient; the
master assign and volume-lookup paths pass their per-attempt context and
every other caller passes context.Background().
2026-06-01 15:11:02 -07:00
Chris Lu af8d4e00ee fix(ec_mount): reject 0-byte .ecx and aggregate cross-disk failures (#9542)
* fix(ec_mount): reject 0-byte .ecx and aggregate cross-disk failures

MountEcShards's per-disk loop bailed on the first disk returning a
non-ENOENT error, and NewEcVolume wrapped its ENOENT with %v so the
caller's `err == os.ErrNotExist` check never matched. On a multi-disk
volume server where ec.balance / ec.rebuild had distributed shards
across sibling disks while the matching .ecx never arrived, the mount
loop bailed after disk 0 with "cannot open ec volume index" and the
operator never saw that the rest of the disks were also empty. The
companion failure mode is a 0-byte .ecx stub left by EC distribute's
writeToFile after a mid-stream copy failure: Stat() succeeds, treating
the stub as a valid index, and downstream mount work proceeds against
an empty file.

Wrap the ec-volume open errors with %w, treat a 0-byte .ecx as
os.ErrNotExist (in NewEcVolume, findEcxIdxDirForVolume, and
HasEcxFileOnDisk), and have MountEcShards collect per-disk failures
before returning a single aggregated error. The "no .ecx anywhere"
case gets a distinct error so the orchestrator can re-copy the index
from a healthy replica rather than retry against the same broken
state.

* fix(ec_reconcile): indexEcxOwners also rejects 0-byte .ecx stubs

findEcxIdxDirForVolume already skipped 0-byte .ecx during MountEcShards,
but indexEcxOwners (used by reconcileEcShardsAcrossDisks at startup)
still recorded the first .ecx by name only. On a store where one disk
holds a 0-byte stub left by a failed EC distribute and a sibling disk
holds the real index, the stub would win the owner selection — and
NewEcVolume's new size check would then refuse to load against it,
leaving the orphan shards unloaded even though a valid index exists.

Mirror the size check from findEcxIdxDirForVolume: skip directory
entries whose .ecx Info() reports size 0 or whose Info() call fails.

* fix(ec_mount): accept 0-byte .ecx as valid empty index

The previous commit treated a 0-byte .ecx in NewEcVolume as
os.ErrNotExist, on the assumption that any empty .ecx was a stub left
by a failed copy stream. That broke the legitimate empty-volume case:
when an EC volume's source .idx has no live entries (e.g. all needles
deleted before WriteSortedFileFromIdx), the sorted .ecx is genuinely
0 bytes and must mount. The integration test
TestEcShardsToVolumeMissingShardAndNoLiveEntries fails with
"MountEcShards: no .ecx index found on any local disk" because the
mount path now refuses the legitimate empty index.

A 0-byte .ecx left by a failed copy stream is indistinguishable from
the legitimate empty case by file size alone. Preventing stub files
from being written is the receiver-side cleanup in writeToFile's job
(the companion EC distribute PR), not NewEcVolume's at mount time.

The cross-disk lookup helpers (findEcxIdxDirForVolume, HasEcxFileOnDisk,
indexEcxOwners) keep their size > 0 preference: when a real .ecx
exists on a sibling disk alongside a stub, we still want to route
mounts and reconcile at the real one. If no non-zero .ecx exists
anywhere, the per-disk fallback in MountEcShards can still open the
0-byte .ecx and the volume mounts.

Replace TestMountEcShards_ZeroByteEcxOnlyDisk with
TestMountEcShards_EmptyEcxMountsSuccessfully, which pins the
empty-volume invariant.
2026-05-18 15:00:33 -07:00
Chris Lu 2a41e76101 fix(ec): blanket-clean every destination over the full shard range (#9512)
* fix(ec): blanket-clean every destination over the full shard range

The previous cleanup pass walked t.sources only, with the shard ids the
topology had reported at detection time. In the wild, a destination can
end up with EC shards mounted that the topology snapshot didn't list —
shards on a sibling disk that hadn't heartbeated, or shards left over
from a concurrent attempt's mount step. FindEcVolume still returns
true, so the next ReceiveFile trips the mounted-volume guard.

Cleanup now unions t.sources (with ShardIds) and t.targets and issues
unmount + delete over [0..totalShards-1] on each. Both RPCs are
idempotent on missing shards, so the wider sweep is free.

Two new tests cover the gap: shards mounted beyond what t.sources
lists, and a target-only destination with no source row.

* log(ec): include disk_id in EC unmount/delete/refusal log lines

The current logs identify the volume and shard but leave disk_id off,
which makes the cross-server cleanup story hard to follow when
multiple disks of one server hold pieces of the same volume:

  UnmountEcShards 4121.1                              -> add disk_id
  ec volume video-recordings_4121 shard delete [1 5]  -> add per-loc disk_id
  volume server X:Y deletes ec shards from 4121 [...] -> add disk_id
  ReceiveFile: ec volume 4121 is mounted; refusing... -> add disk_ids

ReceiveFile's refusal now names the disk_ids actually holding the
mount so operators can see whether the next cleanup pass needs to
target a sibling disk. Added Store.FindEcVolumeDiskIds /
Store::find_ec_volume_disk_ids as the supporting primitive.

Mirrored in seaweed-volume/src/ (unmount log in Store::unmount_ec_shard,
heartbeat delete log in diff_ec_shard_delta_messages, refusal in the
ReceiveFile handler).

* test(ec): stub VolumeEcShardsUnmount/Delete on the fake volume server

The plugin-worker EC tests boot a fake volume server that embeds
UnimplementedVolumeServerServer. After the worker started calling
VolumeEcShardsUnmount + VolumeEcShardsDelete pre-distribute, the
default Unimplemented response surfaced as fourteen "method not
implemented" errors and TestErasureCodingExecutionEncodesShards
failed. Both RPCs are no-ops here — nothing on the fake server has
mounted state or persisted shard files to remove.
2026-05-17 11:31:37 -07:00
Chris Lu bf9110ebd3 fix(ec): mount falls back to sibling-disk .ecx (fixes #9519) (#9521)
* fix(ec): mount falls back to sibling-disk .ecx (fixes #9519)

MountEcShards iterated DiskLocations and on each disk called LoadEcShard
with that disk's IdxDirectory as the .ecx home. When ec.balance lands the
.ec?? shard on disk A but the .ecx on sibling disk B of the same volume
server, NewEcVolume ENOENTs the .ecx and returns "cannot open ec volume
index ...". That error is not os.ErrNotExist, so the per-disk continue
branch did not engage and the mount loop bailed before trying any other
disk.

The startup reconciliation in reconcileEcShardsAcrossDisks already
handles this layout for orphan shards discovered on boot (issue #9212).
This change mirrors the same primitive on the mount path: look up the
.ecx owner across all DiskLocations once and route NewEcVolume at that
directory whenever the disk being mounted does not own its own copy of
the .ecx. Same-disk mounts are unaffected because HasEcxFileOnDisk keeps
LocalIdxDirectory in play.

Adds a regression test that plants the index files on a sibling disk
AFTER NewStore returns (so the startup reconcile is a no-op for that
vid) and verifies MountEcShards succeeds; also pins the same-disk
baseline against accidental re-routing.

* fix(ec): skip redundant stats in cross-disk .ecx lookup (review)

Two follow-ups from gemini-code-assist on #9521:

1. MountEcShards: when findEcxIdxDirForVolume already returned a path
   that lives on this disk's IdxDirectory or Directory, the disk owns
   the .ecx — skip the HasEcxFileOnDisk stat and use the local idx dir
   directly. Only re-check when the disk's directories are neither, so
   the duplicate-.ecx-on-multiple-disks edge case is still honored.

2. findEcxIdxDirForVolume: hoist the seen map across the location loop
   so a shared IdxDirectory (one -dir.idx paired with several -dir
   entries) is only stat'd once per call.

Both are I/O optimizations; behavior is unchanged. Existing
cross-disk and same-disk regression tests still pass.

* docs(ec): drop issue/PR references from cross-disk mount comments

Comments and test docstrings stand on their own; the issue number
adds nothing a reader can act on and goes stale across forks. Keep
the description of *what* the layout is and *why* the fallback
exists, just without the reference.
2026-05-17 11:10:37 -07:00
Chris Lu d5c0a7b153 fix(ec): make multi-disk same-server EC reads work + full-lifecycle integration test (#9487)
* fix(master): include GrpcPort in LookupEcVolume response

LookupVolume already passes loc.GrpcPort through to the client; LookupEcVolume
builds Location with only Url / PublicUrl / DataCenter, so callers fall back to
ServerToGrpcAddress (httpPort + 10000). On any deployment where that
convention does not hold — multi-disk integration tests, custom port layouts
— EC reads dial the wrong port and quietly degrade to parity recovery.

* fix(volume/ec): probe every DiskLocation when serving local shard reads

reconcileEcShardsAcrossDisks (issue 9212) registers each .ec?? against the
DiskLocation that physically owns it, so a multi-disk volume server can hold
shards for the same vid in two separate ecVolumes — one per disk — with .ecx
on whichever disk owned the original .dat. The read path only consulted the
single EcVolume FindEcVolume picked, so requests for shards on the sibling
disk fell through to errShardNotLocal and then to remote/loopback recovery.

Walk all DiskLocations after the first probe in both readLocalEcShardInterval
and the VolumeEcShardRead gRPC handler; the latter also covers the loopback
that recoverOneRemoteEcShardInterval falls back to when a peer dial fails.

* test(volume/ec): cover the multi-disk EC lifecycle end-to-end

Two integration tests against a real volume server with two data dirs:

TestEcLifecycleAcrossMultipleDisks drives encode -> mount -> HTTP read ->
drop .dat -> stop -> redistribute shards across disks -> restart -> verify
reconcileEcShardsAcrossDisks attached the orphan shards and reads still
work -> blob delete -> stop -> drop a shard -> restart -> VolumeEcShardsRebuild
pulls input from both disks -> reads still work.

TestEcPartialShardsOnSiblingDiskCleanedUpOnRestart is the issue 9478
reproducer at the cluster level: seed a healthy .dat on disk 0, plant the
on-disk footprint of an interrupted EC encode on disk 1, restart, and assert
pruneIncompleteEcWithSiblingDat wipes disk 1 without touching disk 0.

Framework gets RestartVolumeServer / StopVolumeServer helpers; the previous
run's volume.log is rotated to volume.log.previous so a startup regression on
the second run does not lose the first run's diagnostics.

* review: trim verbose comments

* review: drop racy fast-path, use locked findEcShard directly

gemini-code-assist flagged the two-step lookup in readLocalEcShardInterval
and VolumeEcShardRead: the first probe (ecVolume.FindEcVolumeShard) reads
the EcVolume's Shards slice without holding ecVolumesLock, so a concurrent
mount / unmount could race with it. findEcShard already walks every
DiskLocation under the right lock, so the fast-path adds nothing but the
race. Collapse both call sites to a single locked call.

Also note in RestartVolumeServer why the log-rotation error is swallowed:
absence on first call is benign; anything else surfaces in the next
os.Create in startVolume.
2026-05-13 13:56:20 -07:00
Chris Lu 532b088262 fix(ec): preserve source disk type across EC encoding (#9423) (#9449)
* fix(ec): carry source disk type on VolumeEcShardsMount (#9423)

When EC shards land on a target whose disk type differs from the
source volume's, master heartbeats wrongly reported under the target
disk's type. Add source_disk_type to VolumeEcShardsMountRequest; the
target server applies it to the in-memory EcVolume via SetDiskType so
the mount notification and steady-state heartbeat both carry the
source's disk type. Empty value falls back to the location's disk
type (used by disk-scan reload paths).

The override is not persisted with the volume — disk type stays an
environmental property and .vif remains portable.

* fix(ec): plumb source disk type through plugin worker (#9423)

Add source_disk_type to ErasureCodingTaskParams (field 8; 7 reserved),
populate it from the metric the detector already collects, thread it
through ec_task into the MountEcShards helper, and forward it on the
VolumeEcShardsMount RPC.

* fix(ec): mirror source disk type plumbing in rust volume server (#9423)

The volume_ec_shards_mount handler now forwards source_disk_type into
mount_ec_shard → DiskLocation::mount_ec_shards. When non-empty it
overrides ec_vol.disk_type (and each mounted shard's disk_type) via
the new set_disk_type method; empty value keeps the location's disk
type, so disk-scan reload and reconcile paths are unchanged.

Also picks up two pre-existing proto drifts that 'make gen' synced
from weed/pb (LockRingUpdate in master.proto, listing_cache_ttl_seconds
in remote.proto).

* feat(ec): bias placement toward preferred disk type (#9423)

Add DiskCandidate.DiskType and PlacementRequest.PreferredDiskType.
When PreferredDiskType is non-empty, SelectDestinations partitions
suitable disks into matching/fallback tiers and runs the rack/server/
disk-diversity passes on the matching tier first; the fallback tier
is only consulted if the matching pool can't satisfy ShardsNeeded.
PlacementResult.SpilledToOtherDiskType lets callers warn on spillover.

Empty PreferredDiskType keeps the existing single-pool behavior.

* fix(ec): plumb source disk type into placement planner (#9423)

diskInfosToCandidates now copies DiskInfo.DiskType into the placement
candidate, and ecPlacementPlanner.selectDestinations forwards
metric.DiskType as PreferredDiskType so EC shards land on disks
matching the source volume's disk type when possible. A glog warning
fires when placement had to spill to other disk types.

* test(ec): integration coverage for source-disk-type plumbing (#9423)

store_ec_disk_type_test exercises Store.MountEcShards end-to-end: a
shard physically lives on an HDD location, MountEcShards is called
with sourceDiskType="ssd", and the test asserts that the in-memory
EcVolume, the mounted shard, the NewEcShardsChan notification, and
the steady-state heartbeat all report under the source's disk type.
A companion test pins the empty-source path so disk-scan reload
keeps the location's disk type.

detection_disk_type_test exercises the worker plumbing: with a
cluster of nodes carrying both HDD and SSD disks, planECDestinations
must place every shard on SSD when metric.DiskType="ssd"; with only
one SSD node and 13 HDD nodes it must still satisfy a 10+4 layout
via spillover (and log a warning).

* revert(ec): drop unrelated proto drift in seaweed-volume/proto (#9423)

make gen pulled two pre-existing OSS changes into the rust proto
tree (LockRingUpdate / by_plugin in master.proto,
listing_cache_ttl_seconds in remote.proto). Reviewers flagged it as
scope creep — none of the rust EC fix references those fields.
Restore both files to origin/master so this branch only touches
EC-related symbols.

* fix(ec placement): treat empty disk type as hdd and skip used racks on spill (#9423)

partitionByDiskType used raw string comparison, so a PreferredDiskType
of "hdd" never matched candidates whose DiskType is "" (the
HardDriveType sentinel that weed/storage/types uses). EC encoding of
an HDD source would spill onto any HDD reporting "" even when the
cluster has plenty of matching capacity. Normalize both sides
through normalizeDiskType, which lowercases and folds "" → "hdd",
mirroring types.ToDiskType without taking a dependency on it.

selectFromTier's rack-diversity pass also kept revisiting racks the
preferred tier had already used when running on the fallback tier,
which negated PreferDifferentRacks on spillover. Skip racks already
in usedRacks so fallback placements still spread onto new racks.

* fix(ec): empty-source remount must not clobber existing disk type (#9423)

mount_ec_shards_with_idx_dir runs more than once per vid (RPC mount,
disk-scan reload, orphan-shard reconcile). After an RPC sets the
source-derived disk type, any later call passing source_disk_type=""
was resetting ec_vol.disk_type back to the location's value, which
reintroduces the heartbeat drift this PR is meant to fix. Only
default to the location's disk type when the EC volume is fresh
(no shards mounted yet); otherwise leave the recorded type alone so
empty-source reloads preserve whatever the original mount RPC set.
2026-05-11 20:21:50 -07:00
Chris Lu 57bb7b2f39 quiet noisy 'shard X not found' log when EC shard lives on another server (#9316)
quiet "shard X not found" log when EC shard lives on another server

When EC shards are spread across multiple volume servers, every read
that targets a shard not present locally was logging at V(0) with the
same wording as a real read failure. Under rclone-style traffic this
floods the logs and makes a healthy EC cluster look broken (issue #9310).

Distinguish the two cases with an errShardNotLocal sentinel: the
expected fall-through-to-remote path now logs at V(4); genuine local
read failures still log at V(0).
2026-05-04 15:30:22 -07:00
Chris Lu 5fbe39320c fix(volume_server): pin EC shard auto-select to the .ecx-owning disk (#9212) (#9245)
* fix(volume_server): pin EC shard auto-select to the .ecx-owning disk (#9212)

ec.rebuild only sets CopyEcxFile=true on the first shard sent to the
rebuilder; subsequent shards rely on VolumeEcShardsCopy / ReceiveFile
auto-select to land on the same disk. The old auto-select used
FindEcVolume (in-memory) to detect the "already has this volume" case.
Mid-rebuild, no EC volume has been mounted yet on the destination, so
FindEcVolume returns nothing and the fallback picks "any HDD with free
space" — which can split shards from their .ecx across disks of the
same node and feed the orphan-shard layout reported in #9212 / fixed
on the loader side in #9244.

Add Store.FindEcShardTargetLocation as the canonical placement
primitive: prefer a mounted EC volume, then a disk that has the .ecx
on disk, then any HDD, then any disk. DiskLocation.HasEcxFileOnDisk is
the new on-disk check, and it looks at IdxDirectory first with a
fallback to Directory to handle .ecx written before -dir.idx was
configured.

Both VolumeEcShardsCopy and ReceiveFile now route through the new
helper, dropping their duplicated 4-level fallback ladder. No protocol
changes; explicit DiskId callers are unaffected.

* fix(volume_server): treat directories named *.ecx as no-match in HasEcxFileOnDisk

os.Stat(".ecx") succeeds for both files and directories. If something
happens to leave a directory named X.ecx in the data or idx folder,
HasEcxFileOnDisk would currently report true and FindEcShardTargetLocation
would route shards to that disk — where NewEcVolume's eventual
OpenFile(O_RDWR) on the same path errors out.

Add a !info.IsDir() check on both stat sites. Cheap and conservative.

Suggested in PR #9245 review by @gemini-code-assist.

* refactor(volume_server): collapse EC placement helper to a single pass

FindEcShardTargetLocation called FindFreeLocation up to four times. Each
call iterates s.Locations and acquires VolumesLen / EcShardCount RLocks
per disk — for a typical 4-disk node that's 32 RLock cycles per
placement decision.

Walk s.Locations once, score each disk by tier (mounted > .ecx-on-disk
> HDD > any-disk), break ties by free count. The free-slot math is
factored into a small helper that mirrors FindFreeLocation's formula
without re-entering the location's locks. Behaviour is unchanged: each
existing tier still wins over later tiers, and within a tier the disk
with the most free count still wins, matching the original max-tracking
in FindFreeLocation.

Suggested in PR #9245 review by @gemini-code-assist.

* refactor(volume_server): thread dataShardCount as a parameter through EC placement

ecFreeShardCount and FindEcShardTargetLocation referenced
erasure_coding.DataShardsCount directly. Take it as a parameter so
custom-ratio builds (e.g. enterprise) can swap the default without
touching the helper itself, and so unit tests can pin a specific ratio
independent of the package constant. Default callsites in
VolumeEcShardsCopy and ReceiveFile now pass the package default
explicitly; tests pass a literal 10 for clarity.

* fix(volume_server): treat MaxVolumeCount=0 as unlimited in EC placement

ecFreeShardCount computed `MaxVolumeCount - VolumesLen()` and went
negative when MaxVolumeCount was 0 — the "unlimited disk" sentinel
already honoured by Store.hasFreeDiskLocation and friends. With a
negative free count, FindEcShardTargetLocation's `freeCount <= 0`
guard skipped the disk entirely, so unlimited disks could never receive
EC shards via the placement helper.

Special-case MaxVolumeCount<=0: report a synthetic large free count
that decrements with current usage, so unlimited disks are eligible
and tie-breaks still prefer the less-loaded one. Added
TestFindEcShardTargetLocation_HonoursUnlimitedDisk as the regression.

Reported in PR #9245 review by @gemini-code-assist.

* fix(volume_server): account in shard slots, not volume slots, in ecFreeShardCount

FindFreeLocation in store.go ends with `free /= DataShardsCount`,
converting "shard slots free" back to "volume-equivalent slots." The
truncation is harmless there, but my new ecFreeShardCount inherited
the same final divide and re-introduced exactly the orphan-shard
hazard #9245 was meant to prevent: with MaxVolumeCount=1,
VolumesLen=0, EcShardCount=1 the formula reports 0 even though the
disk has room for 9 more shards, so subsequent shards route off the
.ecx-owning disk into the HDD-fallback tier.

Drop the trailing divide and return the count directly in shard slots.
Same shape, finer granularity; tie-breaks still order by free count.
The unlimited branch's "used" calculation is updated to match (mix
volume-slots and shard-slots in shard units). Added
TestFindEcShardTargetLocation_TightProvisioningKeepsEcxDisk as the
regression.

Reported in PR #9245 review by @coderabbitai.
2026-04-27 15:59:57 -07:00
Chris Lu 940eed0bd3 fix(ec): generate .ecx before EC shards to prevent data inconsistency (#8972)
* fix(ec): generate .ecx before EC shards to prevent data inconsistency

In VolumeEcShardsGenerate, the .ecx index was generated from .idx AFTER
the EC shards were generated from .dat. If any write occurred between
these two steps (e.g. WriteNeedleBlob during replica sync, which bypasses
the read-only check), the .ecx would contain entries pointing to data
that doesn't exist in the EC shards, causing "shard too short" and
"size mismatch" errors on subsequent reads and scrubs.

Fix by generating .ecx FIRST, then snapshotting datFileSize, then
encoding EC shards. If a write sneaks in after .ecx generation, the
EC shards contain more data than .ecx references — which is harmless
(the extra data is simply not indexed).

Also snapshot datFileSize before EC encoding to ensure the .vif
reflects the same .dat state that .ecx was generated from.

Add TestEcConsistency_WritesBetweenEncodeAndEcx that reproduces the
race condition by appending data between EC encoding and .ecx generation.

* fix: pass actual offset to ReadBytes, improve test quality

- Pass offset.ToActualOffset() to ReadBytes instead of 0 to preserve
  correct error metrics and error messages within ReadBytes
- Handle Stat() error in assembleFromIntervalsAllowError
- Rename TestEcConsistency_DatFileGrowsDuringEncoding to
  TestEcConsistency_ExactLargeRowEncoding (test verifies fixed-size
  encoding, not concurrent growth)
- Update test comment to clarify it reproduces the old buggy sequence
- Fix verification loop to advance by readSize for full data coverage

* fix(ec): add dat/idx consistency check in worker EC encoding

The erasure_coding worker copies .dat and .idx as separate network
transfers. If a write lands on the source between these copies, the
.idx may have entries pointing past the end of .dat, leading to EC
volumes with .ecx entries that reference non-existent shard data.

Add verifyDatIdxConsistency() that walks the .idx and verifies no
entry's offset+size exceeds the .dat file size. This fails the EC
task early with a clear error instead of silently producing corrupt
EC volumes.

* test(ec): add integration test verifying .ecx/.ecd consistency

TestEcIndexConsistencyAfterEncode uploads multiple needles of varying
sizes (14B to 256KB), EC-encodes the volume, mounts data shards, then
reads every needle back via the EC read path and verifies payload
correctness. This catches any inconsistency between .ecx index entries
and EC shard data.

* fix(test): account for needle overhead in test volume fixture

WriteTestVolumeFiles created a .dat of exactly datSize bytes but the
.idx entry claimed a needle of that same size. GetActualSize adds
header + checksum + timestamp overhead, so the consistency check
correctly rejects this as the needle extends past the .dat file.

Fix by sizing the .dat to GetActualSize(datSize) so the .idx entry
is consistent with the .dat contents.

* fix(test): remove flaky shard ID assertion in EC scrub test

When shard 0 is truncated on disk after mount, the volume server may
detect corruption via parity mismatches (shards 10-13) rather than a
direct read failure on shard 0, depending on OS caching/mmap behavior.
Replace the brittle shard-0-specific check with a volume ID validation.

* fix(test): close upload response bodies and tighten file count assertion

Wrap UploadBytes calls with ReadAllAndClose to prevent connection/fd
leaks during test execution. Also tighten TotalFiles check from >= 1
to == 1 since ecSetup uploads exactly one file.
2026-04-07 19:05:36 -07:00
Chris Lu d4548376a1 fix(ec): off-by-one in nLargeBlockRows causes EC read corruption (#8957)
* fix(ec): off-by-one in nLargeBlockRows causes EC read corruption (#8947)

The nLargeBlockRows formula in locateOffset used (shardDatSize-1)/largeBlockLength,
which produces an off-by-one error when shardDatSize is an exact multiple of
largeBlockLength (e.g. a 30GB volume with 10 data shards = 3GB per shard).
This causes needles in the last large block row to be mislocated as small blocks,
reading from completely wrong shard positions and returning garbage data.

Fix: remove the -1 from locateOffset and only apply it in the ecdFileSize fallback
path (old volumes without datFileSize in .vif), where it's needed to handle the
ambiguous case conservatively.

Also fix ReadEcShardNeedle to pass offset=0 to ReadBytes, consistent with the
scrub path, since the bytes buffer already starts at position 0.

* fix: add volume context to EC read errors, remove contextless glog

The glog.Errorf in ReadBytes logged "entry not found" without any volume
ID, making it impossible to identify which volume was affected. Remove
this contextless log and instead add volume ID, needle ID, offset, and
size to the error returned from the EC read path.

The EC scrub callers already wrap errors with volume context.
2026-04-07 12:02:51 -07:00
Lisandro Pin a9d12a0792 Implement full scrubbing for EC volumes (#8318)
Implement full scrubbing for EC volumes.
2026-02-16 15:09:01 -08:00
Chris Lu e717a63665 Fix EC shard recovery with improved diagnostics (#8091)
* storage: fix EC shard recovery with improved diagnostics and logging

- Fix buffer size mismatch in ReconstructData call
- Add detailed logging of available and missing shards
- Improve error messages when recovery is impossible
- Add unit tests for EC recovery shard counting logic

* test: refine EC recovery unit tests

- Remove redundant tests that only validate setup
- Use standard strings.Contains instead of custom recursive helper

* adjust tests and minor improvement
2026-01-22 20:34:19 -08:00
Chris Lu e10f11b480 opt: reduce ShardsInfo memory usage with bitmap and sorted slice (#7974)
* opt: reduce ShardsInfo memory usage with bitmap and sorted slice

- Replace map[ShardId]*ShardInfo with sorted []ShardInfo slice
- Add ShardBits (uint32) bitmap for O(1) existence checks
- Use binary search for O(log n) lookups by shard ID
- Maintain sorted order for efficient iteration
- Add comprehensive unit tests and benchmarks

Memory savings:
- Map overhead: ~48 bytes per entry eliminated
- Pointers: 8 bytes per entry eliminated
- Total: ~56 bytes per shard saved

Performance improvements:
- Has(): O(1) using bitmap
- Size(): O(log n) using binary search (was O(1), acceptable tradeoff)
- Count(): O(1) using popcount on bitmap
- Iteration: Faster due to cache locality

* refactor: add methods to ShardBits type

- Add Has(), Set(), Clear(), and Count() methods to ShardBits
- Simplify ShardsInfo methods by using ShardBits methods
- Improves code readability and encapsulation

* opt: use ShardBits directly in ShardsCountFromVolumeEcShardInformationMessage

Avoid creating a full ShardsInfo object just to count shards.
Directly cast vi.EcIndexBits to ShardBits and use Count() method.

* opt: use strings.Builder in ShardsInfo.String() for efficiency

* refactor: change AsSlice to return []ShardInfo (values instead of pointers)

This completes the memory optimization by avoiding unnecessary pointer slices and potential allocations.

* refactor: rename ShardsCountFromVolumeEcShardInformationMessage to GetShardCount

* fix: prevent deadlock in Add and Subtract methods

Copy shards data from 'other' before releasing its lock to avoid
potential deadlock when a.Add(b) and b.Add(a) are called concurrently.

The previous implementation held other's lock while calling si.Set/Delete,
which acquires si's lock. This could deadlock if two goroutines tried to
add/subtract each other concurrently.

* opt: avoid unnecessary locking in constructor functions

ShardsInfoFromVolume and ShardsInfoFromVolumeEcShardInformationMessage
now build shards slice and bitmap directly without calling Set(), which
acquires a lock on every call. Since the object is local and not yet
shared, locking is unnecessary and adds overhead.

This improves performance during object construction.

* fix: rename 'copy' variable to avoid shadowing built-in function

The variable name 'copy' in TestShardsInfo_Copy shadowed the built-in
copy() function, which is confusing and bad practice. Renamed to 'siCopy'.

* opt: use math/bits.OnesCount32 and reorganize types

1. Replace manual popcount loop with math/bits.OnesCount32 for better
   performance and idiomatic Go code
2. Move ShardSize type definition to ec_shards_info.go for better code
   organization since it's primarily used there

* refactor: Set() now accepts ShardInfo for future extensibility

Changed Set(id ShardId, size ShardSize) to Set(shard ShardInfo) to
support future additions to ShardInfo without changing the API.

This makes the code more extensible as new fields can be added to
ShardInfo (e.g., checksum, location, etc.) without breaking the Set API.

* refactor: move ShardInfo and ShardSize to separate file

Created ec_shard_info.go to hold the basic shard types (ShardInfo and
ShardSize) for better code organization and separation of concerns.

* refactor: add ShardInfo constructor and helper functions

Added NewShardInfo() constructor and IsValid() method to better
encapsulate ShardInfo creation and validation. Updated code to use
the constructor for cleaner, more maintainable code.

* fix: update remaining Set() calls to use NewShardInfo constructor

Fixed compilation errors in storage and shell packages where Set() calls
were not updated to use the new NewShardInfo() constructor.

* fix: remove unreachable code in filer backup commands

Removed unreachable return statements after infinite loops in
filer_backup.go and filer_meta_backup.go to fix compilation errors.

* fix: rename 'new' variable to avoid shadowing built-in

Renamed 'new' to 'result' in MinusParityShards, Plus, and Minus methods
to avoid shadowing Go's built-in new() function.

* fix: update remaining test files to use NewShardInfo constructor

Fixed Set() calls in command_volume_list_test.go and
ec_rebalance_slots_test.go to use NewShardInfo() constructor.
2026-01-06 00:09:52 -08:00
Lisandro Pin 6b98b52acc Fix reporting of EC shard sizes from nodes to masters. (#7835)
SeaweedFS tracks EC shard sizes on topology data stuctures, but this information is never
relayed to master servers :( The end result is that commands reporting disk usage, such
as `volume.list` and `cluster.status`, yield incorrect figures when EC shards are present.

As an example for a simple 5-node test cluster, before...

```
> volume.list
Topology volumeSizeLimit:30000 MB hdd(volume:6/40 active:6 free:33 remote:0)
  DataCenter DefaultDataCenter hdd(volume:6/40 active:6 free:33 remote:0)
    Rack DefaultRack hdd(volume:6/40 active:6 free:33 remote:0)
      DataNode 192.168.10.111:9001 hdd(volume:1/8 active:1 free:7 remote:0)
        Disk hdd(volume:1/8 active:1 free:7 remote:0) id:0
          volume id:3  size:88967096  file_count:172  replica_placement:2  version:3  modified_at_second:1766349617
          ec volume id:1 collection: shards:[1 5]
        Disk hdd total size:88967096 file_count:172
      DataNode 192.168.10.111:9001 total size:88967096 file_count:172
  DataCenter DefaultDataCenter hdd(volume:6/40 active:6 free:33 remote:0)
    Rack DefaultRack hdd(volume:6/40 active:6 free:33 remote:0)
      DataNode 192.168.10.111:9002 hdd(volume:2/8 active:2 free:6 remote:0)
        Disk hdd(volume:2/8 active:2 free:6 remote:0) id:0
          volume id:2  size:77267536  file_count:166  replica_placement:2  version:3  modified_at_second:1766349617
          volume id:3  size:88967096  file_count:172  replica_placement:2  version:3  modified_at_second:1766349617
          ec volume id:1 collection: shards:[0 4]
        Disk hdd total size:166234632 file_count:338
      DataNode 192.168.10.111:9002 total size:166234632 file_count:338
  DataCenter DefaultDataCenter hdd(volume:6/40 active:6 free:33 remote:0)
    Rack DefaultRack hdd(volume:6/40 active:6 free:33 remote:0)
      DataNode 192.168.10.111:9003 hdd(volume:1/8 active:1 free:7 remote:0)
        Disk hdd(volume:1/8 active:1 free:7 remote:0) id:0
          volume id:2  size:77267536  file_count:166  replica_placement:2  version:3  modified_at_second:1766349617
          ec volume id:1 collection: shards:[2 6]
        Disk hdd total size:77267536 file_count:166
      DataNode 192.168.10.111:9003 total size:77267536 file_count:166
  DataCenter DefaultDataCenter hdd(volume:6/40 active:6 free:33 remote:0)
    Rack DefaultRack hdd(volume:6/40 active:6 free:33 remote:0)
      DataNode 192.168.10.111:9004 hdd(volume:2/8 active:2 free:6 remote:0)
        Disk hdd(volume:2/8 active:2 free:6 remote:0) id:0
          volume id:2  size:77267536  file_count:166  replica_placement:2  version:3  modified_at_second:1766349617
          volume id:3  size:88967096  file_count:172  replica_placement:2  version:3  modified_at_second:1766349617
          ec volume id:1 collection: shards:[3 7]
        Disk hdd total size:166234632 file_count:338
      DataNode 192.168.10.111:9004 total size:166234632 file_count:338
  DataCenter DefaultDataCenter hdd(volume:6/40 active:6 free:33 remote:0)
    Rack DefaultRack hdd(volume:6/40 active:6 free:33 remote:0)
      DataNode 192.168.10.111:9005 hdd(volume:0/8 active:0 free:8 remote:0)
        Disk hdd(volume:0/8 active:0 free:8 remote:0) id:0
          ec volume id:1 collection: shards:[8 9 10 11 12 13]
        Disk hdd total size:0 file_count:0
    Rack DefaultRack total size:498703896 file_count:1014
  DataCenter DefaultDataCenter total size:498703896 file_count:1014
total size:498703896 file_count:1014
```

...and after:

```
> volume.list
Topology volumeSizeLimit:30000 MB hdd(volume:6/40 active:6 free:33 remote:0)
  DataCenter DefaultDataCenter hdd(volume:6/40 active:6 free:33 remote:0)
    Rack DefaultRack hdd(volume:6/40 active:6 free:33 remote:0)
      DataNode 192.168.10.111:9001 hdd(volume:1/8 active:1 free:7 remote:0)
        Disk hdd(volume:1/8 active:1 free:7 remote:0) id:0
          volume id:2  size:81761800  file_count:161  replica_placement:2  version:3  modified_at_second:1766349495
          ec volume id:1 collection: shards:[1 5 9] sizes:[1:8.00 MiB 5:8.00 MiB 9:8.00 MiB] total:24.00 MiB
        Disk hdd total size:81761800 file_count:161
      DataNode 192.168.10.111:9001 total size:81761800 file_count:161
  DataCenter DefaultDataCenter hdd(volume:6/40 active:6 free:33 remote:0)
    Rack DefaultRack hdd(volume:6/40 active:6 free:33 remote:0)
      DataNode 192.168.10.111:9002 hdd(volume:1/8 active:1 free:7 remote:0)
        Disk hdd(volume:1/8 active:1 free:7 remote:0) id:0
          volume id:3  size:88678712  file_count:170  replica_placement:2  version:3  modified_at_second:1766349495
          ec volume id:1 collection: shards:[11 12 13] sizes:[11:8.00 MiB 12:8.00 MiB 13:8.00 MiB] total:24.00 MiB
        Disk hdd total size:88678712 file_count:170
      DataNode 192.168.10.111:9002 total size:88678712 file_count:170
  DataCenter DefaultDataCenter hdd(volume:6/40 active:6 free:33 remote:0)
    Rack DefaultRack hdd(volume:6/40 active:6 free:33 remote:0)
      DataNode 192.168.10.111:9003 hdd(volume:2/8 active:2 free:6 remote:0)
        Disk hdd(volume:2/8 active:2 free:6 remote:0) id:0
          volume id:2  size:81761800  file_count:161  replica_placement:2  version:3  modified_at_second:1766349495
          volume id:3  size:88678712  file_count:170  replica_placement:2  version:3  modified_at_second:1766349495
          ec volume id:1 collection: shards:[0 4 8] sizes:[0:8.00 MiB 4:8.00 MiB 8:8.00 MiB] total:24.00 MiB
        Disk hdd total size:170440512 file_count:331
      DataNode 192.168.10.111:9003 total size:170440512 file_count:331
  DataCenter DefaultDataCenter hdd(volume:6/40 active:6 free:33 remote:0)
    Rack DefaultRack hdd(volume:6/40 active:6 free:33 remote:0)
      DataNode 192.168.10.111:9004 hdd(volume:2/8 active:2 free:6 remote:0)
        Disk hdd(volume:2/8 active:2 free:6 remote:0) id:0
          volume id:2  size:81761800  file_count:161  replica_placement:2  version:3  modified_at_second:1766349495
          volume id:3  size:88678712  file_count:170  replica_placement:2  version:3  modified_at_second:1766349495
          ec volume id:1 collection: shards:[2 6 10] sizes:[2:8.00 MiB 6:8.00 MiB 10:8.00 MiB] total:24.00 MiB
        Disk hdd total size:170440512 file_count:331
      DataNode 192.168.10.111:9004 total size:170440512 file_count:331
  DataCenter DefaultDataCenter hdd(volume:6/40 active:6 free:33 remote:0)
    Rack DefaultRack hdd(volume:6/40 active:6 free:33 remote:0)
      DataNode 192.168.10.111:9005 hdd(volume:0/8 active:0 free:8 remote:0)
        Disk hdd(volume:0/8 active:0 free:8 remote:0) id:0
          ec volume id:1 collection: shards:[3 7] sizes:[3:8.00 MiB 7:8.00 MiB] total:16.00 MiB
        Disk hdd total size:0 file_count:0
    Rack DefaultRack total size:511321536 file_count:993
  DataCenter DefaultDataCenter total size:511321536 file_count:993
total size:511321536 file_count:993
```
2025-12-28 19:30:42 -08:00
Chris Lu 208d7f24f4 Erasure Coding: Ec refactoring (#7396)
* refactor: add ECContext structure to encapsulate EC parameters

- Create ec_context.go with ECContext struct
- NewDefaultECContext() creates context with default 10+4 configuration
- Helper methods: CreateEncoder(), ToExt(), String()
- Foundation for cleaner function signatures
- No behavior change, still uses hardcoded 10+4

* refactor: update ec_encoder.go to use ECContext

- Add WriteEcFilesWithContext() and RebuildEcFilesWithContext() functions
- Keep old functions for backward compatibility (call new versions)
- Update all internal functions to accept ECContext parameter
- Use ctx.DataShards, ctx.ParityShards, ctx.TotalShards consistently
- Use ctx.CreateEncoder() instead of hardcoded reedsolomon.New()
- Use ctx.ToExt() for shard file extensions
- No behavior change, still uses default 10+4 configuration

* refactor: update ec_volume.go to use ECContext

- Add ECContext field to EcVolume struct
- Initialize ECContext with default configuration in NewEcVolume()
- Update LocateEcShardNeedleInterval() to use ECContext.DataShards
- Phase 1: Always uses default 10+4 configuration
- No behavior change

* refactor: add EC shard count fields to VolumeInfo protobuf

- Add data_shards_count field (field 8) to VolumeInfo message
- Add parity_shards_count field (field 9) to VolumeInfo message
- Fields are optional, 0 means use default (10+4)
- Backward compatible: fields added at end
- Phase 1: Foundation for future customization

* refactor: regenerate protobuf Go files with EC shard count fields

- Regenerated volume_server_pb/*.go with new EC fields
- DataShardsCount and ParityShardsCount accessors added to VolumeInfo
- No behavior change, fields not yet used

* refactor: update VolumeEcShardsGenerate to use ECContext

- Create ECContext with default configuration in VolumeEcShardsGenerate
- Use ecCtx.TotalShards and ecCtx.ToExt() in cleanup
- Call WriteEcFilesWithContext() instead of WriteEcFiles()
- Save EC configuration (DataShardsCount, ParityShardsCount) to VolumeInfo
- Log EC context being used
- Phase 1: Always uses default 10+4 configuration
- No behavior change

* fmt

* refactor: update ec_test.go to use ECContext

- Update TestEncodingDecoding to create and use ECContext
- Update validateFiles() to accept ECContext parameter
- Update removeGeneratedFiles() to use ctx.TotalShards and ctx.ToExt()
- Test passes with default 10+4 configuration

* refactor: use EcShardConfig message instead of separate fields

* optimize: pre-calculate row sizes in EC encoding loop

* refactor: replace TotalShards field with Total() method

- Remove TotalShards field from ECContext to avoid field drift
- Add Total() method that computes DataShards + ParityShards
- Update all references to use ctx.Total() instead of ctx.TotalShards
- Read EC config from VolumeInfo when loading EC volumes
- Read data shard count from .vif in VolumeEcShardsToVolume
- Use >= instead of > for exact boundary handling in encoding loops

* optimize: simplify VolumeEcShardsToVolume to use existing EC context

- Remove redundant CollectEcShards call
- Remove redundant .vif file loading
- Use v.ECContext.DataShards directly (already loaded by NewEcVolume)
- Slice tempShards instead of collecting again

* refactor: rename MaxShardId to MaxShardCount for clarity

- Change from MaxShardId=31 to MaxShardCount=32
- Eliminates confusing +1 arithmetic (MaxShardId+1)
- More intuitive: MaxShardCount directly represents the limit

fix: support custom EC ratios beyond 14 shards in VolumeEcShardsToVolume

- Add MaxShardId constant (31, since ShardBits is uint32)
- Use MaxShardId+1 (32) instead of TotalShardsCount (14) for tempShards buffer
- Prevents panic when slicing for volumes with >14 total shards
- Critical fix for custom EC configurations like 20+10

* fix: add validation for EC shard counts from VolumeInfo

- Validate DataShards/ParityShards are positive and within MaxShardCount
- Prevent zero or invalid values that could cause divide-by-zero
- Fallback to defaults if validation fails, with warning log
- VolumeEcShardsGenerate now preserves existing EC config when regenerating
- Critical safety fix for corrupted or legacy .vif files

* fix: RebuildEcFiles now loads EC config from .vif file

- Critical: RebuildEcFiles was always using default 10+4 config
- Now loads actual EC config from .vif file when rebuilding shards
- Validates config before use (positive shards, within MaxShardCount)
- Falls back to default if .vif missing or invalid
- Prevents data corruption when rebuilding custom EC volumes

* add: defensive validation for dataShards in VolumeEcShardsToVolume

- Validate dataShards > 0 and <= MaxShardCount before use
- Prevents panic from corrupted or uninitialized ECContext
- Returns clear error message instead of panic
- Defense-in-depth: validates even though upstream should catch issues

* fix: replace TotalShardsCount with MaxShardCount for custom EC ratio support

Critical fixes to support custom EC ratios > 14 shards:

disk_location_ec.go:
- validateEcVolume: Check shards 0-31 instead of 0-13 during validation
- removeEcVolumeFiles: Remove shards 0-31 instead of 0-13 during cleanup

ec_volume_info.go ShardBits methods:
- ShardIds(): Iterate up to MaxShardCount (32) instead of TotalShardsCount (14)
- ToUint32Slice(): Iterate up to MaxShardCount (32)
- IndexToShardId(): Iterate up to MaxShardCount (32)
- MinusParityShards(): Remove shards 10-31 instead of 10-13 (added note about Phase 2)
- Minus() shard size copy: Iterate up to MaxShardCount (32)
- resizeShardSizes(): Iterate up to MaxShardCount (32)

Without these changes:
- Custom EC ratios > 14 total shards would fail validation on startup
- Shards 14-31 would never be discovered or cleaned up
- ShardBits operations would miss shards >= 14

These changes are backward compatible - MaxShardCount (32) includes
the default TotalShardsCount (14), so existing 10+4 volumes work as before.

* fix: replace TotalShardsCount with MaxShardCount in critical data structures

Critical fixes for buffer allocations and loops that must support
custom EC ratios up to 32 shards:

Data Structures:
- store_ec.go:354: Buffer allocation for shard recovery (bufs array)
- topology_ec.go:14: EcShardLocations.Locations fixed array size
- command_ec_rebuild.go:268: EC shard map allocation
- command_ec_common.go:626: Shard-to-locations map allocation

Shard Discovery Loops:
- ec_task.go:378: Loop to find generated shard files
- ec_shard_management.go: All 8 loops that check/count EC shards

These changes are critical because:
1. Buffer allocations sized to 14 would cause index-out-of-bounds panics
   when accessing shards 14-31
2. Fixed arrays sized to 14 would truncate shard location data
3. Loops limited to 0-13 would never discover/manage shards 14-31

Note: command_ec_encode.go:208 intentionally NOT changed - it creates
shard IDs to mount after encoding. In Phase 1 we always generate 14
shards, so this remains TotalShardsCount and will be made dynamic in
Phase 2 based on actual EC context.

Without these fixes, custom EC ratios > 14 total shards would cause:
- Runtime panics (array index out of bounds)
- Data loss (shards 14-31 never discovered/tracked)
- Incomplete shard management (missing shards not detected)

* refactor: move MaxShardCount constant to ec_encoder.go

Moved MaxShardCount from ec_volume_info.go to ec_encoder.go to group it
with other shard count constants (DataShardsCount, ParityShardsCount,
TotalShardsCount). This improves code organization and makes it easier
to understand the relationship between these constants.

Location: ec_encoder.go line 22, between TotalShardsCount and MinTotalDisks

* improve: add defensive programming and better error messages for EC

Code review improvements from CodeRabbit:

1. ShardBits Guardrails (ec_volume_info.go):
   - AddShardId, RemoveShardId: Reject shard IDs >= MaxShardCount
   - HasShardId: Return false for out-of-range shard IDs
   - Prevents silent no-ops from bit shifts with invalid IDs

2. Future-Proof Regex (disk_location_ec.go):
   - Updated regex from \.ec[0-9][0-9] to \.ec\d{2,3}
   - Now matches .ec00 through .ec999 (currently .ec00-.ec31 used)
   - Supports future increases to MaxShardCount beyond 99

3. Better Error Messages (volume_grpc_erasure_coding.go):
   - Include valid range (1..32) in dataShards validation error
   - Helps operators quickly identify the problem

4. Validation Before Save (volume_grpc_erasure_coding.go):
   - Validate ECContext (DataShards > 0, ParityShards > 0, Total <= MaxShardCount)
   - Log EC config being saved to .vif for debugging
   - Prevents writing invalid configs to disk

These changes improve robustness and debuggability without changing
core functionality.

* fmt

* fix: critical bugs from code review + clean up comments

Critical bug fixes:
1. command_ec_rebuild.go: Fixed indentation causing compilation error
   - Properly nested if/for blocks in registerEcNode

2. ec_shard_management.go: Fixed isComplete logic incorrectly using MaxShardCount
   - Changed from MaxShardCount (32) back to TotalShardsCount (14)
   - Default 10+4 volumes were being incorrectly reported as incomplete
   - Missing shards 14-31 were being incorrectly reported as missing
   - Fixed in 4 locations: volume completeness checks and getMissingShards

3. ec_volume_info.go: Fixed MinusParityShards removing too many shards
   - Changed from MaxShardCount (32) back to TotalShardsCount (14)
   - Was incorrectly removing shard IDs 10-31 instead of just 10-13

Comment cleanup:
- Removed Phase 1/Phase 2 references (development plan context)
- Replaced with clear statements about default 10+4 configuration
- SeaweedFS repo uses fixed 10+4 EC ratio, no phases needed

Root cause: Over-aggressive replacement of TotalShardsCount with MaxShardCount.
MaxShardCount (32) is the limit for buffer allocations and shard ID loops,
but TotalShardsCount (14) must be used for default EC configuration logic.

* fix: add defensive bounds checks and compute actual shard counts

Critical fixes from code review:

1. topology_ec.go: Add defensive bounds checks to AddShard/DeleteShard
   - Prevent panic when shardId >= MaxShardCount (32)
   - Return false instead of crashing on out-of-range shard IDs

2. command_ec_common.go: Fix doBalanceEcShardsAcrossRacks
   - Was using hardcoded TotalShardsCount (14) for all volumes
   - Now computes actual totalShardsForVolume from rackToShardCount
   - Fixes incorrect rebalancing for volumes with custom EC ratios
   - Example: 5+2=7 shards would incorrectly use 14 as average

These fixes improve robustness and prepare for future custom EC ratios
without changing current behavior for default 10+4 volumes.

Note: MinusParityShards and ec_task.go intentionally NOT changed for
seaweedfs repo - these will be enhanced in seaweed-enterprise repo
where custom EC ratio configuration is added.

* fmt

* style: make MaxShardCount type casting explicit in loops

Improved code clarity by explicitly casting MaxShardCount to the
appropriate type when used in loop comparisons:

- ShardId comparisons: Cast to ShardId(MaxShardCount)
- uint32 comparisons: Cast to uint32(MaxShardCount)

Changed in 5 locations:
- Minus() loop (line 90)
- ShardIds() loop (line 143)
- ToUint32Slice() loop (line 152)
- IndexToShardId() loop (line 219)
- resizeShardSizes() loop (line 248)

This makes the intent explicit and improves type safety readability.
No functional changes - purely a style improvement.
2025-10-27 22:13:31 -07:00
Chris Luandgemini-code-assist[bot] 891a2fb6eb Admin: misc improvements on admin server and workers. EC now works. (#7055)
* initial design

* added simulation as tests

* reorganized the codebase to move the simulation framework and tests into their own dedicated package

* integration test. ec worker task

* remove "enhanced" reference

* start master, volume servers, filer

Current Status
 Master: Healthy and running (port 9333)
 Filer: Healthy and running (port 8888)
 Volume Servers: All 6 servers running (ports 8080-8085)
🔄 Admin/Workers: Will start when dependencies are ready

* generate write load

* tasks are assigned

* admin start wtih grpc port. worker has its own working directory

* Update .gitignore

* working worker and admin. Task detection is not working yet.

* compiles, detection uses volumeSizeLimitMB from master

* compiles

* worker retries connecting to admin

* build and restart

* rendering pending tasks

* skip task ID column

* sticky worker id

* test canScheduleTaskNow

* worker reconnect to admin

* clean up logs

* worker register itself first

* worker can run ec work and report status

but:
1. one volume should not be repeatedly worked on.
2. ec shards needs to be distributed and source data should be deleted.

* move ec task logic

* listing ec shards

* local copy, ec. Need to distribute.

* ec is mostly working now

* distribution of ec shards needs improvement
* need configuration to enable ec

* show ec volumes

* interval field UI component

* rename

* integration test with vauuming

* garbage percentage threshold

* fix warning

* display ec shard sizes

* fix ec volumes list

* Update ui.go

* show default values

* ensure correct default value

* MaintenanceConfig use ConfigField

* use schema defined defaults

* config

* reduce duplication

* refactor to use BaseUIProvider

* each task register its schema

* checkECEncodingCandidate use ecDetector

* use vacuumDetector

* use volumeSizeLimitMB

* remove

remove

* remove unused

* refactor

* use new framework

* remove v2 reference

* refactor

* left menu can scroll now

* The maintenance manager was not being initialized when no data directory was configured for persistent storage.

* saving config

* Update task_config_schema_templ.go

* enable/disable tasks

* protobuf encoded task configurations

* fix system settings

* use ui component

* remove logs

* interface{} Reduction

* reduce interface{}

* reduce interface{}

* avoid from/to map

* reduce interface{}

* refactor

* keep it DRY

* added logging

* debug messages

* debug level

* debug

* show the log caller line

* use configured task policy

* log level

* handle admin heartbeat response

* Update worker.go

* fix EC rack and dc count

* Report task status to admin server

* fix task logging, simplify interface checking, use erasure_coding constants

* factor in empty volume server during task planning

* volume.list adds disk id

* track disk id also

* fix locking scheduled and manual scanning

* add active topology

* simplify task detector

* ec task completed, but shards are not showing up

* implement ec in ec_typed.go

* adjust log level

* dedup

* implementing ec copying shards and only ecx files

* use disk id when distributing ec shards

🎯 Planning: ActiveTopology creates DestinationPlan with specific TargetDisk
📦 Task Creation: maintenance_integration.go creates ECDestination with DiskId
🚀 Task Execution: EC task passes DiskId in VolumeEcShardsCopyRequest
💾 Volume Server: Receives disk_id and stores shards on specific disk (vs.store.Locations[req.DiskId])
📂 File System: EC shards and metadata land in the exact disk directory planned

* Delete original volume from all locations

* clean up existing shard locations

* local encoding and distributing

* Update docker/admin_integration/EC-TESTING-README.md

Co-authored-by: gemini-code-assist[bot] <176961590+gemini-code-assist[bot]@users.noreply.github.com>

* check volume id range

* simplify

* fix tests

* fix types

* clean up logs and tests

---------

Co-authored-by: gemini-code-assist[bot] <176961590+gemini-code-assist[bot]@users.noreply.github.com>
2025-07-30 12:38:03 -07:00
Chris Lu 69553e5ba6 convert error fromating to %w everywhere (#6995) 2025-07-16 23:39:27 -07:00
chrislu bfd59dd579 adjust import 2024-12-19 19:25:06 -08:00
Trim21 fd6c787c02 fix EcVolumes sorting in volume UI (#6275)
* Update store_ec.go

* fix: EcVolume sorting not work

* use stdlib

* revert
2024-11-23 22:43:08 -08:00
chrislu 75f5afa571 fix compilation 2024-11-21 00:41:22 -08:00
chrislu c9f3448692 ReadAt may return io.EOF t end of file
related to https://github.com/seaweedfs/seaweedfs/issues/6219
2024-11-21 00:37:38 -08:00
chrislu ae5bd0667a rename proto field from DestroyTime to expire_at_sec
For TTL volume converted into EC volume, this change may leave the volumes staying.
2024-10-24 21:35:11 -07:00
augustazzandxuwenfeng 0b00706454 EC volume supports expiration and displays expiration message when executing volume.list (#5895)
* ec volume expire

* volume.list show DestroyTime

* comments

* code optimization

---------

Co-authored-by: xuwenfeng <xuwenfeng1@zto.com>
2024-08-16 00:20:00 -07:00
chrislu 645ae8c57b Revert "Revert "Merge branch 'master' of https://github.com/seaweedfs/seaweedfs""
This reverts commit 8cb42c39
2023-09-25 09:35:16 -07:00
chrislu 8cb42c39ad Revert "Merge branch 'master' of https://github.com/seaweedfs/seaweedfs"
This reverts commit 2e5aa06026, reversing
changes made to 4d414f54a2.
2023-09-18 16:12:50 -07:00
a04bd4d26f Bump github.com/rclone/rclone from 1.63.1 to 1.64.0 (#4850)
* Bump github.com/rclone/rclone from 1.63.1 to 1.64.0

Bumps [github.com/rclone/rclone](https://github.com/rclone/rclone) from 1.63.1 to 1.64.0.
- [Release notes](https://github.com/rclone/rclone/releases)
- [Changelog](https://github.com/rclone/rclone/blob/master/RELEASE.md)
- [Commits](https://github.com/rclone/rclone/compare/v1.63.1...v1.64.0)

---
updated-dependencies:
- dependency-name: github.com/rclone/rclone
  dependency-type: direct:production
  update-type: version-update:semver-minor
...

Signed-off-by: dependabot[bot] <support@github.com>

* API changes

* go mod

---------

Signed-off-by: dependabot[bot] <support@github.com>
Co-authored-by: dependabot[bot] <49699333+dependabot[bot]@users.noreply.github.com>
Co-authored-by: Chris Lu <chrislusf@users.noreply.github.com>
Co-authored-by: chrislu <chris.lu@gmail.com>
2023-09-18 14:43:05 -07:00
chrislu ff7b6d779e avoid overwriting variables
fix https://github.com/seaweedfs/seaweedfs/issues/4365
2023-04-22 11:49:59 -07:00
chrislu 0a22eea55d collect ec shard from multiple locations
fix https://github.com/seaweedfs/seaweedfs/issues/4365
2023-04-17 22:56:21 -07:00
Ryan Russell 277976bd76 refactor(storage): readability improvements (#3703)
Signed-off-by: Ryan Russell <git@ryanrussell.org>

Signed-off-by: Ryan Russell <git@ryanrussell.org>
2022-09-16 02:43:17 -07:00
chrislu 26dbc6c905 move to https://github.com/seaweedfs/seaweedfs 2022-07-29 00:17:28 -07:00
justin 3551ca2fcf enhancement: replace sort.Slice with slices.SortFunc to reduce reflection 2022-04-18 10:35:43 +08:00
chrislu 9f9ef1340c use streaming mode for long poll grpc calls
streaming mode would create separate grpc connections for each call.
this is to ensure the long poll connections are properly closed.
2021-12-26 00:15:03 -08:00
Chris Lu e5fc35ed0c change server address from string to a type 2021-09-12 22:47:52 -07:00
Chris Lu 734c980040 volume: support concurrent download data size limit 2021-08-08 23:25:16 -07:00
Chris Lu a8114da02d avoid thundering herd effect
transient errors may cause thundering herd effect to all trying to recover from remove ec shards
2021-04-21 10:17:12 -07:00
Chris Lu ae74d8f02a fix error message
related to https://github.com/chrislusf/seaweedfs/issues/2012
2021-04-21 01:40:16 -07:00
Chris Lu f8446b42ab this can compile now!!! 2021-02-16 02:47:02 -08:00