* ec: expose force_deleted_needles_check in ScrubEcVolume RPC and shell
FULL EC scrubs can opt into strict deleted-needle verification via the
-forceDeletedNeedlesCheck shell flag, off by default since it can report
false positives when EC indexes disagree. Rejected for non-FULL modes.
The Rust volume server parses the new field and ignores it: its FULL
scrub verifies shards via RS parity, not per-needle reads.
* volume: require admin auth for ScrubEcVolume
ScrubEcVolume ran unauthenticated while its sibling ScrubVolume, and the
rest of the mutating volume handlers, gate on checkGrpcAdminAuth. Close
the gap so an EC scrub can't be triggered anonymously.
* shell: reject ec.scrub -forceDeletedNeedlesCheck outside full mode
Fail in the client before fanning out to every volume server, instead of
erroring halfway through once the servers reject the request.
* ec: recover EC shards whose .ecx index lives only on a peer server
A volume server that boots with EC shard files on disk but no .ecx index
on any local disk cannot mount the shards, so the master never learns
about them. ec.rebuild works off master-registered shards, so it sees the
volume as short and gives up even though the shard data is intact.
Add an operator-triggered recovery: VolumeEcShardsMount gains a
recover_missing_index flag that makes the volume server fetch the missing
.ecx (plus .ecj/.vif) from a peer holding it and mount the on-disk shards.
ec.rebuild runs this across the cluster before planning, so orphaned
shards register and the rebuild sees the true shard set.
.ecx is an immutable encode-time index, identical on every holder. .ecj
is a per-holder deletion journal that differs across holders, so the
recovered node adopts the source peer's deletion view, like a balanced or
rebuilt shard does.
* ec: mirror missing-index recovery into the Rust volume server
Port the #10104 recovery to seaweed-volume so the Rust volume server
self-heals the same layout: EC shards on disk with the .ecx index only on
a peer. Adds collect_ec_volumes_missing_index / mount_recovered_ec_shards
to the store, recover_missing_ec_indexes (master LookupEcVolume + peer
CopyFile fetch + mount) to the server, and the recover_missing_index flag
on VolumeEcShardsMount.
.ecx is the immutable encode-time index, identical on every holder. .ecj
is a per-holder deletion journal, so the recovered node adopts the source
peer's deletion view, matching the Go path.
* feat(ec): add encode_ts_ns to the EC task params, shard-unmount, and shard-delete RPCs
The generation fence for stale EC-worker cleanup needs the encode
generation on three messages: ErasureCodingTaskParams (admin issues it),
VolumeEcShardsUnmountRequest, and VolumeEcShardsDeleteRequest (the worker
carries it to the volume server). Additive fields only; 0 preserves the
existing unfenced behavior. Mirror the two volume-server fields in the
Rust volume server's proto copy.
* feat(ec): issue the EC encode generation from the admin and carry it on the worker
Stamp each EC proposal's encode_ts_ns from the admin's per-cycle
DetectionSequence (a single-clock value) so generations are globally
ordered even though detection runs on a rotating worker. The worker
writes that generation into the distributed .vif and passes it on its
shard unmount/delete RPCs; it falls back to a local timestamp for the
.vif only on the unfenced legacy/shell path (keeping the read guard on).
* fix(ec): fence the stale-worker EC shard unmount and teardown by generation
A reaped-but-still-running EC worker's cleanupStaleEcShards issued a
generation-blind unmount + full teardown that could unmount and then
overwrite a newer run's live shards on a shared node. Both RPCs now
carry the encode generation: the volume server unmounts/deletes a disk
only when its .vif generation is strictly older than the request, and
preserves a same-or-newer generation, a generation-0 (recovered or
pre-upgrade) volume, and an unreadable .vif. Unload is per-disk, never
node-wide. Request generation 0 keeps the blanket teardown for the shell
pre-encode cleanup and pre-upgrade callers. Mirrored in the Rust volume
server.
* test(ec): cover the generation-fenced teardown and unmount
End-to-end volume-server tests: a fenced FullTeardown wipes a strictly-
older generation, preserves a newer one, preserves a generation-0 volume,
and blanket-wipes on request generation 0; the gen-aware unmount preserves
a same-or-newer mounted generation; and the .vif generation reader handles
present/absent/no-config cases.
* test(ec): pin the fenced .vif==teardown generation and the unreadable-.vif preserve
A fenced run must stamp the admin generation verbatim into the .vif so it
matches the generation sent on the teardown RPCs; add a regression test
that sets the task generation and asserts the .vif carries it exactly.
Also cover the present-but-unparseable .vif case (reads as generation 0,
preserved) and correct the readEcGenerationTsNs docstring accordingly.
* fix(ec): surface EC full-teardown filesystem errors in the Rust volume server
remove_ec_volume_files(_full_teardown) discarded every fs::remove_file
error, so a teardown that failed on permissions or a full disk still
returned full_teardown_done=true and left stale artifacts to collide with
the next encode. Return io::Result, ignore NotFound, propagate the first
real error, and have the teardown RPC surface it -- matching the Go
contract. The best-effort reconcile/load-cleanup callers keep ignoring it.
* refactor(ec): reuse the EC volume lookup on unmount and short-circuit the gen read
Address review: the Rust unmount fence reuses the ec_vol it already
fetched instead of a second find_ec_volume; the Go .vif generation reader
breaks out of the data/idx loop early when the two dirs are the same.
* feat(ec): add encode_ts_ns to EC shard metadata and the shard read RPC
EcShardConfig and VolumeEcShardReadRequest gain an int64 encode_ts_ns
(encode time in unix nanos). It rides in .vif and the read request so a
read can be scoped to the encode run that produced the index.
* fix(ec): stamp each encode and reject cross-run shard reads
Generate stamps EncodeTsNs into the volume's .vif. Reads carry it to the
shard's owning volume (resolved together via FindEcVolumeWithShard, so a
multi-disk server validates the disk that actually serves the bytes) and
reject a shard from a different encode run, recovering from parity. A
zero on either side (pre-upgrade volume) skips the guard.
* fix(ec): stamp the encode identity on the worker-generated .vif
The worker-local encode path now writes EncodeTsNs (and the resolved EC
ratio) into the .vif, so the read guard is not silently off for volumes
encoded by the maintenance worker.
* fix(ec): wipe stale EC artifacts before re-encoding
VolumeEcShardsGenerate evicts any in-memory EcVolume for the volume and
removes its on-disk shard/index/sidecar files before writing fresh ones,
so a retried encode never builds on a partial prior run and the unlink
frees the inodes instead of leaving open fds serving old bytes.
* fix(ec): unmount EC shards across all disks
UnmountEcShards walked only the first disk holding the shard, leaving a
duplicate copy mounted on a sibling disk (split-disk reconciled volumes)
still serving and heartbeating. Traverse every disk and emit one
deletion delta per disk.
* fix(ec): delete orphan shards without a local .ecx
deleteEcShardIdsForEachLocation gated shard-file removal on a local .ecx,
so it could not clean an orphan .ecNN left by a failed copy on a disk
with no index. Delete the requested shard files unconditionally; the
index-file (.ecx/.ecj/.vif) routing stays gated as before.
* fix(ec): clear stale EC shards cluster-wide before re-encoding
ec.encode unmounts and deletes EC shards for the target volumes on every
node before regenerating: fatal for the shards the topology reports
(mounted leftovers), best-effort for the rest (a sweep that catches
unmounted failed-copy orphans). A down node is a no-op.
* fix(ec): don't nil EC fds on close so reads can't race eviction
A reader resolves an EcVolume/shard under the lock then reads after it is
released, so an eviction that nils ecxFile/ecdFile would race that read
and panic. Close the fds without nilling the fields: the field is now
write-once (no data race) and a concurrent read hits a closed fd, getting
a clean error that the caller recovers from parity.
* fix(ec): wipe stale EC artifacts on every disk and surface failures
The pre-encode wipe only deleted beside the source volume, so a stale
shard on a sibling disk survived and could be mounted against the new
index at reconcile. Sweep every disk. Removal also ignored os.Remove
errors, reporting a failed cleanup as success and letting a stale shard
join the next generation; surface the first real failure (treating
already-gone as success) from removeStaleEcArtifacts and the shard delete.
* fix(ec): log when a local shard is skipped for a different encode run
The cross-run guard returned errShardNotLocal, indistinguishable in logs
from a genuinely-absent shard. Add a V(1) line naming both EncodeTsNs so
operators can tell "wrong encode generation" from "shard not here".
* fix(ec): surface metadata removal failures in the shard delete path
deleteEcShardIdsForEachLocation still dropped os.Remove errors on the
.ecx/.ecj/.vif/sidecar cleanup. A surviving stale .ecx is the orphan-index
condition this path prevents, so route those through removeFileIfExists and
return the first real failure instead of reporting cleanup as success.
* fix(ec): fail orphan cleanup when a reachable node's delete fails
The pre-encode orphan sweep swallowed every error for unreported (node,
volume) pairs. That is only safe for an unreachable node, which cannot
receive this encode's new generation. A reachable node whose delete
genuinely failed (permission/IO) keeps an orphan shard that a later copy
re-stamps with the new run's volume-level .vif identity, so the read guard
would accept stale data. Surface those; stay best-effort only for
unreachable nodes (gRPC Unavailable / no status).
* fix(ec): guard ecjFile under its lock in the EC delete path
EcVolume.Close nils ecjFile under ecjFileAccessLock; a delete that resolved
its .ecx lookup before a concurrent eviction (the generate-time
UnloadEcVolume) could then reach the journal append with a nil fd. Bail
with a clear "volume closed" error under the lock instead.
* fix(ec): reject an unstamped shard when the caller has an encode identity
The read guard required both identities nonzero, so a current (stamped)
caller accepted a holder with identity 0 and could be served a stale
pre-upgrade shard. Reject when the caller is stamped and the holder
differs (including unstamped); stay lenient only when the caller itself
has no identity (pre-upgrade reader). A skipped shard recovers from parity.
* fix(ec): full-teardown delete so cluster cleanup wipes a whole generation
The pre-encode cluster sweep deleted only the listed canonical shards on
remote nodes, leaving index/sidecar (and, on builds with versioned
generations, those too) behind. Add a full_teardown flag to
VolumeEcShardsDelete that evicts the volume and wipes every EC artifact for
it on every disk via removeStaleEcArtifacts; the shell and worker pre-encode
cleanup paths set it. Other delete callers (balance/decode/repair) are
unchanged.
* fix(ec): take ecjFileAccessLock before the nil-check in Sync and Close
Sync and Close read ev.ecjFile before acquiring ecjFileAccessLock while
Close nils it under the lock, a data race on the field. Take the lock
first, then nil-check inside, in both.
* fix(ec): acknowledge full_teardown so a pre-upgrade server can't fake success
An old volume server silently ignores full_teardown and returns success
for an ordinary delete, so the caller wrongly believes the generation was
wiped and copies a fresh gen-0 onto an unwiped node. Echo full_teardown_done
in the response; the worker destination cleanup fails when it is absent, and
the shell cluster sweep fails for a reported (mounted) leftover while staying
best-effort for an unreported node. encode_ts_ns stays an accepted transient
(an old server just skips the new read guard, no regression).
* fix(ec): fail the pre-encode sweep for any reachable node that can't ack teardown
A reachable pre-upgrade server ignores full_teardown and returns success
without wiping an orphan, which a later copy then folds into the new
generation. Treat a missing full_teardown_done ack as fatal for every
reachable node (best-effort only for a gRPC-unreachable one), not just for
topology-reported pairs.
* fix(ec): return the served shard identity and validate it client-side
The encode identity was only enforced server-side, so a pre-upgrade server
ignored the request field and served bytes unchecked. Echo the served
shard's EncodeTsNs on every read response chunk and have the client reject a
mismatch (including 0 from an old server), so the guard holds regardless of
server version; a rejected read recovers from parity.
* fix(ec): reject a short/empty remote shard read instead of serving zeros
doReadRemoteEcShardInterval accepted an immediate EOF or a short stream and
returned success with a partly zero-filled, unvalidated buffer (the server
stamps the identity only on chunks that carry bytes). A non-deleted interval
must arrive whole: require n == len(buf), exempting the is_deleted
short-circuit (n=0), matching readLocalEcShardInterval's local check. A short
read now fails so the caller recovers from parity.
* test(ec): fake volume server echoes the full_teardown acknowledgement
The worker now fails a teardown delete that isn't acknowledged (so a
pre-upgrade server can't silently skip the wipe). The fake server's no-op
VolumeEcShardsDelete returned an empty response, which the worker read as a
skipped teardown and aborted the encode. Echo full_teardown_done.
* feat(ec): mirror the encode-run identity guard + full_teardown into the Rust volume server
The Go volume server stamps an encode-run identity (encode_ts_ns) into the .vif
and rejects a read served from a shard of a different run; full_teardown wipes a
whole generation and acknowledges it. The Rust volume server had none of it.
Mirror the shared logic: load encode_ts_ns from the .vif onto the EcVolume,
stamp it on every read response, and reject a request/response mismatch on both
the server and the distributed-read client (recovering from parity); handle
full_teardown by evicting the volume and wiping every EC artifact on each disk,
echoing full_teardown_done so the caller can detect a server that ignored it.
* fix(ec): remove a stale .vif on full teardown of a shard-only node
A shard copy installs shards + .ecx before .vif, so an interrupted copy after a
teardown could mount the new files under the previous run's identity / version /
shard ratio / dat_file_size carried by the surviving .vif. Remove .vif during
full teardown, gated on .idx absence so a source-volume holder keeps its live
.vif. In Rust this lives in a teardown-only helper so the reconcile / load-
fallback paths (which share the base removal) still preserve .vif.
* fix(ec): treat a missing teardown ack as fatal, not as an unreachable node
isNodeUnreachable returned true for any non-gRPC-status error, so a reachable
pre-upgrade server's missing full_teardown_done ack (a plain error) was
classified unreachable and the unreported pair was silently skipped. Classify
only a real codes.Unavailable as unreachable, and wrap the missing ack in a
sentinel the sweep treats as fatal regardless. A genuinely down node still
surfaces as Unavailable from the RPC and stays best-effort.
* fix(ec): reject a short shard read in the local EC needle reader
read_ec_shard_needle ignored the byte count from shard.read_at and appended the
whole pre-sized buffer, so a truncated shard's zero-filled tail passed the later
length check and parsed as garbage. Require n == buf.len() per interval, erroring
on a short read like the local interval reader already does.
* fix(ec): probe reachability before skipping a node that returns Unavailable
The pre-encode sweep skipped any node whose teardown delete returned
codes.Unavailable, but a reachable volume server in maintenance mode also
returns that code for the maintenance-gated delete, so its stale EC files were
left behind on a node that can still receive the new generation. Confirm with a
non-maintenance-gated empty-target Ping: skip only when the node fails the probe
too (genuinely unreachable).
* fix(ec): use try_exists for the teardown .vif .idx guard
The teardown-only .vif removal gated on Path::exists(), which returns false on a
permission/IO stat error, so a stat failure on a present .idx would read as a
shard-only node and delete the live source volume's .vif. Gate on
try_exists() == Ok(false) instead, preserving the sidecar on any stat error.
* fix(ec): only skip a sweep node when a Ping confirms it is transport-down
The pre-encode sweep skipped a node whenever its teardown delete and a liveness
Ping both failed, but it treated ANY Ping error as down — an application-level
Internal/ResourceExhausted, or Unimplemented from a pre-Ping server, left a
reachable node's stale generation in place. Classify the Ping tri-state and skip
only when it transport-fails with codes.Unavailable; a reachable or inconclusive
node stays fatal.
* fix(ec): exclude sweep-skipped nodes from the encode's rebalance
The pre-encode sweep skips a genuinely-down node best-effort, but the rebalance
then recollected the current topology — a node that recovered between the two
could become a copy target and receive the new generation while still holding
its stale, never-cleared shards. Have the sweep return the skipped set and
exclude those nodes from the rebalance for this encode, so a node we could not
clean cannot receive the new generation. Standalone ec.balance is unaffected.
* fix(ec): re-sweep recovered nodes before generation so they aren't stranded
A node skipped as down by the pre-encode sweep is excluded from the rebalance,
but it can recover and become the generation host — mounting all shards locally,
then being excluded from distribution. Union-only verification accepts all
shards on one node and deletes the originals: a single point of failure. Re-sweep
the skipped nodes just before generation; one whose teardown now succeeds leaves
the skipped set and rebalances normally, while a node still down stays skipped.
* fix(ec): abort the encode if a selected source is still skipped after re-sweep
The re-sweep un-skips a recovered node, but the source was selected before it and
a node can stay down through the re-sweep then recover just in time to be the
generation host — mounting all shards locally while still excluded from the
rebalance, which union-only verification accepts before deleting the originals.
Abort the encode when a selected source remains skipped after the re-sweep.
* fix(ec): batch delete returns retriable 503 when a volume became EC mid-batch
If a volume is not EC at the batch-delete classification but is encoded to EC and
its .dat deleted before the regular-volume mutation, the mutation returns an exact
"not found" that the filer chunk-GC treats as completed, dropping the delete.
Recheck EC presence under the mutation lock and return a retriable 503 with the
"try again" token so the filer requeues it onto the EC path.
* fix(ec): recheck EC state before the regular batch-delete mutation
ec.encode mounts EC shards (copied from the .dat) before deleting the originals,
so a volume can be EC while its .dat still exists. The batch delete only rechecked
EC after a NotFound, so a successful regular-volume delete in that window wrote a
tombstone to the soon-removed .dat — the delete was lost and the needle resurrected
from the pre-tombstone shards. Recheck has_ec_volume under the write lock before
delete_volume_needle and return a retriable 503 so the filer requeues onto the EC path.
* fix(volume): make the metrics push test independent of test order
test_push_metrics_once asserted the pushed body contains the request-counter
family without ever touching the counter — a CounterVec with no children emits
nothing, so the assertion only held when another test had already created a
labelset in the shared registry. Create one in the test itself.
* [CheckDisk][GRPC]: implement MVP for disk health detection, added timeout for new grpc connections
* fix(volume): build disk health check on every platform
setDiskStatus only existed behind the statfs build tag, so disk.go failed
to compile on windows, openbsd, solaris, netbsd and plan9. Move the timeout
wrapper and failure tracking into the shared disk.go and have each platform's
fillInDiskStatus return an error, so every platform gets the same protection
from a stuck filesystem.
Also restore the uint64(fs.Bavail) cast: Bavail is int64 on freebsd, so the
unguarded multiply broke the freebsd build.
* fix(volume): keep one outstanding statfs probe per disk
A stuck statfs used to leave isChecking cleared by the timeout path, so the
next check spawned another goroutine while the previous one was still blocked
in the syscall, leaking one goroutine per minute on a hung disk. Clear the
flag only when statfs returns and treat an overlapping check as a failure, so
a hung filesystem keeps a single outstanding probe and still gets reported.
* fix(volume): assume disk available until the first health check
isDiskAvailable defaulted to false, and CollectHeartbeat skips locations that
are not available. A freshly started volume server would therefore omit every
volume from its first heartbeats until the async CheckDiskSpace ran, so the
master could briefly treat all of them as missing.
* fix(volume): label the disk error metric by data directory
The new gauge tagged the series with IdxDirectory while every neighbouring
resource gauge uses Directory, so the error series would not line up with them
in dashboards. Also log the underlying error instead of a generic message.
* test(volume): cover disk health success and repeated-failure paths
* fix(volume): make a healthy disk the zero-value default
Track the disk as isDiskUnavailable instead of isDiskAvailable so the safe
state is the zero value, matching isDiskSpaceLow. CollectHeartbeat only skips a
location once a check has actively marked it unavailable, so any DiskLocation
built without running CheckDiskSpace (tests, future call sites) still reports
its volumes instead of silently dropping them.
* feat(disk): detect degraded disks using IO latency probes
* feat(stats): introduce configurable disk I/O health probe with EWMA-based latency detection
* feat(disk): replace EWMA with sliding window algorithm for disk health detection and added user-friendly options
* feat(disk): improve disk health probing and recovery
* feat(volume): configure disk health checks via volume.toml
* fix(volume): Remove disk IO probe CLI options
---------
Co-authored-by: ptukha <ptukha@tochka.com>
Co-authored-by: Chris Lu <chris.lu@gmail.com>
* ec: add EC bitrot checksum protobuf
EcBitrotProtection/EcShardChecksums/ChecksumAlgorithm sidecar messages,
copy_ecsum_file and unsafe_ignore_sidecar fields, and a CHECKSUM scrub mode.
* ec: bitrot checksum sidecar format, validation, and per-volume load
Per-shard CRC32C block checksums in an optional <base>.ecsum sidecar with a
self-integrity header; validation, rolling builder, backfill primitive, and
EcVolume load on mount + removal on destroy.
* ec: capture per-shard checksums at encode; verify-and-exclude on rebuild
WriteEcFilesWithContext returns the protection computed inline during encoding.
generateMissingEcFiles verifies present inputs against the sidecar, excludes
corrupt ones, regenerates in place, and re-verifies; fail-closed unless
unsafe_ignore_sidecar, removing all generated outputs on failure.
* ec: read-only checksum scrub with Reed-Solomon arbiter
ChecksumScrub verifies each local shard against the sidecar and reconstructs
flagged shards from the clean shards so stale-sidecar false positives are not
reported. Wired to the gRPC CHECKSUM mode and ec.scrub -mode checksum.
* ec: server-side bitrot sidecar write, copy, cleanup, and opportunistic backfill
Write .ecsum at fresh encode; propagate it with copy_ecsum_file (tolerant);
remove it on full delete and decode; rebuild honors unsafe_ignore_sidecar and
opportunistically backfills a sidecar when all shards are reachable.
* ec: volume server bitrot config flags
-ec.bitrotChecksum (default on) and -ec.bitrotBlockSizeMB (default 16).
* fix(ec_bitrot): bound -ec.bitrotBlockSizeMB before the int64 multiply
Validate the MiB value is in [1, 1024] before multiplying by 1 MiB, so a huge
flag value cannot overflow int64 and slip past the power-of-two check, and a
block size cannot collapse a sidecar to a few oversized blocks.
* fix(ec_bitrot): distribute the .ecsum sidecar from the worker encode path
The worker EC encode wrote the generation-0 sidecar locally but never added it
to shardFiles, so DistributeEcShards never shipped it and the distributed
holders came up unprotected. Append it to shardFiles and map the ecsum shard
type to its extension in the sender so it travels with the shards.
* fix(ec_bitrot): remove orphaned sidecars when the generation is gone
Gate sidecar removal on existingShardCount==0 alone rather than also requiring a
stray .ecx. A sidecar whose shards have all been deleted is orphaned and must be
removed even when no .ecx remains, or it leaks. .ecx/.ecj/.vif removal stays
gated on hasEcxFile as before.
* fix(ec_bitrot): do not fold checksum blocks scanned into TotalFiles
ChecksumScrub's first return is blocks scanned, not files. Discard it so the
scrub response's TotalFiles (a needle/file count) is not inflated by the block
count for CHECKSUM mode.
* test(ec_bitrot): clean up generated .ecsum sidecars in removeGeneratedFiles
* fix(ec_bitrot): reject an oversized sidecar payload before the uint32 cast
The header stores payload_len as a uint32; bound the payload before the
conversion so a pathological manifest cannot truncate the length field and
corrupt the sidecar. A real manifest is a few KB, so this never trips.
* fix(ec_bitrot): cap -ec.bitrotBlockSizeMB at 64 MiB
The block size becomes the per-shard scratch buffer the scrub/backfill path
allocates, so an over-large value (e.g. 1 GiB) is a memory hazard per concurrent
scrub worker. Lower the upper bound from 1024 to 64 MiB.
* fix(ec_bitrot): add -ecUnsafeIgnoreSidecar to weed tool fix -ecx
The -ecx recovery path reconstructs missing shards via RebuildEcFilesWithContext,
which fails closed on a malformed/stale .ecsum. Without an override flag an
operator could not complete the rebuild without manually deleting the sidecar.
Expose -ecUnsafeIgnoreSidecar (default false) and thread it through.
* fix(ec_bitrot): bound sidecar payload with a direct int constant; drop readFull
Guard len(payload) against a plain int constant (1 GiB) before the allocation
instead of a uint64 MaxUint32 compare, so the allocation-size value is provably
bounded (clears the CodeQL overflow alert) and the math import is no longer
needed. Inline os.File.ReadAt with io.EOF handling in verifyShardFileBlocks and
remove the now-redundant readFull helper (os.File.ReadAt fills the slice or
errors).
* test(ec_bitrot): use slices.Contains instead of a hand-rolled containsU32
* refactor(ec): fold the EcFiles WithContext variants into the base functions
RebuildEcFiles now takes the *ECContext directly (nil => derive from .vif as
before) and WriteEcFiles takes it too (nil => default), removing the parallel
RebuildEcFilesWithContext / WriteEcFilesWithContext names. Callers that had an
explicit context drop the WithContext suffix; the default-context callers pass
nil. No behavior change.
* refactor(ec): pass BackgroundECContext instead of nil to Write/RebuildEcFiles
Add a non-nil BackgroundECContext placeholder (analogous to context.Background())
and have callers with no specific layout pass it instead of a nil *ECContext.
WriteEcFiles resolves a zero/background context to the default ratio and
RebuildEcFiles resolves it from the .vif, so behavior is unchanged.
* fix(ec_bitrot): make BackgroundECContext a func; RebuildEcFiles fails closed on bad .vif
- BackgroundECContext is now a function returning a fresh *ECContext, so callers
cannot mutate a shared singleton or race on it (and it mirrors context.Background,
which is also a function).
- RebuildEcFiles now propagates the MaybeLoadVolumeInfo error: a present-but-
unreadable .vif fails closed instead of silently rebuilding with the default
ratio (which would corrupt a custom-ratio volume). Pass an explicit ctx to override.
* fix(ec): carry source disk type on VolumeEcShardsMount (#9423)
When EC shards land on a target whose disk type differs from the
source volume's, master heartbeats wrongly reported under the target
disk's type. Add source_disk_type to VolumeEcShardsMountRequest; the
target server applies it to the in-memory EcVolume via SetDiskType so
the mount notification and steady-state heartbeat both carry the
source's disk type. Empty value falls back to the location's disk
type (used by disk-scan reload paths).
The override is not persisted with the volume — disk type stays an
environmental property and .vif remains portable.
* fix(ec): plumb source disk type through plugin worker (#9423)
Add source_disk_type to ErasureCodingTaskParams (field 8; 7 reserved),
populate it from the metric the detector already collects, thread it
through ec_task into the MountEcShards helper, and forward it on the
VolumeEcShardsMount RPC.
* fix(ec): mirror source disk type plumbing in rust volume server (#9423)
The volume_ec_shards_mount handler now forwards source_disk_type into
mount_ec_shard → DiskLocation::mount_ec_shards. When non-empty it
overrides ec_vol.disk_type (and each mounted shard's disk_type) via
the new set_disk_type method; empty value keeps the location's disk
type, so disk-scan reload and reconcile paths are unchanged.
Also picks up two pre-existing proto drifts that 'make gen' synced
from weed/pb (LockRingUpdate in master.proto, listing_cache_ttl_seconds
in remote.proto).
* feat(ec): bias placement toward preferred disk type (#9423)
Add DiskCandidate.DiskType and PlacementRequest.PreferredDiskType.
When PreferredDiskType is non-empty, SelectDestinations partitions
suitable disks into matching/fallback tiers and runs the rack/server/
disk-diversity passes on the matching tier first; the fallback tier
is only consulted if the matching pool can't satisfy ShardsNeeded.
PlacementResult.SpilledToOtherDiskType lets callers warn on spillover.
Empty PreferredDiskType keeps the existing single-pool behavior.
* fix(ec): plumb source disk type into placement planner (#9423)
diskInfosToCandidates now copies DiskInfo.DiskType into the placement
candidate, and ecPlacementPlanner.selectDestinations forwards
metric.DiskType as PreferredDiskType so EC shards land on disks
matching the source volume's disk type when possible. A glog warning
fires when placement had to spill to other disk types.
* test(ec): integration coverage for source-disk-type plumbing (#9423)
store_ec_disk_type_test exercises Store.MountEcShards end-to-end: a
shard physically lives on an HDD location, MountEcShards is called
with sourceDiskType="ssd", and the test asserts that the in-memory
EcVolume, the mounted shard, the NewEcShardsChan notification, and
the steady-state heartbeat all report under the source's disk type.
A companion test pins the empty-source path so disk-scan reload
keeps the location's disk type.
detection_disk_type_test exercises the worker plumbing: with a
cluster of nodes carrying both HDD and SSD disks, planECDestinations
must place every shard on SSD when metric.DiskType="ssd"; with only
one SSD node and 13 HDD nodes it must still satisfy a 10+4 layout
via spillover (and log a warning).
* revert(ec): drop unrelated proto drift in seaweed-volume/proto (#9423)
make gen pulled two pre-existing OSS changes into the rust proto
tree (LockRingUpdate / by_plugin in master.proto,
listing_cache_ttl_seconds in remote.proto). Reviewers flagged it as
scope creep — none of the rust EC fix references those fields.
Restore both files to origin/master so this branch only touches
EC-related symbols.
* fix(ec placement): treat empty disk type as hdd and skip used racks on spill (#9423)
partitionByDiskType used raw string comparison, so a PreferredDiskType
of "hdd" never matched candidates whose DiskType is "" (the
HardDriveType sentinel that weed/storage/types uses). EC encoding of
an HDD source would spill onto any HDD reporting "" even when the
cluster has plenty of matching capacity. Normalize both sides
through normalizeDiskType, which lowercases and folds "" → "hdd",
mirroring types.ToDiskType without taking a dependency on it.
selectFromTier's rack-diversity pass also kept revisiting racks the
preferred tier had already used when running on the fallback tier,
which negated PreferDifferentRacks on spillover. Skip racks already
in usedRacks so fallback placements still spread onto new racks.
* fix(ec): empty-source remount must not clobber existing disk type (#9423)
mount_ec_shards_with_idx_dir runs more than once per vid (RPC mount,
disk-scan reload, orphan-shard reconcile). After an RPC sets the
source-derived disk type, any later call passing source_disk_type=""
was resetting ec_vol.disk_type back to the location's value, which
reintroduces the heartbeat drift this PR is meant to fix. Only
default to the location's disk type when the EC volume is fresh
(no shards mounted yet); otherwise leave the recorded type alone so
empty-source reloads preserve whatever the original mount RPC set.
* fix(volume): don't fatal on missing .idx for remote-tiered volume
A .vif left behind without its .idx (orphaned by a crashed move, partial
copy, or hand-edit) would trip glog.Fatalf in checkIdxFile and take the
whole volume server down on boot, killing every healthy volume on it
too. For remote-tiered volumes treat it as a per-volume load error so
the server can come up and the operator can clean up the stray .vif.
Refs #9331.
* fix(balance): skip remote-tiered volumes in admin balance detection
The admin/worker balance detector had no equivalent of the shell-side
guard ("does not move volume in remote storage" in
command_volume_balance.go), so it scheduled moves on remote-tiered
volumes. The "move" copies .idx/.vif to the destination and then calls
Volume.Destroy on the source, which calls backendStorage.DeleteFile —
deleting the remote object the destination's new .vif now points at.
Populate HasRemoteCopy on the metrics emitted by both the admin
maintenance scanner and the worker's master poll, then drop those
volumes at the top of Detection.
Fixes#9331.
* Apply suggestion from @gemini-code-assist[bot]
Co-authored-by: gemini-code-assist[bot] <176961590+gemini-code-assist[bot]@users.noreply.github.com>
* fix(volume): keep remote data on volume-move-driven delete
The on-source delete after a volume move (admin/worker balance and
shell volume.move) ran Volume.Destroy with no way to opt out of the
remote-object cleanup. Volume.Destroy unconditionally calls
backendStorage.DeleteFile for remote-tiered volumes, so a successful
move would copy .idx/.vif to the destination and then nuke the cloud
object the destination's new .vif was already pointing at.
Add VolumeDeleteRequest.keep_remote_data and plumb it through
Store.DeleteVolume / DiskLocation.DeleteVolume / Volume.Destroy. The
balance task and shell volume.move set it to true; the post-tier-upload
cleanup of other replicas and the over-replication trim in
volume.fix.replication also set it to true since the remote object is
still referenced. Other real-delete callers keep the default. The
delete-before-receive path in VolumeCopy also sets it: the inbound copy
carries a .vif that may reference the same cloud object as the
existing volume.
Refs #9331.
* test(storage): in-process remote-tier integration tests
Cover the four operations the user is most likely to run against a
cloud-tiered volume — balance/move, vacuum, EC encode, EC decode — by
registering a local-disk-backed BackendStorage as the "remote" tier and
exercising the real Volume / DiskLocation / EC encoder code paths.
Locks in:
- Destroy(keepRemoteData=true) preserves the remote object (move case)
- Destroy(keepRemoteData=false) deletes it (real-delete case)
- Vacuum/compact on a remote-tier volume never deletes the remote object
- EC encode requires the local .dat (callers must download first)
- EC encode + rebuild round-trips after a tier-down
Tests run in-process and finish in under a second total — no cluster,
binary, or external storage required.
* fix(rust-volume): keep remote data on volume-move-driven delete
Mirror the Go fix in seaweed-volume: plumb keep_remote_data through
grpc volume_delete → Store.delete_volume → DiskLocation.delete_volume
→ Volume.destroy, and skip the s3-tier delete_file call when the flag
is set. The pre-receive cleanup in volume_copy passes true for the
same reason as the Go side: the inbound copy carries a .vif that may
reference the same cloud object as the existing volume.
The Rust loader already warns rather than fataling on a stray .vif
without an .idx (volume.rs load_index_inmemory / load_index_redb), so
no counterpart to the Go fatal-on-missing-idx fix is needed.
Refs #9331.
* fix(volume): preserve remote tier on IO-error eviction; fix EC test target
Two review nits:
- Store.MaybeAddVolumes' periodic cleanup pass deleted IO-errored
volumes with keepRemoteData=false, so a transient local fault on a
remote-tiered volume would also nuke the cloud object. Track the
delete reason via a parallel slice and pass keepRemoteData=v.HasRemoteFile()
for IO-error evictions; TTL-expired evictions still pass false.
- TestRemoteTier_ECEncodeDecode_AfterDownload deleted shards 0..3 but
called them "parity" — by the klauspost/reedsolomon convention shards
0..DataShardsCount-1 are data and DataShardsCount..TotalShardsCount-1
are parity. Switch the loop to delete the parity range so the
intent matches the indices.
---------
Co-authored-by: gemini-code-assist[bot] <176961590+gemini-code-assist[bot]@users.noreply.github.com>
* test(volume_server): reproduce #9184 EC ReceiveFile disk-placement bug
The plugin-worker EC task sends shards via ReceiveFile, which picks
Locations[0] as the target directory regardless of the admin planner's
TargetDisk assignment. ReceiveFileInfo has no disk_id field, so there
is no wire channel to honor the plan.
Adds StartSingleVolumeClusterWithDataDirs to the integration framework
so tests can launch a volume server with N data directories. The new
repro asserts the current (buggy) behavior: sending three distinct EC
shards via ReceiveFile leaves all three files in dir[0] and the other
dirs empty. When the fix adds disk_id to ReceiveFileInfo, this
assertion must flip to verify the planned placement is respected.
* fix(ec): honor disk_id in ReceiveFile so EC shards respect admin placement
Before this change, VolumeServer.ReceiveFile for EC shards always
selected the first HDD location (Locations[0]). The plugin-worker EC
task had no way to pass the admin planner's per-shard disk
assignment — ReceiveFileInfo carried no disk_id field — so every
received EC shard piled onto a single disk per destination server.
On multi-disk servers this caused uneven load (one disk absorbing all
EC shard I/O), frequent ENOSPC retries, and a growing EC backlog
under sustained ingest (see issue #9184).
Changes:
- proto: add disk_id to ReceiveFileInfo, mirroring
VolumeEcShardsCopyRequest.disk_id.
- worker: DistributeEcShards tracks the planner-assigned disk per
shard; sendShardFileToDestination forwards that disk id. Metadata
files (ecx/ecj/vif) inherit the disk of the first data shard
targeting the same node so they land next to the shards.
- server: ReceiveFile honors disk_id when > 0 with bounds
validation; disk_id=0 (unset) falls back to the same
auto-selection pattern as VolumeEcShardsCopy (prefer disk that
already has shards for this volume, then any HDD with free space,
then any location with free space).
Tests updated:
- TestReceiveFileEcShardHonorsDiskID asserts three shards sent with
disk_id={1,2,0} land on data dirs 1, 2, and 0 respectively.
- TestReceiveFileEcShardRejectsInvalidDiskID pins the out-of-range
disk_id rejection path.
* fix(volume-rust): honor disk_id in ReceiveFile for EC shards
Mirror the Go-side change: when disk_id > 0 place the EC shard on the
requested disk; when unset, auto-select with the same preference order
as volume_ec_shards_copy (disk already holding shards, then any HDD,
then any disk).
* fix(volume): compare disk_id as uint32 to avoid 32-bit overflow
On 32-bit Go builds `int(fileInfo.DiskId) >= len(Locations)` can wrap a
high-bit uint32 to a negative int, bypassing the bounds check before the
index operation. Compare in the uint32 domain instead.
* test(ec): fail invalid-disk_id test on transport error
Previously a transport-level error from CloseAndRecv silently passed the
test by returning early, masking any real gRPC failure. Fail loudly so
only the structured ReceiveFileResponse rejection path counts as a pass.
* docs(test): explain why DiskId=0 auto-selects dir 0 in EC placement test
Documents the load-bearing assumption that shards are never mounted in
this test, so loc.FindEcVolume always returns false and auto-select
falls through to the first HDD. Saves future readers from re-deriving
the expected directory for the DiskId=0 case.
* fix(test): preserve baseDir/volume path for single-dir clusters
StartSingleVolumeClusterWithDataDirs started naming the data directory
volume0 even in the dataDirCount=1 case, which broke Scrub tests that
reach into baseDir/volume via CorruptDatFile / CorruptEcShardFile /
CorruptEcxFile. Keep the legacy name for single-dir clusters; only use
the indexed "volumeN" layout when multiple disks are requested.
* Give the `ScrubVolume()` RPC an option to flag found broken volumes as read-only.
Also exposes this option in the shell `volume.scrub` command.
* Remove redundant test in `TestVolumeMarkReadonlyWritableErrorPaths`.
417051bb slightly rearranges the logic for `VolumeMarkReadonly()` and `VolumeMarkWritable()`,
so calling them for invalid volume IDs will actually yield that error, instead of checking
maintnenance mode first.
* improve large file sync throughput for remote.cache and filer.sync
Three main throughput improvements:
1. Adaptive chunk sizing for remote.cache: targets ~32 chunks per file
instead of always starting at 5MB. A 500MB file now uses ~16MB chunks
(32 chunks) instead of 5MB chunks (100 chunks), reducing per-chunk
overhead (volume assign, gRPC call, needle write) by 3x.
2. Configurable concurrency at every layer:
- remote.cache chunk concurrency: -chunkConcurrency flag (default 8)
- remote.cache S3 download concurrency: -downloadConcurrency flag
(default raised from 1 to 5 per chunk)
- filer.sync chunk concurrency: -chunkConcurrency flag (default 32)
3. S3 multipart download concurrency raised from 1 to 5: the S3 manager
downloader was using Concurrency=1, serializing all part downloads
within each chunk. This alone can 5x per-chunk download speed.
The concurrency values flow through the gRPC request chain:
shell command → CacheRemoteObjectToLocalClusterRequest →
FetchAndWriteNeedleRequest → S3 downloader
Zero values in the request mean "use server defaults", maintaining
full backward compatibility with existing callers.
Ref #8481
* fix: use full maxMB for chunk size cap and remove loop guard
Address review feedback:
- Use full maxMB instead of maxMB/2 for maxChunkSize to avoid
unnecessarily limiting chunk size for very large files.
- Remove chunkSize < maxChunkSize guard from the safety loop so it
can always grow past maxChunkSize when needed to stay under 1000
chunks (e.g., extremely large files with small maxMB).
* address review feedback: help text, validation, naming, docs
- Fix help text for -chunkConcurrency and -downloadConcurrency flags
to say "0 = server default" instead of advertising specific numeric
defaults that could drift from the server implementation.
- Validate chunkConcurrency and downloadConcurrency are within int32
range before narrowing, returning a user-facing error if out of range.
- Rename ReadRemoteErr to readRemoteErr to follow Go naming conventions.
- Add doc comment to SetChunkConcurrency noting it must be called
during initialization before replication goroutines start.
- Replace doubling loop in chunk size safety check with direct
ceil(remoteSize/1000) computation to guarantee the 1000-chunk cap.
* address Copilot review: clamp concurrency, fix chunk count, clarify proto docs
- Use ceiling division for chunk count check to avoid overcounting
when file size is an exact multiple of chunk size.
- Clamp chunkConcurrency (max 1024) and downloadConcurrency (max 1024
at filer, max 64 at volume server) to prevent excessive goroutines.
- Always use ReadFileWithConcurrency when the client supports it,
falling back to the implementation's default when value is 0.
- Clarify proto comments that download_concurrency only applies when
the remote storage client supports it (currently S3).
- Include specific server defaults in help text (e.g., "0 = server
default 8") so users see the actual values in -h output.
* fix data race on executionErr and use %w for error wrapping
- Protect concurrent writes to executionErr in remote.cache worker
goroutines with a sync.Mutex to eliminate the data race.
- Use %w instead of %v in volume_grpc_remote.go error formatting
to preserve the error chain for errors.Is/errors.As callers.
* Add a version token on `GetState()`/`SetState()` RPCs for volume server states.
* Make state version a property ov `VolumeServerState` instead of an in-memory counter.
Also extend state atomicity to reads, instead of just writes.
* Implement RPC skeleton for regular/EC volumes scrubbing.
See https://github.com/seaweedfs/seaweedfs/issues/8018 for details.
* Minor proto improvements for `ScrubVolume()`, `ScrubEcVolume()`:
- Add fields for scrubbing details in `ScrubVolumeResponse` and `ScrubEcVolumeResponse`,
instead of reporting these through RPC errors.
- Return a list of broken shards when scrubbing EC volumes, via `EcShardInfo'.
* Boostrap persistent state for volume servers.
This PR implements logic load/save persistent state information for storages
associated with volume servers, and reporting state changes back to masters
via heartbeat messages.
More work ensues!
See https://github.com/seaweedfs/seaweedfs/issues/7977 for details.
* Add volume server RPCs to read and update state flags.
This PR implements logic load/save persistent state information for storages
associated with volume servers, and reporting state changes back to masters
via heartbeat messages.
More work ensues!
See https://github.com/seaweedfs/seaweedfs/issues/7977 for details.
* refactor: add ECContext structure to encapsulate EC parameters
- Create ec_context.go with ECContext struct
- NewDefaultECContext() creates context with default 10+4 configuration
- Helper methods: CreateEncoder(), ToExt(), String()
- Foundation for cleaner function signatures
- No behavior change, still uses hardcoded 10+4
* refactor: update ec_encoder.go to use ECContext
- Add WriteEcFilesWithContext() and RebuildEcFilesWithContext() functions
- Keep old functions for backward compatibility (call new versions)
- Update all internal functions to accept ECContext parameter
- Use ctx.DataShards, ctx.ParityShards, ctx.TotalShards consistently
- Use ctx.CreateEncoder() instead of hardcoded reedsolomon.New()
- Use ctx.ToExt() for shard file extensions
- No behavior change, still uses default 10+4 configuration
* refactor: update ec_volume.go to use ECContext
- Add ECContext field to EcVolume struct
- Initialize ECContext with default configuration in NewEcVolume()
- Update LocateEcShardNeedleInterval() to use ECContext.DataShards
- Phase 1: Always uses default 10+4 configuration
- No behavior change
* refactor: add EC shard count fields to VolumeInfo protobuf
- Add data_shards_count field (field 8) to VolumeInfo message
- Add parity_shards_count field (field 9) to VolumeInfo message
- Fields are optional, 0 means use default (10+4)
- Backward compatible: fields added at end
- Phase 1: Foundation for future customization
* refactor: regenerate protobuf Go files with EC shard count fields
- Regenerated volume_server_pb/*.go with new EC fields
- DataShardsCount and ParityShardsCount accessors added to VolumeInfo
- No behavior change, fields not yet used
* refactor: update VolumeEcShardsGenerate to use ECContext
- Create ECContext with default configuration in VolumeEcShardsGenerate
- Use ecCtx.TotalShards and ecCtx.ToExt() in cleanup
- Call WriteEcFilesWithContext() instead of WriteEcFiles()
- Save EC configuration (DataShardsCount, ParityShardsCount) to VolumeInfo
- Log EC context being used
- Phase 1: Always uses default 10+4 configuration
- No behavior change
* fmt
* refactor: update ec_test.go to use ECContext
- Update TestEncodingDecoding to create and use ECContext
- Update validateFiles() to accept ECContext parameter
- Update removeGeneratedFiles() to use ctx.TotalShards and ctx.ToExt()
- Test passes with default 10+4 configuration
* refactor: use EcShardConfig message instead of separate fields
* optimize: pre-calculate row sizes in EC encoding loop
* refactor: replace TotalShards field with Total() method
- Remove TotalShards field from ECContext to avoid field drift
- Add Total() method that computes DataShards + ParityShards
- Update all references to use ctx.Total() instead of ctx.TotalShards
- Read EC config from VolumeInfo when loading EC volumes
- Read data shard count from .vif in VolumeEcShardsToVolume
- Use >= instead of > for exact boundary handling in encoding loops
* optimize: simplify VolumeEcShardsToVolume to use existing EC context
- Remove redundant CollectEcShards call
- Remove redundant .vif file loading
- Use v.ECContext.DataShards directly (already loaded by NewEcVolume)
- Slice tempShards instead of collecting again
* refactor: rename MaxShardId to MaxShardCount for clarity
- Change from MaxShardId=31 to MaxShardCount=32
- Eliminates confusing +1 arithmetic (MaxShardId+1)
- More intuitive: MaxShardCount directly represents the limit
fix: support custom EC ratios beyond 14 shards in VolumeEcShardsToVolume
- Add MaxShardId constant (31, since ShardBits is uint32)
- Use MaxShardId+1 (32) instead of TotalShardsCount (14) for tempShards buffer
- Prevents panic when slicing for volumes with >14 total shards
- Critical fix for custom EC configurations like 20+10
* fix: add validation for EC shard counts from VolumeInfo
- Validate DataShards/ParityShards are positive and within MaxShardCount
- Prevent zero or invalid values that could cause divide-by-zero
- Fallback to defaults if validation fails, with warning log
- VolumeEcShardsGenerate now preserves existing EC config when regenerating
- Critical safety fix for corrupted or legacy .vif files
* fix: RebuildEcFiles now loads EC config from .vif file
- Critical: RebuildEcFiles was always using default 10+4 config
- Now loads actual EC config from .vif file when rebuilding shards
- Validates config before use (positive shards, within MaxShardCount)
- Falls back to default if .vif missing or invalid
- Prevents data corruption when rebuilding custom EC volumes
* add: defensive validation for dataShards in VolumeEcShardsToVolume
- Validate dataShards > 0 and <= MaxShardCount before use
- Prevents panic from corrupted or uninitialized ECContext
- Returns clear error message instead of panic
- Defense-in-depth: validates even though upstream should catch issues
* fix: replace TotalShardsCount with MaxShardCount for custom EC ratio support
Critical fixes to support custom EC ratios > 14 shards:
disk_location_ec.go:
- validateEcVolume: Check shards 0-31 instead of 0-13 during validation
- removeEcVolumeFiles: Remove shards 0-31 instead of 0-13 during cleanup
ec_volume_info.go ShardBits methods:
- ShardIds(): Iterate up to MaxShardCount (32) instead of TotalShardsCount (14)
- ToUint32Slice(): Iterate up to MaxShardCount (32)
- IndexToShardId(): Iterate up to MaxShardCount (32)
- MinusParityShards(): Remove shards 10-31 instead of 10-13 (added note about Phase 2)
- Minus() shard size copy: Iterate up to MaxShardCount (32)
- resizeShardSizes(): Iterate up to MaxShardCount (32)
Without these changes:
- Custom EC ratios > 14 total shards would fail validation on startup
- Shards 14-31 would never be discovered or cleaned up
- ShardBits operations would miss shards >= 14
These changes are backward compatible - MaxShardCount (32) includes
the default TotalShardsCount (14), so existing 10+4 volumes work as before.
* fix: replace TotalShardsCount with MaxShardCount in critical data structures
Critical fixes for buffer allocations and loops that must support
custom EC ratios up to 32 shards:
Data Structures:
- store_ec.go:354: Buffer allocation for shard recovery (bufs array)
- topology_ec.go:14: EcShardLocations.Locations fixed array size
- command_ec_rebuild.go:268: EC shard map allocation
- command_ec_common.go:626: Shard-to-locations map allocation
Shard Discovery Loops:
- ec_task.go:378: Loop to find generated shard files
- ec_shard_management.go: All 8 loops that check/count EC shards
These changes are critical because:
1. Buffer allocations sized to 14 would cause index-out-of-bounds panics
when accessing shards 14-31
2. Fixed arrays sized to 14 would truncate shard location data
3. Loops limited to 0-13 would never discover/manage shards 14-31
Note: command_ec_encode.go:208 intentionally NOT changed - it creates
shard IDs to mount after encoding. In Phase 1 we always generate 14
shards, so this remains TotalShardsCount and will be made dynamic in
Phase 2 based on actual EC context.
Without these fixes, custom EC ratios > 14 total shards would cause:
- Runtime panics (array index out of bounds)
- Data loss (shards 14-31 never discovered/tracked)
- Incomplete shard management (missing shards not detected)
* refactor: move MaxShardCount constant to ec_encoder.go
Moved MaxShardCount from ec_volume_info.go to ec_encoder.go to group it
with other shard count constants (DataShardsCount, ParityShardsCount,
TotalShardsCount). This improves code organization and makes it easier
to understand the relationship between these constants.
Location: ec_encoder.go line 22, between TotalShardsCount and MinTotalDisks
* improve: add defensive programming and better error messages for EC
Code review improvements from CodeRabbit:
1. ShardBits Guardrails (ec_volume_info.go):
- AddShardId, RemoveShardId: Reject shard IDs >= MaxShardCount
- HasShardId: Return false for out-of-range shard IDs
- Prevents silent no-ops from bit shifts with invalid IDs
2. Future-Proof Regex (disk_location_ec.go):
- Updated regex from \.ec[0-9][0-9] to \.ec\d{2,3}
- Now matches .ec00 through .ec999 (currently .ec00-.ec31 used)
- Supports future increases to MaxShardCount beyond 99
3. Better Error Messages (volume_grpc_erasure_coding.go):
- Include valid range (1..32) in dataShards validation error
- Helps operators quickly identify the problem
4. Validation Before Save (volume_grpc_erasure_coding.go):
- Validate ECContext (DataShards > 0, ParityShards > 0, Total <= MaxShardCount)
- Log EC config being saved to .vif for debugging
- Prevents writing invalid configs to disk
These changes improve robustness and debuggability without changing
core functionality.
* fmt
* fix: critical bugs from code review + clean up comments
Critical bug fixes:
1. command_ec_rebuild.go: Fixed indentation causing compilation error
- Properly nested if/for blocks in registerEcNode
2. ec_shard_management.go: Fixed isComplete logic incorrectly using MaxShardCount
- Changed from MaxShardCount (32) back to TotalShardsCount (14)
- Default 10+4 volumes were being incorrectly reported as incomplete
- Missing shards 14-31 were being incorrectly reported as missing
- Fixed in 4 locations: volume completeness checks and getMissingShards
3. ec_volume_info.go: Fixed MinusParityShards removing too many shards
- Changed from MaxShardCount (32) back to TotalShardsCount (14)
- Was incorrectly removing shard IDs 10-31 instead of just 10-13
Comment cleanup:
- Removed Phase 1/Phase 2 references (development plan context)
- Replaced with clear statements about default 10+4 configuration
- SeaweedFS repo uses fixed 10+4 EC ratio, no phases needed
Root cause: Over-aggressive replacement of TotalShardsCount with MaxShardCount.
MaxShardCount (32) is the limit for buffer allocations and shard ID loops,
but TotalShardsCount (14) must be used for default EC configuration logic.
* fix: add defensive bounds checks and compute actual shard counts
Critical fixes from code review:
1. topology_ec.go: Add defensive bounds checks to AddShard/DeleteShard
- Prevent panic when shardId >= MaxShardCount (32)
- Return false instead of crashing on out-of-range shard IDs
2. command_ec_common.go: Fix doBalanceEcShardsAcrossRacks
- Was using hardcoded TotalShardsCount (14) for all volumes
- Now computes actual totalShardsForVolume from rackToShardCount
- Fixes incorrect rebalancing for volumes with custom EC ratios
- Example: 5+2=7 shards would incorrectly use 14 as average
These fixes improve robustness and prepare for future custom EC ratios
without changing current behavior for default 10+4 volumes.
Note: MinusParityShards and ec_task.go intentionally NOT changed for
seaweedfs repo - these will be enhanced in seaweed-enterprise repo
where custom EC ratio configuration is added.
* fmt
* style: make MaxShardCount type casting explicit in loops
Improved code clarity by explicitly casting MaxShardCount to the
appropriate type when used in loop comparisons:
- ShardId comparisons: Cast to ShardId(MaxShardCount)
- uint32 comparisons: Cast to uint32(MaxShardCount)
Changed in 5 locations:
- Minus() loop (line 90)
- ShardIds() loop (line 143)
- ToUint32Slice() loop (line 152)
- IndexToShardId() loop (line 219)
- resizeShardSizes() loop (line 248)
This makes the intent explicit and improves type safety readability.
No functional changes - purely a style improvement.
* initial design
* added simulation as tests
* reorganized the codebase to move the simulation framework and tests into their own dedicated package
* integration test. ec worker task
* remove "enhanced" reference
* start master, volume servers, filer
Current Status
✅ Master: Healthy and running (port 9333)
✅ Filer: Healthy and running (port 8888)
✅ Volume Servers: All 6 servers running (ports 8080-8085)
🔄 Admin/Workers: Will start when dependencies are ready
* generate write load
* tasks are assigned
* admin start wtih grpc port. worker has its own working directory
* Update .gitignore
* working worker and admin. Task detection is not working yet.
* compiles, detection uses volumeSizeLimitMB from master
* compiles
* worker retries connecting to admin
* build and restart
* rendering pending tasks
* skip task ID column
* sticky worker id
* test canScheduleTaskNow
* worker reconnect to admin
* clean up logs
* worker register itself first
* worker can run ec work and report status
but:
1. one volume should not be repeatedly worked on.
2. ec shards needs to be distributed and source data should be deleted.
* move ec task logic
* listing ec shards
* local copy, ec. Need to distribute.
* ec is mostly working now
* distribution of ec shards needs improvement
* need configuration to enable ec
* show ec volumes
* interval field UI component
* rename
* integration test with vauuming
* garbage percentage threshold
* fix warning
* display ec shard sizes
* fix ec volumes list
* Update ui.go
* show default values
* ensure correct default value
* MaintenanceConfig use ConfigField
* use schema defined defaults
* config
* reduce duplication
* refactor to use BaseUIProvider
* each task register its schema
* checkECEncodingCandidate use ecDetector
* use vacuumDetector
* use volumeSizeLimitMB
* remove
remove
* remove unused
* refactor
* use new framework
* remove v2 reference
* refactor
* left menu can scroll now
* The maintenance manager was not being initialized when no data directory was configured for persistent storage.
* saving config
* Update task_config_schema_templ.go
* enable/disable tasks
* protobuf encoded task configurations
* fix system settings
* use ui component
* remove logs
* interface{} Reduction
* reduce interface{}
* reduce interface{}
* avoid from/to map
* reduce interface{}
* refactor
* keep it DRY
* added logging
* debug messages
* debug level
* debug
* show the log caller line
* use configured task policy
* log level
* handle admin heartbeat response
* Update worker.go
* fix EC rack and dc count
* Report task status to admin server
* fix task logging, simplify interface checking, use erasure_coding constants
* factor in empty volume server during task planning
* volume.list adds disk id
* track disk id also
* fix locking scheduled and manual scanning
* add active topology
* simplify task detector
* ec task completed, but shards are not showing up
* implement ec in ec_typed.go
* adjust log level
* dedup
* implementing ec copying shards and only ecx files
* use disk id when distributing ec shards
🎯 Planning: ActiveTopology creates DestinationPlan with specific TargetDisk
📦 Task Creation: maintenance_integration.go creates ECDestination with DiskId
🚀 Task Execution: EC task passes DiskId in VolumeEcShardsCopyRequest
💾 Volume Server: Receives disk_id and stores shards on specific disk (vs.store.Locations[req.DiskId])
📂 File System: EC shards and metadata land in the exact disk directory planned
* Delete original volume from all locations
* clean up existing shard locations
* local encoding and distributing
* Update docker/admin_integration/EC-TESTING-README.md
Co-authored-by: gemini-code-assist[bot] <176961590+gemini-code-assist[bot]@users.noreply.github.com>
* check volume id range
* simplify
* fix tests
* fix types
* clean up logs and tests
---------
Co-authored-by: gemini-code-assist[bot] <176961590+gemini-code-assist[bot]@users.noreply.github.com>
* fix nomore writables volumes while disk free space is sufficient by time delay
* reset
---------
Co-authored-by: wang wusong <wangwusong@virtaitech.com>
This is useful for doing backups on the data so we can accurately store the
last modified time, the compression state, and verify the crc.
Previously we were doing VolumeNeedleStatus and then an HTTP request which
needlessly read from the dat file twice.
* refactor(pb): `quote_charactoer` -> `quote_character`
Signed-off-by: Ryan Russell <git@ryanrussell.org>
* refactor(volume_server): `QuoteCharactoer` -> `QuoteCharacter`
Signed-off-by: Ryan Russell <git@ryanrussell.org>
* refactor(volume_server): `quoteCharactoer` -> `quoteCharacter`
Signed-off-by: Ryan Russell <git@ryanrussell.org>
Signed-off-by: Ryan Russell <git@ryanrussell.org>
* feat(weed.move): add a speed limit parameter of moving files
* fix(weed.move): set the default value of ioBytePerSecond to vs.compactionBytePerSecond
Co-authored-by: zhihao.qu <zhihao.qu@ly.com>