Commit Graph
85 Commits
Author SHA1 Message Date
Chris Lu f79d83abf4 volume: expire TTL volumes whose only traffic is deletes (#11167)
* volume: count a TTL volume's age from its last write, not the .dat mtime

A delete appends a tombstone needle and vacuum rewrites the .dat wholesale,
so the file's mtime moves without any write ever landing. The loader read
lastModifiedTsSeconds back from that mtime, so every restart of a volume
taking delete traffic re-armed expired() for another full TTL: an
overwrite-heavy collection kept growing until it hit the max-volume cap.

Recover the clock from the newest .idx entry that is not a tombstone and
read that needle's append timestamp, falling back to the mtime when no
write is recoverable. Only TTL volumes pay for the scan.

Fixes #11160

* volume: count the .vif destroy time from the last write too

ExpireAtSec is what an EC volume is reclaimed on, and it was recomputed as
now+TTL every time the .vif was written. A read-only mark, a tier upload or
an EC encode therefore handed an already expiring volume another full TTL,
the same way the .dat mtime did.

Derive it from the volume's last write, falling back to now for a volume
that has not taken one yet so a fresh volume is not born expired.

* volume: mirror the last-write TTL clock in the Rust volume server

Same recovery as the Go loader: scan the .idx backwards for the newest
entry that is not a tombstone and take that needle's append timestamp,
leaving the clock on the .dat mtime when no write is recoverable.

* volume: mirror the last-write destroy time in the Rust volume server

Both .vif writers and the EC encode computed ExpireAtSec as now+TTL, the
same way Go did, so the destroy time moved every time the sidecar was
rewritten. Route all three through the volume's last write.

* volume: report the .dat mtime in the Rust heartbeat, like Go does

The Rust server reported its TTL clock as ModifiedAtSecond while Go
reports the .dat mtime. The shell's quiet-period gates (volume.tier.move,
volume.delete_empty) read that field as "last touched", which a delete
has to count towards even though the TTL clock deliberately ignores it --
and with the clock now recovered from the last write, the two drift
further apart.

* volume: take the newest write by timestamp on a vacuumed volume

The reverse .idx scan trusted position, which holds only while the .dat is
append ordered. Vacuum rewrites it in key order, and since an overwrite
keeps its original key, the highest-key survivor is not necessarily the
newest write -- the recovered clock could land up to a TTL early and take
the volume with data still inside its TTL.

A volume that has been vacuumed (CompactionRevision > 0) now takes the
maximum append timestamp over a bounded window of write entries instead.
An append-ordered volume still answers in one read.

* volume: never guess a vacuumed volume's last write, and resolve wrapped offsets

Two holes in the reverse scan, both from review:

A vacuumed volume's writes are ordered by key, so any of them can hold the
newest timestamp. Reading a capped window sampled the highest keys, which
could still miss a recently overwritten low-key needle and expire data
inside its TTL. The scan now covers every write a vacuumed volume indexes,
and a volume too large to scan keeps the .dat mtime rather than report a
partial maximum -- late is recoverable, early is not.

A .dat past MaxPossibleVolumeSize wraps the offsets in its .idx, so reading
a timestamp at the unwrapped offset picks up an unrelated needle. Resolve
the entry against the needle header first and retry one volume size in,
the way doCheckAndFixVolumeData already does.

* volume: drop GitHub issue references from TTL comments
2026-09-04 23:48:40 -07:00
Chris Lu 31fb46f693 volume: rebuild a missing .idx from the .dat (#11115)
* volume: rebuild a missing .idx from the .dat

Pointing -dir.idx at a directory that holds no index aborted the whole
volume server: checkIdxFile found no .idx and load() called glog.Fatalf.
Every row of the index is derivable from the .dat, so walk it in append
order and write the index back, which reproduces byte for byte what the
server's own writes had left in the old directory.

Claude-Session: https://claude.ai/code/session_01BYrb2AdJSckq9FdHuqseDJ

* volume: keep the index co-located with the data in the Rust server

Go's load() drops back to the data directory when an .idx already sits
beside the .dat, so naming a --dir.idx does not strand a pre-existing
index. Rust had no such adjustment: it opened the new directory with
create, and the volume came up on an empty index with every needle
invisible.

Claude-Session: https://claude.ai/code/session_01BYrb2AdJSckq9FdHuqseDJ

* volume: rebuild a missing .idx from the .dat in the Rust server

Mirrors the Go side. Rust did not abort on a missing index the way
checkIdxFile did; it opened the new directory with create and mounted the
volume on an empty index, so every needle read as missing while the .dat
still held the data. Walk the .dat in append order and write the index
back, byte for byte what the server's own writes had left behind.

Claude-Session: https://claude.ai/code/session_01BYrb2AdJSckq9FdHuqseDJ

* volume: stop the idx rebuild at a zero-padded .dat tail

An all-zero needle header is unwritten space, not a record. Go's .dat walk
keeps reading past it and would index a truncated data file's tail as
millions of needle 0 rows; the Rust walk already stops there. Stop the Go
rebuild at the same place.

Claude-Session: https://claude.ai/code/session_01BYrb2AdJSckq9FdHuqseDJ

* volume: create the -dir.idx directory when it does not exist

Rust's DiskLocation creates the index directory as it takes it; Go only
resolved the path, so naming a directory that does not exist yet left every
volume unable to open or rebuild its index and took the server down.

Claude-Session: https://claude.ai/code/session_01BYrb2AdJSckq9FdHuqseDJ

* volume: stop the idx rebuild at a torn .dat record

A crash between writing a needle's header and its body leaves a record
whose declared size runs past the end of .dat. Indexing it puts a row in
the .idx that points at bytes that do not exist, which fails every read of
that needle and trips the past-EOF check on the next load. Stop at the
first record that does not fit, in both servers.

Claude-Session: https://claude.ai/code/session_01BYrb2AdJSckq9FdHuqseDJ

* volume: stop the idx rebuild at a negative-size header

A corrupt header whose size field is negative makes the .dat walk advance
backwards: NeedleBodyLength adds the negative size, so the next offset is
lower than the current one. The Go walk then reads at a negative offset and
the rebuild fails, which puts the volume server right back to exiting at
startup; the Rust walk seeks past EOF and truncates the index instead.
A negative size is never a record, so stop there.

Claude-Session: https://claude.ai/code/session_01BYrb2AdJSckq9FdHuqseDJ

* volume: skip a volume whose index cannot be rebuilt, do not exit

glog.Fatalf calls os.Exit(255), so a rebuild that could not write -- a full
or read-only index directory -- put the server right back to dying at
startup for one bad volume. Return the error instead: loadExistingVolume
logs it and skips that volume, which is what the remote-volume branch just
above already does and what the Rust loader has always done.

Claude-Session: https://claude.ai/code/session_01BYrb2AdJSckq9FdHuqseDJ

* volume: create the index directory from the rebuild too

The rebuild is the first thing to write into a fresh -dir.idx, and it runs
before the loaders that create the directory on their way to opening .idx.
Create it in both rebuilds so the ordering does not matter.

Claude-Session: https://claude.ai/code/session_01BYrb2AdJSckq9FdHuqseDJ

* ci: let codespell past the sme variable in the mount tests

weedfs_stream_mutate_error_test.go names its *streamMutateError local
sme, which codespell reads as a misspelling of same/some. It is an
identifier, so exempt it beside the other variable-name entries.

Claude-Session: https://claude.ai/code/session_01BYrb2AdJSckq9FdHuqseDJ
2026-09-03 08:43:10 -07:00
Chris Lu 1996c6aec6 volume: open volume files with O_NOATIME (#11055)
* volume server: open volume files with O_NOATIME

Nothing reads the atime of .dat, .idx, .sdx, or EC files, but every
needle read still dirtied the inode: even relatime writes atime on the
first read after each write, so an actively written volume paid a
metadata write per read/write cycle, and strictatime mounts paid one
per read. Open the serving handles with O_NOATIME, falling back to a
plain open when the file belongs to another owner (EPERM).

Claude-Session: https://claude.ai/code/session_015uVY4diBgEn3VYQoc2eMuD

* seaweed-volume: mirror the O_NOATIME volume file opens

Same change as the Go volume server: serving handles for .dat, .idx,
.sdx, .ecx, .ecj, and shard files open with O_NOATIME on Linux, with a
plain-open fallback on EPERM.

Claude-Session: https://claude.ai/code/session_015uVY4diBgEn3VYQoc2eMuD

* route the tier-down and recreate .dat opens through the no-atime helper

Review caught the Rust tier-down swap opening the local .dat directly.
The Go swapToLocalDatBackend and the zero-length read-only .dat
recreate in maybeWriteSuperBlock had the same gap: all three install
long-lived serving handles.

Claude-Session: https://claude.ai/code/session_015uVY4diBgEn3VYQoc2eMuD
2026-08-31 21:41:50 -07:00
Chris Lu 9bafeb6139 ec: refuse to mount a 0-byte shard file when the index has entries (#11030)
* ec: refuse to mount a 0-byte shard file when the index has entries

The startup scan already skips (and eventually deletes) zero-sized shard
files as residue of a failed copy, but the mount RPC path opens the file
directly with no size check, so an explicit VolumeEcShardsMount over a
truncated file registers a size-0 claim. A registered empty shard serves
nothing while advertising ownership: with placement pinned to the owning
disk, it would keep attracting re-copies to a file that was never valid.

The one legitimate 0-byte shard is the empty volume's: encoding a volume
with no live needles produces a 0-byte .ecx and 0-byte shards, and that
mount must keep working (TestMountEcShards_EmptyEcxMountsSuccessfully).
So the gate compares against the index: AddEcVolumeShard (Go) and
EcVolume::add_shard (Rust) refuse a 0-byte shard file only when the
volume's .ecx has entries. Go's AddEcVolumeShard grows an error return
for this; the loader cleans up the refused shard and, when it just
created the EcVolume, unregisters that too. The mount loop already
collects non-ENOENT failures per disk and keeps scanning, so a sibling
disk holding a real copy still wins.

Regression tests in both trees: an empty shard beside an index with
entries is refused and leaves nothing registered; an empty shard of an
empty volume still mounts.

Claude-Session: https://claude.ai/code/session_01AWpefvdi4U3HLng18x5CJ9

* ec: release the duplicate shard when a mount retry re-loads it

Review follow-up: AddEcVolumeShard keeps the existing shard and reports
added=false for a shard this disk already registered, but the loader
discarded that result, so every retried LoadEcShard leaked the duplicate
it had just opened — an fd and a mount-gauge increment per retry. Release
both and return the existing volume. Regression test pins the gauge.

Claude-Session: https://claude.ai/code/session_01AWpefvdi4U3HLng18x5CJ9

* ec: close the test DiskLocation instead of only its EC volumes

Review follow-up: DiskLocation.Close() also stops the background
goroutine NewDiskLocation starts; closeEcVolumes left it running for the
rest of the test process. Both uses are this PR's own tests.

Claude-Session: https://claude.ai/code/session_01AWpefvdi4U3HLng18x5CJ9

* rust: unregister the just-created EcVolume when its first mount is refused

Review follow-up: when the first mount of a volume rejects its shard
(e.g. the new 0-byte-beside-nonempty-index refusal), the Rust mount path
had already inserted the EcVolume and propagated the error without
removing it — a zero-shard registration advertising a mount that serves
no data while pinning the .ecx/.ecj descriptors (and, since placement's
mounted tier keys off it, steering shard placement at this disk). Remove
it on the way out, exactly as the Go loader already does; a volume that
already holds shards keeps them (the RPC's first-error-aborts contract).
Regression test covers both.

Claude-Session: https://claude.ai/code/session_01AWpefvdi4U3HLng18x5CJ9

* rust: skip already mounted shards on a mount retry

Review follow-up: EcVolume::add_shard replaces self.shards[id] for a
shard the volume already holds, and the mount loop then bumps the
ec_shards gauge although the mounted count did not grow — gauge drift on
every mount retry, and a serving fd swapped for no reason. Skip shard
ids the volume already reports, mirroring Go's AddEcVolumeShard
added=false handling. Regression test pins the gauge across a duplicate
mount (unique collection label: the gauge is process-global and tests
run in parallel).

Claude-Session: https://claude.ai/code/session_01AWpefvdi4U3HLng18x5CJ9
2026-08-29 14:19:16 -07:00
Chris Lu 74b520113e ec: pin auto-selected shard placement to the disk that already owns the shard (#11029)
* ec: pin auto-selected shard placement to the disk that already owns the shard

A multi-disk server legitimately mounts one EC volume on several disks, so
FindEcShardTargetLocation's per-volume tiers tie at "mounted" and the
free-shard-count tie-break decides — pointing at whichever disk is emptier,
not at the disk that already holds the shard being placed. A re-copy of a
shard the server already has (a retried ec.balance / ec.rebuild move) then
lands on a sibling disk, and both disks register the same (volume, shard id):
the shard is reported to the master from two disk ids, and which claimant
serves reads or survives a later unmount/delete becomes an accident of
Locations order.

Add a tier above "mounted": a disk that already claims one of the shard ids
being placed wins, ahead of the space filters too — re-copying in place
needs no new shard slot, and a genuinely full disk should fail the write
rather than silently split the claim. Applied to the Go selector and the
VolumeEcShardsCopy auto-select (ReceiveFile refuses mounted EC volumes, so
no claim can exist there) and mirrored in the Rust volume server.

Claude-Session: https://claude.ai/code/session_01AWpefvdi4U3HLng18x5CJ9

* ec: refuse a copy batch whose shards are already owned by different disks

Review follow-up: ownership-aware selection ranks a mixed-owner batch
(shard 0 on disk A, shard 2 on disk B — the legitimate multi-disk spread)
into one destination, so the copy would still duplicate the losing disk's
claim. No production caller sends such a batch (balance moves one shard,
rebuild and encode copy shards the target lacks), so fail closed: report
every owning disk via Store.EcShardOwnerDisks and refuse the copy with an
error naming them, telling the caller to split per shard or pass disk_id.
Go and Rust, with unit tests for the owner-reporting contract.

Claude-Session: https://claude.ai/code/session_01AWpefvdi4U3HLng18x5CJ9
2026-08-29 12:12:41 -07:00
Chris Lu 88c873ecd4 ec: uniform shard block layout (#10932)
* ec: uniform shard block layout

An EC volume is striped as 1GiB blocks until less than one row remains, then
1MiB blocks, and consecutive blocks land on different shards. With ec.encode's
-fullPercent 95 against the 30GiB default limit, ~30% of every volume sits in
that 1MiB tail, so a 4MB filer chunk there is five stripes on five servers.

New encodes now use one block per shard, sized ceil(datSize/dataShards) rounded
up to 1MiB and recorded in the .vif (EcShardConfig.block_size, also carried by
the .ecsum manifest). A needle now maps to one shard unless it is larger than
the block or straddles a boundary. The chosen size equals the legacy layout's
padded shard length for every input, so shard sizes, capacity math, and the
shard-size credibility checks are unchanged; only the byte placement moved.

Reads, decode, and scrub resolve the block sizes from the volume's .vif;
absence keeps the legacy interpretation, so existing EC volumes read exactly as
before. Rebuild is layout-agnostic. weed fix -ecx recovers the layout from the
.vif, else the .ecsum sidecar, and with neither de-stripes under both candidate
layouts and keeps the one that indexes more valid needles.

Same change in the Rust volume server, which now also streams the encode in
256KB sub-batches like Go instead of allocating whole blocks, and computes the
large-row count as shardSize/largeBlock to match Go on exact multiples. On a
26MB fixture both encoders produce byte-identical shards, and a Go-written .vif
parses in Rust with the block size intact.

* ec: resolve the rust ecx rebuild through the recorded layout

The Rust rebuild path regenerated a lost .ecx by scanning the logical .dat
through a hand-rolled pure-1MiB striping, which was already wrong for legacy
volumes with large-block rows and is wrong for any uniform volume with a block
past 1MiB. Route the scan through locate_data with the .vif-recorded block
size, the same mapping the read path uses. Also seed the new tests' random
data instead of the deprecated global math/rand.Read.

* ec: fail the Rust ecx rebuild on any shard read error

A read error mid-scan published the entries collected so far as a
successful .ecx, and read_at's byte count was ignored so a legal short
read passed as complete — a truncated or failing shard could produce a
silently incomplete recovery index. Exact-read semantics in
read_from_data_shards, error propagation in the needle walk, and a
truncated-shard regression test.

* ec: fail the mount on an unreadable or malformed vif

Both servers silently fell back to the legacy layout when an existing
.vif could not be read or parsed. Every new encode records a positive
uniform block size there, so the fallback mounted the same shards with
legacy offset math and could return wrong data. Absent stays legal
(legacy volumes predate the sidecar), and a zero-byte stub still reads
as absent (Go's MaybeLoadVolumeInfo convention, now mirrored in Rust);
a present-but-unreadable or malformed .vif fails the mount instead.

* ec: bound the reconstruct fan-out of one needle's intervals

A degraded interval fans out a read to every reachable shard location, each
with a buffer the size of the interval. Reading a needle's intervals in
parallel multiplied that by the interval concurrency: a needle spanning 8
blocks could hold 8 x MaxShardCount remote reads and buffers at once, where
the sequential version peaked at MaxShardCount. Give each needle a single
reconstruct budget its intervals share, held for the buffer's lifetime, so
separate reads stay independent but one read cannot multiply its own
fan-out.

* ec: drop the duplicated shard-size formula

calculateExpectedShardSize reimplemented the padding rule that
UniformBlockSize already owns — TestUniformBlockSizeMatchesLegacyShardSize
asserts the two agree for every input — so a change to the rule would have
had to be made in both. Defer to the helper, keeping the historic answer for
an empty .dat.

* ec: resolve the shard block layout from whatever records it

Four places still answered the layout question by inference when a record of
it was available, or accepted an answer that was not one:

- A mount with no .vif defaulted to the legacy layout; the bitrot sidecar
  records the same config at encode time, so take it when present, as
  weed fix -ecx already does. The vif itself is now parsed once per mount
  rather than twice.
- The Rust ecx rebuild derived its row count from the padded shard extent,
  which under the legacy layout reads a shard that is an exact large-block
  multiple as one row too many. Pass the encode-time .dat size from the .vif
  and keep the extent as the fallback.
- weed fix -ecx read the block size outside the EC-config guard (collapsing
  the unknown sentinel into a definitive legacy), only wrote the recovered
  layout back when the .vif was absent rather than unusable, and broke a
  scan tie by candidate order instead of the documented reach.
- The uniform layout tripped writeDatFile's large-block ambiguity guard,
  which cannot apply when the large and small blocks are the same size.

* ec: give the index-recovery tests a parseable vif

The fixtures wrote the literal bytes "volinfo" as the source .vif and the
recovery copies it verbatim, so the receiving server then mounted the volume
from a .vif it could not parse. That used to pass by silently defaulting to
the legacy layout; a mount now refuses a vif it cannot read, which is what
the tests were exercising all along without meaning to.

* ec: validate the layout a vif records, not just its syntax

Review follow-ups on the mount-strictness change:

- A .vif can parse and still record a block size no encoder could have
  produced (negative, or not a whole number of small blocks). Both servers
  took it and mapped every read through it. ValidateBlockSize / the Rust
  mirror now refuse the mount, the same way an unparseable vif does; 0 stays
  valid as the legacy two-tier layout.
- The bitrot-sidecar fallback accepted parity_shards == 0 and summed the
  counts in their own width, so values near the ceiling wrapped past the
  MaxShardCount bound. Require both counts and sum in a wider type.
- weed fix -ecx treated a config with only DataShards > 0 as usable, so a
  half-written .vif suppressed the recovery paths AND survived the rewrite.
  Require a complete, in-range config before trusting it.
- Returning the vif-load error left the .ecx and .ecj descriptors open;
  repeated mount attempts on malformed metadata could exhaust them.

* ec: refuse to act on a layout the metadata does not establish

- The worker encode only logged a failed .vif write and skipped it in the
  distribution set, and treated the .ecsum write as best-effort. A worker
  whose disk filled after the much larger shards landed could still
  distribute, mount, verify shard inventory, and delete the source replicas —
  leaving holders with shards whose geometry nothing records. Both writes and
  both inclusions are encode success conditions now.
- A generation-matching .ecsum that disagreed with the .vif geometry only
  disabled checksums in Go, and in Rust was not compared at all, so
  protection stayed On while reads used the other layout. Both files record
  the layout their generation was encoded with, so a disagreement now fails
  the mount.

* ec: reject an invalid recorded block size in weed fix -ecx

A .vif with valid shard counts but a negative or unaligned block size was
marked usable: a positive invalid value pinned the scan to a geometry that
de-stripes to garbage, and a negative one ran the dual scan but left the
invalid .vif in place afterwards. Validate it with the same rule the mount
applies, and when it fails leave the layout unknown so the scan recovers it
and the file is rewritten.

* ec: validate the sidecar layout weed fix -ecx recovers from

The .ecsum fallback was taken on DataShards > 0 alone, so a CRC-valid
sidecar carrying the wrong generation, an incomplete ratio, or an unaligned
block size would pin the reconstruction to one incorrect uniform-layout
candidate instead of letting the dual scan decide. Require generation 0, a
complete in-range ratio, and a valid block size; anything less leaves the
layout unknown, which is the answer that still recovers by scanning.

* ec: let only a genuinely absent sidecar choose the legacy layout

With no .vif the bitrot sidecar is the only record of a volume's layout, and
the mount fallback read a failed load, an unusable config, or a sidecar
stamped for another generation as "assume legacy". A uniform generation-0
volume could therefore mount with legacy or another generation's geometry and
answer reads with the wrong bytes. Present-but-unusable now fails the mount;
only actual absence keeps the legacy defaults. Shared as
EcShardConfigFromSidecar so every caller reads the sidecar the same way.

* ec: treat a recorded-but-impossible layout as corruption, not as legacy

- A .vif whose ecShardConfig is PRESENT but records an impossible ratio was
  answered with the default 10+4 and the legacy block layout, in both
  languages. That reads a uniform volume's shards at the wrong offsets and
  returns the wrong bytes. Only an entirely absent config still means "this
  predates the record"; a present one that cannot be true fails the mount.
- The shard-count bound summed two uint32 counts as int, which wraps on a
  32-bit build: 0x7fffffff + 0x7fffffff lands at -2 and slips under
  MaxShardCount. ValidEcShardCounts sums in uint64, and every EC call site
  that checked a recorded ratio now goes through it.

* ec: rebuild on the geometry the sidecar records, and flag it when it disagrees

The rebuild RPC passes BackgroundECContext, so RebuildEcFiles resolves the
layout itself — and it resolved a missing or invalid .vif to the default 10+4
with the legacy block size. Two consequences: a 12+4 volume was reconstructed
through a 10+4 matrix, which produces wrong bytes and never regenerates
shards 14-15; and the chosen geometry then contradicted a valid uniform
sidecar, which loadRebuildSidecar reported as BitrotOff — silently skipping
the input and regenerated-shard checksum checks precisely when the volume had
already lost its metadata.

The layout now resolves from the bitrot sidecar (found across the server's
disks, not just beside the base name) before falling back to the defaults,
and a present-but-impossible ratio fails instead of being replaced. A sidecar
that contradicts the chosen geometry is BitrotInvalid, which the existing
unsafeIgnoreSidecar override still lets an operator push past.

* ec: let the Rust rebuild read metadata off a sibling disk

read_ec_shard_config searches only the location the rebuild writes into, so a
volume whose .vif or generation-0 .ecsum sits on another of the server's
disks resolved to the default 10+4 with the legacy block layout — the Rust
half of the geometry-guessing the Go rebuild just stopped doing. It then
reconstructs a custom-ratio or uniform volume through the wrong
Reed-Solomon matrix and de-striping geometry.

The rebuild now looks for the .vif in its own location and then each sibling,
falls back to the generation-0 sidecar wherever that lives, and only defaults
when neither exists anywhere. The encode-time .dat size the ecx rebuild needs
is resolved the same way.

* ec: resolve a rebuild's vif from every directory that may hold it

RebuildEcFiles probed only <data-base>.vif. The caller knows the selected
location's index directory and the sibling locations, but passed neither for
metadata: additionalDirs carried shard directories only, and were searched
for shards and the checksum sidecar. A split -dir/-dir.idx layout, or a disk
holding only shards, therefore resolved a pre-sidecar custom-ratio volume to
10+4 and reconstructed through the wrong matrix — never regenerating shards
14-15.

The caller now hands over the index and sibling directories, and the resolver
probes the vif across all of them, matching what the Rust resolver already
does for both the vif and the sidecar.

* ec: make every rebuild consumer agree on the layout it resolved

- The post-rebuild bitrot backfill re-derived the geometry from this
  directory's .vif alone and dropped the block size entirely, so a rebuild
  that resolved its layout from a sibling, the sidecar, or a uniform vif wrote
  a manifest describing a DIFFERENT layout — one later mounts reject, or that
  covers only the default shard count. The layout is resolved once now,
  through an exported ResolveRebuildECContext, and the rebuild and the
  backfill share that answer.
- The Rust rebuild collected only each location's data directory, so a
  sibling's INDEX directory — where a split -dir/-dir.idx layout keeps
  .ecx/.ecj/.vif — was never probed, and a custom-ratio volume still resolved
  to 10+4 with the legacy layout. Both directories of every location are
  carried now, deduped against the rebuild's own.
- A shard delivery can bring the checksum manifest with it, but the receive
  path only writes the file: a server that already had the volume mounted kept
  its resolved protection state (off) until a remount. The mount RPC
  re-resolves it once the shards it describes have been added.

* ec: cover the rebuild's directory search with tests

Reviewers flagged the sibling index directory twice, and the fix that
closed it had no test of its own: the assembly sat inline in the rebuild
handler, reachable only through a gRPC call against a populated store.
Lifting it into rebuildSearchDirs / select_rebuild_location makes the
rule assertable — a sibling contributes BOTH its data and its index
directory, a shared index directory is listed once, and the rebuild's own
data directory never repeats.

Writing the Rust cases surfaced that the two implementations do not agree
on where the rebuild's own index directory belongs, and both are right:
Go's resolver takes a single directory list, so that directory has to be
inside it, while Rust's takes the rebuild's data and index directories as
their own arguments and would search them twice. The tests now state
which contract each side is holding to, so neither drifts into the
other's shape.

Pure refactor otherwise; no behaviour change.

* ec: search the index directory for the layout sidecar

The Rust resolver looked for the generation-0 .ecsum in the rebuild's
data directory and the sibling list, but not in the rebuild's own index
directory — while the .vif lookup directly above it did, and Go's
findBitrotSidecar has always checked both bases. On a split -dir/-dir.idx
location that directory is where the metadata lives, and callers leave it
out of the sibling list precisely because it is passed here separately,
so nothing searched it.

With no .vif anywhere the sidecar is the only surviving record of the
layout. Missing it resolved a 12+4 uniform volume to 10+4 with the legacy
striping — the test added here fails with (10, 4, 0) against the old
code — and the rebuild then reconstructs through the wrong matrix and
writes .ecx offsets that no reader can follow.

* ec: let the rebuild see its own index directory

The Rust rebuild takes a single flat directory list — the shape Go's
RebuildEcFiles uses — so it cannot be handed the rebuild location's index
directory separately the way the layout resolvers are, and the handler
was passing the sibling list, which deliberately omits exactly that
directory. On a split -dir/-dir.idx location that is where .ecx and .vif
live, so the shard and index lookups could not see them.

Go has always carried that directory in additionalDirs; this lines the
two call sites up.

* ec: let a config-free vif fall through to the layout sidecar

A .vif that carries no ecShardConfig answers nothing about the layout, so
it is no more informative than an absent one — but both trees treated its
mere existence as the end of the search. Go went straight to the 10+4
legacy defaults without consulting the sidecar at all; Rust returned
whatever ec_shard_config_from could make of a single directory. A 12+4
uniform volume with a legacy config-free vif therefore resolved as 10+4
legacy, and every read landed at the wrong shard offset.

The sidecar lookup was also single-directory on both sides, while a split
-dir/-dir.idx layout keeps .vif and .ecsum with the INDEX. Go's
findBitrotSidecar has always taken both bases; the callers here passed
only the data base, and the Rust bitrot resolver derived its path from
the data base alone. Rust's layout resolver now takes a candidate
directory list — data, index, then any siblings — and searches all of it,
which also removes the early return that made the vif's presence
decisive.

load_vif_info_across_dirs reported `dir` even when load_vif_info had
found the vif in `dir_idx`. Nothing reads that field today, so this
changes no behaviour; it stops the next caller that resolves the rest of
the volume's metadata against the answer from being sent to a disk
holding none of it.

Absence stays legal throughout: a volume with neither record is genuinely
legacy. Present-but-unusable still fails the mount, now in the
config-free-vif branch too.

* ec: activate a delivered sidecar on every per-disk runtime

A vid mounts as one EcVolume per disk, each with its own resolved
protection state, but the post-delivery reload used the first-match
lookup and so touched exactly one of them. The siblings kept reporting no
protection until a remount — and since shard distribution deduplicates
the metadata files onto the first target disk for a node, the runtime
that got the .ecsum is not necessarily the one the lookup returns.

Iterate every runtime instead, via a new FindAllEcVolumes and its Rust
mut equivalent. Combined with each runtime now resolving its sidecar
against its index directory as well as its data directory, a server
sharing one -dir.idx across its disks activates all of them from the
single delivered copy.

The Rust volume server had no post-mount reload at all; it gets one here,
matching Go.

* ec: resolve the delivered sidecar across every EC metadata directory

Reloading every per-disk runtime, added last round, did not by itself
make the delivered manifest reachable. Startup mirroring copies
.ecx/.ecj/.vif to every shard-bearing disk so each mounts
self-contained, but deliberately not .ecsum, and a repair delivers
exactly one copy. Each runtime was resolving against its own two
directories, so every sibling of the disk that received the file kept
reporting no protection however often it reloaded.

Resolve one authoritative copy across every EC metadata directory
instead of duplicating the file. Mirroring .ecsum would have to keep
pace with a file that is rewritten as shards are repaired, and would not
help the reported case at all: the delivery happens at runtime, and
mirroring only runs at startup.

The regression test pins both halves — a reload restricted to the
volume's own directories still finds nothing, and the same reload
given the server's metadata directories turns protection on.

* ec: ask every directory before writing a TOFU baseline

After a rebuild the opportunistic backfill asks whether this volume
already has a checksum manifest, and answered from the data base alone.
A split -dir/-dir.idx layout keeps the sidecar with the index, and a
multi-disk server may keep it on a sibling, so an existing manifest read
as absent.

The consequence is worse than a missed read. On a false "no" the backfill
writes a fresh sidecar at the data base from whatever the shards say right
now — and the data base is the first candidate every resolver checks, so
that TOFU baseline shadows the real manifest rather than sitting beside
it. A shard that was silently corrupt gets blessed, and the record that
would have caught it stops being consulted.

FindBitrotSidecar exports the search the package already used internally,
so the question is asked of the data base, the index base and the sibling
disks — the same candidates the rebuild resolves its layout from.

* ec: refuse a shard block size no encoder could have produced

weed fix -ecx derived one from the raw shard extent, so a truncated or
partially copied shard wrote a .vif that NewEcVolume then permanently
refuses — the volume the tool was run to rescue could never mount again.
An extent that is not a whole number of small blocks cannot have come
from a uniform encode, so it is no longer offered as a candidate, and
nothing unvalidated reaches the .vif.

Claude-Session: https://claude.ai/code/session_011FRRoNKBiGbH58rs2AQyA7

* ec: derive the .vif's dat size and block size from one measurement

VolumeEcShardsGenerate stat'ed the .dat before the encode while
WriteEcFiles stat'ed it again to size the blocks. A write landing
between the two produced a .vif whose own two fields describe different
files. WriteEcFiles now leaves both on the context, and fills a
placeholder context in place so the caller can read them back.

Claude-Session: https://claude.ai/code/session_011FRRoNKBiGbH58rs2AQyA7

* ec: keep the source volume until every holder serves its shard layout

The uniform layout rides in a .vif field older volume servers never
knew: they discard it, mount the shards as legacy and return wrong bytes
with nothing erroring, and the shard files are the same length either
way so no other check notices. The upgrade order lived only in the
release note. VolumeEcShardsInfo now reports the block size the holder
actually serves, in both the Go and Rust servers, and the pre-delete
verification refuses to drop the source unless every reachable holder
echoes the one the shards were encoded with — while a rollback still
exists. A server that predates the field answers 0, which is the
negative answer.

Claude-Session: https://claude.ai/code/session_011FRRoNKBiGbH58rs2AQyA7

* ec: drop the rebuild's dead block-size parameters

generateMissingEcFiles never reads largeBlockSize/smallBlockSize —
Reed-Solomon reconstruction is layout-agnostic — so passing the legacy
constants only advertised a layout the rebuild does not use. Also move
UniformBlockSize's doc off ValidateBlockSize.

Claude-Session: https://claude.ai/code/session_011FRRoNKBiGbH58rs2AQyA7

* ec: warn about EC defaults only when the mount used them

The "vif file not found, using defaults" warning fired even after the
bitrot sidecar supplied a non-default layout, sending anyone triaging
wrong bytes after the legacy layout the volume never mounted on.

Claude-Session: https://claude.ai/code/session_011FRRoNKBiGbH58rs2AQyA7

* ec: stat the distributed bitrot sidecar once

The strict check re-stat'ed the file immediately before the stat that
already gates inclusion, and a failed sidecar write now fails the encode
outright, so the first could only fire on a deletion between the two
lines.

Claude-Session: https://claude.ai/code/session_011FRRoNKBiGbH58rs2AQyA7

* ec: say what the reconstruct budget actually bounds

A shard's buffer stays in bufs until its interval reconstructs, which is
after the read that filled it released its permit, so the semaphore
bounds round trips in flight and not retained bytes. Peak memory is the
intervals reconstructing at once times the shards each reaches times the
interval size.

Claude-Session: https://claude.ai/code/session_011FRRoNKBiGbH58rs2AQyA7

* test: let the fake volume server report its delivered EC layout

The pre-delete verification now asks each holder which shard block
layout it serves, and a fake that always answered "unset" looked exactly
like a volume server too old to know the field. Distribution ships the
.vif to every holder alongside its shards, so read the layout back out
of it as a real holder does.

Claude-Session: https://claude.ai/code/session_011FRRoNKBiGbH58rs2AQyA7
2026-08-28 20:46:59 -07:00
Chris Lu cd5013f116 Re-check an EC shard map a failed read has disproved (#11023)
* Re-check an EC shard map a failed read has disproved

A read that fails against a cached location drops that shard from the map,
which leaves it one short of complete -- and a map one short is trusted for
seven more minutes. So a moment's trouble between volume servers cost
minutes in which every read of that shard skipped the direct fetch and paid
for a Reed-Solomon recovery instead, at DataShards times the memory and the
peer load.

Mark the map when a read disproves it, and re-check a marked map on the
same eleven-second footing as one that never had enough shards to begin
with. The mark clears on refresh, so it buys one prompt re-check rather
than a master lookup per read. The tiers move into a helper; they were
three overlapping conditions in one expression, and the reading of them
was not obvious.

Rust keeps the entry rather than dropping it -- a dead peer fails fast on
the next attempt, and it was the freshness window, not the entry, hiding a
shard that had moved.

Claude-Session: https://claude.ai/code/session_01SM5ARdPvFcnvGWNpBPgNRN

* Invalidate the location of an EC shard whose own read failed

Recovery fans out to the other shards, so the one whose direct read just
failed is the only location nothing ever invalidates: a shard that moved to
another server was reconstructed on every read until the map's own window
expired, up to thirty-seven minutes for a map still complete. Mark the map
there too. The entry stays -- a moved shard's old holder fails fast, and
the next refresh is seconds away.

Claude-Session: https://claude.ai/code/session_01SM5ARdPvFcnvGWNpBPgNRN

* Consume the stale mark before the lookup, not after

A read that fails while the master is answering has disproved the very map
that answer is about to install, and clearing the mark on the refresh's
return swallowed it. Clear it where it is acted on instead. A lookup that
then fails loses the mark, which costs nothing: the refresh time is only
advanced on success, so the next read looks up regardless.

Claude-Session: https://claude.ai/code/session_01SM5ARdPvFcnvGWNpBPgNRN

* Judge the shard map and consume its mark in one critical section

Reading the mark and clearing it were two separate acquisitions, so a mark
raised between them was cleared by a refresh that had not seen it. In Go
that gap was a few instructions; in Rust the mark was read when the read
first snapshotted the volume and cleared at the decision point, with the
local interval reads in between. Take both under one hold. Rust needs a
mutex rather than an atomic to do it, and no longer carries the mark
through the snapshot.

Claude-Session: https://claude.ai/code/session_01SM5ARdPvFcnvGWNpBPgNRN

* Put the stale mark back when the lookup does not answer for it

Consuming the mark up front assumed the lookup would supersede it. A
lookup that fails, or comes back with fewer than DataShards holders,
supersedes nothing: the map is unchanged, its refresh time unadvanced, and
with the mark gone the map a read had disproved is trusted for its full
window again on the strength of a lookup that never landed. Put the mark
back on both branches.

Claude-Session: https://claude.ai/code/session_01SM5ARdPvFcnvGWNpBPgNRN
2026-08-28 15:43:05 -07:00
Chris Lu eed3c27d15 volume: cut the memory a server holding millions of volumes still uses (#10999)
* volume: stop the .vif guard depending on which entry the scan handed over

A volume has both an .idx and a .vif, and loadExistingVolume skipped a .vif
next to an .ecx as EC shard metadata. That was only ever correct because
os.ReadDir sorted .idx ahead of .vif: an interrupted encode, where the .idx is
still there, has to reach validateEcVolume to be reclaimed. Ask for the .idx
instead of trusting the order.

Claude-Session: https://claude.ai/code/session_01NWpFUwAJcR2KUENrhLc9Sy

* volume: walk volume directories in batches instead of listing them whole

os.ReadDir builds, and sorts, a slice of every entry before the caller sees
the first one. A disk holding millions of volumes has a .dat, .idx and .vif
per volume, so each startup scan costs hundreds of MB of peak heap that the
runtime is slow to hand back -- and there are several of them before the
first volume loads.

Walk in batches instead, and keep only the entries each scan acts on:
loadAllEcShards now sorts and stats the shard and index files alone rather
than every file on the disk.

Claude-Session: https://claude.ai/code/session_01NWpFUwAJcR2KUENrhLc9Sy

* volume: skip the sibling-.dat scan when no EC volume is loaded

pruneIncompleteEcWithSiblingDat only ever prunes EC volumes that are loaded,
but it first walks every disk and keys a map by every .dat on the server. On
a store with no EC volumes at all that is millions of map entries built to
answer no question.

Claude-Session: https://claude.ai/code/session_01NWpFUwAJcR2KUENrhLc9Sy

* volume: stop keeping a departure message for every volume

The report state held a VolumeShortInformationMessage per volume copy so a
departure could be named, but almost no volume ever departs. Hold a handle to
the identity instead -- volumes share very few distinct ones -- and build the
message on the way out.

Measured over a populated report state: 195 -> 83 bytes per volume.

Claude-Session: https://claude.ai/code/session_01NWpFUwAJcR2KUENrhLc9Sy

* rust volume: stop keeping a whole volume message per volume held

The send loop kept a VolumeInformationMessage for every volume just to notice
mounts and unmounts, and rebuilt the map from scratch on every beat. Keep the
identity a delta names, which is what the Go report state keeps for the same
reason.

Claude-Session: https://claude.ai/code/session_01NWpFUwAJcR2KUENrhLc9Sy

* rust volume: keep only the EC files the shard scan acts on

load_all_ec_shards named every file on the disk twice -- once in the dedup set
and once in the sorted vector -- before deciding it only wanted .ec?? and .ecx.
Filter while reading instead. Mirrors the same change in loadAllEcShards.

Claude-Session: https://claude.ai/code/session_01NWpFUwAJcR2KUENrhLc9Sy

* volume: share the strings every .vif repeats

A tiered volume's .vif names its replication and its backend, and every decode
allocates a fresh copy, so a server holding millions of them holds millions of
copies of the same handful of names. Route them through the interning table
the volume info decode already uses. The remote key names one volume and is
left alone.

Claude-Session: https://claude.ai/code/session_01NWpFUwAJcR2KUENrhLc9Sy
2026-08-27 22:25:15 -07:00
Chris Lu 12fd60f92e rust volume: stop racing the clock in torn_sdx_is_regenerated (#10966)
The test truncates a good .sdx and asserts the result still looks fresher
than its .idx, on the reasoning that truncation bumps the mtime. That holds
only at the filesystem's timestamp granularity: where both writes land in the
same tick the precondition fails and the run reports a failure that says
nothing about the code under test — as it did on CI. Backdate the .idx the
way the sibling stale_sdx_is_regenerated already does.
2026-08-26 08:58:34 -07:00
Chris Lu b77d954f55 rust volume: fail closed on sorted-index failures and reconcile tier-up (#10956)
* rust volume: fail closed on sorted-index failures and reconcile tier-up

Follow-ups to the .sdx sorted needle map (#10951):

- get() folded open/read failures into None, so an EIO, a torn .sdx, or a
  failed pooled reopen answered reads with NotFound and let do_delete_request
  acknowledge the delete as Ok(0) without writing a tombstone. It now returns
  io::Result and every caller propagates; redb's get() had the same shape and
  is fixed with it. is_file_unchanged cannot propagate, so it reports unknown
  and logs rather than treating an unreadable index as proof of a change.
- A delete whose .idx append landed but whose .sdx mark failed left the map
  still resolving the old live entry, so deleted content stayed readable until
  a reload. The map now records the tombstone before touching .sdx and only
  clears it once the mark lands; lookups consult that first and report the
  needle deleted, which is what the next reload concludes anyway.
- Mode reconciliation ran one way. Entering remote mode made use_sorted_index()
  true, which returned early, so a volume tiered while the server runs kept its
  in-memory map and pinned .idx descriptor until restart — the RAM and fd win
  never applied. It now reconciles in both directions.
- Tier-down dropped the remote reference before the fallible refresh, so a
  failure left volume_info local, the remote backend attached, the .vif still
  remote, and a retry reporting "already on local disk". The transition is
  snapshotted and rolled back.
- The read-only fallback set no_write_or_delete but left no_write_can_delete,
  so metrics and mode checks called the volume delete-capable while every
  delete was refused.

* rust volume: count a sorted-map delete against the durable .idx append

The deletion counters sat after the in-place .sdx mark, so a mark that
failed left them at their pre-delete values while the tombstone was already
durable in .idx — and with retries now idempotent, nothing applied them
later either. Heartbeats, status responses, and the garbage calculation
would report the volume as free of that garbage until a reload.

Move them to the append that makes the delete durable, which is also what a
reload of .idx would count. Covered by a test that injects a mark failure
through a cfg(test) seam: no portable filesystem trick reproduces it, since
a read-only .sdx fails the borrow long before the mark.

* rust volume: hide a pending tombstone from the sorted-map scans too

The overlay that keeps a needle deleted after a failed .sdx mark was only
consulted by get(). visit_live_entries still read the stale valid record
straight off .sdx, so ascending_visit, iter_entries and save_to_idx all
reported the needle live — and compaction takes iter_entries for the
complete live set, so it would copy the deleted content forward and
save_to_idx would write it back into the rebuilt .idx as live.

Snapshot the overlay once per scan and skip its keys, which is the same
conclusion the next reload reaches from the .idx tombstone.

* rust volume: quarantine a durable write whose index lookup fails

The prior-mapping lookup that decides whether to index a fresh append runs
after the record is already down and flushed, so a failing lookup leaves
exactly the state a failing put leaves: a durable .dat record nothing
indexes. The put path marks the volume read only for it; this one returned
the error and kept taking writes, and the next append would bury the
orphan mid-file where the .dat tail check on reload cannot see it.

Give it the same treatment.
2026-08-25 23:14:30 -07:00
Chris Lu b58d52ac16 rust volume: search .sdx for read-only volumes instead of holding the index (#10951)
* rust volume: search .sdx for read-only volumes instead of holding the index

The Go volume server loads every read-only volume through SortedFileNeedleMap:
the index lives on disk as a sorted .sdx, a lookup is a binary search, and
since #10950 no descriptor is held between lookups. The Rust server had no
counterpart. Read-only volumes built a full in-memory CompactNeedleMap, and
cloud-tiered ones — noWriteCanDelete, so not the read-only branch — went
through the writable path and pinned an .idx append handle on top of it. At the
hundreds of thousands of tiered volumes a real server carries, that is an index
in RAM and a descriptor each, for volumes nobody reads.

Port the sorted map and the bounded handle pool. A tiered volume now costs zero
descriptors and zero index bytes when idle; the pool keeps the hot handles open
so a busy volume does not pay an open() per needle. Handles are Arc<File>, so
an eviction cannot close one a reader still holds.

The generated .sdx is byte-identical to Go's — same sort, same last-write-wins,
same dropped tombstones — so a volume moved between a Go and a Rust server reads
whichever copy is already on disk. A test pins the bytes against a Go-generated
fixture.

* rust volume: fail compaction on an unreadable .sdx, and rebuild the map on tier-down

Two ways the sorted map could lose data.

iter_entries swallowed read errors and returned however many entries it managed
to collect. Compaction takes that vector for the complete live set, so a
truncated .sdx or a mid-scan I/O fault would commit a volume missing every
needle past the failure. Return a Result instead and abort. redb's
collect_entries dropped errors the same way on the same path, so it goes with
it.

Tier-down clears the remote mode and publishes the volume as writable, but the
map it booted with is the read-only sorted one. Its put always fails, so the
first write would append to the local .dat and then fail to index it, leaving
bytes nothing references — and a non-fsync write repeats it. Fold the
reopen_idx_for_write swap into refresh_remote_write_mode so the map always
matches the mode it just published; a rebuild that fails pins the volume
read-only rather than letting it take writes it cannot record.

Go reaches neither: its tier-down leaves noWriteCanDelete set, so the volume
stays read-only until a reload or an explicit mark-writable, which already goes
through reopenIdxForWrite.

* rust volume: keep read-only volumes mountable on a read-only index dir, and batch the .sdx scan

Building .sdx writes to the index directory, and load_index_sorted_file also
created a missing .idx there. A volume whose index sits on a read-only mount
took both paths and failed to load, where before it mounted read-only off an
in-memory index and served reads. Create the .idx only where deletes are
allowed, and fall back to the in-memory map when the sorted one cannot be
built, so a directory nobody can write costs memory rather than availability.

The end-to-end scan behind iter_entries, ascending_visit and save_to_idx read
one entry per syscall. Read 1024 at a time instead, the batch size
idx::walk_index_file uses. Positional reads, not a cursor: the handle is shared
with any other borrower.

Also gate the Go byte-parity fixture on the 5bytes feature it describes, which
is otherwise dead code in a 4-byte-offset build.

* rust volume: roll back a failed writable mark, and rebuild a torn .sdx

set_writable clears the read-only flags before it can know the rest will
succeed, but only the map rebuild rolled them back. An .idx writer that fails to
attach left the volume advertising writable over a needle map with no writer, so
puts landed in memory and were gone after a restart — the exact failure the
function exists to prevent. The read-only-mount fallback made it reachable: that
path loads an in-memory map with no writer attached. All three steps now run
behind one rollback point.

A .sdx whose length is not a whole number of entries was accepted as long as it
looked fresh, and truncation is what makes it look fresh. The entry count then
floored, hiding the last needle from lookups and from compaction, which would
commit the shorter set. Treat a torn file like a stale one and rebuild it from
.idx. Go writes .sdx in place rather than through a temporary, so a crash
mid-generation is a real way to produce one.

Appends now start at the last whole .idx entry too, so a torn tail there is
overwritten by the next tombstone instead of misaligning every row after it.

* rust volume: trim a torn .idx before writing to it, keep delete-only volumes online, count sorted-map deletes

Three from review.

Flooring the sorted map's append offset only protected its own positional
writes. Every writable path appends at EOF instead, so a partial row left by a
short write pushed the next row off alignment and the following load parsed the
rest of the file as garbage. Drop the partial row before attaching any writable
index writer — it is unrecoverable anyway, and every loader already skips it.
Go refuses to load such a volume at all; trimming keeps it mountable with the
rows before the tear intact.

The unwritable-index-dir fallback stopped one step short for volumes that allow
deletes, which is every tiered one: the in-memory loader opens .idx read-write
there and fails on the same directory that just refused the .sdx, so the volume
stayed offline. Give up the deletes instead — without a writer no tombstone
could be recorded anyway — and a remount on a writable directory restores them.

Sorted-map deletes left the counters untouched, so a tiered volume reported
itself garbage-free until it restarted. They now land where a reload would put
them: the tombstone is another .idx row, and both it and the row it supersedes
count as deletions under the rule the load-time metric applies. Go skips this
too, and should not.
2026-08-25 15:21:37 -07:00
Chris Lu c0a9b110dd volume: stop reporting read-only volumes that are no longer here (#10867)
* volume: clear per-collection metrics when a collection leaves a server

The read-only and disk size gauges are only ever set for collections the
heartbeat still finds here, and nothing zeroes the rest. volume.balance marks a
volume read-only to move it, so the last heartbeat that saw it counts it
read-only - and if it was the collection's last volume on that server, that
count stands until the process restarts. The dashboard then shows read-only
volumes that volume.list -readonly cannot find anywhere.

Remember what each heartbeat set, and drop what is gone on the next one.

* volume: stop the read-only volume count from wrapping at 256

The per-collection counters were uint8, so a server holding 256 read-only
volumes of one collection reported zero of them.

* volume: read the read-only flags once when counting them

The heartbeat asked IsReadOnly for the verdict and then read noWriteOrDelete
and noWriteCanDelete straight off the volume, unlocked, so the reasons could
disagree with the verdict they were explaining. Take them together, under one
lock. The location is now nil-checked rather than skipped by short-circuit
evaluation, so a volume that has not joined a disk location yet stays safe.

* volume: let only a surviving volume keep its collection reported

A volume being deleted for expiry still made an entry in the read-only counts,
which is what the cleanup reads as "this collection is still here". The
collection's last volume could go and its series would stand for one more
heartbeat. Count the survivors only.

* volume: size a collection from the volumes it still has

The size totals are rebuilt from scratch every heartbeat, so subtracting a
volume that is about to be deleted took the surviving volumes' sizes down with
it: a collection keeping a small volume and losing a larger one reported the
difference, or lost its entry and kept the previous heartbeat's number.

* volume: cover the deleted bytes total in the surviving volume test

Deleted bytes are totalled the same way as sizes and were going unchecked, so
the test now leaves deleted needles on both volumes and pins that gauge too.
2026-08-21 22:33:01 -07:00
Chris Lu 3bd218e030 volume: cut idle memory at high volume counts (#10861)
* volume: start a volume's batch write worker on first use

Mounting a volume started a goroutine parked on a 128-slot channel, plus
the 128-entry batch slice it had already allocated. That is around 6.7KB
per volume the server pays whether or not the volume ever takes a write:
7231 bytes per mounted volume, of which 4101 is goroutine stack.

Only a write that asks for fsync ever reaches the worker, and a
remote-tiered or read-only volume never can. Create the channel and its
goroutine on the first such request instead, and let a write arriving
after Destroy fall back to the inline path rather than queue onto a
worker that has gone.

Measured over 20000 mounted volumes: 7231 -> 1269 bytes each.

* volume: update the heartbeat report state in place

Every heartbeat built a second map of what it was about to tell the
master, holding a freshly allocated short information message per volume,
then swapped it in over the old one -- and computed departures through a
third map of the live volume ids. A server holding 2M volumes rebuilt all
three every VolumePulsePeriod for a report that usually says nothing.

Number the heartbeats instead and mark the entry already held with the
pass that found the copy, so a quiet volume costs a map lookup and no
allocation. Departures are the entries a pass did not mark; the live-id
map is now built only when there are some, sized to them.

Measured over 10000 mounted volumes: 436 -> 196 bytes allocated per
volume per heartbeat.

* volume: fill one volume information message per heartbeat, not per volume

The heartbeat built a message for every volume held so it could hash it,
then dropped all but the few it had something to say about. At 2M volumes
that is 2M messages allocated every VolumePulsePeriod to send almost none
of them.

Fill a message the caller supplies instead, and replace it only when the
heartbeat keeps it, so a server with nothing to report fills the same one
all the way through.

Measured over 10000 mounted volumes: 196 -> 4 bytes allocated per volume
per heartbeat, and a heartbeat runs a third faster.

* volume: drop the per-volume trace from the heartbeat's status read

glog.V(4).Infof evaluates its arguments whether or not the verbosity is
on, so every volume boxed its id into a fresh interface slice on every
heartbeat: 759 of the 773 allocations a 1000-volume heartbeat made, for a
line that at this scale would print millions of unreadable rows.

Measured over 1000 mounted volumes: 4776 -> 1792 bytes and 759 -> 14
allocations per heartbeat, which no longer grows with the volume count.

* seaweed-volume: mirror the in-place heartbeat report state

Same change as the Go volume server: number the heartbeats and mark the
entry already held with the pass that found the copy, instead of building
a second map of hashes and swapping it in.

The volume snapshot must leave the reporting state as it found it, so it
keeps asking through changed() while a real heartbeat marks through
record().

* volume: refuse writes to a closed volume instead of dereferencing nil

Close and Destroy leave the needle map and data backend nil, but a caller
that already holds the volume can still reach the write path, where both
are used unguarded: a write racing a volume deletion took the server down.
syncDelete has always checked; syncWrite and the batch worker had not.

Reachable before this series and now also from the inline fallback a
durable write takes when the worker has gone.

* seaweed-volume: guard the report state with one mutex, as Go does

The full-list flag and the generation that answers it have to move
together. Split across separate atomics they cannot: a request landing
between begin's two reads returns full == false with the generation it
just raised, and one landing between commit's read and its clear is
marked answered by a heartbeat that carried no list. Either way the
resend is dropped.

Neither is reachable today -- every caller reaches this through the
store's RwLock, the flag setters under a read lock and the heartbeat
build under a write lock, so they cannot interleave. The type should not
depend on that being true two files away, and Go holds a single mutex
over exactly these fields.

* test: build the servers under test to match the harness's offset size

The mixed Go/Rust suites run both servers against one dataset, so both
have to agree on the offset width. They did not: the harness built Go
with no tags, 4-byte offsets, while the Rust crate defaults to its 5bytes
feature, and the Rust server then refused the .vif the Go server had just
written -- "bytes_offset mismatch: found 4, expected 5".

Build each side to match the offset size the test binary itself was
compiled with, so a plain `go test` and one with -tags 5BytesOffset both
get a matched pair.
2026-08-21 13:04:56 -07:00
Chris Lu e0c4732e5e rust: stop writing when a durable write's index flush fails (#10825)
* rust: stop writing when a durable write's index flush fails

A durable write flushes the .dat, publishes the needle map row, then
flushes the .idx. If that last flush failed we returned the error and
carried on: the row stayed live, the volume stayed writable, and the
handler answered 500 without replicating. The primary then served a needle
its replicas never saw, for a write the client was told had failed - and
if the unflushed row was lost on restart, the durable .dat tail took the
volume read only anyway.

Taking the row back out is not an option: it means undoing published state
on a disk that is already failing, and a truncate afterwards would leave
an .idx row pointing past the end. So the volume stops taking writes
instead, the same as when the truncate after a failed .dat flush cannot be
done. Nothing more gets appended past a record whose index is in doubt,
and the master routes writes elsewhere once the volume heartbeats read
only. The divergence against the replicas is still there, but it is
bounded and it is visible.

A failed nm.put after the .dat is down leaves the same durable but
unindexed record, so it takes the same route.

* rust: drop the import the rollback removal left behind

NeedleValue came in with rollback_unflushed_write, which went away when
the durable path moved to flushing before it publishes. Nothing has used
the type since.

* rust: mark the test-only heartbeat helper as such

collect_heartbeat has only ever been called from the tests - the send loop
uses collect_heartbeat_with_snapshot, which it wraps - so a lib build
rightly called it dead code.

* rust: flush the index on a durable write that dedups

A durable write matching content already in the volume flushed the .dat
and returned before reaching the index flush. So a fsync=true write that
deduped against an earlier non-durable one was acked with the row that
indexes it still in the page cache - the same false promise the index
flush exists to rule out, and the same read-only volume on restart if the
row is lost.

The dedup path now flushes both files, and the quarantine on a failed
index flush moved into flush_idx so it applies wherever the flush is
reached rather than only at the one call site that had it inline.
2026-08-19 14:01:19 -07:00
Chris Lu 887910b377 rust: honor fsync on the volume server write path (#10816)
The Rust volume server ignored the fsync parameter completely: nothing
parsed it, and write_volume_needle -> write_needle -> append_needle never
flushed. So a ?fsync=true upload was acked out of the page cache, and
since ReplicatedWrite forwards the parameter, a Go primary handing a
durable write to a Rust replica got the same empty promise.

The upload handler now reads fsync the way Go's r.FormValue does, off the
decoded query fields, and threads it down to the volume. A durable write
appends, flushes the .dat, publishes the needle map entry, then flushes
the .idx, and only then is it acked. Nothing points at bytes that are not
down yet, so a failed flush only has to take its own append back off the
end - the index never moved and the volume's counters never saw the
rejected write. If that truncate cannot be done the volume stops taking
writes, rather than letting a later append bury the rejected record
mid-file where the tail integrity check cannot see it.

The .idx flush is what keeps the ack honest: load() rebuilds the map from
.idx, so an acked write whose row was lost comes back as a .dat tail the
integrity check cannot account for, and the volume loads read only.

A dedup hit flushes too: there is nothing to append, but the write it
matched may have been non-durable, and the caller is asking for the
content to be on disk.

Batched writes carry the flag per request rather than one flush per
batch, so the write queue's module doc no longer claims otherwise.
2026-08-18 20:22:42 -07:00
Chris Lu ae2cc8225e rust volume: mirror the VolumeConsolidateIndex RPC from Go (#10752)
The Go volume server has VolumeConsolidateIndex, which moves a volume's
.idx out of the data directory into the configured -dir.idx directory
(where an EC decode/reconstruct can leave it co-located) and reloads the
volume in place. The Rust port's proto omitted the RPC entirely, so its
generated VolumeServer trait was one method short of Go's.

Add the proto message and rpc, the gated grpc handler, and
Store::consolidate_volume_index / Volume::relocate_index_to, mirroring
Go's Store.ConsolidateVolumeIndex and Volume.RelocateIndexTo -- including
the cross-device copy fallback and the reopen-against-the-old-dir path
when the move fails.

Integration tests cover the real move (index relocated, volume still
serves reads and the move is idempotent), the no-op paths (index already
in place, no separate idx dir) and the not-found error, plus the grpc
handler end to end.
2026-08-13 13:30:58 -07:00
Chris Lu c6e1387f59 shell: multi-target fs.mergeVolumes and volume.mark -readonlyCanDelete (#10706)
* shell: fs.mergeVolumes distributes one volume across multiple -toVolumeId targets

* volume: volume.mark -readonlyCanDelete rejects writes but keeps accepting deletes

* seaweed-volume: mirror readonlyCanDelete volume state
2026-08-10 16:31:26 -07:00
Chris Lu f09e8345c6 storage: stop keeping the remote storage key on the master (#10672)
A master decides nothing from it. Every caller that read it was asking whether
a volume is remote, which the backend name answers, and the value itself is
reported on demand by the server holding the volume, through the volume info in
ReadVolumeFileStatus.

It is also the one string here that cannot be shared: unique per volume, so
unlike the collection and backend names it carries its own characters for every
volume a master tracks.

VolumeInfo goes from 136 bytes to 120. 800k volumes registered from a heartbeat
that has been over the wire go from 214 to 163 B/volume when tiered.

The volume server's own status page keeps showing the key, now read from the
volume it holds rather than relayed through a master, which is also where the
other volume server implementation reads it.

The heartbeat digest drops it on the same grounds: a change to something the
master does not hold cannot make its copy stale. Both implementations and their
shared vectors move together, and the field-coverage test now names what is
deliberately not retained rather than being loosened.
2026-08-09 12:43:31 -07:00
Chris Lu ce7d388639 heartbeat: send only the volumes that changed (#10640)
* pb: let a heartbeat carry only the volumes that changed

A partial list cannot travel in volumes: a master that did not understand it
would read the absences as deletions. So changes get their own field, used only
once the master has said it compares digests and can tell when it has fallen
behind.

* master: apply the volumes a heartbeat reports as changed

Only the named volumes are touched. A full report says the server holds exactly
these; a changed report says nothing about the ones it leaves out, so absence
must not read as removal.

Also advertises that the master compares digests, which is what lets a server
stop sending its whole list. Advertising it once per connection means a server
reconnecting to a master that does not is back to full lists straight away.

* volume: send only the volumes that changed once the master accepts them

The whole list goes on every heartbeat until the master says it compares
digests, and again whenever it asks, so a master that cannot tell when it has
fallen behind never has to.

has_no_volumes stays derived from a full list alone. Deriving it from what a
heartbeat happens to carry would make a quiet one read as a server that had
lost every volume, and the master would drop them all.

The digest still covers every volume held rather than the ones sent, which is
what lets the master confirm that applying the changes left it current.

Reporting state is per-connection: a server that reconnects, or reaches a
different master, starts again from the full list.

* volume: let the zero reporting state stand for having told no master anything

A Store built as a literal, which tests do, left the reporting state nil and
panicked on the first heartbeat. As a value its zero form already means nothing
has been reported to anyone, which is exactly the state that sends the whole
list.

* rust: send only the volumes that changed once the master accepts them

Mirrors the Go volume server, with one hazard the Go side does not have: mount
and unmount deltas here are derived by diffing successive heartbeats, so a
heartbeat that carries a partial list would report every volume it left out as
unmounted. Collecting now returns the full set alongside the message, and every
site that diffs uses that rather than what went on the wire.

* volume: do not let a full-list request be lost to the heartbeat it raced

The request arrived while a heartbeat was already being built as a delta, and
committing that heartbeat cleared it, so the master waited for another digest
mismatch before asking again. Count the requests and clear only the one the
heartbeat answered.

* rust: stop marking volumes reported by a heartbeat that is thrown away

The state-notify path collected a heartbeat only to diff its volume list, then
sent a delta message of its own and dropped the one it had collected. Once
collecting recorded what the master had been told, every mount or unmount
silently marked the changed volumes as sent, and the master learned of them
only after a digest mismatch.

Snapshotting no longer records anything, and no longer expires ec volumes
whose deletion that path was already discarding.

* master: announce only the volumes a change actually brought

Every changed volume was broadcast as a new location. Volumes grow constantly
and growth moves no location, so on a busy cluster that told every connected
client about volumes it could already reach, filling bounded broadcast queues
and pushing out the topology updates that matter.

* master: ask for the full list when only one can repair the master

Delta heartbeats stop the full report, and with it the only thing that
re-registers a volume the lookup index lost. The volume server cannot see that
divergence and its digest cannot show it, so the master now checks its own two
indexes agree and asks for the list when they do not.

A node reporting one volume id twice is kept on full lists for the same reason
rather than merely skipped: its digest can never be verified, so nothing else
would tell the master what it had stopped holding.

* master: keep the volume options on every heartbeat response

A volume server takes them from whatever response arrives, and preallocate is a
bare bool with no way to tell off from unmentioned. A response sent to ask for
the volume list therefore turned preallocation off until the server reconnected.

Responses sent mid-stream now start from the configured options rather than
being built field by field.

* master: announce a volume the lookup index had lost

Repairing the index makes the volume servable again, but clients were told it
went when the node dropped out and nothing told them otherwise: the disk map
still held it, so it did not count as an arrival.

Reaching the lookup index is what makes a volume servable, so recovering an
entry there is an arrival as far as clients are concerned, on both the full
report and the changed-volume path.
2026-08-07 23:36:28 -07:00
Chris Lu 6d08b08f37 heartbeat: carry a volume digest and verify it (#10627)
* pb: carry a volume digest on the heartbeat

The full volume list is the only way a master notices a volume that vanished
without a delta, so it cannot simply be dropped. A digest gives the same
guarantee without the list, and a way back to the list when they disagree.

The digest has explicit presence: a server holding no volumes reports 0, which
has to stay distinguishable from a server that does not compute one at all.

* volume: report a digest of the volumes each heartbeat carries

Digests exactly what goes on the wire: volumes skipped as quarantined, phantom
or expired are absent from both the list and the digest, so the master compares
against the same set the server meant to report.

Runs the master's own hash over the master's own conversion of the message, so
the two ends cannot drift into disagreeing about a field.

* master: check the reported volume digest and ask for the list on a mismatch

Compared after everything the heartbeat carried has been applied, so agreement
means the master is current rather than that nothing changed.

Servers reporting no digest are untouched, and a mismatch on a heartbeat that
already carried the full list is reported rather than answered: there is
nothing further to ask for, so asking again would loop. Nodes reporting one
volume id twice are skipped for the same reason.

* rust: report the heartbeat volume digest

Mirrors the Go volume server. The master compares this against a digest it
computes itself, so the hash has to agree byte for byte across the two
implementations, not merely be a hash of the same fields: report_hash_vectors
pins it against values generated by the Go side, and the ttl and replica
placement narrowing the master applies when it decodes a message is applied
here too rather than assumed away.

A drift there would not corrupt anything, but every volume server on this
implementation would report a digest the master can never match and fall back
to sending its whole volume list forever, which is the cost the digest exists
to avoid.

* master: pin what the digest check does to each kind of report

The upgrade story rests on these: a server that reports no digest is never
asked for anything, so the two sides can be upgraded in either order, and a
disagreement that resending cannot fix is reported rather than re-asked, so it
cannot loop.

* topology: enumerate the digest coverage test from the message

The list of fields was written out by hand, so a field added to
VolumeInformationMessage later would fall outside the digest while the test
went on passing, and a change to it would never reach the master. Walk the
message descriptor instead.

Some fields are narrowed or normalised on the way into VolumeInfo, so the
smallest change to the wire value can land back on the stored one; the test
offers several values per field and asks only that some change is visible.
2026-08-07 14:46:34 -07:00
Chris Lu a8c8372b99 rust: stop quarantining v2 volumes, load a disk's volumes concurrently (#10602)
* rust: only compare the .dat tail on v3 volumes

Go's verifyNeedleIntegrity does the "does .dat end exactly at the last
indexed needle" comparison inside its v3 branch -- it rides along with
the v3 append-timestamp read -- so a v1/v2 volume carrying an unindexed
trailing record loads read-write and silent. The Rust check ran it at
every version, so booting the Rust server on a legacy cluster warned on
and quarantined volumes the Go server had been serving happily.

* rust: load a disk's volumes concurrently

Opening a volume is dominated by reading its .idx into the needle map,
and the loader did them one at a time, so a disk holding thousands of
volumes needed thousands of serial index reads before the server came
up. Go's concurrentLoadingVolumes spreads the same work over
max(cores, 10) workers; do the same, keeping the directory pre-pass and
the insert serial so only the open is parallel.

* rust: let a failed volume open fall back to the next candidate

Two collections can name the same volume id on one disk. Deduping the
load queue by id claimed the id for whichever candidate the scan saw
first, so a corrupt one shadowed a good one behind it; the serial loader
this replaced only claimed an id once a volume had actually opened.
Carry every claiming collection per id and try them in scan order until
one loads.

* rust: trim the new comments in the volume loader
2026-08-06 15:35:24 -07:00
Chris Lu 505049a4de volume: skip directory fsync on Windows, report a failed makeupDiff (#10572)
* volume: skip directory fsync on Windows

* ci: run the windows jobs for the whole vacuum path

Both windows jobs start the same weed mini cluster, so both exercise the
volume server's vacuum path, but only one of them watched a single file
in it. Cover the compact, reconcile and load files in both.

* volume: report a failed makeupDiff instead of discarding it

The cleanup removes assigned to the same err the makeupDiff failure was
held in, so an aborted compaction returned nil once both removes
succeeded. The master then recorded the vacuum as committed and the
volume reloaded against the discarded generation.

* volume: correct the fsyncDir comments after the windows skip

Both comments described the old shape, where windows fell through to a
sync whose error was swallowed.

* volume: keep the makeupDiff failure ahead of its cleanup errors

A failed remove of .cpd/.cpx outranked the failure that abandoned the
compaction, so the caller saw the cleanup error instead of the cause.
Log it and return the original, matching the Rust do_commit_compact. A
leftover temp file is rolled back by reconcile on the next start.
2026-08-04 21:02:52 -07:00
Chris Lu 312cfe5ae1 Fix volume.merge corrupting every needle it copies (#10565)
* Give volume.merge the needle size the target actually indexes by

needleBlobFromNeedle returned the size Append reports, which is
Size(n.DataSize) - payload bytes only. The .dat header, the needle map and
WriteNeedleBlobRequest.Size all use n.Size, which additionally covers the
flags, name, mime and lastModified fields.

Every needle volume.merge copied therefore landed with a too-small size. The
target indexed it at that length, so every later read failed the header check
in ReadBytes with a size mismatch, and on v3 the fresh AppendAtNs stamp landed
NeedleHeaderSize+DataSize+NeedleChecksumSize into the blob - exactly on the
flags byte - overwriting flags, name size, mime size and the first mime bytes
with the top of a timestamp. Needles came back with flags 0x18, no name, no
mime and a phantom TTL parsed from two arbitrary timestamp bytes; the ones
that decoded as expired 404 and vacuum would drop them. Since merge rebuilds
every replica from the merged copy, no clean replica survives.

Return n.Size, which Append fills in as it serializes, matching what the
normal write path stores via nm.Put.

* Reject needle blobs whose size disagrees with their own header

WriteNeedleBlob trusts the caller's size for two destructive things: it is
what goes into the needle map, and it is where the v3 AppendAtNs stamp is
written inside the caller's buffer. A caller passing the payload-only DataSize
convention corrupts both, and nothing surfaces until the needle is read back -
by which point every replica may already have been rebuilt from it.

Parse the blob's own header and refuse the write when the two disagree.
Mirrored in the Rust volume server.
2026-08-04 16:58:25 -07:00
Chris Lu 13176b4edd volume: recover .idx rows overwritten by tiered deletes (#10474)
* volume: recover .idx rows overwritten by tiered deletes

A delete on a read-only volume backed by a remote tier used to write its
tombstone row at .idx offset 0 rather than appending it, so each delete
overwrote one more row at the front and lost the Put rows indexing the
first needles in .dat. Those needles 404 even though .dat still holds
them, and rebuilding .idx with weed fix means stopping the server and
pulling the whole .dat back from the tier.

The damage has a fingerprint -- .idx opening with a run of offset-0
tombstones, which a healthy .idx never does -- and .idx and .dat grow in
lockstep, so the lost rows indexed exactly the first N .dat records.
Detect it at load and re-derive them from a header-only walk over the
head of .dat, cheap even against a remote tier, appending only the keys
the .idx no longer names.

* rust volume: mirror the .idx head tombstone recovery

Port the Go detection and repair: an .idx opening with a run of offset-0
tombstones lost the Put rows indexing the first needles in .dat, so
re-derive them at load from a header-only walk over the head of .dat and
append the keys the .idx no longer names.

* volume: put recovered .idx rows back in front instead of appending

Appending left the offset-0 tombstone run at the head, so every later
load re-walked .idx to the tail to notice the volume was already
recovered, and the rows for the head of .dat sat past the .dat-tail row
-- costing CheckVolumeDataIntegrity its O(1) path and breaking the
ascending append order BinarySearchByAppendAtNs assumes.

Rewrite .idx as the recovered rows followed by its current contents,
through a temp file and a rename. .idx is back in .dat append order, so
a later load stops after reading one row.

* volume: keep the .idx mode when the repair replaces it

The recovery renames a fresh temp file over .idx, so a fixed 0644 (Go)
or whatever the umask allows (Rust) would silently widen an index an
operator had locked down. Carry the mode off the file being replaced.
2026-07-28 16:48:30 -07:00
Chris Lu 2d9227747a volume: reject needle blob writes to read-only volumes (#10435)
* volume: reject needle blob writes to read-only volumes

WriteNeedleBlob appends the blob to .dat and only then calls nm.Put. On a
read-only volume the needle map is a SortedFileNeedleMap whose Put always
fails, so the append is never indexed and never rolled back.

Nothing upstream stops this: volume.check.disk picks its targets from the
master's cached topology, which goes stale the moment a volume server marks
a replica read-only itself — a failed data integrity check at load, or an
EIO quarantine. Each sync attempt then grows the .dat of a replica that is
supposed to be frozen by one unindexed needle, and reports it as "invalid
argument", the bare os.ErrInvalid the needle map returns.

Check IsReadOnly before touching .dat, same as the upload path does.

* volume: say which needle and volume failed to index

An index write that fails surfaced as a bare errno with no volume, no needle
and no file — "invalid argument" for a read-only needle map, or a plain
ENOSPC when .idx lives on its own filesystem via -dir.idx. Both were logged
at V(4), so by default the operator saw only the errno the client got back.
2026-07-24 23:10:35 -07:00
dependabot[bot]andChris Lu 186a72c39d build(deps): bump rand from 0.8.5 to 0.10.2 in /seaweed-volume (#10428)
* build(deps): bump rand from 0.8.5 to 0.10.2 in /seaweed-volume

Bumps [rand](https://github.com/rust-random/rand) from 0.8.5 to 0.10.2.
- [Release notes](https://github.com/rust-random/rand/releases)
- [Changelog](https://github.com/rust-random/rand/blob/master/CHANGELOG.md)
- [Commits](https://github.com/rust-random/rand/compare/0.8.5...0.10.2)

---
updated-dependencies:
- dependency-name: rand
  dependency-version: 0.10.2
  dependency-type: direct:production
...

Signed-off-by: dependabot[bot] <support@github.com>

* rust volume: follow the rand 0.10 renames

thread_rng is now rng, the Rng extension trait is RngExt, and RngCore is
Rng.

---------

Signed-off-by: dependabot[bot] <support@github.com>
Co-authored-by: dependabot[bot] <49699333+dependabot[bot]@users.noreply.github.com>
Co-authored-by: Chris Lu <chris.lu@gmail.com>
2026-07-24 21:42:51 -07:00
Yaroslav HalchenkoandClaude Code 2.1.217 / Claude Opus 4.7 490379bff3 Add codespell support with configuration and typo fixes (#10393)
* Add GitHub Actions workflow for codespell on master

* Add rudimentary codespell config

* Tune codespell config: skip generated code, ignore camelCase, whitelist domain terms

Add camelCase/PascalCase regex to ignore common Go/Rust/JS identifiers
like allLocations, publishErr, ReadInside, FlushInterval. Also skip
templ-generated *_templ.go files, and whitelist a handful of
short/domain-specific words (visibles, fo, te, ser, bject, unparseable,
keep-alives, tread, anc, ue) that show up as false positives across the
tree.

Co-Authored-By: Claude Code 2.1.217 / Claude Opus 4.7 (1M context) <noreply@anthropic.com>

* Fix ambiguous typos and protect false positives

Fixes typos that codespell reports with multiple candidate suggestions
(so `codespell -w` cannot auto-apply them), plus one inline pragma and
one config entry to protect legitimate identifiers.

Manual fixes (single correct answer chosen from context):
- pattens -> patterns (5x) in filer/upload/shell flag help strings
- finded  -> found (2x) in tarantool storage.lua comment
- spacify -> specify (2x) in helm chart values.yaml comment
- wether  -> whether in skiplist.go docstring
- simpe   -> simple in mq schema test case name

False-positive protection:
- Add `//codespell:ignore` next to `source GET's` (possessive of HTTP
  verb) in s3api_object_handlers_copy_stream.go
- Whitelist `auther` in .codespellrc — it's a local variable meaning
  "authenticator" in weed/security/tls.go, not a typo of "author".

Co-Authored-By: Claude Code 2.1.217 / Claude Opus 4.7 (1M context) <noreply@anthropic.com>

* Extend codespell ignore list: .git-meta path and thirdparty groupId

Also skip `.git-meta` (scratch dir for commit messages that may contain
typo words verbatim) and whitelist `thirdparty` — it appears as the
literal Maven groupId `org.apache.hadoop.thirdparty` in hdfs3 poms
and cannot be renamed.

Co-Authored-By: Claude Code 2.1.217 / Claude Opus 4.7 (1M context) <noreply@anthropic.com>

* [DATALAD RUNCMD] Fix non-ambiguous typos with codespell -w

Auto-applied fixes to the 44 remaining single-suggestion typos across
docs, comments, log messages, tests, config, and one Java pom.

=== Do not change lines below ===
{
 "chain": [],
 "cmd": "uvx codespell -w",
 "exit": 0,
 "extra_inputs": [],
 "inputs": [],
 "outputs": [],
 "pwd": "."
}
^^^ Do not change lines above ^^^

* Revert breaking codespell fixes; whitelist unknwon and atleast

Two of the auto-applied `codespell -w` fixes were false positives that
would break the build/tests:

- go.mod: `github.com/unknwon/goconfig` is a real Go module path — the
  upstream author's GitHub handle is literally `unknwon`. Renaming to
  `unknown` would fail dependency resolution.
- test/benchmark/fuse_db/bin/{sqlite_verify.py,run_mysql.sh,run_sqlite.sh}:
  `atleast` is a literal CLI mode value (a string constant compared and
  passed as a positional argument). Rewriting to `at least` splits it
  into two arguments and breaks the mode check.

Reverted those files and whitelisted both words in .codespellrc so
future runs won't re-suggest the same broken fixes.

Co-Authored-By: Claude Code 2.1.217 / Claude Opus 4.7 (1M context) <noreply@anthropic.com>

---------

Co-authored-by: Claude Code 2.1.217 / Claude Opus 4.7 (1M context) <noreply@anthropic.com>
2026-07-22 14:38:06 -07:00
Chris Lu 5a54beac80 EC decode: read shards with the encode-time block layout (#10385)
* erasure_coding: WriteDatFile takes the encode-time dat size for the shard block layout

* volume server: derive EC decode layout from the encode-time dat size, not the live extent

* erasure_coding: test decode after tail deletions shrink the live extent below a large-block row

* seaweed-volume: write_dat_file_from_shards takes the encode-time dat size for the shard block layout

* seaweed-volume: derive EC decode layout from the encode-time dat size, not the live extent

* seaweed-volume: test decode after tail deletions shrink the live extent below a large-block row

* erasure_coding: reject decoding with no data shards

* worker: record the encode-time dat size in the .vif

* erasure_coding: fall back to the shard-derived layout only when the encode-time dat size is missing

* erasure_coding: reject an ambiguous shard-derived block layout

* seaweed-volume: fall back to the shard-derived layout only when the encode-time dat size is missing

* seaweed-volume: reject an ambiguous shard-derived block layout
2026-07-21 08:59:14 -07:00
8bff3b3213 fix(volume): reject overflowing needle ID deltas (#10342)
* fix: reject overflowing needle ID deltas

Problem: Parsing a file ID with a delta can wrap a valid maximum needle ID back to zero without returning an error.

Root cause: Needle.ParsePath added the parsed uint64 delta without checking whether the sum exceeded the needle ID range.

Fix: Compare the delta with the remaining uint64 capacity before addition and return a contextual overflow error when it does not fit.

Validation: go test ./weed/storage/needle -run ^TestNeedleParsePathRejectsDeltaOverflow$ -count=1; go test ./weed/storage/needle -count=1; git diff --check 10cdaf381875492a2c752d1038797e96ff18208f..HEAD
Co-authored-by: Codex <noreply@openai.com>

* fix: propagate needle ID delta parse errors

Co-authored-by: Codex <noreply@openai.com>

* print the needle id in hex in the delta overflow error

* batch delete: keep processing after a cookie mismatch

* rust volume: reject overflowing needle id deltas

---------

Co-authored-by: Codex <noreply@openai.com>
Co-authored-by: Chris Lu <chris.lu@gmail.com>
2026-07-15 23:24:04 -07:00
Chris Lu bd9b5c25ff rust volume: verify the .dat ends at the last indexed needle (#10320)
* rust volume: verify the .dat ends at the last indexed needle

The Go loader quarantines a volume whose .dat extends past the last
indexed needle - the leftover of a torn shutdown - but the Rust check
only verified header fields of the trailing index entries and never
compared file sizes, so a torn tail loaded clean and writable. Appends
land at the raw file end, and past a misaligned tail the next needle
sits at an offset the 8-byte-unit .idx encoding rounds down, pointing
the index a few bytes before the needle.

Replace the last-10-entries walk with the current Go shape: find the
entry physically last in the .dat (append-ordered fast path, max-offset
scan for key-sorted rebuilds), verify that needle - tombstones with
their on-disk Size=0 - and require the file to end exactly at it,
marking the volume read-only otherwise.

Claude-Session: https://claude.ai/code/session_01XgGXMLknzaNgQzHMyo2Vhb

* rust volume: buffer the .idx max-offset scan

The slow path read one 16-byte entry per syscall; a BufReader batches
the sequential scan like Go's WalkIndexFile does.

Claude-Session: https://claude.ai/code/session_01XgGXMLknzaNgQzHMyo2Vhb
2026-07-12 19:37:58 -07:00
Eliah RusinandChris Lu c006dc563e ec: remove .ecsum sidecars on destroy / shard delete; align Go and Rust cleanup (#10307)
* fix(rust-volume): remove .ecsum sidecars on EC destroy / shard delete

Rust EcVolume::destroy removed shards and .ecx/.ecj/.vif but left bitrot
checksum sidecars (.ecsum / .ecsum.v*). On clusters that run weed-volume
(not Go weed volume), collection.delete therefore orphans every sidecar
while correctly wiping shards — observed live on 4.39 (14/14 .ecsum
survived after collection.delete on a freshly encoded EC volume).

Go Destroy already calls RemoveBitrotSidecars; this brings Rust to parity:
- hoist remove_bitrot_sidecars into ec_bitrot (shared helper)
- call it from EcVolume::destroy for dir / dir_idx / ecx_actual_dir
- call it from Store::delete_ec_shards when a disk has no remaining shards
- unit test: test_destroy_removes_bitrot_sidecar

* rust volume: gate the shard-delete sidecar sweep on a local shard removal

Only sweep a disk's .ecsum when this delete actually removed a shard file
there, matching Go's found gate: a delete that never touched a disk must not
strip a sidecar it does not own — a shared -dir.idx sibling with surviving
shards, or an ec.rebuild index-prep copy that lands .ecx/.ecsum before any
shard. The shard-presence probe now treats unexpected stat errors as
"exists" so a transient failure cannot orphan-classify live shards, and
check_all_ec_shards_deleted reuses it.

* rust volume: destroy() sidecar sweep needs only the data and idx bases

ecx_actual_dir is always one of the two, so the third branch could never
run; this is now exactly Go Destroy()'s two-base sweep.

* rust volume: call the shared sidecar removal helper directly

* rust volume: unit-test remove_bitrot_sidecars

Mirrors Go's TestRemoveBitrotSidecars: legacy and versioned sidecars are
removed, a shard file and a longer-vid sidecar survive, absent is success.

* rust volume: keep the shared idx-base sidecar while a sibling disk has shards

One -dir.idx serves every location, so emptying one disk must not sweep
<idx>/<vol>.ecsum out from under a sibling that still holds shards. Nothing
reads the idx-base sidecar today, but .ecx shows index-dir files are real;
this keeps the defensive sweep safe if a writer ever lands one there.

* ec shard delete: keep the shared idx-base sidecar while a sibling disk has shards

One -dir.idx serves every disk, so emptying one disk must not sweep
<idx>/<vol>.ecsum out from under a sibling that still holds shards of the
volume — the same gate the Rust volume server applies. A status error counts
as in-use so a transient failure never strips it early.

* rust volume: drop a shard-only disk's stale .vif with the node's last shard

Go's removeEcSharedIndexFiles also clears the data-base .vif in the
all-shards-gone pass, gated on .idx absence so a disk still hosting the
source volume keeps its live .vif; the Rust delete path left it behind.
Unexpected stat errors count as .idx-present so a transient failure never
strips a live volume's .vif.

---------

Co-authored-by: Chris Lu <chris.lu@gmail.com>
2026-07-10 22:06:36 -07:00
Chris Lu 6f816c955d volume.fsck: fix orphan purge against the rust volume server (#10289)
* rust volume: accept odd-length needle id hex in file ids

Go formats the needle id with strconv.FormatUint and parses it back with
strconv.ParseUint, neither of which pads to an even number of hex digits.
hex::decode rejected such file ids with "Odd number of digits", so
volume.fsck could not purge orphans from a rust volume server. Parse the
needle id and cookie with from_str_radix, matching Go's ParseNeedleId
and ParseCookie.

* storage: emit even-length needle id hex in NeedleId.FileId

volume.fsck and volume.check_disk build purge file ids here with unpadded
FormatUint hex, while every other fid formatter strips whole leading zero
bytes. Pad to even length so the output matches the canonical fid format
and strict hex parsers accept it.
2026-07-09 11:19:31 -07:00
Chris Lu ce3ba31bcd fix(ec): reject oversized bitrot payload before narrowing to u32 (#10172)
save_bitrot_sidecar writes payload.len() into the header as a u32; guard against
a payload > 1 GiB (which would silently truncate the length field), mirroring
Go's SaveBitrotSidecar maxBitrotPayloadSize check. The check uses encoded_len()
before serializing, so an oversized manifest never allocates a large buffer.
Never triggers for a real sidecar (a few KB).

Claude-Session: https://claude.ai/code/session_015EE9Sc9EvNp8BCVva4RKdo
2026-06-30 20:43:11 -07:00
Chris Lu b4a99b996d feat(ec): EC bitrot CHECKSUM scrub on the Rust volume server (#10154)
* proto: add EC bitrot checksum messages + CHECKSUM scrub mode

Mirror weed/pb/volume_server.proto byte-for-byte (field numbers + types) so the
.ecsum sidecar payload is wire-identical across the Go and Rust binaries:
EcBitrotProtection / EcShardChecksums / ChecksumAlgorithm, VolumeScrubMode.CHECKSUM=4,
and VolumeEcShardsCopyRequest.copy_ecsum_file. No code uses them yet — the .ecsum
format, producer, mount-load, copy, and scrub land in following commits.

Claude-Session: https://claude.ai/code/session_015EE9Sc9EvNp8BCVva4RKdo

* feat(ec): port the .ecsum bitrot checksum module

ec_bitrot.rs mirrors weed/storage/erasure_coding/ec_bitrot.go: the .ecsum sidecar
format (14-byte big-endian ECSU header + CRC32C over a prost-serialized
EcBitrotProtection payload), the per-shard per-block CRC32C producer
(ShardChecksumBuilder), save/load with payload self-integrity, manifest
validation, status resolution, and verify_shard_file_blocks for the CHECKSUM
scrub. A byte-exact test pins the serialized bytes against the Go reference's
identical constant so a format drift in either binary fails loudly.

Producer wiring (encode/vacuum), mount-load, copy, and the mode-4 dispatch land
in following commits.

Claude-Session: https://claude.ai/code/session_015EE9Sc9EvNp8BCVva4RKdo

* test(ec): pin .ecsum sidecar bytes for cross-binary interop

Deterministic EcBitrotProtection -> exact on-disk bytes, asserted against a
canonical constant on BOTH sides (this test and ec_bitrot.rs), so a format drift
in either binary fails its own suite rather than silently desyncing a Go-written
.ecsum from a Rust-written one.

Claude-Session: https://claude.ai/code/session_015EE9Sc9EvNp8BCVva4RKdo

* feat(ec): write the .ecsum bitrot sidecar during EC encode

write_ec_files now feeds each shard's bytes through a per-shard
ShardChecksumBuilder as it writes them, then persists the generation-0 sidecar
(<base>.ecsum) alongside the shards — mirroring weed's WriteEcFiles +
SaveBitrotSidecar. Best-effort: a failed sidecar write leaves the generation
unprotected rather than failing the encode. A test confirms the produced sidecar
validates and its per-block CRCs match every on-disk shard.

Claude-Session: https://claude.ai/code/session_015EE9Sc9EvNp8BCVva4RKdo

* feat(ec): load the .ecsum at mount + EcVolume::checksum_scrub

EcVolume now loads and validates its generation-0 .ecsum sidecar at mount,
caching the parsed protection + BitrotStatus (Off/On/Invalid), and exposes
bitrot_protection() mirroring Go's EcVolume.BitrotProtection(). checksum_scrub()
verifies every locally-held shard's raw bytes against the sidecar block CRCs —
the only path that exercises cold parity shards — reporting mismatched shards
without mutating anything; a wholesale mismatch beyond parity is flagged as a
suspect sidecar rather than mass shard corruption. Mirrors Go's ChecksumScrub.

Claude-Session: https://claude.ai/code/session_015EE9Sc9EvNp8BCVva4RKdo

* feat(scrub): dispatch EC CHECKSUM (mode 4) to checksum_scrub

Accept VolumeScrubMode.CHECKSUM=4 and route it to EcVolume::checksum_scrub,
accumulating blocks scanned + mismatched shards into the scrub response, plus the
CHECKSUM scrub-mode metric label. Read-only bitrot verification over local shards.

Claude-Session: https://claude.ai/code/session_015EE9Sc9EvNp8BCVva4RKdo

* feat(ec): copy the .ecsum sidecar during VolumeEcShardsCopy

Honor copy_ecsum_file: when set, copy the generation-0 .ecsum alongside the
shards so protection travels with them, mirroring Go's non-2PC copy path.
Tolerant of a missing source (empty stream) — the 0-byte file is dropped so
mount sees no sidecar (protection off) rather than a truncated/invalid one.

Claude-Session: https://claude.ai/code/session_015EE9Sc9EvNp8BCVva4RKdo

* feat(ec): remove the .ecsum sidecars when destroying an EC volume

remove_ec_volume_files now clears <base>.ecsum (and any versioned .ecsum.v<N>)
from the data and idx dirs, so a vid reuse can't load a stale sidecar. Mirrors
Go's removeBitrotSidecars.

Claude-Session: https://claude.ai/code/session_015EE9Sc9EvNp8BCVva4RKdo

* style(ec): align bitrot comments and test setup for merge-cleanliness

Match the shared bitrot code (write_ec_files, encode_one_batch, checksum_scrub,
the encode sidecar test) to the canonical wording/layout so the volume-server
Rust port stays line-aligned across trees, keeping periodic merges conflict-free.
No behavior change.

Claude-Session: https://claude.ai/code/session_015EE9Sc9EvNp8BCVva4RKdo
2026-06-30 20:09:31 -07:00
Chris Lu 77bf2a3ab0 volume.balance: gate on real physical disk usage (fixes #10160) (#10162)
* shell: add volume.balance -byDiskUsage to balance by actual data

The default balancer ranks servers by slot density, dividing used volumes by
MaxVolumeCount. When MaxVolumeCount is configured higher than the disk can hold,
a physically near-full server looks nearly empty and gets picked as the move
target, so balancing drains less-full servers onto an already-full one.

-byDiskUsage ranks servers by the actual data they hold (sum of volume sizes)
instead, so the fullest-by-data server is treated as full and balancing drains
it. It assumes comparable disk sizes per disk type and still respects each
server's free volume slots. Default behavior is unchanged.

* plumb physical disk usage into topology, gate volume.balance on it

Volume servers now report each disk's filesystem total/free bytes in the
heartbeat, and the master stores them in DiskInfo. volume.balance uses them to
skip any move target whose disk is already near full (-maxDiskUsagePercent,
default 90), so an over-configured maxVolumeCount can no longer make a
physically full server look empty and get drained onto. The gate judges each
server against its own disk, so heterogeneous disk sizes are fine; servers that
do not report bytes fall back to slot-only behavior.

Rust seaweed-volume mirrors the heartbeat reporting.

* admin: report real physical disk capacity when volume servers provide it

The dashboard estimated server capacity as maxVolumeCount * volumeSizeLimit,
which overstates it when maxVolumeCount is set higher than the disk holds.
Prefer the filesystem capacity now reported per disk, falling back to the
estimate for servers that do not report it.

* worker: gate automatic balance on physical disk fullness too

The maintenance balance worker selects the least slot-utilized server as the
move destination, so an over-configured maxVolumeCount makes a physically full
server look empty and get drained onto — the same defect as the shell command.
Now that DiskInfo carries real disk bytes, skip any destination whose disk is
at/above 90% used (per server, against its own disk); a full server can still be
a source. When every candidate destination is full, create no tasks. Servers
that do not report disk bytes are not gated.

* balance: share the physical-disk-fullness gate between shell and worker

The shell volume.balance command and the maintenance balance worker each grew
their own copy of the disk-fullness gate (targetDiskTooFull / destinationDiskTooFull)
and a maxDiskUsagePercent=90 constant. Pull both into weed/topology/balancer
(DiskTooFullAfter + DefaultMaxDiskUsagePercent) so the policy has one home and the
two balancers can't drift.

* balance: harden the physical-disk gate

Guard against a nil DiskInfo in the byte/slot lookups. Let a zero disk-capacity
report clear previously stored bytes (0 means "not reported" for bytes, unlike
maxVolumeCount), so a server that stops reporting falls back to slot-only instead
of trusting stale capacity. In the worker, charge each planned move's bytes to
its destination within a detection cycle so the gate sees a target fill up rather
than only its heartbeat-time free space. Note the per-location capacity summing
assumes one location per filesystem (the used ratio the gate relies on stays
correct regardless; absolute capacity can over-report).
2026-06-30 19:31:12 -07:00
Chris Lu 8f2a2abae4 fix(ec): correct EC FULL scrub for deleted needles, shard-location cache, and parity coverage (#10152)
* fix(ec): correct EC FULL scrub for deleted needles + shard-location cache

Addresses review findings on the EC FULL distributed scrub:
- Remote EC reads now thread Go's (bytes, is_deleted) contract. A runtime EC
  delete keeps the .ecx size positive (the delete lives in .ecj/memory), so the
  raw-index walk verifies the needle, and its header interval is usually remote;
  the peer answers is_deleted with no payload. The scrub zero-fills that interval
  (so the needle reaches read_bytes -> SizeMismatch{0} -> the delete-state
  suppression), the serving direct read short-circuits to not-found, and
  reconstruction EXCLUDES the shard instead of feeding zeros into Reed-Solomon.
- The walk skips size.is_deleted() (not just is_tombstone), so a -originalSize
  .ecx entry (pre-encode delete) can't yield empty intervals or panic parse_header.
- Restore Go's < data_shards completeness guard (per-volume, custom-ratio aware)
  and per-shard merge in the location cache instead of clobber-with-partial.
- Abort the scrub with an error on mid-scan unmount instead of a false-CLEAN.
- Hoist the refreshed location map once instead of cloning it per needle.

Claude-Session: https://claude.ai/code/session_015EE9Sc9EvNp8BCVva4RKdo

* feat(scrub): keep RS parity check in EC FULL until CHECKSUM lands

The per-needle FULL walk only reads live data-shard intervals, so it can't catch
bitrot in a parity shard or an unwalked cold region. Run verify_ec_shards
alongside the walk, gated on all-shards-local (single-node EC), via spawn_blocking.
A deliberate temporary divergence from Go FULL; moves to mode 4 (CHECKSUM) once
the .ecsum subsystem lands.

Claude-Session: https://claude.ai/code/session_015EE9Sc9EvNp8BCVva4RKdo
2026-06-30 10:18:31 -07:00
Chris Lu d18b85ef61 feat(scrub): EC FULL scrub — distributed local+remote needle walk (#10149)
* feat(ec): add scrub_ec_volume_distributed (FULL EC scrub, local+remote)

Ports Go's Store.ScrubEcVolume: walk the raw .ecx, verify every needle across
local AND remote shards without decoding (report faults, don't heal), with the
#10130 deleted-needle size-mismatch suppression gated on a force flag. Reuses
the read path's lock-drop + no-reconstruct read_remote_ec_shard_interval so no
!Send store guard is held across an .await.

Walks the unmasked index (scrub_snapshot_under_lock locates from the raw
(offset, size), not locate_needle) so logically-deleted-but-present needles are
still byte-verified, matching Go. Refreshes shard locations once up front and
hard-fails on a master-lookup error rather than retrying per needle.

Claude-Session: https://claude.ai/code/session_015EE9Sc9EvNp8BCVva4RKdo

* feat(scrub): dispatch EC FULL (mode 2) to the distributed needle walk

FULL ran a local-only Reed-Solomon parity check; route it to the per-needle
local+remote walk instead, mirroring Go. The handler collects vids under a brief
lock then releases it: FULL self-locks per needle (it awaits remote reads),
INDEX/LOCAL re-acquire a brief lock. verify_ec_shards is retained but no longer
wired to a mode.

Claude-Session: https://claude.ai/code/session_015EE9Sc9EvNp8BCVva4RKdo
2026-06-30 03:29:46 -07:00
Chris Lu acbb6f7550 fix(scrub): don't flag offset-0 logical tombstones in volume scrub (#10148)
* fix(scrub): don't flag offset-0 logical tombstones in volume scrub

A remote-tier delete records a tombstone at .idx offset 0 with no physical .dat
bytes. Full scrub double-flagged a healthy remote-tiered volume with deletes:
scrubVolumeData counted the tombstone's GetActualSize(-1)=32 toward totalRead
(want > physical .dat), and CheckIndexFile treated it as occupying [0,31] and
flagged the first live needle as overlapping. Skip offset-0 logical tombstones
from both the size reconcile and the overlap check; they are still counted for
the index-size check. Local deletes (offset != 0) are unaffected.

Claude-Session: https://claude.ai/code/session_015EE9Sc9EvNp8BCVva4RKdo

* fix(scrub): mirror offset-0 logical tombstone handling into Rust

Same fix as the Go volume_checking.go + idx/check.go change: Volume::scrub skips
offset-0 logical tombstones from total_read, and check_index_file excludes them
from the overlap check (still counted for the index-size check).

Claude-Session: https://claude.ai/code/session_015EE9Sc9EvNp8BCVva4RKdo
2026-06-30 02:01:14 -07:00
Chris Lu c9f2ef9ef7 fix(ec): suppress deleted-needle size mismatch in EC LOCAL scrub (#10147)
* fix(ec): suppress deleted-needle size mismatch in EC LOCAL scrub

EcVolume.ScrubLocal reassembles each fully-local needle and ReadBytes-checks
it, but appended every error unconditionally. A needle the .ecx still reports
live while its reassembled on-disk header carries size 0 (delete state
disagrees between index and header) is not corruption — the LOCAL twin of the
#10130 fix for the FULL path. Suppress the ErrorSizeMismatch in that case;
genuine (non-zero) size mismatches and CRC/tail errors are still reported.

Claude-Session: https://claude.ai/code/session_015EE9Sc9EvNp8BCVva4RKdo

* fix(ec): mirror EC LOCAL scrub deleted-needle suppression into Rust

Same suppression as the Go EcVolume.ScrubLocal change: a NeedleError::SizeMismatch
whose on-disk header size is 0 against a live index entry is a delete-state
disagreement, not corruption.

Claude-Session: https://claude.ai/code/session_015EE9Sc9EvNp8BCVva4RKdo
2026-06-30 01:58:57 -07:00
Chris Lu 473f7b2367 feat(scrub): EC LOCAL needle walk (split from FULL) (#10144)
* feat(ec): extract locate_ec_shard_needle_interval

Mirrors Go's EcVolume.LocateEcShardNeedleInterval; reused by locate_needle
and the upcoming local scrub walk.

Claude-Session: https://claude.ai/code/session_015EE9Sc9EvNp8BCVva4RKdo

* feat(ec): add EcVolumeShard::to_ec_shard_info

Mirrors Go's ToEcShardInfo.

Claude-Session: https://claude.ai/code/session_015EE9Sc9EvNp8BCVva4RKdo

* feat(ec): add EcVolume::scrub_local

Walk the .ecx and verify each needle against the locally-held shards,
reading interval-by-interval (reusing one chunk buffer); CRC-check only
fully-local needles, report short/unreadable local shards, and abort the
scan on a structural size mismatch. Mirrors Go's EcVolume.ScrubLocal.

Claude-Session: https://claude.ai/code/session_015EE9Sc9EvNp8BCVva4RKdo

* feat(scrub): dispatch EC LOCAL (mode 3) to scrub_local

Splits the mode 2|3 arm: FULL (2) keeps the Reed-Solomon parity check;
LOCAL (3) now runs the per-needle local-shard walk.

Claude-Session: https://claude.ai/code/session_015EE9Sc9EvNp8BCVva4RKdo
2026-06-30 01:22:46 -07:00
Chris Lu dccc015a1f fix(scrub): walk the on-disk .idx in Volume::scrub (source-of-truth parity) (#10143)
* refactor(scrub): extract open_index_for_scrub shared by scrub_index

Mirrors Go's openIndex, shared by ScrubIndex and the upcoming Scrub rewrite.

Claude-Session: https://claude.ai/code/session_015EE9Sc9EvNp8BCVva4RKdo

* fix(scrub): walk the on-disk .idx in Volume::scrub

scrub walked the deduped in-memory map, so total_read undercounted the
physical .dat on any volume with overwrites or deletes and the size
reconcile falsely flagged healthy volumes broken. Walk every .idx row
instead (matching Go's scrubVolumeData): count all rows, CRC-verify live
needles, skip deleted, and reconcile against the .dat. Holds one data-file
read lock and reads via the unlocked path, like Go's Scrub.

Claude-Session: https://claude.ai/code/session_015EE9Sc9EvNp8BCVva4RKdo
2026-06-30 01:17:28 -07:00
adriandadri 1df7a0e653 fix(volume [rust] + ec): search sibling disk locations when rebuilding missing EC shards + .ecx files (#10145)
* fix(volume [rust] + ec): search sibling disk locations when rebuilding missing EC shards

* fix(volume [rust] + ec): apply sibling-disk shard lookup to .ecx rebuild as well

* fix(volume [rust] + ec): include rebuild_dir in .ecx rebuild's shard search dirs

---------

Co-authored-by: adri <adri@digitalunited.net>
2026-06-30 00:07:44 -07:00
Chris Lu 72009c607b fix(scrub): align Rust INDEX scrub to Go's idx.CheckIndexFile (#10142)
* feat(idx): add check_index_file mirroring Go idx.CheckIndexFile

Index-only structural check: walk the on-disk index, sort by (offset, size),
flag overlapping needles, and verify the file is a whole number of entries.
No data-file reads.

Claude-Session: https://claude.ai/code/session_015EE9Sc9EvNp8BCVva4RKdo

* refactor(ec): use idx::check_index_file in EcVolume::scrub_index

Drops the inline walk/sort/overlap copy. Walks a private fd so the structural
scan never moves the shared ecx_file cursor (read positionally elsewhere).

Claude-Session: https://claude.ai/code/session_015EE9Sc9EvNp8BCVva4RKdo

* fix(scrub): make Volume::scrub_index an index-only check on the on-disk .idx

INDEX mode walked the deduped in-memory map and read .dat headers — more
than the cheap-INDEX contract allows, yet missing Go's overlap and
size-multiple structural checks. Route it through idx::check_index_file so
it matches Go's Volume.ScrubIndex and the INDEX<LOCAL<FULL cost tiering holds.
Ports openIndex's zero-size-index guard (a populated .dat with an empty .idx
is corruption) and takes the data-file read lock for a consistent snapshot.

Claude-Session: https://claude.ai/code/session_015EE9Sc9EvNp8BCVva4RKdo
2026-06-30 00:00:24 -07:00
Chris Lu 270ac332ff fix(ec): honor wide EC ratios in Rust read_ec_shard_config (#10140)
* fix(ec): cap EcShardConfig at MAX_SHARD_COUNT, not TOTAL_SHARDS_COUNT

read_ec_shard_config rejected any .vif ratio summing past 14 shards and
silently fell back to 10/4, so wider EC volumes ran against the wrong
shard set. Match Go's MaxShardCount(32) bound.

Claude-Session: https://claude.ai/code/session_015EE9Sc9EvNp8BCVva4RKdo

* docs(ec): correct stale 0..14 shard-count comments

Claude-Session: https://claude.ai/code/session_015EE9Sc9EvNp8BCVva4RKdo
2026-06-29 23:58:38 -07:00
Chris Lu c2668fbc64 fix(volume): make tier-down crash-safe and serve from local (Rust) (#10113)
* fix(volume): fsync .vif and downloaded tier .dat (Rust)

save_volume_info wrote the .vif with a plain write and no fsync, and the
tier download never synced the .dat it wrote. Either could be lost on a
crash before the tier-down path acts on them. fsync both, matching the Go
volume server's util.WriteFile and DownloadFile.

* fix(volume): swap to local before deleting remote on tier-down (Rust)

The tier-down path deleted the shared remote object before trimming the
.vif, so a crash in between left the volume's .vif pointing at a deleted
object. It also dropped the remote backend only on the delete path and
never opened the downloaded local .dat, so reads broke until reload and a
keep-remote download kept serving from the slow remote object.

Trim the .vif and swap to the local .dat on both paths, bracketed by
directory fsyncs, before removing the remote object; gate only the object
removal on keep_remote_dat_file. Matches the Go volume server's crash-safe
ordering.
2026-06-25 12:29:21 -07:00
Chris Lu 66620a1ab8 fix(volume): serve reads from remote after tier upload (Rust) (#10112)
After VolumeTierMoveDatToRemote uploaded the .dat, the volume closed its
local backend but never opened the remote one, leaving both dat_file and
remote_dat_file empty. The needle read path has no lazy reopen, so reads
returned "dat file not open" until the volume reloaded.

Switch to the remote backend right after saving the .vif, the same as the
Go volume server's LoadRemoteFile, so the volume keeps serving from remote
storage immediately after tiering.
2026-06-25 10:55:52 -07:00
Chris Lu 2efc0e1656 ec: recover EC shards whose .ecx index lives only on a peer server (#10108)
* ec: recover EC shards whose .ecx index lives only on a peer server

A volume server that boots with EC shard files on disk but no .ecx index
on any local disk cannot mount the shards, so the master never learns
about them. ec.rebuild works off master-registered shards, so it sees the
volume as short and gives up even though the shard data is intact.

Add an operator-triggered recovery: VolumeEcShardsMount gains a
recover_missing_index flag that makes the volume server fetch the missing
.ecx (plus .ecj/.vif) from a peer holding it and mount the on-disk shards.
ec.rebuild runs this across the cluster before planning, so orphaned
shards register and the rebuild sees the true shard set.

.ecx is an immutable encode-time index, identical on every holder. .ecj
is a per-holder deletion journal that differs across holders, so the
recovered node adopts the source peer's deletion view, like a balanced or
rebuilt shard does.

* ec: mirror missing-index recovery into the Rust volume server

Port the #10104 recovery to seaweed-volume so the Rust volume server
self-heals the same layout: EC shards on disk with the .ecx index only on
a peer. Adds collect_ec_volumes_missing_index / mount_recovered_ec_shards
to the store, recover_missing_ec_indexes (master LookupEcVolume + peer
CopyFile fetch + mount) to the server, and the recover_missing_index flag
on VolumeEcShardsMount.

.ecx is the immutable encode-time index, identical on every holder. .ecj
is a per-holder deletion journal, so the recovered node adopts the source
peer's deletion view, matching the Go path.
2026-06-25 10:38:14 -07:00
130a5dffc3 fix (Volume [Rust]): stream copy_file and volume_incremental_copy instead of buffering the whole file in memory (#10110)
* fix(volume): stream copy_file from disk instead of buffering whole file

copy_file pushed every 2MB chunk into a Vec and only then returned tokio_stream::iter(results), so serving a near-limit volume as a copy source (e.g. during volume.fix.replication) held the entire .dat resident and could OOM the process. Stream chunks through a bounded mpsc channel from a spawn_blocking reader instead; caps memory at ~16MB per transfer with backpressure.

* fix(volume): stream volume_incremental_copy from disk instead of buffering

Same buffering pattern as copy_file: every 2MB chunk was pushed into a Vec and only then returned via tokio_stream::iter, holding the entire delta resident. Stream the byte range from an owned file handle through a bounded mpsc channel, mirroring the copy_file fix.

* test(volume): cover streaming copy_file and volume_incremental_copy

Adds a multi-chunk .dat fixture and tests asserting both handlers stream in 2MB chunks (multiple messages), reassemble byte-for-byte, carry modified_ts_ns only on the first copy_file message, and honor stop_offset.

* address review: use u64 byte counters; stream local incremental copy without holding the store lock

- copy_file/volume_incremental_copy: track remaining bytes and offsets as u64 instead of casting uint64 stop_offset/dat_size through i64 (CodeRabbit).
- volume_incremental_copy: for local volumes open the .dat and stream directly with no lock held; only remote/tiered volumes take the per-chunk read_dat_slice path, so a remote S3 read is never performed while holding the store read lock (Gemini).

* volume (Rust): stream tiered incremental copy off the store lock, open .dat under it

Capture the reader for volume_incremental_copy while the volume lookup is still
under the store read lock: an open File for local volumes, a cloned remote
backend handle for tiered ones. Then drop the lock and stream with none held.
Opening under the lock pins the reader to the volume that exists now, so a
concurrent delete/recreate can't stream from the wrong file, and a slow S3
fetch for a tiered .dat no longer blocks store writers (the remote path
previously re-took the store lock per chunk).

Use a non-uniform copy-test payload so chunk reassembly catches duplicated or
reordered chunks a repeated byte would hide.

* volume (Rust): return empty when incremental-copy start offset is past the .dat

A corrupt needle index could locate an offset beyond the captured .dat size,
underflowing the dat_size - start_offset subtraction (panic in debug, wrap in
release). Guard it up front like the other empty-delta early returns.

---------

Co-authored-by: adri <adri@digitalunited.net>
Co-authored-by: Chris Lu <chris.lu@gmail.com>
2026-06-25 10:25:42 -07:00
Chris Lu bc257fe72e volume: detect phantom volumes held open as deleted FDs (#10011)
* volume: detect phantom volumes held open as deleted FDs

Add disk-file validation in heartbeat collection to prevent reporting
phantom volumes that exist in memory but are deleted from disk. This
unblocks re-replication when files are unlinked while the volume server
holds them open via file descriptors.

Cache disk checks per-volume with 30-second TTL to avoid syscall overhead.
Implement in both Go and Rust volume servers.

* volume: make last_disk_check_ns field public for heartbeat access

* volume: only check for phantom volumes when size > 0

Skip phantom volume detection for zero-size volumes (e.g., test volumes).
Phantom volumes only occur when disk files are deleted while the process
holds them open via FDs - which requires the volume to have had actual data.
Test volumes with zero size should not trigger disk file existence checks.

* volume: only check for phantom volumes when size > 0

Skip phantom volume detection for zero-size volumes (e.g., test volumes).
Phantom volumes only occur when disk files are deleted while the process
holds them open via FDs - which requires the volume to have had actual data.
Test volumes with zero size should not trigger disk file existence checks.

* volume: only check for phantom volumes if file_count > 0

Use file_count as the indicator for whether a volume held actual data,
rather than volume size. Phantom volumes only occur when a volume that
had files is deleted while the process holds open file descriptors.
Test volumes with no file count won't trigger the phantom detection check.

* volume: stat the .dat with its extension when detecting phantom volumes

DataFileName()/IndexFileName() return the extensionless base path, so os.Stat
saw every volume's files as missing and dropped it from the heartbeat, leaving
the master with no locations and breaking deletes/lookups. Stat FileName(".dat")
instead, skip remote-tiered volumes whose .dat lives in cloud storage, and
re-check a missing file every heartbeat rather than caching the negative.
2026-06-19 09:24:04 -07:00
Chris Lu 284796c7b6 fix(ec): fence stale-worker EC shard cleanup by encode generation (#9953)
* feat(ec): add encode_ts_ns to the EC task params, shard-unmount, and shard-delete RPCs

The generation fence for stale EC-worker cleanup needs the encode
generation on three messages: ErasureCodingTaskParams (admin issues it),
VolumeEcShardsUnmountRequest, and VolumeEcShardsDeleteRequest (the worker
carries it to the volume server). Additive fields only; 0 preserves the
existing unfenced behavior. Mirror the two volume-server fields in the
Rust volume server's proto copy.

* feat(ec): issue the EC encode generation from the admin and carry it on the worker

Stamp each EC proposal's encode_ts_ns from the admin's per-cycle
DetectionSequence (a single-clock value) so generations are globally
ordered even though detection runs on a rotating worker. The worker
writes that generation into the distributed .vif and passes it on its
shard unmount/delete RPCs; it falls back to a local timestamp for the
.vif only on the unfenced legacy/shell path (keeping the read guard on).

* fix(ec): fence the stale-worker EC shard unmount and teardown by generation

A reaped-but-still-running EC worker's cleanupStaleEcShards issued a
generation-blind unmount + full teardown that could unmount and then
overwrite a newer run's live shards on a shared node. Both RPCs now
carry the encode generation: the volume server unmounts/deletes a disk
only when its .vif generation is strictly older than the request, and
preserves a same-or-newer generation, a generation-0 (recovered or
pre-upgrade) volume, and an unreadable .vif. Unload is per-disk, never
node-wide. Request generation 0 keeps the blanket teardown for the shell
pre-encode cleanup and pre-upgrade callers. Mirrored in the Rust volume
server.

* test(ec): cover the generation-fenced teardown and unmount

End-to-end volume-server tests: a fenced FullTeardown wipes a strictly-
older generation, preserves a newer one, preserves a generation-0 volume,
and blanket-wipes on request generation 0; the gen-aware unmount preserves
a same-or-newer mounted generation; and the .vif generation reader handles
present/absent/no-config cases.

* test(ec): pin the fenced .vif==teardown generation and the unreadable-.vif preserve

A fenced run must stamp the admin generation verbatim into the .vif so it
matches the generation sent on the teardown RPCs; add a regression test
that sets the task generation and asserts the .vif carries it exactly.
Also cover the present-but-unparseable .vif case (reads as generation 0,
preserved) and correct the readEcGenerationTsNs docstring accordingly.

* fix(ec): surface EC full-teardown filesystem errors in the Rust volume server

remove_ec_volume_files(_full_teardown) discarded every fs::remove_file
error, so a teardown that failed on permissions or a full disk still
returned full_teardown_done=true and left stale artifacts to collide with
the next encode. Return io::Result, ignore NotFound, propagate the first
real error, and have the teardown RPC surface it -- matching the Go
contract. The best-effort reconcile/load-cleanup callers keep ignoring it.

* refactor(ec): reuse the EC volume lookup on unmount and short-circuit the gen read

Address review: the Rust unmount fence reuses the ec_vol it already
fetched instead of a second find_ec_volume; the Go .vif generation reader
breaks out of the data/idx loop early when the two dirs are the same.
2026-06-14 01:54:04 -07:00