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fbabfbd3530c36fc0eaa034a1c5f3731fe49ca8a
3
Commits
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7364f148bd |
fix(s3/shell): factor EC volumes into bucket size metrics and collection.list (#9182)
* fix(s3/shell): include EC volumes in bucket size metrics and collection.list S3 bucket size metrics exported to Prometheus (and fed through stats.UpdateBucketSizeMetrics) are computed by collectCollectionInfoFromTopology, which only walked diskInfo.VolumeInfos. As soon as a volume was encoded to EC it dropped out of every aggregate, so Grafana showed bucket sizes shrinking while physical disk usage kept climbing. The shell helper collectCollectionInfo — used by collection.list and s3.bucket.quota.enforce — had the same gap, with the EC branch left as a commented-out TODO. Fold EC shards into both paths using the same approach the admin dashboard already uses (PR #9093): - PhysicalSize / Size sum across shard holders: EC shards are node-local (not replicas), so per-node TotalSize() and MinusParityShards().TotalSize() sum to the whole-volume physical and logical sizes respectively. - FileCount is deduped via max across reporters (every shard holder reports the same .ecx count; a slow node with a not-yet-loaded .ecx reports 0 and must not pin the aggregate). - DeleteCount is summed (each delete tombstones exactly one node's .ecj). - VolumeCount increments once per unique EC volume id. Adds regression tests covering pure-EC, mixed regular+EC, and the slow-reporter FileCount dedupe case. Refs #9086 * Address PR review feedback: EC size helpers, composite key, VolumeCount dedupe - Add EcShardsTotalSize / EcShardsDataSize helpers in the erasure_coding package that walk the shard bitmap directly instead of materializing a ShardsInfo and copying it via MinusParityShards(). Keeps the DataShardsCount dependency encapsulated in one place and avoids the per-shard allocation/copy overhead in the metrics hot path. - Switch shell collectCollectionInfo ecVolumes map to a composite {collection, volumeId} key, matching the bucket_size_metrics collector and defending against any cross-collection volume id aliasing. - Dedupe VolumeCount in shell addToCollection by volume id so regular volumes aren't counted once per replica presence. Aligns the shell's collection.list output with the S3 metrics collector and the EC branch, all of which now report logical volume counts. - Add unit tests for the new helpers and for the regular-volume VolumeCount dedupe. * Parameterize EcShardsDataSize with dataShards for custom EC ratios Add a dataShards parameter to EcShardsDataSize so forks with per-volume ratio metadata (e.g. the enterprise data_shards field carried on an extended VolumeEcShardInformationMessage) can pass the configured value and get accurate logical sizes under custom EC policies like 6+3 or 16+6. Passing 0 or a negative value falls back to the upstream DataShardsCount default, which is correct for the fixed 10+4 layout — so OSS callers in s3api and shell pass 0 and keep their current behavior. Added table cases covering the custom 6+3 and 16+6 paths so the parameterization is pinned by tests. |
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995dfc4d5d |
chore: remove ~50k lines of unreachable dead code (#8913)
* chore: remove unreachable dead code across the codebase Remove ~50,000 lines of unreachable code identified by static analysis. Major removals: - weed/filer/redis_lua: entire unused Redis Lua filer store implementation - weed/wdclient/net2, resource_pool: unused connection/resource pool packages - weed/plugin/worker/lifecycle: unused lifecycle plugin worker - weed/s3api: unused S3 policy templates, presigned URL IAM, streaming copy, multipart IAM, key rotation, and various SSE helper functions - weed/mq/kafka: unused partition mapping, compression, schema, and protocol functions - weed/mq/offset: unused SQL storage and migration code - weed/worker: unused registry, task, and monitoring functions - weed/query: unused SQL engine, parquet scanner, and type functions - weed/shell: unused EC proportional rebalance functions - weed/storage/erasure_coding/distribution: unused distribution analysis functions - Individual unreachable functions removed from 150+ files across admin, credential, filer, iam, kms, mount, mq, operation, pb, s3api, server, shell, storage, topology, and util packages * fix(s3): reset shared memory store in IAM test to prevent flaky failure TestLoadIAMManagerFromConfig_EmptyConfigWithFallbackKey was flaky because the MemoryStore credential backend is a singleton registered via init(). Earlier tests that create anonymous identities pollute the shared store, causing LookupAnonymous() to unexpectedly return true. Fix by calling Reset() on the memory store before the test runs. * style: run gofmt on changed files * fix: restore KMS functions used by integration tests * fix(plugin): prevent panic on send to closed worker session channel The Plugin.sendToWorker method could panic with "send on closed channel" when a worker disconnected while a message was being sent. The race was between streamSession.close() closing the outgoing channel and sendToWorker writing to it concurrently. Add a done channel to streamSession that is closed before the outgoing channel, and check it in sendToWorker's select to safely detect closed sessions without panicking. |
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e10f11b480 |
opt: reduce ShardsInfo memory usage with bitmap and sorted slice (#7974)
* opt: reduce ShardsInfo memory usage with bitmap and sorted slice - Replace map[ShardId]*ShardInfo with sorted []ShardInfo slice - Add ShardBits (uint32) bitmap for O(1) existence checks - Use binary search for O(log n) lookups by shard ID - Maintain sorted order for efficient iteration - Add comprehensive unit tests and benchmarks Memory savings: - Map overhead: ~48 bytes per entry eliminated - Pointers: 8 bytes per entry eliminated - Total: ~56 bytes per shard saved Performance improvements: - Has(): O(1) using bitmap - Size(): O(log n) using binary search (was O(1), acceptable tradeoff) - Count(): O(1) using popcount on bitmap - Iteration: Faster due to cache locality * refactor: add methods to ShardBits type - Add Has(), Set(), Clear(), and Count() methods to ShardBits - Simplify ShardsInfo methods by using ShardBits methods - Improves code readability and encapsulation * opt: use ShardBits directly in ShardsCountFromVolumeEcShardInformationMessage Avoid creating a full ShardsInfo object just to count shards. Directly cast vi.EcIndexBits to ShardBits and use Count() method. * opt: use strings.Builder in ShardsInfo.String() for efficiency * refactor: change AsSlice to return []ShardInfo (values instead of pointers) This completes the memory optimization by avoiding unnecessary pointer slices and potential allocations. * refactor: rename ShardsCountFromVolumeEcShardInformationMessage to GetShardCount * fix: prevent deadlock in Add and Subtract methods Copy shards data from 'other' before releasing its lock to avoid potential deadlock when a.Add(b) and b.Add(a) are called concurrently. The previous implementation held other's lock while calling si.Set/Delete, which acquires si's lock. This could deadlock if two goroutines tried to add/subtract each other concurrently. * opt: avoid unnecessary locking in constructor functions ShardsInfoFromVolume and ShardsInfoFromVolumeEcShardInformationMessage now build shards slice and bitmap directly without calling Set(), which acquires a lock on every call. Since the object is local and not yet shared, locking is unnecessary and adds overhead. This improves performance during object construction. * fix: rename 'copy' variable to avoid shadowing built-in function The variable name 'copy' in TestShardsInfo_Copy shadowed the built-in copy() function, which is confusing and bad practice. Renamed to 'siCopy'. * opt: use math/bits.OnesCount32 and reorganize types 1. Replace manual popcount loop with math/bits.OnesCount32 for better performance and idiomatic Go code 2. Move ShardSize type definition to ec_shards_info.go for better code organization since it's primarily used there * refactor: Set() now accepts ShardInfo for future extensibility Changed Set(id ShardId, size ShardSize) to Set(shard ShardInfo) to support future additions to ShardInfo without changing the API. This makes the code more extensible as new fields can be added to ShardInfo (e.g., checksum, location, etc.) without breaking the Set API. * refactor: move ShardInfo and ShardSize to separate file Created ec_shard_info.go to hold the basic shard types (ShardInfo and ShardSize) for better code organization and separation of concerns. * refactor: add ShardInfo constructor and helper functions Added NewShardInfo() constructor and IsValid() method to better encapsulate ShardInfo creation and validation. Updated code to use the constructor for cleaner, more maintainable code. * fix: update remaining Set() calls to use NewShardInfo constructor Fixed compilation errors in storage and shell packages where Set() calls were not updated to use the new NewShardInfo() constructor. * fix: remove unreachable code in filer backup commands Removed unreachable return statements after infinite loops in filer_backup.go and filer_meta_backup.go to fix compilation errors. * fix: rename 'new' variable to avoid shadowing built-in Renamed 'new' to 'result' in MinusParityShards, Plus, and Minus methods to avoid shadowing Go's built-in new() function. * fix: update remaining test files to use NewShardInfo constructor Fixed Set() calls in command_volume_list_test.go and ec_rebalance_slots_test.go to use NewShardInfo() constructor. |