package mount import ( "fmt" "github.com/seaweedfs/go-fuse/v2/fuse" "github.com/seaweedfs/seaweedfs/weed/cluster/lock_manager" "github.com/seaweedfs/seaweedfs/weed/glog" "github.com/seaweedfs/seaweedfs/weed/pb/filer_pb" ) func (wfs *WFS) AcquireHandle(inode uint64, flags, uid, gid uint32) (fileHandle *FileHandle, status fuse.Status) { // If there is an in-flight async flush for this inode, wait for it to // complete before reopening. Otherwise the new handle would be built // from pre-close filer metadata and its next flush could overwrite the // data that was just written asynchronously. wfs.waitForPendingAsyncFlush(inode) path, pathStatus := wfs.inodeToPath.GetPath(inode) if pathStatus != fuse.OK { return nil, pathStatus } // A fresh lookup returns the entry with the filer log position it // reflects; the handle takes that entry and version as one decision in // AcquireFileHandle, so a slower concurrent opener cannot // overwrite a newer install. An existing handle keeps its own entry and // version — they did not come from this lookup. var entry *filer_pb.Entry var entryVersionTsNs entryVersion freshLookup := false if existingFh, found := wfs.fhMap.FindFileHandle(inode); found { entry = existingFh.UpdateEntry(func(entry *filer_pb.Entry) { if entry != nil && existingFh.entry.Attributes == nil { entry.Attributes = &filer_pb.FuseAttributes{} } }) entryVersionTsNs = entryVersion{tsNs: existingFh.entryVersionTsNs.Load(), signature: existingFh.entryVersionSignature.Load()} } else { entry, entryVersionTsNs, status = wfs.maybeLoadEntry(path) if status != fuse.OK { return nil, status } freshLookup = true } if wormEnforced, _ := wfs.wormEnforcedForEntry(path, entry); wormEnforced && flags&fuse.O_ANYWRITE != 0 { return nil, fuse.EPERM } // Check unix permission bits for the requested access mode. With // default_permissions the kernel already enforced them before this // open, so the check (and its supplementary-group lookup) is redundant. if !wfs.option.DefaultPermissions && entry != nil && entry.Attributes != nil { fileUid, fileGid := entry.Attributes.Uid, entry.Attributes.Gid if wfs.option.UidGidMapper != nil { fileUid, fileGid = wfs.option.UidGidMapper.FilerToLocal(fileUid, fileGid) } if mask := openFlagsToAccessMask(flags); mask != 0 && !hasAccess(uid, gid, fileUid, fileGid, entry.Attributes.FileMode, mask) { return nil, fuse.EACCES } } // need to AcquireFileHandle again to ensure correct handle counter var existed bool fileHandle, existed = wfs.fhMap.AcquireFileHandle(wfs, inode, entry, entryVersionTsNs.tsNs, entryVersionTsNs.signature) fileHandle.RememberPath(path) if existed && freshLookup { // Another opener created the handle while our lookup was in flight; // install only state that provably improves on what it holds. fileHandle.installAckedEntry(entry, entryVersionTsNs.tsNs, entryVersionTsNs.signature) } // Acquire distributed lock for write opens. The lock is held with // auto-renewal until the file handle is released (close). // Use the filer path as the lock key since inode numbers are // assigned per-mount and differ across mount instances. if wfs.lockClient != nil && flags&fuse.O_ANYWRITE != 0 && fileHandle.dlmLock == nil { owner := fmt.Sprintf("mount-%d", wfs.signature) fileHandle.dlmLock = wfs.lockClient.NewBlockingLongLivedLock( string(path), owner, lock_manager.LiveLockTTL, ) glog.V(1).Infof("DLM lock acquired for %s", path) } return fileHandle, fuse.OK } // ReleaseHandle is called from FUSE Release. For handles with a pending // async flush, the map removal and the pendingAsyncFlush registration are // done under a single lock hold so that a concurrent AcquireHandle cannot // slip through the gap between the two (P1-1 TOCTOU fix). // // The handle intentionally stays in fhMap during the drain so that rename // and unlink can still find it via FindFileHandle (P1-2 fix). It is // removed from fhMap only after the drain completes (RemoveFileHandle). func (wfs *WFS) ReleaseHandle(handleId FileHandleId) { // Hold pendingAsyncFlushMu across the counter decrement and the // pending-flush registration. Lock ordering: pendingAsyncFlushMu → fhMap. wfs.pendingAsyncFlushMu.Lock() fhToRelease := wfs.fhMap.ReleaseByHandle(handleId) if fhToRelease != nil && fhToRelease.asyncFlushPending { done := make(chan struct{}) wfs.pendingAsyncFlush[fhToRelease.inode] = done // Add(1) while holding the mutex so WaitForAsyncFlush cannot // observe a zero counter and close the channel before we send. wfs.asyncFlushWg.Add(1) wfs.pendingAsyncFlushMu.Unlock() // Send after unlock to avoid deadlock — workers acquire the // same mutex during cleanup. wfs.asyncFlushCh <- &asyncFlushItem{fh: fhToRelease, done: done} return } wfs.pendingAsyncFlushMu.Unlock() if fhToRelease != nil { fhToRelease.ReleaseHandle() } } // waitForPendingAsyncFlush blocks until any in-flight async flush for // the given inode completes. Called from AcquireHandle before building // new handle state, so the filer metadata reflects the flushed data. func (wfs *WFS) waitForPendingAsyncFlush(inode uint64) { wfs.pendingAsyncFlushMu.Lock() done, found := wfs.pendingAsyncFlush[inode] wfs.pendingAsyncFlushMu.Unlock() if found { glog.V(3).Infof("waitForPendingAsyncFlush: waiting for inode %d", inode) <-done } } func (wfs *WFS) GetHandle(handleId FileHandleId) *FileHandle { return wfs.fhMap.GetFileHandle(handleId) }