Files
seaweedfs/weed/filer/reader_at.go
T
Chris Lu 495e24a476 filer: fall back to range fetch when a chunk exceeds the reader budget
A ciphered or compressed chunk larger than readerCacheSizeMB can never
be read through the whole-chunk path — the budget rejects the buffer —
so its partial views must still range-fetch or the GET fails outright.
2026-10-03 14:59:36 +08:00

416 lines
15 KiB
Go

package filer
import (
"context"
"fmt"
"io"
"math/rand"
"sync"
"golang.org/x/sync/errgroup"
"github.com/seaweedfs/seaweedfs/weed/glog"
"github.com/seaweedfs/seaweedfs/weed/pb/filer_pb"
"github.com/seaweedfs/seaweedfs/weed/util"
"github.com/seaweedfs/seaweedfs/weed/wdclient"
)
// DefaultPrefetchCount is the default number of chunks to prefetch ahead during
// sequential reads. This value is used when prefetch count is not explicitly
// configured (e.g., WebDAV, query engine, message queue). For mount operations,
// the prefetch count is derived from the -concurrentReaders option.
const DefaultPrefetchCount = 4
// minReadConcurrency is the minimum number of parallel chunk fetches.
// This ensures at least some parallelism even when prefetchCount is low,
// improving throughput for reads spanning multiple chunks.
const minReadConcurrency = 4
type ChunkReadAt struct {
masterClient *wdclient.MasterClient
chunkViews *IntervalList[*ChunkView]
fileSize int64
readerCache *ReaderCache
readerPattern *ReaderPattern
lastChunkMu sync.Mutex // guards lastChunkFid; mount issues concurrent ReadAt calls
lastChunkFid string
stream chunkStream // chunk this reader is positioned in, pinned in the shared readerCache
prefetchCount int // Number of chunks to prefetch ahead during sequential reads
ctx context.Context // Context used for cancellation during chunk read operations
}
var _ = io.ReaderAt(&ChunkReadAt{})
var _ = io.Closer(&ChunkReadAt{})
// LookupFn creates a basic volume location lookup function with simple caching.
//
// Deprecated: Use wdclient.FilerClient instead. This function has several limitations compared to wdclient.FilerClient:
// - Simple bounded cache (10k entries, no eviction policy or TTL for stale entries)
// - No singleflight deduplication (concurrent requests for same volume will duplicate work)
// - No cache history for volume moves (no fallback chain when volumes migrate)
// - No high availability (single filer address, no automatic failover)
//
// For NEW code, especially mount operations, use wdclient.FilerClient instead:
//
// filerClient := wdclient.NewFilerClient(filerAddresses, grpcDialOption, dataCenter, opts)
// lookupFn := filerClient.GetLookupFileIdFunction()
//
// This provides:
// - Bounded cache with configurable size
// - Singleflight deduplication of concurrent lookups
// - Cache history when volumes move
// - Battle-tested vidMap with cache chain
//
// This function is kept for backward compatibility with existing code paths
// (shell commands, streaming, etc.) but should be avoided in long-running processes
// or multi-tenant deployments where unbounded memory growth is a concern.
//
// Maximum recommended cache entries: ~10,000 volumes per process.
// Beyond this, consider migrating to wdclient.FilerClient.
func LookupFn(filerClient filer_pb.FilerClient) wdclient.LookupFileIdFunctionType {
vidCache := make(map[string]*filer_pb.Locations)
var vidCacheLock sync.RWMutex
cacheSize := 0
const maxCacheSize = 10000 // Simple bound to prevent unbounded growth
return func(ctx context.Context, fileId string) (targetUrls []string, err error) {
vid := VolumeId(fileId)
vidCacheLock.RLock()
locations, found := vidCache[vid]
vidCacheLock.RUnlock()
if !found {
util.Retry("lookup volume "+vid, func() error {
err = filerClient.WithFilerClient(false, func(client filer_pb.SeaweedFilerClient) error {
resp, err := client.LookupVolume(ctx, &filer_pb.LookupVolumeRequest{
VolumeIds: []string{vid},
})
if err != nil {
return err
}
locations = resp.LocationsMap[vid]
if locations == nil || len(locations.Locations) == 0 {
glog.V(0).InfofCtx(ctx, "failed to locate %s", fileId)
return fmt.Errorf("failed to locate %s", fileId)
}
vidCacheLock.Lock()
// Simple size limit to prevent unbounded growth
// For proper cache management, use wdclient.FilerClient instead
if cacheSize < maxCacheSize {
vidCache[vid] = locations
cacheSize++
} else if cacheSize == maxCacheSize {
glog.Warningf("filer.LookupFn cache reached limit of %d volumes, not caching new entries. Consider migrating to wdclient.FilerClient for bounded cache management.", maxCacheSize)
cacheSize++ // Only log once
}
vidCacheLock.Unlock()
return nil
})
return err
})
}
if err != nil {
return nil, err
}
fcDataCenter := filerClient.GetDataCenter()
var sameDcTargetUrls, otherTargetUrls []string
localUrls := make(map[string]bool)
for _, loc := range locations.Locations {
volumeServerAddress := filerClient.AdjustedUrl(loc)
targetUrl := fmt.Sprintf("http://%s/%s", volumeServerAddress, fileId)
glog.V(4).Infof("lookup %s => %s, data in remote storage tier: %v", fileId, targetUrl, loc.DataInRemote)
if !loc.DataInRemote {
localUrls[targetUrl] = true
}
if fcDataCenter == "" || fcDataCenter != loc.DataCenter {
otherTargetUrls = append(otherTargetUrls, targetUrl)
} else {
sameDcTargetUrls = append(sameDcTargetUrls, targetUrl)
}
}
rand.Shuffle(len(sameDcTargetUrls), func(i, j int) {
sameDcTargetUrls[i], sameDcTargetUrls[j] = sameDcTargetUrls[j], sameDcTargetUrls[i]
})
rand.Shuffle(len(otherTargetUrls), func(i, j int) {
otherTargetUrls[i], otherTargetUrls[j] = otherTargetUrls[j], otherTargetUrls[i]
})
// Local replicas go first inside each data center, but never ahead of
// the data-center preference itself. Matches the wdclient lookup paths
// so deprecated callers pick cheap reads first too.
if len(localUrls) > 0 {
sameDcTargetUrls = util.ReorderToFront(localUrls, sameDcTargetUrls)
otherTargetUrls = util.ReorderToFront(localUrls, otherTargetUrls)
}
targetUrls = append(sameDcTargetUrls, otherTargetUrls...)
return
}
}
func NewChunkReaderAtFromClient(ctx context.Context, readerCache *ReaderCache, chunkViews *IntervalList[*ChunkView], fileSize int64, prefetchCount int) *ChunkReadAt {
return &ChunkReadAt{
chunkViews: chunkViews,
fileSize: fileSize,
readerCache: readerCache,
readerPattern: NewReaderPattern(),
prefetchCount: prefetchCount,
ctx: ctx,
}
}
func (c *ChunkReadAt) Size() int64 {
return c.fileSize
}
func (c *ChunkReadAt) Close() error {
c.ReleaseStream()
c.readerCache.destroy()
return nil
}
// ReleaseStream drops this reader's hold on the chunk it is positioned in.
// Unlike Close it leaves the (possibly shared) ReaderCache intact.
func (c *ChunkReadAt) ReleaseStream() {
c.readerCache.releaseStream(&c.stream)
}
func (c *ChunkReadAt) ReadAt(p []byte, offset int64) (n int, err error) {
c.readerPattern.MonitorReadAt(offset, len(p))
c.chunkViews.Lock.RLock()
defer c.chunkViews.Lock.RUnlock()
// glog.V(4).Infof("ReadAt [%d,%d) of total file size %d bytes %d chunk views", offset, offset+int64(len(p)), c.fileSize, len(c.chunkViews))
n, _, err = c.doReadAt(c.ctx, p, offset)
return
}
func (c *ChunkReadAt) ReadAtWithTime(ctx context.Context, p []byte, offset int64) (n int, ts int64, err error) {
c.readerPattern.MonitorReadAt(offset, len(p))
c.chunkViews.Lock.RLock()
defer c.chunkViews.Lock.RUnlock()
// glog.V(4).Infof("ReadAt [%d,%d) of total file size %d bytes %d chunk views", offset, offset+int64(len(p)), c.fileSize, len(c.chunkViews))
return c.doReadAt(ctx, p, offset)
}
// chunkReadTask represents a single chunk read operation for parallel processing
type chunkReadTask struct {
chunk *ChunkView
bufferStart int64 // start position in the output buffer
bufferEnd int64 // end position in the output buffer
chunkOffset uint64 // offset within the chunk to read from
bytesRead int
modifiedTsNs int64
}
func (c *ChunkReadAt) doReadAt(ctx context.Context, p []byte, offset int64) (n int, ts int64, err error) {
// Collect all chunk read tasks
var tasks []*chunkReadTask
var gaps []struct{ start, length int64 } // gaps that need zero-filling
startOffset, remaining := offset, int64(len(p))
var lastChunk *Interval[*ChunkView]
for x := c.chunkViews.Front(); x != nil; x = x.Next {
chunk := x.Value
if remaining <= 0 {
break
}
lastChunk = x
// Handle gap before this chunk
if startOffset < chunk.ViewOffset {
gap := chunk.ViewOffset - startOffset
gaps = append(gaps, struct{ start, length int64 }{startOffset - offset, gap})
startOffset, remaining = chunk.ViewOffset, remaining-gap
if remaining <= 0 {
break
}
}
chunkStart, chunkStop := max(chunk.ViewOffset, startOffset), min(chunk.ViewOffset+int64(chunk.ViewSize), startOffset+remaining)
if chunkStart >= chunkStop {
continue
}
bufferOffset := chunkStart - chunk.ViewOffset + chunk.OffsetInChunk
tasks = append(tasks, &chunkReadTask{
chunk: chunk,
bufferStart: startOffset - offset,
bufferEnd: chunkStop - chunkStart + startOffset - offset,
chunkOffset: uint64(bufferOffset),
})
startOffset, remaining = chunkStop, remaining-(chunkStop-chunkStart)
}
// Zero-fill gaps
for _, gap := range gaps {
glog.V(4).Infof("zero [%d,%d)", offset+gap.start, offset+gap.start+gap.length)
n += zero(p, gap.start, gap.length)
}
// If only one chunk or random access mode, use sequential reading
if len(tasks) <= 1 || c.readerPattern.IsRandomMode() {
for _, task := range tasks {
copied, readErr := c.readChunkSliceAt(ctx, p[task.bufferStart:task.bufferEnd], task.chunk, nil, task.chunkOffset)
ts = max(ts, task.chunk.ModifiedTsNs)
if readErr != nil {
glog.Errorf("fetching chunk %+v: %v\n", task.chunk, readErr)
return n + copied, ts, readErr
}
n += copied
}
} else {
// Parallel chunk fetching for multiple chunks
// This significantly improves throughput when chunks are on different volume servers
g, gCtx := errgroup.WithContext(ctx)
// Limit concurrency to avoid overwhelming the system
concurrency := c.prefetchCount
if concurrency < minReadConcurrency {
concurrency = minReadConcurrency
}
if concurrency > len(tasks) {
concurrency = len(tasks)
}
g.SetLimit(concurrency)
for _, task := range tasks {
g.Go(func() error {
// Read directly into the correct position in the output buffer
copied, readErr := c.readChunkSliceAtForParallel(gCtx, p[task.bufferStart:task.bufferEnd], task.chunk, task.chunkOffset)
task.bytesRead = copied
task.modifiedTsNs = task.chunk.ModifiedTsNs
return readErr
})
}
// Wait for all chunk reads to complete
if waitErr := g.Wait(); waitErr != nil {
err = waitErr
}
// Aggregate results (order is preserved since we read directly into buffer positions)
for _, task := range tasks {
n += task.bytesRead
ts = max(ts, task.modifiedTsNs)
}
if err != nil {
// a failed chunk leaves its window untouched while the tasks after it
// may well have filled theirs, so only the prefix up to the hole is
// data the caller may use
for _, task := range tasks {
if int64(task.bytesRead) != task.bufferEnd-task.bufferStart {
n = int(task.bufferStart) + task.bytesRead
break
}
}
return n, ts, err
}
}
// Trigger prefetch for sequential reads
if lastChunk != nil && lastChunk.Next != nil && c.prefetchCount > 0 && !c.readerPattern.IsRandomMode() {
c.readerCache.MaybeCache(lastChunk.Next, c.prefetchCount)
}
// Zero the remaining bytes if a gap exists at the end
if remaining > 0 {
var delta int64
if c.fileSize >= startOffset {
delta = min(remaining, c.fileSize-startOffset)
bufStart := startOffset - offset
if delta > 0 {
glog.V(4).Infof("zero2 [%d,%d) of file size %d bytes", startOffset, startOffset+delta, c.fileSize)
n += zero(p, bufStart, delta)
}
}
}
if err == nil && offset+int64(len(p)) >= c.fileSize {
err = io.EOF
}
return
}
func (c *ChunkReadAt) readChunkSliceAt(ctx context.Context, buffer []byte, chunkView *ChunkView, nextChunkViews *Interval[*ChunkView], offset uint64) (n int, err error) {
// A view clipped to part of its chunk (e.g. the edge of a ranged GET,
// whose views ViewFromVisibleIntervals clips to the request) only ever
// needs that part: fetch it as a range no matter the detected pattern.
// Fetching the chunk whole would multiply volume-server reads. Ciphered
// and compressed chunks are the exception: the volume server reads the
// whole blob to serve a range, so they take the shared whole-chunk path
// where one download serves every buffer — unless the whole chunk cannot
// even fit the reader budget, in which case a range fetch is the only
// way to serve the request.
rangeFetch := chunkView.CanRangeFetch() || !c.readerCache.budget.canFit(int(chunkView.ChunkSize))
if rangeFetch && (!chunkView.IsFullChunk() || c.readerPattern.IsRandomMode()) {
c.readerCache.releaseStream(&c.stream)
n, err := c.readerCache.chunkCache.ReadChunkAt(buffer, chunkView.FileId, offset)
if n > 0 {
return n, err
}
return c.readerCache.fetchChunkRange(ctx, buffer, chunkView, int64(offset))
}
shouldCache := (uint64(chunkView.ViewOffset) + chunkView.ChunkSize) <= c.readerCache.chunkCache.GetMaxFilePartSizeInCache()
// The previous chunk is released through the stream pin rather than
// UnCache: the buffer is shared, and other streams may still be reading it.
n, err = c.readerCache.readChunkAt(ctx, &c.stream, buffer, chunkView.FileId, chunkView.CipherKey, chunkView.IsGzipped, int64(offset), int(chunkView.ChunkSize), shouldCache)
c.lastChunkMu.Lock()
enteredChunk := c.lastChunkFid != chunkView.FileId
c.lastChunkFid = chunkView.FileId
c.lastChunkMu.Unlock()
if enteredChunk && chunkView.OffsetInChunk == 0 { // start of a new chunk
if nextChunkViews != nil && c.prefetchCount > 0 {
// Prefetch multiple chunks ahead for better sequential read throughput
// This keeps the network pipeline full with parallel chunk fetches
c.readerCache.MaybeCache(nextChunkViews, c.prefetchCount)
}
}
return
}
// readChunkSliceAtForParallel is a simplified version for parallel chunk fetching
// It doesn't update lastChunkFid or trigger prefetch (handled by the caller)
func (c *ChunkReadAt) readChunkSliceAtForParallel(ctx context.Context, buffer []byte, chunkView *ChunkView, offset uint64) (n int, err error) {
if (chunkView.CanRangeFetch() || !c.readerCache.budget.canFit(int(chunkView.ChunkSize))) && !chunkView.IsFullChunk() {
n, err = c.readerCache.chunkCache.ReadChunkAt(buffer, chunkView.FileId, offset)
if n > 0 {
return n, err
}
return c.readerCache.fetchChunkRange(ctx, buffer, chunkView, int64(offset))
}
shouldCache := (uint64(chunkView.ViewOffset) + chunkView.ChunkSize) <= c.readerCache.chunkCache.GetMaxFilePartSizeInCache()
return c.readerCache.ReadChunkAt(ctx, buffer, chunkView.FileId, chunkView.CipherKey, chunkView.IsGzipped, int64(offset), int(chunkView.ChunkSize), shouldCache)
}
func zero(buffer []byte, start, length int64) int {
if length <= 0 {
return 0
}
end := min(start+length, int64(len(buffer)))
start = max(start, 0)
// zero the bytes
for o := start; o < end; o++ {
buffer[o] = 0
}
return int(end - start)
}