Files
seaweedfs/seaweed-volume
Chris Lu ae95b2c777 ec: rebuild a needle's suspect shard ranges when it fails to parse (#12170)
* ec: let shard-interval recovery exclude a set of suspect shards

gatherEcShardIntervals and recoverOneRemoteEcShardInterval skipped only
the shard being rebuilt. A needle-level rebuild wants every suspect
shard kept out of the gather so a bad copy cannot poison the
reconstruction it is being compared against.

* ec: rebuild a needle's suspect shard ranges when it fails to parse

A bit-rotted data shard serves a clean-looking but wrong interval, so the
missing/unreadable-shard fallback never engages and the needle CRC check
in ReadEcShardNeedle returns the corruption to the caller. Each interval's
source shard is a suspect: rebuild the suspect ranges from the surviving
shards — all of them at once while parity covers the suspect set, or one
at a time when the needle spans more shards than that — and let a
successful needle parse arbitrate which copy was corrupt. Shards whose
range changed are dropped from the location cache so later reads go
straight to reconstruction.

* ec: mirror the corrupt-shard needle rebuild in the Rust volume server

The snapshot now keeps every interval's shard placement so a parse
failure can name its suspects. rebuild_ec_shard_needle rebuilds the
suspect ranges through recover_one_remote_ec_shard_interval with the
suspect set excluded from the gather, and the winning candidate's
differing shards are dropped via forget_shard_location.

* ec: recover suspect ranges under the requested needle id

A failed ReadBytes re-reads the id out of the possibly corrupt header, so the rebuild passed whatever it decoded to peer recovery requests; carry the requested id through instead, and reject a candidate whose parsed id does not match it.

* ec: retry a failed needle rebuild with each gathered input dropped

The gather behind a suspect-range rebuild can itself serve a second corrupt shard: Reed-Solomon then reconstructs wrong bytes and the needle parse rejects the only candidate. Gather every surviving shard once, then re-decode with each of the first decode's inputs dropped in turn; the parse arbitrates the honest subset.

* ec: mirror the dropped-input rebuild and id check in the Rust volume server

Same two guards as the Go side: a candidate that parses under a different needle id is rejected, and a failed candidate whose gather fed it a corrupt input is retried by dropping one gathered shard at a time. The gather is shared through a want-bounded gather_ec_shard_intervals so the retry pays no extra fan-out.

* ec: answer deleted when a rebuild's holder reports the needle deleted

The rebuild discarded the deleted flag its interval recovery collected, so a needle deleted on its other holders but live in the local index came back as a corruption error. A deleted report is authoritative, so it now short-circuits the hypothesis search and answers ErrorDeleted.

* ec: hydrate rebuild candidates into a scratch needle

A failed ReadBytes leaves partially parsed fields on the needle, and optional sections do not reset when absent, so a corrupt first parse could leak stale name/mime/ttl into a successful candidate. Parse each candidate into a fresh needle and adopt it only on a matching id.

* ec: corrupt parity+1 shards in the exceeds-parity read test

The loop skipped the suspect's own shard when it fell inside the parity range, leaving only ParityShards corrupt shards — a case recovery can legitimately fix. Count the additional corruptions so the test always exercises the boundary it names.

* ec: mirror the deleted-report short-circuit in the Rust volume server

A holder's deleted answer during a rebuild propagates out as EcMiss::Deleted instead of surfacing as InvalidData, matching the Go path's authoritative-delete rule.
2026-10-28 08:45:57 -07:00
..

SeaweedFS Volume Server (Rust)

A drop-in replacement for the SeaweedFS Go volume server, rewritten in Rust. It uses binary-compatible storage formats (.dat, .idx, .vif) and speaks the same HTTP and gRPC protocols, so it works with an unmodified Go master server.

Building

Requires Rust 1.91.1+ (2024 edition), matching rust-version in Cargo.toml. The patch release matters: 1.91.0 does not build. The edition itself only needs 1.85; the higher floor comes from the dependency tree — chiefly the AWS SDK — so it moves with those crates. CI builds on the latest stable.

cd seaweed-volume
cargo build --release

The binary is produced at target/release/seaweed-volume.

Running

Start a Go master server first, then point the Rust volume server at it:

# Minimal
seaweed-volume --port 8080 --master localhost:9333 --dir /data/vol1 --max 7

# Multiple data directories
seaweed-volume --port 8080 --master localhost:9333 \
  --dir /mnt/ssd1,/mnt/ssd2 --max 100,100 --disk ssd

# With datacenter/rack topology
seaweed-volume --port 8080 --master localhost:9333 --dir /data/vol1 --max 7 \
  --dataCenter dc1 --rack rack1

# With JWT authentication
seaweed-volume --port 8080 --master localhost:9333 --dir /data/vol1 --max 7 \
  --securityFile /etc/seaweedfs/security.toml

# With TLS (configured in security.toml via [https.volume] and [grpc.volume] sections)
seaweed-volume --port 8080 --master localhost:9333 --dir /data/vol1 --max 7 \
  --securityFile /etc/seaweedfs/security.toml

Common flags

Flag Default Description
--port 8080 HTTP listen port
--port.grpc port+10000 gRPC listen port
--master localhost:9333 Comma-separated master server addresses
--dir /tmp Comma-separated data directories
--max 8 Max volumes per directory (comma-separated)
--ip auto-detect Server IP / identifier
--ip.bind same as --ip Bind address
--dataCenter Datacenter name
--rack Rack name
--disk Disk type tag: hdd, ssd, or custom
--index memory Needle map type: memory, leveldb, leveldbMedium, leveldbLarge
--readMode proxy Non-local read mode: local, proxy, redirect
--fileSizeLimitMB 256 Max upload file size
--minFreeSpace 1 (percent) Min free disk space before marking volumes read-only
--securityFile Path to security.toml for JWT keys and TLS certs
--metricsPort 0 (disabled) Prometheus metrics endpoint port
--whiteList Comma-separated IPs with write permission
--preStopSeconds 10 Graceful drain period before shutdown
--compactionMBps 0 (unlimited) Compaction I/O rate limit
--compactionMaxParallelCommits 0 (unlimited) Max concurrent vacuum commits
--pprof false Enable pprof HTTP handlers

Set RUST_LOG=debug (or trace, info, warn) for log level control.

Durable (fsync=true) uploads always go through per-volume batching workers that share one .dat/.idx sync per batch, matching the Go volume server; non-fsync writes take the synchronous path.

Features

  • Binary compatible -- reads and writes the same .dat/.idx/.vif files as the Go server; seamless migration with no data conversion.
  • HTTP + gRPC -- full implementation of the volume server HTTP API and all gRPC RPCs including streaming operations (copy, tail, incremental copy, vacuum).
  • Master heartbeat -- bidirectional streaming heartbeat with the Go master server; volume and EC shard registration, leader failover, graceful shutdown deregistration.
  • JWT authentication -- signing key configuration via security.toml with token source precedence (query > header > cookie), file_id claims validation, and separate read/write keys.
  • TLS -- HTTPS for the HTTP API and mTLS for gRPC, configured through security.toml.
  • Erasure coding -- Reed-Solomon EC shard management: mount/unmount, read, rebuild, copy, delete, and shard-to-volume reconstruction.
  • S3 remote storage -- FetchAndWriteNeedle reads from any S3-compatible backend (AWS, MinIO, Wasabi, Backblaze, etc.) and writes locally. Supports VolumeTierMoveDatToRemote/FromRemote for tiered storage.
  • Needle map backends -- in-memory HashMap, LevelDB (via rusty-leveldb), or redb (pure Rust disk-backed) needle maps.
  • Image processing -- on-the-fly resize/crop, JPEG EXIF orientation auto-fix, WebP support.
  • Streaming reads -- large files (>1MB) are streamed via spawn_blocking to avoid blocking the async runtime.
  • Auto-compression -- compressible file types (text, JSON, CSS, JS, SVG, etc.) are gzip-compressed on upload.
  • Prometheus metrics -- counters, histograms, and gauges exported at a dedicated metrics port; optional push gateway support.
  • Graceful shutdown -- SIGINT/SIGTERM handling with configurable preStopSeconds drain period.

Testing

Rust unit tests

cd seaweed-volume
cargo test

Go integration tests

The Go test suite can target either the Go or Rust volume server via the VOLUME_SERVER_IMPL environment variable:

# Run all HTTP + gRPC integration tests against the Rust server
VOLUME_SERVER_IMPL=rust go test -v -count=1 -timeout 1200s \
  ./test/volume_server/grpc/... ./test/volume_server/http/...

# Run a single test
VOLUME_SERVER_IMPL=rust go test -v -count=1 -timeout 60s \
  -run "TestName" ./test/volume_server/http/...

# Run S3 remote storage tests
VOLUME_SERVER_IMPL=rust go test -v -count=1 -timeout 180s \
  -run "TestFetchAndWriteNeedle" ./test/volume_server/grpc/...

Load testing

A load test harness is available at test/volume_server/loadtest/. See that directory for usage instructions and scenarios.

Architecture

The server runs three listeners concurrently:

  • HTTP (Axum 0.7) -- admin and public routers for file upload/download, status, and stats endpoints.
  • gRPC (Tonic 0.12) -- all VolumeServer RPCs from the SeaweedFS protobuf definition.
  • Metrics (optional) -- Prometheus scrape endpoint on a separate port.

Key source modules:

Path Description
src/main.rs Entry point, server startup, signal handling
src/config.rs CLI parsing and configuration resolution
src/server/volume_server.rs HTTP router setup and middleware
src/server/handlers.rs HTTP request handlers (read, write, delete, status)
src/server/grpc_server.rs gRPC service implementation
src/server/heartbeat.rs Master heartbeat loop
src/storage/volume.rs Volume read/write/delete logic
src/storage/needle.rs Needle (file entry) serialization
src/storage/store.rs Multi-volume store management
src/security.rs JWT validation and IP whitelist guard
src/remote_storage/ S3 remote storage backend

See DEV_PLAN.md for the full development history and feature checklist.