Files
seaweedfs/weed/ec/ec_common.go
T
Chris Lu e6cf190596 ec: re-plan balance moves when a target reports no space left (#11759)
* ecbalancer: add Node.SetNoReceive to exclude a node as a move target

A node that has refused a shard copy at runtime (e.g. 'no space left' on the actual disk, issue #11753) can no longer be trusted as a destination for the remainder of a balance run, but it may still hold shards that must move away. SetNoReceive excludes the node from target selection and from receiving-side capacity accounting, while leaving it eligible as a move source.

* ec: re-plan balance moves when a target reports no space left

Moves are planned from a heartbeat snapshot, but concurrent copies let the volume server's real disk state diverge from it, so a planned target can refuse the copy with 'no space left' mid-run and abort the whole balance (issue #11753). Track the refusing targets during execution, mark them no-receive, re-collect the topology, and plan the remaining moves again. The loop terminates because a marked node can never be picked as a target again.

* volume server: return ResourceExhausted when no disk can take an EC shard

A failed EcShardsCopy carried code=Unknown even though the cause is exhausted local capacity; ResourceExhausted describes the refusal and lets clients distinguish it from internal errors. The message text is kept so message-based matching still works (the Rust volume server reports the same text under Internal).

* ec: replay applied moves onto the re-collected snapshot and surface failures

Addresses review on the re-plan loop: a fresh topology read can still describe an applied move while heartbeats lag, so journal each applied move and replay it onto the next snapshot; retry only when every failure was a 'no space left' refusal (an unrelated failure aborts instead of being hidden); and exclude refused nodes' slots from the free-space precheck so a balance with no remaining receiver fails instead of reporting success for an empty plan.

* ec: carry per-disk state when replaying applied moves

A move that landed on an explicit TargetDisk loses that attribution when replayed onto a stale snapshot, leaving the disk's free slots and shard count unchanged; the next plan could pick the same disk, hit another refusal, and over-exclude the node. Replay the shard onto the target disk's entry and move the disk-level counters, and restore the source disk's counters on removal.

* ecbalancer: add Node.SetDiskNoReceive to exclude a single disk as a target

A copy with an explicit disk_id can be refused while the node's other disks still have room; a disk_id 0 refusal already means the server searched every disk, so the scopes differ. disk.noReceive removes that disk from receiving capacity and disk selection while leaving the node and its sibling disks eligible.

* ec: record explicit-disk refusals as disk-scoped no-receive

recordMoveResult now distinguishes the two refusal scopes: TargetDisk>0 marks only (node, disk), while TargetDisk==0 marks the whole node since the server's auto-pick found no usable disk. The free-slot precheck subtracts refused disk slots, and the replan log names refused destinations as node:diskN.

* ecbalancer: skip no-receive disks in pickBestDiskOnNode

The balance phases pick the destination disk through pickBestDiskOnNode, which ranked disks by score only; a refused disk with a low shard count would be re-picked, fail again, and abort the run since no new destination was rejected.

* volume_move: export IsNoSpaceLeftError for move callers

Both the ec.balance replanner and the worker ec_balance task need to recognize the volume server's no-space refusal; keep one matcher next to the move RPCs instead of a private copy in weed/ec.

* worker: retry pinned-disk EC moves with a server-picked disk on no space

ec_balance detection always pins TargetDisk, so a full disk fails the job even when a sibling disk has room. On a no-space refusal to the pinned disk, retry the move once with TargetDisk 0 so the volume server picks a disk on the same node; the planner's node choice stands.
2026-10-15 18:47:07 -07:00

1456 lines
52 KiB
Go

package ec
import (
"context"
"fmt"
"os"
"slices"
"sort"
"strconv"
"strings"
"sync"
"time"
"github.com/seaweedfs/seaweedfs/weed/glog"
"github.com/seaweedfs/seaweedfs/weed/operation"
"github.com/seaweedfs/seaweedfs/weed/operation/volume_move"
"github.com/seaweedfs/seaweedfs/weed/pb"
"github.com/seaweedfs/seaweedfs/weed/pb/master_pb"
"github.com/seaweedfs/seaweedfs/weed/pb/volume_server_pb"
"github.com/seaweedfs/seaweedfs/weed/storage/erasure_coding"
"github.com/seaweedfs/seaweedfs/weed/storage/erasure_coding/ecbalancer"
"github.com/seaweedfs/seaweedfs/weed/storage/needle"
"github.com/seaweedfs/seaweedfs/weed/storage/super_block"
"github.com/seaweedfs/seaweedfs/weed/storage/types"
"github.com/seaweedfs/seaweedfs/weed/topology/balancer"
"github.com/seaweedfs/seaweedfs/weed/util"
"google.golang.org/grpc"
"google.golang.org/grpc/codes"
"google.golang.org/grpc/status"
)
type DataCenterId string
type EcNodeId string
type RackId string
// EcDisk represents a single disk on a volume server
type EcDisk struct {
DiskId uint32
DiskType string
FreeEcSlots int
EcShardCount int // Total EC shards on this disk
// Map of volumeId -> ShardsInfo for shards on this disk
EcShards map[needle.VolumeId]*erasure_coding.ShardsInfo
}
type EcNode struct {
Info *master_pb.DataNodeInfo
DC DataCenterId
Rack RackId
FreeEcSlot int
// Disks maps diskId -> EcDisk for disk-level balancing
Disks map[uint32]*EcDisk
}
var BalanceAlgorithmDescription = `
func EcBalance() {
for each collection:
balanceEcVolumes(collectionName)
for each rack:
balanceEcRack(rack)
}
func balanceEcVolumes(collectionName){
for each volume:
doDeduplicateEcShards(volumeId)
tracks rack~shardCount mapping
for each volume:
doBalanceEcShardsAcrossRacks(volumeId)
for each volume:
doBalanceEcShardsWithinRacks(volumeId)
}
// spread ec shards into more racks
func doBalanceEcShardsAcrossRacks(volumeId){
tracks rack~volumeIdShardCount mapping
averageShardsPerEcRack = totalShardNumber / numRacks // totalShardNumber is 14 for now, later could varies for each dc
ecShardsToMove = select overflown ec shards from racks with ec shard counts > averageShardsPerEcRack
for each ecShardsToMove {
destRack = pickOneRack(rack~shardCount, rack~volumeIdShardCount, ecShardReplicaPlacement)
destVolumeServers = volume servers on the destRack
pickOneEcNodeAndMoveOneShard(destVolumeServers)
}
}
func doBalanceEcShardsWithinRacks(volumeId){
racks = collect all racks that the volume id is on
for rack, shards := range racks
doBalanceEcShardsWithinOneRack(volumeId, shards, rack)
}
// move ec shards
func doBalanceEcShardsWithinOneRack(volumeId, shards, rackId){
tracks volumeServer~volumeIdShardCount mapping
averageShardCount = len(shards) / numVolumeServers
volumeServersOverAverage = volume servers with volumeId's ec shard counts > averageShardsPerEcRack
ecShardsToMove = select overflown ec shards from volumeServersOverAverage
for each ecShardsToMove {
destVolumeServer = pickOneVolumeServer(volumeServer~shardCount, volumeServer~volumeIdShardCount, ecShardReplicaPlacement)
pickOneEcNodeAndMoveOneShard(destVolumeServers)
}
}
// move ec shards while keeping shard distribution for the same volume unchanged or more even
func balanceEcRack(rack){
averageShardCount = total shards / numVolumeServers
for hasMovedOneEcShard {
sort all volume servers ordered by the number of local ec shards
pick the volume server A with the lowest number of ec shards x
pick the volume server B with the highest number of ec shards y
if y > averageShardCount and x +1 <= averageShardCount {
if B has a ec shard with volume id v that A does not have {
move one ec shard v from B to A
hasMovedOneEcShard = true
}
}
}
}
`
func CollectEcNodesForDC(env *Env, selectedDataCenter string, diskType types.DiskType) (ecNodes []*EcNode, totalFreeEcSlots int, err error) {
if env == nil || env.FetchTopology == nil {
return nil, 0, fmt.Errorf("no topology source configured")
}
// list all possible locations
// collect topology information
topologyInfo, _, err := env.FetchTopology(0)
if err != nil {
return
}
// find out all volume servers with one slot left.
ecNodes, totalFreeEcSlots = CollectEcVolumeServersByDc(topologyInfo, selectedDataCenter, diskType)
SortEcNodesByFreeslotsDescending(ecNodes)
return
}
func CollectEcNodes(env *Env, diskType types.DiskType) (ecNodes []*EcNode, totalFreeEcSlots int, err error) {
return CollectEcNodesForDC(env, "", diskType)
}
// AssertEncodableRegularVolumes rejects volume ids that are not encodable
// regular volumes in the topology snapshot: an already-EC volume (present only
// as EC shards, with no .dat) or an id absent from the cluster. Encoding an
// already-EC volume would clear its shards before failing, destroying the only
// copy. A volume present as BOTH a regular .dat and stale orphan shards (a
// failed-encode retry) passes, so the retry + orphan sweep still works.
func AssertEncodableRegularVolumes(t *master_pb.TopologyInfo, vids []needle.VolumeId) error {
want := make(map[needle.VolumeId]bool, len(vids))
for _, vid := range vids {
want[vid] = true
}
regular := make(map[needle.VolumeId]bool)
hasEcShards := make(map[needle.VolumeId]bool)
for _, dc := range t.DataCenterInfos {
for _, r := range dc.RackInfos {
for _, dn := range r.DataNodeInfos {
for _, diskInfo := range dn.DiskInfos {
if diskInfo == nil {
continue
}
for _, vi := range diskInfo.VolumeInfos {
if want[needle.VolumeId(vi.Id)] {
regular[needle.VolumeId(vi.Id)] = true
}
}
for _, ecShardInfo := range diskInfo.EcShardInfos {
if want[needle.VolumeId(ecShardInfo.Id)] {
hasEcShards[needle.VolumeId(ecShardInfo.Id)] = true
}
}
}
}
}
}
for _, vid := range vids {
if regular[vid] {
continue
}
if hasEcShards[vid] {
return fmt.Errorf("volume %d is already EC-encoded (no .dat replica); refusing to re-encode, which would destroy its shards", vid)
}
return fmt.Errorf("volume %d not found as a regular volume in the cluster; refusing to encode", vid)
}
return nil
}
// CollectVolumeIdToCollection returns a map from volume ID to its collection name
func CollectVolumeIdToCollection(t *master_pb.TopologyInfo, vids []needle.VolumeId) map[needle.VolumeId]string {
result := make(map[needle.VolumeId]string)
if len(vids) == 0 {
return result
}
vidSet := make(map[needle.VolumeId]bool)
for _, vid := range vids {
vidSet[vid] = true
}
for _, dc := range t.DataCenterInfos {
for _, r := range dc.RackInfos {
for _, dn := range r.DataNodeInfos {
for _, diskInfo := range dn.DiskInfos {
if diskInfo == nil {
continue
}
for _, vi := range diskInfo.VolumeInfos {
vid := needle.VolumeId(vi.Id)
if vidSet[vid] {
result[vid] = vi.Collection
}
}
}
}
}
}
return result
}
func CollectCollectionsForVolumeIds(t *master_pb.TopologyInfo, vids []needle.VolumeId) []string {
if len(vids) == 0 {
return nil
}
found := map[string]bool{}
for _, dc := range t.DataCenterInfos {
for _, r := range dc.RackInfos {
for _, dn := range r.DataNodeInfos {
for _, diskInfo := range dn.DiskInfos {
for _, vi := range diskInfo.VolumeInfos {
for _, vid := range vids {
if needle.VolumeId(vi.Id) == vid {
found[vi.Collection] = true
}
}
}
for _, ecs := range diskInfo.EcShardInfos {
for _, vid := range vids {
if needle.VolumeId(ecs.Id) == vid {
found[ecs.Collection] = true
}
}
}
}
}
}
}
if len(found) == 0 {
return nil
}
collections := []string{}
for k := range found {
collections = append(collections, k)
}
sort.Strings(collections)
return collections
}
func MoveMountedShardToEcNode(env *Env, existingLocation *EcNode, collection string, vid needle.VolumeId, shardId erasure_coding.ShardId, destinationEcNode *EcNode, destDiskId uint32, applyBalancing bool, diskType types.DiskType) (err error) {
if !env.isLocked() {
return fmt.Errorf("lock is lost")
}
copiedShardIds := []erasure_coding.ShardId{shardId}
if applyBalancing {
existingServerAddress := pb.NewServerAddressFromDataNode(existingLocation.Info)
// ask destination node to copy shard and the ecx file from source node, and mount it
copiedShardIds, err = OneServerCopyAndMountEcShardsFromSource(env.GrpcDialOption, destinationEcNode, []erasure_coding.ShardId{shardId}, vid, collection, existingServerAddress, destDiskId)
if err != nil {
return err
}
// unmount the to be deleted shards
err = UnmountEcShards(env.GrpcDialOption, vid, existingServerAddress, copiedShardIds)
if err != nil {
return err
}
// ask source node to delete the shard, and maybe the ecx file
err = SourceServerDeleteEcShards(env.GrpcDialOption, collection, vid, existingServerAddress, copiedShardIds)
if err != nil {
return err
}
if destDiskId > 0 {
fmt.Printf("moved ec shard %d.%d %s => %s (disk %d)\n", vid, shardId, existingLocation.Info.Id, destinationEcNode.Info.Id, destDiskId)
} else {
fmt.Printf("moved ec shard %d.%d %s => %s\n", vid, shardId, existingLocation.Info.Id, destinationEcNode.Info.Id)
}
}
destinationEcNode.AddEcVolumeShards(vid, collection, copiedShardIds, diskType)
existingLocation.DeleteEcVolumeShards(vid, copiedShardIds)
return nil
}
func OneServerCopyAndMountEcShardsFromSource(grpcDialOption grpc.DialOption,
targetServer *EcNode, shardIdsToCopy []erasure_coding.ShardId,
volumeId needle.VolumeId, collection string, existingLocation pb.ServerAddress, destDiskId uint32) (copiedShardIds []erasure_coding.ShardId, err error) {
fmt.Printf("allocate %d.%v %s => %s\n", volumeId, shardIdsToCopy, existingLocation, targetServer.Info.Id)
targetAddress := pb.NewServerAddressFromDataNode(targetServer.Info)
err = volume_move.NewMover(grpcDialOption).CopyAndMountEcShards(context.Background(), volumeId, collection, shardIdsToCopy, existingLocation, targetAddress, destDiskId, 0, os.Stdout)
if err != nil {
return
}
// SameServer, not ==: a representation mismatch here would report a
// same-server mount-in-place as a copy and have the caller delete the
// shards it kept.
if !volume_move.SameServer(targetAddress, existingLocation) {
copiedShardIds = shardIdsToCopy
glog.V(0).Infof("%s ec volume %d deletes shards %+v", existingLocation, volumeId, copiedShardIds)
}
return
}
func EachDataNode(topo *master_pb.TopologyInfo, fn func(dc DataCenterId, rack RackId, dn *master_pb.DataNodeInfo)) {
for _, dc := range topo.DataCenterInfos {
for _, rack := range dc.RackInfos {
for _, dn := range rack.DataNodeInfos {
fn(DataCenterId(dc.Id), RackId(rack.Id), dn)
}
}
}
}
func SortEcNodesByFreeslotsDescending(ecNodes []*EcNode) {
slices.SortFunc(ecNodes, func(a, b *EcNode) int {
return b.FreeEcSlot - a.FreeEcSlot
})
}
func SortEcNodesByFreeslotsAscending(ecNodes []*EcNode) {
slices.SortFunc(ecNodes, func(a, b *EcNode) int {
return a.FreeEcSlot - b.FreeEcSlot
})
}
func CountShards(ecShardInfos []*master_pb.VolumeEcShardInformationMessage) (count int) {
for _, eci := range ecShardInfos {
count += erasure_coding.GetShardCount(eci)
}
return
}
func CountFreeShardSlots(dn *master_pb.DataNodeInfo, diskType types.DiskType) (count int) {
if dn.DiskInfos == nil {
return 0
}
diskInfo := dn.DiskInfos[string(diskType)]
if diskInfo == nil {
return 0
}
// A physically near-full disk has no room for more EC shards regardless of
// slot math (an over-set maxVolumeCount hides real fullness; statfs free bytes
// already include EC shard files). No-opinion when the server reports no bytes.
if balancer.DiskTooFullAfter(diskInfo.DiskTotalBytes, diskInfo.DiskFreeBytes, 0, balancer.DefaultMaxDiskUsagePercent) {
return 0
}
slots := int(diskInfo.MaxVolumeCount-diskInfo.VolumeCount)*erasure_coding.DataShardsCount - CountShards(diskInfo.EcShardInfos)
if slots < 0 {
return 0
}
return slots
}
func (ecNode *EcNode) LocalShardIdCount(vid uint32) int {
for _, diskInfo := range ecNode.Info.DiskInfos {
for _, eci := range diskInfo.EcShardInfos {
if vid == eci.Id {
return erasure_coding.GetShardCount(eci)
}
}
}
return 0
}
func CollectEcVolumeServersByDc(topo *master_pb.TopologyInfo, selectedDataCenter string, diskType types.DiskType) (ecNodes []*EcNode, totalFreeEcSlots int) {
EachDataNode(topo, func(dc DataCenterId, rack RackId, dn *master_pb.DataNodeInfo) {
if selectedDataCenter != "" && selectedDataCenter != string(dc) {
return
}
freeEcSlots := CountFreeShardSlots(dn, diskType)
ecNode := &EcNode{
Info: dn,
DC: dc,
Rack: rack,
FreeEcSlot: int(freeEcSlots),
Disks: make(map[uint32]*EcDisk),
}
// Build disk-level information from volumes and EC shards
// First, discover all unique disk IDs from VolumeInfos (includes empty disks)
allDiskIds := make(map[uint32]string) // diskId -> diskType
for diskTypeKey, diskInfo := range dn.DiskInfos {
if diskInfo == nil {
continue
}
// Get all disk IDs from volumes
for _, vi := range diskInfo.VolumeInfos {
allDiskIds[vi.DiskId] = diskTypeKey
}
// Also get disk IDs from EC shards
for _, ecShardInfo := range diskInfo.EcShardInfos {
allDiskIds[ecShardInfo.DiskId] = diskTypeKey
}
}
// Group EC shards by disk_id
diskShards := make(map[uint32]map[needle.VolumeId]*erasure_coding.ShardsInfo)
for _, diskInfo := range dn.DiskInfos {
if diskInfo == nil {
continue
}
for _, eci := range diskInfo.EcShardInfos {
diskId := eci.DiskId
if diskShards[diskId] == nil {
diskShards[diskId] = make(map[needle.VolumeId]*erasure_coding.ShardsInfo)
}
vid := needle.VolumeId(eci.Id)
diskShards[diskId][vid] = erasure_coding.ShardsInfoFromVolumeEcShardInformationMessage(eci)
}
}
// Create EcDisk for each discovered disk
diskCount := len(allDiskIds)
if diskCount == 0 {
diskCount = 1
}
freePerDisk := int(freeEcSlots) / diskCount
for diskId, diskTypeStr := range allDiskIds {
shards := diskShards[diskId]
if shards == nil {
shards = make(map[needle.VolumeId]*erasure_coding.ShardsInfo)
}
totalShardCount := 0
for _, shardsInfo := range shards {
totalShardCount += shardsInfo.Count()
}
ecNode.Disks[diskId] = &EcDisk{
DiskId: diskId,
DiskType: diskTypeStr,
FreeEcSlots: freePerDisk,
EcShardCount: totalShardCount,
EcShards: shards,
}
}
ecNodes = append(ecNodes, ecNode)
totalFreeEcSlots += freeEcSlots
})
return
}
func SourceServerDeleteEcShards(grpcDialOption grpc.DialOption, collection string, volumeId needle.VolumeId, sourceLocation pb.ServerAddress, toBeDeletedShardIds []erasure_coding.ShardId) error {
fmt.Printf("delete %d.%v from %s\n", volumeId, toBeDeletedShardIds, sourceLocation)
return volume_move.NewMover(grpcDialOption).DeleteEcShards(context.Background(), volumeId, collection, sourceLocation, toBeDeletedShardIds)
}
// ErrFullTeardownNotAcked marks a reachable server that completed the delete RPC
// but did not report full_teardown_done (a pre-upgrade volume server). The orphan
// sweep must treat this as fatal: the node may still hold an orphan that a later
// copy would re-stamp into the new generation. Aliased to the shared sentinel so
// the shell and the plugin-worker EC task agree on the teardown-not-acked signal.
var ErrFullTeardownNotAcked = erasure_coding.ErrFullTeardownNotAcked
// PingVolumeServer probes node liveness with an empty-target Ping, which is never
// maintenance-gated, and returns the raw Ping error (nil on success). It lets the
// orphan sweep disambiguate a delete codes.Unavailable: a Rust volume server in
// maintenance mode fails the maintenance-gated delete with Unavailable yet answers
// Ping, whereas a genuinely-down node fails Ping with a transport Unavailable too.
// A Go server returns Unknown for maintenance, which IsNodeUnreachable already
// treats as fatal. The caller classifies the result with ClassifyNodeLiveness:
// only a Ping that itself transport-failed (codes.Unavailable) confirms the node
// is down; a nil error (reachable) or any other Ping error (inconclusive — e.g. a
// pre-Ping server returning Unimplemented, which means the node is up) is fatal.
func PingVolumeServer(grpcDialOption grpc.DialOption, location pb.ServerAddress) error {
return operation.WithVolumeServerClient(false, location, grpcDialOption, func(client volume_server_pb.VolumeServerClient) error {
_, pingErr := client.Ping(context.Background(), &volume_server_pb.PingRequest{})
return pingErr
})
}
// IsNodeUnreachable reports whether err means the volume server could not be
// reached at all, as opposed to an RPC that reached the node and failed. Only an
// unreachable node is safe to skip in the orphan sweep. A dead peer surfaces as
// a gRPC codes.Unavailable from the RPC (the dial is lazy, so it never fails at
// connect time); any non-status error reached node logic and is treated as
// reachable, so the sweep stays fatal rather than silently leaving stale state.
func IsNodeUnreachable(err error) bool {
if err == nil {
return false
}
st, ok := status.FromError(err)
return ok && st.Code() == codes.Unavailable
}
// NodeLiveness is the tri-state result of a PingVolumeServer probe.
type NodeLiveness int
const (
// NodeUp: Ping succeeded — the node is reachable (e.g. a Rust volume server
// in maintenance mode that fails the delete but answers Ping).
NodeUp NodeLiveness = iota
// NodeDown: Ping itself transport-failed with codes.Unavailable — the node is
// confirmed unreachable. The only state the orphan sweep may skip.
NodeDown
// NodeLivenessUnknown: Ping reached failing logic with any non-Unavailable
// code (Internal, ResourceExhausted, Unimplemented from a pre-Ping server, …)
// or a non-status error. This does NOT prove the node is down, so it is fatal.
NodeLivenessUnknown
)
// ClassifyNodeLiveness maps a PingVolumeServer error into the tri-state. A nil
// error is NodeUp, a transport codes.Unavailable is NodeDown (reusing the same
// rule as IsNodeUnreachable), and every other Ping failure is NodeLivenessUnknown.
func ClassifyNodeLiveness(pingErr error) NodeLiveness {
if pingErr == nil {
return NodeUp
}
if IsNodeUnreachable(pingErr) {
return NodeDown
}
return NodeLivenessUnknown
}
// UnmountAndDeleteEcShardsQuiet unmounts then deletes shards on one server in a
// single connection, without the per-call logging the interactive helpers emit.
// Used by the orphan sweep, which fans out to every node x volume and would
// otherwise flood the shell with no-op lines.
func UnmountAndDeleteEcShardsQuiet(grpcDialOption grpc.DialOption, collection string, volumeId needle.VolumeId, location pb.ServerAddress, shardIds []erasure_coding.ShardId) error {
return erasure_coding.UnmountAndDeleteEcShards(context.Background(), grpcDialOption, location, collection,
uint32(volumeId), erasure_coding.ShardIdsToUint32(shardIds), 0)
}
func UnmountEcShards(grpcDialOption grpc.DialOption, volumeId needle.VolumeId, sourceLocation pb.ServerAddress, toBeUnmountedShardIds []erasure_coding.ShardId) error {
fmt.Printf("unmount %d.%v from %s\n", volumeId, toBeUnmountedShardIds, sourceLocation)
return volume_move.NewMover(grpcDialOption).UnmountEcShards(context.Background(), volumeId, sourceLocation, toBeUnmountedShardIds)
}
func MountEcShards(grpcDialOption grpc.DialOption, collection string, volumeId needle.VolumeId, sourceLocation pb.ServerAddress, toBeMountedShardIds []erasure_coding.ShardId) error {
fmt.Printf("mount %d.%v on %s\n", volumeId, toBeMountedShardIds, sourceLocation)
return volume_move.NewMover(grpcDialOption).MountEcShards(context.Background(), volumeId, collection, sourceLocation, toBeMountedShardIds)
}
func CeilDivide(a, b int) int {
var r int
if (a % b) != 0 {
r = 1
}
return (a / b) + r
}
func FindEcVolumeShardsInfo(ecNode *EcNode, vid needle.VolumeId, diskType types.DiskType) *erasure_coding.ShardsInfo {
if diskInfo, found := ecNode.Info.DiskInfos[string(diskType)]; found {
for _, shardInfo := range diskInfo.EcShardInfos {
if needle.VolumeId(shardInfo.Id) == vid {
return erasure_coding.ShardsInfoFromVolumeEcShardInformationMessage(shardInfo)
}
}
}
// Returns an empty ShardsInfo struct on failure, to avoid potential nil dereferences.
return erasure_coding.NewShardsInfo()
}
// TODO: simplify me
func (ecNode *EcNode) AddEcVolumeShards(vid needle.VolumeId, collection string, shardIds []erasure_coding.ShardId, diskType types.DiskType) *EcNode {
foundVolume := false
diskInfo, found := ecNode.Info.DiskInfos[string(diskType)]
if found {
for _, ecsi := range diskInfo.EcShardInfos {
if needle.VolumeId(ecsi.Id) == vid {
si := erasure_coding.ShardsInfoFromVolumeEcShardInformationMessage(ecsi)
oldShardCount := si.Count()
for _, shardId := range shardIds {
si.Set(erasure_coding.NewShardInfo(shardId, 0))
}
ecsi.EcIndexBits = si.Bitmap()
ecsi.ShardSizes = si.SizesInt64()
ecNode.FreeEcSlot -= si.Count() - oldShardCount
foundVolume = true
break
}
}
} else {
diskInfo = &master_pb.DiskInfo{
Type: string(diskType),
}
ecNode.Info.DiskInfos[string(diskType)] = diskInfo
}
if !foundVolume {
si := erasure_coding.NewShardsInfo()
for _, id := range shardIds {
si.Set(erasure_coding.NewShardInfo(id, 0))
}
diskInfo.EcShardInfos = append(diskInfo.EcShardInfos, &master_pb.VolumeEcShardInformationMessage{
Id: uint32(vid),
Collection: collection,
EcIndexBits: si.Bitmap(),
ShardSizes: si.SizesInt64(),
DiskType: string(diskType),
})
ecNode.FreeEcSlot -= si.Count()
}
return ecNode
}
// DeleteEcVolumeShards removes the shards from the node model wherever they
// sit. A node holds a given shard in exactly one disk-type bucket, but which
// bucket is not the caller's to know: a mid-migration (cross-tier encode)
// volume keeps its fresh shards in the SOURCE disk's bucket while the balance
// runs against the target type, so a bucket-scoped delete would miss them and
// the dry-run model would count a moved shard twice.
func (ecNode *EcNode) DeleteEcVolumeShards(vid needle.VolumeId, shardIds []erasure_coding.ShardId) *EcNode {
for _, diskInfo := range ecNode.Info.DiskInfos {
if diskInfo == nil {
continue
}
for _, eci := range diskInfo.EcShardInfos {
if needle.VolumeId(eci.Id) == vid {
si := erasure_coding.ShardsInfoFromVolumeEcShardInformationMessage(eci)
oldCount := si.Count()
for _, shardId := range shardIds {
si.Delete(shardId)
}
eci.EcIndexBits = si.Bitmap()
eci.ShardSizes = si.SizesInt64()
ecNode.FreeEcSlot -= si.Count() - oldCount
}
}
}
return ecNode
}
// PickBestDiskOnNode selects the best disk on a node for placing a new EC shard
// It prefers disks of the specified type with fewer shards and more free slots
// When shardId is provided and dataShardCount > 0, it applies anti-affinity:
// - For data shards (shardId < dataShardCount): prefer disks without parity shards
// - For parity shards (shardId >= dataShardCount): prefer disks without data shards
// If strictDiskType is false, it will fall back to other disk types if no matching disk is found
func PickBestDiskOnNode(ecNode *EcNode, vid needle.VolumeId, diskType types.DiskType, strictDiskType bool, shardId erasure_coding.ShardId, dataShardCount int) uint32 {
if len(ecNode.Disks) == 0 {
return 0 // No disk info available, let the server decide
}
var bestDiskId uint32
bestScore := -1
var fallbackDiskId uint32
fallbackScore := -1
// Determine if we're placing a data or parity shard
isDataShard := dataShardCount > 0 && int(shardId) < dataShardCount
for diskId, disk := range ecNode.Disks {
if disk.FreeEcSlots <= 0 {
continue
}
// Check existing shards on this disk for this volume
existingShards := 0
hasDataShards := false
hasParityShards := false
if si, ok := disk.EcShards[vid]; ok {
existingShards = si.Count()
// Check what type of shards are on this disk
if dataShardCount > 0 {
for _, existingShardId := range si.Ids() {
if int(existingShardId) < dataShardCount {
hasDataShards = true
} else {
hasParityShards = true
}
}
}
}
// Score: prefer disks with fewer total shards and fewer shards of this volume
// Lower score is better
score := disk.EcShardCount*10 + existingShards*100
// Apply anti-affinity penalty if applicable
if dataShardCount > 0 {
if isDataShard && hasParityShards {
// Penalize placing data shard on disk with parity shards
score += 1000
} else if !isDataShard && hasDataShards {
// Penalize placing parity shard on disk with data shards
score += 1000
}
}
if disk.DiskType == string(diskType) {
// Matching disk type - this is preferred
if bestScore == -1 || score < bestScore {
bestScore = score
bestDiskId = diskId
}
} else if !strictDiskType {
// Non-matching disk type - use as fallback if allowed
if fallbackScore == -1 || score < fallbackScore {
fallbackScore = score
fallbackDiskId = diskId
}
}
}
// Return matching disk type if found, otherwise fallback. Gate on bestScore,
// not bestDiskId: physical disk 0 is a valid target and 0 is also the "no
// match" zero value, so testing bestDiskId would never select disk 0.
if bestScore != -1 {
return bestDiskId
}
return fallbackDiskId
}
// ecBalancer drives an EC balance run: it collects the cluster's EC nodes, hands
// them to the shared ecbalancer planner, and executes the planned shard moves.
// The balancing policy lives in weed/storage/erasure_coding/ecbalancer, shared
// with the EC balance worker so the two cannot drift.
type ecBalancer struct {
env *Env
ecNodes []*EcNode
replicaPlacement *super_block.ReplicaPlacement
applyBalancing bool
maxParallelization int
ioBytePerSecond int64
diskType types.DiskType
// volumeIds narrows the plan to these ec volume ids; nil balances every volume
// of the selected collections.
volumeIds map[uint32]bool
// migratingVolumeIds are mid-encode volumes whose shards are ingested from
// every disk-type bucket; see EcBalance.
migratingVolumeIds map[uint32]bool
// noReceiveTargets are node ids the planner may not pick as destinations;
// noReceiveDisks narrows that to individual disks on a node: a server-side
// auto-pick refusal means no disk qualifies, but an explicit-disk refusal
// only convicts that disk. See EcBalance.
noReceiveTargets map[string]bool
noReceiveDisks map[string]map[uint32]bool
// mu guards the execution journal written by concurrent move tasks.
mu sync.Mutex
// rejectedTargets and rejectedDisks collect the destinations that refused a
// copy this attempt; completedMoves records applied moves so a retry can
// replay them onto a stale-heartbeat snapshot; sawOtherErr marks any
// failure that is not a "no space left" refusal and makes the run
// non-retryable.
rejectedTargets map[string]bool
rejectedDisks map[string]map[uint32]bool
completedMoves []ecbalancer.Move
sawOtherErr bool
// plannedMoves is the move count of the last plan, for the empty-replan
// check in EcBalance.
plannedMoves int
}
// excludeNodes is a set of server addresses kept out of the balance as copy/move
// targets and sources. ec.encode passes the nodes its orphan sweep could not
// reach: such a node may still hold a stale-generation shard orphan, and pairing
// it with a new-generation shard from a balance copy would mix generations on one
// node. The standalone ec.balance command passes nil.
//
// volumeIds, when non-empty, restricts the plan to those ec volume ids; empty
// balances every volume of the given collections.
//
// migratingVolumeIds names volumes whose shards are ingested from EVERY
// disk-type bucket, not just the diskType one. ec.encode passes its batch:
// shard generation writes beside the source .dat, so a cross-tier encode
// (source on hdd, -diskType=ssd) leaves the fresh shards in the source bucket,
// where a target-bucket-only balance cannot see them — it plans no moves and
// the encode's spread guard aborts. Everything else keeps the bucket filter,
// so a plain ec.balance -diskType=X never drags deliberately tiered shards of
// other types onto X disks.
func EcBalance(env *Env, collections []string, dc string, ecReplicaPlacement *super_block.ReplicaPlacement, diskType types.DiskType, maxParallelization int, ioBytePerSecond int64, applyBalancing bool, excludeNodes map[pb.ServerAddress]struct{}, volumeIds []needle.VolumeId, migratingVolumeIds []needle.VolumeId) (err error) {
var volumeIdFilter map[uint32]bool
if len(volumeIds) > 0 {
volumeIdFilter = make(map[uint32]bool, len(volumeIds))
for _, vid := range volumeIds {
volumeIdFilter[uint32(vid)] = true
}
}
var migrating map[uint32]bool
if len(migratingVolumeIds) > 0 {
migrating = make(map[uint32]bool, len(migratingVolumeIds))
for _, vid := range migratingVolumeIds {
migrating[uint32(vid)] = true
}
}
// The planner's free-slot numbers come from heartbeat snapshots that can lag
// the volume server's own accounting, so a planned target can refuse a copy
// with "no space left" while shards move concurrently (issue #11753). The
// server's refusal is authoritative: re-collect the topology, mark the
// refusing targets no-receive, and plan again. They stay usable as sources.
noReceiveTargets := make(map[string]bool)
noReceiveDisks := make(map[string]map[uint32]bool)
var completed []ecbalancer.Move
var lastErr error
for {
// collect all ec nodes
allEcNodes, totalFreeEcSlots, err := CollectEcNodesForDC(env, dc, diskType)
if err != nil {
return err
}
// Drop excluded nodes (and the slots they contribute) before planning so they
// can be neither a target nor a source for any move this balance plans.
if len(excludeNodes) > 0 {
kept := allEcNodes[:0]
var excludedFreeSlots int
for _, en := range allEcNodes {
if _, skip := excludeNodes[pb.NewServerAddressFromDataNode(en.Info)]; skip {
excludedFreeSlots += en.FreeEcSlot
glog.V(0).Infof("EC balance excluding node %s: skipped as unreachable by the encode orphan sweep", en.Info.Id)
continue
}
kept = append(kept, en)
}
allEcNodes = kept
totalFreeEcSlots -= excludedFreeSlots
}
// A refused destination's slots cannot take a copy, so they do not
// count toward the free-space precheck.
for _, en := range allEcNodes {
if noReceiveTargets[en.Info.Id] {
totalFreeEcSlots -= en.FreeEcSlot
continue
}
for diskId := range noReceiveDisks[en.Info.Id] {
if d := en.Disks[diskId]; d != nil {
totalFreeEcSlots -= d.FreeEcSlots
}
}
}
if totalFreeEcSlots < 1 {
if lastErr != nil {
return fmt.Errorf("no receiving targets remain: %w", lastErr)
}
return fmt.Errorf("no free ec shard slots. only %d left", totalFreeEcSlots)
}
// A fresh collection can still describe an applied move through a
// heartbeat that predates its source delete; replay the journal.
applyCompletedMoves(allEcNodes, completed, diskType)
ecb := &ecBalancer{
env: env,
ecNodes: allEcNodes,
replicaPlacement: ecReplicaPlacement,
applyBalancing: applyBalancing,
maxParallelization: maxParallelization,
ioBytePerSecond: ioBytePerSecond,
diskType: diskType,
volumeIds: volumeIdFilter,
migratingVolumeIds: migrating,
noReceiveTargets: noReceiveTargets,
noReceiveDisks: noReceiveDisks,
}
if len(collections) == 0 {
glog.V(1).Infof("WARNING: No collections to balance EC volumes across.\n")
}
err = ecb.balance(collections)
if !applyBalancing {
return err
}
if err == nil {
if lastErr != nil && ecb.plannedMoves == 0 {
return fmt.Errorf("no receiving targets remain: %w", lastErr)
}
return nil
}
// Replan while the failed attempt surfaced newly-refusing targets; a node
// once marked can no longer be picked, so the loop terminates. Any other
// failure aborts instead of being hidden by the retry.
newRejects := ecb.mergeRejectedTargets(noReceiveTargets, noReceiveDisks)
if len(newRejects) == 0 || ecb.hasOtherError() {
return err
}
lastErr = err
completed = append(completed, ecb.completedMoves...)
fmt.Printf("ec.balance: %v reported no space left; re-collecting topology and re-planning without them as targets\n", newRejects)
}
}
// applyCompletedMoves replays already-applied moves onto a freshly collected
// node list: heartbeats can lag, so the snapshot may still show a moved shard
// on its deleted source or lack it on its mounted target.
func applyCompletedMoves(ecNodes []*EcNode, moves []ecbalancer.Move, diskType types.DiskType) {
if len(moves) == 0 {
return
}
byID := make(map[string]*EcNode, len(ecNodes))
for _, en := range ecNodes {
byID[en.Info.Id] = en
}
for _, m := range moves {
vid := needle.VolumeId(m.VolumeID)
shardId := erasure_coding.ShardId(m.ShardID)
if src := byID[m.SourceNode]; src != nil {
removeEcShard(src, vid, shardId)
}
if m.Phase == "dedup" {
continue
}
if dst := byID[m.TargetNode]; dst != nil && !ecNodeHasShard(dst, vid, shardId) {
addEcShard(dst, m.Collection, vid, shardId, m.TargetDisk, diskType)
}
}
}
func ecNodeHasShard(ecNode *EcNode, vid needle.VolumeId, shardId erasure_coding.ShardId) bool {
for _, diskInfo := range ecNode.Info.DiskInfos {
for _, eci := range diskInfo.EcShardInfos {
if needle.VolumeId(eci.Id) == vid && erasure_coding.ShardBits(eci.EcIndexBits).Has(shardId) {
return true
}
}
}
return false
}
// removeEcShard drops the shard from the node model, including the per-disk
// bookkeeping of the disk that reported it.
func removeEcShard(en *EcNode, vid needle.VolumeId, shardId erasure_coding.ShardId) {
for _, diskInfo := range en.Info.DiskInfos {
for _, eci := range diskInfo.EcShardInfos {
if needle.VolumeId(eci.Id) != vid || !erasure_coding.ShardBits(eci.EcIndexBits).Has(shardId) {
continue
}
if d := en.Disks[eci.DiskId]; d != nil {
if si := d.EcShards[vid]; si != nil {
si.Delete(shardId)
}
d.EcShardCount--
d.FreeEcSlots++
}
}
}
en.DeleteEcVolumeShards(vid, []erasure_coding.ShardId{shardId})
}
// addEcShard places the shard on the disk the move used when that disk is
// known; otherwise (TargetDisk 0, server-picked) it falls back to the node's
// disk-type bucket.
func addEcShard(en *EcNode, collection string, vid needle.VolumeId, shardId erasure_coding.ShardId, diskId uint32, diskType types.DiskType) {
d := en.Disks[diskId]
if diskId == 0 || d == nil {
en.AddEcVolumeShards(vid, collection, []erasure_coding.ShardId{shardId}, diskType)
return
}
diskInfo := en.Info.DiskInfos[string(diskType)]
if diskInfo == nil {
diskInfo = &master_pb.DiskInfo{Type: string(diskType)}
en.Info.DiskInfos[string(diskType)] = diskInfo
}
var eci *master_pb.VolumeEcShardInformationMessage
for _, e := range diskInfo.EcShardInfos {
if needle.VolumeId(e.Id) == vid && e.DiskId == diskId {
eci = e
break
}
}
if eci == nil {
eci = &master_pb.VolumeEcShardInformationMessage{
Id: uint32(vid),
Collection: collection,
DiskId: diskId,
DiskType: string(diskType),
}
diskInfo.EcShardInfos = append(diskInfo.EcShardInfos, eci)
}
si := erasure_coding.ShardsInfoFromVolumeEcShardInformationMessage(eci)
before := si.Count()
si.Set(erasure_coding.NewShardInfo(shardId, 0))
eci.EcIndexBits = si.Bitmap()
eci.ShardSizes = si.SizesInt64()
added := si.Count() - before
en.FreeEcSlot -= added
d.EcShardCount += added
d.FreeEcSlots -= added
if d.EcShards == nil {
d.EcShards = make(map[needle.VolumeId]*erasure_coding.ShardsInfo)
}
if d.EcShards[vid] == nil {
d.EcShards[vid] = erasure_coding.NewShardsInfo()
}
d.EcShards[vid].Set(erasure_coding.NewShardInfo(shardId, 0))
}
// mergeRejectedTargets folds the destinations this run saw refuse into the
// no-receive sets and returns the newly added ids; an empty result means no
// progress is possible.
func (ecb *ecBalancer) mergeRejectedTargets(noReceiveNodes map[string]bool, noReceiveDisks map[string]map[uint32]bool) (added []string) {
ecb.mu.Lock()
defer ecb.mu.Unlock()
for id := range ecb.rejectedTargets {
if !noReceiveNodes[id] {
noReceiveNodes[id] = true
added = append(added, id)
}
}
for id, disks := range ecb.rejectedDisks {
if noReceiveNodes[id] {
continue
}
if noReceiveDisks[id] == nil {
noReceiveDisks[id] = make(map[uint32]bool)
}
for diskId := range disks {
if !noReceiveDisks[id][diskId] {
noReceiveDisks[id][diskId] = true
added = append(added, fmt.Sprintf("%s:disk%d", id, diskId))
}
}
}
sort.Strings(added)
return
}
func (ecb *ecBalancer) hasOtherError() bool {
ecb.mu.Lock()
defer ecb.mu.Unlock()
return ecb.sawOtherErr
}
// recordMoveResult journals an apply-mode move outcome: a success is replayed
// onto the next attempt's snapshot, a "no space left" marks the target
// no-receive, and any other failure makes the run non-retryable.
func (ecb *ecBalancer) recordMoveResult(m ecbalancer.Move, err error) {
ecb.mu.Lock()
defer ecb.mu.Unlock()
switch {
case err == nil:
ecb.completedMoves = append(ecb.completedMoves, m)
case m.TargetNode != "" && volume_move.IsNoSpaceLeftError(err):
if m.TargetDisk > 0 {
// The refusal convicts only the named disk; the node's other
// disks may still have room.
if ecb.rejectedDisks == nil {
ecb.rejectedDisks = make(map[string]map[uint32]bool)
}
if ecb.rejectedDisks[m.TargetNode] == nil {
ecb.rejectedDisks[m.TargetNode] = make(map[uint32]bool)
}
ecb.rejectedDisks[m.TargetNode][m.TargetDisk] = true
} else {
// The server auto-picked and found no usable disk: the whole
// node is out.
if ecb.rejectedTargets == nil {
ecb.rejectedTargets = make(map[string]bool)
}
ecb.rejectedTargets[m.TargetNode] = true
}
default:
ecb.sawOtherErr = true
}
}
// defaultECRatio resolves a collection's EC data/parity counts, defaulting to
// the standard scheme. This is the admin-side plug-in point for custom ratios.
func defaultECRatio(_ string) (int, int) {
// Custom EC ratios are an enterprise feature; OSS uses the standard scheme.
return erasure_coding.DataShardsCount, erasure_coding.ParityShardsCount
}
// balance plans EC shard moves with the shared planner and executes them. When
// collections is empty all collections present are balanced.
func (ecb *ecBalancer) balance(collections []string) error {
topo, volumeRatio, selected := toBalancerTopology(ecb.ecNodes, collections, ecb.diskType, ecb.volumeIds, ecb.migratingVolumeIds, ecb.noReceiveTargets, ecb.noReceiveDisks)
if len(ecb.volumeIds) > 0 {
requested := make([]uint32, 0, len(ecb.volumeIds))
for vid := range ecb.volumeIds {
requested = append(requested, vid)
}
slices.Sort(requested)
var missing []uint32
for _, vid := range requested {
if !selected[vid] {
missing = append(missing, vid)
}
}
if len(missing) > 0 {
return fmt.Errorf("no ec shards found for volume(s) %v: not an ec volume, or outside the selected collection, dataCenter or diskType", missing)
}
fmt.Printf("balancing ec volume(s) %v\n", requested)
}
moves := ecbalancer.Plan(topo, ecbalancer.Options{
DiskType: string(ecb.diskType),
ImbalanceThreshold: 0, // the shell balances to an even distribution
ReplicaPlacement: ecb.replicaPlacement,
Ratio: defaultECRatio,
// Prefer each volume's own heartbeat-reported ratio over the collection
// default so a mixed-ratio collection is spread per volume; 0 defers to
// defaultECRatio (and is the always-0 OSS case).
VolumeRatio: volumeRatio,
// Balance the global phase by fractional fullness so heterogeneous-capacity
// nodes fill proportionally (matching the worker). This is identical to raw
// shard count when capacities are uniform.
GlobalUtilizationBased: true,
RackTotalCapRaised: func(collection string, vid uint32, rackCap, evenCap int) {
fmt.Printf("ec volume %d (collection %q): rack-total-cap raised to %d shards per rack, above the even %d: the racks lack room for an even spread\n", vid, collection, rackCap, evenCap)
},
})
if len(ecb.volumeIds) > 0 {
var deletions int
for _, m := range moves {
if m.Phase == "dedup" {
deletions++
}
}
fmt.Printf("planned %d ec shard move(s) and %d ec shard deletion(s)\n", len(moves)-deletions, deletions)
}
ecb.plannedMoves = len(moves)
return ecb.executeMoves(moves)
}
// toBalancerTopology builds an ecbalancer.Topology from the EcNode model,
// including the shards of the requested collections (all collections when empty)
// and, when volumeIds is non-nil, only those volume ids. Volumes left out here are
// invisible to the planner, so no phase - dedup included - can plan against them.
// It also returns a per-volume ratio lookup built from each shard's heartbeat
// (0,0 when unreported, e.g. always in OSS), which Plan prefers over the
// collection ratio for mixed-ratio clusters, and the set of volume ids that made
// it into the topology.
func toBalancerTopology(ecNodes []*EcNode, collections []string, diskType types.DiskType, volumeIds map[uint32]bool, migratingVolumeIds map[uint32]bool, noReceiveTargets map[string]bool, noReceiveDisks map[string]map[uint32]bool) (*ecbalancer.Topology, func(collection string, vid uint32) (int, int), map[uint32]bool) {
allowed := make(map[string]bool, len(collections))
for _, c := range collections {
allowed[c] = true
}
type volRatioKey struct {
collection string
vid uint32
}
volRatios := make(map[volRatioKey][2]int)
selected := make(map[uint32]bool)
topo := ecbalancer.NewTopology()
for _, en := range ecNodes {
rackKey := string(en.DC) + ":" + string(en.Rack)
node := topo.AddNode(en.Info.Id, string(en.DC), rackKey, en.FreeEcSlot)
if noReceiveTargets[en.Info.Id] {
node.SetNoReceive()
}
// Group by physical machine (host) so shards spread across machines, not just
// nodes; the id stays the node identity used for moves.
node.SetHost(pb.NewServerAddressFromDataNode(en.Info).ToHost())
for diskId, d := range en.Disks {
node.AddDisk(diskId, d.DiskType, d.FreeEcSlots, d.EcShardCount)
if noReceiveDisks[en.Info.Id][diskId] {
node.SetDiskNoReceive(diskId)
}
}
for diskTypeKey, diskInfo := range en.Info.DiskInfos {
if diskInfo == nil {
continue
}
for _, eci := range diskInfo.EcShardInfos {
// A migrating (mid-encode) volume's fresh shards sit beside the
// source .dat, in whatever bucket that disk belongs to; ingest
// them regardless so the balance can move them onto the target
// disk type. All other volumes keep the bucket filter.
if diskTypeKey != string(diskType) && !migratingVolumeIds[eci.Id] {
continue
}
if len(allowed) > 0 && !allowed[eci.Collection] {
continue
}
if volumeIds != nil && !volumeIds[eci.Id] {
continue
}
selected[eci.Id] = true
node.AddShards(eci.Id, eci.Collection, eci.DiskId, erasure_coding.ShardBits(eci.EcIndexBits))
if d, p := ecbalancer.VolumeShardRatio(eci); d > 0 || p > 0 {
volRatios[volRatioKey{eci.Collection, eci.Id}] = [2]int{d, p}
}
}
}
}
volumeRatio := func(collection string, vid uint32) (int, int) {
r := volRatios[volRatioKey{collection, vid}]
return r[0], r[1]
}
return topo, volumeRatio, selected
}
// executeMoves carries out the planned moves. Phases run in order (a within-rack
// move can depend on a cross-rack move's result), and the independent moves
// within a phase run with up to maxParallelization concurrency. Apply mode does
// only the RPCs; dry-run mode runs sequentially and mutates the in-memory EcNode
// model so callers/tests can inspect the planned end state.
func (ecb *ecBalancer) executeMoves(moves []ecbalancer.Move) error {
byID := make(map[string]*EcNode, len(ecb.ecNodes))
for _, en := range ecb.ecNodes {
byID[en.Info.Id] = en
}
// Plan emits moves grouped by phase; run each contiguous same-phase group
// together, waiting before the next so cross-phase dependencies hold.
for i := 0; i < len(moves); {
j := i
for j < len(moves) && moves[j].Phase == moves[i].Phase {
j++
}
if err := ecb.executePhase(byID, moves[i:j]); err != nil {
return err
}
i = j
}
return nil
}
func (ecb *ecBalancer) executePhase(byID map[string]*EcNode, moves []ecbalancer.Move) error {
if !ecb.applyBalancing {
// Dry-run: sequential so the in-memory model updates are race-free and
// reflect the full plan for inspection.
for _, m := range moves {
if err := ecb.executeMove(byID, m); err != nil {
return err
}
}
return nil
}
// Apply mode: parallelize across volumes, but run one volume's moves within a
// phase sequentially. Concurrent moves of the same volume to a node can race
// on its shared .ecx/.ecj/.vif sidecar files.
var order []uint32
byVol := make(map[uint32][]ecbalancer.Move)
for _, m := range moves {
if _, ok := byVol[m.VolumeID]; !ok {
order = append(order, m.VolumeID)
}
byVol[m.VolumeID] = append(byVol[m.VolumeID], m)
}
taskGroups := make([][]util.ErrorWaitGroupTask, 0, len(order))
for _, vid := range order {
movesForVolume := byVol[vid]
taskGroup := make([]util.ErrorWaitGroupTask, 0, len(movesForVolume))
for _, move := range movesForVolume {
move := move
taskGroup = append(taskGroup, func() error {
return ecb.executeMove(byID, move)
})
}
taskGroups = append(taskGroups, taskGroup)
}
return util.ExecuteParallelTaskGroups(ecb.maxParallelization, taskGroups)
}
// verifyEcShardOnKeepNode confirms the node a dedup move chose to keep actually
// holds the shard, so a duplicate is only removed when a real copy remains. An
// unreachable keep node is unknown, not confirmed, and blocks the delete — as
// does one that answers too slowly to be waited on, which is why this is
// bounded rather than left to hang the whole balance run.
// ecShardVerifyTimeout bounds the keep-node inventory query. A node that accepts
// the connection but never answers must not stall the whole balance run.
const ecShardVerifyTimeout = 30 * time.Second
func verifyEcShardOnKeepNode(grpcDialOption grpc.DialOption, collection string, vid needle.VolumeId, keepNode string, shardId erasure_coding.ShardId) error {
if keepNode == "" {
return fmt.Errorf("refusing dedup delete of %d.%d: no keep node recorded", vid, shardId)
}
ctx, cancel := context.WithTimeout(context.Background(), ecShardVerifyTimeout)
defer cancel()
if err := erasure_coding.VerifyShardsOnServer(ctx, collection, uint32(vid), keepNode,
[]uint32{uint32(shardId)}, grpcDialOption); err != nil {
return fmt.Errorf("refusing dedup delete: %w", err)
}
return nil
}
func (ecb *ecBalancer) executeMove(byID map[string]*EcNode, m ecbalancer.Move) error {
src := byID[m.SourceNode]
if src == nil {
return nil
}
vid := needle.VolumeId(m.VolumeID)
shardId := erasure_coding.ShardId(m.ShardID)
shardIds := []erasure_coding.ShardId{shardId}
if m.Phase == "dedup" {
fmt.Printf("dedup: delete ec shard %d.%d on %s\n", vid, shardId, m.SourceNode)
if !ecb.applyBalancing {
src.DeleteEcVolumeShards(vid, shardIds)
return nil
}
grpcDialOption := ecb.env.GrpcDialOption
// Nothing is copied first, so the shard surviving elsewhere is the only
// thing making this safe -- and the plan saying so is not evidence. A
// topology entry can name a location holding nothing, and deleting on
// that basis removes the last copy. Confirm the keep node has it.
err := verifyEcShardOnKeepNode(grpcDialOption, m.Collection, vid, m.KeepNode, shardId)
addr := pb.NewServerAddressFromDataNode(src.Info)
if err == nil {
err = UnmountEcShards(grpcDialOption, vid, addr, shardIds)
}
if err == nil {
err = SourceServerDeleteEcShards(grpcDialOption, m.Collection, vid, addr, shardIds)
}
ecb.recordMoveResult(m, err)
return err
}
dst := byID[m.TargetNode]
if dst == nil {
return nil
}
if m.TargetDisk > 0 {
fmt.Printf("%s moves ec shard %d.%d to %s (disk %d)\n", m.SourceNode, vid, shardId, m.TargetNode, m.TargetDisk)
} else {
fmt.Printf("%s moves ec shard %d.%d to %s\n", m.SourceNode, vid, shardId, m.TargetNode)
}
if !ecb.applyBalancing {
// Dry-run: update the in-memory model only.
return MoveMountedShardToEcNode(ecb.env, src, m.Collection, vid, shardId, dst, m.TargetDisk, false, ecb.diskType)
}
err := ecb.applyShardMoveRPC(src, dst, m.Collection, vid, shardId, m.TargetDisk)
ecb.recordMoveResult(m, err)
return err
}
// applyShardMoveRPC copies a shard to the destination disk, verifies the
// destination registered it, then unmounts and deletes it on the source. It
// does not touch the in-memory model, so it is safe to run concurrently across
// the moves of a phase.
func (ecb *ecBalancer) applyShardMoveRPC(src, dst *EcNode, collection string, vid needle.VolumeId, shardId erasure_coding.ShardId, destDiskId uint32) error {
srcAddr := pb.NewServerAddressFromDataNode(src.Info)
dstAddr := pb.NewServerAddressFromDataNode(dst.Info)
if volume_move.SameServer(srcAddr, dstAddr) {
// A same-server (cross-disk) move cannot be expressed with these RPCs;
// leave the shard where it is.
return nil
}
return volume_move.NewMover(ecb.env.GrpcDialOption).MoveEcShards(context.Background(), volume_move.EcShardMove{
VolumeId: vid,
Collection: collection,
ShardIds: []erasure_coding.ShardId{shardId},
Source: srcAddr,
Target: dstAddr,
TargetDisk: destDiskId,
}, volume_move.EcMoveOptions{IoBytePerSecond: ecb.ioBytePerSecond, Writer: os.Stdout})
}
// CountExistingEcShardsForVolume returns the number of distinct EC shard IDs
// for (volumeID, collection) present in the topology, counting only the single
// largest encode generation. Shards are grouped by encode_ts_ns (the per-encode
// identity from .vif), so two interrupted encode runs whose shard sets overlap
// are never unioned into a false-complete set that would wrongly trigger the
// orphaned-source delete. Walks every disk's EcIndexBits bitmap rather than
// trusting len(EcShardInfos), because a single info entry can carry multiple
// shards. Shards reporting encode_ts_ns==0 (pre-upgrade servers) form their own
// generation bucket.
//
// Limitation: the heartbeat carries one encode_ts_ns per (volume, disk), so this
// separates generations living on different disks; same-disk mixing is prevented
// upstream by the pre-encode artifact wipe and the cross-run read guard.
func CountExistingEcShardsForVolume(topologyInfo *master_pb.TopologyInfo, volumeID uint32, collection string) int {
if topologyInfo == nil {
return 0
}
perGeneration := make(map[int64]erasure_coding.ShardBits)
for _, dc := range topologyInfo.DataCenterInfos {
for _, rack := range dc.RackInfos {
for _, node := range rack.DataNodeInfos {
for _, diskInfo := range node.DiskInfos {
if diskInfo == nil {
continue
}
for _, ecShardInfo := range diskInfo.EcShardInfos {
if ecShardInfo == nil {
continue
}
if ecShardInfo.Id != volumeID || ecShardInfo.Collection != collection {
continue
}
perGeneration[ecShardInfo.EncodeTsNs] |= erasure_coding.ShardBits(ecShardInfo.EcIndexBits)
}
}
}
}
}
best := 0
for _, bits := range perGeneration {
if c := bits.Count(); c > best {
best = c
}
}
return best
}
// ParseVolumeIdsFlag parses a comma-separated -volumeIds flag value, dropping
// duplicates and keeping the given order.
func ParseVolumeIdsFlag(volumeIdsStr string) ([]needle.VolumeId, error) {
var volumeIds []needle.VolumeId
seen := make(map[needle.VolumeId]bool)
for _, part := range strings.Split(volumeIdsStr, ",") {
part = strings.TrimSpace(part)
if part == "" {
continue
}
vidValue, err := strconv.ParseUint(part, 10, 32)
if err != nil || vidValue == 0 {
return nil, fmt.Errorf("invalid volume id %q in -volumeIds", part)
}
// ParseUint with bitSize 32 bounds the value; convert through uint32
// (matching the rest of the codebase) so the narrowing is provably safe.
vid := needle.VolumeId(uint32(vidValue))
if seen[vid] {
continue
}
seen[vid] = true
volumeIds = append(volumeIds, vid)
}
if len(volumeIds) == 0 {
return nil, fmt.Errorf("-volumeIds does not contain any valid volume id")
}
return volumeIds, nil
}