SetVolumeCrowded mutated the crowded map under accessLock.RLock(), while
GetWritableVolumeCount reads the same map under RLock() on the Assign hot
path. Two concurrent RLock holders with one writing and one reading the
map triggers a fatal "concurrent map read and map write" that kills the
master process (unrecoverable, bypasses recover).
Take the write lock in SetVolumeCrowded instead. This event path is a
low-frequency single consumer driven by the crowded-volume event loop,
and every other mutation of crowded already holds Lock(); setVolumeCrowded
takes no nested locks, so there is no deadlock path. The hot readers
(GetWritableVolumeCount, CloneWritableVolumes) keep using RLock.
Adds a -race regression test that fails (race detected) on the old RLock
and passes with the write lock.
Fixes#11211