mirror of
https://github.com/seaweedfs/seaweedfs.git
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* volume: remount ec shards the rebuild replaced under a mounted handle Generated with [Devin](https://devin.ai) Co-Authored-By: Devin <158243242+devin-ai-integration[bot]@users.noreply.github.com> * ec.rebuild: keep copied shards the rebuild regenerated in place Generated with [Devin](https://devin.ai) Co-Authored-By: Devin <158243242+devin-ai-integration[bot]@users.noreply.github.com> * volume: reopen regenerated ec shards in place instead of remounting UnmountEcShards and MountEcShards send deltas through separate buffered channels, so a remount can reach the master as add-then-delete and drop the repaired shard from lookups until the next full EC heartbeat. ReopenEcShard swaps the mounted shard's descriptor under the volume lock instead: registration, disk type, and heartbeat state never flip, and readers holding the old shard degrade to a clean error the parity path already recovers from. Generated with [Devin](https://devin.ai) Co-Authored-By: Devin <158243242+devin-ai-integration[bot]@users.noreply.github.com> * rust volume: reopen rebuilt ec shards in place, mirroring Go volume_ec_shards_rebuild recreates a shard file under a mounted handle whose descriptor still serves the detached inode (a mounted shard whose file was deleted under it). DiskLocation::reopen_ec_shard swaps the mounted descriptor for a fresh open, matching Go's ReopenEcShard — the registration and heartbeat view never flip. Generated with [Devin](https://devin.ai) Co-Authored-By: Devin <158243242+devin-ai-integration[bot]@users.noreply.github.com> * volume: fail ec rebuild when a regenerated shard cannot be reopened * rust volume: fail ec shards rebuild when a rebuilt shard cannot be reopened * volume: repoint mounted ec shards after rebuild across disks A mounted shard whose file was deleted under the mount is "missing" to the rebuild: the regenerated file lands on the rebuild location while the handle keeps serving the detached inode on another disk. Reopening the mounted disk then failed the whole RPC, so the caller never saw the rebuilt ids and its deferred cleanup deleted the regenerated copies. Repoint every mounted handle of the rebuilt volume instead of only this run's outputs: reopen in place when the rebuilt file is on the mounted disk, otherwise drop the stale handle and remount the shard from whichever local disk holds the file via a delta-free load split out of MountEcShards — a same-server move, so the master's registration never flips. A shard that can be neither reopened nor remounted is left unmounted rather than serving replaced bytes, and the repoint step no longer fails the RPC, so RebuiltShardIds always reaches the caller. Generated with [Devin](https://devin.ai) Co-Authored-By: Devin <158243242+devin-ai-integration[bot]@users.noreply.github.com> * rust volume: repoint mounted ec shards after rebuild across disks Mirror the Go repoint loop: iterate every mounted shard of the rebuilt volume, reopen in place when the rebuilt file is on the mounted disk, and otherwise drop the stale handle and remount the shard from whichever local disk holds it. The repoint no longer fails the RPC, so rebuilt_shard_ids still reaches the caller and its copy cleanup keeps the regenerated shards. Generated with [Devin](https://devin.ai) Co-Authored-By: Devin <158243242+devin-ai-integration[bot]@users.noreply.github.com> * rust volume: still rebuild ecx and repoint mounts when no shard is missing * master: keep a node in an ec shard's lookup while a disk still holds it A rebuild that relocates a mounted shard between a node's disks reports the move as a delete on the source disk plus an add on the destination. Registering first is a no-op because shard lookups key on the node, then the unregister dropped the node outright — and steady-state heartbeats never restore it, so readers and later rebuilds lose the repaired copy. Skip the delete while another disk on the node still holds the shard. UnregisterDataNode now clears the node's own ec records before dropping its registrations, so the retained-shard check cannot skip the teardown, and each unregister gets a ShardsInfo copy since DeleteEcShard drains the shared one. * rust volume: fold the journal on a mounted index instead of rewriting it The rebuild handler regenerated .ecx through File::create even while the volume was mounted, truncating the index under readers that search the open descriptor with its old size — a live lookup could hit EOF mid-scan. Go folds the deletion journal in place on a mounted volume; do the same through rebuild_ecx_from_journal and reserve the full regen for the unmounted path, where nothing holds the file open to interrupt. * volume, rust volume: report rebuilt shards on late failures, fix rust corrupt discovery Two review findings the repoint rework left open: - A RebuildEcxFile failure still returns a plain error after shards were regenerated, so the caller discards the response holding the rebuilt ids and the deferred cleanup deletes copies the rebuild regenerated in place. The Go handler now packs the ids into the gRPC status details and the shell pulls them back out on error; the Rust handler carries them in grpc-status-details-bin the same way. - The Rust rebuild still counted a sidecar-corrupt shard as present, so it fed bad bytes into reconstruction and never regenerated the shard. Discovery now loads the generation-0 .ecsum the way Go does, verifies every present shard, and reclassifies mismatches (and zero-size residue) as rebuild targets written to a .rebuilding temp file, verified, and atomically renamed over the original only after every output passes the sidecar check. Honors unsafe_ignore_sidecar, added to VolumeEcShardsRebuildRequest to match the Go proto. * volume: repoint sibling journals sharing a folded .ecj after rebuild RebuildEcxFile unlinks the deletion journal and the mounted path only reopens its own handle — a sibling mount journaling into the same file keeps appending to the detached inode, and those deletes never reach a path-based reader again. Reopen every mounted volume sharing the index base before leaving the rebuild. * rust volume: repoint sibling journals sharing a folded .ecj after rebuild rebuild_ecx_from_journal replaces the journal and reopens only its own handle; mounts on sibling disks sharing that .ecj keep the detached handle, so their next appends are lost at restart. Adopt the folded journal on every mounted runtime sharing the path before releasing the store lock, clearing their in-memory set — every journaled id is now an .ecx tombstone. * ec: swap the deletion journal handle only after the new file opens A failed reopen left ecjFile nil, so every later delete returned "ec volume closed". Open first, then close and swap — mirroring the Rust adopt_folded_journal ordering. Generated with [Devin](https://devin.ai) Co-Authored-By: Devin <158243242+devin-ai-integration[bot]@users.noreply.github.com> * ec.rebuild: fail the rebuild when a sibling journal cannot be repointed A warning left the sibling mount journaling to a detached inode while the RPC reported success. Propagate the error like the Rust handler's adopt_folded_journal map_err. Generated with [Devin](https://devin.ai) Co-Authored-By: Devin <158243242+devin-ai-integration[bot]@users.noreply.github.com> * ec: keep deletes loud when the journal reopen cannot open the replacement Reverts the swap-on-success ordering: a detached handle kept on failure lets deletes append and sync to the removed inode, then vanish at restart. Closing first also frees the descriptor before the open. Generated with [Devin](https://devin.ai) Co-Authored-By: Devin <158243242+devin-ai-integration[bot]@users.noreply.github.com> * rust volume: drop the folded journal handle before reopening it adopt_folded_journal and the post-fold recreate now clear ecj_file before opening the replacement, so a failed reopen leaves deletes erroring instead of appending to the detached inode. Mirrors Go's ReopenDeletionJournal. Generated with [Devin](https://devin.ai) Co-Authored-By: Devin <158243242+devin-ai-integration[bot]@users.noreply.github.com> * ec: drop the cached journal size when its reopen fails Generated with [Devin](https://devin.ai) Co-Authored-By: Devin <158243242+devin-ai-integration[bot]@users.noreply.github.com> --------- Co-authored-by: Devin <158243242+devin-ai-integration[bot]@users.noreply.github.com>
460 lines
16 KiB
Go
460 lines
16 KiB
Go
package ec
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import (
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"context"
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"fmt"
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"io"
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"slices"
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"sync"
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"github.com/seaweedfs/seaweedfs/weed/operation"
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"github.com/seaweedfs/seaweedfs/weed/pb"
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"github.com/seaweedfs/seaweedfs/weed/pb/volume_server_pb"
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"github.com/seaweedfs/seaweedfs/weed/storage/erasure_coding"
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"github.com/seaweedfs/seaweedfs/weed/storage/needle"
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"github.com/seaweedfs/seaweedfs/weed/storage/types"
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"github.com/seaweedfs/seaweedfs/weed/util"
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"google.golang.org/grpc/status"
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)
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type ecRebuilder struct {
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env *Env
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ecNodes []*EcNode
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writer io.Writer
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applyChanges bool
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collections []string
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volumeIds []needle.VolumeId
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diskType types.DiskType
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ewg *util.ErrorWaitGroup
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ecNodesMu sync.Mutex
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}
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// RebuildEcVolumes finds and rebuilds missing EC shards for the given
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// collections. Before rebuilding it asks volume servers to recover any shards
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// left unmounted by a missing .ecx index; such shards are invisible to the
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// master, so recovering them first avoids regenerating data that is actually
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// present. volumeIds, when non-empty, restricts the rebuild to those volumes.
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func RebuildEcVolumes(env *Env, ecNodes []*EcNode, writer io.Writer, collections []string, volumeIds []needle.VolumeId, diskType types.DiskType, maxParallelization int, applyChanges bool) error {
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erb := &ecRebuilder{
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env: env,
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ecNodes: ecNodes,
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writer: writer,
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applyChanges: applyChanges,
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collections: collections,
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volumeIds: volumeIds,
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diskType: diskType,
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ewg: util.NewErrorWaitGroup(maxParallelization),
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}
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// Recover shards left unmounted by a missing .ecx index before planning: such
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// shards never register with the master, so the rebuild below would treat the
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// volume as short or unrepairable even though its data is intact (issue #10104).
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erb.recoverMissingIndexes()
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fmt.Printf("rebuildEcVolumes for %d collection(s)\n", len(collections))
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for _, c := range collections {
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erb.rebuildEcVolumes(c)
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}
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return erb.ewg.Wait()
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}
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func (erb *ecRebuilder) write(format string, a ...any) {
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fmt.Fprintf(erb.writer, format, a...)
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}
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func (erb *ecRebuilder) isLocked() bool {
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return erb.env.isLocked()
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}
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// matchesVolumeId verifies whether the rebuilder is targeted at a given volume ID.
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func (erb *ecRebuilder) matchesVolumeId(vid needle.VolumeId) bool {
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if len(erb.volumeIds) == 0 {
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return true
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}
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return slices.Contains(erb.volumeIds, vid)
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}
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// countLocalShards returns the number of shards already present locally on the node for the given volume.
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// Unions across all of the node's disks, like prepareDataToRecover, so slot
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// accounting matches what the rebuild will actually treat as local.
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func (erb *ecRebuilder) countLocalShards(node *EcNode, collection string, volumeId needle.VolumeId) int {
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localShardsInfo := erasure_coding.NewShardsInfo()
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for _, diskInfo := range node.Info.DiskInfos {
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for _, ecShardInfo := range diskInfo.EcShardInfos {
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if ecShardInfo.Collection == collection && needle.VolumeId(ecShardInfo.Id) == volumeId {
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localShardsInfo.Add(erasure_coding.ShardsInfoFromVolumeEcShardInformationMessage(ecShardInfo))
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}
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}
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}
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return localShardsInfo.Count()
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}
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// selectAndReserveRebuilder atomically selects a rebuilder node with sufficient free slots
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// and reserves slots only for the non-local shards that need to be copied/generated.
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func (erb *ecRebuilder) selectAndReserveRebuilder(collection string, volumeId needle.VolumeId) (*EcNode, int, error) {
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erb.ecNodesMu.Lock()
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defer erb.ecNodesMu.Unlock()
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if len(erb.ecNodes) == 0 {
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return nil, 0, fmt.Errorf("no ec nodes available")
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}
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// Find the node with the most free slots, considering local shards
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var bestNode *EcNode
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var bestSlotsNeeded int
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var maxAvailableSlots int
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var minSlotsNeeded int = erasure_coding.TotalShardsCount // Start with maximum possible
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for _, node := range erb.ecNodes {
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localShards := erb.countLocalShards(node, collection, volumeId)
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slotsNeeded := erasure_coding.TotalShardsCount - localShards
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if slotsNeeded < 0 {
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slotsNeeded = 0
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}
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if node.FreeEcSlot > maxAvailableSlots {
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maxAvailableSlots = node.FreeEcSlot
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}
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if slotsNeeded < minSlotsNeeded {
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minSlotsNeeded = slotsNeeded
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}
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if node.FreeEcSlot >= slotsNeeded {
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if bestNode == nil || node.FreeEcSlot > bestNode.FreeEcSlot {
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bestNode = node
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bestSlotsNeeded = slotsNeeded
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}
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}
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}
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if bestNode == nil {
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return nil, 0, fmt.Errorf("no node has sufficient free slots for volume %d (need at least %d slots, max available: %d)",
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volumeId, minSlotsNeeded, maxAvailableSlots)
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}
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// Reserve slots only for non-local shards
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bestNode.FreeEcSlot -= bestSlotsNeeded
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return bestNode, bestSlotsNeeded, nil
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}
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// releaseRebuilder releases the reserved slots back to the rebuilder node.
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func (erb *ecRebuilder) releaseRebuilder(node *EcNode, slotsToRelease int) {
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erb.ecNodesMu.Lock()
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defer erb.ecNodesMu.Unlock()
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// Release slots by incrementing the free slot count
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node.FreeEcSlot += slotsToRelease
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}
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func (erb *ecRebuilder) rebuildEcVolumes(collection string) {
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fmt.Printf("rebuildEcVolumes for %q\n", collection)
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// collect vid => each shard locations, similar to ecShardMap in topology.go
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ecShardMap := make(EcShardMap)
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erb.ecNodesMu.Lock()
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for _, ecNode := range erb.ecNodes {
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ecShardMap.registerEcNode(ecNode, collection)
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}
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erb.ecNodesMu.Unlock()
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for vid, locations := range ecShardMap {
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if !erb.matchesVolumeId(vid) {
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continue
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}
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shardCount := locations.shardCount()
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if shardCount == erasure_coding.TotalShardsCount {
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continue
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}
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if shardCount < erasure_coding.DataShardsCount {
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erb.write("ec volume %d is unrepairable with %d shards (need %d), skipping\n", vid, shardCount, erasure_coding.DataShardsCount)
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continue
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}
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// Capture variables for closure
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vid := vid
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locations := locations
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erb.ewg.Add(func() error {
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// Select rebuilder and reserve slots atomically per volume
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rebuilder, slotsToReserve, err := erb.selectAndReserveRebuilder(collection, vid)
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if err != nil {
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return fmt.Errorf("failed to select rebuilder for volume %d: %v", vid, err)
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}
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defer erb.releaseRebuilder(rebuilder, slotsToReserve)
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return erb.rebuildOneEcVolume(collection, vid, locations, rebuilder)
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})
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}
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}
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// recoverMissingIndexes asks every ec node to fetch a missing .ecx index from a
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// peer and mount the on-disk shards it could not load on its own. Shards
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// orphaned this way (index only on another server) are absent from the master
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// topology, so without this pass ec.rebuild would regenerate or give up on
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// shards whose data is actually present — and a volume whose every holder lacks
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// the index would not appear in the topology at all. Each node therefore
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// recovers all of its on-disk orphans (volume_id 0); an explicit -volumeIds
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// list narrows that to the requested volumes. On apply it refreshes the topology
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// so the rebuild planning sees the recovered shards (issue #10104).
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func (erb *ecRebuilder) recoverMissingIndexes() {
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erb.ecNodesMu.Lock()
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nodes := append([]*EcNode(nil), erb.ecNodes...)
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erb.ecNodesMu.Unlock()
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if len(nodes) == 0 {
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return
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}
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// volume_id 0 means "recover every orphan on the node"; a -volumeIds list
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// narrows recovery to those ids (each scanned across collections server-side).
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vids := erb.volumeIds
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if len(vids) == 0 {
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vids = []needle.VolumeId{0}
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}
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if !erb.applyChanges {
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erb.write("would ask %d ec node(s) to recover EC shards left unmounted by a missing .ecx index\n", len(nodes))
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return
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}
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for _, node := range nodes {
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for _, vid := range vids {
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err := operation.WithVolumeServerClient(false, pb.NewServerAddressFromDataNode(node.Info), erb.env.GrpcDialOption, func(client volume_server_pb.VolumeServerClient) error {
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_, mountErr := client.VolumeEcShardsMount(context.Background(), &volume_server_pb.VolumeEcShardsMountRequest{
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VolumeId: uint32(vid),
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RecoverMissingIndex: true,
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})
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return mountErr
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})
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if err != nil {
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erb.write("%s recover missing index (volume %d): %v\n", node.Info.Id, vid, err)
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}
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}
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}
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// Refresh topology so the rebuild planning sees shards the recovery registered.
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refreshed, _, err := CollectEcNodes(erb.env, erb.diskType)
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if err != nil {
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erb.write("failed to refresh ec nodes after index recovery: %v\n", err)
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return
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}
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erb.ecNodesMu.Lock()
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erb.ecNodes = refreshed
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erb.ecNodesMu.Unlock()
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}
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func (erb *ecRebuilder) rebuildOneEcVolume(collection string, volumeId needle.VolumeId, locations EcShardLocations, rebuilder *EcNode) error {
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if !erb.isLocked() {
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return fmt.Errorf("lock is lost")
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}
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fmt.Printf("rebuildOneEcVolume %s %d\n", collection, volumeId)
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// collect shard files to rebuilder local disk
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var generatedShardIds []erasure_coding.ShardId
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copiedShardIds, _, err := erb.prepareDataToRecover(rebuilder, collection, volumeId, locations)
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defer func() {
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// Clean up the working copies this run actually made, even when the
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// recoverability gate failed after some copies already succeeded:
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// they are temp files on the rebuilder nothing else reclaims. Dry-run
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// copies nothing (copiedShardIds is empty), so this issues no delete
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// RPC. Use a local error so a cleanup failure cannot mask the return.
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if !erb.applyChanges || len(copiedShardIds) == 0 {
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return
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}
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var orphaned []erasure_coding.ShardId
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for _, shardId := range copiedShardIds {
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// A copy the rebuild regenerated in place is mounted output, not a
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// working file: deleting it strands the only good replica.
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if !slices.Contains(generatedShardIds, shardId) {
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orphaned = append(orphaned, shardId)
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}
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}
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if len(orphaned) == 0 {
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return
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}
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if derr := SourceServerDeleteEcShards(erb.env.GrpcDialOption, collection, volumeId, pb.NewServerAddressFromDataNode(rebuilder.Info), orphaned); derr != nil {
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erb.write("%s delete copied ec shards %s %d.%v: %v\n", rebuilder.Info.Id, collection, volumeId, orphaned, derr)
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}
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}()
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if err != nil {
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return err
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}
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if !erb.applyChanges {
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return nil
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}
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// generate ec shards, and maybe ecx file
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generatedShardIds, err = erb.generateMissingShards(collection, volumeId, pb.NewServerAddressFromDataNode(rebuilder.Info))
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if err != nil {
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return err
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}
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// mount the generated shards
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err = MountEcShards(erb.env.GrpcDialOption, collection, volumeId, pb.NewServerAddressFromDataNode(rebuilder.Info), generatedShardIds)
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if err != nil {
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return err
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}
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// ensure ECNode updates are atomic
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erb.ecNodesMu.Lock()
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defer erb.ecNodesMu.Unlock()
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rebuilder.AddEcVolumeShards(volumeId, collection, generatedShardIds, erb.diskType)
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return nil
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}
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func (erb *ecRebuilder) generateMissingShards(collection string, volumeId needle.VolumeId, sourceLocation pb.ServerAddress) (rebuiltShardIds []erasure_coding.ShardId, err error) {
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err = operation.WithVolumeServerClient(false, sourceLocation, erb.env.GrpcDialOption, func(volumeServerClient volume_server_pb.VolumeServerClient) error {
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resp, rebuildErr := volumeServerClient.VolumeEcShardsRebuild(context.Background(), &volume_server_pb.VolumeEcShardsRebuildRequest{
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VolumeId: uint32(volumeId),
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Collection: collection,
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})
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if rebuildErr == nil {
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rebuiltShardIds = erasure_coding.Uint32ToShardIds(resp.RebuiltShardIds)
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return nil
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}
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// A rebuild that fails after regenerating shards still reports their
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// ids in the status details: without them the deferred cleanup treats
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// every copied shard — including ones the rebuild regenerated in
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// place — as an orphan and deletes the repaired files.
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if st, ok := status.FromError(rebuildErr); ok {
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for _, detail := range st.Details() {
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if r, ok := detail.(*volume_server_pb.VolumeEcShardsRebuildResponse); ok {
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rebuiltShardIds = erasure_coding.Uint32ToShardIds(r.RebuiltShardIds)
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}
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}
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}
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return rebuildErr
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})
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return
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}
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func (erb *ecRebuilder) prepareDataToRecover(rebuilder *EcNode, collection string, volumeId needle.VolumeId, locations EcShardLocations) (copiedShardIds []erasure_coding.ShardId, localShardIds []erasure_coding.ShardId, err error) {
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needEcxFile := true
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localShardsInfo := erasure_coding.NewShardsInfo()
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for _, diskInfo := range rebuilder.Info.DiskInfos {
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for _, ecShardInfo := range diskInfo.EcShardInfos {
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if ecShardInfo.Collection == collection && needle.VolumeId(ecShardInfo.Id) == volumeId {
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needEcxFile = false
|
|
// Union across disks: the rebuilder may hold this volume's
|
|
// shards on more than one disk. Overwriting per-disk would
|
|
// make a shard on a non-last disk look remote and get copied
|
|
// onto itself (O_TRUNC) and then node-wide deleted.
|
|
localShardsInfo.Add(erasure_coding.ShardsInfoFromVolumeEcShardInformationMessage(ecShardInfo))
|
|
}
|
|
}
|
|
}
|
|
|
|
targetShardCount := erasure_coding.TotalShardsCount
|
|
for i := erasure_coding.TotalShardsCount; i < len(locations); i++ {
|
|
if len(locations[i]) > 0 {
|
|
targetShardCount = i + 1
|
|
}
|
|
}
|
|
|
|
// recoverableRemoteShards counts remote shards that can contribute to the
|
|
// rebuild. Dry-run counts the plan; apply mode counts only successful copies.
|
|
recoverableRemoteShards := 0
|
|
for i := 0; i < targetShardCount; i++ {
|
|
ecNodes := locations[i]
|
|
shardId := erasure_coding.ShardId(i)
|
|
if len(ecNodes) == 0 {
|
|
erb.write("missing shard %d.%d\n", volumeId, shardId)
|
|
continue
|
|
}
|
|
|
|
if localShardsInfo.Has(shardId) {
|
|
localShardIds = append(localShardIds, shardId)
|
|
erb.write("use existing shard %d.%d\n", volumeId, shardId)
|
|
continue
|
|
}
|
|
|
|
// The rebuilder is itself the only listed holder: never copy a shard
|
|
// onto itself (the in-place O_TRUNC would destroy it) nor schedule it
|
|
// for the post-rebuild delete. Treat it as already local.
|
|
if ecNodes[0].Info.Id == rebuilder.Info.Id {
|
|
localShardIds = append(localShardIds, shardId)
|
|
erb.write("use existing shard %d.%d (already on rebuilder)\n", volumeId, shardId)
|
|
continue
|
|
}
|
|
|
|
if !erb.applyChanges {
|
|
recoverableRemoteShards++
|
|
erb.write("would copy %d.%d from %s\n", volumeId, shardId, ecNodes[0].Info.Id)
|
|
continue
|
|
}
|
|
|
|
copyErr := operation.WithVolumeServerClient(false, pb.NewServerAddressFromDataNode(rebuilder.Info), erb.env.GrpcDialOption, func(volumeServerClient volume_server_pb.VolumeServerClient) error {
|
|
_, copyErr := volumeServerClient.VolumeEcShardsCopy(context.Background(), &volume_server_pb.VolumeEcShardsCopyRequest{
|
|
VolumeId: uint32(volumeId),
|
|
Collection: collection,
|
|
ShardIds: []uint32{uint32(shardId)},
|
|
CopyEcxFile: needEcxFile,
|
|
CopyEcjFile: true,
|
|
CopyVifFile: needEcxFile,
|
|
SourceDataNode: string(pb.NewServerAddressFromDataNode(ecNodes[0].Info)),
|
|
})
|
|
return copyErr
|
|
})
|
|
if copyErr != nil {
|
|
erb.write("%s failed to copy %d.%d from %s: %v\n", rebuilder.Info.Id, volumeId, shardId, ecNodes[0].Info.Id, copyErr)
|
|
continue
|
|
}
|
|
recoverableRemoteShards++
|
|
if needEcxFile {
|
|
needEcxFile = false
|
|
}
|
|
erb.write("%s copied %d.%d from %s\n", rebuilder.Info.Id, volumeId, shardId, ecNodes[0].Info.Id)
|
|
// Only shards this run actually copied are temp working files to be
|
|
// deleted afterward; never a pre-existing local or remote shard.
|
|
copiedShardIds = append(copiedShardIds, shardId)
|
|
}
|
|
|
|
if len(localShardIds)+recoverableRemoteShards >= erasure_coding.DataShardsCount {
|
|
return copiedShardIds, localShardIds, nil
|
|
}
|
|
|
|
// Hand back what was copied so the caller deletes these orphaned working
|
|
// shards: recovery failed, but the temp files are already on the rebuilder.
|
|
return copiedShardIds, localShardIds, fmt.Errorf("%d shards are not enough to recover volume %d", len(localShardIds)+recoverableRemoteShards, volumeId)
|
|
|
|
}
|
|
|
|
type EcShardMap map[needle.VolumeId]EcShardLocations
|
|
type EcShardLocations [][]*EcNode
|
|
|
|
func (ecShardMap EcShardMap) registerEcNode(ecNode *EcNode, collection string) {
|
|
for _, diskInfo := range ecNode.Info.DiskInfos {
|
|
for _, shardInfo := range diskInfo.EcShardInfos {
|
|
if shardInfo.Collection == collection {
|
|
existing, found := ecShardMap[needle.VolumeId(shardInfo.Id)]
|
|
if !found {
|
|
// Use MaxShardCount (32) to support custom EC ratios
|
|
existing = make([][]*EcNode, erasure_coding.MaxShardCount)
|
|
ecShardMap[needle.VolumeId(shardInfo.Id)] = existing
|
|
}
|
|
for _, shardId := range erasure_coding.ShardsInfoFromVolumeEcShardInformationMessage(shardInfo).Ids() {
|
|
existing[shardId] = append(existing[shardId], ecNode)
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
func (ecShardLocations EcShardLocations) shardCount() (count int) {
|
|
for _, locations := range ecShardLocations {
|
|
if len(locations) > 0 {
|
|
count++
|
|
}
|
|
}
|
|
return
|
|
}
|