Files
seaweedfs/weed/cluster/lock_client.go
T
b747e0d3b1 cluster: bound each DistributedLock attempt with a timeout (#12113)
* cluster: bound each DistributedLock attempt with a timeout

An unreachable lock owner blocked the attempt on the connection timeout.
Bound it so the write fails fast; a timed-out attempt keeps no renew token.

* cluster: keep renewToken across failed lock attempts

A request may have renewed the lease server-side before its response was
lost, so the last token can still be valid on the next attempt. Clearing
it on any transport failure strands a live lease until its TTL expires.
A definitive rejection still clears the token through the response's
empty RenewToken, and falling back to the seed filer no longer abandons
the lease either.

* cluster: bound each lock attempt by the remaining route window

The 15s unavailability window started only after the first failure, so
three 10s attempts plus sleeps outlasted it: the third failure selected
the seed fallback at the same moment the loop gave up, and a reachable
seed route was never tried.

Start the clock before the first attempt and cap each attempt at what
the window has left. When the window is spent on a non-seed target,
fall back to the seed filer — it can forward to the real owner — and
give that route its own window, so the fallback is always exercised
before acquisition fails.

* cluster: bound DistributedUnlock by the lock RPC timeout

The unlock used context.Background(), so Stop against an unreachable
lock server could wait on the TCP connect timeout far past the renewal
goroutine's bounded shutdown wait. A timed-out unlock is harmless: the
lease expires via its TTL regardless.

* dlm: replay the current token on a lost renewal's retry

A renewal rotates the token server-side before the response is sent. When
that response is lost the client only knows the superseded token: retries
mismatched, the token was cleared, and the holder conflicted with its own
lease until it expired. The lock now remembers the superseded token, so a
retry from the same owner replays the current token, and a superseded
token can still release its own lock.

Generated with [Devin](https://devin.ai)

Co-Authored-By: Devin <158243242+devin-ai-integration[bot]@users.noreply.github.com>

* cluster: give the seed lock fallback one fresh window per acquisition

The seed can redirect back to a dead primary via LockHostMovedTo, so
refilling the retry window on every return to the seed made the
primary->seed->primary cycle unbounded. The first seed fallback keeps
its fresh window; later returns to the seed keep the running deadline.

* cluster: advance the lock seq when a lost-renewal replay extends the lease

A retry of a renewal whose response was lost updates ExpiredAtNs in place
but returned the existing Seq, so the replicated extension was rejected
by InsertBackupLock as a stale mutation. A promoted backup would then
grant the lock when the old expiry passed even though the holder still
believes the lease is renewed. Bump Seq on the replay so the backup
accepts the new expiry.

* cluster: carry the superseded lock token through replication and transfer

A renewal rotates the lock token and keeps the superseded one in
PrevToken so a holder whose renewal response was lost can still recover.
That recovery broke as soon as the lock moved: neither the replicated
backup copy nor a transferred lock carried PrevToken, so a new primary
rejected retries of the old token until the lease expired.

Add prev_renew_token to the Lock and ReplicateLockRequest messages and
thread it through ReplicateLock, TransferLocks, InsertBackupLock and
InsertLock.

* cluster: count clean lock redirects against the retry window

A bare LockHostMovedTo response (no error, no token) returns nil from
attemptToLockWithin, and retryUntilLocked reset the retry window on every
nil result. Two ring-disagreeing filers forwarding to each other therefore
bounced the client in an unbounded loop; the spent-window exit could also
return a nil error with no token, handing callers an unacquired lock.

* cluster: do not mark a lock held or hot-loop on tokenless attempts

A bare LockHostMovedTo redirect returns nil with no renewToken; the
attempt previously flipped isLocked to 1 anyway and retried immediately.
Gate the flag on a granted token and pace the retry like other outcomes.

* cluster: keep renewToken across bare lock redirects

A LockHostMovedTo response carries no token and no error; overwriting
renewToken with it dropped a held token, so the next renewal re-acquired
fresh and could contend against its own still-live lease until TTL.

* cluster: poll for replicated backup state in lock tests

Replication runs in a goroutine, so a fixed sleep followed by an
immediate backup read is racy. Wait for the expected backup state
with require.Eventually instead.

* cluster: mark a lock held only on a grant verdict

A bare LockHostMovedTo redirect with a saved token left isLocked set
without the redirected filer granting anything, and retryUntilLocked
could exit on a stale token with no attempt made. doLock now reports
whether the response was a grant, and both the retry loop and isLocked
follow that verdict.

---------

Co-authored-by: chrislusf <chrislusf@users.noreply.github.com>
Co-authored-by: Devin <158243242+devin-ai-integration[bot]@users.noreply.github.com>
2026-10-26 20:53:46 -07:00

560 lines
20 KiB
Go

package cluster
import (
"context"
"fmt"
"slices"
"strings"
"sync"
"sync/atomic"
"time"
"github.com/seaweedfs/seaweedfs/weed/cluster/lock_manager"
"github.com/seaweedfs/seaweedfs/weed/glog"
"github.com/seaweedfs/seaweedfs/weed/pb"
"github.com/seaweedfs/seaweedfs/weed/pb/filer_pb"
"google.golang.org/grpc"
)
type LockClient struct {
grpcDialOption grpc.DialOption
maxLockDuration time.Duration
sleepDuration time.Duration
seedFiler pb.ServerAddress
// ring is an optional client-side view of the filer lock hash ring. When
// populated, a new lock starts at the key's primary filer instead of the
// seed filer, avoiding the seed->primary forward hop. A stale view stays
// correct: the filer forwards to the real primary as a fallback.
ringMu sync.RWMutex
ring *lock_manager.HashRing
ringServers []pb.ServerAddress
ringVersion int64
// priorRing is the ring before the most recent change, kept for priorWindow so a
// route-by-key caller can consult a just-moved key's previous owner during a
// rebalance. Mirrors the master's lock_manager.LockRing.PriorOwner cooling-off.
priorRing *lock_manager.HashRing
ringChangedAt time.Time
priorWindow time.Duration
// noLockServerRetryPeriod bounds retries when every filer reports "no
// lock server found": an empty lock ring is a systemic fault that waiting
// on a lock holder cannot resolve, unlike ordinary contention. The bound
// is long enough to ride out a master leader change (ring reset + fresh
// snapshot) but short enough that a write fails instead of hanging
// forever.
noLockServerRetryPeriod time.Duration
// lockRpcTimeout bounds a single DistributedLock attempt: a ring member
// reachable from the masters but not from this filer would otherwise
// block an attempt on the TCP connect timeout, far past
// noLockServerRetryPeriod.
lockRpcTimeout time.Duration
}
func NewLockClient(grpcDialOption grpc.DialOption, seedFiler pb.ServerAddress) *LockClient {
return &LockClient{
grpcDialOption: grpcDialOption,
maxLockDuration: 5 * time.Second,
sleepDuration: 2473 * time.Millisecond,
seedFiler: seedFiler,
priorWindow: 5 * time.Second,
noLockServerRetryPeriod: 15 * time.Second,
lockRpcTimeout: 10 * time.Second,
}
}
// SetRing mirrors the master's LockRingUpdate so the client computes the same
// primary the filers do. A non-zero version at or below the current one is
// ignored once a ring exists, dropping reordered and redundant broadcasts;
// version 0 always applies (bootstrap).
func (lc *LockClient) SetRing(servers []pb.ServerAddress, version int64) {
lc.ringMu.Lock()
defer lc.ringMu.Unlock()
if version != 0 && version <= lc.ringVersion && lc.ring != nil {
return
}
lc.ringVersion = version
sorted := slices.Clone(servers)
slices.Sort(sorted)
if slices.Equal(sorted, lc.ringServers) {
return
}
lc.ringServers = sorted
// Build a fresh ring (not an in-place mutation) so the outgoing ring survives as
// priorRing with its own servers for the cooling-off window.
newRing := lock_manager.NewHashRing(lock_manager.DefaultVnodeCount)
newRing.SetServers(sorted)
if lc.ring != nil {
lc.priorRing = lc.ring
lc.ringChangedAt = time.Now()
}
lc.ring = newRing
}
// ResetRing clears only the version gate so the first update from a
// different master applies unconditionally: ring versions are per-master
// monotonic and a high version accepted from a former leader must not
// reject the new leader's snapshot. The last ring keeps routing during the
// gap rather than falling back to the seed filer, and the arriving ring
// becomes the prior ring for the cooling-off window.
func (lc *LockClient) ResetRing() {
lc.ringMu.Lock()
defer lc.ringMu.Unlock()
lc.ringVersion = 0
}
// hostForKey returns the filer that should own key per the current ring view,
// falling back to the seed filer when no view has been received yet.
func (lc *LockClient) hostForKey(key string) pb.ServerAddress {
lc.ringMu.RLock()
defer lc.ringMu.RUnlock()
if lc.ring == nil {
return lc.seedFiler
}
if primary := lc.ring.GetPrimary(key); primary != "" {
return primary
}
return lc.seedFiler
}
// PrimaryForKey returns the ring owner for key, or "" before any ring arrives.
// Unlike hostForKey it does not fall back to the seed, so a route-by-key caller
// stays on the distributed lock until the ring is known.
func (lc *LockClient) PrimaryForKey(key string) pb.ServerAddress {
lc.ringMu.RLock()
defer lc.ringMu.RUnlock()
if lc.ring == nil {
return ""
}
return lc.ring.GetPrimary(key)
}
// PriorOwnerForKey returns key's owner from the prior ring while a rebalance is
// within the cooling-off window and ownership actually moved, else "". Lets a
// route-by-key reader consult a just-moved key's previous owner before the new
// owner's NotFound is final (the new owner may not have replicated the key yet).
func (lc *LockClient) PriorOwnerForKey(key string) pb.ServerAddress {
lc.ringMu.RLock()
defer lc.ringMu.RUnlock()
if lc.ring == nil || lc.priorRing == nil {
return ""
}
if time.Since(lc.ringChangedAt) > lc.priorWindow {
return ""
}
current := lc.ring.GetPrimary(key)
prior := lc.priorRing.GetPrimary(key)
if prior != "" && prior != current {
return prior
}
return ""
}
type LiveLock struct {
generation int64 // fencing token from the lock server; MUST stay first so the 64-bit atomic ops stay 8-byte aligned on 32-bit ARM
key string
renewToken string
expireAtNs int64
hostFiler pb.ServerAddress
cancelCh chan struct{}
renewalDone chan struct{} // closed when the renewal goroutine exits; nil if there is none
grpcDialOption grpc.DialOption
isLocked int32 // 0 = unlocked, 1 = locked; use atomic operations
self string
lc *LockClient
owner string
lockTTL time.Duration
consecutiveFailures int // Track connection failures to trigger fallback
}
// NewShortLivedLock creates a lock with a 5-second duration.
// It returns nil when the lock cannot be acquired because no lock server
// exists; ordinary contention is still waited out.
func (lc *LockClient) NewShortLivedLock(key string, owner string) (lock *LiveLock) {
lock = &LiveLock{
key: key,
hostFiler: lc.hostForKey(key),
cancelCh: make(chan struct{}),
expireAtNs: time.Now().Add(5 * time.Second).UnixNano(),
grpcDialOption: lc.grpcDialOption,
self: owner,
lc: lc,
}
if err := lock.retryUntilLocked(5 * time.Second); err != nil {
glog.Warningf("create lock %s: %v", key, err)
return nil
}
return
}
// NewBlockingLongLivedLock blocks until the lock is acquired, then starts a
// background renewal goroutine that keeps the lock alive. This combines the
// synchronous acquisition of NewShortLivedLock with the auto-renewal of
// StartLongLivedLock. Release with Stop().
func (lc *LockClient) NewBlockingLongLivedLock(key, owner string, lockTTL time.Duration) *LiveLock {
if lockTTL == 0 {
lockTTL = lock_manager.LiveLockTTL
}
lock := &LiveLock{
key: key,
hostFiler: lc.hostForKey(key),
cancelCh: make(chan struct{}),
expireAtNs: time.Now().Add(lockTTL).UnixNano(),
grpcDialOption: lc.grpcDialOption,
self: owner,
lc: lc,
lockTTL: lockTTL,
}
// Block until acquired
if err := lock.retryUntilLocked(lockTTL); err != nil {
glog.Warningf("create lock %s: %v", key, err)
return nil
}
// Start renewal goroutine using a ticker for interruptible sleep
lock.renewalDone = make(chan struct{})
go func() {
defer close(lock.renewalDone)
renewInterval := lockTTL / 2
ticker := time.NewTicker(renewInterval)
defer ticker.Stop()
for {
select {
case <-lock.cancelCh:
return
case <-ticker.C:
if err := lock.AttemptToLock(lockTTL); err != nil {
glog.V(0).Infof("lock renewal failed for %s: %v", key, err)
atomic.StoreInt32(&lock.isLocked, 0)
}
}
}
}()
return lock
}
// StartLongLivedLock starts a goroutine to lock the key and returns immediately.
// lockTTL specifies how long the lock should be held. The renewal interval is
// automatically derived as lockTTL / 2 to ensure timely renewals.
func (lc *LockClient) StartLongLivedLock(key string, owner string, onLockOwnerChange func(newLockOwner string), lockTTL time.Duration) (lock *LiveLock) {
lock = &LiveLock{
key: key,
hostFiler: lc.hostForKey(key),
cancelCh: make(chan struct{}),
expireAtNs: time.Now().Add(lockTTL).UnixNano(),
grpcDialOption: lc.grpcDialOption,
self: owner,
lc: lc,
lockTTL: lockTTL,
}
if lock.lockTTL == 0 {
lock.lockTTL = lock_manager.LiveLockTTL
}
lock.renewalDone = make(chan struct{})
go func() {
defer close(lock.renewalDone)
renewInterval := lock.lockTTL / 2
isLocked := false
lockOwner := ""
for {
// Check for cancellation BEFORE attempting to lock to avoid race condition
// where Stop() is called after sleep but before lock attempt
select {
case <-lock.cancelCh:
return
default:
}
if isLocked {
if err := lock.AttemptToLock(lock.lockTTL); err != nil {
glog.V(0).Infof("Lost lock %s: %v", key, err)
isLocked = false
atomic.StoreInt32(&lock.isLocked, 0)
}
} else {
if err := lock.AttemptToLock(lock.lockTTL); err == nil {
isLocked = true
// Note: AttemptToLock already sets lock.isLocked atomically on success
}
}
if lockOwner != lock.LockOwner() && lock.LockOwner() != "" {
glog.V(0).Infof("Lock owner changed from %s to %s", lockOwner, lock.LockOwner())
onLockOwnerChange(lock.LockOwner())
lockOwner = lock.LockOwner()
}
// Sleep until the next attempt, but wake immediately on Stop() so
// the goroutine exits and closes renewalDone before Stop()'s bounded
// wait elapses. An uninterruptible sleep here (up to 5*renewInterval
// when unlocked) can outlast that wait and break the shutdown
// synchronization.
sleepFor := renewInterval
if !isLocked {
sleepFor = 5 * renewInterval
}
timer := time.NewTimer(sleepFor)
select {
case <-lock.cancelCh:
timer.Stop()
return
case <-timer.C:
}
}
}()
return
}
// retryUntilLocked blocks until the lock is acquired, polling at the steady
// short cadence that AttemptToLock already enforces on contention (~1s). It
// deliberately avoids util.RetryUntil's exponential backoff (which grows to
// several seconds): when a holder on another mount releases the lock, the
// waiter must pick it up promptly, otherwise cross-mount write handoff stalls
// long enough to time out clients.
func (lock *LiveLock) retryUntilLocked(lockDuration time.Duration) error {
// The retry window bounds the attempts against one route: the clock
// starts before the first attempt and each attempt gets what is left
// of it. A spent window on a non-seed target falls back to the seed
// filer — which can forward to the real owner — and that route gets
// its own window, so a reachable fallback is always tried.
unavailableSince := time.Now()
// The seed route gets one fresh window per acquisition: the seed can
// redirect back to a dead primary via LockHostMovedTo, and refilling the
// window on every return to the seed would make that cycle unbounded.
seedRetried := false
var err error
for {
attemptTimeout := lock.lc.lockRpcTimeout
if remaining := lock.lc.noLockServerRetryPeriod - time.Since(unavailableSince); remaining < attemptTimeout {
if remaining <= 0 {
if lock.hostFiler.Equals(lock.lc.seedFiler) || seedRetried {
if err == nil {
err = fmt.Errorf("lock %s: no lock server granted within %s", lock.key, lock.lc.noLockServerRetryPeriod)
}
return err
}
glog.V(0).Infof("LOCK: no response within %s for key=%s filer=%s, falling back to seed filer=%s",
lock.lc.noLockServerRetryPeriod, lock.key, lock.hostFiler, lock.lc.seedFiler)
lock.hostFiler = lock.lc.seedFiler
seedRetried = true
unavailableSince = time.Now()
continue
}
attemptTimeout = remaining
}
hostBefore := lock.hostFiler
var granted bool
granted, err = lock.attemptToLockWithin(lockDuration, attemptTimeout)
if err == nil {
if granted {
return nil
}
// A clean LockHostMovedTo redirect returns no error and no
// verdict; it must still count against the window, or a redirect
// cycle between ring-disagreeing filers retries forever.
continue
}
glog.V(1).Infof("create lock %s: %v", lock.key, err)
if strings.Contains(err.Error(), "lock already owned") {
// Ordinary contention: a reachable server holds the lock, so
// waiting is the point and has no bound.
unavailableSince = time.Now()
continue
}
// Anything else — "no lock server found", a dead ring member refusing
// connections — is a systemic fault waiting cannot fix. A failed
// attempt that fell back to the seed route gets a fresh window for
// it; a server redirect stays inside the current one.
if !seedRetried && lock.hostFiler.Equals(lock.lc.seedFiler) && !hostBefore.Equals(lock.lc.seedFiler) {
seedRetried = true
unavailableSince = time.Now()
}
}
}
func (lock *LiveLock) AttemptToLock(lockDuration time.Duration) error {
_, err := lock.attemptToLockWithin(lockDuration, lock.lc.lockRpcTimeout)
return err
}
func (lock *LiveLock) attemptToLockWithin(lockDuration, attemptTimeout time.Duration) (granted bool, err error) {
glog.V(4).Infof("LOCK: AttemptToLock key=%s owner=%s", lock.key, lock.self)
errorMessage, granted, err := lock.doLock(lockDuration, attemptTimeout)
if err != nil {
glog.V(1).Infof("LOCK: doLock failed for key=%s: %v", lock.key, err)
time.Sleep(time.Second)
return false, err
}
if errorMessage != "" {
if strings.Contains(errorMessage, "lock already owned") {
glog.V(3).Infof("LOCK: doLock returned error message for key=%s: %s", lock.key, errorMessage)
} else {
glog.V(2).Infof("LOCK: doLock returned error message for key=%s: %s", lock.key, errorMessage)
}
time.Sleep(time.Second)
return false, fmt.Errorf("%v", errorMessage)
}
if !granted {
// A bare LockHostMovedTo redirect carries no verdict: nothing was
// acquired, so leave isLocked as it is and keep the same ~1s cadence
// as other retries.
time.Sleep(time.Second)
return false, nil
}
if atomic.LoadInt32(&lock.isLocked) == 0 {
// Only log when transitioning from unlocked to locked
glog.V(1).Infof("LOCK: Successfully acquired key=%s owner=%s", lock.key, lock.self)
}
atomic.StoreInt32(&lock.isLocked, 1)
return true, nil
}
func (lock *LiveLock) StopShortLivedLock() error {
if atomic.LoadInt32(&lock.isLocked) == 0 {
return nil
}
defer func() {
atomic.StoreInt32(&lock.isLocked, 0)
}()
return pb.WithFilerClient(false, 0, lock.hostFiler, lock.grpcDialOption, func(client filer_pb.SeaweedFilerClient) error {
ctx, cancel := context.WithTimeout(context.Background(), lock.lc.lockRpcTimeout)
defer cancel()
_, err := client.DistributedUnlock(ctx, &filer_pb.UnlockRequest{
Name: lock.key,
RenewToken: lock.renewToken,
})
return err
})
}
// Stop stops a long-lived lock by closing the cancel channel and releasing the lock
func (lock *LiveLock) Stop() error {
// Close the cancel channel to stop the long-lived lock goroutine
select {
case <-lock.cancelCh:
// Already closed
default:
close(lock.cancelCh)
}
// Wait for the renewal goroutine to fully exit before unlocking. A renewal
// in flight when we close cancelCh rotates renewToken on the server; if we
// then unlock with the token we read here, the unlock fails with a token
// mismatch and the lock lingers until its TTL expires — blocking other
// mounts waiting on the same file. Waiting for the goroutine to return also
// makes the renewToken read below race-free (channel close = happens-before).
if lock.renewalDone != nil {
select {
case <-lock.renewalDone:
case <-time.After(lock.lockTTL + 2*time.Second):
// The renewal goroutine is wedged, almost certainly in a stuck
// renewal RPC. Do not unlock here: the renewToken may be rotated
// when that RPC finally returns, so an unlock sent now could race
// it, be rejected on a stale token, and leave the lock lingering
// anyway. cancelCh is closed, so the goroutine stops renewing once
// its in-flight call returns and the lock then expires within its
// TTL on its own.
glog.Warningf("lock %s: renewal goroutine still running at shutdown; letting lock expire via TTL", lock.key)
return nil
}
}
// Also release the lock if held
// Note: We intentionally don't clear renewToken here because
// StopShortLivedLock needs it to properly unlock
return lock.StopShortLivedLock()
}
func (lock *LiveLock) doLock(lockDuration, attemptTimeout time.Duration) (errorMessage string, granted bool, err error) {
glog.V(4).Infof("LOCK: doLock calling DistributedLock - key=%s filer=%s owner=%s",
lock.key, lock.hostFiler, lock.self)
previousHostFiler := lock.hostFiler
previousOwner := lock.owner
err = pb.WithFilerClient(false, 0, lock.hostFiler, lock.grpcDialOption, func(client filer_pb.SeaweedFilerClient) error {
// Bound each attempt: a ring member that is reachable from the masters
// but not from this filer would otherwise block on the connect timeout.
ctx, cancel := context.WithTimeout(context.Background(), attemptTimeout)
defer cancel()
resp, err := client.DistributedLock(ctx, &filer_pb.LockRequest{
Name: lock.key,
SecondsToLock: int64(lockDuration.Seconds()),
RenewToken: lock.renewToken,
IsMoved: false,
Owner: lock.self,
})
glog.V(4).Infof("LOCK: DistributedLock response - key=%s err=%v", lock.key, err)
if err == nil && resp != nil {
// Only a verdict replaces the token: a grant carries the new
// token, a rejection carries an error. A bare LockHostMovedTo
// redirect answers neither and must not drop a held token —
// the next attempt can still renew with it on the new host.
granted = resp.Error == "" && resp.RenewToken != ""
if resp.RenewToken != "" || resp.Error != "" {
lock.renewToken = resp.RenewToken
}
if resp.Generation > 0 {
atomic.StoreInt64(&lock.generation, resp.Generation)
}
lock.consecutiveFailures = 0 // Reset failure counter on success
glog.V(4).Infof("LOCK: Got renewToken for key=%s", lock.key)
} else {
// The request may have renewed the lease server-side before its
// response was lost: the last token can still be valid, so the
// next attempt retries with it. A definitive rejection clears it
// through the response's empty RenewToken.
glog.V(1).Infof("LOCK: no response for key=%s (err=%v)", lock.key, err)
}
if resp != nil {
errorMessage = resp.Error
if resp.LockHostMovedTo != "" && !pb.ServerAddress(resp.LockHostMovedTo).Equals(previousHostFiler) {
// Only log if the host actually changed
glog.V(2).Infof("LOCK: Host changed from %s to %s for key=%s", previousHostFiler, resp.LockHostMovedTo, lock.key)
lock.hostFiler = pb.ServerAddress(resp.LockHostMovedTo)
// Don't update seedFiler - keep original for fallback
} else if resp.LockHostMovedTo != "" {
lock.hostFiler = pb.ServerAddress(resp.LockHostMovedTo)
}
if resp.LockOwner != "" && resp.LockOwner != previousOwner {
// Only log if the owner actually changed
glog.V(2).Infof("LOCK: Owner changed from %s to %s for key=%s", previousOwner, resp.LockOwner, lock.key)
lock.owner = resp.LockOwner
} else if resp.LockOwner != "" {
lock.owner = resp.LockOwner
} else if previousOwner != "" {
glog.V(2).Infof("LOCK: Owner cleared for key=%s", lock.key)
lock.owner = ""
}
}
return err
})
if err != nil && !lock.hostFiler.Equals(lock.lc.seedFiler) {
lock.consecutiveFailures++
// Fall back to seed filer after 3 consecutive connection failures
if lock.consecutiveFailures >= 3 {
glog.V(0).Infof("LOCK: Connection failed %d times for key=%s filer=%s, falling back to seed filer=%s",
lock.consecutiveFailures, lock.key, lock.hostFiler, lock.lc.seedFiler)
lock.hostFiler = lock.lc.seedFiler
lock.consecutiveFailures = 0
}
}
return
}
func (lock *LiveLock) LockOwner() string {
return lock.owner
}
// Generation returns the fencing token for this lock.
// It increments on each fresh acquisition and stays the same on renewal.
func (lock *LiveLock) Generation() int64 {
return atomic.LoadInt64(&lock.generation)
}
// IsLocked returns true if this instance currently holds the lock
func (lock *LiveLock) IsLocked() bool {
return atomic.LoadInt32(&lock.isLocked) == 1
}