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* volume: after losing the leader, dial the leader the other masters name When the heartbeat stream to the leader breaks and that master stays unreachable (partitioned or powered off, so dials hang rather than being refused), the volume server could take close to a minute to register with the new leader, and the new leader answered assigns with "no volume server capacity registered yet" in the meantime. Two things in the retry path added up: - refreshLeaderFromPeers asked the seed masters in order with up to 5s each, inside a budget of one pulse (5s by default). With the lost master listed first, the whole budget went to it and the live peers that already knew the new leader were never asked. - Even when the refresh found the new leader, the loop moved on to the next seed master. When the lost leader had been reached through a redirect, the next seed can be that same master, so the loop dialed it again and waited out the 20s gRPC connect timeout. Ask the lost master last, and when the refresh names a leader other than the lost master, dial it next. Assisted-by: Claude <noreply@anthropic.com> * rust volume: dial the leader the other masters name after losing one Mirror the Go heartbeat change: refresh_leader_from_peers asks the lost master last and returns the leader it found, and the loop dials that leader next instead of a seed that can be the unreachable master itself. Generated with [Devin](https://devin.ai) Co-Authored-By: Devin <158243242+devin-ai-integration[bot]@users.noreply.github.com> * rust volume: let a named leader consume the next seed slot Restarting the seed scan on every redirect let an earlier seed that keeps reporting the dead leader starve every seed after it: the loop bounced between the redirect target and the next seed forever. Go consumes the next range value for the redirect instead, so a pass always reaches every seed. Drop the breaks so new_leader overrides the next slot the same way. Generated with [Devin](https://devin.ai) Co-Authored-By: Devin <158243242+devin-ai-integration[bot]@users.noreply.github.com> * volume: try a named leader on top of the seed scan A reported leader used to replace the next seed slot: with seeds A,B and A persistently naming a dead leader X, X consumed B's slot on every pass so B was never dialed. The hint is now a one-shot attempt made before the seed it would have displaced. Its own result stays pending when a seed attempt names nothing, so a live follower's redirect chain is followed while every seed is still dialed on every pass. Mirrors between the Go and Rust volume servers. Generated with [Devin](https://devin.ai) Co-Authored-By: Devin <158243242+devin-ai-integration[bot]@users.noreply.github.com> * volume: follow a fresh leader hint before the pending seed A named leader whose stream breaks can leave the peer refresh naming its replacement; the loop then dialed the pending seed first and paid a dead master's connect timeout ahead of the fresh name. Fresh hints are now followed right away, bounded by the seed count and stopping once a name repeats, so a peer that keeps naming the same dead leader still cannot starve the seed scan. Go and Rust mirrored. * volume: dial each named leader once per pass (Go + Rust) A name that stays pending after the hint chain — the cap was hit, or the refresh named one already dialed — was retried before every later seed in the pass: each seed reset the hint budget, so a dead leader still cost a sleep and a connect timeout per seed. Track the names dialed in a pass, seeds included, and skip a hint that repeats one. Generated with [Devin](https://devin.ai) Co-Authored-By: Devin <158243242+devin-ai-integration[bot]@users.noreply.github.com> * volume: let a seed's named leader replace a pending hint (Go + Rust) The seed dial runs after the hint chain, so the leader it names is the freshest answer the pass has — but it was dropped whenever a stale hint was still pending, and the next seed then chased the older name first. Generated with [Devin](https://devin.ai) Co-Authored-By: Devin <158243242+devin-ai-integration[bot]@users.noreply.github.com> * volume: keep an untried leader hint over the seed's stale answer (Go + Rust) A seed that keeps naming a stale leader spends the per-pass hint budget on it; its own answer then overwrote the live name the hint chain had just reached, so that leader was never dialed. A pending hint now survives the seed dial until it has been tried. --------- Co-authored-by: user.email <chrislusf@users.noreply.github.com> Co-authored-by: Devin <158243242+devin-ai-integration[bot]@users.noreply.github.com>