Files
seaweedfs/weed/ec/ec_rebalance_slots_test.go
T
Chris Lu 944d967502 refactor: extract EC orchestration into a shared weed/ec package (#10760)
* shell: move ErrorWaitGroup to weed/util

* shell: remove unused CandidateEcNode and EcRack types

* ec: extract EC orchestration logic from weed/shell into weed/ec

Move the EC node/topology model, balance engine, encode pipeline, decode
pipeline, and rebuild engine into a new weed/ec package so shell commands
and maintenance workers can share the logic. Shell commands keep flag
parsing and delegate through a small ec.Env (dial option, topology fetch,
volume locations, lock check). Tests move along with the code.

* shell: remove unused proportional-rebalance type stubs

* ec: move scrub, replication check, and shard unmount engines into weed/ec

* worker: share the EC generation-aware shard counter from weed/ec

* ec: gofmt

* shell: drop EC aliases with no remaining callers

* ec: guard a missing topology hook and nil disk entries in topology helpers

* ec: drop trailing newlines from decode error strings

* ec: re-check the shell lock before applying shard unmounts

* shell: trim -node entries in ec.scrub
2026-08-14 13:54:12 -07:00

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package ec
import (
"testing"
"github.com/seaweedfs/seaweedfs/weed/pb/master_pb"
"github.com/seaweedfs/seaweedfs/weed/storage/erasure_coding"
"github.com/seaweedfs/seaweedfs/weed/storage/types"
)
// TestECRebalanceWithLimitedSlots tests that EC rebalance handles the scenario
// where there are limited free slots on volume servers.
//
// This is a regression test for the error:
//
// "no free ec shard slots. only 0 left"
//
// Scenario (from real usage):
// - 6 volume servers in 6 racks
// - Each server has max=10 volume slots
// - 7 volumes were EC encoded (7 × 14 = 98 EC shards)
// - All 14 shards per volume are on the original server (not yet distributed)
//
// Expected behavior:
// - The rebalance algorithm should distribute shards across servers
// - Even if perfect distribution isn't possible, it should do best-effort
// - Currently fails with "no free ec shard slots" because freeSlots calculation
//
// doesn't account for shards being moved (freed slots on source, used on target)
func TestECRebalanceWithLimitedSlots(t *testing.T) {
// Build a topology matching the problematic scenario:
// 6 servers, each with 2+ volumes worth of EC shards (all 14 shards per volume on same server)
topology := buildLimitedSlotsTopology()
// Collect EC nodes from the topology
ecNodes, totalFreeEcSlots := CollectEcVolumeServersByDc(topology, "", types.HardDriveType)
t.Logf("Topology summary:")
t.Logf(" Number of EC nodes: %d", len(ecNodes))
t.Logf(" Total free EC slots: %d", totalFreeEcSlots)
// Log per-node details
for _, node := range ecNodes {
shardCount := 0
for _, diskInfo := range node.Info.DiskInfos {
for _, ecShard := range diskInfo.EcShardInfos {
shardCount += erasure_coding.GetShardCount(ecShard)
}
}
t.Logf(" Node %s (rack %s): %d shards, %d free slots",
node.Info.Id, node.Rack, shardCount, node.FreeEcSlot)
}
// Calculate total EC shards
totalEcShards := 0
for _, node := range ecNodes {
for _, diskInfo := range node.Info.DiskInfos {
for _, ecShard := range diskInfo.EcShardInfos {
totalEcShards += erasure_coding.GetShardCount(ecShard)
}
}
}
t.Logf(" Total EC shards: %d", totalEcShards)
// Document the issue:
// With 98 EC shards (7 volumes × 14 shards) on 6 servers with max=10 each,
// total capacity is 60 slots. But shards already occupy slots on their current servers.
//
// The current algorithm calculates free slots as:
// freeSlots = maxVolumeCount - volumeCount - ecShardCount
//
// If all shards are on their original servers:
// - Server A has 28 shards (2 volumes × 14) → may have negative free slots
// - This causes totalFreeEcSlots to be 0 or negative
//
// The EXPECTED improvement:
// - Rebalance should recognize that moving a shard FREES a slot on the source
// - The algorithm should work iteratively, moving shards one at a time
// - Even if starting with 0 free slots, moving one shard opens a slot
if totalFreeEcSlots < 1 {
// This is the current (buggy) behavior we're documenting
t.Logf("")
t.Logf("KNOWN ISSUE: totalFreeEcSlots = %d (< 1)", totalFreeEcSlots)
t.Logf("")
t.Logf("This triggers the error: 'no free ec shard slots. only %d left'", totalFreeEcSlots)
t.Logf("")
t.Logf("Analysis:")
t.Logf(" - %d EC shards across %d servers", totalEcShards, len(ecNodes))
t.Logf(" - Shards are concentrated on original servers (not distributed)")
t.Logf(" - Current slot calculation doesn't account for slots freed by moving shards")
t.Logf("")
t.Logf("Expected fix:")
t.Logf(" 1. Rebalance should work iteratively, moving one shard at a time")
t.Logf(" 2. Moving a shard from A to B: frees 1 slot on A, uses 1 slot on B")
t.Logf(" 3. The 'free slots' check should be per-move, not global")
t.Logf(" 4. Or: calculate 'redistributable slots' = total capacity - shards that must stay")
// For now, document this is a known issue - don't fail the test
// When the fix is implemented, this test should be updated to verify the fix works
return
}
// If we get here, the issue might have been fixed
t.Logf("totalFreeEcSlots = %d, rebalance should be possible", totalFreeEcSlots)
}
// TestECRebalanceZeroFreeSlots tests the specific scenario where
// the topology appears to have free slots but rebalance fails.
//
// This can happen when the VolumeCount in the topology includes the original
// volumes that were EC-encoded, making the free slot calculation incorrect.
func TestECRebalanceZeroFreeSlots(t *testing.T) {
// Build a topology where volumes were NOT deleted after EC encoding
// (VolumeCount still reflects the original volumes)
topology := buildZeroFreeSlotTopology()
ecNodes, totalFreeEcSlots := CollectEcVolumeServersByDc(topology, "", types.HardDriveType)
t.Logf("Zero free slots scenario:")
for _, node := range ecNodes {
shardCount := 0
for _, diskInfo := range node.Info.DiskInfos {
for _, ecShard := range diskInfo.EcShardInfos {
shardCount += erasure_coding.GetShardCount(ecShard)
}
}
t.Logf(" Node %s: %d shards, %d free slots, volumeCount=%d, max=%d",
node.Info.Id, shardCount, node.FreeEcSlot,
node.Info.DiskInfos[string(types.HardDriveType)].VolumeCount,
node.Info.DiskInfos[string(types.HardDriveType)].MaxVolumeCount)
}
t.Logf(" Total free slots: %d", totalFreeEcSlots)
if totalFreeEcSlots == 0 {
t.Logf("")
t.Logf("SCENARIO REPRODUCED: totalFreeEcSlots = 0")
t.Logf("This would trigger: 'no free ec shard slots. only 0 left'")
}
}
// buildZeroFreeSlotTopology creates a topology where rebalance will fail
// because servers are at capacity (volumeCount equals maxVolumeCount)
func buildZeroFreeSlotTopology() *master_pb.TopologyInfo {
diskTypeKey := string(types.HardDriveType)
// Each server has max=10, volumeCount=10 (full capacity)
// Free capacity = (10-10) * 10 = 0 per server
// This will trigger "no free ec shard slots" error
return &master_pb.TopologyInfo{
Id: "test_zero_free_slots",
DataCenterInfos: []*master_pb.DataCenterInfo{
{
Id: "dc1",
RackInfos: []*master_pb.RackInfo{
{
Id: "rack0",
DataNodeInfos: []*master_pb.DataNodeInfo{
{
Id: "127.0.0.1:8080",
DiskInfos: map[string]*master_pb.DiskInfo{
diskTypeKey: {
Type: diskTypeKey,
MaxVolumeCount: 10,
VolumeCount: 10, // At full capacity
EcShardInfos: buildEcShards([]uint32{3, 4}),
},
},
},
},
},
{
Id: "rack1",
DataNodeInfos: []*master_pb.DataNodeInfo{
{
Id: "127.0.0.1:8081",
DiskInfos: map[string]*master_pb.DiskInfo{
diskTypeKey: {
Type: diskTypeKey,
MaxVolumeCount: 10,
VolumeCount: 10,
EcShardInfos: buildEcShards([]uint32{1, 7}),
},
},
},
},
},
{
Id: "rack2",
DataNodeInfos: []*master_pb.DataNodeInfo{
{
Id: "127.0.0.1:8082",
DiskInfos: map[string]*master_pb.DiskInfo{
diskTypeKey: {
Type: diskTypeKey,
MaxVolumeCount: 10,
VolumeCount: 10,
EcShardInfos: buildEcShards([]uint32{2}),
},
},
},
},
},
{
Id: "rack3",
DataNodeInfos: []*master_pb.DataNodeInfo{
{
Id: "127.0.0.1:8083",
DiskInfos: map[string]*master_pb.DiskInfo{
diskTypeKey: {
Type: diskTypeKey,
MaxVolumeCount: 10,
VolumeCount: 10,
EcShardInfos: buildEcShards([]uint32{5, 6}),
},
},
},
},
},
},
},
},
}
}
func buildEcShards(volumeIds []uint32) []*master_pb.VolumeEcShardInformationMessage {
var shards []*master_pb.VolumeEcShardInformationMessage
for _, vid := range volumeIds {
si := erasure_coding.NewShardsInfo()
for _, id := range erasure_coding.AllShardIds() {
si.Set(erasure_coding.NewShardInfo(id, 1234))
}
shards = append(shards, &master_pb.VolumeEcShardInformationMessage{
Id: vid,
Collection: "ectest",
EcIndexBits: si.Bitmap(),
ShardSizes: si.SizesInt64(),
})
}
return shards
}
// buildLimitedSlotsTopology creates a topology matching the problematic scenario:
// - 6 servers in 6 racks
// - Each server has max=10 volume slots
// - 7 volumes were EC encoded, shards distributed as follows:
// - rack0 (8080): volumes 3,4 → 28 shards
// - rack1 (8081): volumes 1,7 → 28 shards
// - rack2 (8082): volume 2 → 14 shards
// - rack3 (8083): volumes 5,6 → 28 shards
// - rack4 (8084): (no volumes originally)
// - rack5 (8085): (no volumes originally)
func buildLimitedSlotsTopology() *master_pb.TopologyInfo {
return &master_pb.TopologyInfo{
Id: "test_limited_slots",
DataCenterInfos: []*master_pb.DataCenterInfo{
{
Id: "dc1",
RackInfos: []*master_pb.RackInfo{
buildRackWithEcShards("rack0", "127.0.0.1:8080", 10, []uint32{3, 4}),
buildRackWithEcShards("rack1", "127.0.0.1:8081", 10, []uint32{1, 7}),
buildRackWithEcShards("rack2", "127.0.0.1:8082", 10, []uint32{2}),
buildRackWithEcShards("rack3", "127.0.0.1:8083", 10, []uint32{5, 6}),
buildRackWithEcShards("rack4", "127.0.0.1:8084", 10, []uint32{}),
buildRackWithEcShards("rack5", "127.0.0.1:8085", 10, []uint32{}),
},
},
},
}
}
// buildRackWithEcShards creates a rack with one data node containing EC shards
// for the specified volume IDs (all 14 shards per volume)
func buildRackWithEcShards(rackId, nodeId string, maxVolumes int64, volumeIds []uint32) *master_pb.RackInfo {
// Note: types.HardDriveType is "" (empty string), so we use "" as the key
diskTypeKey := string(types.HardDriveType)
return &master_pb.RackInfo{
Id: rackId,
DataNodeInfos: []*master_pb.DataNodeInfo{
{
Id: nodeId,
DiskInfos: map[string]*master_pb.DiskInfo{
diskTypeKey: {
Type: diskTypeKey,
MaxVolumeCount: maxVolumes,
VolumeCount: int64(len(volumeIds)), // Original volumes still counted
EcShardInfos: buildEcShards(volumeIds),
},
},
},
},
}
}