mirror of
https://github.com/seaweedfs/seaweedfs.git
synced 2026-09-10 16:40:46 +02:00
* mount: remember the entry of a directory removed while still referenced A directory removed while a descriptor is open on it keeps its inode until the kernel's final forget, but unlike a file it has no handle to live on through: OpenDir hands out only a listing cursor. Keep the last-known entry in memory, keyed by inode, from rmdir until that forget. Claude-Session: https://claude.ai/code/session_01GYqLENjZzbV5hgt4L8cSAK * mount: serve metadata ops on a removed open directory from its remembered entry fchmod, futimens, and the f*xattr calls on a descriptor whose directory was removed failed with ENOENT: maybeReadEntry resolved the inode to a path, and rmdir had already dropped it. Fall back to the remembered entry the same way an unlinked file falls back to its open handle. Mutations publish a changed copy back rather than editing in place, so a concurrent reader never sees a half-applied change, and the empty path keeps nlink 0 in every reply. Claude-Session: https://claude.ai/code/session_01GYqLENjZzbV5hgt4L8cSAK * mount: stash the entry the delete itself returned, not an earlier snapshot A chmod landing between Rmdir's entry load and the delete RPC would be resurrected pre-change: the remembered entry was the earlier local snapshot. The filer serializes the delete against updates under the path lock and hands the entry back in the delete event, so prefer that, keeping the local load for the sticky-bit check and as fallback when no event comes back. Claude-Session: https://claude.ai/code/session_01GYqLENjZzbV5hgt4L8cSAK * mount: drop a remembered entry whose insert lost to the final forget The forget's cleanup runs between RemovePath and the insert when the kernel evicts the inode concurrently, finds nothing, and the entry would sit in the map for the life of the mount. Re-check the inode after inserting and take the entry back out; every interleaving now ends with the map empty. Claude-Session: https://claude.ai/code/session_01GYqLENjZzbV5hgt4L8cSAK * mount: insert the remembered entry under the inode table lock The post-insert HasInode re-check could be fooled by inode number reuse: a lookup landing between the forget and the check makes the number look alive and the stale entry stays, keyed to someone else's inode. Do not check after the fact — RemovePath now runs the retention callback inside its critical section, where the forget that releases under the same lock cannot have run and cannot be missed. Publishes need no such fence: their open descriptor keeps the kernel from issuing the final forget in the first place. Claude-Session: https://claude.ai/code/session_01GYqLENjZzbV5hgt4L8cSAK
597 lines
15 KiB
Go
597 lines
15 KiB
Go
package mount
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import (
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"sync"
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"time"
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"github.com/seaweedfs/go-fuse/v2/fuse"
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"github.com/seaweedfs/seaweedfs/weed/glog"
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"github.com/seaweedfs/seaweedfs/weed/util"
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)
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type InodeToPath struct {
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sync.RWMutex
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nextInodeId uint64
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cacheMetaTtlSec time.Duration
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inode2path map[uint64]*InodeEntry
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path2inode map[util.FullPath]uint64
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// dirStates holds directory-only readdir-cache state, keyed by inode. An
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// inode is a directory iff it has an entry here, registered at creation.
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dirStates map[uint64]*dirState
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// dirPaths indexes the same states by path, so a directory lookup never
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// goes through the map that holds one full path per inode.
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dirPaths map[util.FullPath]*dirState
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}
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// InodeEntry exists per inode the kernel references. Directory cache state is
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// kept out in dirStates so a file entry stays in the 32-byte size class — the
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// dominant cost on a mount with millions of files. A hard link's extra paths
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// hang off a pointer for the same reason.
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type InodeEntry struct {
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path util.FullPath
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nlookup uint64
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extraPaths *[]util.FullPath
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}
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type dirState struct {
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path util.FullPath
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isChildrenCached bool
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readDirDirect bool
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cachedExpiresTime time.Time
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lastAccess time.Time
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lastRefresh time.Time
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subdirCount int32 // tracked in-memory for POSIX directory nlink
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}
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func (d *dirState) resetCacheState() {
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d.isChildrenCached = false
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d.readDirDirect = false
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d.cachedExpiresTime = time.Time{}
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}
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// appendPaths appends every path the inode is reachable by, primary first.
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func (ie *InodeEntry) appendPaths(dst []util.FullPath) []util.FullPath {
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if ie.path == "" {
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return dst
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}
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dst = append(dst, ie.path)
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if ie.extraPaths != nil {
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dst = append(dst, *ie.extraPaths...)
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}
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return dst
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}
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func (ie *InodeEntry) addPath(p util.FullPath) {
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if ie.path == "" {
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ie.path = p
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return
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}
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if ie.extraPaths == nil {
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ie.extraPaths = &[]util.FullPath{p}
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return
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}
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*ie.extraPaths = append(*ie.extraPaths, p)
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}
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func (ie *InodeEntry) replacePath(from, to util.FullPath) {
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if ie.path == from {
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ie.path = to
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}
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if ie.extraPaths == nil {
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return
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}
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for i, p := range *ie.extraPaths {
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if p == from {
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(*ie.extraPaths)[i] = to
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}
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}
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}
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func (ie *InodeEntry) setExtraPaths(extra []util.FullPath) {
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if len(extra) == 0 {
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ie.extraPaths = nil
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return
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}
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ie.extraPaths = &extra
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}
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// removeOnePath promotes an extra path when the primary is the one going away,
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// so an entry that still has a path always has a primary one.
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func (ie *InodeEntry) removeOnePath(p util.FullPath) bool {
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if ie.path == "" {
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return false
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}
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if ie.path == p {
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if ie.extraPaths == nil {
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ie.path = ""
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return true
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}
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extra := *ie.extraPaths
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ie.path = extra[0]
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ie.setExtraPaths(extra[1:])
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return true
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}
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if ie.extraPaths == nil {
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return false
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}
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extra := *ie.extraPaths
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for i, x := range extra {
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if x != p {
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continue
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}
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ie.setExtraPaths(append(extra[:i], extra[i+1:]...))
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return true
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}
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return false
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}
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func NewInodeToPath(root util.FullPath, ttlSec int) *InodeToPath {
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t := &InodeToPath{
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inode2path: make(map[uint64]*InodeEntry),
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path2inode: make(map[util.FullPath]uint64),
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dirStates: make(map[uint64]*dirState),
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dirPaths: make(map[util.FullPath]*dirState),
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cacheMetaTtlSec: time.Second * time.Duration(ttlSec),
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}
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t.inode2path[1] = &InodeEntry{
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path: root,
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nlookup: 1,
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}
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t.setDirState(1, &dirState{path: root, lastAccess: time.Now()})
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t.path2inode[root] = 1
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return t
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}
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// EnsurePath make sure the full path is tracked, used by symlink.
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func (i *InodeToPath) EnsurePath(path util.FullPath, isDirectory bool) bool {
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dir, _ := path.DirAndName()
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if dir == "/" {
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return true
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}
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if i.EnsurePath(util.FullPath(dir), true) {
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i.Lookup(path, time.Now().Unix(), isDirectory, false, 0, false)
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return true
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}
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return false
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}
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func (i *InodeToPath) Lookup(path util.FullPath, unixTime int64, isDirectory bool, isHardlink bool, possibleInode uint64, isLookup bool) uint64 {
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i.Lock()
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defer i.Unlock()
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inode, found := i.path2inode[path]
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if !found {
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if possibleInode == 0 {
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inode = path.AsInode(unixTime)
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} else {
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inode = possibleInode
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}
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if !isHardlink {
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for _, found := i.inode2path[inode]; found; inode++ {
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_, found = i.inode2path[inode+1]
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}
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}
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}
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i.path2inode[path] = inode
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if _, found := i.inode2path[inode]; found {
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if isLookup {
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i.inode2path[inode].nlookup++
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}
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} else {
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nlookup := uint64(0)
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if isLookup {
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nlookup = 1
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}
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i.inode2path[inode] = &InodeEntry{
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path: path,
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nlookup: nlookup,
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}
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if isDirectory {
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i.setDirState(inode, &dirState{path: path})
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}
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}
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return inode
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}
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// IncrementNlookup takes one more reference on an inode already in the table,
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// reporting false if it is not there.
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func (i *InodeToPath) IncrementNlookup(inode uint64) bool {
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i.Lock()
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defer i.Unlock()
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entry, found := i.inode2path[inode]
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if !found {
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return false
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}
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entry.nlookup++
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return true
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}
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// InodeForListing returns the inode number a readdir should report for path
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// without entering it in the table. Nothing is reserved, so the collision probe
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// Lookup does is skipped: the worst case is a repeated st_ino in one listing.
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func (i *InodeToPath) InodeForListing(path util.FullPath, unixTime int64, possibleInode uint64) uint64 {
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i.RLock()
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inode, found := i.path2inode[path]
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i.RUnlock()
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if found {
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return inode
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}
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if possibleInode != 0 {
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return possibleInode
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}
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return path.AsInode(unixTime)
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}
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func (i *InodeToPath) AllocateInode(path util.FullPath, unixTime int64) uint64 {
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if path == "/" {
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return 1
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}
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i.Lock()
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defer i.Unlock()
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inode := path.AsInode(unixTime)
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for _, found := i.inode2path[inode]; found; inode++ {
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_, found = i.inode2path[inode]
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}
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return inode
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}
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func (i *InodeToPath) GetInode(path util.FullPath) (uint64, bool) {
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if path == "/" {
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return 1, true
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}
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i.Lock()
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defer i.Unlock()
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inode, found := i.path2inode[path]
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if !found {
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// glog.Fatalf("GetInode unknown inode for %s", path)
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// this could be the parent for mount point
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}
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return inode, found
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}
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func (i *InodeToPath) GetPath(inode uint64) (util.FullPath, fuse.Status) {
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i.RLock()
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defer i.RUnlock()
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path, found := i.inode2path[inode]
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if !found || path.path == "" {
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return "", fuse.ENOENT
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}
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return path.path, fuse.OK
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}
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// GetAllPaths returns a copy of all paths associated with an inode. For a
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// hard-linked file, this includes every link that the mount currently knows
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// about. Returns nil if the inode is unknown.
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func (i *InodeToPath) GetAllPaths(inode uint64) []util.FullPath {
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i.RLock()
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defer i.RUnlock()
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ie, found := i.inode2path[inode]
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if !found {
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return nil
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}
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return ie.appendPaths(nil)
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}
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func (i *InodeToPath) setDirState(inode uint64, d *dirState) {
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i.dirStates[inode] = d
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i.dirPaths[d.path] = d
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}
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// dropDirPath drops the path index only; Forget releases the state itself. A
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// released directory's state keeps the path it had, so drop the index only
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// while it is still the one that path resolves to: a new directory may have
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// taken the name in the meantime.
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func (i *InodeToPath) dropDirPath(inode uint64) {
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if d := i.dirStates[inode]; d != nil && i.dirPaths[d.path] == d {
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delete(i.dirPaths, d.path)
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}
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}
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func (i *InodeToPath) dirStateOf(fullpath util.FullPath) *dirState {
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return i.dirPaths[fullpath]
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}
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func (i *InodeToPath) HasPath(path util.FullPath) bool {
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i.RLock()
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defer i.RUnlock()
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_, found := i.path2inode[path]
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return found
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}
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func (i *InodeToPath) MarkChildrenCached(fullpath util.FullPath) {
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i.Lock()
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defer i.Unlock()
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d := i.dirStateOf(fullpath)
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if d == nil {
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// https://github.com/seaweedfs/seaweedfs/issues/4968
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// glog.Fatalf("MarkChildrenCached not found inode %v", fullpath)
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glog.Warningf("MarkChildrenCached not a tracked directory: %v", fullpath)
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return
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}
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d.isChildrenCached = true
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d.readDirDirect = false
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now := time.Now()
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d.lastAccess = now
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d.lastRefresh = now
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if i.cacheMetaTtlSec > 0 {
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d.cachedExpiresTime = now.Add(i.cacheMetaTtlSec)
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}
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}
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func (i *InodeToPath) IsChildrenCached(fullpath util.FullPath) bool {
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i.RLock()
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defer i.RUnlock()
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d := i.dirStateOf(fullpath)
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if d == nil {
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return false
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}
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if d.isChildrenCached {
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return d.cachedExpiresTime.IsZero() || time.Now().Before(d.cachedExpiresTime)
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}
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return false
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}
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func (i *InodeToPath) HasInode(inode uint64) bool {
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if inode == 1 {
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return true
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}
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i.RLock()
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defer i.RUnlock()
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_, found := i.inode2path[inode]
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return found
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}
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func (i *InodeToPath) InvalidateAllChildrenCache() {
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i.Lock()
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defer i.Unlock()
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for _, d := range i.dirStates {
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if d.isChildrenCached {
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d.resetCacheState()
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}
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}
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}
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func (i *InodeToPath) InvalidateChildrenCache(fullpath util.FullPath) {
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i.Lock()
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defer i.Unlock()
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if d := i.dirStateOf(fullpath); d != nil {
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d.resetCacheState()
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}
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}
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// AdjustSubdirCount adjusts the subdirectory count for a directory inode.
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// delta is typically +1 (mkdir) or -1 (rmdir).
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func (i *InodeToPath) AdjustSubdirCount(dirPath util.FullPath, delta int32) {
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i.Lock()
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defer i.Unlock()
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d := i.dirStateOf(dirPath)
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if d == nil {
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return
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}
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d.subdirCount += delta
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if d.subdirCount < 0 {
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d.subdirCount = 0
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}
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}
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// GetSubdirCount returns the tracked subdirectory count for a directory.
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func (i *InodeToPath) GetSubdirCount(dirPath util.FullPath) int32 {
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i.RLock()
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defer i.RUnlock()
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d := i.dirStateOf(dirPath)
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if d == nil {
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return 0
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}
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return d.subdirCount
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}
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// SetSubdirCount sets the subdirectory count for a directory (used after readdir).
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func (i *InodeToPath) SetSubdirCount(dirPath util.FullPath, count int32) {
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i.Lock()
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defer i.Unlock()
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if d := i.dirStateOf(dirPath); d != nil {
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d.subdirCount = count
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}
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}
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func (i *InodeToPath) TouchDirectory(fullpath util.FullPath) {
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i.Lock()
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defer i.Unlock()
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if d := i.dirStateOf(fullpath); d != nil {
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d.lastAccess = time.Now()
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}
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}
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func (i *InodeToPath) MarkDirectoryReadThrough(fullpath util.FullPath, now time.Time) bool {
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i.Lock()
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defer i.Unlock()
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d := i.dirStateOf(fullpath)
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if d == nil {
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return false
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}
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d.isChildrenCached = false
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d.readDirDirect = true
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d.cachedExpiresTime = time.Time{}
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d.lastAccess = now
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d.lastRefresh = time.Time{}
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return true
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}
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func (i *InodeToPath) ShouldReadDirectoryDirect(fullpath util.FullPath) bool {
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i.RLock()
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defer i.RUnlock()
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d := i.dirStateOf(fullpath)
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if d == nil {
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return false
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}
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return d.readDirDirect
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}
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func (i *InodeToPath) MarkDirectoryRefreshed(fullpath util.FullPath, now time.Time) {
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i.Lock()
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defer i.Unlock()
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d := i.dirStateOf(fullpath)
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if d == nil {
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return
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}
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d.lastRefresh = now
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d.lastAccess = now
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d.readDirDirect = false
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if i.cacheMetaTtlSec > 0 {
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d.cachedExpiresTime = now.Add(i.cacheMetaTtlSec)
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}
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}
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func (i *InodeToPath) CollectEvictableDirs(now time.Time, idle time.Duration) []util.FullPath {
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if idle <= 0 {
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return nil
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}
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i.Lock()
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defer i.Unlock()
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var dirs []util.FullPath
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for inode, d := range i.dirStates {
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if !d.isChildrenCached {
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continue
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}
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if d.lastAccess.IsZero() || now.Sub(d.lastAccess) < idle {
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continue
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}
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d.resetCacheState()
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if entry, ok := i.inode2path[inode]; ok {
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dirs = entry.appendPaths(dirs)
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}
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}
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return dirs
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}
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func (i *InodeToPath) AddPath(inode uint64, path util.FullPath) {
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i.Lock()
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defer i.Unlock()
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i.path2inode[path] = inode
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ie, found := i.inode2path[inode]
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if found {
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ie.addPath(path)
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ie.nlookup++
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} else {
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i.inode2path[inode] = &InodeEntry{
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path: path,
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nlookup: 1,
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}
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}
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}
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|
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// RemovePath drops the name. onStillReferenced, if given, runs under the
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// table's lock when the kernel still holds lookup references to the inode:
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// such an inode keeps receiving requests until the final forget, and holding
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// the lock is what keeps that forget from racing whatever per-inode state the
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// callback installs — Forget releases under the same lock.
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func (i *InodeToPath) RemovePath(path util.FullPath, onStillReferenced func(inode uint64)) {
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i.Lock()
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defer i.Unlock()
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inode, found := i.path2inode[path]
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if found {
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delete(i.path2inode, path)
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i.dropDirPath(inode)
|
|
i.removePathFromInode2Path(inode, path)
|
|
if ie := i.inode2path[inode]; ie != nil && ie.nlookup > 0 && onStillReferenced != nil {
|
|
onStillReferenced(inode)
|
|
}
|
|
}
|
|
}
|
|
|
|
func (i *InodeToPath) removePathFromInode2Path(inode uint64, path util.FullPath) {
|
|
ie, found := i.inode2path[inode]
|
|
if !found {
|
|
return
|
|
}
|
|
if !ie.removeOnePath(path) {
|
|
return
|
|
}
|
|
}
|
|
|
|
func (i *InodeToPath) MovePath(sourcePath, targetPath util.FullPath) (sourceInode, targetInode uint64) {
|
|
i.Lock()
|
|
defer i.Unlock()
|
|
sourceInode, sourceFound := i.path2inode[sourcePath]
|
|
if !sourceFound {
|
|
// Nothing of ours to move: the source was never visited here, or a
|
|
// redelivery already moved it. Whatever sits at the target is not ours
|
|
// to take apart on the strength of an absent source, and deciding that
|
|
// outside this lock would race a concurrent move to the same target.
|
|
return 0, 0
|
|
}
|
|
targetInode, targetFound := i.path2inode[targetPath]
|
|
if targetFound {
|
|
i.removePathFromInode2Path(targetInode, targetPath)
|
|
delete(i.path2inode, targetPath)
|
|
i.dropDirPath(targetInode)
|
|
}
|
|
delete(i.path2inode, sourcePath)
|
|
i.path2inode[targetPath] = sourceInode
|
|
if entry, entryFound := i.inode2path[sourceInode]; entryFound {
|
|
entry.replacePath(sourcePath, targetPath)
|
|
if d := i.dirStates[sourceInode]; d != nil {
|
|
i.dropDirPath(sourceInode)
|
|
d.path = targetPath
|
|
i.dirPaths[targetPath] = d
|
|
d.resetCacheState()
|
|
}
|
|
} else {
|
|
glog.Errorf("MovePath %s to %s: sourceInode %d not found", sourcePath, targetPath, sourceInode)
|
|
}
|
|
return
|
|
}
|
|
|
|
// Forget drops nlookup references. onRelease, if given, runs at the moment the
|
|
// inode is released and while the table is still locked: state keyed by the
|
|
// inode number has to be dropped there, because the number is derived from the
|
|
// path and a lookup arriving after the unlock would be handed the same one.
|
|
func (i *InodeToPath) Forget(inode, nlookup uint64, onRelease func(inode uint64), onForgetDir func(dir util.FullPath)) {
|
|
var dirPaths []util.FullPath
|
|
callOnForgetDir := false
|
|
|
|
i.Lock()
|
|
path, found := i.inode2path[inode]
|
|
if found {
|
|
if nlookup > path.nlookup {
|
|
glog.Errorf("kernel forget over-decrement: inode %d path %v current %d forget %d", inode, path.path, path.nlookup, nlookup)
|
|
path.nlookup = 0
|
|
} else {
|
|
path.nlookup -= nlookup
|
|
}
|
|
glog.V(4).Infof("kernel forget: inode %d path %v nlookup %d", inode, path.path, path.nlookup)
|
|
if path.nlookup == 0 {
|
|
if onRelease != nil {
|
|
onRelease(inode)
|
|
}
|
|
if _, isDir := i.dirStates[inode]; isDir && onForgetDir != nil {
|
|
dirPaths = path.appendPaths(nil)
|
|
callOnForgetDir = true
|
|
}
|
|
delete(i.path2inode, path.path)
|
|
if path.extraPaths != nil {
|
|
for _, p := range *path.extraPaths {
|
|
delete(i.path2inode, p)
|
|
}
|
|
}
|
|
delete(i.inode2path, inode)
|
|
i.dropDirPath(inode)
|
|
delete(i.dirStates, inode)
|
|
} else {
|
|
glog.V(4).Infof("kernel forget but nlookup not zero: inode %d path %v nlookup %d", inode, path.path, path.nlookup)
|
|
}
|
|
} else {
|
|
glog.Warningf("kernel forget but inode not found: inode %d", inode)
|
|
}
|
|
i.Unlock()
|
|
|
|
if callOnForgetDir {
|
|
for _, p := range dirPaths {
|
|
onForgetDir(p)
|
|
}
|
|
}
|
|
}
|