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levelDbWrite persists the replay watermark when its updateWatermark
argument is true. Put and Delete passed "watermark == 0", which is true
on exactly the writes that carry no checkpoint and false on the batch
boundary that carries one. The two cases were inverted:
recordCount % watermarkBatchSize != 0 -> watermark 0, flag true
-> re-persists a zero on 9999 of every 10000 writes
recordCount % watermarkBatchSize == 0 -> watermark N, flag false
-> drops the only value worth saving
The stored watermark therefore never left 0. Recovery stayed correct,
because replaying .idx from offset 0 is a superset of replaying from N
and replay is idempotent, so this never surfaced as a failure. It only
meant generateLevelDbFile walked the entire index on every rebuild, and
every needle write paid a second leveldb Put to rewrite the same zero.
Pass "watermark != 0" so the boundary write checkpoints and the writes
in between leave the key alone.
Verified on a 25000-needle volume: the stored watermark now reads 20000
instead of 0, and a rebuild replays 5000 entries instead of 25000.
The new test drives a full batch of Puts and a full batch of Deletes to
cover both call sites.
189 lines
5.6 KiB
Go
189 lines
5.6 KiB
Go
package storage
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import (
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"fmt"
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"os"
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"path/filepath"
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"sync"
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"testing"
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"github.com/syndtr/goleveldb/leveldb"
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"github.com/seaweedfs/seaweedfs/weed/storage/needle"
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"github.com/seaweedfs/seaweedfs/weed/storage/needle_map"
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"github.com/seaweedfs/seaweedfs/weed/storage/types"
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)
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// A mid-commit crash can leave an old .ldb (with a high watermark) beside a
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// freshly swapped, shorter .idx. generateLevelDbFile must distrust the stale
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// watermark and rebuild from offset 0 instead of walking past EOF and
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// replaying zero entries, which would leave the needle map empty and make
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// every live needle a phantom 404.
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func TestGenerateLevelDbFileStaleWatermarkRebuilds(t *testing.T) {
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dir := t.TempDir()
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idxPath := filepath.Join(dir, "1.idx")
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idxFile, err := os.OpenFile(idxPath, os.O_RDWR|os.O_CREATE, 0644)
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if err != nil {
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t.Fatalf("create idx: %v", err)
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}
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defer idxFile.Close()
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// A short .idx: three live needles.
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const liveCount = 3
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for i := uint64(1); i <= liveCount; i++ {
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entry := needle_map.ToBytes(types.Uint64ToNeedleId(i), types.ToOffset(int64(i*1024)), types.Size(512))
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if _, err := idxFile.Write(entry); err != nil {
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t.Fatalf("write idx entry: %v", err)
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}
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}
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if err := idxFile.Sync(); err != nil {
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t.Fatalf("sync idx: %v", err)
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}
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// Seed an .ldb whose stored watermark sits far past the short .idx, mimicking
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// the leftover db from a pre-crash, much larger index.
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dbPath := filepath.Join(dir, "1.ldb")
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db, err := leveldb.OpenFile(dbPath, nil)
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if err != nil {
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t.Fatalf("open ldb: %v", err)
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}
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if err := setWatermark(db, watermarkBatchSize); err != nil {
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t.Fatalf("set stale watermark: %v", err)
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}
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db.Close()
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if err := generateLevelDbFile(dbPath, idxFile); err != nil {
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t.Fatalf("generateLevelDbFile: %v", err)
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}
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db, err = leveldb.OpenFile(dbPath, nil)
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if err != nil {
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t.Fatalf("reopen ldb: %v", err)
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}
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defer db.Close()
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for i := uint64(1); i <= liveCount; i++ {
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keyBytes := make([]byte, types.NeedleIdSize)
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types.NeedleIdToBytes(keyBytes, types.Uint64ToNeedleId(i))
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if _, err := db.Get(keyBytes, nil); err != nil {
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t.Fatalf("needle %d missing after rebuild (stale watermark poisoned the map): %v", i, err)
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}
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}
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}
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// The write on a watermarkBatchSize boundary is the one that must persist the
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// replay watermark; the ordinary writes in between must leave it alone. Passing
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// "watermark == 0" inverted that and pinned the stored watermark at 0, so every
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// rebuild replayed the whole .idx. Deletes count too: tombstones are .idx
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// entries and advance the watermark the same way.
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func TestLevelDbNeedleMapWatermarkAdvances(t *testing.T) {
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dir := t.TempDir()
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indexFile, err := os.Create(filepath.Join(dir, "wm.idx"))
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if err != nil {
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t.Fatalf("create index file: %v", err)
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}
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m, err := NewLevelDbNeedleMap(filepath.Join(dir, "wm.ldb"), indexFile, nil, 0, needle.GetCurrentVersion())
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if err != nil {
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t.Fatalf("NewLevelDbNeedleMap: %v", err)
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}
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defer m.Close()
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for i := uint64(1); i <= watermarkBatchSize; i++ {
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if err := m.Put(types.Uint64ToNeedleId(i), types.ToOffset(int64(i*1024)), types.Size(512)); err != nil {
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t.Fatalf("put %d: %v", i, err)
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}
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}
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if got := getWatermark(m.db); got != watermarkBatchSize {
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t.Errorf("after %d puts: watermark = %d, want %d", watermarkBatchSize, got, watermarkBatchSize)
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}
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for i := uint64(1); i <= watermarkBatchSize; i++ {
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if err := m.Delete(types.Uint64ToNeedleId(i), types.ToOffset(int64(i*1024))); err != nil {
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t.Fatalf("delete %d: %v", i, err)
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}
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}
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if got, want := getWatermark(m.db), uint64(2*watermarkBatchSize); got != want {
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t.Errorf("after %d deletes: watermark = %d, want %d", watermarkBatchSize, got, want)
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}
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}
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func TestLevelDbNeedleMap_Concurrency(t *testing.T) {
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dir, err := os.MkdirTemp("", "test_leveldb_concurrency")
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if err != nil {
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t.Fatalf("temp dir: %v", err)
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}
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defer os.RemoveAll(dir)
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prefix := "test"
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indexFile, err := os.Create(filepath.Join(dir, prefix+".idx"))
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if err != nil {
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t.Fatalf("create index file: %v", err)
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}
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dbFileName := filepath.Join(dir, prefix+".ldb")
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// Create and initialize map
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m, err := NewLevelDbNeedleMap(dbFileName, indexFile, nil, 1, needle.GetCurrentVersion())
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if err != nil {
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t.Fatalf("NewLevelDbNeedleMap: %v", err)
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}
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defer m.Close()
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// Pre-populate some data
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key := types.NeedleId(1)
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if err := m.Put(key, types.ToOffset(100), types.Size(200)); err != nil {
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t.Fatalf("Put: %v", err)
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}
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// Force unload to start from nil state
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if err := unloadLdb(m); err != nil {
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t.Fatalf("unloadLdb: %v", err)
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}
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var wg sync.WaitGroup
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startCh := make(chan struct{})
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errCh := make(chan error, 100)
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// Spawn multiple goroutines to trigger the race
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// Multiple readers will see m.db == nil and try to reload concurrently
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for i := 0; i < 2; i++ {
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wg.Add(1)
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go func(id int) {
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defer wg.Done()
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<-startCh
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// Try multiple times to increase chance of collision
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for j := 0; j < 2; j++ {
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_, ok := m.Get(key)
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if !ok {
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// Get failed, possibly due to race in reload.
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// But we also put data concurrently, so maybe it's missing if deleted?
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// In this test, we only Put, never Delete. So Key 1 should be there.
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// However, if DB reload fails, Get returns false!
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errCh <- fmt.Errorf("routine %d iter %d: Get returned false", id, j)
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}
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// Also try Put concurrently
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err := m.Put(types.NeedleId(2+id), types.ToOffset(100), types.Size(200))
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if err != nil {
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errCh <- fmt.Errorf("routine %d iter %d: Put failed: %v", id, j, err)
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}
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// Manually unload occasionally to reset the state
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if j%2 == 0 {
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// This might fail if locked, but that's fine
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unloadLdb(m)
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}
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}
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}(i)
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}
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close(startCh)
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wg.Wait()
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close(errCh)
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for e := range errCh {
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t.Errorf("Error encountered: %v", e)
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}
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}
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