Files
seaweedfs/weed/filer/reader_cache.go
T
Chris Lu c72eda50a8 s3: drop implicit reader cache budget that throttled S3 GETs (#11384)
* fix(filer): leave reader cache unbounded without an explicit budget

NewReaderCache silently installed a 256MiB ReaderCacheBudget when the
caller passed none. Only weed mount opts into a budget; every other
caller (S3 gateway, WebDAV, query engine, mq logstore) inherited the
cap. Under ~90 concurrent S3 GETs of medium objects, prefetch wants
far more than 64 chunk buffers, so reserve() serialized chunk fetches,
clients timed out and retried, and the retry re-downloaded chunks the
cancelled request had already fetched.

A nil budget now means unbounded, restoring the pre-4.47 behavior for
callers that never asked for a memory cap; reserve/complete/release
are nil-safe. The mount path is unchanged and still enforces
-readerCacheSizeMB.

Fixes #11380

* feat(s3): expose -s3.readerCacheSizeMB reader buffer budget

Operators who want the S3 gateway read path memory-bounded can now
opt in: -s3.readerCacheSizeMB on weed filer/server/mini and
-readerCacheSizeMB on standalone weed s3, matching the mount flag.
The default 0 keeps the unbounded pre-4.47 behavior; a positive value
installs a shared ReaderCacheBudget across in-flight and retained
chunk buffers for all S3 GETs.

* fix(filer): validate chunk size before consulting the reader budget

A nil budget returned early and skipped the negative chunkSize check,
letting a corrupted size reach mem.Allocate and panic. Also drop the
command-specific flag prefix from the S3 validation error since
standalone weed s3 exposes the option as -readerCacheSizeMB.

* filer: drop chunk buffers once fully consumed

ReaderCache retained every completed chunk buffer in the downloaders
map until the slot limit evicted it, so buffers lingered after all
readers finished with them.

Track attached readers on each SingleChunkCacher and remove the cacher
when the last reader consumes the buffer to its end. In-flight download
deduplication and the prefetch handoff are unchanged: a buffer always
survives until fully read, partial reads keep it available, and an
attached reader pins a consumed buffer until it detaches. Repeat reads
now go through the chunk cache where enabled, or refetch.

* filer: drop consumed buffers on last detach, rechecked under cache lock

Two review findings on the drop-on-consume change:

- Removal only fired when the detaching reader itself reached the chunk
  end. If the end-reaching reader finished first and the last remaining
  reader did a partial read or cancelled, the consumed buffer and its
  budget reservation lingered until eviction. Track a persistent
  consumed flag instead, so any end-reaching read marks the buffer and
  the last detach drops it.
- remove() checked only map identity, so a reader attaching between the
  reader count hitting zero and removal could attach to a cacher that
  was then deleted underneath it. removeConsumed() re-checks identity,
  readers == 0, and consumed under the ReaderCache lock; a raced attach
  keeps the cacher and its own detach retries the removal.
2026-09-18 01:02:32 -07:00

399 lines
11 KiB
Go

package filer
import (
"context"
"fmt"
"sync"
"sync/atomic"
"time"
"github.com/seaweedfs/seaweedfs/weed/glog"
"github.com/seaweedfs/seaweedfs/weed/util/chunk_cache"
util_http "github.com/seaweedfs/seaweedfs/weed/util/http"
"github.com/seaweedfs/seaweedfs/weed/util/mem"
"github.com/seaweedfs/seaweedfs/weed/wdclient"
)
type CacheInvalidator interface {
InvalidateCache(fileId string)
}
type fetchChunkDataFnType func(ctx context.Context, buffer []byte, urlStrings []string, cipherKey []byte, isGzipped bool, isFullChunk bool, offset int64, fileId string, refreshUrls util_http.RefreshUrlsFunc) (n int, err error)
type ReaderCache struct {
chunkCache chunk_cache.ChunkCache
lookupFileIdFn wdclient.LookupFileIdFunctionType
cacheInvalidator CacheInvalidator
fetchChunkDataFn fetchChunkDataFnType
sync.Mutex
downloaders map[string]*SingleChunkCacher
limit int
budget *ReaderCacheBudget
}
type SingleChunkCacher struct {
completedTimeNew int64
readers int32
consumed int32
sync.Mutex
parent *ReaderCache
chunkFileId string
data []byte
err error
cipherKey []byte
isGzipped bool
chunkSize int
shouldCache bool
wg sync.WaitGroup
cacheStartedCh chan struct{}
done chan struct{} // signals when download is complete
}
func NewReaderCache(limit int, chunkCache chunk_cache.ChunkCache, lookupFileIdFn wdclient.LookupFileIdFunctionType, cacheInvalidator CacheInvalidator, budgets ...*ReaderCacheBudget) *ReaderCache {
var budget *ReaderCacheBudget
if len(budgets) > 0 {
budget = budgets[0]
}
return &ReaderCache{
limit: limit,
budget: budget,
chunkCache: chunkCache,
lookupFileIdFn: lookupFileIdFn,
cacheInvalidator: cacheInvalidator,
fetchChunkDataFn: util_http.RetriedFetchChunkData,
downloaders: make(map[string]*SingleChunkCacher),
}
}
// MaybeCache prefetches up to 'count' chunks ahead in parallel.
// This improves read throughput for sequential reads by keeping the
// network pipeline full with parallel chunk fetches.
func (rc *ReaderCache) MaybeCache(chunkViews *Interval[*ChunkView], count int) {
if rc.lookupFileIdFn == nil {
return
}
if count <= 0 {
count = 1
}
rc.Lock()
defer rc.Unlock()
if len(rc.downloaders) >= rc.limit {
return
}
cached := 0
for x := chunkViews; x != nil && cached < count; x = x.Next {
chunkView := x.Value
if _, found := rc.downloaders[chunkView.FileId]; found {
continue
}
if rc.chunkCache.IsInCache(chunkView.FileId, true) {
glog.V(4).Infof("%s is in cache", chunkView.FileId)
continue
}
if len(rc.downloaders) >= rc.limit {
// abort when slots are filled
return
}
// glog.V(4).Infof("prefetch %s offset %d", chunkView.FileId, chunkView.ViewOffset)
// cache this chunk if not yet
shouldCache := (uint64(chunkView.ViewOffset) + chunkView.ChunkSize) <= rc.chunkCache.GetMaxFilePartSizeInCache()
cacher := newSingleChunkCacher(rc, chunkView.FileId, chunkView.CipherKey, chunkView.IsGzipped, int(chunkView.ChunkSize), shouldCache)
go cacher.startCaching()
<-cacher.cacheStartedCh
rc.downloaders[chunkView.FileId] = cacher
cached++
}
return
}
func (rc *ReaderCache) ReadChunkAt(ctx context.Context, buffer []byte, fileId string, cipherKey []byte, isGzipped bool, offset int64, chunkSize int, shouldCache bool) (int, error) {
retry:
rc.Lock()
for {
if cacher, found := rc.downloaders[fileId]; found {
if cacher.hasCompletedError() {
delete(rc.downloaders, fileId)
rc.Unlock()
cacher.destroy()
rc.Lock()
continue
}
// Count this read on the cacher before releasing the map lock, so a
// concurrent destroy() (error eviction here, LRU, or UnCache) cannot
// start wg.Wait() on a zero counter while this read is about to register.
cacher.wg.Add(1)
atomic.AddInt32(&cacher.readers, 1)
rc.Unlock()
n, err := cacher.readChunkAt(ctx, buffer, offset)
if n > 0 || err != nil {
return n, err
}
// If n=0 and err=nil, the cacher couldn't provide data for this offset.
// Fall through to try chunkCache.
rc.Lock()
}
break
}
if shouldCache || rc.lookupFileIdFn == nil {
n, err := rc.chunkCache.ReadChunkAt(buffer, fileId, uint64(offset))
if n > 0 {
rc.Unlock()
return n, err
}
}
// clean up old downloaders
if len(rc.downloaders) >= rc.limit {
oldestFid, oldestTime := "", time.Now().UnixNano()
for fid, downloader := range rc.downloaders {
completedTime := atomic.LoadInt64(&downloader.completedTimeNew)
if completedTime > 0 && completedTime < oldestTime {
oldestFid, oldestTime = fid, completedTime
}
}
if oldestFid != "" {
oldDownloader := rc.downloaders[oldestFid]
delete(rc.downloaders, oldestFid)
rc.Unlock()
oldDownloader.destroy()
goto retry
}
}
// glog.V(4).Infof("cache1 %s", fileId)
cacher := newSingleChunkCacher(rc, fileId, cipherKey, isGzipped, chunkSize, shouldCache)
go cacher.startCaching()
<-cacher.cacheStartedCh
rc.downloaders[fileId] = cacher
cacher.wg.Add(1)
atomic.AddInt32(&cacher.readers, 1)
rc.Unlock()
return cacher.readChunkAt(ctx, buffer, offset)
}
func (rc *ReaderCache) UnCache(fileId string) {
rc.Lock()
downloader := rc.downloaders[fileId]
delete(rc.downloaders, fileId)
rc.Unlock()
if downloader != nil {
downloader.destroy()
}
}
func (rc *ReaderCache) remove(downloader *SingleChunkCacher) {
rc.Lock()
removed := rc.downloaders[downloader.chunkFileId] == downloader
if removed {
delete(rc.downloaders, downloader.chunkFileId)
}
rc.Unlock()
if removed {
downloader.destroy()
}
}
// removeConsumed drops a cacher once its buffer was fully read and no
// readers remain attached. The checks run under the ReaderCache lock so a
// reader attaching at the same time either wins (the cacher stays and that
// reader's detach retries the removal) or misses the map and refetches.
func (rc *ReaderCache) removeConsumed(downloader *SingleChunkCacher) {
rc.Lock()
removed := rc.downloaders[downloader.chunkFileId] == downloader &&
atomic.LoadInt32(&downloader.readers) == 0 &&
atomic.LoadInt32(&downloader.consumed) != 0
if removed {
delete(rc.downloaders, downloader.chunkFileId)
}
rc.Unlock()
if removed {
downloader.destroy()
}
}
func (rc *ReaderCache) destroy() {
rc.Lock()
downloaders := rc.downloaders
rc.downloaders = make(map[string]*SingleChunkCacher)
rc.Unlock()
for _, downloader := range downloaders {
downloader.destroy()
}
}
func newSingleChunkCacher(parent *ReaderCache, fileId string, cipherKey []byte, isGzipped bool, chunkSize int, shouldCache bool) *SingleChunkCacher {
return &SingleChunkCacher{
parent: parent,
chunkFileId: fileId,
cipherKey: cipherKey,
isGzipped: isGzipped,
chunkSize: chunkSize,
shouldCache: shouldCache,
cacheStartedCh: make(chan struct{}),
done: make(chan struct{}),
}
}
// startCaching downloads a chunk shared by concurrent readers.
func (s *SingleChunkCacher) startCaching() {
s.wg.Add(1)
defer func() {
close(s.done)
s.wg.Done()
if s.hasCompletedError() {
s.parent.remove(s)
} else {
s.parent.budget.complete(s)
}
}()
s.cacheStartedCh <- struct{}{}
if err := s.parent.budget.reserve(s); err != nil {
s.setError(err)
return
}
// Intentionally use context.Background(), not a request-specific context.
// The downloaded chunk is a shared resource: multiple concurrent readers may
// wait on this same download via s.done. A request-scoped context that got
// cancelled would abort the download and error every other waiting reader.
// The download always runs to completion once started; readers that cancel
// individually drop out via readChunkAt's select on ctx.Done().
urlStrings, err := s.parent.lookupFileIdFn(context.Background(), s.chunkFileId)
if err != nil {
s.setError(fmt.Errorf("operation LookupFileId %s failed, err: %v", s.chunkFileId, err))
return
}
if len(urlStrings) == 0 {
s.setError(fmt.Errorf("operation LookupFileId %s failed, err: urls not found", s.chunkFileId))
return
}
data, fetchErr := s.fetchChunkData(context.Background(), urlStrings)
if fetchErr != nil {
data, fetchErr = s.retryFetchAfterCacheInvalidation(context.Background(), urlStrings, fetchErr)
}
// Now acquire lock to update state
s.Lock()
atomic.StoreInt64(&s.completedTimeNew, time.Now().UnixNano())
if fetchErr != nil {
s.err = fetchErr
} else {
s.data = data
if s.shouldCache {
s.parent.chunkCache.SetChunk(s.chunkFileId, s.data)
}
}
s.Unlock()
}
func (s *SingleChunkCacher) setError(err error) {
s.Lock()
defer s.Unlock()
s.err = err
atomic.StoreInt64(&s.completedTimeNew, time.Now().UnixNano())
}
func (s *SingleChunkCacher) hasCompletedError() bool {
if atomic.LoadInt64(&s.completedTimeNew) == 0 {
return false
}
s.Lock()
defer s.Unlock()
return s.err != nil
}
func (s *SingleChunkCacher) fetchChunkData(ctx context.Context, urlStrings []string) ([]byte, error) {
// Allocate buffer and download without holding the lock.
// This allows multiple downloads to proceed in parallel.
data := mem.Allocate(s.chunkSize)
_, fetchErr := s.parent.fetchChunkDataFn(ctx, data, urlStrings, s.cipherKey, s.isGzipped, true, 0, s.chunkFileId, refreshUrls(ctx, s.parent.cacheInvalidator, s.parent.lookupFileIdFn, s.chunkFileId))
if fetchErr != nil {
mem.Free(data)
return nil, fetchErr
}
return data, nil
}
func (s *SingleChunkCacher) retryFetchAfterCacheInvalidation(ctx context.Context, oldUrlStrings []string, originalErr error) ([]byte, error) {
var data []byte
err := retryFetchWithFreshLocations(ctx, s.parent.cacheInvalidator, s.parent.lookupFileIdFn, s.chunkFileId, oldUrlStrings, originalErr, func(newUrls []string) error {
var fetchErr error
data, fetchErr = s.fetchChunkData(ctx, newUrls)
return fetchErr
})
if err != nil {
return nil, err
}
return data, nil
}
func (s *SingleChunkCacher) destroy() {
// wait for all reads to finish before destroying the data
s.wg.Wait()
s.Lock()
if s.data != nil {
mem.Free(s.data)
s.data = nil
}
s.Unlock()
s.parent.budget.release(s)
}
// readChunkAt reads data from the cached chunk.
// It waits for the download to complete if it's still in progress.
// The ctx parameter allows the reader to cancel its wait (but the download continues
// for other readers - see comment in startCaching about shared resource semantics).
// The caller must s.wg.Add(1) under the ReaderCache lock before calling; this only releases it.
func (s *SingleChunkCacher) readChunkAt(ctx context.Context, buf []byte, offset int64) (n int, err error) {
defer func() {
s.wg.Done()
atomic.AddInt32(&s.readers, -1)
s.parent.removeConsumed(s)
}()
// Wait for download to complete, but allow reader cancellation.
// Prioritize checking done first - if data is already available,
// return it even if context is also cancelled.
select {
case <-s.done:
// Download already completed, proceed immediately
default:
// Download not complete, wait for it or context cancellation
select {
case <-s.done:
// Download completed
case <-ctx.Done():
// Reader cancelled while waiting - download continues for other readers
return 0, ctx.Err()
}
}
s.Lock()
defer s.Unlock()
if s.err != nil {
return 0, s.err
}
if len(s.data) <= int(offset) {
return 0, nil
}
n = copy(buf, s.data[offset:])
if offset+int64(n) == int64(len(s.data)) {
atomic.StoreInt32(&s.consumed, 1)
}
return n, nil
}