Files
seaweedfs/weed/storage/store_ec.go
T
Chris Lu ae95b2c777 ec: rebuild a needle's suspect shard ranges when it fails to parse (#12170)
* ec: let shard-interval recovery exclude a set of suspect shards

gatherEcShardIntervals and recoverOneRemoteEcShardInterval skipped only
the shard being rebuilt. A needle-level rebuild wants every suspect
shard kept out of the gather so a bad copy cannot poison the
reconstruction it is being compared against.

* ec: rebuild a needle's suspect shard ranges when it fails to parse

A bit-rotted data shard serves a clean-looking but wrong interval, so the
missing/unreadable-shard fallback never engages and the needle CRC check
in ReadEcShardNeedle returns the corruption to the caller. Each interval's
source shard is a suspect: rebuild the suspect ranges from the surviving
shards — all of them at once while parity covers the suspect set, or one
at a time when the needle spans more shards than that — and let a
successful needle parse arbitrate which copy was corrupt. Shards whose
range changed are dropped from the location cache so later reads go
straight to reconstruction.

* ec: mirror the corrupt-shard needle rebuild in the Rust volume server

The snapshot now keeps every interval's shard placement so a parse
failure can name its suspects. rebuild_ec_shard_needle rebuilds the
suspect ranges through recover_one_remote_ec_shard_interval with the
suspect set excluded from the gather, and the winning candidate's
differing shards are dropped via forget_shard_location.

* ec: recover suspect ranges under the requested needle id

A failed ReadBytes re-reads the id out of the possibly corrupt header, so the rebuild passed whatever it decoded to peer recovery requests; carry the requested id through instead, and reject a candidate whose parsed id does not match it.

* ec: retry a failed needle rebuild with each gathered input dropped

The gather behind a suspect-range rebuild can itself serve a second corrupt shard: Reed-Solomon then reconstructs wrong bytes and the needle parse rejects the only candidate. Gather every surviving shard once, then re-decode with each of the first decode's inputs dropped in turn; the parse arbitrates the honest subset.

* ec: mirror the dropped-input rebuild and id check in the Rust volume server

Same two guards as the Go side: a candidate that parses under a different needle id is rejected, and a failed candidate whose gather fed it a corrupt input is retried by dropping one gathered shard at a time. The gather is shared through a want-bounded gather_ec_shard_intervals so the retry pays no extra fan-out.

* ec: answer deleted when a rebuild's holder reports the needle deleted

The rebuild discarded the deleted flag its interval recovery collected, so a needle deleted on its other holders but live in the local index came back as a corruption error. A deleted report is authoritative, so it now short-circuits the hypothesis search and answers ErrorDeleted.

* ec: hydrate rebuild candidates into a scratch needle

A failed ReadBytes leaves partially parsed fields on the needle, and optional sections do not reset when absent, so a corrupt first parse could leak stale name/mime/ttl into a successful candidate. Parse each candidate into a fresh needle and adopt it only on a matching id.

* ec: corrupt parity+1 shards in the exceeds-parity read test

The loop skipped the suspect's own shard when it fell inside the parity range, leaving only ParityShards corrupt shards — a case recovery can legitimately fix. Count the additional corruptions so the test always exercises the boundary it names.

* ec: mirror the deleted-report short-circuit in the Rust volume server

A holder's deleted answer during a rebuild propagates out as EcMiss::Deleted instead of surfacing as InvalidData, matching the Go path's authoritative-delete rule.
2026-10-28 08:45:57 -07:00

1267 lines
49 KiB
Go

package storage
import (
"bytes"
"context"
"errors"
"fmt"
"io"
"os"
"slices"
"sync"
"sync/atomic"
"time"
"github.com/klauspost/reedsolomon"
"golang.org/x/sync/semaphore"
"github.com/seaweedfs/seaweedfs/weed/glog"
"github.com/seaweedfs/seaweedfs/weed/operation"
"github.com/seaweedfs/seaweedfs/weed/pb"
"github.com/seaweedfs/seaweedfs/weed/pb/master_pb"
"github.com/seaweedfs/seaweedfs/weed/pb/volume_server_pb"
"github.com/seaweedfs/seaweedfs/weed/stats"
"github.com/seaweedfs/seaweedfs/weed/storage/erasure_coding"
"github.com/seaweedfs/seaweedfs/weed/storage/needle"
"github.com/seaweedfs/seaweedfs/weed/storage/types"
)
// errShardNotLocal indicates that the requested EC shard is simply not
// stored on this volume server. It is expected during normal reads when
// shards are spread across multiple servers, so callers should not log
// it as an error.
var errShardNotLocal = errors.New("ec shard not on this server")
// FindEcShardTargetLocation returns the disk that should receive a new
// shard / index file for (collection, vid). The selection order is:
//
// 0. a disk that already owns one of shardIds (in-memory claim),
// 1. a disk that already has the EC volume mounted (in-memory state),
// 2. a disk that owns the .ecx file on disk (volume not mounted yet),
// 3. any HDD with free space,
// 4. any disk with free space.
//
// Step 0 keeps the per-server invariant that a shard id is owned by at
// most one disk. Steps 1-4 only know the volume, and a multi-disk server
// legitimately mounts the same vid on several disks, so the free-count
// tie-break alone can send a re-copy of a shard the server already holds
// (a retried ec.balance / ec.rebuild move) to a sibling disk. Both disks
// then claim the same (vid, shard) and report it to the master from two
// disk ids, and which claimant serves reads or survives a later
// unmount/delete of the shard id becomes an accident of Locations order.
// Overwriting in place is what the caller meant, so an owning disk wins
// ahead of the space filters too — a re-copy of a shard already on that
// disk needs no new shard slot, and a genuinely full disk fails the
// write with ENOSPC rather than silently splitting the claim.
//
// Step 2 is the missing primitive that pinned subsequent shards to the
// first-shard disk during ec.rebuild. ec.rebuild only sets CopyEcxFile=true
// for the first shard, then relies on auto-select to land later shards on
// the same disk. Without an on-disk check, FindEcVolume returns nothing
// (no mount yet) and the fallback picks "any HDD with free space" — which
// can split shards from their index files across disks of the same node
// and lose them at startup. See issue #9212 and the orphan-shard
// reconciliation in #9244.
//
// dataShardCount is the data-shard count for this volume's EC layout (10
// for the OSS default, but custom ratios are supported via .vif). Callers
// pass it explicitly so this helper stays free of package-level constants
// — easier to mirror into builds that ship a different default ratio.
//
// Implementation walks s.Locations once and scores each disk by tier; the
// highest-tier disk wins, ties broken by free count. The earlier waterfall
// across four FindFreeLocation passes was equivalent but acquired
// volumesLock and ecVolumesLock RLocks (via VolumesLen / EcShardCount) up
// to four times per disk per call.
func (s *Store) FindEcShardTargetLocation(collection string, vid needle.VolumeId, dataShardCount int, shardIds ...erasure_coding.ShardId) *DiskLocation {
const (
tierAnyDisk = iota + 1
tierHDD
tierEcxOnDisk
tierMounted
tierOwnsShard
)
var (
best *DiskLocation
bestTier int
bestOwned int
bestFree int32
)
for _, loc := range s.Locations {
owned := ownedEcShardCount(loc, vid, shardIds)
if loc.readOnlyMount {
// A read-only owner still owns the shard: placing another copy
// on a writable sibling would register it on two disks.
if owned > 0 {
return nil
}
continue
}
freeCount := ecFreeShardCount(loc, dataShardCount)
if owned == 0 {
if loc.isDiskSpaceLow.Load() {
continue
}
if freeCount <= 0 {
continue
}
}
tier := tierAnyDisk
if loc.DiskType == types.HardDriveType {
tier = tierHDD
}
if loc.HasEcxFileOnDisk(collection, vid) {
tier = tierEcxOnDisk
}
if _, mounted := loc.FindEcVolume(vid); mounted {
tier = tierMounted
}
if owned > 0 {
tier = tierOwnsShard
}
better := best == nil || tier > bestTier
if !better && tier == bestTier {
// owned only separates disks inside tierOwnsShard; it is 0
// everywhere else, so this falls through to the free-count
// tie-break for the other tiers.
better = owned > bestOwned || (owned == bestOwned && freeCount > bestFree)
}
if better {
best = loc
bestTier = tier
bestOwned = owned
bestFree = freeCount
}
}
return best
}
// EcShardOwnerDisks returns the distinct disks that already own one of
// shardIds for vid, in Locations order. More than one owner means the batch
// has no single correct destination — whichever disk receives it would
// duplicate a sibling disk's claim — so batch callers must split by owner
// (VolumeEcShardsCopy refuses such a batch instead of guessing).
func (s *Store) EcShardOwnerDisks(vid needle.VolumeId, shardIds []erasure_coding.ShardId) []*DiskLocation {
var owners []*DiskLocation
for _, loc := range s.Locations {
if ownedEcShardCount(loc, vid, shardIds) > 0 {
owners = append(owners, loc)
}
}
return owners
}
// ownedEcShardCount reports how many of shardIds this disk already claims
// for vid, per the in-memory registration the read path and heartbeats use.
func ownedEcShardCount(loc *DiskLocation, vid needle.VolumeId, shardIds []erasure_coding.ShardId) int {
if len(shardIds) == 0 {
return 0
}
loc.ecVolumesLock.RLock()
defer loc.ecVolumesLock.RUnlock()
ecVolume, found := loc.ecVolumes[vid]
if !found {
return 0
}
owned := 0
for _, shard := range ecVolume.Shards {
for _, shardId := range shardIds {
if shard.ShardId == shardId {
owned++
break
}
}
}
return owned
}
// ecFreeShardCount returns the free EC shard capacity of loc, expressed
// in shard slots (not volume-equivalent slots). dataShardCount is the
// data-shard count of the EC layout being placed — see
// FindEcShardTargetLocation's docstring for why it's a parameter.
//
// FindFreeLocation in store.go does the same math but divides by
// DataShardsCount at the end. That truncation can exclude a disk that
// still has room for several individual shards (e.g. MaxVolumeCount=1,
// EcShardCount=1, dataShardCount=10 → reports 0 despite 9 free shard
// slots), which in this helper would re-route subsequent shards off the
// .ecx-owning disk and re-introduce the orphan-shard layout #9212 is
// trying to prevent. So we keep the result in shard slots throughout.
//
// MaxVolumeCount == 0 is the "unlimited" sentinel used elsewhere in the
// store (see hasFreeDiskLocation). Reporting a synthetic large free
// count keeps unlimited disks eligible while still letting tie-breaks
// prefer the less-loaded one.
func ecFreeShardCount(loc *DiskLocation, dataShardCount int) int32 {
if dataShardCount <= 0 {
return 0
}
if loc.MaxVolumeCount <= 0 {
const unlimitedFree = int32(1 << 30)
used := int32(loc.VolumesLen())*int32(dataShardCount) + int32(loc.EcShardCount())
if used >= unlimitedFree {
return 1
}
return unlimitedFree - used
}
free := (loc.MaxVolumeCount - int32(loc.VolumesLen())) * int32(dataShardCount)
free -= int32(loc.EcShardCount())
if free < 0 {
return 0
}
return free
}
func (s *Store) CollectErasureCodingHeartbeat() *master_pb.Heartbeat {
var ecShardMessages []*master_pb.VolumeEcShardInformationMessage
collectionEcShardSize := make(map[string]int64)
for diskId, location := range s.Locations {
location.ecVolumesLock.RLock()
for _, ecShards := range location.ecVolumes {
if _, _, quarantined := ecShards.GetIoErrorState(); quarantined {
continue
}
ecShardMessages = append(ecShardMessages, ecShards.ToVolumeEcShardInformationMessage(uint32(diskId))...)
for _, ecShard := range ecShards.Shards {
collectionEcShardSize[ecShards.Collection] += ecShard.Size()
}
}
location.ecVolumesLock.RUnlock()
}
for col, size := range collectionEcShardSize {
stats.VolumeServerDiskSizeGauge.WithLabelValues(col, "ec").Set(float64(size))
}
for col := range s.reportedEcCollections {
if _, stillHere := collectionEcShardSize[col]; !stillHere {
stats.VolumeServerDiskSizeGauge.DeleteLabelValues(col, "ec")
}
}
s.reportedEcCollections = make(map[string]struct{}, len(collectionEcShardSize))
for col := range collectionEcShardSize {
s.reportedEcCollections[col] = struct{}{}
}
return &master_pb.Heartbeat{
EcShards: ecShardMessages,
HasNoEcShards: len(ecShardMessages) == 0,
}
}
func (s *Store) MountEcShards(collection string, vid needle.VolumeId, shardId erasure_coding.ShardId, sourceDiskType string) error {
// The .ecx index file may live on a different disk than the one
// holding the .ec?? shard being mounted: ec.balance / ec.rebuild can
// place the .ecx on one local disk while later distributing shards
// across sibling disks of the same volume server. The per-disk
// IdxDirectory used by LoadEcShard would ENOENT the .ecx, so look up
// the .ecx owner across all DiskLocations once and route NewEcVolume
// at the directory that actually has the file. A 0-byte .ecx is
// treated as missing here (writeToFile can leave a stub on a failed
// EC distribute) so we still scan the rest of the disks.
ecxIdxDir, ecxFound := s.findEcxIdxDirForVolume(collection, vid)
// Collect failures so an all-disks-fail return reports every disk we
// tried rather than just the first one. Before this loop reordered
// itself to keep going after the first non-ENOENT error, a single
// shard-on-disk-without-.ecx situation would bail the loop and the
// operator saw "cannot open ec volume index" naming exactly one disk
// even when others held a valid index.
type diskError struct {
dir string
err error
}
var failures []diskError
for diskId, location := range s.Locations {
idxDir := location.IdxDirectory
if ecxFound {
// Fast path: if findEcxIdxDirForVolume already pointed at
// one of this disk's directories, the disk owns the .ecx
// and the local IdxDirectory is the right answer — skip
// the HasEcxFileOnDisk stat. Only fall back to the sibling
// disk's idxDir when this disk's directories are neither.
if location.IdxDirectory != ecxIdxDir && location.Directory != ecxIdxDir {
if !location.HasEcxFileOnDisk(collection, vid) {
idxDir = ecxIdxDir
}
}
}
ecVolume, err := location.loadEcShardWithIdxDir(collection, vid, shardId, idxDir)
if err == nil {
glog.V(0).Infof("MountEcShards %d.%d on disk ID %d", vid, shardId, diskId)
// Apply the orchestrator-supplied source disk type so the EC
// volume reports under it instead of the location's. Empty means
// "fall back to location's disk type" (#9423).
if sourceDiskType != "" {
ecVolume.SetDiskType(types.ToDiskType(sourceDiskType))
}
si := erasure_coding.NewShardsInfo()
si.Set(erasure_coding.NewShardInfo(shardId, erasure_coding.ShardSize(ecVolume.ShardSize())))
s.NewEcShardsChan <- &master_pb.VolumeEcShardInformationMessage{
Id: uint32(vid),
Collection: collection,
EcIndexBits: uint32(si.Bitmap()),
ShardSizes: si.SizesInt64(),
DiskType: string(ecVolume.DiskType()),
ExpireAtSec: ecVolume.ExpireAtSec,
DiskId: uint32(diskId),
EncodeTsNs: ecVolume.EncodeTsNs,
}
s.UpdateMaxVolumeIdSeen(vid)
return nil
}
if errors.Is(err, os.ErrNotExist) {
// Shard or index not on this disk; another disk may own it.
continue
}
failures = append(failures, diskError{dir: location.Directory, err: err})
}
if len(failures) == 0 {
// No disk had the shard or the index; this volume server is not
// holding any artefacts for the requested shard. Name what we
// scanned for so the operator can tell "no .ecx anywhere" apart
// from "shard not on this server".
if !ecxFound {
return fmt.Errorf("MountEcShards %d.%d: no .ecx index found on any local disk", vid, shardId)
}
return fmt.Errorf("MountEcShards %d.%d not found on disk", vid, shardId)
}
// Some disks returned a real (non-ENOENT) error. Report them all so
// the caller can see whether the failures cluster around one disk
// (likely hardware) or are spread out (likely a config problem).
var b []byte
for i, f := range failures {
if i > 0 {
b = append(b, "; "...)
}
b = append(b, fmt.Sprintf("%s: %v", f.dir, f.err)...)
}
return fmt.Errorf("MountEcShards %d.%d load failures: %s", vid, shardId, string(b))
}
func (s *Store) UnmountEcShards(vid needle.VolumeId, shardId erasure_coding.ShardId, reqEncodeTsNs int64) error {
// Walk every disk: a split-disk reconciled volume can mount the same vid on
// more than one disk, so a first-match unmount would leave a sibling copy
// mounted and heartbeating. Emit one deletion delta per disk.
unmountedAny := false
var lastErr error
for diskId, location := range s.Locations {
ecShard, found := location.FindEcShard(vid, shardId)
if !found {
continue
}
// Capture the encode generation before unloading so the deletion delta
// carries it like the mount delta does.
var encodeTsNs int64
if ecVolume, ok := location.FindEcVolume(vid); ok {
encodeTsNs = ecVolume.EncodeTsNs
}
// Generation fence: when the caller carries a generation (stale-worker
// cleanup), only unmount a strictly-older generation; preserve a disk whose
// generation is same-or-newer, 0, or unknown, so a stale run cannot unmount
// a newer run's live shards. reqEncodeTsNs==0 (legacy/shell) unmounts all.
if reqEncodeTsNs > 0 && !(encodeTsNs > 0 && encodeTsNs < reqEncodeTsNs) {
glog.V(1).Infof("UnmountEcShards %d.%d disk_id:%d skipped: disk gen %d not older than request gen %d", vid, shardId, diskId, encodeTsNs, reqEncodeTsNs)
continue
}
if deleted := location.UnloadEcShard(vid, shardId); deleted {
si := erasure_coding.NewShardsInfo()
si.Set(erasure_coding.NewShardInfo(shardId, 0))
s.DeletedEcShardsChan <- &master_pb.VolumeEcShardInformationMessage{
Id: uint32(vid),
Collection: ecShard.Collection,
EcIndexBits: si.Bitmap(),
ShardSizes: si.SizesInt64(),
DiskType: string(ecShard.DiskType),
DiskId: uint32(diskId),
EncodeTsNs: encodeTsNs,
}
glog.V(0).Infof("UnmountEcShards %d.%d disk_id:%d", vid, shardId, diskId)
unmountedAny = true
} else {
lastErr = fmt.Errorf("UnmountEcShards %d.%d not found on disk %d", vid, shardId, diskId)
}
}
// nil when no disk held the shard (idempotent re-unmount).
if !unmountedAny {
return lastErr
}
return nil
}
func (s *Store) findEcShard(vid needle.VolumeId, shardId erasure_coding.ShardId) (diskId uint32, shard *erasure_coding.EcVolumeShard, found bool) {
for diskId, location := range s.Locations {
if v, found := location.FindEcShard(vid, shardId); found {
return uint32(diskId), v, found
}
}
return 0, nil, false
}
// FindEcShard returns the shard if any DiskLocation on this server holds it,
// along with that disk's id.
func (s *Store) FindEcShard(vid needle.VolumeId, shardId erasure_coding.ShardId) (diskId uint32, shard *erasure_coding.EcVolumeShard, found bool) {
return s.findEcShard(vid, shardId)
}
// FindEcVolumeWithShard returns the EcVolume on the disk that owns the given
// shard, plus the shard. The read guard must check the identity of the volume
// that owns the bytes served: on a multi-disk server one vid can hold shards
// from different encode runs across disks, so a first-match volume can differ.
func (s *Store) FindEcVolumeWithShard(vid needle.VolumeId, shardId erasure_coding.ShardId) (*erasure_coding.EcVolume, *erasure_coding.EcVolumeShard, bool) {
for _, location := range s.Locations {
if shard, found := location.FindEcShard(vid, shardId); found {
if ev, ok := location.FindEcVolume(vid); ok {
return ev, shard, true
}
}
}
return nil, nil, false
}
// EcMetadataDirs lists every directory on this server that could hold an EC
// volume's metadata — each disk's data and index directory. Startup mirroring
// gives each shard-bearing disk its own .ecx/.ecj/.vif, but the checksum
// sidecar is not mirrored and a repair delivers exactly one copy, so a runtime
// looking only at its own two directories cannot see it. Handing this list to
// the sidecar resolution keeps one authoritative copy reachable from every
// runtime rather than duplicating a file that is rewritten as shards are
// repaired and generations published.
func (s *Store) EcMetadataDirs() []string {
var dirs []string
appendDir := func(dir string) {
if dir == "" {
return
}
for _, existing := range dirs {
if existing == dir {
return
}
}
dirs = append(dirs, dir)
}
for _, location := range s.Locations {
appendDir(location.Directory)
appendDir(location.IdxDirectory)
}
return dirs
}
// FindAllEcVolumes returns every per-disk *EcVolume the store maps for vid. A vid
// can mount on N disks as N distinct runtimes, and the first-match FindEcVolume
// hides the siblings — so anything that has to reach the whole volume, rather
// than any one runtime of it, iterates this instead. Order mirrors the
// deterministic s.Locations order; nil when no disk holds the vid.
func (s *Store) FindAllEcVolumes(vid needle.VolumeId) []*erasure_coding.EcVolume {
var evs []*erasure_coding.EcVolume
for _, location := range s.Locations {
if ev, found := location.FindEcVolume(vid); found {
evs = append(evs, ev)
}
}
return evs
}
func (s *Store) FindEcVolume(vid needle.VolumeId) (*erasure_coding.EcVolume, bool) {
for _, location := range s.Locations {
if s, found := location.FindEcVolume(vid); found {
return s, true
}
}
return nil, false
}
// FindEcVolumeDiskIds returns every disk_id on this store that has an
// EcVolume entry for the given volume. Useful for diagnostic logging
// when a single FindEcVolume hit hides which disk is actually holding
// the mount (e.g., the ReceiveFile mounted-volume guard).
func (s *Store) FindEcVolumeDiskIds(vid needle.VolumeId) []uint32 {
var ids []uint32
for diskId, location := range s.Locations {
if _, found := location.FindEcVolume(vid); found {
ids = append(ids, uint32(diskId))
}
}
return ids
}
// shardFiles is a list of shard files, which is used to return the shard locations
func (s *Store) CollectEcShards(vid needle.VolumeId, shardFileNames []string) (ecVolume *erasure_coding.EcVolume, found bool) {
for _, location := range s.Locations {
if s, foundShards := location.CollectEcShards(vid, shardFileNames); foundShards {
ecVolume = s
found = true
}
}
return
}
func (s *Store) DestroyEcVolume(vid needle.VolumeId) {
for _, location := range s.Locations {
location.DestroyEcVolume(vid)
}
}
// UnloadEcVolume drops any in-memory EcVolume for vid from every disk and closes
// its fds without deleting files, so a following unlink frees the inodes.
func (s *Store) UnloadEcVolume(vid needle.VolumeId) {
for _, location := range s.Locations {
location.unloadEcVolume(vid)
}
}
func (s *Store) ReadEcShardNeedle(vid needle.VolumeId, n *needle.Needle, onReadSizeFn func(size types.Size)) (int, error) {
for _, location := range s.Locations {
if localEcVolume, found := location.FindEcVolume(vid); found {
offset, size, intervals, err := localEcVolume.LocateEcShardNeedle(n.Id, localEcVolume.Version)
if err != nil {
return 0, fmt.Errorf("locate in local ec volume: %w", err)
}
if size.IsDeleted() {
return 0, ErrorDeleted
}
if onReadSizeFn != nil {
onReadSizeFn(size)
}
glog.V(3).Infof("read ec volume %d offset %d size %d intervals:%+v", vid, offset.ToActualOffset(), size, intervals)
if len(intervals) > 1 {
glog.V(3).Infof("ReadEcShardNeedle needle id %s intervals:%+v", n.String(), intervals)
}
// ReadBytes re-reads the id out of a possibly corrupt header, so the
// requested id is kept aside for the rebuild path to recover under.
needleId := n.Id
bytes, isDeleted, err := s.readEcShardIntervals(needleId, localEcVolume, intervals)
// A holder reporting the needle deleted is authoritative -- deletes are
// never invented and never undone -- so answer that ahead of whatever
// error the shards it could not gather produced.
if isDeleted {
return 0, ErrorDeleted
}
if err != nil {
return 0, fmt.Errorf("ReadEcShardIntervals: %w", err)
}
err = n.ReadBytes(bytes, offset.ToActualOffset(), size, localEcVolume.Version)
if err != nil {
if rebuilt, isDeleted := s.rebuildEcShardNeedle(n, needleId, localEcVolume, intervals, offset.ToActualOffset(), size, bytes); isDeleted {
return 0, ErrorDeleted
} else if rebuilt != nil {
return len(rebuilt), nil
}
return 0, fmt.Errorf("ec volume %d needle %s offset %d size %d: %w", vid, n.String(), offset.ToActualOffset(), size, err)
}
return len(bytes), nil
}
}
return 0, fmt.Errorf("ec shard %d not found", vid)
}
var (
// ecRecoverBudget bounds the interval-sized buffers EC recovery holds across
// all concurrent reads: a peer that is slow to fail keeps a whole fan-out of
// them alive for the gRPC timeout, and a burst of those walked servers into an
// OOM. A var so a test can narrow it alongside ecRecoverSem.
ecRecoverBudget int64 = 256 << 20
ecRecoverSem = semaphore.NewWeighted(ecRecoverBudget)
)
// ecIntervalReadConcurrency bounds the fan-out of a single needle read. Blocks
// that follow each other in the .dat live on different shards, so a needle
// spanning several of them costs one round trip per block when read in sequence.
const ecIntervalReadConcurrency = 8
func (s *Store) readEcShardIntervals(needleId types.NeedleId, ecVolume *erasure_coding.EcVolume, intervals []erasure_coding.Interval) (data []byte, is_deleted bool, err error) {
if err = s.cachedLookupEcShardLocations(ecVolume); err != nil {
return nil, false, fmt.Errorf("failed to locate shard via master grpc %s: %v", s.masterAddress(), err)
}
var totalSize int
for _, interval := range intervals {
totalSize += int(interval.Size)
}
data = make([]byte, totalSize)
if len(intervals) <= 1 {
for _, interval := range intervals {
if is_deleted, err = s.readOneEcShardInterval(needleId, ecVolume, interval, data); err != nil {
return nil, is_deleted, err
}
}
return data, is_deleted, nil
}
errs := make([]error, len(intervals))
var deleted atomic.Bool
var wg sync.WaitGroup
sem := make(chan struct{}, ecIntervalReadConcurrency)
var pos int
for i, interval := range intervals {
buf := data[pos : pos+int(interval.Size)]
pos += int(interval.Size)
wg.Add(1)
sem <- struct{}{}
go func() {
defer wg.Done()
defer func() { <-sem }()
isDeleted, e := s.readOneEcShardInterval(needleId, ecVolume, interval, buf)
if isDeleted {
deleted.Store(true)
}
errs[i] = e
}()
}
wg.Wait()
is_deleted = deleted.Load()
for _, e := range errs {
if e != nil {
return nil, is_deleted, e
}
}
return data, is_deleted, nil
}
// readOneEcShardInterval fills data, which must be interval.Size long.
func (s *Store) readOneEcShardInterval(needleId types.NeedleId, ecVolume *erasure_coding.EcVolume, interval erasure_coding.Interval, data []byte) (is_deleted bool, err error) {
shardId, actualOffset := ecVolume.IntervalToShardIdAndOffset(interval)
// try local read
err = s.readLocalEcShardInterval(ecVolume, shardId, data, actualOffset)
if err == nil {
return
}
if errors.Is(err, errShardNotLocal) {
// expected when shards are spread across servers; fall through to remote read
glog.V(4).Infof("ec shard %d.%d not local, will try remote", ecVolume.VolumeId, shardId)
} else {
glog.V(0).Infof("read local ec shard %d.%d offset %d: %v", ecVolume.VolumeId, shardId, actualOffset, err)
}
ecVolume.ShardLocationsLock.RLock()
sourceDataNodes, hasShardIdLocation := ecVolume.ShardLocations[shardId]
ecVolume.ShardLocationsLock.RUnlock()
// try reading directly
if hasShardIdLocation {
_, is_deleted, err = s.readRemoteEcShardInterval(sourceDataNodes, needleId, ecVolume.VolumeId, shardId, data, actualOffset, ecVolume.EncodeTsNs)
if err == nil {
return
}
glog.V(0).Infof("read remote ec shard %d.%d locations: %v", ecVolume.VolumeId, shardId, err)
// Recovery below skips this very shard, so nothing else invalidates the
// location that just failed -- and a shard that has moved would otherwise
// be reconstructed on every read until the map's own window expires.
markShardLocationsStale(ecVolume)
}
// try reading by recovering from other shards
_, is_deleted, err = s.recoverOneRemoteEcShardInterval(needleId, ecVolume, shardId, data, actualOffset)
if err == nil {
return
}
glog.V(0).Infof("recover ec shard %d.%d : %v", ecVolume.VolumeId, shardId, err)
return
}
// rebuildEcShardNeedle repairs a needle whose reassembled bytes failed to
// parse: a shard that served an interval can be silently corrupt, so each
// interval's source shard is a suspect. Rebuilding the suspect ranges from the
// surviving shards — with the suspects excluded from the gather, so a bad copy
// cannot poison its own reconstruction — produces the bytes Reed-Solomon says
// are right, and a successful needle parse arbitrates them correct. On success
// the parse has already hydrated n, every shard whose range changed is dropped
// from the location cache, and the repaired bytes are returned. Nil when no
// hypothesis parses (index or needle corrupt in all shards alike). A deleted
// report from a holder stops the search: deletes are never invented, so the
// needle is gone whatever the local index says.
func (s *Store) rebuildEcShardNeedle(n *needle.Needle, needleId types.NeedleId, ecVolume *erasure_coding.EcVolume, intervals []erasure_coding.Interval, offset int64, size types.Size, corrupted []byte) ([]byte, bool) {
ecCtx := ecVolume.ECContext
if ecCtx == nil {
ecCtx = erasure_coding.NewDefaultECContext(ecVolume.Collection, ecVolume.VolumeId)
}
shardIds := make([]erasure_coding.ShardId, len(intervals))
offsets := make([]int64, len(intervals))
suspects := make(map[erasure_coding.ShardId]bool)
for i, interval := range intervals {
shardIds[i], offsets[i] = ecVolume.IntervalToShardIdAndOffset(interval)
suspects[shardIds[i]] = true
}
try := func(exclude map[erasure_coding.ShardId]bool) ([]byte, bool) {
candidate := make([]byte, len(corrupted))
pos := 0
for i, interval := range intervals {
buf := candidate[pos : pos+int(interval.Size)]
pos += int(interval.Size)
if !exclude[shardIds[i]] {
copy(buf, corrupted[pos-int(interval.Size):pos])
continue
}
_, isDeleted, err := s.recoverEcShardInterval(needleId, ecVolume, shardIds[i], buf, offsets[i], exclude)
if isDeleted {
return nil, true
}
if err != nil {
return nil, false
}
}
// A candidate whose header decodes a different id than was asked for is
// no proof the bytes are right, whatever the checksum said. Parse into a
// scratch needle: a failed earlier parse can leave stale fields in n.
check := &needle.Needle{Id: needleId}
if check.ReadBytes(candidate, offset, size, ecVolume.Version) != nil || check.Id != needleId {
return nil, false
}
// The parse verdict makes every differing range a confirmed corruption.
pos = 0
for i, interval := range intervals {
if !bytes.Equal(candidate[pos:pos+int(interval.Size)], corrupted[pos:pos+int(interval.Size)]) {
forgetShardId(ecVolume, shardIds[i])
}
pos += int(interval.Size)
}
*n = *check
return candidate, false
}
// When parity still covers every suspect, one pass excludes them all and
// repairs any subset of them being corrupt at once. Otherwise one suspect
// is rebuilt at a time, which fixes a single corrupt suspect.
if len(suspects) <= ecCtx.ParityShards {
if candidate, isDeleted := try(suspects); isDeleted {
return nil, true
} else if candidate != nil {
return candidate, false
}
// The gather behind a failed candidate can itself have read a second
// corrupt shard as reconstruction input. With slack left in the parity
// budget, retry while dropping one gathered input at a time.
if len(suspects) < ecCtx.ParityShards {
if candidate, isDeleted := s.rebuildEcNeedleFromDroppedInputs(n, needleId, ecVolume, ecCtx, intervals, shardIds, offsets, offset, size, corrupted, suspects); isDeleted {
return nil, true
} else if candidate != nil {
return candidate, false
}
}
if len(suspects) == 1 {
return nil, false
}
}
for shardId := range suspects {
if candidate, isDeleted := try(map[erasure_coding.ShardId]bool{shardId: true}); isDeleted {
return nil, true
} else if candidate != nil {
return candidate, false
}
}
return nil, false
}
// rebuildEcNeedleFromDroppedInputs handles a rebuild whose every suspect range
// was recovered yet the candidate still failed to parse: the gather behind it
// can itself have read a second corrupt shard as reconstruction input. Each
// interval is gathered once — keeping every shard that answers rather than
// stopping at DataShards — then the decode is retried with one gathered input
// dropped at a time and a needle parse arbitrates. The hypotheses tried are
// the inputs the first decode consumed, the only shards whose corruption can
// explain the failed candidate. Nil when no dropped-input subset parses.
func (s *Store) rebuildEcNeedleFromDroppedInputs(n *needle.Needle, needleId types.NeedleId, ecVolume *erasure_coding.EcVolume, ecCtx *erasure_coding.ECContext, intervals []erasure_coding.Interval, shardIds []erasure_coding.ShardId, offsets []int64, offset int64, size types.Size, corrupted []byte, suspects map[erasure_coding.ShardId]bool) ([]byte, bool) {
var totalSize int64
for _, interval := range intervals {
totalSize += int64(interval.Size)
}
weight := totalSize * int64(ecCtx.Total())
if weight > ecRecoverBudget {
weight = ecRecoverBudget
}
if err := ecRecoverSem.Acquire(context.Background(), weight); err != nil {
return nil, false
}
defer ecRecoverSem.Release(weight)
gathers := make([][][]byte, len(intervals))
picked := make(map[erasure_coding.ShardId]bool)
for i, interval := range intervals {
shardIntervals, isDeleted := s.gatherEcShardIntervals(needleId, ecVolume, ecCtx, suspects, int(interval.Size), offsets[i], ecCtx.Total())
if isDeleted {
return nil, true
}
taken := 0
for shardId := 0; shardId < ecCtx.Total() && taken < ecCtx.DataShards; shardId++ {
if shardIntervals[shardId] != nil {
picked[erasure_coding.ShardId(shardId)] = true
taken++
}
}
gathers[i] = shardIntervals
}
for drop := erasure_coding.ShardId(0); int(drop) < ecCtx.Total(); drop++ {
if !picked[drop] {
continue
}
candidate := make([]byte, len(corrupted))
copy(candidate, corrupted)
pos := 0
ok := true
for i, interval := range intervals {
view := slices.Clone(gathers[i])
view[drop] = nil
if err := reconstructEcShardInterval(ecVolume, ecCtx, view, shardIds[i]); err != nil {
ok = false
break
}
copy(candidate[pos:pos+int(interval.Size)], view[shardIds[i]])
pos += int(interval.Size)
}
if !ok {
continue
}
check := &needle.Needle{Id: needleId}
if check.ReadBytes(candidate, offset, size, ecVolume.Version) != nil || check.Id != needleId {
continue
}
// The verdict convicts every differing range — and the dropped input,
// without which the same decode kept failing to parse.
pos = 0
for i, interval := range intervals {
if !bytes.Equal(candidate[pos:pos+int(interval.Size)], corrupted[pos:pos+int(interval.Size)]) {
forgetShardId(ecVolume, shardIds[i])
}
pos += int(interval.Size)
}
forgetShardId(ecVolume, drop)
*n = *check
return candidate, false
}
return nil, false
}
func forgetShardId(ecVolume *erasure_coding.EcVolume, shardId erasure_coding.ShardId) {
// failed to access the source data nodes, clear it up
ecVolume.ShardLocationsLock.Lock()
delete(ecVolume.ShardLocations, shardId)
ecVolume.ShardLocationsStale = true
ecVolume.ShardLocationsLock.Unlock()
}
// markShardLocationsStale flags the cached map for a prompt re-check after a
// read failed against one of its locations. Unlike forgetShardId it keeps the
// entry: a direct read is worth retrying, since a dead peer fails fast.
func markShardLocationsStale(ecVolume *erasure_coding.EcVolume) {
ecVolume.ShardLocationsLock.Lock()
ecVolume.ShardLocationsStale = true
ecVolume.ShardLocationsLock.Unlock()
}
// ecShardLocationsTTL is how long a cached shard map is trusted. A complete map
// is trusted longest. One short of DataShards, or one a failed read has just
// invalidated, is re-checked promptly: until it is, every read of the dropped
// shard skips the direct fetch and pays for a Reed-Solomon recovery instead.
func ecShardLocationsTTL(shardCount int, stale bool, ecCtx *erasure_coding.ECContext) time.Duration {
switch {
case stale || shardCount < ecCtx.DataShards:
return 11 * time.Second
case shardCount == ecCtx.Total():
return 37 * time.Minute
default:
return 7 * time.Minute
}
}
func (s *Store) cachedLookupEcShardLocations(ecVolume *erasure_coding.EcVolume) (err error) {
// Use the volume's own EC ratio so a custom-ratio volume (e.g. 9+3) is judged
// complete/recoverable against its real data-shard count, not the build default.
// In OSS the ratio is always 10+4, so this is a no-op.
ecCtx := ecVolume.ECContext
if ecCtx == nil {
ecCtx = erasure_coding.NewDefaultECContext(ecVolume.Collection, ecVolume.VolumeId)
}
// Judge the map and consume its mark in one critical section, so a mark raised
// from here on belongs to the next refresh rather than being cleared by this
// one -- the read that raised it has disproved the map this lookup is about to
// install. Recover goroutines mutate all three fields via forgetShardId, so an
// unguarded read would race a concurrent map write besides.
ecVolume.ShardLocationsLock.Lock()
stale := ecVolume.ShardLocationsStale
ttl := ecShardLocationsTTL(len(ecVolume.ShardLocations), stale, ecCtx)
fresh := ecVolume.ShardLocationsRefreshTime.Add(ttl).After(time.Now())
if !fresh {
ecVolume.ShardLocationsStale = false
}
ecVolume.ShardLocationsLock.Unlock()
if fresh {
return nil
}
glog.V(3).Infof("lookup and cache ec volume %d locations", ecVolume.VolumeId)
err = operation.WithMasterServerClient(context.Background(), false, s.masterAddress(), s.grpcDialOption, func(masterClient master_pb.SeaweedClient) error {
req := &master_pb.LookupEcVolumeRequest{
VolumeId: uint32(ecVolume.VolumeId),
}
resp, err := masterClient.LookupEcVolume(context.Background(), req)
if err != nil {
return fmt.Errorf("lookup ec volume %d: %v", ecVolume.VolumeId, err)
}
if len(resp.ShardIdLocations) < ecCtx.DataShards {
return fmt.Errorf("only %d shards found but %d required", len(resp.ShardIdLocations), ecCtx.DataShards)
}
ecVolume.ShardLocationsLock.Lock()
for _, shardIdLocations := range resp.ShardIdLocations {
shardId := erasure_coding.ShardId(shardIdLocations.ShardId)
delete(ecVolume.ShardLocations, shardId)
for _, loc := range shardIdLocations.Locations {
ecVolume.ShardLocations[shardId] = append(ecVolume.ShardLocations[shardId], pb.NewServerAddressFromLocation(loc))
}
}
ecVolume.ShardLocationsRefreshTime = time.Now()
ecVolume.ShardLocationsLock.Unlock()
return nil
})
if err != nil {
// The lookup this mark was consumed for did not answer, and the refresh time
// is only advanced on success -- so without putting the mark back, a map a
// read had already disproved would be trusted for its full window again.
// Marking unconditionally is safe: where no mark was consumed the refresh
// time is stale anyway, and the next call looks up whatever the mark says.
markShardLocationsStale(ecVolume)
}
return
}
func (s *Store) readLocalEcShardInterval(ecVolume *erasure_coding.EcVolume, shardId erasure_coding.ShardId, buf []byte, offset int64) error {
// Resolve the shard together with the EcVolume on the disk that owns it; the
// shard may live on a sibling disk of this server.
ownerVolume, shard, found := s.FindEcVolumeWithShard(ecVolume.VolumeId, shardId)
if !found {
return fmt.Errorf("shard %d for volume %d: %w", shardId, ecVolume.VolumeId, errShardNotLocal)
}
// Skip a local shard whose identity doesn't match the caller's index, so the
// read recovers from the correct generation. Lenient only when the caller has
// no identity (pre-upgrade): a known caller must not accept an unstamped local
// shard, which would serve a stale pre-upgrade generation.
if ecVolume.EncodeTsNs != 0 && ecVolume.EncodeTsNs != ownerVolume.EncodeTsNs {
glog.V(1).Infof("skip local ec shard %d.%d from a different encode run: caller EncodeTsNs %d, local %d", ecVolume.VolumeId, shardId, ecVolume.EncodeTsNs, ownerVolume.EncodeTsNs)
return fmt.Errorf("shard %d for volume %d: %w", shardId, ecVolume.VolumeId, errShardNotLocal)
}
readBytes, err := shard.ReadAt(buf, offset)
if err != nil {
ownerVolume.CheckReadWriteError(err)
return fmt.Errorf("failed to read local EC shard %d for volume %d: %w", shardId, ecVolume.VolumeId, err)
}
ownerVolume.CheckReadWriteError(nil)
if got, want := readBytes, len(buf); got != want {
return fmt.Errorf("expected %d bytes for local EC shard %d on volume %d, got %d", want, shardId, ecVolume.VolumeId, got)
}
return nil
}
func (s *Store) readRemoteEcShardInterval(sourceDataNodes []pb.ServerAddress, needleId types.NeedleId, vid needle.VolumeId, shardId erasure_coding.ShardId, buf []byte, offset int64, expectedEncodeTsNs int64) (n int, is_deleted bool, err error) {
if len(sourceDataNodes) == 0 {
return 0, false, fmt.Errorf("failed to find ec shard %d.%d", vid, shardId)
}
for _, sourceDataNode := range sourceDataNodes {
glog.V(3).Infof("read remote ec shard %d.%d from %s", vid, shardId, sourceDataNode)
n, is_deleted, err = s.doReadRemoteEcShardInterval(sourceDataNode, needleId, vid, shardId, buf, offset, expectedEncodeTsNs)
if err == nil {
return
}
glog.V(1).Infof("read remote ec shard %d.%d from %s: %v", vid, shardId, sourceDataNode, err)
}
return
}
func (s *Store) doReadRemoteEcShardInterval(sourceDataNode pb.ServerAddress, needleId types.NeedleId, vid needle.VolumeId, shardId erasure_coding.ShardId, buf []byte, offset int64, expectedEncodeTsNs int64) (n int, is_deleted bool, err error) {
err = operation.WithVolumeServerClient(false, sourceDataNode, s.grpcDialOption, func(client volume_server_pb.VolumeServerClient) error {
// copy data slice
shardReadClient, err := client.VolumeEcShardRead(context.Background(), &volume_server_pb.VolumeEcShardReadRequest{
VolumeId: uint32(vid),
ShardId: uint32(shardId),
Offset: offset,
Size: int64(len(buf)),
FileKey: uint64(needleId),
EncodeTsNs: expectedEncodeTsNs,
})
if err != nil {
return fmt.Errorf("failed to start reading ec shard %d.%d from %s: %v", vid, shardId, sourceDataNode, err)
}
for {
resp, receiveErr := shardReadClient.Recv()
if receiveErr == io.EOF {
break
}
if receiveErr != nil {
return fmt.Errorf("receiving ec shard %d.%d from %s: %v", vid, shardId, sourceDataNode, receiveErr)
}
// Validate the served shard's identity client-side, so the guard holds
// even against a pre-upgrade server that ignored the request field (it
// returns 0). A mismatch fails the read; the caller recovers from parity.
if expectedEncodeTsNs != 0 && resp.EncodeTsNs != expectedEncodeTsNs {
return fmt.Errorf("ec shard %d.%d from %s belongs to a different encode run (want %d, got %d)", vid, shardId, sourceDataNode, expectedEncodeTsNs, resp.EncodeTsNs)
}
if resp.IsDeleted {
is_deleted = true
}
copy(buf[n:n+len(resp.Data)], resp.Data)
n += len(resp.Data)
}
return nil
})
if err != nil {
return 0, is_deleted, fmt.Errorf("read ec shard %d.%d from %s: %v", vid, shardId, sourceDataNode, err)
}
// A non-deleted interval must arrive whole: the server stamps EncodeTsNs only
// on chunks that carry bytes, so a short or empty stream (e.g. immediate EOF
// from a pre-upgrade or stale server) leaves the buffer partly zero-filled and
// unvalidated. Reject it so the caller recovers from parity. The is_deleted
// short-circuit legitimately returns n=0 with no data and is exempt, matching
// readLocalEcShardInterval's got==len(buf) rule for the local path.
if !is_deleted && n != len(buf) {
return n, is_deleted, fmt.Errorf("short read ec shard %d.%d from %s: got %d want %d", vid, shardId, sourceDataNode, n, len(buf))
}
return
}
// gatherEcShardIntervals collects the same interval from every shard outside skip,
// returning one buffer per shard and nil where the shard could not be gathered. It stops
// once want of them are in hand: reconstruction consumes no more than DataShards, so
// callers pass that unless a retry needs the wider set.
func (s *Store) gatherEcShardIntervals(needleId types.NeedleId, ecVolume *erasure_coding.EcVolume, ecCtx *erasure_coding.ECContext, skip map[erasure_coding.ShardId]bool, size int, offset int64, want int) (shardIntervals [][]byte, isDeleted bool) {
shardIntervals = make([][]byte, ecCtx.Total())
// A shard this server already holds costs no round trip and no peer buffer,
// so seed those before asking peers for the rest.
available := 0
for shardId := erasure_coding.ShardId(0); int(shardId) < ecCtx.Total() && available < want; shardId++ {
if skip[shardId] {
continue
}
if _, _, found := s.FindEcVolumeWithShard(ecVolume.VolumeId, shardId); !found {
continue
}
data := make([]byte, size)
if localErr := s.readLocalEcShardInterval(ecVolume, shardId, data, offset); localErr != nil {
glog.V(3).Infof("recover: read local ec shard %d.%d: %v", ecVolume.VolumeId, shardId, localErr)
continue
}
shardIntervals[shardId] = data
available++
}
var candidates []erasure_coding.ShardId
candidateLocations := make(map[erasure_coding.ShardId][]pb.ServerAddress)
ecVolume.ShardLocationsLock.RLock()
for shardId, locations := range ecVolume.ShardLocations {
// skip a shard being rebuilt, one already seeded locally, or an empty shard
if skip[shardId] || int(shardId) >= ecCtx.Total() || shardIntervals[shardId] != nil {
continue
}
if len(locations) == 0 {
glog.V(3).Infof("readRemoteEcShardInterval missing %d.%d from %+v", ecVolume.VolumeId, shardId, locations)
continue
}
candidates = append(candidates, shardId)
candidateLocations[shardId] = locations
}
ecVolume.ShardLocationsLock.RUnlock()
// The recover goroutines run concurrently, so the deleted flag is collected
// atomically and folded into the named return after they join, rather than each
// goroutine writing the shared bool directly.
var isDeletedFlag atomic.Bool
// Reconstruction consumes DataShards buffers, so reading every remaining shard
// holds a third more than that and asks a third more of peers that are, by
// then, already struggling. Widen only when a wave falls short.
for len(candidates) > 0 && available < want {
wave := min(want-available, len(candidates))
var wg sync.WaitGroup
var fetched atomic.Int64
for _, shardId := range candidates[:wave] {
locations := candidateLocations[shardId]
wg.Add(1)
go func() {
defer wg.Done()
data := make([]byte, size)
nRead, isDeleted, readErr := s.readRemoteEcShardInterval(locations, needleId, ecVolume.VolumeId, shardId, data, offset, ecVolume.EncodeTsNs)
if readErr != nil {
glog.V(3).Infof("recover: readRemoteEcShardInterval %d.%d %d bytes from %+v: %v", ecVolume.VolumeId, shardId, nRead, locations, readErr)
forgetShardId(ecVolume, shardId)
}
if isDeleted {
isDeletedFlag.Store(true)
}
if nRead == size {
shardIntervals[shardId] = data
fetched.Add(1)
}
}()
}
wg.Wait()
candidates = candidates[wave:]
available += int(fetched.Load())
if isDeletedFlag.Load() {
// every shard of a deleted needle answers deleted, so another wave cannot help
break
}
}
return shardIntervals, isDeletedFlag.Load()
}
// checkEcShardRebuildable rejects a parity target. ReconstructData rebuilds data shards
// only, so it leaves a parity slot nil and reports no error, and the caller would copy
// that out as a zero-filled buffer and report a successful read.
func checkEcShardRebuildable(ecVolume *erasure_coding.EcVolume, ecCtx *erasure_coding.ECContext, shardIdToRecover erasure_coding.ShardId) error {
if int(shardIdToRecover) >= ecCtx.DataShards {
return fmt.Errorf("cannot reconstruct shard %d.%d: only data shards can be rebuilt, %d of %d are parity",
ecVolume.VolumeId, shardIdToRecover, ecCtx.ParityShards, ecCtx.Total())
}
return nil
}
// reconstructEcShardInterval rebuilds one shard's interval in place from the others.
func reconstructEcShardInterval(ecVolume *erasure_coding.EcVolume, ecCtx *erasure_coding.ECContext, shardIntervals [][]byte, shardIdToRecover erasure_coding.ShardId) error {
if err := checkEcShardRebuildable(ecVolume, ecCtx, shardIdToRecover); err != nil {
return err
}
enc, err := reedsolomon.New(ecCtx.DataShards, ecCtx.ParityShards)
if err != nil {
return fmt.Errorf("failed to create encoder: %w", err)
}
// Count and log available shards for diagnostics
availableShards := make([]erasure_coding.ShardId, 0, ecCtx.Total())
missingShards := make([]erasure_coding.ShardId, 0, ecCtx.ParityShards+1)
for shardId := 0; shardId < ecCtx.Total(); shardId++ {
if shardIntervals[shardId] != nil {
availableShards = append(availableShards, erasure_coding.ShardId(shardId))
} else {
missingShards = append(missingShards, erasure_coding.ShardId(shardId))
}
}
glog.V(3).Infof("recover ec shard %d.%d: %d shards available %v, %d missing %v",
ecVolume.VolumeId, shardIdToRecover,
len(availableShards), availableShards,
len(missingShards), missingShards)
if len(availableShards) < ecCtx.DataShards {
return fmt.Errorf("cannot recover shard %d.%d: only %d shards available %v, need at least %d (missing: %v)",
ecVolume.VolumeId, shardIdToRecover,
len(availableShards), availableShards,
ecCtx.DataShards, missingShards)
}
// Rebuild only what was asked for. ReconstructData rebuilds every missing data
// shard, and a gather that stopped at DataShards can leave up to ParityShards of
// them missing -- an interval-sized buffer and a decode each, discarded unread.
// The mask is Total() long, not DataShards: reedsolomon documents both lengths
// but indexes the short one past its end when a parity shard is absent, which
// here it usually is.
required := make([]bool, ecCtx.Total())
required[shardIdToRecover] = true
if err := enc.ReconstructSome(shardIntervals, required); err != nil {
return fmt.Errorf("failed to reconstruct data for shard %d.%d with %d available shards %v: %w",
ecVolume.VolumeId, shardIdToRecover, len(availableShards), availableShards, err)
}
return nil
}
func (s *Store) recoverOneRemoteEcShardInterval(needleId types.NeedleId, ecVolume *erasure_coding.EcVolume, shardIdToRecover erasure_coding.ShardId, buf []byte, offset int64) (n int, is_deleted bool, err error) {
return s.recoverEcShardInterval(needleId, ecVolume, shardIdToRecover, buf, offset, map[erasure_coding.ShardId]bool{shardIdToRecover: true})
}
// recoverEcShardInterval rebuilds shardIdToRecover's interval from the shards
// outside exclude, which always contains shardIdToRecover itself.
func (s *Store) recoverEcShardInterval(needleId types.NeedleId, ecVolume *erasure_coding.EcVolume, shardIdToRecover erasure_coding.ShardId, buf []byte, offset int64, exclude map[erasure_coding.ShardId]bool) (n int, is_deleted bool, err error) {
glog.V(3).Infof("recover ec shard %d.%d from other locations", ecVolume.VolumeId, shardIdToRecover)
// Reconstruct with the volume's OWN EC ratio (loaded from its .vif), not the
// build default, so a custom-ratio volume (e.g. 9+3) is decoded with the matrix
// that actually produced its shards -- decoding it as 10+4 would corrupt the
// recovered bytes. In OSS the ratio is always 10+4, so this is a no-op.
ecCtx := ecVolume.ECContext
if ecCtx == nil {
ecCtx = erasure_coding.NewDefaultECContext(ecVolume.Collection, ecVolume.VolumeId)
}
// checked before the gather: a doomed target should not cost a fan-out, nor drop a
// sibling's location through forgetShardId on the way to failing
if err := checkEcShardRebuildable(ecVolume, ecCtx, shardIdToRecover); err != nil {
return 0, false, err
}
// Charge the buffers this recovery is about to hold against the budget, so a
// burst of them queues here rather than on the heap: DataShards gathered, plus
// the one the rebuild allocates for the shard it recreates.
weight := int64(len(buf)) * int64(ecCtx.DataShards+1)
if weight > ecRecoverBudget {
// An interval whose fan-out outgrows the whole budget takes all of it and
// so runs alone, rather than blocking forever on an acquire that can never
// succeed. The cap is then one such recovery, not a burst of them.
weight = ecRecoverBudget
}
if err = ecRecoverSem.Acquire(context.Background(), weight); err != nil {
return 0, false, err
}
defer ecRecoverSem.Release(weight)
shardIntervals, is_deleted := s.gatherEcShardIntervals(needleId, ecVolume, ecCtx, exclude, len(buf), offset, ecCtx.DataShards)
if err := reconstructEcShardInterval(ecVolume, ecCtx, shardIntervals, shardIdToRecover); err != nil {
return 0, is_deleted, err
}
glog.V(4).Infof("recovered ec shard %d.%d from other locations", ecVolume.VolumeId, shardIdToRecover)
copy(buf, shardIntervals[shardIdToRecover])
return len(buf), is_deleted, nil
}
func (s *Store) EcVolumes() (ecVolumes []*erasure_coding.EcVolume) {
for _, location := range s.Locations {
location.ecVolumesLock.RLock()
for _, v := range location.ecVolumes {
ecVolumes = append(ecVolumes, v)
}
location.ecVolumesLock.RUnlock()
}
slices.SortFunc(ecVolumes, func(a, b *erasure_coding.EcVolume) int {
return int(a.VolumeId) - int(b.VolumeId)
})
return ecVolumes
}