mirror of
https://github.com/seaweedfs/seaweedfs.git
synced 2026-09-18 12:30:46 +02:00
* test: reproduce expired directory cache degrading lookup to N RPCs After cacheMetaTtlSec elapses the kernel can still serve a directory listing from its page cache, so ReadDir never runs and EnsureVisited is not called. Metadata lookups then fall through to one LookupEntry RPC per entry instead of rebuilding the directory cache once. Issue #11262 * mount: add expired-directory rebuild predicate with cooldown to InodeToPath ShouldRebuildExpiredDir distinguishes a TTL-expired cached directory from a never-cached, invalidated, evicted, or read-through one (those clear isChildrenCached, while a plain TTL expiry keeps it set). It also gates retries on a cooldown since the last failed rebuild attempt, recorded by MarkRebuildAttempt, so a transient listing failure does not trigger a full rebuild on every later lookup. Issue #11262 * mount: rebuild expired directory cache on entry lookup When the kernel still serves a directory listing from its page cache past cacheMetaTtlSec, ReadDir never runs and EnsureVisited is not called, so lookupEntry issues one LookupEntry RPC per entry. Rebuild the expired directory once via ensureDirectoryVisited before the cache-hit check so later lookups are served locally. The EnsureVisited singleflight deduplicates concurrent rebuilds. On a non-oversized rebuild failure, record the attempt so the cooldown suppresses repeated rebuilds while the listing keeps failing; once it elapses a later lookup retries, recovering without waiting for ReadDir. Oversized dirs are already marked read-through by ensureDirectoryVisited. Issue #11262 * test: cover concurrent rebuild dedup and rebuild-cooldown fallback Add a test that runs concurrent lookups into the same expired directory behind a gated listing, asserting they share one rebuild via the EnsureVisited singleflight. Add a test that a failed rebuild records the attempt so an immediate retry is suppressed (per-entry RPC fallback), and that once the cooldown elapses and the filer recovers a later lookup rebuilds the cache. Issue #11262 * mount: wait for pending async flush before rebuilding parent cache The rebuild lists the parent directory from the filer, so a pending async flush of the target entry must land first; otherwise the rebuilt cache captures pre-flush metadata and the cache-hit path returns it without the wait that guards the filer-fallback path. waitForPendingAsync Flush is a no-op when no flush is pending, so the common case is unaffected. Issue #11262
628 lines
16 KiB
Go
628 lines
16 KiB
Go
package mount
|
|
|
|
import (
|
|
"sync"
|
|
"time"
|
|
|
|
"github.com/seaweedfs/go-fuse/v2/fuse"
|
|
"github.com/seaweedfs/seaweedfs/weed/glog"
|
|
"github.com/seaweedfs/seaweedfs/weed/util"
|
|
)
|
|
|
|
type InodeToPath struct {
|
|
sync.RWMutex
|
|
nextInodeId uint64
|
|
cacheMetaTtlSec time.Duration
|
|
inode2path map[uint64]*InodeEntry
|
|
path2inode map[util.FullPath]uint64
|
|
// dirStates holds directory-only readdir-cache state, keyed by inode. An
|
|
// inode is a directory iff it has an entry here, registered at creation.
|
|
dirStates map[uint64]*dirState
|
|
// dirPaths indexes the same states by path, so a directory lookup never
|
|
// goes through the map that holds one full path per inode.
|
|
dirPaths map[util.FullPath]*dirState
|
|
}
|
|
|
|
// InodeEntry exists per inode the kernel references. Directory cache state is
|
|
// kept out in dirStates so a file entry stays in the 32-byte size class — the
|
|
// dominant cost on a mount with millions of files. A hard link's extra paths
|
|
// hang off a pointer for the same reason.
|
|
type InodeEntry struct {
|
|
path util.FullPath
|
|
nlookup uint64
|
|
extraPaths *[]util.FullPath
|
|
}
|
|
|
|
type dirState struct {
|
|
path util.FullPath
|
|
isChildrenCached bool
|
|
readDirDirect bool
|
|
cachedExpiresTime time.Time
|
|
lastAccess time.Time
|
|
lastRefresh time.Time
|
|
lastRebuildAttempt time.Time
|
|
subdirCount int32 // tracked in-memory for POSIX directory nlink
|
|
}
|
|
|
|
func (d *dirState) resetCacheState() {
|
|
d.isChildrenCached = false
|
|
d.readDirDirect = false
|
|
d.cachedExpiresTime = time.Time{}
|
|
d.lastRebuildAttempt = time.Time{}
|
|
}
|
|
|
|
// appendPaths appends every path the inode is reachable by, primary first.
|
|
func (ie *InodeEntry) appendPaths(dst []util.FullPath) []util.FullPath {
|
|
if ie.path == "" {
|
|
return dst
|
|
}
|
|
dst = append(dst, ie.path)
|
|
if ie.extraPaths != nil {
|
|
dst = append(dst, *ie.extraPaths...)
|
|
}
|
|
return dst
|
|
}
|
|
|
|
func (ie *InodeEntry) addPath(p util.FullPath) {
|
|
if ie.path == "" {
|
|
ie.path = p
|
|
return
|
|
}
|
|
if ie.extraPaths == nil {
|
|
ie.extraPaths = &[]util.FullPath{p}
|
|
return
|
|
}
|
|
*ie.extraPaths = append(*ie.extraPaths, p)
|
|
}
|
|
|
|
func (ie *InodeEntry) replacePath(from, to util.FullPath) {
|
|
if ie.path == from {
|
|
ie.path = to
|
|
}
|
|
if ie.extraPaths == nil {
|
|
return
|
|
}
|
|
for i, p := range *ie.extraPaths {
|
|
if p == from {
|
|
(*ie.extraPaths)[i] = to
|
|
}
|
|
}
|
|
}
|
|
|
|
func (ie *InodeEntry) setExtraPaths(extra []util.FullPath) {
|
|
if len(extra) == 0 {
|
|
ie.extraPaths = nil
|
|
return
|
|
}
|
|
ie.extraPaths = &extra
|
|
}
|
|
|
|
// removeOnePath promotes an extra path when the primary is the one going away,
|
|
// so an entry that still has a path always has a primary one.
|
|
func (ie *InodeEntry) removeOnePath(p util.FullPath) bool {
|
|
if ie.path == "" {
|
|
return false
|
|
}
|
|
if ie.path == p {
|
|
if ie.extraPaths == nil {
|
|
ie.path = ""
|
|
return true
|
|
}
|
|
extra := *ie.extraPaths
|
|
ie.path = extra[0]
|
|
ie.setExtraPaths(extra[1:])
|
|
return true
|
|
}
|
|
if ie.extraPaths == nil {
|
|
return false
|
|
}
|
|
extra := *ie.extraPaths
|
|
for i, x := range extra {
|
|
if x != p {
|
|
continue
|
|
}
|
|
ie.setExtraPaths(append(extra[:i], extra[i+1:]...))
|
|
return true
|
|
}
|
|
return false
|
|
}
|
|
|
|
func NewInodeToPath(root util.FullPath, ttlSec int) *InodeToPath {
|
|
t := &InodeToPath{
|
|
inode2path: make(map[uint64]*InodeEntry),
|
|
path2inode: make(map[util.FullPath]uint64),
|
|
dirStates: make(map[uint64]*dirState),
|
|
dirPaths: make(map[util.FullPath]*dirState),
|
|
cacheMetaTtlSec: time.Second * time.Duration(ttlSec),
|
|
}
|
|
t.inode2path[1] = &InodeEntry{
|
|
path: root,
|
|
nlookup: 1,
|
|
}
|
|
t.setDirState(1, &dirState{path: root, lastAccess: time.Now()})
|
|
t.path2inode[root] = 1
|
|
|
|
return t
|
|
}
|
|
|
|
// EnsurePath make sure the full path is tracked, used by symlink.
|
|
func (i *InodeToPath) EnsurePath(path util.FullPath, isDirectory bool) bool {
|
|
dir, _ := path.DirAndName()
|
|
if dir == "/" {
|
|
return true
|
|
}
|
|
if i.EnsurePath(util.FullPath(dir), true) {
|
|
i.Lookup(path, time.Now().Unix(), isDirectory, false, 0, false)
|
|
return true
|
|
}
|
|
return false
|
|
}
|
|
|
|
func (i *InodeToPath) Lookup(path util.FullPath, unixTime int64, isDirectory bool, isHardlink bool, possibleInode uint64, isLookup bool) uint64 {
|
|
i.Lock()
|
|
defer i.Unlock()
|
|
inode, found := i.path2inode[path]
|
|
if !found {
|
|
if possibleInode == 0 {
|
|
inode = path.AsInode(unixTime)
|
|
} else {
|
|
inode = possibleInode
|
|
}
|
|
if !isHardlink {
|
|
for _, found := i.inode2path[inode]; found; inode++ {
|
|
_, found = i.inode2path[inode+1]
|
|
}
|
|
}
|
|
}
|
|
i.path2inode[path] = inode
|
|
|
|
if _, found := i.inode2path[inode]; found {
|
|
if isLookup {
|
|
i.inode2path[inode].nlookup++
|
|
}
|
|
} else {
|
|
nlookup := uint64(0)
|
|
if isLookup {
|
|
nlookup = 1
|
|
}
|
|
i.inode2path[inode] = &InodeEntry{
|
|
path: path,
|
|
nlookup: nlookup,
|
|
}
|
|
if isDirectory {
|
|
i.setDirState(inode, &dirState{path: path})
|
|
}
|
|
}
|
|
|
|
return inode
|
|
}
|
|
|
|
// IncrementNlookup takes one more reference on an inode already in the table,
|
|
// reporting false if it is not there.
|
|
func (i *InodeToPath) IncrementNlookup(inode uint64) bool {
|
|
i.Lock()
|
|
defer i.Unlock()
|
|
entry, found := i.inode2path[inode]
|
|
if !found {
|
|
return false
|
|
}
|
|
entry.nlookup++
|
|
return true
|
|
}
|
|
|
|
// InodeForListing returns the inode number a readdir should report for path
|
|
// without entering it in the table. Nothing is reserved, so the collision probe
|
|
// Lookup does is skipped: the worst case is a repeated st_ino in one listing.
|
|
func (i *InodeToPath) InodeForListing(path util.FullPath, unixTime int64, possibleInode uint64) uint64 {
|
|
i.RLock()
|
|
inode, found := i.path2inode[path]
|
|
i.RUnlock()
|
|
if found {
|
|
return inode
|
|
}
|
|
if possibleInode != 0 {
|
|
return possibleInode
|
|
}
|
|
return path.AsInode(unixTime)
|
|
}
|
|
|
|
func (i *InodeToPath) AllocateInode(path util.FullPath, unixTime int64) uint64 {
|
|
if path == "/" {
|
|
return 1
|
|
}
|
|
i.Lock()
|
|
defer i.Unlock()
|
|
inode := path.AsInode(unixTime)
|
|
for _, found := i.inode2path[inode]; found; inode++ {
|
|
_, found = i.inode2path[inode]
|
|
}
|
|
return inode
|
|
}
|
|
|
|
func (i *InodeToPath) GetInode(path util.FullPath) (uint64, bool) {
|
|
if path == "/" {
|
|
return 1, true
|
|
}
|
|
i.Lock()
|
|
defer i.Unlock()
|
|
inode, found := i.path2inode[path]
|
|
if !found {
|
|
// glog.Fatalf("GetInode unknown inode for %s", path)
|
|
// this could be the parent for mount point
|
|
}
|
|
return inode, found
|
|
}
|
|
|
|
func (i *InodeToPath) GetPath(inode uint64) (util.FullPath, fuse.Status) {
|
|
i.RLock()
|
|
defer i.RUnlock()
|
|
path, found := i.inode2path[inode]
|
|
if !found || path.path == "" {
|
|
return "", fuse.ENOENT
|
|
}
|
|
return path.path, fuse.OK
|
|
}
|
|
|
|
// GetAllPaths returns a copy of all paths associated with an inode. For a
|
|
// hard-linked file, this includes every link that the mount currently knows
|
|
// about. Returns nil if the inode is unknown.
|
|
func (i *InodeToPath) GetAllPaths(inode uint64) []util.FullPath {
|
|
i.RLock()
|
|
defer i.RUnlock()
|
|
ie, found := i.inode2path[inode]
|
|
if !found {
|
|
return nil
|
|
}
|
|
return ie.appendPaths(nil)
|
|
}
|
|
|
|
func (i *InodeToPath) setDirState(inode uint64, d *dirState) {
|
|
i.dirStates[inode] = d
|
|
i.dirPaths[d.path] = d
|
|
}
|
|
|
|
// dropDirPath drops the path index only; Forget releases the state itself. A
|
|
// released directory's state keeps the path it had, so drop the index only
|
|
// while it is still the one that path resolves to: a new directory may have
|
|
// taken the name in the meantime.
|
|
func (i *InodeToPath) dropDirPath(inode uint64) {
|
|
if d := i.dirStates[inode]; d != nil && i.dirPaths[d.path] == d {
|
|
delete(i.dirPaths, d.path)
|
|
}
|
|
}
|
|
|
|
func (i *InodeToPath) dirStateOf(fullpath util.FullPath) *dirState {
|
|
return i.dirPaths[fullpath]
|
|
}
|
|
|
|
func (i *InodeToPath) HasPath(path util.FullPath) bool {
|
|
i.RLock()
|
|
defer i.RUnlock()
|
|
_, found := i.path2inode[path]
|
|
return found
|
|
}
|
|
|
|
func (i *InodeToPath) MarkChildrenCached(fullpath util.FullPath) {
|
|
i.Lock()
|
|
defer i.Unlock()
|
|
d := i.dirStateOf(fullpath)
|
|
if d == nil {
|
|
// https://github.com/seaweedfs/seaweedfs/issues/4968
|
|
// glog.Fatalf("MarkChildrenCached not found inode %v", fullpath)
|
|
glog.Warningf("MarkChildrenCached not a tracked directory: %v", fullpath)
|
|
return
|
|
}
|
|
d.isChildrenCached = true
|
|
d.readDirDirect = false
|
|
now := time.Now()
|
|
d.lastAccess = now
|
|
d.lastRefresh = now
|
|
d.lastRebuildAttempt = time.Time{}
|
|
if i.cacheMetaTtlSec > 0 {
|
|
d.cachedExpiresTime = now.Add(i.cacheMetaTtlSec)
|
|
}
|
|
}
|
|
|
|
func (i *InodeToPath) IsChildrenCached(fullpath util.FullPath) bool {
|
|
i.RLock()
|
|
defer i.RUnlock()
|
|
d := i.dirStateOf(fullpath)
|
|
if d == nil {
|
|
return false
|
|
}
|
|
if d.isChildrenCached {
|
|
return d.cachedExpiresTime.IsZero() || time.Now().Before(d.cachedExpiresTime)
|
|
}
|
|
return false
|
|
}
|
|
|
|
// ShouldRebuildExpiredDir reports whether a directory was fully cached, its
|
|
// TTL has elapsed, and enough time has passed since the last failed rebuild
|
|
// attempt to retry. Distinct from IsChildrenCached returning false for a
|
|
// never-cached, invalidated, evicted, or read-through directory: those leave
|
|
// isChildrenCached clear, while a plain TTL expiry keeps it set.
|
|
func (i *InodeToPath) ShouldRebuildExpiredDir(fullpath util.FullPath, cooldown time.Duration) bool {
|
|
i.RLock()
|
|
defer i.RUnlock()
|
|
d := i.dirStateOf(fullpath)
|
|
if d == nil || !d.isChildrenCached {
|
|
return false
|
|
}
|
|
if d.cachedExpiresTime.IsZero() || time.Now().Before(d.cachedExpiresTime) {
|
|
return false
|
|
}
|
|
return d.lastRebuildAttempt.IsZero() || time.Since(d.lastRebuildAttempt) >= cooldown
|
|
}
|
|
|
|
// MarkRebuildAttempt records that a rebuild was attempted at now, so
|
|
// ShouldRebuildExpiredDir backs off for the cooldown before retrying.
|
|
func (i *InodeToPath) MarkRebuildAttempt(fullpath util.FullPath, now time.Time) {
|
|
i.Lock()
|
|
defer i.Unlock()
|
|
if d := i.dirStateOf(fullpath); d != nil {
|
|
d.lastRebuildAttempt = now
|
|
}
|
|
}
|
|
|
|
func (i *InodeToPath) HasInode(inode uint64) bool {
|
|
if inode == 1 {
|
|
return true
|
|
}
|
|
i.RLock()
|
|
defer i.RUnlock()
|
|
_, found := i.inode2path[inode]
|
|
return found
|
|
}
|
|
|
|
func (i *InodeToPath) InvalidateAllChildrenCache() {
|
|
i.Lock()
|
|
defer i.Unlock()
|
|
for _, d := range i.dirStates {
|
|
if d.isChildrenCached {
|
|
d.resetCacheState()
|
|
}
|
|
}
|
|
}
|
|
|
|
func (i *InodeToPath) InvalidateChildrenCache(fullpath util.FullPath) {
|
|
i.Lock()
|
|
defer i.Unlock()
|
|
if d := i.dirStateOf(fullpath); d != nil {
|
|
d.resetCacheState()
|
|
}
|
|
}
|
|
|
|
// AdjustSubdirCount adjusts the subdirectory count for a directory inode.
|
|
// delta is typically +1 (mkdir) or -1 (rmdir).
|
|
func (i *InodeToPath) AdjustSubdirCount(dirPath util.FullPath, delta int32) {
|
|
i.Lock()
|
|
defer i.Unlock()
|
|
d := i.dirStateOf(dirPath)
|
|
if d == nil {
|
|
return
|
|
}
|
|
d.subdirCount += delta
|
|
if d.subdirCount < 0 {
|
|
d.subdirCount = 0
|
|
}
|
|
}
|
|
|
|
// GetSubdirCount returns the tracked subdirectory count for a directory.
|
|
func (i *InodeToPath) GetSubdirCount(dirPath util.FullPath) int32 {
|
|
i.RLock()
|
|
defer i.RUnlock()
|
|
d := i.dirStateOf(dirPath)
|
|
if d == nil {
|
|
return 0
|
|
}
|
|
return d.subdirCount
|
|
}
|
|
|
|
// SetSubdirCount sets the subdirectory count for a directory (used after readdir).
|
|
func (i *InodeToPath) SetSubdirCount(dirPath util.FullPath, count int32) {
|
|
i.Lock()
|
|
defer i.Unlock()
|
|
if d := i.dirStateOf(dirPath); d != nil {
|
|
d.subdirCount = count
|
|
}
|
|
}
|
|
|
|
func (i *InodeToPath) TouchDirectory(fullpath util.FullPath) {
|
|
i.Lock()
|
|
defer i.Unlock()
|
|
if d := i.dirStateOf(fullpath); d != nil {
|
|
d.lastAccess = time.Now()
|
|
}
|
|
}
|
|
|
|
func (i *InodeToPath) MarkDirectoryReadThrough(fullpath util.FullPath, now time.Time) bool {
|
|
i.Lock()
|
|
defer i.Unlock()
|
|
d := i.dirStateOf(fullpath)
|
|
if d == nil {
|
|
return false
|
|
}
|
|
d.isChildrenCached = false
|
|
d.readDirDirect = true
|
|
d.cachedExpiresTime = time.Time{}
|
|
d.lastAccess = now
|
|
d.lastRefresh = time.Time{}
|
|
return true
|
|
}
|
|
|
|
func (i *InodeToPath) ShouldReadDirectoryDirect(fullpath util.FullPath) bool {
|
|
i.RLock()
|
|
defer i.RUnlock()
|
|
d := i.dirStateOf(fullpath)
|
|
if d == nil {
|
|
return false
|
|
}
|
|
return d.readDirDirect
|
|
}
|
|
|
|
func (i *InodeToPath) MarkDirectoryRefreshed(fullpath util.FullPath, now time.Time) {
|
|
i.Lock()
|
|
defer i.Unlock()
|
|
d := i.dirStateOf(fullpath)
|
|
if d == nil {
|
|
return
|
|
}
|
|
d.lastRefresh = now
|
|
d.lastAccess = now
|
|
d.readDirDirect = false
|
|
if i.cacheMetaTtlSec > 0 {
|
|
d.cachedExpiresTime = now.Add(i.cacheMetaTtlSec)
|
|
}
|
|
}
|
|
|
|
func (i *InodeToPath) CollectEvictableDirs(now time.Time, idle time.Duration) []util.FullPath {
|
|
if idle <= 0 {
|
|
return nil
|
|
}
|
|
i.Lock()
|
|
defer i.Unlock()
|
|
var dirs []util.FullPath
|
|
for inode, d := range i.dirStates {
|
|
if !d.isChildrenCached {
|
|
continue
|
|
}
|
|
if d.lastAccess.IsZero() || now.Sub(d.lastAccess) < idle {
|
|
continue
|
|
}
|
|
d.resetCacheState()
|
|
if entry, ok := i.inode2path[inode]; ok {
|
|
dirs = entry.appendPaths(dirs)
|
|
}
|
|
}
|
|
return dirs
|
|
}
|
|
|
|
func (i *InodeToPath) AddPath(inode uint64, path util.FullPath) {
|
|
i.Lock()
|
|
defer i.Unlock()
|
|
i.path2inode[path] = inode
|
|
|
|
ie, found := i.inode2path[inode]
|
|
if found {
|
|
ie.addPath(path)
|
|
ie.nlookup++
|
|
} else {
|
|
i.inode2path[inode] = &InodeEntry{
|
|
path: path,
|
|
nlookup: 1,
|
|
}
|
|
}
|
|
}
|
|
|
|
// RemovePath drops the name. onStillReferenced, if given, runs under the
|
|
// table's lock when the kernel still holds lookup references to the inode:
|
|
// such an inode keeps receiving requests until the final forget, and holding
|
|
// the lock is what keeps that forget from racing whatever per-inode state the
|
|
// callback installs — Forget releases under the same lock.
|
|
func (i *InodeToPath) RemovePath(path util.FullPath, onStillReferenced func(inode uint64)) {
|
|
i.Lock()
|
|
defer i.Unlock()
|
|
inode, found := i.path2inode[path]
|
|
if found {
|
|
delete(i.path2inode, path)
|
|
i.dropDirPath(inode)
|
|
i.removePathFromInode2Path(inode, path)
|
|
if ie := i.inode2path[inode]; ie != nil && ie.nlookup > 0 && onStillReferenced != nil {
|
|
onStillReferenced(inode)
|
|
}
|
|
}
|
|
}
|
|
|
|
func (i *InodeToPath) removePathFromInode2Path(inode uint64, path util.FullPath) {
|
|
ie, found := i.inode2path[inode]
|
|
if !found {
|
|
return
|
|
}
|
|
if !ie.removeOnePath(path) {
|
|
return
|
|
}
|
|
}
|
|
|
|
func (i *InodeToPath) MovePath(sourcePath, targetPath util.FullPath) (sourceInode, targetInode uint64) {
|
|
i.Lock()
|
|
defer i.Unlock()
|
|
sourceInode, sourceFound := i.path2inode[sourcePath]
|
|
if !sourceFound {
|
|
// Nothing of ours to move: the source was never visited here, or a
|
|
// redelivery already moved it. Whatever sits at the target is not ours
|
|
// to take apart on the strength of an absent source, and deciding that
|
|
// outside this lock would race a concurrent move to the same target.
|
|
return 0, 0
|
|
}
|
|
targetInode, targetFound := i.path2inode[targetPath]
|
|
if targetFound {
|
|
i.removePathFromInode2Path(targetInode, targetPath)
|
|
delete(i.path2inode, targetPath)
|
|
i.dropDirPath(targetInode)
|
|
}
|
|
delete(i.path2inode, sourcePath)
|
|
i.path2inode[targetPath] = sourceInode
|
|
if entry, entryFound := i.inode2path[sourceInode]; entryFound {
|
|
entry.replacePath(sourcePath, targetPath)
|
|
if d := i.dirStates[sourceInode]; d != nil {
|
|
i.dropDirPath(sourceInode)
|
|
d.path = targetPath
|
|
i.dirPaths[targetPath] = d
|
|
d.resetCacheState()
|
|
}
|
|
} else {
|
|
glog.Errorf("MovePath %s to %s: sourceInode %d not found", sourcePath, targetPath, sourceInode)
|
|
}
|
|
return
|
|
}
|
|
|
|
// Forget drops nlookup references. onRelease, if given, runs at the moment the
|
|
// inode is released and while the table is still locked: state keyed by the
|
|
// inode number has to be dropped there, because the number is derived from the
|
|
// path and a lookup arriving after the unlock would be handed the same one.
|
|
func (i *InodeToPath) Forget(inode, nlookup uint64, onRelease func(inode uint64), onForgetDir func(dir util.FullPath)) {
|
|
var dirPaths []util.FullPath
|
|
callOnForgetDir := false
|
|
|
|
i.Lock()
|
|
path, found := i.inode2path[inode]
|
|
if found {
|
|
if nlookup > path.nlookup {
|
|
glog.Errorf("kernel forget over-decrement: inode %d path %v current %d forget %d", inode, path.path, path.nlookup, nlookup)
|
|
path.nlookup = 0
|
|
} else {
|
|
path.nlookup -= nlookup
|
|
}
|
|
glog.V(4).Infof("kernel forget: inode %d path %v nlookup %d", inode, path.path, path.nlookup)
|
|
if path.nlookup == 0 {
|
|
if onRelease != nil {
|
|
onRelease(inode)
|
|
}
|
|
if _, isDir := i.dirStates[inode]; isDir && onForgetDir != nil {
|
|
dirPaths = path.appendPaths(nil)
|
|
callOnForgetDir = true
|
|
}
|
|
delete(i.path2inode, path.path)
|
|
if path.extraPaths != nil {
|
|
for _, p := range *path.extraPaths {
|
|
delete(i.path2inode, p)
|
|
}
|
|
}
|
|
delete(i.inode2path, inode)
|
|
i.dropDirPath(inode)
|
|
delete(i.dirStates, inode)
|
|
} else {
|
|
glog.V(4).Infof("kernel forget but nlookup not zero: inode %d path %v nlookup %d", inode, path.path, path.nlookup)
|
|
}
|
|
} else {
|
|
glog.Warningf("kernel forget but inode not found: inode %d", inode)
|
|
}
|
|
i.Unlock()
|
|
|
|
if callOnForgetDir {
|
|
for _, p := range dirPaths {
|
|
onForgetDir(p)
|
|
}
|
|
}
|
|
}
|