Files
seaweedfs/weed/storage/store_ec.go
T
Chris Lu 2ffa696809 fix(volume): handle faulty storage media (Go + Rust) (#11233)
* fix(volume): track EC shard read errors and unmount on faulty media

Extract the volume EIO tracker into a reusable IoErrorTracker and add the
same tracking to EcVolume. Sustained EIO on .ecx lookups or .ecd shard
reads now unmounts the EC volume in the heartbeat (without deleting
files) so the master re-replicates from healthy peers, mirroring the
existing volume replica quarantine.

Closes #11227 (EC shard unmount).

* rust(volume): mirror EC shard read error tracking and unmount

Add EIO tracking to the Rust EcVolume mirroring Go: a streak counter
with IO_ERROR_TOLERANCE, a sticky quarantine flag, and unmount (not
file deletion) in the heartbeat so the master re-replicates from
healthy peers.

* feat(metrics): expose storage IO error counter and quarantine gauge

Add a storage_io_error_total counter incremented on every EIO recorded
by the volume or EC shard tracker, and an io_quarantine gauge labelled
by kind (volume/ec_shard) reflecting the count of replicas suppressed
in the heartbeat. Mirrored in Go and Rust.

* feat(healthz): report 503 when local replicas are IO-quarantined

Add Store.HasIoQuarantine (Go) / Store::has_io_quarantine (Rust) and
have /healthz return 503 when any local volume or EC shard is
quarantined due to sustained storage-media EIO, so a load balancer
can drain a server whose underlying media is faulty. Mirrored in Go
and Rust.

* fix(volume): keep quarantined EC volumes in memory and reset EIO on success

Address review feedback: instead of unloading quarantined EC volumes
(which discards the quarantine state healthz needs), keep them in
memory and just skip them from heartbeat reporting, mirroring the
regular volume quarantine. Also clear the EIO streak on successful
.ecx reads in Rust so a transient error does not accumulate, and add
an ec_shard label to the io_quarantine gauge in both Go and Rust.

* fix(volume): exclude quarantined EC shards from heartbeat and add Rust volume tolerance

Address review feedback:
- Filter quarantined EC volumes from CollectErasureCodingHeartbeat
  (Go) and collect_ec_shard_delta_messages / collect_live_ec_shards
  (Rust) so the master stops advertising faulty shards and
  re-replicates from healthy peers.
- Add consecutive EIO count and sticky quarantine to the Rust
  regular Volume, mirroring Go IoErrorTracker: a single EIO no
  longer deletes the replica; the heartbeat quarantines after the
  tolerance threshold and keeps the volume in memory.
- Use the quarantine flag (not last_io_error) in has_io_quarantine
  so /healthz reflects sustained, not transient, failures.

* fix(volume): make Rust quarantined volumes read-only and wire recovery

Address Devin review:
- Set no_write_or_delete on Rust volumes when quarantined in the
  heartbeat, so cached or direct clients cannot mutate a faulty
  replica after the master removes it (mirrors Go).
- Wire reset_io_error_state into Volume::set_writable so an operator
  making a volume writable again clears the sticky quarantine and
  the volume re-enters heartbeat rotation.

* fix(volume): clear EC quarantine on shard re-mount for operator recovery

Address Greptile review: re-mounting EC shards (Go loadEcShardWithIdxDir
/ Rust mount_ec_shards_with_idx_dir) now calls ResetIoErrorState on the
existing EcVolume, giving operators a documented recovery path that
clears the sticky quarantine and returns the EC volume to heartbeat
rotation. Mirrored in Go and Rust.

* fix(volume): do not clear EC quarantine on routine shard mounts

Address review feedback: clearing the EC IO quarantine on every mount
(including duplicate, retry, sibling-shard, and reconciliation mounts)
is too aggressive and can re-advertise known-bad shards before the
storage media has been validated. Remove the automatic reset from the
mount path; quarantine clears naturally on restart or full unmount
when a fresh EcVolume is created with clean state.

* test(volume): update Rust IO error test for quarantine semantics

The heartbeat now quarantines a volume with sustained EIO (keeps it
mounted, makes it read-only, omits it from heartbeat) instead of
deleting it. Update test_collect_heartbeat_deletes_io_error_volume to
assert the volume stays in the store with no_write_or_delete set, and
update set_last_io_error_for_test to set the consecutive error count
at the tolerance threshold so the test reflects a sustained error.

* fix(volume): reset EIO streak after full write and match Windows media errors

Move the success-side EIO reset from append_needle (after write_all only)
to the end of do_write_request, after flush_dat/flush_idx complete, so a
successful write_all followed by a failed fsync no longer resets the
counter before the EIO is recorded. Repeated fsync EIOs now accumulate
toward the quarantine threshold as intended.

Recognize Windows storage-media failure codes ERROR_CRC (23) and
ERROR_IO_DEVICE (1117) in addition to Unix EIO (errno 5), so quarantined
heartbeat behavior is preserved on Windows. Mirrors the change in both
Go and Rust volume servers.

* fix(volume): preserve checkpoint EIO and clear streak on successful delete

maybe_checkpoint_index now returns whether the checkpoint succeeded;
the success-side EIO reset in do_write_request and do_delete_request
only fires when it did, so a checkpoint media failure is no longer
erased by the unconditional reset that followed it. do_delete_request
also gains the success reset that was lost when append_needle stopped
clearing the streak, so a successful delete still clears an earlier
failure streak.

is_storage_io_error now uses libc::EIO on Unix instead of a hard-coded
5, and the ECX binary-search read path gains a Windows fallback
(seek + read_exact) so the buffer is no longer zeroed on non-Unix
targets.
2026-09-08 21:42:56 -07:00

1067 lines
41 KiB
Go

package storage
import (
"context"
"errors"
"fmt"
"io"
"os"
"slices"
"sync"
"sync/atomic"
"time"
"github.com/klauspost/reedsolomon"
"golang.org/x/sync/semaphore"
"github.com/seaweedfs/seaweedfs/weed/glog"
"github.com/seaweedfs/seaweedfs/weed/operation"
"github.com/seaweedfs/seaweedfs/weed/pb"
"github.com/seaweedfs/seaweedfs/weed/pb/master_pb"
"github.com/seaweedfs/seaweedfs/weed/pb/volume_server_pb"
"github.com/seaweedfs/seaweedfs/weed/stats"
"github.com/seaweedfs/seaweedfs/weed/storage/erasure_coding"
"github.com/seaweedfs/seaweedfs/weed/storage/needle"
"github.com/seaweedfs/seaweedfs/weed/storage/types"
)
// errShardNotLocal indicates that the requested EC shard is simply not
// stored on this volume server. It is expected during normal reads when
// shards are spread across multiple servers, so callers should not log
// it as an error.
var errShardNotLocal = errors.New("ec shard not on this server")
// FindEcShardTargetLocation returns the disk that should receive a new
// shard / index file for (collection, vid). The selection order is:
//
// 0. a disk that already owns one of shardIds (in-memory claim),
// 1. a disk that already has the EC volume mounted (in-memory state),
// 2. a disk that owns the .ecx file on disk (volume not mounted yet),
// 3. any HDD with free space,
// 4. any disk with free space.
//
// Step 0 keeps the per-server invariant that a shard id is owned by at
// most one disk. Steps 1-4 only know the volume, and a multi-disk server
// legitimately mounts the same vid on several disks, so the free-count
// tie-break alone can send a re-copy of a shard the server already holds
// (a retried ec.balance / ec.rebuild move) to a sibling disk. Both disks
// then claim the same (vid, shard) and report it to the master from two
// disk ids, and which claimant serves reads or survives a later
// unmount/delete of the shard id becomes an accident of Locations order.
// Overwriting in place is what the caller meant, so an owning disk wins
// ahead of the space filters too — a re-copy of a shard already on that
// disk needs no new shard slot, and a genuinely full disk fails the
// write with ENOSPC rather than silently splitting the claim.
//
// Step 2 is the missing primitive that pinned subsequent shards to the
// first-shard disk during ec.rebuild. ec.rebuild only sets CopyEcxFile=true
// for the first shard, then relies on auto-select to land later shards on
// the same disk. Without an on-disk check, FindEcVolume returns nothing
// (no mount yet) and the fallback picks "any HDD with free space" — which
// can split shards from their index files across disks of the same node
// and lose them at startup. See issue #9212 and the orphan-shard
// reconciliation in #9244.
//
// dataShardCount is the data-shard count for this volume's EC layout (10
// for the OSS default, but custom ratios are supported via .vif). Callers
// pass it explicitly so this helper stays free of package-level constants
// — easier to mirror into builds that ship a different default ratio.
//
// Implementation walks s.Locations once and scores each disk by tier; the
// highest-tier disk wins, ties broken by free count. The earlier waterfall
// across four FindFreeLocation passes was equivalent but acquired
// volumesLock and ecVolumesLock RLocks (via VolumesLen / EcShardCount) up
// to four times per disk per call.
func (s *Store) FindEcShardTargetLocation(collection string, vid needle.VolumeId, dataShardCount int, shardIds ...erasure_coding.ShardId) *DiskLocation {
const (
tierAnyDisk = iota + 1
tierHDD
tierEcxOnDisk
tierMounted
tierOwnsShard
)
var (
best *DiskLocation
bestTier int
bestOwned int
bestFree int32
)
for _, loc := range s.Locations {
owned := ownedEcShardCount(loc, vid, shardIds)
freeCount := ecFreeShardCount(loc, dataShardCount)
if owned == 0 {
if loc.isDiskSpaceLow.Load() {
continue
}
if freeCount <= 0 {
continue
}
}
tier := tierAnyDisk
if loc.DiskType == types.HardDriveType {
tier = tierHDD
}
if loc.HasEcxFileOnDisk(collection, vid) {
tier = tierEcxOnDisk
}
if _, mounted := loc.FindEcVolume(vid); mounted {
tier = tierMounted
}
if owned > 0 {
tier = tierOwnsShard
}
better := best == nil || tier > bestTier
if !better && tier == bestTier {
// owned only separates disks inside tierOwnsShard; it is 0
// everywhere else, so this falls through to the free-count
// tie-break for the other tiers.
better = owned > bestOwned || (owned == bestOwned && freeCount > bestFree)
}
if better {
best = loc
bestTier = tier
bestOwned = owned
bestFree = freeCount
}
}
return best
}
// EcShardOwnerDisks returns the distinct disks that already own one of
// shardIds for vid, in Locations order. More than one owner means the batch
// has no single correct destination — whichever disk receives it would
// duplicate a sibling disk's claim — so batch callers must split by owner
// (VolumeEcShardsCopy refuses such a batch instead of guessing).
func (s *Store) EcShardOwnerDisks(vid needle.VolumeId, shardIds []erasure_coding.ShardId) []*DiskLocation {
var owners []*DiskLocation
for _, loc := range s.Locations {
if ownedEcShardCount(loc, vid, shardIds) > 0 {
owners = append(owners, loc)
}
}
return owners
}
// ownedEcShardCount reports how many of shardIds this disk already claims
// for vid, per the in-memory registration the read path and heartbeats use.
func ownedEcShardCount(loc *DiskLocation, vid needle.VolumeId, shardIds []erasure_coding.ShardId) int {
if len(shardIds) == 0 {
return 0
}
loc.ecVolumesLock.RLock()
defer loc.ecVolumesLock.RUnlock()
ecVolume, found := loc.ecVolumes[vid]
if !found {
return 0
}
owned := 0
for _, shard := range ecVolume.Shards {
for _, shardId := range shardIds {
if shard.ShardId == shardId {
owned++
break
}
}
}
return owned
}
// ecFreeShardCount returns the free EC shard capacity of loc, expressed
// in shard slots (not volume-equivalent slots). dataShardCount is the
// data-shard count of the EC layout being placed — see
// FindEcShardTargetLocation's docstring for why it's a parameter.
//
// FindFreeLocation in store.go does the same math but divides by
// DataShardsCount at the end. That truncation can exclude a disk that
// still has room for several individual shards (e.g. MaxVolumeCount=1,
// EcShardCount=1, dataShardCount=10 → reports 0 despite 9 free shard
// slots), which in this helper would re-route subsequent shards off the
// .ecx-owning disk and re-introduce the orphan-shard layout #9212 is
// trying to prevent. So we keep the result in shard slots throughout.
//
// MaxVolumeCount == 0 is the "unlimited" sentinel used elsewhere in the
// store (see hasFreeDiskLocation). Reporting a synthetic large free
// count keeps unlimited disks eligible while still letting tie-breaks
// prefer the less-loaded one.
func ecFreeShardCount(loc *DiskLocation, dataShardCount int) int32 {
if dataShardCount <= 0 {
return 0
}
if loc.MaxVolumeCount <= 0 {
const unlimitedFree = int32(1 << 30)
used := int32(loc.VolumesLen())*int32(dataShardCount) + int32(loc.EcShardCount())
if used >= unlimitedFree {
return 1
}
return unlimitedFree - used
}
free := (loc.MaxVolumeCount - int32(loc.VolumesLen())) * int32(dataShardCount)
free -= int32(loc.EcShardCount())
if free < 0 {
return 0
}
return free
}
func (s *Store) CollectErasureCodingHeartbeat() *master_pb.Heartbeat {
var ecShardMessages []*master_pb.VolumeEcShardInformationMessage
collectionEcShardSize := make(map[string]int64)
for diskId, location := range s.Locations {
location.ecVolumesLock.RLock()
for _, ecShards := range location.ecVolumes {
if _, _, quarantined := ecShards.GetIoErrorState(); quarantined {
continue
}
ecShardMessages = append(ecShardMessages, ecShards.ToVolumeEcShardInformationMessage(uint32(diskId))...)
for _, ecShard := range ecShards.Shards {
collectionEcShardSize[ecShards.Collection] += ecShard.Size()
}
}
location.ecVolumesLock.RUnlock()
}
for col, size := range collectionEcShardSize {
stats.VolumeServerDiskSizeGauge.WithLabelValues(col, "ec").Set(float64(size))
}
for col := range s.reportedEcCollections {
if _, stillHere := collectionEcShardSize[col]; !stillHere {
stats.VolumeServerDiskSizeGauge.DeleteLabelValues(col, "ec")
}
}
s.reportedEcCollections = make(map[string]struct{}, len(collectionEcShardSize))
for col := range collectionEcShardSize {
s.reportedEcCollections[col] = struct{}{}
}
return &master_pb.Heartbeat{
EcShards: ecShardMessages,
HasNoEcShards: len(ecShardMessages) == 0,
}
}
func (s *Store) MountEcShards(collection string, vid needle.VolumeId, shardId erasure_coding.ShardId, sourceDiskType string) error {
// The .ecx index file may live on a different disk than the one
// holding the .ec?? shard being mounted: ec.balance / ec.rebuild can
// place the .ecx on one local disk while later distributing shards
// across sibling disks of the same volume server. The per-disk
// IdxDirectory used by LoadEcShard would ENOENT the .ecx, so look up
// the .ecx owner across all DiskLocations once and route NewEcVolume
// at the directory that actually has the file. A 0-byte .ecx is
// treated as missing here (writeToFile can leave a stub on a failed
// EC distribute) so we still scan the rest of the disks.
ecxIdxDir, ecxFound := s.findEcxIdxDirForVolume(collection, vid)
// Collect failures so an all-disks-fail return reports every disk we
// tried rather than just the first one. Before this loop reordered
// itself to keep going after the first non-ENOENT error, a single
// shard-on-disk-without-.ecx situation would bail the loop and the
// operator saw "cannot open ec volume index" naming exactly one disk
// even when others held a valid index.
type diskError struct {
dir string
err error
}
var failures []diskError
for diskId, location := range s.Locations {
idxDir := location.IdxDirectory
if ecxFound {
// Fast path: if findEcxIdxDirForVolume already pointed at
// one of this disk's directories, the disk owns the .ecx
// and the local IdxDirectory is the right answer — skip
// the HasEcxFileOnDisk stat. Only fall back to the sibling
// disk's idxDir when this disk's directories are neither.
if location.IdxDirectory != ecxIdxDir && location.Directory != ecxIdxDir {
if !location.HasEcxFileOnDisk(collection, vid) {
idxDir = ecxIdxDir
}
}
}
ecVolume, err := location.loadEcShardWithIdxDir(collection, vid, shardId, idxDir)
if err == nil {
glog.V(0).Infof("MountEcShards %d.%d on disk ID %d", vid, shardId, diskId)
// Apply the orchestrator-supplied source disk type so the EC
// volume reports under it instead of the location's. Empty means
// "fall back to location's disk type" (#9423).
if sourceDiskType != "" {
ecVolume.SetDiskType(types.ToDiskType(sourceDiskType))
}
si := erasure_coding.NewShardsInfo()
si.Set(erasure_coding.NewShardInfo(shardId, erasure_coding.ShardSize(ecVolume.ShardSize())))
s.NewEcShardsChan <- &master_pb.VolumeEcShardInformationMessage{
Id: uint32(vid),
Collection: collection,
EcIndexBits: uint32(si.Bitmap()),
ShardSizes: si.SizesInt64(),
DiskType: string(ecVolume.DiskType()),
ExpireAtSec: ecVolume.ExpireAtSec,
DiskId: uint32(diskId),
EncodeTsNs: ecVolume.EncodeTsNs,
}
return nil
}
if errors.Is(err, os.ErrNotExist) {
// Shard or index not on this disk; another disk may own it.
continue
}
failures = append(failures, diskError{dir: location.Directory, err: err})
}
if len(failures) == 0 {
// No disk had the shard or the index; this volume server is not
// holding any artefacts for the requested shard. Name what we
// scanned for so the operator can tell "no .ecx anywhere" apart
// from "shard not on this server".
if !ecxFound {
return fmt.Errorf("MountEcShards %d.%d: no .ecx index found on any local disk", vid, shardId)
}
return fmt.Errorf("MountEcShards %d.%d not found on disk", vid, shardId)
}
// Some disks returned a real (non-ENOENT) error. Report them all so
// the caller can see whether the failures cluster around one disk
// (likely hardware) or are spread out (likely a config problem).
var b []byte
for i, f := range failures {
if i > 0 {
b = append(b, "; "...)
}
b = append(b, fmt.Sprintf("%s: %v", f.dir, f.err)...)
}
return fmt.Errorf("MountEcShards %d.%d load failures: %s", vid, shardId, string(b))
}
func (s *Store) UnmountEcShards(vid needle.VolumeId, shardId erasure_coding.ShardId, reqEncodeTsNs int64) error {
// Walk every disk: a split-disk reconciled volume can mount the same vid on
// more than one disk, so a first-match unmount would leave a sibling copy
// mounted and heartbeating. Emit one deletion delta per disk.
unmountedAny := false
var lastErr error
for diskId, location := range s.Locations {
ecShard, found := location.FindEcShard(vid, shardId)
if !found {
continue
}
// Capture the encode generation before unloading so the deletion delta
// carries it like the mount delta does.
var encodeTsNs int64
if ecVolume, ok := location.FindEcVolume(vid); ok {
encodeTsNs = ecVolume.EncodeTsNs
}
// Generation fence: when the caller carries a generation (stale-worker
// cleanup), only unmount a strictly-older generation; preserve a disk whose
// generation is same-or-newer, 0, or unknown, so a stale run cannot unmount
// a newer run's live shards. reqEncodeTsNs==0 (legacy/shell) unmounts all.
if reqEncodeTsNs > 0 && !(encodeTsNs > 0 && encodeTsNs < reqEncodeTsNs) {
glog.V(1).Infof("UnmountEcShards %d.%d disk_id:%d skipped: disk gen %d not older than request gen %d", vid, shardId, diskId, encodeTsNs, reqEncodeTsNs)
continue
}
if deleted := location.UnloadEcShard(vid, shardId); deleted {
si := erasure_coding.NewShardsInfo()
si.Set(erasure_coding.NewShardInfo(shardId, 0))
s.DeletedEcShardsChan <- &master_pb.VolumeEcShardInformationMessage{
Id: uint32(vid),
Collection: ecShard.Collection,
EcIndexBits: si.Bitmap(),
ShardSizes: si.SizesInt64(),
DiskType: string(ecShard.DiskType),
DiskId: uint32(diskId),
EncodeTsNs: encodeTsNs,
}
glog.V(0).Infof("UnmountEcShards %d.%d disk_id:%d", vid, shardId, diskId)
unmountedAny = true
} else {
lastErr = fmt.Errorf("UnmountEcShards %d.%d not found on disk %d", vid, shardId, diskId)
}
}
// nil when no disk held the shard (idempotent re-unmount).
if !unmountedAny {
return lastErr
}
return nil
}
func (s *Store) findEcShard(vid needle.VolumeId, shardId erasure_coding.ShardId) (diskId uint32, shard *erasure_coding.EcVolumeShard, found bool) {
for diskId, location := range s.Locations {
if v, found := location.FindEcShard(vid, shardId); found {
return uint32(diskId), v, found
}
}
return 0, nil, false
}
// FindEcShard returns the shard if any DiskLocation on this server holds it,
// along with that disk's id.
func (s *Store) FindEcShard(vid needle.VolumeId, shardId erasure_coding.ShardId) (diskId uint32, shard *erasure_coding.EcVolumeShard, found bool) {
return s.findEcShard(vid, shardId)
}
// FindEcVolumeWithShard returns the EcVolume on the disk that owns the given
// shard, plus the shard. The read guard must check the identity of the volume
// that owns the bytes served: on a multi-disk server one vid can hold shards
// from different encode runs across disks, so a first-match volume can differ.
func (s *Store) FindEcVolumeWithShard(vid needle.VolumeId, shardId erasure_coding.ShardId) (*erasure_coding.EcVolume, *erasure_coding.EcVolumeShard, bool) {
for _, location := range s.Locations {
if shard, found := location.FindEcShard(vid, shardId); found {
if ev, ok := location.FindEcVolume(vid); ok {
return ev, shard, true
}
}
}
return nil, nil, false
}
// EcMetadataDirs lists every directory on this server that could hold an EC
// volume's metadata — each disk's data and index directory. Startup mirroring
// gives each shard-bearing disk its own .ecx/.ecj/.vif, but the checksum
// sidecar is not mirrored and a repair delivers exactly one copy, so a runtime
// looking only at its own two directories cannot see it. Handing this list to
// the sidecar resolution keeps one authoritative copy reachable from every
// runtime rather than duplicating a file that is rewritten as shards are
// repaired and generations published.
func (s *Store) EcMetadataDirs() []string {
var dirs []string
appendDir := func(dir string) {
if dir == "" {
return
}
for _, existing := range dirs {
if existing == dir {
return
}
}
dirs = append(dirs, dir)
}
for _, location := range s.Locations {
appendDir(location.Directory)
appendDir(location.IdxDirectory)
}
return dirs
}
// FindAllEcVolumes returns every per-disk *EcVolume the store maps for vid. A vid
// can mount on N disks as N distinct runtimes, and the first-match FindEcVolume
// hides the siblings — so anything that has to reach the whole volume, rather
// than any one runtime of it, iterates this instead. Order mirrors the
// deterministic s.Locations order; nil when no disk holds the vid.
func (s *Store) FindAllEcVolumes(vid needle.VolumeId) []*erasure_coding.EcVolume {
var evs []*erasure_coding.EcVolume
for _, location := range s.Locations {
if ev, found := location.FindEcVolume(vid); found {
evs = append(evs, ev)
}
}
return evs
}
func (s *Store) FindEcVolume(vid needle.VolumeId) (*erasure_coding.EcVolume, bool) {
for _, location := range s.Locations {
if s, found := location.FindEcVolume(vid); found {
return s, true
}
}
return nil, false
}
// FindEcVolumeDiskIds returns every disk_id on this store that has an
// EcVolume entry for the given volume. Useful for diagnostic logging
// when a single FindEcVolume hit hides which disk is actually holding
// the mount (e.g., the ReceiveFile mounted-volume guard).
func (s *Store) FindEcVolumeDiskIds(vid needle.VolumeId) []uint32 {
var ids []uint32
for diskId, location := range s.Locations {
if _, found := location.FindEcVolume(vid); found {
ids = append(ids, uint32(diskId))
}
}
return ids
}
// shardFiles is a list of shard files, which is used to return the shard locations
func (s *Store) CollectEcShards(vid needle.VolumeId, shardFileNames []string) (ecVolume *erasure_coding.EcVolume, found bool) {
for _, location := range s.Locations {
if s, foundShards := location.CollectEcShards(vid, shardFileNames); foundShards {
ecVolume = s
found = true
}
}
return
}
func (s *Store) DestroyEcVolume(vid needle.VolumeId) {
for _, location := range s.Locations {
location.DestroyEcVolume(vid)
}
}
// UnloadEcVolume drops any in-memory EcVolume for vid from every disk and closes
// its fds without deleting files, so a following unlink frees the inodes.
func (s *Store) UnloadEcVolume(vid needle.VolumeId) {
for _, location := range s.Locations {
location.unloadEcVolume(vid)
}
}
func (s *Store) ReadEcShardNeedle(vid needle.VolumeId, n *needle.Needle, onReadSizeFn func(size types.Size)) (int, error) {
for _, location := range s.Locations {
if localEcVolume, found := location.FindEcVolume(vid); found {
offset, size, intervals, err := localEcVolume.LocateEcShardNeedle(n.Id, localEcVolume.Version)
if err != nil {
return 0, fmt.Errorf("locate in local ec volume: %w", err)
}
if size.IsDeleted() {
return 0, ErrorDeleted
}
if onReadSizeFn != nil {
onReadSizeFn(size)
}
glog.V(3).Infof("read ec volume %d offset %d size %d intervals:%+v", vid, offset.ToActualOffset(), size, intervals)
if len(intervals) > 1 {
glog.V(3).Infof("ReadEcShardNeedle needle id %s intervals:%+v", n.String(), intervals)
}
bytes, isDeleted, err := s.readEcShardIntervals(n.Id, localEcVolume, intervals)
// A holder reporting the needle deleted is authoritative -- deletes are
// never invented and never undone -- so answer that ahead of whatever
// error the shards it could not gather produced.
if isDeleted {
return 0, ErrorDeleted
}
if err != nil {
return 0, fmt.Errorf("ReadEcShardIntervals: %w", err)
}
err = n.ReadBytes(bytes, offset.ToActualOffset(), size, localEcVolume.Version)
if err != nil {
return 0, fmt.Errorf("ec volume %d needle %s offset %d size %d: %w", vid, n.String(), offset.ToActualOffset(), size, err)
}
return len(bytes), nil
}
}
return 0, fmt.Errorf("ec shard %d not found", vid)
}
var (
// ecRecoverBudget bounds the interval-sized buffers EC recovery holds across
// all concurrent reads: a peer that is slow to fail keeps a whole fan-out of
// them alive for the gRPC timeout, and a burst of those walked servers into an
// OOM. A var so a test can narrow it alongside ecRecoverSem.
ecRecoverBudget int64 = 256 << 20
ecRecoverSem = semaphore.NewWeighted(ecRecoverBudget)
)
// ecIntervalReadConcurrency bounds the fan-out of a single needle read. Blocks
// that follow each other in the .dat live on different shards, so a needle
// spanning several of them costs one round trip per block when read in sequence.
const ecIntervalReadConcurrency = 8
func (s *Store) readEcShardIntervals(needleId types.NeedleId, ecVolume *erasure_coding.EcVolume, intervals []erasure_coding.Interval) (data []byte, is_deleted bool, err error) {
if err = s.cachedLookupEcShardLocations(ecVolume); err != nil {
return nil, false, fmt.Errorf("failed to locate shard via master grpc %s: %v", s.MasterAddress, err)
}
var totalSize int
for _, interval := range intervals {
totalSize += int(interval.Size)
}
data = make([]byte, totalSize)
if len(intervals) <= 1 {
for _, interval := range intervals {
if is_deleted, err = s.readOneEcShardInterval(needleId, ecVolume, interval, data); err != nil {
return nil, is_deleted, err
}
}
return data, is_deleted, nil
}
errs := make([]error, len(intervals))
var deleted atomic.Bool
var wg sync.WaitGroup
sem := make(chan struct{}, ecIntervalReadConcurrency)
var pos int
for i, interval := range intervals {
buf := data[pos : pos+int(interval.Size)]
pos += int(interval.Size)
wg.Add(1)
sem <- struct{}{}
go func() {
defer wg.Done()
defer func() { <-sem }()
isDeleted, e := s.readOneEcShardInterval(needleId, ecVolume, interval, buf)
if isDeleted {
deleted.Store(true)
}
errs[i] = e
}()
}
wg.Wait()
is_deleted = deleted.Load()
for _, e := range errs {
if e != nil {
return nil, is_deleted, e
}
}
return data, is_deleted, nil
}
// readOneEcShardInterval fills data, which must be interval.Size long.
func (s *Store) readOneEcShardInterval(needleId types.NeedleId, ecVolume *erasure_coding.EcVolume, interval erasure_coding.Interval, data []byte) (is_deleted bool, err error) {
shardId, actualOffset := ecVolume.IntervalToShardIdAndOffset(interval)
// try local read
err = s.readLocalEcShardInterval(ecVolume, shardId, data, actualOffset)
if err == nil {
return
}
if errors.Is(err, errShardNotLocal) {
// expected when shards are spread across servers; fall through to remote read
glog.V(4).Infof("ec shard %d.%d not local, will try remote", ecVolume.VolumeId, shardId)
} else {
glog.V(0).Infof("read local ec shard %d.%d offset %d: %v", ecVolume.VolumeId, shardId, actualOffset, err)
}
ecVolume.ShardLocationsLock.RLock()
sourceDataNodes, hasShardIdLocation := ecVolume.ShardLocations[shardId]
ecVolume.ShardLocationsLock.RUnlock()
// try reading directly
if hasShardIdLocation {
_, is_deleted, err = s.readRemoteEcShardInterval(sourceDataNodes, needleId, ecVolume.VolumeId, shardId, data, actualOffset, ecVolume.EncodeTsNs)
if err == nil {
return
}
glog.V(0).Infof("read remote ec shard %d.%d locations: %v", ecVolume.VolumeId, shardId, err)
// Recovery below skips this very shard, so nothing else invalidates the
// location that just failed -- and a shard that has moved would otherwise
// be reconstructed on every read until the map's own window expires.
markShardLocationsStale(ecVolume)
}
// try reading by recovering from other shards
_, is_deleted, err = s.recoverOneRemoteEcShardInterval(needleId, ecVolume, shardId, data, actualOffset)
if err == nil {
return
}
glog.V(0).Infof("recover ec shard %d.%d : %v", ecVolume.VolumeId, shardId, err)
return
}
func forgetShardId(ecVolume *erasure_coding.EcVolume, shardId erasure_coding.ShardId) {
// failed to access the source data nodes, clear it up
ecVolume.ShardLocationsLock.Lock()
delete(ecVolume.ShardLocations, shardId)
ecVolume.ShardLocationsStale = true
ecVolume.ShardLocationsLock.Unlock()
}
// markShardLocationsStale flags the cached map for a prompt re-check after a
// read failed against one of its locations. Unlike forgetShardId it keeps the
// entry: a direct read is worth retrying, since a dead peer fails fast.
func markShardLocationsStale(ecVolume *erasure_coding.EcVolume) {
ecVolume.ShardLocationsLock.Lock()
ecVolume.ShardLocationsStale = true
ecVolume.ShardLocationsLock.Unlock()
}
// ecShardLocationsTTL is how long a cached shard map is trusted. A complete map
// is trusted longest. One short of DataShards, or one a failed read has just
// invalidated, is re-checked promptly: until it is, every read of the dropped
// shard skips the direct fetch and pays for a Reed-Solomon recovery instead.
func ecShardLocationsTTL(shardCount int, stale bool, ecCtx *erasure_coding.ECContext) time.Duration {
switch {
case stale || shardCount < ecCtx.DataShards:
return 11 * time.Second
case shardCount == ecCtx.Total():
return 37 * time.Minute
default:
return 7 * time.Minute
}
}
func (s *Store) cachedLookupEcShardLocations(ecVolume *erasure_coding.EcVolume) (err error) {
// Use the volume's own EC ratio so a custom-ratio volume (e.g. 9+3) is judged
// complete/recoverable against its real data-shard count, not the build default.
// In OSS the ratio is always 10+4, so this is a no-op.
ecCtx := ecVolume.ECContext
if ecCtx == nil {
ecCtx = erasure_coding.NewDefaultECContext(ecVolume.Collection, ecVolume.VolumeId)
}
// Judge the map and consume its mark in one critical section, so a mark raised
// from here on belongs to the next refresh rather than being cleared by this
// one -- the read that raised it has disproved the map this lookup is about to
// install. Recover goroutines mutate all three fields via forgetShardId, so an
// unguarded read would race a concurrent map write besides.
ecVolume.ShardLocationsLock.Lock()
stale := ecVolume.ShardLocationsStale
ttl := ecShardLocationsTTL(len(ecVolume.ShardLocations), stale, ecCtx)
fresh := ecVolume.ShardLocationsRefreshTime.Add(ttl).After(time.Now())
if !fresh {
ecVolume.ShardLocationsStale = false
}
ecVolume.ShardLocationsLock.Unlock()
if fresh {
return nil
}
glog.V(3).Infof("lookup and cache ec volume %d locations", ecVolume.VolumeId)
err = operation.WithMasterServerClient(context.Background(), false, s.MasterAddress, s.grpcDialOption, func(masterClient master_pb.SeaweedClient) error {
req := &master_pb.LookupEcVolumeRequest{
VolumeId: uint32(ecVolume.VolumeId),
}
resp, err := masterClient.LookupEcVolume(context.Background(), req)
if err != nil {
return fmt.Errorf("lookup ec volume %d: %v", ecVolume.VolumeId, err)
}
if len(resp.ShardIdLocations) < ecCtx.DataShards {
return fmt.Errorf("only %d shards found but %d required", len(resp.ShardIdLocations), ecCtx.DataShards)
}
ecVolume.ShardLocationsLock.Lock()
for _, shardIdLocations := range resp.ShardIdLocations {
shardId := erasure_coding.ShardId(shardIdLocations.ShardId)
delete(ecVolume.ShardLocations, shardId)
for _, loc := range shardIdLocations.Locations {
ecVolume.ShardLocations[shardId] = append(ecVolume.ShardLocations[shardId], pb.NewServerAddressFromLocation(loc))
}
}
ecVolume.ShardLocationsRefreshTime = time.Now()
ecVolume.ShardLocationsLock.Unlock()
return nil
})
if err != nil {
// The lookup this mark was consumed for did not answer, and the refresh time
// is only advanced on success -- so without putting the mark back, a map a
// read had already disproved would be trusted for its full window again.
// Marking unconditionally is safe: where no mark was consumed the refresh
// time is stale anyway, and the next call looks up whatever the mark says.
markShardLocationsStale(ecVolume)
}
return
}
func (s *Store) readLocalEcShardInterval(ecVolume *erasure_coding.EcVolume, shardId erasure_coding.ShardId, buf []byte, offset int64) error {
// Resolve the shard together with the EcVolume on the disk that owns it; the
// shard may live on a sibling disk of this server.
ownerVolume, shard, found := s.FindEcVolumeWithShard(ecVolume.VolumeId, shardId)
if !found {
return fmt.Errorf("shard %d for volume %d: %w", shardId, ecVolume.VolumeId, errShardNotLocal)
}
// Skip a local shard whose identity doesn't match the caller's index, so the
// read recovers from the correct generation. Lenient only when the caller has
// no identity (pre-upgrade): a known caller must not accept an unstamped local
// shard, which would serve a stale pre-upgrade generation.
if ecVolume.EncodeTsNs != 0 && ecVolume.EncodeTsNs != ownerVolume.EncodeTsNs {
glog.V(1).Infof("skip local ec shard %d.%d from a different encode run: caller EncodeTsNs %d, local %d", ecVolume.VolumeId, shardId, ecVolume.EncodeTsNs, ownerVolume.EncodeTsNs)
return fmt.Errorf("shard %d for volume %d: %w", shardId, ecVolume.VolumeId, errShardNotLocal)
}
readBytes, err := shard.ReadAt(buf, offset)
if err != nil {
ownerVolume.CheckReadWriteError(err)
return fmt.Errorf("failed to read local EC shard %d for volume %d: %w", shardId, ecVolume.VolumeId, err)
}
ownerVolume.CheckReadWriteError(nil)
if got, want := readBytes, len(buf); got != want {
return fmt.Errorf("expected %d bytes for local EC shard %d on volume %d, got %d", want, shardId, ecVolume.VolumeId, got)
}
return nil
}
func (s *Store) readRemoteEcShardInterval(sourceDataNodes []pb.ServerAddress, needleId types.NeedleId, vid needle.VolumeId, shardId erasure_coding.ShardId, buf []byte, offset int64, expectedEncodeTsNs int64) (n int, is_deleted bool, err error) {
if len(sourceDataNodes) == 0 {
return 0, false, fmt.Errorf("failed to find ec shard %d.%d", vid, shardId)
}
for _, sourceDataNode := range sourceDataNodes {
glog.V(3).Infof("read remote ec shard %d.%d from %s", vid, shardId, sourceDataNode)
n, is_deleted, err = s.doReadRemoteEcShardInterval(sourceDataNode, needleId, vid, shardId, buf, offset, expectedEncodeTsNs)
if err == nil {
return
}
glog.V(1).Infof("read remote ec shard %d.%d from %s: %v", vid, shardId, sourceDataNode, err)
}
return
}
func (s *Store) doReadRemoteEcShardInterval(sourceDataNode pb.ServerAddress, needleId types.NeedleId, vid needle.VolumeId, shardId erasure_coding.ShardId, buf []byte, offset int64, expectedEncodeTsNs int64) (n int, is_deleted bool, err error) {
err = operation.WithVolumeServerClient(false, sourceDataNode, s.grpcDialOption, func(client volume_server_pb.VolumeServerClient) error {
// copy data slice
shardReadClient, err := client.VolumeEcShardRead(context.Background(), &volume_server_pb.VolumeEcShardReadRequest{
VolumeId: uint32(vid),
ShardId: uint32(shardId),
Offset: offset,
Size: int64(len(buf)),
FileKey: uint64(needleId),
EncodeTsNs: expectedEncodeTsNs,
})
if err != nil {
return fmt.Errorf("failed to start reading ec shard %d.%d from %s: %v", vid, shardId, sourceDataNode, err)
}
for {
resp, receiveErr := shardReadClient.Recv()
if receiveErr == io.EOF {
break
}
if receiveErr != nil {
return fmt.Errorf("receiving ec shard %d.%d from %s: %v", vid, shardId, sourceDataNode, receiveErr)
}
// Validate the served shard's identity client-side, so the guard holds
// even against a pre-upgrade server that ignored the request field (it
// returns 0). A mismatch fails the read; the caller recovers from parity.
if expectedEncodeTsNs != 0 && resp.EncodeTsNs != expectedEncodeTsNs {
return fmt.Errorf("ec shard %d.%d from %s belongs to a different encode run (want %d, got %d)", vid, shardId, sourceDataNode, expectedEncodeTsNs, resp.EncodeTsNs)
}
if resp.IsDeleted {
is_deleted = true
}
copy(buf[n:n+len(resp.Data)], resp.Data)
n += len(resp.Data)
}
return nil
})
if err != nil {
return 0, is_deleted, fmt.Errorf("read ec shard %d.%d from %s: %v", vid, shardId, sourceDataNode, err)
}
// A non-deleted interval must arrive whole: the server stamps EncodeTsNs only
// on chunks that carry bytes, so a short or empty stream (e.g. immediate EOF
// from a pre-upgrade or stale server) leaves the buffer partly zero-filled and
// unvalidated. Reject it so the caller recovers from parity. The is_deleted
// short-circuit legitimately returns n=0 with no data and is exempt, matching
// readLocalEcShardInterval's got==len(buf) rule for the local path.
if !is_deleted && n != len(buf) {
return n, is_deleted, fmt.Errorf("short read ec shard %d.%d from %s: got %d want %d", vid, shardId, sourceDataNode, n, len(buf))
}
return
}
// gatherEcShardIntervals collects the same interval from every shard but shardIdToRecover,
// returning one buffer per shard and nil where the shard could not be gathered. It stops
// once DataShards of them are in hand: reconstruction consumes no more than that.
func (s *Store) gatherEcShardIntervals(needleId types.NeedleId, ecVolume *erasure_coding.EcVolume, ecCtx *erasure_coding.ECContext, shardIdToRecover erasure_coding.ShardId, size int, offset int64) (shardIntervals [][]byte, isDeleted bool) {
shardIntervals = make([][]byte, ecCtx.Total())
// A shard this server already holds costs no round trip and no peer buffer,
// so seed those before asking peers for the rest.
available := 0
for shardId := erasure_coding.ShardId(0); int(shardId) < ecCtx.Total() && available < ecCtx.DataShards; shardId++ {
if shardId == shardIdToRecover {
continue
}
if _, _, found := s.FindEcVolumeWithShard(ecVolume.VolumeId, shardId); !found {
continue
}
data := make([]byte, size)
if localErr := s.readLocalEcShardInterval(ecVolume, shardId, data, offset); localErr != nil {
glog.V(3).Infof("recover: read local ec shard %d.%d: %v", ecVolume.VolumeId, shardId, localErr)
continue
}
shardIntervals[shardId] = data
available++
}
var candidates []erasure_coding.ShardId
candidateLocations := make(map[erasure_coding.ShardId][]pb.ServerAddress)
ecVolume.ShardLocationsLock.RLock()
for shardId, locations := range ecVolume.ShardLocations {
// skip the shard being recovered, one already seeded locally, or an empty shard
if shardId == shardIdToRecover || int(shardId) >= ecCtx.Total() || shardIntervals[shardId] != nil {
continue
}
if len(locations) == 0 {
glog.V(3).Infof("readRemoteEcShardInterval missing %d.%d from %+v", ecVolume.VolumeId, shardId, locations)
continue
}
candidates = append(candidates, shardId)
candidateLocations[shardId] = locations
}
ecVolume.ShardLocationsLock.RUnlock()
// The recover goroutines run concurrently, so the deleted flag is collected
// atomically and folded into the named return after they join, rather than each
// goroutine writing the shared bool directly.
var isDeletedFlag atomic.Bool
// Reconstruction consumes DataShards buffers, so reading every remaining shard
// holds a third more than that and asks a third more of peers that are, by
// then, already struggling. Widen only when a wave falls short.
for len(candidates) > 0 && available < ecCtx.DataShards {
wave := min(ecCtx.DataShards-available, len(candidates))
var wg sync.WaitGroup
var fetched atomic.Int64
for _, shardId := range candidates[:wave] {
locations := candidateLocations[shardId]
wg.Add(1)
go func() {
defer wg.Done()
data := make([]byte, size)
nRead, isDeleted, readErr := s.readRemoteEcShardInterval(locations, needleId, ecVolume.VolumeId, shardId, data, offset, ecVolume.EncodeTsNs)
if readErr != nil {
glog.V(3).Infof("recover: readRemoteEcShardInterval %d.%d %d bytes from %+v: %v", ecVolume.VolumeId, shardId, nRead, locations, readErr)
forgetShardId(ecVolume, shardId)
}
if isDeleted {
isDeletedFlag.Store(true)
}
if nRead == size {
shardIntervals[shardId] = data
fetched.Add(1)
}
}()
}
wg.Wait()
candidates = candidates[wave:]
available += int(fetched.Load())
if isDeletedFlag.Load() {
// every shard of a deleted needle answers deleted, so another wave cannot help
break
}
}
return shardIntervals, isDeletedFlag.Load()
}
// checkEcShardRebuildable rejects a parity target. ReconstructData rebuilds data shards
// only, so it leaves a parity slot nil and reports no error, and the caller would copy
// that out as a zero-filled buffer and report a successful read.
func checkEcShardRebuildable(ecVolume *erasure_coding.EcVolume, ecCtx *erasure_coding.ECContext, shardIdToRecover erasure_coding.ShardId) error {
if int(shardIdToRecover) >= ecCtx.DataShards {
return fmt.Errorf("cannot reconstruct shard %d.%d: only data shards can be rebuilt, %d of %d are parity",
ecVolume.VolumeId, shardIdToRecover, ecCtx.ParityShards, ecCtx.Total())
}
return nil
}
// reconstructEcShardInterval rebuilds one shard's interval in place from the others.
func reconstructEcShardInterval(ecVolume *erasure_coding.EcVolume, ecCtx *erasure_coding.ECContext, shardIntervals [][]byte, shardIdToRecover erasure_coding.ShardId) error {
if err := checkEcShardRebuildable(ecVolume, ecCtx, shardIdToRecover); err != nil {
return err
}
enc, err := reedsolomon.New(ecCtx.DataShards, ecCtx.ParityShards)
if err != nil {
return fmt.Errorf("failed to create encoder: %w", err)
}
// Count and log available shards for diagnostics
availableShards := make([]erasure_coding.ShardId, 0, ecCtx.Total())
missingShards := make([]erasure_coding.ShardId, 0, ecCtx.ParityShards+1)
for shardId := 0; shardId < ecCtx.Total(); shardId++ {
if shardIntervals[shardId] != nil {
availableShards = append(availableShards, erasure_coding.ShardId(shardId))
} else {
missingShards = append(missingShards, erasure_coding.ShardId(shardId))
}
}
glog.V(3).Infof("recover ec shard %d.%d: %d shards available %v, %d missing %v",
ecVolume.VolumeId, shardIdToRecover,
len(availableShards), availableShards,
len(missingShards), missingShards)
if len(availableShards) < ecCtx.DataShards {
return fmt.Errorf("cannot recover shard %d.%d: only %d shards available %v, need at least %d (missing: %v)",
ecVolume.VolumeId, shardIdToRecover,
len(availableShards), availableShards,
ecCtx.DataShards, missingShards)
}
// Rebuild only what was asked for. ReconstructData rebuilds every missing data
// shard, and a gather that stopped at DataShards can leave up to ParityShards of
// them missing -- an interval-sized buffer and a decode each, discarded unread.
// The mask is Total() long, not DataShards: reedsolomon documents both lengths
// but indexes the short one past its end when a parity shard is absent, which
// here it usually is.
required := make([]bool, ecCtx.Total())
required[shardIdToRecover] = true
if err := enc.ReconstructSome(shardIntervals, required); err != nil {
return fmt.Errorf("failed to reconstruct data for shard %d.%d with %d available shards %v: %w",
ecVolume.VolumeId, shardIdToRecover, len(availableShards), availableShards, err)
}
return nil
}
func (s *Store) recoverOneRemoteEcShardInterval(needleId types.NeedleId, ecVolume *erasure_coding.EcVolume, shardIdToRecover erasure_coding.ShardId, buf []byte, offset int64) (n int, is_deleted bool, err error) {
glog.V(3).Infof("recover ec shard %d.%d from other locations", ecVolume.VolumeId, shardIdToRecover)
// Reconstruct with the volume's OWN EC ratio (loaded from its .vif), not the
// build default, so a custom-ratio volume (e.g. 9+3) is decoded with the matrix
// that actually produced its shards -- decoding it as 10+4 would corrupt the
// recovered bytes. In OSS the ratio is always 10+4, so this is a no-op.
ecCtx := ecVolume.ECContext
if ecCtx == nil {
ecCtx = erasure_coding.NewDefaultECContext(ecVolume.Collection, ecVolume.VolumeId)
}
// checked before the gather: a doomed target should not cost a fan-out, nor drop a
// sibling's location through forgetShardId on the way to failing
if err := checkEcShardRebuildable(ecVolume, ecCtx, shardIdToRecover); err != nil {
return 0, false, err
}
// Charge the buffers this recovery is about to hold against the budget, so a
// burst of them queues here rather than on the heap: DataShards gathered, plus
// the one the rebuild allocates for the shard it recreates.
weight := int64(len(buf)) * int64(ecCtx.DataShards+1)
if weight > ecRecoverBudget {
// An interval whose fan-out outgrows the whole budget takes all of it and
// so runs alone, rather than blocking forever on an acquire that can never
// succeed. The cap is then one such recovery, not a burst of them.
weight = ecRecoverBudget
}
if err = ecRecoverSem.Acquire(context.Background(), weight); err != nil {
return 0, false, err
}
defer ecRecoverSem.Release(weight)
shardIntervals, is_deleted := s.gatherEcShardIntervals(needleId, ecVolume, ecCtx, shardIdToRecover, len(buf), offset)
if err := reconstructEcShardInterval(ecVolume, ecCtx, shardIntervals, shardIdToRecover); err != nil {
return 0, is_deleted, err
}
glog.V(4).Infof("recovered ec shard %d.%d from other locations", ecVolume.VolumeId, shardIdToRecover)
copy(buf, shardIntervals[shardIdToRecover])
return len(buf), is_deleted, nil
}
func (s *Store) EcVolumes() (ecVolumes []*erasure_coding.EcVolume) {
for _, location := range s.Locations {
location.ecVolumesLock.RLock()
for _, v := range location.ecVolumes {
ecVolumes = append(ecVolumes, v)
}
location.ecVolumesLock.RUnlock()
}
slices.SortFunc(ecVolumes, func(a, b *erasure_coding.EcVolume) int {
return int(a.VolumeId) - int(b.VolumeId)
})
return ecVolumes
}