Files
seaweedfs/weed/filer/reader_at.go
T
Chris Lu fe98520358 read: try a replica that stopped answering last, and relearn its volume's locations (#11130)
* http: try a volume server that failed to answer last

A cached location list is shuffled on every read, so once a replica dies
half the reads keep dialing it first and pay a connect failure or timeout
before the healthy replica answers. Remember, per host, when a request got
no answer at all and order such hosts last for the next half minute. Once
that passes, one read probes the host in its usual place while the others
keep it last until the probe settles, so a black-holed server costs one
stalled read per interval instead of one per read.

Nothing is ever skipped: a host that failed is still tried when the others
fail too. Any response, including an error status, counts as reachable.

Claude-Session: https://claude.ai/code/session_011NYXuzGttwrTMsfLYvmQFs

* filer: refresh a chunk's locations after one of them fails

A mount's location cache is only relearned when every cached location
fails. When one replica dies and the other still answers, every read
succeeds and the dead replica stays in the cache, and in the shuffled
order it keeps being dialed first long after the master has dropped it.

When a read fails on one location and a later one answers, call the
refresh hook so the cached entry is dropped and looked up again. The read
that already paid for the failure returns its data; the reads after it
start from the locations the master knows now.

Claude-Session: https://claude.ai/code/session_011NYXuzGttwrTMsfLYvmQFs

* http: claim the probe for every expired host, and try it first

The claim was only checked for the first url, so with two replicas whose
marks expired together the second was probed by every read at once. Claim
each expired host on its own and put the reads that won a claim ahead of
the reachable hosts, so a probe is always a real attempt and a lost claim
always means the host is tried last.

Claude-Session: https://claude.ai/code/session_011NYXuzGttwrTMsfLYvmQFs

* filer: refresh a chunk's locations in the streaming read path too

The streaming loop had no refresh hook, so a manifest or streamed chunk
that failed on one cached location and was served by another kept the
stale entry until every location failed. Give it the same hook as the
buffered loop, built by one refreshUrls function shared by the reader
cache and the stream callers.

Claude-Session: https://claude.ai/code/session_011NYXuzGttwrTMsfLYvmQFs

* http: probe at most one expired host per read

Claiming every expired host in one ordering left all but the first claim
without an attempt, since a read stops at its first answer, and a host that
had come back waited another interval for nothing. Claim only the first
expired host a read sees and leave the rest last and unclaimed, so each
following read probes one of them.

Claude-Session: https://claude.ai/code/session_011NYXuzGttwrTMsfLYvmQFs

* test: start the live server before releasing the dead server's port

Closing the dead server first let the live server come up on the same
port, in which case the dead location answers and the partial failure
under test never happens.

Claude-Session: https://claude.ai/code/session_011NYXuzGttwrTMsfLYvmQFs
2026-09-03 11:51:48 -07:00

390 lines
13 KiB
Go

package filer
import (
"context"
"fmt"
"io"
"math/rand"
"sync"
"golang.org/x/sync/errgroup"
"github.com/seaweedfs/seaweedfs/weed/glog"
"github.com/seaweedfs/seaweedfs/weed/pb/filer_pb"
"github.com/seaweedfs/seaweedfs/weed/util"
"github.com/seaweedfs/seaweedfs/weed/wdclient"
)
// DefaultPrefetchCount is the default number of chunks to prefetch ahead during
// sequential reads. This value is used when prefetch count is not explicitly
// configured (e.g., WebDAV, query engine, message queue). For mount operations,
// the prefetch count is derived from the -concurrentReaders option.
const DefaultPrefetchCount = 4
// minReadConcurrency is the minimum number of parallel chunk fetches.
// This ensures at least some parallelism even when prefetchCount is low,
// improving throughput for reads spanning multiple chunks.
const minReadConcurrency = 4
type ChunkReadAt struct {
masterClient *wdclient.MasterClient
chunkViews *IntervalList[*ChunkView]
fileSize int64
readerCache *ReaderCache
readerPattern *ReaderPattern
lastChunkFid string
prefetchCount int // Number of chunks to prefetch ahead during sequential reads
ctx context.Context // Context used for cancellation during chunk read operations
}
var _ = io.ReaderAt(&ChunkReadAt{})
var _ = io.Closer(&ChunkReadAt{})
// LookupFn creates a basic volume location lookup function with simple caching.
//
// Deprecated: Use wdclient.FilerClient instead. This function has several limitations compared to wdclient.FilerClient:
// - Simple bounded cache (10k entries, no eviction policy or TTL for stale entries)
// - No singleflight deduplication (concurrent requests for same volume will duplicate work)
// - No cache history for volume moves (no fallback chain when volumes migrate)
// - No high availability (single filer address, no automatic failover)
//
// For NEW code, especially mount operations, use wdclient.FilerClient instead:
//
// filerClient := wdclient.NewFilerClient(filerAddresses, grpcDialOption, dataCenter, opts)
// lookupFn := filerClient.GetLookupFileIdFunction()
//
// This provides:
// - Bounded cache with configurable size
// - Singleflight deduplication of concurrent lookups
// - Cache history when volumes move
// - Battle-tested vidMap with cache chain
//
// This function is kept for backward compatibility with existing code paths
// (shell commands, streaming, etc.) but should be avoided in long-running processes
// or multi-tenant deployments where unbounded memory growth is a concern.
//
// Maximum recommended cache entries: ~10,000 volumes per process.
// Beyond this, consider migrating to wdclient.FilerClient.
func LookupFn(filerClient filer_pb.FilerClient) wdclient.LookupFileIdFunctionType {
vidCache := make(map[string]*filer_pb.Locations)
var vidCacheLock sync.RWMutex
cacheSize := 0
const maxCacheSize = 10000 // Simple bound to prevent unbounded growth
return func(ctx context.Context, fileId string) (targetUrls []string, err error) {
vid := VolumeId(fileId)
vidCacheLock.RLock()
locations, found := vidCache[vid]
vidCacheLock.RUnlock()
if !found {
util.Retry("lookup volume "+vid, func() error {
err = filerClient.WithFilerClient(false, func(client filer_pb.SeaweedFilerClient) error {
resp, err := client.LookupVolume(ctx, &filer_pb.LookupVolumeRequest{
VolumeIds: []string{vid},
})
if err != nil {
return err
}
locations = resp.LocationsMap[vid]
if locations == nil || len(locations.Locations) == 0 {
glog.V(0).InfofCtx(ctx, "failed to locate %s", fileId)
return fmt.Errorf("failed to locate %s", fileId)
}
vidCacheLock.Lock()
// Simple size limit to prevent unbounded growth
// For proper cache management, use wdclient.FilerClient instead
if cacheSize < maxCacheSize {
vidCache[vid] = locations
cacheSize++
} else if cacheSize == maxCacheSize {
glog.Warningf("filer.LookupFn cache reached limit of %d volumes, not caching new entries. Consider migrating to wdclient.FilerClient for bounded cache management.", maxCacheSize)
cacheSize++ // Only log once
}
vidCacheLock.Unlock()
return nil
})
return err
})
}
if err != nil {
return nil, err
}
fcDataCenter := filerClient.GetDataCenter()
var sameDcTargetUrls, otherTargetUrls []string
localUrls := make(map[string]bool)
for _, loc := range locations.Locations {
volumeServerAddress := filerClient.AdjustedUrl(loc)
targetUrl := fmt.Sprintf("http://%s/%s", volumeServerAddress, fileId)
glog.V(4).Infof("lookup %s => %s, data in remote storage tier: %v", fileId, targetUrl, loc.DataInRemote)
if !loc.DataInRemote {
localUrls[targetUrl] = true
}
if fcDataCenter == "" || fcDataCenter != loc.DataCenter {
otherTargetUrls = append(otherTargetUrls, targetUrl)
} else {
sameDcTargetUrls = append(sameDcTargetUrls, targetUrl)
}
}
rand.Shuffle(len(sameDcTargetUrls), func(i, j int) {
sameDcTargetUrls[i], sameDcTargetUrls[j] = sameDcTargetUrls[j], sameDcTargetUrls[i]
})
rand.Shuffle(len(otherTargetUrls), func(i, j int) {
otherTargetUrls[i], otherTargetUrls[j] = otherTargetUrls[j], otherTargetUrls[i]
})
// Local replicas go first inside each data center, but never ahead of
// the data-center preference itself. Matches the wdclient lookup paths
// so deprecated callers pick cheap reads first too.
if len(localUrls) > 0 {
sameDcTargetUrls = util.ReorderToFront(localUrls, sameDcTargetUrls)
otherTargetUrls = util.ReorderToFront(localUrls, otherTargetUrls)
}
targetUrls = append(sameDcTargetUrls, otherTargetUrls...)
return
}
}
func NewChunkReaderAtFromClient(ctx context.Context, readerCache *ReaderCache, chunkViews *IntervalList[*ChunkView], fileSize int64, prefetchCount int) *ChunkReadAt {
return &ChunkReadAt{
chunkViews: chunkViews,
fileSize: fileSize,
readerCache: readerCache,
readerPattern: NewReaderPattern(),
prefetchCount: prefetchCount,
ctx: ctx,
}
}
func (c *ChunkReadAt) Size() int64 {
return c.fileSize
}
func (c *ChunkReadAt) Close() error {
c.readerCache.destroy()
return nil
}
func (c *ChunkReadAt) ReadAt(p []byte, offset int64) (n int, err error) {
c.readerPattern.MonitorReadAt(offset, len(p))
c.chunkViews.Lock.RLock()
defer c.chunkViews.Lock.RUnlock()
// glog.V(4).Infof("ReadAt [%d,%d) of total file size %d bytes %d chunk views", offset, offset+int64(len(p)), c.fileSize, len(c.chunkViews))
n, _, err = c.doReadAt(c.ctx, p, offset)
return
}
func (c *ChunkReadAt) ReadAtWithTime(ctx context.Context, p []byte, offset int64) (n int, ts int64, err error) {
c.readerPattern.MonitorReadAt(offset, len(p))
c.chunkViews.Lock.RLock()
defer c.chunkViews.Lock.RUnlock()
// glog.V(4).Infof("ReadAt [%d,%d) of total file size %d bytes %d chunk views", offset, offset+int64(len(p)), c.fileSize, len(c.chunkViews))
return c.doReadAt(ctx, p, offset)
}
// chunkReadTask represents a single chunk read operation for parallel processing
type chunkReadTask struct {
chunk *ChunkView
bufferStart int64 // start position in the output buffer
bufferEnd int64 // end position in the output buffer
chunkOffset uint64 // offset within the chunk to read from
bytesRead int
modifiedTsNs int64
}
func (c *ChunkReadAt) doReadAt(ctx context.Context, p []byte, offset int64) (n int, ts int64, err error) {
// Collect all chunk read tasks
var tasks []*chunkReadTask
var gaps []struct{ start, length int64 } // gaps that need zero-filling
startOffset, remaining := offset, int64(len(p))
var lastChunk *Interval[*ChunkView]
for x := c.chunkViews.Front(); x != nil; x = x.Next {
chunk := x.Value
if remaining <= 0 {
break
}
lastChunk = x
// Handle gap before this chunk
if startOffset < chunk.ViewOffset {
gap := chunk.ViewOffset - startOffset
gaps = append(gaps, struct{ start, length int64 }{startOffset - offset, gap})
startOffset, remaining = chunk.ViewOffset, remaining-gap
if remaining <= 0 {
break
}
}
chunkStart, chunkStop := max(chunk.ViewOffset, startOffset), min(chunk.ViewOffset+int64(chunk.ViewSize), startOffset+remaining)
if chunkStart >= chunkStop {
continue
}
bufferOffset := chunkStart - chunk.ViewOffset + chunk.OffsetInChunk
tasks = append(tasks, &chunkReadTask{
chunk: chunk,
bufferStart: startOffset - offset,
bufferEnd: chunkStop - chunkStart + startOffset - offset,
chunkOffset: uint64(bufferOffset),
})
startOffset, remaining = chunkStop, remaining-(chunkStop-chunkStart)
}
// Zero-fill gaps
for _, gap := range gaps {
glog.V(4).Infof("zero [%d,%d)", offset+gap.start, offset+gap.start+gap.length)
n += zero(p, gap.start, gap.length)
}
// If only one chunk or random access mode, use sequential reading
if len(tasks) <= 1 || c.readerPattern.IsRandomMode() {
for _, task := range tasks {
copied, readErr := c.readChunkSliceAt(ctx, p[task.bufferStart:task.bufferEnd], task.chunk, nil, task.chunkOffset)
ts = max(ts, task.chunk.ModifiedTsNs)
if readErr != nil {
glog.Errorf("fetching chunk %+v: %v\n", task.chunk, readErr)
return n + copied, ts, readErr
}
n += copied
}
} else {
// Parallel chunk fetching for multiple chunks
// This significantly improves throughput when chunks are on different volume servers
g, gCtx := errgroup.WithContext(ctx)
// Limit concurrency to avoid overwhelming the system
concurrency := c.prefetchCount
if concurrency < minReadConcurrency {
concurrency = minReadConcurrency
}
if concurrency > len(tasks) {
concurrency = len(tasks)
}
g.SetLimit(concurrency)
for _, task := range tasks {
g.Go(func() error {
// Read directly into the correct position in the output buffer
copied, readErr := c.readChunkSliceAtForParallel(gCtx, p[task.bufferStart:task.bufferEnd], task.chunk, task.chunkOffset)
task.bytesRead = copied
task.modifiedTsNs = task.chunk.ModifiedTsNs
return readErr
})
}
// Wait for all chunk reads to complete
if waitErr := g.Wait(); waitErr != nil {
err = waitErr
}
// Aggregate results (order is preserved since we read directly into buffer positions)
for _, task := range tasks {
n += task.bytesRead
ts = max(ts, task.modifiedTsNs)
}
if err != nil {
// a failed chunk leaves its window untouched while the tasks after it
// may well have filled theirs, so only the prefix up to the hole is
// data the caller may use
for _, task := range tasks {
if int64(task.bytesRead) != task.bufferEnd-task.bufferStart {
n = int(task.bufferStart) + task.bytesRead
break
}
}
return n, ts, err
}
}
// Trigger prefetch for sequential reads
if lastChunk != nil && lastChunk.Next != nil && c.prefetchCount > 0 && !c.readerPattern.IsRandomMode() {
c.readerCache.MaybeCache(lastChunk.Next, c.prefetchCount)
}
// Zero the remaining bytes if a gap exists at the end
if remaining > 0 {
var delta int64
if c.fileSize >= startOffset {
delta = min(remaining, c.fileSize-startOffset)
bufStart := startOffset - offset
if delta > 0 {
glog.V(4).Infof("zero2 [%d,%d) of file size %d bytes", startOffset, startOffset+delta, c.fileSize)
n += zero(p, bufStart, delta)
}
}
}
if err == nil && offset+int64(len(p)) >= c.fileSize {
err = io.EOF
}
return
}
func (c *ChunkReadAt) readChunkSliceAt(ctx context.Context, buffer []byte, chunkView *ChunkView, nextChunkViews *Interval[*ChunkView], offset uint64) (n int, err error) {
if c.readerPattern.IsRandomMode() {
n, err := c.readerCache.chunkCache.ReadChunkAt(buffer, chunkView.FileId, offset)
if n > 0 {
return n, err
}
return fetchChunkRange(ctx, buffer, c.readerCache.lookupFileIdFn, chunkView.FileId, chunkView.CipherKey, chunkView.IsGzipped, int64(offset),
refreshUrls(ctx, c.readerCache.cacheInvalidator, c.readerCache.lookupFileIdFn, chunkView.FileId))
}
shouldCache := (uint64(chunkView.ViewOffset) + chunkView.ChunkSize) <= c.readerCache.chunkCache.GetMaxFilePartSizeInCache()
n, err = c.readerCache.ReadChunkAt(ctx, buffer, chunkView.FileId, chunkView.CipherKey, chunkView.IsGzipped, int64(offset), int(chunkView.ChunkSize), shouldCache)
if c.lastChunkFid != chunkView.FileId {
if chunkView.OffsetInChunk == 0 { // start of a new chunk
if c.lastChunkFid != "" {
c.readerCache.UnCache(c.lastChunkFid)
}
if nextChunkViews != nil && c.prefetchCount > 0 {
// Prefetch multiple chunks ahead for better sequential read throughput
// This keeps the network pipeline full with parallel chunk fetches
c.readerCache.MaybeCache(nextChunkViews, c.prefetchCount)
}
}
}
c.lastChunkFid = chunkView.FileId
return
}
// readChunkSliceAtForParallel is a simplified version for parallel chunk fetching
// It doesn't update lastChunkFid or trigger prefetch (handled by the caller)
func (c *ChunkReadAt) readChunkSliceAtForParallel(ctx context.Context, buffer []byte, chunkView *ChunkView, offset uint64) (n int, err error) {
shouldCache := (uint64(chunkView.ViewOffset) + chunkView.ChunkSize) <= c.readerCache.chunkCache.GetMaxFilePartSizeInCache()
return c.readerCache.ReadChunkAt(ctx, buffer, chunkView.FileId, chunkView.CipherKey, chunkView.IsGzipped, int64(offset), int(chunkView.ChunkSize), shouldCache)
}
func zero(buffer []byte, start, length int64) int {
if length <= 0 {
return 0
}
end := min(start+length, int64(len(buffer)))
start = max(start, 0)
// zero the bytes
for o := start; o < end; o++ {
buffer[o] = 0
}
return int(end - start)
}