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* http: try a volume server that failed to answer last A cached location list is shuffled on every read, so once a replica dies half the reads keep dialing it first and pay a connect failure or timeout before the healthy replica answers. Remember, per host, when a request got no answer at all and order such hosts last for the next half minute. Once that passes, one read probes the host in its usual place while the others keep it last until the probe settles, so a black-holed server costs one stalled read per interval instead of one per read. Nothing is ever skipped: a host that failed is still tried when the others fail too. Any response, including an error status, counts as reachable. Claude-Session: https://claude.ai/code/session_011NYXuzGttwrTMsfLYvmQFs * filer: refresh a chunk's locations after one of them fails A mount's location cache is only relearned when every cached location fails. When one replica dies and the other still answers, every read succeeds and the dead replica stays in the cache, and in the shuffled order it keeps being dialed first long after the master has dropped it. When a read fails on one location and a later one answers, call the refresh hook so the cached entry is dropped and looked up again. The read that already paid for the failure returns its data; the reads after it start from the locations the master knows now. Claude-Session: https://claude.ai/code/session_011NYXuzGttwrTMsfLYvmQFs * http: claim the probe for every expired host, and try it first The claim was only checked for the first url, so with two replicas whose marks expired together the second was probed by every read at once. Claim each expired host on its own and put the reads that won a claim ahead of the reachable hosts, so a probe is always a real attempt and a lost claim always means the host is tried last. Claude-Session: https://claude.ai/code/session_011NYXuzGttwrTMsfLYvmQFs * filer: refresh a chunk's locations in the streaming read path too The streaming loop had no refresh hook, so a manifest or streamed chunk that failed on one cached location and was served by another kept the stale entry until every location failed. Give it the same hook as the buffered loop, built by one refreshUrls function shared by the reader cache and the stream callers. Claude-Session: https://claude.ai/code/session_011NYXuzGttwrTMsfLYvmQFs * http: probe at most one expired host per read Claiming every expired host in one ordering left all but the first claim without an attempt, since a read stops at its first answer, and a host that had come back waited another interval for nothing. Claim only the first expired host a read sees and leave the rest last and unclaimed, so each following read probes one of them. Claude-Session: https://claude.ai/code/session_011NYXuzGttwrTMsfLYvmQFs * test: start the live server before releasing the dead server's port Closing the dead server first let the live server come up on the same port, in which case the dead location answers and the partial failure under test never happens. Claude-Session: https://claude.ai/code/session_011NYXuzGttwrTMsfLYvmQFs
344 lines
10 KiB
Go
344 lines
10 KiB
Go
package filer
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import (
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"context"
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"fmt"
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"sync"
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"sync/atomic"
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"time"
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"github.com/seaweedfs/seaweedfs/weed/glog"
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"github.com/seaweedfs/seaweedfs/weed/util/chunk_cache"
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util_http "github.com/seaweedfs/seaweedfs/weed/util/http"
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"github.com/seaweedfs/seaweedfs/weed/util/mem"
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"github.com/seaweedfs/seaweedfs/weed/wdclient"
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)
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type CacheInvalidator interface {
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InvalidateCache(fileId string)
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}
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type fetchChunkDataFnType func(ctx context.Context, buffer []byte, urlStrings []string, cipherKey []byte, isGzipped bool, isFullChunk bool, offset int64, fileId string, refreshUrls util_http.RefreshUrlsFunc) (n int, err error)
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type ReaderCache struct {
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chunkCache chunk_cache.ChunkCache
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lookupFileIdFn wdclient.LookupFileIdFunctionType
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cacheInvalidator CacheInvalidator
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fetchChunkDataFn fetchChunkDataFnType
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sync.Mutex
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downloaders map[string]*SingleChunkCacher
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limit int
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}
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type SingleChunkCacher struct {
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completedTimeNew int64
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sync.Mutex
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parent *ReaderCache
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chunkFileId string
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data []byte
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err error
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cipherKey []byte
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isGzipped bool
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chunkSize int
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shouldCache bool
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wg sync.WaitGroup
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cacheStartedCh chan struct{}
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done chan struct{} // signals when download is complete
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}
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func NewReaderCache(limit int, chunkCache chunk_cache.ChunkCache, lookupFileIdFn wdclient.LookupFileIdFunctionType, cacheInvalidator CacheInvalidator) *ReaderCache {
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return &ReaderCache{
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limit: limit,
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chunkCache: chunkCache,
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lookupFileIdFn: lookupFileIdFn,
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cacheInvalidator: cacheInvalidator,
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fetchChunkDataFn: util_http.RetriedFetchChunkData,
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downloaders: make(map[string]*SingleChunkCacher),
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}
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}
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// MaybeCache prefetches up to 'count' chunks ahead in parallel.
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// This improves read throughput for sequential reads by keeping the
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// network pipeline full with parallel chunk fetches.
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func (rc *ReaderCache) MaybeCache(chunkViews *Interval[*ChunkView], count int) {
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if rc.lookupFileIdFn == nil {
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return
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}
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if count <= 0 {
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count = 1
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}
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rc.Lock()
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defer rc.Unlock()
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if len(rc.downloaders) >= rc.limit {
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return
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}
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cached := 0
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for x := chunkViews; x != nil && cached < count; x = x.Next {
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chunkView := x.Value
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if _, found := rc.downloaders[chunkView.FileId]; found {
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continue
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}
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if rc.chunkCache.IsInCache(chunkView.FileId, true) {
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glog.V(4).Infof("%s is in cache", chunkView.FileId)
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continue
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}
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if len(rc.downloaders) >= rc.limit {
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// abort when slots are filled
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return
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}
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// glog.V(4).Infof("prefetch %s offset %d", chunkView.FileId, chunkView.ViewOffset)
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// cache this chunk if not yet
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shouldCache := (uint64(chunkView.ViewOffset) + chunkView.ChunkSize) <= rc.chunkCache.GetMaxFilePartSizeInCache()
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cacher := newSingleChunkCacher(rc, chunkView.FileId, chunkView.CipherKey, chunkView.IsGzipped, int(chunkView.ChunkSize), shouldCache)
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go cacher.startCaching()
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<-cacher.cacheStartedCh
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rc.downloaders[chunkView.FileId] = cacher
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cached++
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}
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return
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}
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func (rc *ReaderCache) ReadChunkAt(ctx context.Context, buffer []byte, fileId string, cipherKey []byte, isGzipped bool, offset int64, chunkSize int, shouldCache bool) (int, error) {
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rc.Lock()
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for {
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if cacher, found := rc.downloaders[fileId]; found {
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if cacher.hasCompletedError() {
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delete(rc.downloaders, fileId)
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rc.Unlock()
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cacher.destroy()
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rc.Lock()
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continue
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}
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// Count this read on the cacher before releasing the map lock, so a
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// concurrent destroy() (error eviction here, LRU, or UnCache) cannot
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// start wg.Wait() on a zero counter while this read is about to register.
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cacher.wg.Add(1)
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rc.Unlock()
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n, err := cacher.readChunkAt(ctx, buffer, offset)
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if n > 0 || err != nil {
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return n, err
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}
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// If n=0 and err=nil, the cacher couldn't provide data for this offset.
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// Fall through to try chunkCache.
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rc.Lock()
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}
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break
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}
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if shouldCache || rc.lookupFileIdFn == nil {
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n, err := rc.chunkCache.ReadChunkAt(buffer, fileId, uint64(offset))
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if n > 0 {
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rc.Unlock()
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return n, err
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}
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}
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// clean up old downloaders
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if len(rc.downloaders) >= rc.limit {
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oldestFid, oldestTime := "", time.Now().UnixNano()
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for fid, downloader := range rc.downloaders {
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completedTime := atomic.LoadInt64(&downloader.completedTimeNew)
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if completedTime > 0 && completedTime < oldestTime {
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oldestFid, oldestTime = fid, completedTime
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}
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}
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if oldestFid != "" {
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oldDownloader := rc.downloaders[oldestFid]
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delete(rc.downloaders, oldestFid)
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oldDownloader.destroy()
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}
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}
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// glog.V(4).Infof("cache1 %s", fileId)
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cacher := newSingleChunkCacher(rc, fileId, cipherKey, isGzipped, chunkSize, shouldCache)
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go cacher.startCaching()
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<-cacher.cacheStartedCh
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rc.downloaders[fileId] = cacher
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cacher.wg.Add(1)
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rc.Unlock()
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return cacher.readChunkAt(ctx, buffer, offset)
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}
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func (rc *ReaderCache) UnCache(fileId string) {
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rc.Lock()
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defer rc.Unlock()
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// glog.V(4).Infof("uncache %s", fileId)
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if downloader, found := rc.downloaders[fileId]; found {
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downloader.destroy()
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delete(rc.downloaders, fileId)
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}
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}
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func (rc *ReaderCache) destroy() {
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rc.Lock()
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defer rc.Unlock()
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for _, downloader := range rc.downloaders {
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downloader.destroy()
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}
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}
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func newSingleChunkCacher(parent *ReaderCache, fileId string, cipherKey []byte, isGzipped bool, chunkSize int, shouldCache bool) *SingleChunkCacher {
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return &SingleChunkCacher{
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parent: parent,
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chunkFileId: fileId,
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cipherKey: cipherKey,
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isGzipped: isGzipped,
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chunkSize: chunkSize,
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shouldCache: shouldCache,
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cacheStartedCh: make(chan struct{}),
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done: make(chan struct{}),
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}
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}
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// startCaching downloads the chunk data in the background.
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// It does NOT hold the lock during the HTTP download to allow concurrent readers
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// to wait efficiently using the done channel.
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//
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// Concurrent downloads of the same chunk are already deduplicated by the
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// ReaderCache.downloaders map (guarded by the ReaderCache mutex). Each fileId
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// has at most one active SingleChunkCacher at any time.
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func (s *SingleChunkCacher) startCaching() {
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s.wg.Add(1)
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defer s.wg.Done()
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defer close(s.done) // guarantee completion signal even on panic
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s.cacheStartedCh <- struct{}{} // signal that we've started
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// Note: We intentionally use context.Background() here, NOT a request-specific context.
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// The downloaded chunk is a shared resource - multiple concurrent readers may be waiting
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// for this same download to complete. If we used a request context and that request was
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// cancelled, it would abort the download and cause errors for all other waiting readers.
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// The download should always complete once started to serve all potential consumers.
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// Lookup file ID without holding the lock
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urlStrings, err := s.parent.lookupFileIdFn(context.Background(), s.chunkFileId)
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if err != nil {
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s.setError(fmt.Errorf("operation LookupFileId %s failed, err: %v", s.chunkFileId, err))
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return
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}
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if len(urlStrings) == 0 {
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s.setError(fmt.Errorf("operation LookupFileId %s failed, err: urls not found", s.chunkFileId))
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return
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}
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data, fetchErr := s.fetchChunkData(context.Background(), urlStrings)
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if fetchErr != nil {
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data, fetchErr = s.retryFetchAfterCacheInvalidation(context.Background(), urlStrings, fetchErr)
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}
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// Now acquire lock to update state
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s.Lock()
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atomic.StoreInt64(&s.completedTimeNew, time.Now().UnixNano())
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if fetchErr != nil {
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s.err = fetchErr
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} else {
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s.data = data
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if s.shouldCache {
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s.parent.chunkCache.SetChunk(s.chunkFileId, s.data)
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}
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}
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s.Unlock()
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}
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func (s *SingleChunkCacher) setError(err error) {
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s.Lock()
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defer s.Unlock()
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s.err = err
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atomic.StoreInt64(&s.completedTimeNew, time.Now().UnixNano())
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}
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func (s *SingleChunkCacher) hasCompletedError() bool {
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if atomic.LoadInt64(&s.completedTimeNew) == 0 {
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return false
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}
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s.Lock()
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defer s.Unlock()
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return s.err != nil
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}
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func (s *SingleChunkCacher) fetchChunkData(ctx context.Context, urlStrings []string) ([]byte, error) {
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// Allocate buffer and download without holding the lock.
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// This allows multiple downloads to proceed in parallel.
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data := mem.Allocate(s.chunkSize)
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_, fetchErr := s.parent.fetchChunkDataFn(ctx, data, urlStrings, s.cipherKey, s.isGzipped, true, 0, s.chunkFileId, refreshUrls(ctx, s.parent.cacheInvalidator, s.parent.lookupFileIdFn, s.chunkFileId))
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if fetchErr != nil {
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mem.Free(data)
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return nil, fetchErr
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}
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return data, nil
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}
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func (s *SingleChunkCacher) retryFetchAfterCacheInvalidation(ctx context.Context, oldUrlStrings []string, originalErr error) ([]byte, error) {
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var data []byte
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err := retryFetchWithFreshLocations(ctx, s.parent.cacheInvalidator, s.parent.lookupFileIdFn, s.chunkFileId, oldUrlStrings, originalErr, func(newUrls []string) error {
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var fetchErr error
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data, fetchErr = s.fetchChunkData(ctx, newUrls)
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return fetchErr
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})
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if err != nil {
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return nil, err
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}
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return data, nil
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}
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func (s *SingleChunkCacher) destroy() {
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// wait for all reads to finish before destroying the data
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s.wg.Wait()
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s.Lock()
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defer s.Unlock()
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if s.data != nil {
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mem.Free(s.data)
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s.data = nil
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}
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}
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// readChunkAt reads data from the cached chunk.
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// It waits for the download to complete if it's still in progress.
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// The ctx parameter allows the reader to cancel its wait (but the download continues
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// for other readers - see comment in startCaching about shared resource semantics).
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// The caller must s.wg.Add(1) under the ReaderCache lock before calling; this only releases it.
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func (s *SingleChunkCacher) readChunkAt(ctx context.Context, buf []byte, offset int64) (int, error) {
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defer s.wg.Done()
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// Wait for download to complete, but allow reader cancellation.
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// Prioritize checking done first - if data is already available,
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// return it even if context is also cancelled.
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select {
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case <-s.done:
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// Download already completed, proceed immediately
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default:
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// Download not complete, wait for it or context cancellation
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select {
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case <-s.done:
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// Download completed
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case <-ctx.Done():
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// Reader cancelled while waiting - download continues for other readers
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return 0, ctx.Err()
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}
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}
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s.Lock()
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defer s.Unlock()
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if s.err != nil {
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return 0, s.err
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}
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if len(s.data) <= int(offset) {
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return 0, nil
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}
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return copy(buf, s.data[offset:]), nil
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}
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