Vision radar: graded obstacle sectors around the centre of the video,
the nearest distance per side, the obstacle overhead, and BLOCKED on a
side whose sensors cannot see once the motors run. On aircraft with 360°
sensing, sides without their own readings are filled from the
perception ring. The same sectors sit on the attitude ball's rim, turned
by the heading. Settings > Vision gains Display radar chart and the
braking / sensing distances per direction.
On-screen sticks: the rail's STICKS button hands the aircraft to two
stick pads after a slide-to-confirm. The 25 Hz stream runs natively and
sends zeros once Dart's last command is 300 ms old, so a stalled UI
leaves the aircraft hovering. The sticks close when the remote takes
over, on RTH or on landing. They are simulator-only on aircraft with a
remote unless Settings > General > Developer allows real flights; Spark
and Mavic Air on Wi-Fi may fly them for real. Which MSDK axis is forward
in velocity + body mode is coded from DJI's documentation and must be
checked in the simulator first.
AirSense: a banner for manned aircraft at warning level 2 and up, with
distance, direction and ICAO code; the planes on the map; the full list
in a sheet and Settings > Safety; and the aircraft's own avoidance
action with its countdown.
Fly zones: DJI GEO zones around the aircraft (or the phone) on the map
with their height limits, a banner for FlySafe notices and in/near-zone
states, take-off refused in restricted and locked authorization zones,
self-unlock of authorization zones, the aircraft's licences (enable,
sync from the DJI account, remove all; ground only), and the GEO
database version with an update button.
Tested with unit and widget tests and screenshot renders only; nothing
has run on an aircraft or the simulator yet.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Auto-detect: on aircraft that can sense subjects themselves, the
ActiveTrack panel offers Auto-detect; the subjects it finds show as dashed
boxes on the video, and tapping one then GO follows it by its index.
Trace gets a Backward switch (fly ahead of a subject walking towards the
aircraft, obstacle-sensing aircraft only) and TapFly Free a Reset heading
button. Settings > Vision gains Gesture mode and Palm control where the
flight assistant supports them, and the HUD shows when palm control is
flying the aircraft.
The live view used to stretch the feed over the screen. It now fits the
picture to the decoder's own size with black bars, and reports that size,
so the ActiveTrack / TapFly overlays, tap-to-focus / meter and the grid
all map into the picture and ignore taps on the bars.
Not yet run on a simulator or aircraft.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
The GO 4-style HUD needs far more live data than the bridge sent, and
pushing every SDK callback straight to Dart would rebuild the screen
dozens of times a second. This is the telemetry foundation (plan P1).
On the Kotlin side, every source now writes into a TelemetryHub that
emits one telemetry event per tick: flight-controller state, gimbal and
vision at up to 10 Hz, battery, links, RC, storage and camera settings
folded in at up to 2 Hz. Each event carries the full latest snapshot, so
a consumer that drops packets never loses a slow group. New bridges
cover batteries (every pack, cell voltages, warning thresholds), link
quality and RC battery, diagnostics, and obstacle sensing per sensor.
KeyBridge adds generic getKey/setKey/listenKey over KeyManager for the
settings rows to come. The flight controller also gains smart-RTH
confirmation and simulator start/stop.
On the Dart side, FlightModel now owns one ChangeNotifier per subsystem
(aircraft, battery, links, camera, gimbal, vision, alerts, mission), so
a HUD widget can listen to just the one it draws. TelemetryReducer
routes events into them, only notifies groups that changed, and gives
FlightModel one notification per tick. Flat getters keep the existing
screens working. Diagnostics become graded, de-duplicated alerts.
Settings > About > Telemetry inspector shows every field live and can
start the simulator.
Battery no longer arrives as its own event, so the API Server reads the
percentage from the telemetry snapshot (the old event is still accepted).
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>