Files
PilotVault/Fly App/lib/fly/fly_prefs.dart
T
tajniak81andClaude Opus 5.5 43a66df8df Give the Fly App GO 4-style intelligent modes and a Waypoints editor
P7a of the GO 4-parity plan. The rail's GRID button becomes MODES, which
opens a picker of the product's intelligent flight modes with first-use
terms; Waypoints is the first one built.

Waypoints opens on the big map: tap to add waypoints or POIs, long-press
to drag, "+" to insert on a leg, and a point editor for altitude, speed,
heading (route / custom / POI), gimbal (set or aim at POI), camera action
and hover, and turn radius, with a swipe-to-adjust readout. Route settings,
a local mission library and undo sit in a tool column. Start runs the
SafetyGate's pre-start check in the slide-to-confirm dialog, then uploads
and starts; a run panel shows upload and flight progress with Pause,
Resume and Stop.

MissionBridge now listens to the waypoint operator and builds the full V1
mission (per-waypoint headings, turn direction, gimbal pitch, actions).
Not yet run on a simulator or aircraft.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-20 16:22:53 +02:00

113 lines
4.0 KiB
Dart

import 'package:flutter/foundation.dart';
import 'package:shared_preferences/shared_preferences.dart';
/// The video overlay grid (camera menu → Other, and the rail's GRID button).
enum GridStyle {
off('Off'),
thirds('Grid'),
diagonals('Grid + diagonals');
const GridStyle(this.label);
final String label;
}
/// What a long press on the live view does (GO 4's "Long Press" setting); a
/// single tap always focuses, or meters on fixed-focus cameras.
enum LongPressAction {
meter('Spot meter'),
focus('Focus'),
off('Nothing');
const LongPressAction(this.label);
final String label;
}
/// Device-local switches for the flight screen, persisted across launches.
abstract final class FlyPrefs {
static const String _classicKey = 'fly.classicHud';
static const String _perfKey = 'fly.perfOverlay';
static const String _gridKey = 'fly.grid';
static const String _centerKey = 'fly.centerPoint';
static const String _longPressKey = 'fly.longPress';
static const String _routeKey = 'fly.showRoute';
static const String _termsKey = 'fly.modeTerms';
/// Open the pre-P2 `FlightControlPage` instead of the HUD v2 — kept
/// reachable until P3's safety flows pass their simulator run (plan P2/P3).
static final ValueNotifier<bool> classicHud = ValueNotifier<bool>(false);
/// Flutter's performance overlay on the flight screen, for the P2 "no jank at
/// 10 Hz" check.
static final ValueNotifier<bool> perfOverlay = ValueNotifier<bool>(false);
static final ValueNotifier<GridStyle> grid = ValueNotifier<GridStyle>(GridStyle.off);
static final ValueNotifier<bool> centerPoint = ValueNotifier<bool>(true);
static final ValueNotifier<LongPressAction> longPress = ValueNotifier<LongPressAction>(LongPressAction.meter);
/// Draw the flown trail on the map (settings → General).
static final ValueNotifier<bool> showRoute = ValueNotifier<bool>(true);
/// Intelligent flight modes whose first-use terms the pilot accepted (plan P7), by name.
static final ValueNotifier<Set<String>> acceptedModeTerms = ValueNotifier<Set<String>>(<String>{});
static SharedPreferences? _prefs;
static Future<void> load() async {
try {
_prefs = await SharedPreferences.getInstance();
classicHud.value = _prefs!.getBool(_classicKey) ?? false;
perfOverlay.value = _prefs!.getBool(_perfKey) ?? false;
grid.value = _byName(GridStyle.values, _prefs!.getString(_gridKey)) ?? GridStyle.off;
centerPoint.value = _prefs!.getBool(_centerKey) ?? true;
longPress.value = _byName(LongPressAction.values, _prefs!.getString(_longPressKey)) ?? LongPressAction.meter;
showRoute.value = _prefs!.getBool(_routeKey) ?? true;
acceptedModeTerms.value = (_prefs!.getStringList(_termsKey) ?? const <String>[]).toSet();
} catch (_) {
// Storage unavailable: run on the defaults.
}
}
static Future<void> setClassicHud(bool on) async {
classicHud.value = on;
await _prefs?.setBool(_classicKey, on);
}
static Future<void> setPerfOverlay(bool on) async {
perfOverlay.value = on;
await _prefs?.setBool(_perfKey, on);
}
static Future<void> setGrid(GridStyle g) async {
grid.value = g;
await _prefs?.setString(_gridKey, g.name);
}
static Future<void> setCenterPoint(bool on) async {
centerPoint.value = on;
await _prefs?.setBool(_centerKey, on);
}
static Future<void> setLongPress(LongPressAction a) async {
longPress.value = a;
await _prefs?.setString(_longPressKey, a.name);
}
static Future<void> setShowRoute(bool on) async {
showRoute.value = on;
await _prefs?.setBool(_routeKey, on);
}
static Future<void> acceptModeTerms(String mode) async {
if (acceptedModeTerms.value.contains(mode)) return;
acceptedModeTerms.value = <String>{...acceptedModeTerms.value, mode};
await _prefs?.setStringList(_termsKey, acceptedModeTerms.value.toList()..sort());
}
static T? _byName<T extends Enum>(List<T> values, String? name) {
for (final T v in values) {
if (v.name == name) return v;
}
return null;
}
}