Files
PilotVault/Fly App/pubspec.yaml
T
tajniak81andClaude Opus 5.5 cfab444c65 Fix what the first secondary-screen run on the Mavic Pro turned up
- Leaving the Album put the camera in video mode even when it had been in
  photo mode: it restored FlightModel.captureMode, which only follows the HUD
  switch. It now restores the mode the camera reported before it was taken.
- Playing a video on the aircraft drew the player over the whole HUD. The
  Album now sets FlightModel.hudHidden, and the flight screen shows only the
  feed, full-screen, while it is set (the HUD stays mounted, offstage).
- Map tiles that failed once stayed as dark squares. Every map now uses one
  OpenStreetMap provider whose client also retries dropped connections, and
  failed tiles are fetched again when panned back into view.
- Find My Drone saved simulated positions as the aircraft's last fix.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-21 21:13:24 +02:00

141 lines
5.6 KiB
YAML

name: pilotvault_fly
description: "PilotVault Fly App — drone telemetry client built with Flutter (DJI Mobile SDK V4)"
# The following line prevents the package from being accidentally published to
# pub.dev using `flutter pub publish`. This is preferred for private packages.
publish_to: 'none' # Remove this line if you wish to publish to pub.dev
# The following defines the version and build number for your application.
# A version number is three numbers separated by dots, like 1.2.43
# followed by an optional build number separated by a +.
# Both the version and the builder number may be overridden in flutter
# build by specifying --build-name and --build-number, respectively.
# In Android, build-name is used as versionName while build-number used as versionCode.
# Read more about Android versioning at https://developer.android.com/studio/publish/versioning
# In iOS, build-name is used as CFBundleShortVersionString while build-number is used as CFBundleVersion.
# Read more about iOS versioning at
# https://developer.apple.com/library/archive/documentation/General/Reference/InfoPlistKeyReference/Articles/CoreFoundationKeys.html
# In Windows, build-name is used as the major, minor, and patch parts
# of the product and file versions while build-number is used as the build suffix.
version: 1.0.0+1
environment:
sdk: ^3.6.2
# Dependencies specify other packages that your package needs in order to work.
# To automatically upgrade your package dependencies to the latest versions
# consider running `flutter pub upgrade --major-versions`. Alternatively,
# dependencies can be manually updated by changing the version numbers below to
# the latest version available on pub.dev. To see which dependencies have newer
# versions available, run `flutter pub outdated`.
dependencies:
flutter:
sdk: flutter
# The following adds the Cupertino Icons font to your application.
# Use with the CupertinoIcons class for iOS style icons.
cupertino_icons: ^1.0.8
# Auth goes through the API Server (no PocketBase SDK needed).
# Persists the auth token + API server URL across app launches.
shared_preferences: ^2.3.2
# Device biometric / face authentication for quick re-login (local_auth uses
# the platform BiometricPrompt). Requires FlutterFragmentActivity on Android.
local_auth: ^2.3.0
# Phone GPS — reported alongside telemetry as a location fallback for the Web
# App's automatic bounding box when the drone has no fix.
geolocator: ^13.0.1
# Renders the v2 UI-kit line icons (SVG path strings ported into pv_icons.dart).
flutter_svg: ^2.0.10+1
# Map + real GPS waypoints for the landscape Map/Waypoints screen. OpenStreetMap
# tiles need no API key (unlike google_maps_flutter).
flutter_map: ^7.0.2
latlong2: ^0.9.1
# Already pulled in by flutter_map; used directly for a tile client that retries.
http: ^1.6.0
# App cache / files dirs for MediaManager thumbnails and downloads.
path_provider: ^2.1.4
# Opens Academy reference links (tutorials / manuals) in the browser.
url_launcher: ^6.3.0
dev_dependencies:
flutter_test:
sdk: flutter
# The "flutter_lints" package below contains a set of recommended lints to
# encourage good coding practices. The lint set provided by the package is
# activated in the `analysis_options.yaml` file located at the root of your
# package. See that file for information about deactivating specific lint
# rules and activating additional ones.
flutter_lints: ^5.0.0
# Generates the PilotVault launcher icon into the Android mipmaps.
flutter_launcher_icons: ^0.14.4
# Launcher-icon generation. Run `dart run flutter_launcher_icons` after changes.
flutter_launcher_icons:
android: true
ios: false
image_path: "assets/icon/app_icon.png"
min_sdk_android: 21
adaptive_icon_background: "#0F1E3D"
adaptive_icon_foreground: "assets/icon/app_icon.png"
# For information on the generic Dart part of this file, see the
# following page: https://dart.dev/tools/pub/pubspec
# The following section is specific to Flutter packages.
flutter:
# The following line ensures that the Material Icons font is
# included with your application, so that you can use the icons in
# the material Icons class.
uses-material-design: true
# PilotVault brand fonts (bundled from Google Fonts, OFL).
fonts:
- family: Space Grotesk
fonts:
- asset: assets/fonts/SpaceGrotesk-VariableFont_wght.ttf
- family: Space Mono
fonts:
- asset: assets/fonts/SpaceMono-Regular.ttf
- asset: assets/fonts/SpaceMono-Bold.ttf
weight: 700
# To add assets to your application, add an assets section, like this:
# assets:
# - images/a_dot_burr.jpeg
# - images/a_dot_ham.jpeg
# An image asset can refer to one or more resolution-specific "variants", see
# https://flutter.dev/to/resolution-aware-images
# For details regarding adding assets from package dependencies, see
# https://flutter.dev/to/asset-from-package
# To add custom fonts to your application, add a fonts section here,
# in this "flutter" section. Each entry in this list should have a
# "family" key with the font family name, and a "fonts" key with a
# list giving the asset and other descriptors for the font. For
# example:
# fonts:
# - family: Schyler
# fonts:
# - asset: fonts/Schyler-Regular.ttf
# - asset: fonts/Schyler-Italic.ttf
# style: italic
# - family: Trajan Pro
# fonts:
# - asset: fonts/TrajanPro.ttf
# - asset: fonts/TrajanPro_Bold.ttf
# weight: 700
#
# For details regarding fonts from package dependencies,
# see https://flutter.dev/to/font-from-package