The GO 4-style HUD needs far more live data than the bridge sent, and pushing every SDK callback straight to Dart would rebuild the screen dozens of times a second. This is the telemetry foundation (plan P1). On the Kotlin side, every source now writes into a TelemetryHub that emits one telemetry event per tick: flight-controller state, gimbal and vision at up to 10 Hz, battery, links, RC, storage and camera settings folded in at up to 2 Hz. Each event carries the full latest snapshot, so a consumer that drops packets never loses a slow group. New bridges cover batteries (every pack, cell voltages, warning thresholds), link quality and RC battery, diagnostics, and obstacle sensing per sensor. KeyBridge adds generic getKey/setKey/listenKey over KeyManager for the settings rows to come. The flight controller also gains smart-RTH confirmation and simulator start/stop. On the Dart side, FlightModel now owns one ChangeNotifier per subsystem (aircraft, battery, links, camera, gimbal, vision, alerts, mission), so a HUD widget can listen to just the one it draws. TelemetryReducer routes events into them, only notifies groups that changed, and gives FlightModel one notification per tick. Flat getters keep the existing screens working. Diagnostics become graded, de-duplicated alerts. Settings > About > Telemetry inspector shows every field live and can start the simulator. Battery no longer arrives as its own event, so the API Server reads the percentage from the telemetry snapshot (the old event is still accepted). Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
161 lines
5.7 KiB
Go
161 lines
5.7 KiB
Go
package hub
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import "encoding/json"
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// Telemetry holds the latest flight-controller / battery values for a device.
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// Pointers distinguish "not yet reported" (nil) from a genuine zero value.
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type Telemetry struct {
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SatelliteCount *int `json:"satelliteCount,omitempty"`
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IsFlying *bool `json:"isFlying,omitempty"`
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FlightMode *string `json:"flightMode,omitempty"`
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Altitude *float64 `json:"altitude,omitempty"`
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Latitude *float64 `json:"latitude,omitempty"`
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Longitude *float64 `json:"longitude,omitempty"`
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// Phone's own GPS (reported by the Fly App), distinct from the drone's fix
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// above — used as a location fallback for the Web App's auto bounding box.
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PhoneLatitude *float64 `json:"phoneLatitude,omitempty"`
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PhoneLongitude *float64 `json:"phoneLongitude,omitempty"`
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VelocityX *float64 `json:"velocityX,omitempty"`
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VelocityY *float64 `json:"velocityY,omitempty"`
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VelocityZ *float64 `json:"velocityZ,omitempty"`
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BatteryPercent *int `json:"batteryPercent,omitempty"`
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}
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// DeviceState is the server's aggregated view of one app/drone.
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type DeviceState struct {
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DeviceID string `json:"deviceId"`
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Online bool `json:"online"` // app's websocket is connected to the server
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Connected bool `json:"connected"` // a drone is connected to the app
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Model string `json:"model"`
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// Registration is the *SDK* registration state reported by the Fly App
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// ("success", "failed", …) — not the aircraft's FAA/CAA registration number,
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// which lives on the drone's logbook record.
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Registration string `json:"registration"`
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// Identity of the connected aircraft, as it reports itself. The serial and the
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// two firmware versions resolve asynchronously after connect, each on its own
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// schedule, so these fill in over several events rather than all at once.
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//
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// FlightControllerSerial is the flight controller's own serial, not the number
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// on the airframe: MSDK v4 exposes no aircraft-level serial, so the serial a
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// drone is *registered* under is hand-entered on its logbook record instead.
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// It is nonetheless stable per airframe, which is what the fleet auto-add keys on.
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FlightControllerSerial string `json:"flightControllerSerial"`
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Firmware string `json:"firmware"`
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ControllerFirmware string `json:"controllerFirmware"`
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Telemetry Telemetry `json:"telemetry"`
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LastSeenMs int64 `json:"lastSeenMs"`
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}
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// TrackPoint is one sample of the drone's GPS track (for the map trail).
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type TrackPoint struct {
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Lat float64 `json:"lat"`
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Lng float64 `json:"lng"`
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Alt float64 `json:"alt"`
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TS int64 `json:"ts"`
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}
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// ServerToUI is the message a dashboard receives over /ws/ui.
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type ServerToUI struct {
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Type string `json:"type"` // "snapshot" | "update" | "removed"
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Device *DeviceState `json:"device,omitempty"`
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Devices []*DeviceState `json:"devices,omitempty"`
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DeviceID string `json:"deviceId,omitempty"` // for "removed"
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Event map[string]any `json:"event,omitempty"` // the raw device event that triggered this
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TS int64 `json:"ts"`
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}
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// Command is what the server pushes down to a device over /ws/device.
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type Command struct {
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Type string `json:"type"` // always "command"
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Command string `json:"command"`
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Payload map[string]any `json:"payload,omitempty"`
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TS int64 `json:"ts"`
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}
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// toFloat coerces a JSON-decoded value into a float64.
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func toFloat(v any) (float64, bool) {
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switch n := v.(type) {
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case float64:
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return n, true
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case float32:
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return float64(n), true
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case int:
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return float64(n), true
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case int64:
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return float64(n), true
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case json.Number:
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f, err := n.Float64()
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return f, err == nil
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}
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return 0, false
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}
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// toInt coerces a JSON-decoded value into an int.
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func toInt(v any) (int, bool) {
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if f, ok := toFloat(v); ok {
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return int(f), true
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}
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return 0, false
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}
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// applyIdentity copies the aircraft's self-reported identity from a raw event.
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// A field the event omits (or reports null) means "not resolved yet" — the SDK
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// answers serial in seconds but firmware can take far longer — so an absent
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// value never clears one an earlier event already delivered.
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func applyIdentity(s *DeviceState, raw map[string]any) {
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if v, ok := raw["flightControllerSerial"].(string); ok && v != "" {
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s.FlightControllerSerial = v
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}
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if v, ok := raw["firmware"].(string); ok && v != "" {
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s.Firmware = v
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}
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if v, ok := raw["controllerFirmware"].(string); ok && v != "" {
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s.ControllerFirmware = v
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}
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}
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// applyTelemetry copies any present telemetry fields from a raw event map.
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func applyTelemetry(t *Telemetry, raw map[string]any) {
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if v, ok := toInt(raw["satelliteCount"]); ok {
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t.SatelliteCount = &v
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}
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if v, ok := raw["isFlying"].(bool); ok {
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t.IsFlying = &v
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}
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if v, ok := raw["flightMode"].(string); ok {
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t.FlightMode = &v
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}
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if v, ok := toFloat(raw["altitude"]); ok {
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t.Altitude = &v
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}
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if v, ok := toFloat(raw["latitude"]); ok {
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t.Latitude = &v
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}
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if v, ok := toFloat(raw["longitude"]); ok {
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t.Longitude = &v
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}
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if v, ok := toFloat(raw["phoneLatitude"]); ok {
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t.PhoneLatitude = &v
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}
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if v, ok := toFloat(raw["phoneLongitude"]); ok {
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t.PhoneLongitude = &v
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}
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if v, ok := toFloat(raw["velocityX"]); ok {
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t.VelocityX = &v
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}
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if v, ok := toFloat(raw["velocityY"]); ok {
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t.VelocityY = &v
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}
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if v, ok := toFloat(raw["velocityZ"]); ok {
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t.VelocityZ = &v
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}
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// Since the Fly App batches telemetry, the battery rides along as a nested
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// group whose top-level percent is the weakest pack. The standalone
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// "battery" event is still accepted for older app builds.
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if b, ok := raw["battery"].(map[string]any); ok {
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if p, ok := toInt(b["percent"]); ok {
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t.BatteryPercent = &p
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}
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}
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}
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