Web client (warp-web) with E2EE, and two sync fixes
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apps/web: a Matrix client for the browser on Vue 3, Tailwind and matrix-js-sdk, built on @warp/ui. Like the admin panel it is an optional, separate service: warp-web embeds the built app, serves /config.json and proxies only /_matrix/client and /_matrix/media to the homeserver (or, with -public-homeserver, lets the browser call it directly). Sign-in and sign-up with registration tokens, room list, timeline with back-pagination, text, images, video and files over authenticated media, local echo with sent/read/failed states, receipts, typing, invites, creating, joining and leaving rooms, room info, settings, phone layout. End-to-end encryption through the Rust crypto: encrypted messages and files, emoji verification, key backup setup and restore. apps/ui: WRoomItem, WMessageBubble and WComposer from the brand package, and the icons the client needs. syncapi fixes found with the client: - A room joined inside the sync window was sent as the join alone with limited: false, so clients thought they had the whole room. It is now read like an initial sync; a profile change is not mistaken for a join. - A live typing notification was reported on every sync, so every long poll returned at once while anybody typed. Typing now has a position in the sync token and is reported when it changes, including the empty list when the last person stops. Also: Dockerfile, a `web` compose profile, Makefile targets, a CI job with a proxy smoke test, docs. PLAN.md moves out of the repository. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
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@@ -18,13 +18,13 @@ import (
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//
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// The wire form is
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//
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// s{pdu}_{receipt}_{to_device}_{account_data}_{presence}_{device_list}_{notification}
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// s{pdu}_{receipt}_{to_device}_{account_data}_{presence}_{device_list}_{notification}_{typing}
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//
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// with trailing zeroes left off, so a client that has only ever seen room
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// events carries "s12" rather than "s12_0_0_0_0_0_0". The device list
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// position came with Phase 7 and the notification count position with
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// Phase 8, each added at the end, which is what lets every token handed
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// out before them go on parsing. The leading "s" is there
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// Phase 8 and the typing position after them, each added at the end,
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// which is what lets every token handed out before them go on parsing. The leading "s" is there
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// to make a token recognisable in a log and to leave room for a second
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// token shape later — Simplified Sliding Sync (PLAN.md phase 10) has its
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// own — without any ambiguity about which is which.
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@@ -42,10 +42,15 @@ type Token struct {
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// Notification is the push server's notification count stream.
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Notification int64
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// Typing is the typing tracker's position. It lives in memory and
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// starts again at zero when the server restarts, so it is compared
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// for difference, never for order.
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Typing int64
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}
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// tokenPositions is how many positions a token carries.
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const tokenPositions = 7
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const tokenPositions = 8
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// tokenPrefix marks a classic /sync token.
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const tokenPrefix = "s"
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@@ -56,7 +61,7 @@ func (t Token) IsInitial() bool { return t == Token{} }
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// String renders the wire form.
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func (t Token) String() string {
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parts := []int64{t.PDU, t.Receipt, t.ToDevice, t.AccountData, t.Presence, t.DeviceList, t.Notification}
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parts := []int64{t.PDU, t.Receipt, t.ToDevice, t.AccountData, t.Presence, t.DeviceList, t.Notification, t.Typing}
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// Trailing zeroes carry no information, and leaving them off keeps the
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// common token short.
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last := 0
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@@ -123,6 +128,7 @@ func ParseToken(raw string) (Token, error) {
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DeviceList: positions[5],
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Notification: positions[6],
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Typing: positions[7],
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}, nil
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}
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