The famedly SDK only knows /sync, but its sync loop asks Client.sync for each response. WarpClient answers that with a sliding sync request and rewrites the response into the /sync shape (slidingToSyncJson), so decryption, the database, timelines and notifications work unchanged. - Two lists, rooms and direct chats (with all their members, so DM names come out right), over a window that starts at the 20 most recent rooms for a quick first screen and widens to every room (up to 1000). - The state the screens and encryption need, $LAZY members and $ME, and call memberships; timeline_limit 10, with prev_batch for history. - Extensions: to_device (its since rides in the token), e2ee, account data, receipts, typing. - Rooms the user left while the connection was open become leaves; invite_state and knock_state become invites and knocks. - The SDK's token is ss1|<pos>|<to-device since>. A classic token, none, or M_UNKNOWN_POS starts a new connection; a server without org.matrix.simplified_msc3575 gets plain /sync. Tested against Warp: first sync, encryption setup (account data and oneShotSync through the connection), live messages, unread counts and typing. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
431 lines
14 KiB
Dart
431 lines
14 KiB
Dart
import 'package:matrix/matrix.dart';
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/// Simplified Sliding Sync (MSC4186) for the famedly SDK, which only knows
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/// `/sync`.
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///
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/// The SDK's sync loop calls [Client.sync] and processes what it returns:
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/// rooms, timelines, to-device messages, device lists, key counts. This
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/// client answers that call with a sliding sync request instead, rewritten
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/// into the `/sync` response the loop expects. Everything downstream —
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/// decryption, the database, timelines, notifications — is unchanged.
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///
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/// What it buys is the first sync. A classic initial sync sends every room
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/// with its full state before anything can be drawn; here the first
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/// request asks for the 20 most recent rooms with a handful of state events
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/// each, so the room list appears at once, and the next requests widen the
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/// window to every room.
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///
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/// The SDK's token (`prevBatch`) becomes `ss1|<pos>|<to-device since>`. A
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/// classic token, or none, starts a new connection; so does
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/// `M_UNKNOWN_POS`, the server saying it has forgotten the connection
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/// (after a restart, or 30 idle minutes). A server that doesn't advertise
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/// `org.matrix.simplified_msc3575` gets plain `/sync`.
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class WarpClient extends Client {
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WarpClient(
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super.clientName, {
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required super.database,
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super.verificationMethods,
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super.supportedLoginTypes,
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super.nativeImplementations,
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super.logLevel,
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super.importantStateEvents,
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super.onSoftLogout,
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});
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/// Turns sliding sync off, for a server whose implementation misbehaves.
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bool slidingSyncEnabled = true;
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/// Whether the homeserver has sliding sync; null until asked.
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bool? _serverHasSliding;
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Uri? _askedHomeserver;
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/// How many rooms each list asks for; grows to the list's count.
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int _window = firstWindow;
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static const firstWindow = 20;
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static const maxWindow = 1000;
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static const _connId = 'warp-mobile';
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/// Whether the last sync used sliding sync, for the settings screen.
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bool get usingSlidingSync => _serverHasSliding == true && slidingSyncEnabled;
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@override
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Future<SyncUpdate> sync({
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String? filter,
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String? since,
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bool? fullState,
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PresenceType? setPresence,
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int? timeout,
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bool? useStateAfter,
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}) async {
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if (slidingSyncEnabled && await _hasSliding()) {
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final token = SlidingToken.parse(since);
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try {
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return await _slidingSync(token, timeout, setPresence);
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} on MatrixException catch (e) {
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if (e.errcode != 'M_UNKNOWN_POS') rethrow;
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Logs().i('Sliding sync connection expired; starting a new one');
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_window = firstWindow;
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return _slidingSync(
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SlidingToken(null, token.toDeviceSince),
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null,
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setPresence,
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);
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}
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}
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// A sliding sync token means nothing to /sync: start over.
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final classicSince = since != null && SlidingToken.isSliding(since)
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? null
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: since;
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return super.sync(
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filter: filter,
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since: classicSince,
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fullState: fullState,
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setPresence: setPresence,
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timeout: classicSince == null ? null : timeout,
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useStateAfter: useStateAfter,
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);
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}
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Future<bool> _hasSliding() async {
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if (_askedHomeserver != homeserver) {
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_serverHasSliding = null;
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_askedHomeserver = homeserver;
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}
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if (_serverHasSliding != null) return _serverHasSliding!;
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try {
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final versions = await getVersions();
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_serverHasSliding =
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versions.unstableFeatures?['org.matrix.simplified_msc3575'] == true;
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} catch (e) {
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Logs().w('Could not ask the server about sliding sync', e);
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return false;
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}
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Logs().i(
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_serverHasSliding!
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? 'Using Simplified Sliding Sync'
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: 'The server has no sliding sync; using /sync',
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);
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return _serverHasSliding!;
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}
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Future<SyncUpdate> _slidingSync(
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SlidingToken token,
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int? timeout,
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PresenceType? setPresence,
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) async {
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final response = await request(
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RequestType.POST,
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'/client/unstable/org.matrix.simplified_msc3575/sync',
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query: {
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'pos': ?token.pos,
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// A new connection answers at once; only an established one waits.
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if (token.pos != null && timeout != null) 'timeout': '$timeout',
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if (setPresence != null) 'set_presence': setPresence.name,
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},
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data: slidingRequest(
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window: _window,
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toDeviceSince: token.toDeviceSince,
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connId: _connId,
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),
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);
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// Widen the window to every room, once the first rooms are drawn.
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final lists = response['lists'];
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if (lists is Map) {
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var count = 0;
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for (final list in lists.values) {
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if (list is Map && list['count'] is int) {
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count = count > list['count'] ? count : list['count'] as int;
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}
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}
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if (count > _window) _window = count > maxWindow ? maxWindow : count;
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}
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final extensions = response['extensions'];
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final toDevice = extensions is Map ? extensions['to_device'] : null;
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final next = SlidingToken(
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response['pos'] as String?,
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(toDevice is Map ? toDevice['next_batch'] as String? : null) ??
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token.toDeviceSince,
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);
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return SyncUpdate.fromJson(
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slidingToSyncJson(response, userId: userID!, nextBatch: next.toString()),
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);
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}
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}
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/// The state each room is sent with: what the room list and the room
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/// screen draw, what encryption needs, and calls. The members are the
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/// timeline's senders and the user; direct chats get all of theirs (two
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/// people), so their names come out right.
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const slidingRequiredState = [
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['m.room.create', ''],
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['m.room.name', ''],
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['m.room.avatar', ''],
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['m.room.topic', ''],
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['m.room.canonical_alias', ''],
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['m.room.encryption', ''],
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['m.room.power_levels', ''],
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['m.room.join_rules', ''],
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['m.room.history_visibility', ''],
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['m.room.guest_access', ''],
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['m.room.tombstone', ''],
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['m.room.pinned_events', ''],
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['m.space.child', '*'],
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['m.space.parent', '*'],
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['m.room.member', r'$LAZY'],
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['m.room.member', r'$ME'],
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['org.matrix.msc3401.call.member', '*'],
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];
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/// The request body: two lists (rooms, and direct chats with all their
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/// members) over the same window, and the extensions encryption needs.
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Map<String, Object?> slidingRequest({
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required int window,
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required String? toDeviceSince,
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required String connId,
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}) {
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final ranges = [
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[0, window - 1],
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];
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return {
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'conn_id': connId,
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'lists': {
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'rooms': {
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'ranges': ranges,
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'timeline_limit': 10,
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'required_state': slidingRequiredState,
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'filters': {'is_dm': false},
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},
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'dms': {
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'ranges': ranges,
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'timeline_limit': 10,
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'required_state': [
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...slidingRequiredState,
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['m.room.member', '*'],
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],
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'filters': {'is_dm': true},
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},
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},
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'extensions': {
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'to_device': {'enabled': true, 'since': ?toDeviceSince},
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'e2ee': {'enabled': true},
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'account_data': {'enabled': true},
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'receipts': {'enabled': true},
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'typing': {'enabled': true},
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},
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};
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}
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/// The SDK's sync token while sliding sync is in use.
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class SlidingToken {
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const SlidingToken(this.pos, this.toDeviceSince);
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final String? pos;
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final String? toDeviceSince;
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static const _prefix = 'ss1|';
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static bool isSliding(String token) => token.startsWith(_prefix);
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/// Reads a token; a classic `/sync` token, or none, is a new connection.
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factory SlidingToken.parse(String? token) {
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if (token == null || !isSliding(token)) {
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return const SlidingToken(null, null);
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}
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final parts = token.substring(_prefix.length).split('|');
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String? part(int i) =>
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parts.length > i && parts[i].isNotEmpty ? parts[i] : null;
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return SlidingToken(part(0), part(1));
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}
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@override
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String toString() => '$_prefix${pos ?? ''}|${toDeviceSince ?? ''}';
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}
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/// Rewrites a sliding sync response into the `/sync` response with the
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/// same news, for [SyncUpdate.fromJson].
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///
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/// A room with `invite_state` is an invite and one with `knock_state` a
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/// knock. Any other room is joined, unless the user's own latest membership
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/// in what was sent is a leave or a ban: sliding sync keeps rooms the user
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/// left while the connection was open in its lists, which is how a client
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/// hears that one is gone.
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Map<String, Object?> slidingToSyncJson(
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Map<String, Object?> response, {
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required String userId,
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required String nextBatch,
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}) {
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final join = <String, Map<String, Object?>>{};
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final invite = <String, Object?>{};
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final knock = <String, Object?>{};
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final leave = <String, Object?>{};
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Map<String, Object?> joined(String roomId) =>
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join.putIfAbsent(roomId, () => <String, Object?>{});
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final rooms = response['rooms'];
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if (rooms is Map) {
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for (final entry in rooms.entries) {
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final roomId = entry.key as String;
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final room = entry.value;
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if (room is! Map) continue;
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final inviteState = room['invite_state'];
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if (inviteState is List) {
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invite[roomId] = {
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'invite_state': {'events': inviteState},
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};
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continue;
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}
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final knockState = room['knock_state'];
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if (knockState is List) {
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knock[roomId] = {
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'knock_state': {'events': knockState},
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};
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continue;
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}
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final state = room['required_state'] is List
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? room['required_state'] as List
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: const [];
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final timeline = room['timeline'] is List
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? room['timeline'] as List
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: const [];
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final timelineJson = <String, Object?>{
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'events': timeline,
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'limited': room['limited'] == true,
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if (room['prev_batch'] is String) 'prev_batch': room['prev_batch'],
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};
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final own = _ownMembership([...state, ...timeline], userId);
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if (own == 'leave' || own == 'ban') {
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leave[roomId] = {
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'state': {'events': state},
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'timeline': timelineJson,
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};
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continue;
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}
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final heroes = room['heroes'] is List
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? [
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for (final h in room['heroes'] as List)
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if (h is Map && h['user_id'] is String) h['user_id'],
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]
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: null;
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joined(roomId).addAll({
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'state': {'events': state},
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'timeline': timelineJson,
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'summary': {
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'm.heroes': ?heroes,
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if (room['joined_count'] is int)
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'm.joined_member_count': room['joined_count'],
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if (room['invited_count'] is int)
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'm.invited_member_count': room['invited_count'],
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},
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'unread_notifications': {
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'notification_count': room['notification_count'] is int
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? room['notification_count']
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: 0,
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'highlight_count': room['highlight_count'] is int
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? room['highlight_count']
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: 0,
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},
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});
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}
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}
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final out = <String, Object?>{'next_batch': nextBatch};
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final extensions = response['extensions'];
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if (extensions is Map) {
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// Typing and receipts are per room ephemeral events.
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for (final name in ['typing', 'receipts']) {
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final ext = extensions[name];
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final byRoom = ext is Map ? ext['rooms'] : null;
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if (byRoom is! Map) continue;
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for (final entry in byRoom.entries) {
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final roomId = entry.key as String;
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if (!join.containsKey(roomId) &&
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rooms is Map &&
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rooms[roomId] != null) {
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// Sent as an invite, knock or leave: no ephemeral events there.
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continue;
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}
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final ephemeral =
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(joined(roomId)['ephemeral'] ??= <String, Object?>{'events': []})
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as Map<String, Object?>;
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(ephemeral['events'] as List).add(entry.value);
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}
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}
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final accountData = extensions['account_data'];
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if (accountData is Map) {
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if (accountData['global'] is List) {
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out['account_data'] = {'events': accountData['global']};
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}
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final byRoom = accountData['rooms'];
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if (byRoom is Map) {
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for (final entry in byRoom.entries) {
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final roomId = entry.key as String;
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if (leave.containsKey(roomId)) {
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(leave[roomId] as Map<String, Object?>)['account_data'] = {
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'events': entry.value,
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};
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} else if (!invite.containsKey(roomId) &&
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!knock.containsKey(roomId)) {
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joined(roomId)['account_data'] = {'events': entry.value};
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}
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}
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}
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}
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final toDevice = extensions['to_device'];
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if (toDevice is Map && toDevice['events'] is List) {
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out['to_device'] = {'events': toDevice['events']};
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}
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final e2ee = extensions['e2ee'];
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if (e2ee is Map) {
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if (e2ee['device_lists'] is Map) {
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out['device_lists'] = e2ee['device_lists'];
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}
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if (e2ee['device_one_time_keys_count'] is Map) {
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out['device_one_time_keys_count'] = e2ee['device_one_time_keys_count'];
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}
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if (e2ee['device_unused_fallback_key_types'] is List) {
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out['device_unused_fallback_key_types'] =
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e2ee['device_unused_fallback_key_types'];
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}
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}
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}
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if (join.isNotEmpty ||
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invite.isNotEmpty ||
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knock.isNotEmpty ||
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leave.isNotEmpty) {
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out['rooms'] = {
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if (join.isNotEmpty) 'join': join,
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if (invite.isNotEmpty) 'invite': invite,
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if (knock.isNotEmpty) 'knock': knock,
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if (leave.isNotEmpty) 'leave': leave,
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};
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}
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return out;
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}
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/// The user's membership as of the last of [events] about them.
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String? _ownMembership(List<Object?> events, String userId) {
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String? membership;
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for (final e in events) {
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if (e is Map &&
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e['type'] == 'm.room.member' &&
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e['state_key'] == userId &&
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e['content'] is Map) {
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final m = (e['content'] as Map)['membership'];
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if (m is String) membership = m;
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}
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}
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return membership;
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}
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