Files
Warp/server/internal/roomserver/membership.go
T
tajniak81andClaude Opus 5.5 6aaf554336
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Phase 5: federation
Implements PLAN.md Phase 5: the Server-Server API. Warp joins rooms on
other servers and lets their users join its rooms, invites across servers
with the invitee's server countersigning, rejects remote invites (locally
if the inviter is unreachable), and exchanges events, typing, receipts and
to-device messages with other homeservers — all behind the runtime switch,
which now starts and stops real outbound traffic.

The protocol lives in internal/federation with no knowledge of rooms:
X-Matrix signing (fuzzed parser), the spec's discovery algorithm keeping
the dial address and the TLS name apart, a signed client that refuses
every request while the switch is off or the policy denies the
destination, and a key ring that caches other servers' keys for at most a
week, with optional notaries.

The roomserver takes events from elsewhere through the spec's intake:
signatures and hashes (a hash mismatch keeps the redacted form), the rules
against the event's own auth events, against the state before it — with
/get_missing_events for small gaps and /state_ids for wide ones — and
against the current state, where a failure is a soft failure. Events held
without their state are outliers: a column on roomserver_events, because
the current state of a room joined over federation is almost all
outliers, and excluded from every timeline query. Forks are resolved at
the room's head. Membership across servers is make_join/send_join,
make_leave/send_leave and countersigned invites, in both directions;
m.room.server_acl is enforced on everything another server sends.
History before a remote join is backfilled when /messages pages past it,
stored at negative stream positions.

internal/federationapi is the running component: the inbound endpoints,
and an outbound queue that persists what it owes each destination, sends
it in transactions of 50 PDUs and 100 EDUs, backs off from ten seconds to
six hours, survives restarts, and drops events persisted while federation
is off rather than delivering a backlog in one burst. Its Module is what
the switch starts and stops.

Also: a TLS listener for port 8448, trusted key servers, key validity and
an outbound CA bundle in the config; per-destination health and backoff
reset in the admin API; remote profiles, aliases and directories in the
Client-Server API; a Complement federation profile. See
docs/federation.md, including its known gaps (no partial-state joins, no
key rotation).

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-16 17:14:20 +02:00

480 lines
15 KiB
Go

package roomserver
import (
"context"
"encoding/json"
"errors"
"fmt"
"github.com/dariuszjaniak/warp/server/internal/matrix/auth"
"github.com/dariuszjaniak/warp/server/internal/matrix/event"
"github.com/dariuszjaniak/warp/server/internal/matrix/id"
"github.com/dariuszjaniak/warp/server/internal/storage"
)
// JoinRequest asks to join a room.
type JoinRequest struct {
// RoomID is the room to join. The caller has already resolved an alias.
RoomID string
// User is the full user ID joining.
User string
// Reason is an optional note put in the membership event.
Reason string
// ServerNames are the ?server_name= hints a client sends for a room its
// own server may not know. They are only usable over federation, and
// their presence for a room this server does not have is what turns a
// join into a federated one.
ServerNames []string
}
// JoinRoom joins a room.
//
// Joining a room this server is not in is a federated join: the room has
// to be fetched from a server that is (see federated_membership.go). While
// federation is off that is refused with a message saying so, which is the
// behaviour PLAN.md section 3 asks for — a client otherwise sees a bare
// M_FORBIDDEN and the operator goes looking through power levels.
func (r *API) JoinRoom(ctx context.Context, req JoinRequest) (string, error) {
if !r.isLocal(req.User) {
return "", fmt.Errorf("%w: %s is not a user of this server", ErrForbidden, req.User)
}
remote, err := r.joinNeedsFederation(ctx, req)
if err != nil {
return "", err
}
if remote {
return r.joinRemote(ctx, req)
}
// Joining a room you are already in is a no-op rather than a second
// event: clients call /join to make sure, and every extra membership
// event would show up in everybody's timeline.
membership, err := r.store.Membership(ctx, req.RoomID, req.User)
if err != nil {
return "", err
}
if membership.Membership == event.MembershipJoin {
return req.RoomID, nil
}
content, err := r.joinContent(ctx, req)
if err != nil {
return "", err
}
if _, err := r.send(ctx, sendRequest{
RoomID: req.RoomID,
Type: event.TypeMember,
StateKey: statePtr(req.User),
Sender: req.User,
Content: content,
}); err != nil {
return "", err
}
return req.RoomID, nil
}
// joinContent builds the m.room.member content of a join, including the
// authorisation a restricted room needs.
func (r *API) joinContent(ctx context.Context, req JoinRequest) (json.RawMessage, error) {
content := r.membershipContentMap(ctx, event.MembershipJoin, req.User, req.Reason, false)
authorisedVia, err := r.restrictedJoinAuthoriser(ctx, req)
if err != nil {
return nil, err
}
if authorisedVia != "" {
content["join_authorised_via_users_server"] = authorisedVia
}
return mustMarshal(content), nil
}
// restrictedJoinAuthoriser finds a local user who can authorise a join
// under the restricted join rule, or returns "" when the rule does not
// apply.
//
// The restricted join rule lets membership of another room stand in for an
// invite, but somebody has to attest that the joining user really is in one
// of the allowed rooms. That attestation is a signature from the authorising
// user's server over the membership event, so the authoriser has to be a
// user this server can sign for and who has the power to invite. While
// federation is off every room is local, so this server can always see the
// allowed rooms itself.
func (r *API) restrictedJoinAuthoriser(ctx context.Context, req JoinRequest) (string, error) {
room, err := r.store.Room(ctx, req.RoomID)
if err != nil {
return "", err
}
rules, err := r.rules(room)
if err != nil {
return "", err
}
if !rules.RestrictedJoinRule {
return "", nil
}
st, err := r.currentState(ctx, room, rules)
if err != nil {
return "", err
}
switch st.JoinRule() {
case auth.JoinRuleRestricted:
case auth.JoinRuleKnockRestricted:
if !rules.KnockRestrictedJoinRule {
return "", nil
}
default:
return "", nil
}
// An invited user joins on the invite, with no authorisation needed,
// and the rules check the invite first.
if st.Membership(req.User) == event.MembershipInvite {
return "", nil
}
allowed, err := allowedRooms(st)
if err != nil {
return "", err
}
inAnAllowedRoom := false
for _, allowedRoom := range allowed {
membership, err := r.store.Membership(ctx, allowedRoom, req.User)
if err != nil {
return "", err
}
if membership.Membership == event.MembershipJoin {
inAnAllowedRoom = true
break
}
}
if !inAnAllowedRoom {
return "", fmt.Errorf("%w: %s is not joined to any room that grants entry to %s",
ErrForbidden, req.User, req.RoomID)
}
return r.localUserWhoCanInvite(st, req.RoomID)
}
// allowedRooms reads the room IDs an m.room.join_rules event grants entry
// through.
func allowedRooms(st auth.State) ([]string, error) {
joinRules := st.JoinRules()
if joinRules == nil {
return nil, nil
}
var content struct {
Allow []struct {
Type string `json:"type"`
RoomID string `json:"room_id"`
} `json:"allow"`
}
if err := json.Unmarshal(joinRules.Content(), &content); err != nil {
return nil, fmt.Errorf("%w: the room's join rules are unreadable: %v", ErrRejected, err)
}
var out []string
for _, entry := range content.Allow {
// "m.room_membership" is the only rule type the spec defines; an
// unknown one grants nothing rather than everything.
if entry.Type == "m.room_membership" && entry.RoomID != "" {
out = append(out, entry.RoomID)
}
}
return out, nil
}
// localUserWhoCanInvite picks a joined local user with the power to invite,
// to authorise a restricted join.
//
// Which user it is does not matter to the rules — only that they are in the
// room, can invite, and belong to a server that will sign for them. The
// room's creators come first because they always qualify.
func (r *API) localUserWhoCanInvite(st auth.State, roomID string) (string, error) {
create := st.Create()
if create == nil {
// A room with no create event in its current state is corrupt, and
// nothing here can judge anything about it.
return "", fmt.Errorf("%w: %s has no create event in its state", ErrRejected, roomID)
}
powerLevels, err := auth.ResolvePowerLevels(st.PowerLevels(), create, create.Rules())
if err != nil {
return "", fmt.Errorf("%w: %v", ErrRejected, err)
}
creators, err := auth.Creators(create)
if err != nil {
return "", fmt.Errorf("%w: %v", ErrRejected, err)
}
for _, creator := range creators {
if r.isLocal(creator) && st.Membership(creator) == event.MembershipJoin {
return creator, nil
}
}
for key, member := range st {
if key.Type != event.TypeMember || !r.isLocal(key.StateKey) {
continue
}
if membership, err := member.Membership(); err != nil || membership != event.MembershipJoin {
continue
}
if powerLevels.UserLevel(key.StateKey) >= powerLevels.Invite {
return key.StateKey, nil
}
}
return "", fmt.Errorf("%w: no user of this server in %s can authorise a restricted join",
ErrForbidden, roomID)
}
// LeaveRoom leaves a room, or rejects an invite to one.
//
// Both are the same event: an m.room.member with membership "leave" sent by
// the user themselves. Whether they were joined, invited or knocking is the
// authorisation rules' business, and a user who was never in the room is
// refused by them.
//
// A room this server is not in — one it only holds an invite to — cannot
// take an event from here, and the leave goes through a server that is in
// it instead.
func (r *API) LeaveRoom(ctx context.Context, roomID, userID, reason string) error {
if r.isLocal(userID) {
if _, err := r.store.Room(ctx, roomID); err != nil {
return err
}
if _, err := r.store.CurrentStateEvent(ctx, roomID, event.TypeCreate, ""); isNotFound(err) {
return r.leaveRemote(ctx, roomID, userID, reason)
} else if err != nil {
return err
}
in, err := r.participating(ctx, roomID)
if err != nil {
return err
}
if !in {
if membership, err := r.store.Membership(ctx, roomID, userID); err == nil &&
membership.Membership == event.MembershipInvite && !r.isLocalEvent(ctx, roomID, membership.EventID) {
return r.leaveRemote(ctx, roomID, userID, reason)
}
}
}
_, err := r.send(ctx, sendRequest{
RoomID: roomID,
Type: event.TypeMember,
StateKey: statePtr(userID),
Sender: userID,
Content: r.membershipContent(ctx, event.MembershipLeave, userID, reason, false),
})
return err
}
// InviteRequest asks to invite a user to a room.
type InviteRequest struct {
RoomID string
// Sender is the full user ID doing the inviting.
Sender string
// Target is the full user ID being invited.
Target string
Reason string
// IsDirect marks the invite as a direct chat.
IsDirect bool
}
// InviteUser invites a user to a room.
//
// Inviting a user of another server means asking that server to
// countersign the invite, which needs federation. With it off the invite is
// refused with a message that says why rather than a bare M_FORBIDDEN —
// PLAN.md section 3.
func (r *API) InviteUser(ctx context.Context, req InviteRequest) error {
if err := validateUserID(req.Target); err != nil {
return err
}
if !r.isLocal(req.Target) {
return r.inviteRemote(ctx, req)
}
_, err := r.send(ctx, sendRequest{
RoomID: req.RoomID,
Type: event.TypeMember,
StateKey: statePtr(req.Target),
Sender: req.Sender,
Content: r.membershipContent(ctx, event.MembershipInvite, req.Target, req.Reason, req.IsDirect),
})
return err
}
// KickUser removes a user from a room without barring them from returning.
//
// A kick is a membership change to "leave" made by somebody other than the
// user. It works on an invited or knocking user too, which is how an invite
// is withdrawn or a knock refused.
//
// A target who is not in the room at all is refused here rather than by the
// rules, which would accept a "leave" over a "leave" and add an event to
// the room that says nothing — and that every member would then see in
// their timeline. Lifting a ban is /unban, not a kick.
func (r *API) KickUser(ctx context.Context, roomID, sender, target, reason string) error {
if err := validateUserID(target); err != nil {
return err
}
membership, err := r.store.Membership(ctx, roomID, target)
if err != nil {
return err
}
switch membership.Membership {
case event.MembershipJoin, event.MembershipInvite, event.MembershipKnock:
default:
return fmt.Errorf("%w: %s is not in %s", ErrForbidden, target, roomID)
}
_, err = r.send(ctx, sendRequest{
RoomID: roomID,
Type: event.TypeMember,
StateKey: statePtr(target),
Sender: sender,
Content: r.membershipContent(ctx, event.MembershipLeave, target, reason, false),
})
return err
}
// BanUser bars a user from a room.
func (r *API) BanUser(ctx context.Context, roomID, sender, target, reason string) error {
if err := validateUserID(target); err != nil {
return err
}
_, err := r.send(ctx, sendRequest{
RoomID: roomID,
Type: event.TypeMember,
StateKey: statePtr(target),
Sender: sender,
Content: r.membershipContent(ctx, event.MembershipBan, target, reason, false),
})
return err
}
// UnbanUser lifts a ban, which leaves the user outside the room rather than
// in it.
func (r *API) UnbanUser(ctx context.Context, roomID, sender, target, reason string) error {
if err := validateUserID(target); err != nil {
return err
}
// Unbanning someone who is not banned is refused here rather than by
// the rules, which would happily accept a "leave" over a "leave" and
// produce an event that says nothing.
membership, err := r.store.Membership(ctx, roomID, target)
if err != nil {
return err
}
if membership.Membership != event.MembershipBan {
return fmt.Errorf("%w: %s is not banned from %s", ErrForbidden, target, roomID)
}
_, err = r.send(ctx, sendRequest{
RoomID: roomID,
Type: event.TypeMember,
StateKey: statePtr(target),
Sender: sender,
Content: r.membershipContent(ctx, event.MembershipLeave, target, reason, false),
})
return err
}
// ForceLeave makes a user leave a room without any authorisation check,
// for the admin API.
//
// It is still an ordinary membership event, signed and added to the room,
// so the other members see what happened. What it skips is only the
// question of whether the user was allowed to leave — a user stuck in a
// broken room is the case this exists for, and in a broken room the rules
// are exactly what is in the way.
func (r *API) ForceLeave(ctx context.Context, roomID, userID string) error {
membership, err := r.store.Membership(ctx, roomID, userID)
if err != nil {
return err
}
switch membership.Membership {
case event.MembershipJoin, event.MembershipInvite, event.MembershipKnock:
default:
return fmt.Errorf("%w: %s is not in %s", ErrForbidden, userID, roomID)
}
return r.LeaveRoom(ctx, roomID, userID, "Removed by a server administrator")
}
// membershipContent builds an m.room.member content.
func (r *API) membershipContent(ctx context.Context, membership, userID, reason string, isDirect bool) json.RawMessage {
return mustMarshal(r.membershipContentMap(ctx, membership, userID, reason, isDirect))
}
// membershipContentMap is membershipContent before encoding, so that a
// restricted join can add its authorisation to it.
//
// The profile is copied into the event on purpose: a client rendering a
// room's history has to show the name the member had at the time, and the
// membership event is the only record of it. A profile that cannot be read
// is left out rather than failing the membership change — being unable to
// join a room because the display name lookup failed would be the wrong
// trade.
func (r *API) membershipContentMap(ctx context.Context, membership, userID, reason string, isDirect bool) map[string]any {
content := map[string]any{"membership": membership}
if reason != "" {
content["reason"] = reason
}
if isDirect {
content["is_direct"] = true
}
// A ban or a kick says nothing about the target's profile: the event is
// about the sender's decision, and copying a display name into it would
// only give a moderator a way to write into somebody else's membership.
if membership != event.MembershipJoin && membership != event.MembershipInvite {
return content
}
if r.profiles == nil {
return content
}
localpart, ok := r.localpartOf(userID)
if !ok {
return content
}
account, err := r.profiles.Account(ctx, localpart)
if err != nil {
if !errors.Is(err, storage.ErrNoSuchUser) {
r.log.Warn("could not read a profile for a membership event",
"user_id", userID, "error", err)
}
return content
}
if account.DisplayName != "" {
content["displayname"] = account.DisplayName
}
if account.AvatarURL != "" {
content["avatar_url"] = account.AvatarURL
}
return content
}
// validateUserID checks a user ID arriving from a client against the
// grammar events use, which is laxer than the one this server's own
// accounts are held to: a room can contain user IDs minted years ago.
func validateUserID(userID string) error {
if err := id.ValidateUserID(userID); err != nil {
return fmt.Errorf("%w: %v", ErrInvalidContent, err)
}
return nil
}
// isLocalEvent reports whether an event of a room was sent by a user of
// this server.
func (r *API) isLocalEvent(ctx context.Context, roomID, eventID string) bool {
stored, err := r.store.Event(ctx, roomID, eventID)
return err == nil && r.isLocal(stored.Sender)
}