* fix(volume): keep preallocated growth above -volume.minFreeSpace When free space fell below -volume.minFreeSpace, every volume went read-only and the master kept growing new volumes. With preallocation on, each new volume reserved its full size, driving the disk further below the floor (15 Oct incident: 66 empty volumes reserved about 1980 GiB). Two causes, both in weed/storage/store.go: - MaybeAdjustVolumeMax sized a disk's volume slots from raw free space, so space inside the floor was counted as available. It now counts only free space above the floor. - addVolume trusted the once-a-minute low-disk flag. A preallocated volume is now refused when the disk is low now, or when its reservation would not fit above the floor. Volumes without preallocation, including merges that copy existing data, are not affected. addVolume runs under a store-level lock, so two concurrent creates cannot both pass the room check against the same free space. * volume: mirror headroom guard in the rust store find_free_location only trusted the once-a-probe is_disk_space_low flag, so a burst of preallocated creates could still run the disk under -volume.minFreeSpace between probes, and maybe_adjust_volume_max sized slots from raw free space. Adds MinFreeSpace::is_low/available_space to match Go and applies both checks the same way. store.write() already serializes add_volume, so no extra lock is needed. * volume: read rust headroom tests from a fake disk The floor arithmetic used a live free-space reading, so unrelated disk activity could flip a test between pass and fail. Store.disk_stats_of is now the same seam Go uses (diskStatusOf): the growth-loop and floor tests run against a controlled disk, mirroring the Go suite one for one. * volume: hold back create metadata from the headroom check An exact-fit preallocation left free space exactly at the floor, so the .vif and .idx writes that follow a create could dip under it and get the location flagged read-only at the next probe. Reserve room for .vif on the data filesystem, and for .idx growth only when dir_idx shares it. * volume: mirror the metadata allowance in the rust store Same rule as the Go side: charge .vif against the checked filesystem and .idx only when dir_idx shares it, and grow the exact-fit test's fake disk by the per-create cost. * volume: skip the reservation check where create cannot preallocate * volume: mirror the platform preallocation gate in the rust store * volume.copy: count the preallocation reservation in the destination space check The copy path picked a location with room for the copied .dat, then reserved the master's full volume size limit on it. A volume smaller than the limit could land on a disk whose free space above -volume.minFreeSpace fit the copy but not the reservation, driving the disk under the floor the same way the growth loop did. Fetch the preallocation setting before choosing the location and require room for the reservation itself, only where CreateVolumeFile actually reserves blocks. * seaweed-volume: store min-free-space-adjusted available space like Go Go's DiskLocation.AvailableSpace holds free space above the -volume.minFreeSpace floor; the Rust probe cached raw free instead, so the VolumeCopy location check could accept a disk already inside the floor. Store the same adjusted figure and cover it with a test. * seaweed-volume: reserve the copied .dat like Go's CreateVolumeFile VolumeCopy called set_len for the reservation, which only grows a sparse file — no blocks are held, so a disk with room for the copied bytes but not the full reservation only fails mid-copy. preallocate_file fallocates KEEP_SIZE on Linux like Go, reserving the blocks up front; off Linux it is a no-op, matching PREALLOCATE_SUPPORTED. * seaweed-volume: charge a copy's destination pick for the .dat reservation Go's VolumeCopy now sizes its free-location check against the master's volume size limit when the platform preallocates, not just the copied bytes. The Rust pick only measured the copied bytes, so a destination could accept a copy whose reservation then dips under the floor. The config fetch moves ahead of the pick (same order as Go) and feeds both the space check and the reservation itself. * volume.copy: charge the picked location's free space under volumeCreateLock The copy path picked a destination off the once-a-minute AvailableSpace probe and released the decision long before the .dat reservation landed. Two copies could pass the same cached headroom and together drive the disk under -volume.minFreeSpace. ReserveFreeLocation serializes the pick under volumeCreateLock, verifies the disk still has live room for the reservation, and charges it against the location's cached free space until the next probe refreshes it. * seaweed-volume: mirror the copy pick's live-check and headroom charge Go's VolumeCopy now picks through Store.ReserveFreeLocation: live disk stats under the store write lock, then the reservation charged against the location's cached free space. The Rust plan_copy_destination gains the same store.reserve_free_location so two copies cannot spend the same headroom before the first .dat reservation lands. * volume.copy: saturate the free-space charge against a live-space drop The two statfs reads bracketing a pick can race a large external write; a plain subtraction would underflow and leave the location looking roomy until the next probe. * volume.copy: release the headroom reservation when a copy does not land ReserveFreeLocation charges the picked location's cached free space, but a failed copy never returned it, so the headroom stayed booked until the next disk-space probe and blocked retries. ReleaseFreeLocation refunds the charge; the copy's cleanup defer now registers with the reservation so every failure path (existing-replica delete, .note write, stream send) releases it, including the post-transfer mount/validate failures covered by the outer defer. * seaweed-volume: mirror the copy headroom release on failed copies release_free_location refunds reserve_free_location's charge. The copy returns it when the plan's existing-replica delete fails, when the .note write fails, and in cleanup_failed_copy, so a failed copy stops holding the headroom until the next disk-space probe. * volume.copy: keep pending copy headroom out of probe readings ReleaseFreeLocation refunded the reservation into AvailableSpace even when a CheckDiskSpace probe had already rebased the cache on live stats — the probe's reading still shows the in-flight copy's bytes as free, so the refund double-counted headroom and two copies could spend the same space, driving the disk under -volume.minFreeSpace. Track the outstanding charge in DiskLocation.ReservedSpace instead: probes subtract it so they cannot re-spend it, a failed copy removes only its own charge, and a landed copy commits it — the charge and the new usage cancel out. hasRoomForNewVolume respects pending headroom too, so a preallocating create cannot overrun an in-flight copy. * seaweed-volume: mirror pending copy headroom across disk probes reserved_space tracks the in-flight copy's charge separately from the cached free space: check_disk_space subtracts it, release removes only the failed copy's charge, a landed copy commits it, and has_room_for_new_volume respects it — matching the Go side. * volume.copy: settle a copy's headroom as its bytes land on disk The pending charge held the copy's full reservation until commit, but written and fallocated bytes already show up in statfs, so the live-space check counted them twice. A slow copy could then block other copies and volume growth despite free space above -volume.minFreeSpace. Settle the charge instead: commit the bytes CreateVolumeFile actually reserved (a failed fallocate leaves nothing committed), then settle each file's write progress as it lands. The failure paths now release only the unsettled remainder; allocatedSize is exported for the .dat's st_blocks. * seaweed-volume: mirror copy headroom settling as bytes land reserved_space keeps only the promised bytes statfs cannot see yet: preallocate_dat settles whatever blocks the filesystem actually reserved (0 when fallocate cannot), each copied file's progress settles the rest as it lands, and a failed copy releases only the unsettled remainder — matching the Go side. * volume.copy: release a failed copy's headroom charge only once Both defers fired on the same in-closure error: the inner released the unsettled charge and the outer released it again, driving ReservedSpace negative (an atomic.Uint64 underflow) and inflating AvailableSpace — the location would then fail every later headroom check, or worse, pass them with fabricated space. Zero the charge once it is released; the Rust mirror already releases via swap(0) for the same reason. * volume.copy: write into the preallocated .dat instead of staging over it The .dat stream staged into .copying and renamed over the file CreateVolumeFile had just fallocated, so the copy's transient footprint was preallocate+dat — more than the reservation the pick just checked — and the reservation itself was discarded at rename. Writing in place reuses the fallocated extent, keeps the peak at the reserved maximum, and leaves the copied volume preallocated like a created one. * seaweed-volume: mirror the in-place write into the preallocated .dat The .dat copy opened the just-fallocated file with truncate, freeing its blocks at open and spending the headroom again as the stream re-grew it. Append mode preserves them, matching the Go side. --------- Co-authored-by: chrislusf <chrislusf@gmail.com> Co-authored-by: user.email <chrislusf@users.noreply.github.com>
SeaweedFS
SeaweedFS is a simple and highly scalable distributed file system. There are two objectives:
- to store billions of files!
- to serve the files fast!
One weed binary serves an S3 object store, a POSIX file system, and a lakehouse with S3 Tables, all over the same data. Each blob is one disk read away, capacity grows by starting another volume server, and cloud storage can be cached or tiered transparently. Both read and write operations have O(1) complexity and can run at the full speed supported by the underlying hardware.
- Download Binaries for different platforms
- Wiki Documentation
- HTTP REST API for the filer, master, and volume servers
- Community: Slack, Twitter, Telegram, Reddit, Mailing List
- SeaweedFS White Paper and introduction slides: 2025.5, 2021.5, 2019.3
Table of Contents
- Quick Start
- Why SeaweedFS
- Architecture
- Compared to Other Systems
- Benchmark
- Enterprise
- License
- Sponsors
Quick Start
One command
Download the latest binary from the releases page and unzip the single weed (or weed.exe) file, or let the install script put it in /usr/local/bin:
curl -fsSL https://raw.githubusercontent.com/seaweedfs/seaweedfs/master/install.sh | bash
Then start a ready-to-use S3 object store:
AWS_ACCESS_KEY_ID=admin \
AWS_SECRET_ACCESS_KEY=secret \
S3_BUCKET=my-bucket \
./weed mini -dir=./data
That's it. The S3 endpoint is at http://localhost:8333, my-bucket exists, and admin/secret are valid credentials:
AWS_ACCESS_KEY_ID=admin AWS_SECRET_ACCESS_KEY=secret \
aws --endpoint-url http://localhost:8333 s3 cp README.md s3://my-bucket/
The same process also runs the master, a volume server, the filer, WebDAV, the Iceberg REST catalog, and the Admin UI. Add S3_TABLE_BUCKET=warehouse to also create an Iceberg table bucket, or warehouse:LANCE for a Lance one. Drop the AWS keys to run without authentication for development.
Without Admin authentication or mTLS, weed mini binds the Admin UI/API and its worker gRPC control plane to loopback rather than -ip.bind. Set WEED_ADMIN_PASSWORD or configure https.admin mTLS to keep the network bind. Remote workers must opt in with -admin.worker.ip=<address> and should configure grpc.admin mTLS. -admin.allowInsecureBind restores the legacy unauthenticated network bind and should only be used on an isolated network.
macOS: if the binary is quarantined, run
xattr -d com.apple.quarantine ./weedfirst.
weed mini is auto-tuned for one node and is fine for single-node production, such as an S3 gateway that issues presigned URLs. See Quick Start with weed mini.
Docker
docker run -p 8333:8333 -v weed-data:/data \
-e AWS_ACCESS_KEY_ID=admin \
-e AWS_SECRET_ACCESS_KEY=secret \
-e S3_BUCKET=my-bucket \
chrislusf/seaweedfs
Same behavior as the weed mini command above.
Docker Compose
To run master, volume server, filer, S3, and WebDAV as separate services:
wget https://raw.githubusercontent.com/seaweedfs/seaweedfs/master/docker/seaweedfs-compose.yml
wget -P prometheus https://raw.githubusercontent.com/seaweedfs/seaweedfs/master/docker/prometheus/prometheus.yml
docker compose -f seaweedfs-compose.yml -p seaweedfs up
Docker Compose for S3 adds credentials, and the docker/compose folder has variants for replication, mounts, message queues, and more.
Kubernetes with Helm
helm repo add seaweedfs https://seaweedfs.github.io/seaweedfs/helm
helm install seaweedfs seaweedfs/seaweedfs -n seaweedfs --create-namespace -f values.yaml
A production-shaped values.yaml for a three-node cluster: two copies of every write, three masters, and an S3 endpoint with credentials and a bucket.
global:
seaweedfs:
enableReplication: true
replicationPlacement: "001" # one extra copy on another server; "002" for two
master:
replicas: 3
data:
type: persistentVolumeClaim # the cluster's default storage class; add storageClass to pick one
size: 1Gi
volume:
replicas: 3 # at least 1 + the sum of the replication digits
dataDirs:
- name: data
type: persistentVolumeClaim
size: 500Gi
maxVolumes: 0 # size the volume count from the disk
filer:
replicas: 2
data:
type: persistentVolumeClaim
size: 20Gi
s3:
enabled: true
replicas: 2
enableAuth: true
credentials:
admin:
accessKey: admin
secretKey: change-me
createBuckets:
- name: app-storage
The S3 endpoint is the seaweedfs-s3 service on port 8333. Helm Chart Recipes has values for a development cluster, a lakehouse with the Iceberg catalog exposed, filer metadata on PostgreSQL, and node-local disks. The SeaweedFS Operator and the CSI driver are the other Kubernetes paths.
Build from source
git clone https://github.com/seaweedfs/seaweedfs.git
cd seaweedfs/weed && make install
weed lands in $GOPATH/bin. Getting Started covers running master, volume, filer, and S3 as separate processes.
Scale out
Capacity is a volume server. Start one on any machine with disk and point it at the master:
weed volume -dir=/data -master=<master_host>:9333
Nothing rebalances until you ask it to. Throughput is a filer or S3 gateway; they are stateless, so run as many as you need behind a load balancer. Production Setup walks through a multi-node cluster.
Why SeaweedFS
Fast
- One disk read per blob. A small file is one blob; a large file is split into chunks of a few MB, each its own blob. A volume server keeps a 16-byte index entry per blob in memory and reads it in a single seek, also for erasure-coded data.
- The master is not in the read path. Clients cache the volume-to-server mapping and talk to volume servers directly.
- 40 bytes of metadata per file on disk. Small files are packed into append-only volume files, so there is no per-file inode, no per-file metadata file, no fragmentation, and writes are SSD friendly.
- Hot data is replicated; erasure coding is applied to warm data in the background, so writes never pay the encoding cost.
- The Rust volume server is a drop-in for higher throughput and lower tail latency on the same on-disk format.
On one laptop, weed benchmark writes 1KB files at 15,700 per second and reads them back at 47,000 per second, and a mixed S3 warp run totals 3.2 GiB/s. Numbers are in the Benchmark section; throughput grows with volume servers and gateways.
Scalable
- The master tracks volumes, not files. A cluster with billions of files has a few thousand volumes, so the master stays small. One master is enough for most clusters; run three for Raft failover.
- Adding a server adds capacity with no data reshuffle. Balancing, vacuum, erasure coding, and repair run on demand from
weed shellor the maintenance worker. - Filer and S3 gateways are stateless and scale linearly. Directory metadata lives in a store you already run: LevelDB, RocksDB, SQLite, MySQL, PostgreSQL, Cassandra, HBase, MongoDB, Redis, Elasticsearch, etcd, TiKV, FoundationDB, YDB, ArangoDB, Tarantool, and MySQL or PostgreSQL compatible databases such as TiDB, CockroachDB, and MemSQL.
- Rack and data center aware replication, tiered storage across disk types, and transparent cloud tiering for unlimited capacity.
- Files from a byte to tens of TB. Volumes up to 8TB with the large-disk build.
The most complete S3 API
The S3 gateway implements the object, bucket, S3 Tables, IAM, and STS APIs on one endpoint, so the AWS SDKs and CLI, rclone, restic, Spark, and Trino work unchanged.
| API | Operations |
|---|---|
| S3 bucket and object | 73 |
| S3 Tables | 36 |
| IAM | 39 |
| STS | 5 |
- Versioning, Object Lock with retention and legal hold, lifecycle rules, tagging, CORS, conditional reads and writes, checksums, presigned URLs, browser POST uploads, multipart uploads, and an atomic RenameObject.
- Bucket policies with conditions and variables; IAM users, groups, and policies; STS with OIDC, LDAP, and Kubernetes service accounts.
- SSE-S3, SSE-KMS, and SSE-C server-side encryption, with OpenBao and Vault, AWS KMS, Azure Key Vault, and GCP KMS as key providers.
- Audit log, bucket quota, and rate limiting.
- Each bucket is its own collection, so deleting a bucket is instant.
The full operation list is in Amazon S3 API, and Supported APIs vs MinIO compares. The S3 compatibility suite and the SDK, IAM, SSE, policy, and Spark integration tests run in CI on every change.
A data warehouse with S3 Tables
SeaweedFS is a lakehouse in one system. S3 Table Buckets hold Apache Iceberg tables by default, or Lance tables for vectors and multimodal data, and the built-in Iceberg REST Catalog and Lance namespace serve them directly. There is no Hive Metastore, Glue, or separate catalog service to deploy, secure, and back up.
- Query engines operate on the same tables at the same time: Spark, Trino, Dremio, DuckDB, Apache Doris, RisingWave, ClickHouse, and LanceDB. Catalog commits are atomic compare-and-swap, so concurrent writers are safe. Lakekeeper can front the same storage with STS-vended credentials. OLake Go is a high-performance, open-source EL (Extract–Load) platform that bridges operational databases and open lakehouse storage - writing Apache Iceberg tables or Parquet files on Amazon S3.
- Automated table maintenance: compaction, snapshot expiration, orphan file removal, and manifest rewriting, configured per bucket or table through the S3 Tables maintenance APIs, and the same for Lance.
- IAM at the bucket, namespace, and table level with standard bucket policies, see S3 Tables Security.
- A Hadoop compatible file system for Spark, Flink, and HBase.
S3_TABLE_BUCKET=warehouse ./weed mini -dir=./data brings the whole stack up on a laptop.
A fast cache for cloud storage
Cloud Drive mounts a bucket from S3, Google Cloud Storage, Azure, Backblaze B2, Wasabi, Storj, or any S3-compatible store into SeaweedFS and serves it at local speed:
- Metadata is pulled once, so listing, stat, and directory walks cost no cloud API calls.
- File content is downloaded once, on first read or warmed by folder, name pattern, size, or age, and cached with the capacity of the whole cluster: cache everything, no churn.
- Local writes complete at local latency and are written back to the cloud asynchronously in the cloud's native layout, so other tools keep reading the bucket directly.
- Uncache by the same rules to free local disk while keeping the metadata.
Cloud Tier goes the other direction, moving whole warm volumes to cloud storage while keeping one-read access, and the Gateway to Remote Object Storage mirrors every bucket to a remote store. Faster and cheaper than reading the cloud directly.
Active-active replication and more
- Active-active or active-passive replication between clusters, continuous and resumable, for the whole tree or chosen folders, across data centers.
- Filer store replication for metadata HA, async backup to cloud storage, metadata backup, and change data capture with webhooks on every metadata event.
- The same data as a FUSE mount on Linux, macOS, and Windows, over WebDAV, SFTP, HDFS, HTTP, and TUS resumable uploads; on Kubernetes through the CSI driver and Operator.
- AES256-GCM encryption at rest, TLS and mTLS between components, JWT-signed volume access, and FIPS builds.
- Admin UI, Prometheus metrics, TTL per file or volume, automatic compression and compaction, and seaweed-up for bare-metal clusters.
Architecture
- Master servers, one or a Raft group of three, track which volume lives on which volume server and hand out file ids. They are not in the read path.
- Volume servers store blobs in append-only volume files, keep a 16-byte in-memory index per blob, and replicate or erasure-code at the volume level.
- Filer servers add directories and files on top, with metadata in a store of your choice, and expose HTTP, S3, WebDAV, SFTP, FUSE, and the table catalogs.
The blob store started from Facebook's Haystack, erasure coding takes ideas from f4, and the whole has a lot in common with Tectonic and Colossus. How file ids are assigned, written, and looked up, and why a master that tracks volumes scales, is in Blob Store Architecture; the services are in Components and the white paper.
Compared to Other Systems
Most other distributed file systems seem more complicated than necessary.
SeaweedFS is meant to be fast and simple, in both setup and operation. If you do not understand how it works when you reach here, we've failed! Please raise an issue with any questions or update this file with clarifications.
SeaweedFS is constantly moving forward. Same with other systems. These comparisons can be outdated quickly. Please help to keep them updated.
Compared to HDFS
HDFS uses the chunk approach for each file, and is ideal for storing large files.
SeaweedFS is ideal for serving relatively smaller files quickly and concurrently.
SeaweedFS can also store extra large files by splitting them into manageable data chunks, and store the file ids of the data chunks into a meta chunk. This is managed by "weed upload/download" tool, and the weed master or volume servers are agnostic about it.
Compared to GlusterFS, Ceph
The architectures are mostly the same. SeaweedFS aims to store and read files fast, with a simple and flat architecture. The main differences are
- SeaweedFS optimizes for small files, ensuring O(1) disk seek operation, and can also handle large files.
- SeaweedFS statically assigns a volume id for a file. Locating file content becomes just a lookup of the volume id, which can be easily cached.
- SeaweedFS Filer metadata store can be any well-known and proven data store, e.g., Redis, Cassandra, HBase, Mongodb, Elastic Search, MySql, Postgres, Sqlite, MemSql, TiDB, CockroachDB, Etcd, YDB etc, and is easy to customize.
- SeaweedFS Volume server also communicates directly with clients via HTTP, supporting range queries, direct uploads, etc.
| System | File Metadata | File Content Read | POSIX | REST API | Optimized for large number of small files |
|---|---|---|---|---|---|
| SeaweedFS | lookup volume id, cacheable | O(1) disk seek | Yes | Yes | |
| SeaweedFS Filer | Linearly Scalable, Customizable | O(1) disk seek | FUSE | Yes | Yes |
| GlusterFS | hashing | FUSE, NFS | |||
| Ceph | hashing + rules | FUSE | Yes | ||
| MooseFS | in memory | FUSE | No | ||
| MinIO | separate meta file per drive for each file | Yes | No | ||
| RustFS | separate meta file per drive for each file | Yes | No |
GlusterFS stores files, both directories and content, in configurable volumes called "bricks". It hashes the path and filename into ids, and assigned to virtual volumes, and then mapped to "bricks".
Compared to MooseFS
MooseFS chooses to neglect small file issue. From moosefs 3.0 manual, "even a small file will occupy 64KiB plus additionally 4KiB of checksums and 1KiB for the header", because it "was initially designed for keeping large amounts (like several thousands) of very big files"
MooseFS Master Server keeps all meta data in memory. Same issue as HDFS namenode.
Compared to Ceph
Ceph can be setup similar to SeaweedFS as a key->blob store. It is much more complicated, with the need to support layers on top of it. Here is a more detailed comparison
SeaweedFS has a centralized master group to look up free volumes, while Ceph uses hashing and metadata servers to locate its objects. Having a centralized master makes it easy to code and manage.
Ceph, like SeaweedFS, is based on the object store RADOS. Ceph is rather complicated with mixed reviews.
Ceph uses CRUSH hashing to automatically manage data placement, which is efficient to locate the data. But the data has to be placed according to the CRUSH algorithm. Any wrong configuration would cause data loss. Topology changes, such as adding new servers to increase capacity, will cause data migration with high IO cost to fit the CRUSH algorithm. SeaweedFS places data by assigning them to any writable volumes. If writes to one volume failed, just pick another volume to write. Adding more volumes is also as simple as it can be.
SeaweedFS is optimized for small files. Small files are stored as one continuous block of content, with at most 8 unused bytes between files. Small file access is O(1) disk read.
SeaweedFS Filer uses off-the-shelf stores, such as MySql, Postgres, Sqlite, Mongodb, Redis, Elastic Search, Cassandra, HBase, MemSql, TiDB, CockroachCB, Etcd, YDB, to manage file directories. These stores are proven, scalable, and easier to manage.
| SeaweedFS | comparable to Ceph | advantage |
|---|---|---|
| Master | MDS | simpler |
| Volume | OSD | optimized for small files |
| Filer | Ceph FS | linearly scalable, Customizable, O(1) or O(logN) |
Compared to MinIO, RustFS
Please note, as Apr 25, 2026 MinIO ceased development. It's strongly discouraged to use that unmaintained software with multiple security bugs. RustFS is a MinIO reimplementation in Rust, Apache 2.0 licensed and still developed, keeping MinIO's storage model down to a byte-compatible on-disk format. So the points below apply to both.
MinIO followed AWS S3 closely and was ideal for testing for S3 API. It had good UI, policies, versionings, etc. SeaweedFS is trying to catch up here.
The metadata are in simple files. Each file write incurs extra writes to the corresponding meta file, on every drive of the erasure set. Changing only tags or retention rewrites that meta file on all of them, so the write amplification does not shrink with object size.
There is no optimization for lots of small files. The files are simply stored as is to local disks. Plus the extra meta file and shards for erasure coding, it only amplifies the LOSF problem.
Multiple disk IO are needed to read one file. SeaweedFS has O(1) disk reads, even for erasure coded files.
Erasure coding is full-time. SeaweedFS uses replication on hot data for faster speed and optionally applies erasure coding on warm data.
No POSIX-like API support.
There are specific requirements on storage layout, which makes it hard to scale out and to maintain. An erasure set must be 2 to 16 drives and must divide the drive list symmetrically, and capacity grows or shrinks a whole pool at a time. In SeaweedFS, just start one volume server pointing to the master. That's all.
Benchmark
Unscientific single-machine numbers from a MacBook with an SSD. weed benchmark, 1 million 1KB files, concurrency 16:
| Requests per second | p50 | p99 | |
|---|---|---|---|
| Write | 15,708 | 0.8 ms | 2.6 ms |
| Random read | 47,019 | 0.3 ms | 0.7 ms |
make benchmark runs warp mixed S3 traffic against a local weed server:
Mixed operations.
Operation: DELETE, 10%, Concurrency: 20, Ran 42s.
* Throughput: 55.13 obj/s
Operation: GET, 45%, Concurrency: 20, Ran 42s.
* Throughput: 2477.45 MiB/s, 247.75 obj/s
Operation: PUT, 15%, Concurrency: 20, Ran 42s.
* Throughput: 825.85 MiB/s, 82.59 obj/s
Operation: STAT, 30%, Concurrency: 20, Ran 42s.
* Throughput: 165.27 obj/s
Cluster Total: 3302.88 MiB/s, 550.51 obj/s over 43s.
Read throughput is bounded by the random read speed of the disks, and grows with every volume server added. More numbers, including multi-node, FUSE, and Hadoop, are in Benchmarks, S3 API Benchmark, FIO benchmark, and Independent Benchmarks.
Enterprise
For enterprise users, please visit seaweedfs.com for the SeaweedFS Enterprise Edition, which has advanced features, including data recovery, self-healing storage, customizable erasure coding, EC vacuum and repair, etc.
License
Licensed under the Apache License, Version 2.0 (the "License"); you may not use this file except in compliance with the License. You may obtain a copy of the License at
http://www.apache.org/licenses/LICENSE-2.0
Unless required by applicable law or agreed to in writing, software distributed under the License is distributed on an "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. See the License for the specific language governing permissions and limitations under the License.
Sponsors
Sponsor SeaweedFS via Patreon
SeaweedFS is an independent Apache-licensed open source project with its ongoing development made possible entirely thanks to the support of these awesome backers. If you'd like to grow SeaweedFS even stronger, please consider joining our sponsors on Patreon.
Your support will be really appreciated by me and other supporters!





