Files
seaweedfs/sw-block/engine/replication/event.go
T
pingqiuandClaude Opus 4.6 a6fc8545b9 feat: Phase 14A+14B — V2 core publication ownership + command semantics
14A: Publication as explicit core-owned state
- state.go: PublicationView on VolumeState, explicit gate reasons
- engine.go: mode→readiness→publication chain with named gates
  (awaiting_role_apply, awaiting_shipper_configured, awaiting_barrier_durability)
- projection.go: PublicationProjection carries publication truth
- RF=1/no-replicas → allocated_only (CP13-9 constraint in core)
- phase14_core_test.go: strengthened publication closure + RF=1 proof

14B: Command emission bounded by semantic gap
- engine.go: repeated same-assignment skips redundant commands,
  repeated same-reason BarrierRejected skips duplicate invalidation,
  command-state tracking on VolumeState
- command.go: new command types for bounded emission
- event.go: new boundary events
- phase14_command_test.go: exact command sequences frozen as proofs
  (primary/replica repeated assignment, assignment changed, repeated failure)
- phase14_boundary_test.go: boundary/recovery structural tests

All tests pass in sw-block/engine/replication.
Phase 14 docs updated (14A accepted, 14B active→14C planned).

Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
2026-04-03 16:52:55 -07:00

140 lines
3.6 KiB
Go

package replication
// Event is one bounded input into the Phase 14 core skeleton.
// Events describe observation or intent; they do not perform side effects.
type Event interface {
VolumeID() string
}
// AssignmentDelivered carries the desired local role and replica set.
type AssignmentDelivered struct {
ID string
Epoch uint64
Role VolumeRole
Replicas []ReplicaAssignment
}
func (e AssignmentDelivered) VolumeID() string { return e.ID }
// RoleApplied confirms the local runtime applied the desired role.
type RoleApplied struct {
ID string
}
func (e RoleApplied) VolumeID() string { return e.ID }
// ReceiverReadyObserved confirms replica receiver readiness.
type ReceiverReadyObserved struct {
ID string
}
func (e ReceiverReadyObserved) VolumeID() string { return e.ID }
// ShipperConfiguredObserved confirms shipper wiring exists.
type ShipperConfiguredObserved struct {
ID string
}
func (e ShipperConfiguredObserved) VolumeID() string { return e.ID }
// ShipperConnectedObserved confirms the shipper is connected.
type ShipperConnectedObserved struct {
ID string
}
func (e ShipperConnectedObserved) VolumeID() string { return e.ID }
// DiagnosticShippedAdvanced updates sender-side diagnostic progress only.
type DiagnosticShippedAdvanced struct {
ID string
ShippedLSN uint64
}
func (e DiagnosticShippedAdvanced) VolumeID() string { return e.ID }
// CommittedLSNAdvanced updates the committed boundary truth without implying
// replica durability or checkpoint advancement.
type CommittedLSNAdvanced struct {
ID string
CommittedLSN uint64
}
func (e CommittedLSNAdvanced) VolumeID() string { return e.ID }
// BarrierAccepted advances authoritative durable progress.
type BarrierAccepted struct {
ID string
FlushedLSN uint64
}
func (e BarrierAccepted) VolumeID() string { return e.ID }
// BarrierRejected marks the bounded path degraded until a later success clears it.
type BarrierRejected struct {
ID string
Reason string
}
func (e BarrierRejected) VolumeID() string { return e.ID }
// CheckpointAdvanced updates the durable base-image boundary.
type CheckpointAdvanced struct {
ID string
CheckpointLSN uint64
}
func (e CheckpointAdvanced) VolumeID() string { return e.ID }
// CatchUpPlanned freezes the current replay target as bounded recovery truth.
type CatchUpPlanned struct {
ID string
TargetLSN uint64
}
func (e CatchUpPlanned) VolumeID() string { return e.ID }
// RecoveryProgressObserved updates achieved replay/rebuild progress without
// implying publication or durability closure by itself.
type RecoveryProgressObserved struct {
ID string
AchievedLSN uint64
}
func (e RecoveryProgressObserved) VolumeID() string { return e.ID }
// CatchUpCompleted closes a previously planned catch-up path at an explicit
// achieved boundary.
type CatchUpCompleted struct {
ID string
AchievedLSN uint64
}
func (e CatchUpCompleted) VolumeID() string { return e.ID }
// NeedsRebuildObserved is a fail-closed rebuild escalation.
type NeedsRebuildObserved struct {
ID string
Reason string
}
func (e NeedsRebuildObserved) VolumeID() string { return e.ID }
// RebuildStarted moves the recovery truth from blocked-needs-rebuild into an
// explicit rebuilding path with a frozen target.
type RebuildStarted struct {
ID string
TargetLSN uint64
}
func (e RebuildStarted) VolumeID() string { return e.ID }
// RebuildCommitted clears the rebuild condition with bounded durable truth.
type RebuildCommitted struct {
ID string
AchievedLSN uint64
FlushedLSN uint64
CheckpointLSN uint64
}
func (e RebuildCommitted) VolumeID() string { return e.ID }