Chris LuandDevin 816f9356b4 volume.copy: reject only on file-count drift, warn on deleted-count (#12253)
* volume.copy: reject only on file-count drift, warn on deleted-count

Go warned and kept the copy on any count mismatch. The file count is
exact on both sides of a stable source, so a mismatch means a genuinely
bad copy and should reject; only the deleted count is a rebuild-time
estimate that legitimately drifts. Match the Rust check_copy_counts,
which warns solely on the counter that can drift.

Generated with [Devin](https://devin.ai)

Co-Authored-By: Devin <158243242+devin-ai-integration[bot]@users.noreply.github.com>

* volume.copy: stage the copy and validate before dropping the old replica

The destination replica was deleted before the copy even started, so a
copy that failed its checks — now including the file-count validation —
left the server with no replica at all. The copy now writes under a
copying/ staging dir the volume loader never scans, the file-size and
count checks run on the staged .idx (LoadCompactNeedleMap gives the same
counters the mount would), and only then is the existing replica deleted
and the staged files renamed into place. A rejected or failed copy
leaves the previous replica untouched, and the .note marker is no longer
needed since partial staged files can never be loaded.

* volume.copy: remove only the files a failed copy moved into place

* volume.copy: keep the .note in-progress marker through the renames

A crash between the staged-file renames left a loadable volume without
its .vif (writable where the source was read-only) or a partial set the
load scan could not find. Write the .note before the renames and land
the .vif first so any partial state is discovered and swept, then drop
the note before the mount.

* volume.copy: serialize copies of the same volume

Two copies of the same volume write the same staged copying/ file names
and can pass the existing-volume check before the first one mounts.
Fail a concurrent second copy as retryable, matching the Rust volume
server's volume_copies_in_flight.

* volume.copy: restore the replaced replica when the swap fails

Once the staged copy validates, the outgoing replica's files are
hard-linked into copying/ before DeleteVolume unlinks them. If a later
rename or the mount then fails, the preserved files are renamed back
and remounted, so a failed swap no longer leaves the node with no
replica. The links are removed on success.

* volume.copy: clear stale needle-map files around the swap

A leftover .ldb/.sdx/.rdb at the destination base is trusted over the
fresh .idx the mount loads, and a mount that fails leaves the backends
it built. Clear them before the staged files land and again when a
failed copy cleans up, gated on no live replica owning them. Also keep
<base>.vif on cleanup while an .ecx index shares the basename.

* volume.copy: skip the swap when the caller has gone

A caller that left during the copy cannot use the result; bail before
the swap deletes the replica it would replace.

* volume.copy: discard a mounted copy when the result send fails

A mounted copy was already announced to the master, so a later failure
deletes it through the store to withdraw the announcement before the
files go away, rather than unlinking files out from under a registered
replica.

* volume.copy: keep a vif-less copy discoverable on a split index dir

With -dir.idx the staged .idx lands outside the data dir, so a copy
whose source has no .vif leaves nothing the volume scan can find and
the mount fails after the replica it replaced was already deleted. An
empty .vif marks the basename; the loader treats it as absent and
writes a real one on mount.

Co-Authored-By: Devin <158243242+devin-ai-integration[bot]@users.noreply.github.com>

* volume.copy: preserve the replaced replica on its own disk

* volume.copy: restore the replaced replica's .vif past a kept incoming one

* test: cover the rollback link/restore helpers

* volume.copy: preserve the mounted replica's own files for swap rollback

The swap backup linked files at the copy's target paths, which are wrong
when the replica sits on another disk or keeps its .idx beside the .dat;
a failed swap then restored nothing. Link the mounted volume's real paths
and require every present file to link before the delete, since a partial
backup cannot roll back. Re-check the store at swap time so a replica
that mounted mid-copy is replaced rather than overwritten, and drop a
.kept incoming .vif that occupies the path the replica's own .vif
restores to.

* volume.copy: clear a stale .idx a mount would prefer over the copy

A load switches dirIdx to the data dir when an .idx sits beside the .dat,
so a leftover <data>.idx shadows the fresh index the copy lands in the
idx dir, and a surviving <idx>.idx fills in when the source had no index
at all. Clearing only the derived backends still let a stale needle map
reach the mount.

* volume.copy: leave the shared copying/ dir for racing copies

Copies of different volumes serialize per volume id but share the disk's
copying/ dir; a finishing copy could rmdir it between another copy's
MkdirAll and its first staged write, failing that copy with ENOENT.

* volume.copy: fail replica preservation on stat errors other than not-found

* volume.copy: refuse a mount while that volume is being copied

A copy claims the volume id, then waits on the source with the
replacement staged. A mount in that window loads the replica whose files
the swap then clears; refuse it with Unavailable, retryable once the
copy settles. Mirrors the same refusal on the Rust volume server.

* volume.copy: refuse configure while that volume is being copied

Configure unmounts and remounts; during a copy that already claimed the
volume id the remount loads files the swap then unlinks. Refuse with
Unavailable, retryable once the copy settles. Mirrors the Rust volume
server's same refusal.

* volume.copy: leave a still-standing replica's index on a rejected copy

* volume.copy: preserve an unmounted replica's files for swap rollback

* volume.copy: claim the in-flight id in mount and configure, not just check it

* volume.copy: keep an EC-shared .vif when displacing an unmounted replica

* volume.copy: restore replaced files over a surviving partial

restoreReplacedVolumeFiles deleted a preserved link whenever the base
name was still taken, on the assumption a landed file there belonged to
the copy. When a moved-file removal fails, that left a surviving partial
paired with the restored set's other files — mixed generations in one
replica.

A leftover at the basename now comes off first so the backup goes back,
and the link is kept whenever it cannot go back.

* volume.copy: link a repeated replaced path once so rollback cannot delete it

* volume.copy: refuse allocation and staged adoption under the copy claim

AllocateVolume and adoptStagedVolume still registered a volume while a
copy of it held the destination: NewVolume loads the index before
registration, and the copy then truncates or replaces files the live
replica already opened, leaving it mounted on a stale index.

Both paths now claim the volume id like VolumeMount and VolumeConfigure,
so registration either wins the claim before the copy starts or sees it
and refuses with Unavailable.

* volume.copy: serialize reload loads with the copy claim

A SIGHUP reload ran loadExistingVolume outside the copy's claim: its
.note branch could unlink a copy's files mid-write, and its
NewVolume+SetVolume could register a replica between the copy's recheck
and its swap, leaving a live volume on a stale index.

loadExistingVolume now consults a per-location hook the server installs:
a vid whose claim is held is skipped for the next pass; otherwise the
load takes the claim and its release drops it after registration, so
whichever side claims the id first owns the files for the operation.

* volume.copy: let a claim holder's own mount past the load guard

VolumeMount, VolumeConfigure, VolumeCopy, and adoptStagedVolume all hold
the per-volume claim while calling store.MountVolume, which reaches
loadExistingVolume where the load guard saw the caller's own claim and
skipped the disk: every mount failed with 'volume not found on disk'.

Plumb claimHeld through MountVolume -> LoadVolume -> loadExistingVolume
via the new MountVolumeClaimed entry point so an owner's own load
proceeds while loads without the claim are still skipped.

* volume.copy: keep the strict count check when only deletes drift

Deletes append tombstone rows without moving the file count, so a copy whose source only deleted mid-flight still has an exactly comparable file count. Gate the strict check on file-count stability alone; the deleted-count drift is already a warning inside checkCopyCounts.

* volume.copy: abort the swap when stale index files cannot be removed

A surviving .ldb/.sdx/.idx is trusted over the copied .idx at mount, so
a failed removal must stop the copy before the staged files land, not be
swallowed. Mirrors the Rust side's remove_partial_files abort.

* volume.copy: clear staged leftovers before starting a copy

The staging names are fixed per volume, so a crashed copy can leave
files under copying/; a retry whose new source lacks an optional file
(.vif, or .dat on a remote volume) would rename the previous run's
bytes into place. Clear them up front and refuse the copy when they
cannot be removed.

---------

Co-authored-by: Devin <158243242+devin-ai-integration[bot]@users.noreply.github.com>
2026-10-30 11:22:40 -07:00
2026-10-30 01:57:47 +00:00
2026-10-30 03:24:39 -07:00
2019-04-30 03:23:20 +00:00
2023-01-05 11:01:22 -08:00

SeaweedFS

Slack Twitter Build Status GoDoc Wiki Docker Pulls SeaweedFS on Maven Central Artifact Hub

SeaweedFS Logo

SeaweedFS is a simple and highly scalable distributed file system. There are two objectives:

  1. to store billions of files!
  2. to serve the files fast!

One weed binary serves an S3 object store, a POSIX file system, and a lakehouse with S3 Tables, all over the same data. Each blob is one disk read away, capacity grows by starting another volume server, and cloud storage can be cached or tiered transparently. Both read and write operations have O(1) complexity and can run at the full speed supported by the underlying hardware.

Table of Contents

Quick Start

One command

Download the latest binary from the releases page and unzip the single weed (or weed.exe) file, or let the install script put it in /usr/local/bin:

curl -fsSL https://raw.githubusercontent.com/seaweedfs/seaweedfs/master/install.sh | bash

Then start a ready-to-use S3 object store:

AWS_ACCESS_KEY_ID=admin \
AWS_SECRET_ACCESS_KEY=secret \
S3_BUCKET=my-bucket \
./weed mini -dir=./data

That's it. The S3 endpoint is at http://localhost:8333, my-bucket exists, and admin/secret are valid credentials:

AWS_ACCESS_KEY_ID=admin AWS_SECRET_ACCESS_KEY=secret \
  aws --endpoint-url http://localhost:8333 s3 cp README.md s3://my-bucket/

The same process also runs the master, a volume server, the filer, WebDAV, the Iceberg REST catalog, and the Admin UI. Add S3_TABLE_BUCKET=warehouse to also create an Iceberg table bucket, or warehouse:LANCE for a Lance one. Drop the AWS keys to run without authentication for development.

Without Admin authentication or mTLS, weed mini binds the Admin UI/API and its worker gRPC control plane to loopback rather than -ip.bind. Set WEED_ADMIN_PASSWORD or configure https.admin mTLS to keep the network bind. Remote workers must opt in with -admin.worker.ip=<address> and should configure grpc.admin mTLS. -admin.allowInsecureBind restores the legacy unauthenticated network bind and should only be used on an isolated network.

macOS: if the binary is quarantined, run xattr -d com.apple.quarantine ./weed first.

weed mini is auto-tuned for one node and is fine for single-node production, such as an S3 gateway that issues presigned URLs. See Quick Start with weed mini.

Docker

docker run -p 8333:8333 -v weed-data:/data \
  -e AWS_ACCESS_KEY_ID=admin \
  -e AWS_SECRET_ACCESS_KEY=secret \
  -e S3_BUCKET=my-bucket \
  chrislusf/seaweedfs

Same behavior as the weed mini command above.

Docker Compose

To run master, volume server, filer, S3, and WebDAV as separate services:

wget https://raw.githubusercontent.com/seaweedfs/seaweedfs/master/docker/seaweedfs-compose.yml
wget -P prometheus https://raw.githubusercontent.com/seaweedfs/seaweedfs/master/docker/prometheus/prometheus.yml
docker compose -f seaweedfs-compose.yml -p seaweedfs up

Docker Compose for S3 adds credentials, and the docker/compose folder has variants for replication, mounts, message queues, and more.

Kubernetes with Helm

helm repo add seaweedfs https://seaweedfs.github.io/seaweedfs/helm
helm install seaweedfs seaweedfs/seaweedfs -n seaweedfs --create-namespace -f values.yaml

A production-shaped values.yaml for a three-node cluster: two copies of every write, three masters, and an S3 endpoint with credentials and a bucket.

global:
  seaweedfs:
    enableReplication: true
    replicationPlacement: "001"   # one extra copy on another server; "002" for two

master:
  replicas: 3
  data:
    type: persistentVolumeClaim   # the cluster's default storage class; add storageClass to pick one
    size: 1Gi

volume:
  replicas: 3                     # at least 1 + the sum of the replication digits
  dataDirs:
    - name: data
      type: persistentVolumeClaim
      size: 500Gi
      maxVolumes: 0               # size the volume count from the disk

filer:
  replicas: 2
  data:
    type: persistentVolumeClaim
    size: 20Gi

s3:
  enabled: true
  replicas: 2
  enableAuth: true
  credentials:
    admin:
      accessKey: admin
      secretKey: change-me
  createBuckets:
    - name: app-storage

The S3 endpoint is the seaweedfs-s3 service on port 8333. Helm Chart Recipes has values for a development cluster, a lakehouse with the Iceberg catalog exposed, filer metadata on PostgreSQL, and node-local disks. The SeaweedFS Operator and the CSI driver are the other Kubernetes paths.

Build from source

git clone https://github.com/seaweedfs/seaweedfs.git
cd seaweedfs/weed && make install

weed lands in $GOPATH/bin. Getting Started covers running master, volume, filer, and S3 as separate processes.

Scale out

Capacity is a volume server. Start one on any machine with disk and point it at the master:

weed volume -dir=/data -master=<master_host>:9333

Nothing rebalances until you ask it to. Throughput is a filer or S3 gateway; they are stateless, so run as many as you need behind a load balancer. Production Setup walks through a multi-node cluster.

Back to TOC

Why SeaweedFS

Fast

  • One disk read per blob. A small file is one blob; a large file is split into chunks of a few MB, each its own blob. A volume server keeps a 16-byte index entry per blob in memory and reads it in a single seek, also for erasure-coded data.
  • The master is not in the read path. Clients cache the volume-to-server mapping and talk to volume servers directly.
  • 40 bytes of metadata per file on disk. Small files are packed into append-only volume files, so there is no per-file inode, no per-file metadata file, no fragmentation, and writes are SSD friendly.
  • Hot data is replicated; erasure coding is applied to warm data in the background, so writes never pay the encoding cost.
  • The Rust volume server is a drop-in for higher throughput and lower tail latency on the same on-disk format.

On one laptop, weed benchmark writes 1KB files at 15,700 per second and reads them back at 47,000 per second, and a mixed S3 warp run totals 3.2 GiB/s. Numbers are in the Benchmark section; throughput grows with volume servers and gateways.

Scalable

  • The master tracks volumes, not files. A cluster with billions of files has a few thousand volumes, so the master stays small. One master is enough for most clusters; run three for Raft failover.
  • Adding a server adds capacity with no data reshuffle. Balancing, vacuum, erasure coding, and repair run on demand from weed shell or the maintenance worker.
  • Filer and S3 gateways are stateless and scale linearly. Directory metadata lives in a store you already run: LevelDB, RocksDB, SQLite, MySQL, PostgreSQL, Cassandra, HBase, MongoDB, Redis, Elasticsearch, etcd, TiKV, FoundationDB, YDB, ArangoDB, Tarantool, and MySQL or PostgreSQL compatible databases such as TiDB, CockroachDB, and MemSQL.
  • Rack and data center aware replication, tiered storage across disk types, and transparent cloud tiering for unlimited capacity.
  • Files from a byte to tens of TB. Volumes up to 8TB with the large-disk build.

The most complete S3 API

The S3 gateway implements the object, bucket, S3 Tables, IAM, and STS APIs on one endpoint, so the AWS SDKs and CLI, rclone, restic, Spark, and Trino work unchanged.

API Operations
S3 bucket and object 73
S3 Tables 36
IAM 39
STS 5

The full operation list is in Amazon S3 API, and Supported APIs vs MinIO compares. The S3 compatibility suite and the SDK, IAM, SSE, policy, and Spark integration tests run in CI on every change.

A data warehouse with S3 Tables

SeaweedFS is a lakehouse in one system. S3 Table Buckets hold Apache Iceberg tables by default, or Lance tables for vectors and multimodal data, and the built-in Iceberg REST Catalog and Lance namespace serve them directly. There is no Hive Metastore, Glue, or separate catalog service to deploy, secure, and back up.

  • Query engines operate on the same tables at the same time: Spark, Trino, Dremio, DuckDB, Apache Doris, RisingWave, ClickHouse, and LanceDB. Catalog commits are atomic compare-and-swap, so concurrent writers are safe. Lakekeeper can front the same storage with STS-vended credentials. OLake Go is a high-performance, open-source EL (Extract–Load) platform that bridges operational databases and open lakehouse storage - writing Apache Iceberg tables or Parquet files on Amazon S3.
  • Automated table maintenance: compaction, snapshot expiration, orphan file removal, and manifest rewriting, configured per bucket or table through the S3 Tables maintenance APIs, and the same for Lance.
  • IAM at the bucket, namespace, and table level with standard bucket policies, see S3 Tables Security.
  • A Hadoop compatible file system for Spark, Flink, and HBase.

S3_TABLE_BUCKET=warehouse ./weed mini -dir=./data brings the whole stack up on a laptop.

A fast cache for cloud storage

Cloud Drive mounts a bucket from S3, Google Cloud Storage, Azure, Backblaze B2, Wasabi, Storj, or any S3-compatible store into SeaweedFS and serves it at local speed:

  • Metadata is pulled once, so listing, stat, and directory walks cost no cloud API calls.
  • File content is downloaded once, on first read or warmed by folder, name pattern, size, or age, and cached with the capacity of the whole cluster: cache everything, no churn.
  • Local writes complete at local latency and are written back to the cloud asynchronously in the cloud's native layout, so other tools keep reading the bucket directly.
  • Uncache by the same rules to free local disk while keeping the metadata.

Cloud Tier goes the other direction, moving whole warm volumes to cloud storage while keeping one-read access, and the Gateway to Remote Object Storage mirrors every bucket to a remote store. Faster and cheaper than reading the cloud directly.

Active-active replication and more

Back to TOC

Architecture

SeaweedFS Architecture

  • Master servers, one or a Raft group of three, track which volume lives on which volume server and hand out file ids. They are not in the read path.
  • Volume servers store blobs in append-only volume files, keep a 16-byte in-memory index per blob, and replicate or erasure-code at the volume level.
  • Filer servers add directories and files on top, with metadata in a store of your choice, and expose HTTP, S3, WebDAV, SFTP, FUSE, and the table catalogs.

The blob store started from Facebook's Haystack, erasure coding takes ideas from f4, and the whole has a lot in common with Tectonic and Colossus. How file ids are assigned, written, and looked up, and why a master that tracks volumes scales, is in Blob Store Architecture; the services are in Components and the white paper.

Back to TOC

Compared to Other Systems

Most other distributed file systems seem more complicated than necessary.

SeaweedFS is meant to be fast and simple, in both setup and operation. If you do not understand how it works when you reach here, we've failed! Please raise an issue with any questions or update this file with clarifications.

SeaweedFS is constantly moving forward. Same with other systems. These comparisons can be outdated quickly. Please help to keep them updated.

Compared to HDFS

HDFS uses the chunk approach for each file, and is ideal for storing large files.

SeaweedFS is ideal for serving relatively smaller files quickly and concurrently.

SeaweedFS can also store extra large files by splitting them into manageable data chunks, and store the file ids of the data chunks into a meta chunk. This is managed by "weed upload/download" tool, and the weed master or volume servers are agnostic about it.

Compared to GlusterFS, Ceph

The architectures are mostly the same. SeaweedFS aims to store and read files fast, with a simple and flat architecture. The main differences are

  • SeaweedFS optimizes for small files, ensuring O(1) disk seek operation, and can also handle large files.
  • SeaweedFS statically assigns a volume id for a file. Locating file content becomes just a lookup of the volume id, which can be easily cached.
  • SeaweedFS Filer metadata store can be any well-known and proven data store, e.g., Redis, Cassandra, HBase, Mongodb, Elastic Search, MySql, Postgres, Sqlite, MemSql, TiDB, CockroachDB, Etcd, YDB etc, and is easy to customize.
  • SeaweedFS Volume server also communicates directly with clients via HTTP, supporting range queries, direct uploads, etc.
System File Metadata File Content Read POSIX REST API Optimized for large number of small files
SeaweedFS lookup volume id, cacheable O(1) disk seek Yes Yes
SeaweedFS Filer Linearly Scalable, Customizable O(1) disk seek FUSE Yes Yes
GlusterFS hashing FUSE, NFS
Ceph hashing + rules FUSE Yes
MooseFS in memory FUSE No
MinIO separate meta file per drive for each file Yes No
RustFS separate meta file per drive for each file Yes No

GlusterFS stores files, both directories and content, in configurable volumes called "bricks". It hashes the path and filename into ids, and assigned to virtual volumes, and then mapped to "bricks".

Compared to MooseFS

MooseFS chooses to neglect small file issue. From moosefs 3.0 manual, "even a small file will occupy 64KiB plus additionally 4KiB of checksums and 1KiB for the header", because it "was initially designed for keeping large amounts (like several thousands) of very big files"

MooseFS Master Server keeps all meta data in memory. Same issue as HDFS namenode.

Compared to Ceph

Ceph can be setup similar to SeaweedFS as a key->blob store. It is much more complicated, with the need to support layers on top of it. Here is a more detailed comparison

SeaweedFS has a centralized master group to look up free volumes, while Ceph uses hashing and metadata servers to locate its objects. Having a centralized master makes it easy to code and manage.

Ceph, like SeaweedFS, is based on the object store RADOS. Ceph is rather complicated with mixed reviews.

Ceph uses CRUSH hashing to automatically manage data placement, which is efficient to locate the data. But the data has to be placed according to the CRUSH algorithm. Any wrong configuration would cause data loss. Topology changes, such as adding new servers to increase capacity, will cause data migration with high IO cost to fit the CRUSH algorithm. SeaweedFS places data by assigning them to any writable volumes. If writes to one volume failed, just pick another volume to write. Adding more volumes is also as simple as it can be.

SeaweedFS is optimized for small files. Small files are stored as one continuous block of content, with at most 8 unused bytes between files. Small file access is O(1) disk read.

SeaweedFS Filer uses off-the-shelf stores, such as MySql, Postgres, Sqlite, Mongodb, Redis, Elastic Search, Cassandra, HBase, MemSql, TiDB, CockroachCB, Etcd, YDB, to manage file directories. These stores are proven, scalable, and easier to manage.

SeaweedFS comparable to Ceph advantage
Master MDS simpler
Volume OSD optimized for small files
Filer Ceph FS linearly scalable, Customizable, O(1) or O(logN)

Compared to MinIO, RustFS

Please note, as Apr 25, 2026 MinIO ceased development. It's strongly discouraged to use that unmaintained software with multiple security bugs. RustFS is a MinIO reimplementation in Rust, Apache 2.0 licensed and still developed, keeping MinIO's storage model down to a byte-compatible on-disk format. So the points below apply to both.

MinIO followed AWS S3 closely and was ideal for testing for S3 API. It had good UI, policies, versionings, etc. SeaweedFS is trying to catch up here.

The metadata are in simple files. Each file write incurs extra writes to the corresponding meta file, on every drive of the erasure set. Changing only tags or retention rewrites that meta file on all of them, so the write amplification does not shrink with object size.

There is no optimization for lots of small files. The files are simply stored as is to local disks. Plus the extra meta file and shards for erasure coding, it only amplifies the LOSF problem.

Multiple disk IO are needed to read one file. SeaweedFS has O(1) disk reads, even for erasure coded files.

Erasure coding is full-time. SeaweedFS uses replication on hot data for faster speed and optionally applies erasure coding on warm data.

No POSIX-like API support.

There are specific requirements on storage layout, which makes it hard to scale out and to maintain. An erasure set must be 2 to 16 drives and must divide the drive list symmetrically, and capacity grows or shrinks a whole pool at a time. In SeaweedFS, just start one volume server pointing to the master. That's all.

Back to TOC

Benchmark

Unscientific single-machine numbers from a MacBook with an SSD. weed benchmark, 1 million 1KB files, concurrency 16:

Requests per second p50 p99
Write 15,708 0.8 ms 2.6 ms
Random read 47,019 0.3 ms 0.7 ms

make benchmark runs warp mixed S3 traffic against a local weed server:

Mixed operations.
Operation: DELETE, 10%, Concurrency: 20, Ran 42s.
 * Throughput: 55.13 obj/s

Operation: GET, 45%, Concurrency: 20, Ran 42s.
 * Throughput: 2477.45 MiB/s, 247.75 obj/s

Operation: PUT, 15%, Concurrency: 20, Ran 42s.
 * Throughput: 825.85 MiB/s, 82.59 obj/s

Operation: STAT, 30%, Concurrency: 20, Ran 42s.
 * Throughput: 165.27 obj/s

Cluster Total: 3302.88 MiB/s, 550.51 obj/s over 43s.

Read throughput is bounded by the random read speed of the disks, and grows with every volume server added. More numbers, including multi-node, FUSE, and Hadoop, are in Benchmarks, S3 API Benchmark, FIO benchmark, and Independent Benchmarks.

Back to TOC

Enterprise

For enterprise users, please visit seaweedfs.com for the SeaweedFS Enterprise Edition, which has advanced features, including data recovery, self-healing storage, customizable erasure coding, EC vacuum and repair, etc.

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License

Licensed under the Apache License, Version 2.0 (the "License"); you may not use this file except in compliance with the License. You may obtain a copy of the License at

http://www.apache.org/licenses/LICENSE-2.0

Unless required by applicable law or agreed to in writing, software distributed under the License is distributed on an "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. See the License for the specific language governing permissions and limitations under the License.

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Sponsors

Sponsor SeaweedFS via Patreon

SeaweedFS is an independent Apache-licensed open source project with its ongoing development made possible entirely thanks to the support of these awesome backers. If you'd like to grow SeaweedFS even stronger, please consider joining our sponsors on Patreon.

Your support will be really appreciated by me and other supporters!

Gold Sponsors

nodion piknik keepsec zyner

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