9b12d13934 volume server: release the store lock before scrubbing EC volumes (#11235)
* volume server: release the store lock before scrubbing EC volumes

`ec.scrub` makes a Rust volume server stop serving for the duration of the
scrub, and then kills its own gRPC connection:

    error: rpc error: code = Unavailable desc = keepalive ping failed to
    receive ACK within timeout

Measured on a 4.46 cluster (17 Rust volume servers on one host, ~520 volumes
and 53 EC volumes, --index=redb, EC 10+4). It reproduces against a SINGLE
node in 30-70s, in checksum, index and local modes, at -maxParallelization 1.

## Cause

The CHECKSUM arm of scrub_ec_volume reads every byte of every local shard
while holding the caller's store.read() guard:

    let store = self.state.store.read().unwrap();
    let ecv = store.find_ec_volume(vid)...?;
    let (blocks, broken, errs) = ecv.checksum_scrub();   // GBs of I/O, lock held

VolumeServerState::store is a std::sync::RwLock, which is write-preferring.
The periodic heartbeat's collect_heartbeat_with_snapshot takes store.write()
and blocks; once that writer is pending, every later store.read() queues
behind it. Every HTTP handler takes store.read(), so the node serves nothing,
stops heart-beating, and cannot answer the scrub RPC's own keepalive - the
scrub kills the connection it is running on.

The INDEX and LOCAL arms have the same shape, and the node-wide scrub_volume
loop is worse: it held ONE guard across every volume on the node.

## Evidence

offcputime, off-CPU stacks >1s in a 30s window during a scrub:

    futex_wait
      seaweed_volume::server::heartbeat::collect_heartbeat_with_snapshot
      - tokio-rt-worker
        27967020        <- 27.97s blocked, of a 30s window

A single HTTP /status request issued 12s into a scrub, with 180s of patience,
was accepted and queued for 120 seconds, then served once the scrub released.
Thread states throughout: 1 D + 48 S. One thread working, 48 idle - not
executor starvation and no thread pileup, which is what a single lock holder
looks like.

Memory was tested and ruled out as the cause: the same scrub was run at
MemoryMax 3G, 8G and unlimited. With no limit there is no reclaim at all,
page cache grows freely to 22 GB, and the node still goes unresponsive at
t+30s. anon stays flat at 48-86 MB in every run.

## Fix

checksum_scrub, scrub_index and scrub_local gain plan types -
EcChecksumScrubPlan, EcIndexScrubPlan and EcLocalScrubPlan - snapshotted from
the volume under a brief guard. The handler builds a plan, drops the guard,
and runs the scan in spawn_blocking, off the async workers, since it is
synchronous CPU + file I/O either way.

A plan captures DESCRIPTORS, not paths. Resolving a path again after the
guard is dropped would let a writer that legitimately unlinks the files - the
heartbeat's delete_expired_ec_volumes, which reaches EcVolume::destroy(), or
volume_ec_shards_delete - surface an intentional removal as "scrub read
error: No such file or directory" and put the volume in broken_volume_ids. A
descriptor outlives the name.

For the shards it duplicates the handle the mounted EcVolumeShard already
holds (try_clone_file), which is what Go does: ChecksumScrub reads through
shard.ReadAt (weed/storage/erasure_coding/ec_volume_scrub.go:71), never
through a path. That also inherits open_volume_file's O_NOATIME and drops a
dead branch - the old code built {base}.ec{id}.v{gen} for a non-zero
generation, a name nothing in this tree writes. dup shares the kernel offset,
so shard reads stay positional; the .ecx gets a fresh open instead, since
check_index_file seeks.

FULL/READS is unchanged here: it already released the guard across the index
walk, and still re-takes it per needle in store_ec::scrub_snapshot_under_lock
for that needle's local shard intervals - short holds, many of them.

scrub_volume now takes the read guard PER VOLUME instead of across the whole
loop, so the heartbeat can land between volumes. Its per-volume work still
runs under the guard; Volume needs an equivalent plan to fix that properly,
left as a follow-up and noted in the code.

## A failed scrub task must not take the whole RPC down

Moving the scans into spawn_blocking changed where a panic lands. It no
longer unwinds inside the handler's own future; it comes back as a JoinError
at the .await, and all four join points sat behind a `?`. So one bad volume
out of six hundred returned Err from the entire handler: the
broken_volume_ids, broken_shard_infos and details already gathered for the
other 599 were dropped, and emit_scrub_metrics - the only writer of
SCRUB_LAST_TIME_SECONDS, SCRUB_VOLUME_FAILURES and SCRUB_SHARD_FAILURES - was
never reached, so the staleness alert kept firing while real corruption went
unreported.

And there is a reachable panic behind it. EcLocalScrubPlan::run() sized its
reassembly buffer with

    Vec::with_capacity(get_actual_size(size, version) as usize)

which for any negative size that is not the -1 tombstone skipped above is a
capacity-overflow abort. Mode 3 (LOCAL) is the default of `weed shell
ec.scrub`, and a scrub is what you point at an index you already suspect, so
an arbitrary i32 in a .ecx size field is in-scope input. The buffer is
Rust-only - Go appends to a nil slice and has no capacity hint here. Guard on
`want <= 0` and fall through with an empty buffer: locate_data returns no
intervals for a non-positive size, read stays 0, and the existing
`read != want` error reports the row exactly as Go does.

Each join point now records the failure against its own volume and continues.
A panic is evidence about the volume and counts as broken; a non-panic
JoinError is not - spawn_blocking only reports one when the runtime is going
down, the volume was never scanned, and counting it would put a false
corruption into SCRUB_VOLUME_FAILURES. total_volumes moves before the join in
modes 1, 3 and 4 (2|5 already counted there) so a failed join cannot silently
shrink it. Mode 2|5's verify_ec_shards join is the one that must not
`continue`: the needle walk above has already produced findings for that
volume.

The tombstone guard stays is_tombstone() on purpose. ScrubLocal in
ec_volume_scrub.go:228 skips only IsTombstone(), while the distributed walk
in store_ec.go:516 skips all IsDeleted() - the asymmetry is Go's, and both
Rust walks mirror their own counterpart.

## Both servers: a node-wide scrub skips a volume that vanished mid-run

Releasing the lock makes the volume set legitimately mutable during a scrub,
so a node-wide run can reach a volume that has since been unmounted. That is
not a scrub failure. A node-wide run now logs and skips it; an explicitly
requested volume id still returns NotFound. The Go server is changed the same
way, so both implementations answer the same shell command identically.
mark_broken_volumes_readonly tolerates the same teardown one step later,
instead of throwing away the whole scrub report.

## Test

test_scrub_plans_are_self_contained_and_match_direct_call drops the EcVolume
and runs both plans on another thread, asserting the results match the direct
calls. A plan that borrowed from EcVolume could do neither, so the test stops
compiling if the snapshot regresses to a borrow.

test_scrub_plans_survive_files_removed_after_snapshot unlinks every shard and
the .ecx after the plans are built, then asserts the results still equal the
direct call. Against a path-resolving version it fails with all 14 shards
reported as "No such file or directory".

test_local_scrub_plan_reports_negative_size_ecx_row rewrites a .ecx row's
size to -1000 and runs the local plan on another thread, so the join is the
assertion - that thread is the spawn_blocking whose panic used to fail the
RPC. Without the capacity guard it fails with "capacity overflow"; with it,
the row is reported.

The Go tests cover both halves of the vanished-volume rule for volumes and EC
volumes.

517 lib tests pass, plus 34 across the other targets (`cargo test`).
`go test ./weed/server -run Scrub` passes.

## Known remaining, not fixed here

`ec.scrub -volumeId=N` is still fanned out to every node, and a node that
holds no shard of N returns NotFound, so the shell command errors even when
the nodes that do hold shards scrub cleanly. That is a shell-side fan-out
question rather than a volume-server one, and both servers keep the existing
behaviour for an explicitly requested id.

Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01DvHoW85w6SNKNBPvrqLMmK

* scrub: discard checksum block count from total_files; capture .ecx fd for FULL walk

Two review fixes:

1. CHECKSUM arm: plan.run() returns blocks scanned, not a file count.
   Go discards it (_, shardInfos, serrs = v.ChecksumScrub()) so TotalFiles
   stays a needle/file count. The Rust arm was adding it to total_files,
   inflating the count. Discard it to match Go.

2. FULL/READS (scrub_ec_volume_distributed): the needle walk reopened the
   .ecx by PATH after the store guard was released, so a concurrent teardown
   that unlinks or replaces the .ecx (heartbeat delete_expired_ec_volumes,
   volume_ec_shards_delete) could surface an intentional removal as a scrub
   error or mix index generations within one scrub. Capture a second .ecx
   descriptor under the guard (the index plan handle is consumed by its own
   structural walk, and both seek) and read through it instead -- the same
   descriptor-outlives-name invariant the checksum plan shard handles use.

* scrub: bind FULL/READS walk to one encode generation

Address Devin review: after capturing the .ecx descriptor under the guard,
scrub_snapshot_under_lock still re-resolves the volume by id per needle, so
a teardown-and-remount of the same vid between two rows would apply the
captured .ecx offsets to a replacement volume's shards -- falsely reporting
corruption.

Capture the volume's encode_ts_ns (encode-run identity) in Phase A and pass
it to scrub_snapshot_under_lock. If the mounted volume's encode_ts_ns no
longer matches, abort the walk like a mid-scan unmount instead of mixing
generations within one scrub.

* scrub: run FULL/READS index scan in the blocking pool

Address CodeRabbit review (5147767192): index_plan.run() reads the whole
.ecx synchronously, so running it on the async executor worker could block
unrelated RPC work handled on the same executor. Move it into spawn_blocking,
matching the treatment the CHECKSUM/LOCAL arms already give their plans. A
join failure (panic/cancellation) is reported as a seed error so the
per-volume findings below are not silently dropped.

* scrub: move ecx walk to blocking pool, classify join errors, guard encode_ts_ns==0

Three CodeRabbit review fixes (5148034447):

1. Move the FULL/READS needle walk (walk_index_file over the captured ecx
   descriptor) into spawn_blocking. It reads the full .ecx synchronously and
   was still running on the async executor worker, the same blocker the
   index_plan.run() fix in the previous commit addressed.

2. Preserve JoinError classification in both spawn_blocking join points in
   scrub_ec_volume_distributed. A panic is evidence about the volume and
   counts as broken; a cancellation only happens at runtime shutdown, the
   volume was never scanned, and returning it as an error would put a false
   corruption into broken_volume_ids (the FULL/READS arm marks the volume
   broken on any non-empty errs). Panics return an error; cancellations
   return clean.

3. Do not treat encode_ts_ns == 0 as a verified generation match. The .vif
   assigns 0 when it carries no encode-run identity (legacy/pre-feature
   volumes), so 0 == 0 would accept a teardown-and-remount and apply the old
   .ecx offsets to the replacement volume's shards. Only enforce the
   generation check when the captured identity is non-zero; when it is zero,
   fall back to the pre-check behavior (no generation binding) rather than
   aborting a scrub that was already running without the guard.

---------

Co-authored-by: Claude Opus 5 (1M context) <noreply@anthropic.com>
Co-authored-by: Chris Lu <chris.lu@gmail.com>
2026-09-08 19:12:30 -07:00
2026-09-08 00:54:44 +00:00
2019-04-30 03:23:20 +00:00
2023-01-05 11:01:22 -08:00

SeaweedFS

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SeaweedFS Logo

SeaweedFS is a simple and highly scalable distributed file system. There are two objectives:

  1. to store billions of files!
  2. to serve the files fast!

One weed binary serves an S3 object store, a POSIX file system, and a lakehouse with S3 Tables, all over the same data. Each blob is one disk read away, capacity grows by starting another volume server, and cloud storage can be cached or tiered transparently.

Table of Contents

Quick Start

One command

Download the latest binary from the releases page and unzip the single weed (or weed.exe) file, or let the install script put it in /usr/local/bin:

curl -fsSL https://raw.githubusercontent.com/seaweedfs/seaweedfs/master/install.sh | bash

Then start a ready-to-use S3 object store:

AWS_ACCESS_KEY_ID=admin \
AWS_SECRET_ACCESS_KEY=secret \
S3_BUCKET=my-bucket \
./weed mini -dir=./data

That's it. The S3 endpoint is at http://localhost:8333, my-bucket exists, and admin/secret are valid credentials:

AWS_ACCESS_KEY_ID=admin AWS_SECRET_ACCESS_KEY=secret \
  aws --endpoint-url http://localhost:8333 s3 cp README.md s3://my-bucket/

The same process also runs the master, a volume server, the filer, WebDAV, the Iceberg REST catalog, and the Admin UI. Add S3_TABLE_BUCKET=warehouse to also create an Iceberg table bucket, or warehouse:LANCE for a Lance one. Drop the AWS keys to run without authentication for development.

macOS: if the binary is quarantined, run xattr -d com.apple.quarantine ./weed first.

weed mini is auto-tuned for one node and is fine for single-node production, such as an S3 gateway that issues presigned URLs. See Quick Start with weed mini.

Docker

docker run -p 8333:8333 -v weed-data:/data \
  -e AWS_ACCESS_KEY_ID=admin \
  -e AWS_SECRET_ACCESS_KEY=secret \
  -e S3_BUCKET=my-bucket \
  chrislusf/seaweedfs

Same behavior as the weed mini command above.

Docker Compose

To run master, volume server, filer, S3, and WebDAV as separate services:

wget https://raw.githubusercontent.com/seaweedfs/seaweedfs/master/docker/seaweedfs-compose.yml
wget -P prometheus https://raw.githubusercontent.com/seaweedfs/seaweedfs/master/docker/prometheus/prometheus.yml
docker compose -f seaweedfs-compose.yml -p seaweedfs up

Docker Compose for S3 adds credentials, and the docker/compose folder has variants for replication, mounts, message queues, and more.

Kubernetes with Helm

helm repo add seaweedfs https://seaweedfs.github.io/seaweedfs/helm
helm install seaweedfs seaweedfs/seaweedfs -n seaweedfs --create-namespace -f values.yaml

A production-shaped values.yaml for a three-node cluster: two copies of every write, three masters, and an S3 endpoint with credentials and a bucket.

global:
  seaweedfs:
    enableReplication: true
    replicationPlacement: "001"   # one extra copy on another server; "002" for two

master:
  replicas: 3
  data:
    type: persistentVolumeClaim   # the cluster's default storage class; add storageClass to pick one
    size: 1Gi

volume:
  replicas: 3                     # at least 1 + the sum of the replication digits
  dataDirs:
    - name: data
      type: persistentVolumeClaim
      size: 500Gi
      maxVolumes: 0               # size the volume count from the disk

filer:
  replicas: 2
  data:
    type: persistentVolumeClaim
    size: 20Gi

s3:
  enabled: true
  replicas: 2
  enableAuth: true
  credentials:
    admin:
      accessKey: admin
      secretKey: change-me
  createBuckets:
    - name: app-storage

The S3 endpoint is the seaweedfs-s3 service on port 8333. Helm Chart Recipes has values for a development cluster, a lakehouse with the Iceberg catalog exposed, filer metadata on PostgreSQL, and node-local disks. The SeaweedFS Operator and the CSI driver are the other Kubernetes paths.

Build from source

git clone https://github.com/seaweedfs/seaweedfs.git
cd seaweedfs/weed && make install

weed lands in $GOPATH/bin. Getting Started covers running master, volume, filer, and S3 as separate processes.

Scale out

Capacity is a volume server. Start one on any machine with disk and point it at the master:

weed volume -dir=/data -master=<master_host>:9333

Nothing rebalances until you ask it to. Throughput is a filer or S3 gateway; they are stateless, so run as many as you need behind a load balancer. Production Setup walks through a multi-node cluster.

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Why SeaweedFS

Fast

  • One disk read per blob. A small file is one blob; a large file is split into chunks of a few MB, each its own blob. A volume server keeps a 16-byte index entry per blob in memory and reads it in a single seek, also for erasure-coded data.
  • The master is not in the read path. Clients cache the volume-to-server mapping and talk to volume servers directly.
  • 40 bytes of metadata per file on disk. Small files are packed into append-only volume files, so there is no per-file inode, no per-file metadata file, no fragmentation, and writes are SSD friendly.
  • Hot data is replicated; erasure coding is applied to warm data in the background, so writes never pay the encoding cost.
  • The Rust volume server is a drop-in for higher throughput and lower tail latency on the same on-disk format.

On one laptop, weed benchmark writes 1KB files at 15,700 per second and reads them back at 47,000 per second, and a mixed S3 warp run totals 3.2 GiB/s. Numbers are in the Benchmark section; throughput grows with volume servers and gateways.

Scalable

  • The master tracks volumes, not files. A cluster with billions of files has a few thousand volumes, so the master stays small. One master is enough for most clusters; run three for Raft failover.
  • Adding a server adds capacity with no data reshuffle. Balancing, vacuum, erasure coding, and repair run on demand from weed shell or the maintenance worker.
  • Filer and S3 gateways are stateless and scale linearly. Directory metadata lives in a store you already run: LevelDB, RocksDB, SQLite, MySQL, PostgreSQL, Cassandra, HBase, MongoDB, Redis, Elasticsearch, etcd, TiKV, FoundationDB, YDB, ArangoDB, Tarantool, and MySQL or PostgreSQL compatible databases such as TiDB, CockroachDB, and MemSQL.
  • Rack and data center aware replication, tiered storage across disk types, and transparent cloud tiering for unlimited capacity.
  • Files from a byte to tens of TB. Volumes up to 8TB with the large-disk build.

The most complete S3 API

The S3 gateway implements the object, bucket, S3 Tables, IAM, and STS APIs on one endpoint, so the AWS SDKs and CLI, rclone, restic, Spark, and Trino work unchanged.

API Operations
S3 bucket and object 73
S3 Tables 36
IAM 39
STS 5

The full operation list is in Amazon S3 API, and Supported APIs vs MinIO compares. The S3 compatibility suite and the SDK, IAM, SSE, policy, and Spark integration tests run in CI on every change.

A data warehouse with S3 Tables

SeaweedFS is a lakehouse in one system. S3 Table Buckets hold Apache Iceberg tables by default, or Lance tables for vectors and multimodal data, and the built-in Iceberg REST Catalog and Lance namespace serve them directly. There is no Hive Metastore, Glue, or separate catalog service to deploy, secure, and back up.

S3_TABLE_BUCKET=warehouse ./weed mini -dir=./data brings the whole stack up on a laptop.

A fast cache for cloud storage

Cloud Drive mounts a bucket from S3, Google Cloud Storage, Azure, Backblaze B2, Wasabi, Storj, or any S3-compatible store into SeaweedFS and serves it at local speed:

  • Metadata is pulled once, so listing, stat, and directory walks cost no cloud API calls.
  • File content is downloaded once, on first read or warmed by folder, name pattern, size, or age, and cached with the capacity of the whole cluster: cache everything, no churn.
  • Local writes complete at local latency and are written back to the cloud asynchronously in the cloud's native layout, so other tools keep reading the bucket directly.
  • Uncache by the same rules to free local disk while keeping the metadata.

Cloud Tier goes the other direction, moving whole warm volumes to cloud storage while keeping one-read access, and the Gateway to Remote Object Storage mirrors every bucket to a remote store. Faster and cheaper than reading the cloud directly.

Active-active replication and more

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Architecture

SeaweedFS Architecture

  • Master servers, one or a Raft group of three, track which volume lives on which volume server and hand out file ids. They are not in the read path.
  • Volume servers store blobs in append-only volume files, keep a 16-byte in-memory index per blob, and replicate or erasure-code at the volume level.
  • Filer servers add directories and files on top, with metadata in a store of your choice, and expose HTTP, S3, WebDAV, SFTP, FUSE, and the table catalogs.

The blob store started from Facebook's Haystack, erasure coding takes ideas from f4, and the whole has a lot in common with Tectonic and Colossus. How file ids are assigned, written, and looked up, and why a master that tracks volumes scales, is in Blob Store Architecture; the services are in Components and the white paper.

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Compared to Other Systems

Most other distributed file systems seem more complicated than necessary.

SeaweedFS is meant to be fast and simple, in both setup and operation. If you do not understand how it works when you reach here, we've failed! Please raise an issue with any questions or update this file with clarifications.

SeaweedFS is constantly moving forward. Same with other systems. These comparisons can be outdated quickly. Please help to keep them updated.

Compared to HDFS

HDFS uses the chunk approach for each file, and is ideal for storing large files.

SeaweedFS is ideal for serving relatively smaller files quickly and concurrently.

SeaweedFS can also store extra large files by splitting them into manageable data chunks, and store the file ids of the data chunks into a meta chunk. This is managed by "weed upload/download" tool, and the weed master or volume servers are agnostic about it.

Compared to GlusterFS, Ceph

The architectures are mostly the same. SeaweedFS aims to store and read files fast, with a simple and flat architecture. The main differences are

  • SeaweedFS optimizes for small files, ensuring O(1) disk seek operation, and can also handle large files.
  • SeaweedFS statically assigns a volume id for a file. Locating file content becomes just a lookup of the volume id, which can be easily cached.
  • SeaweedFS Filer metadata store can be any well-known and proven data store, e.g., Redis, Cassandra, HBase, Mongodb, Elastic Search, MySql, Postgres, Sqlite, MemSql, TiDB, CockroachDB, Etcd, YDB etc, and is easy to customize.
  • SeaweedFS Volume server also communicates directly with clients via HTTP, supporting range queries, direct uploads, etc.
System File Metadata File Content Read POSIX REST API Optimized for large number of small files
SeaweedFS lookup volume id, cacheable O(1) disk seek Yes Yes
SeaweedFS Filer Linearly Scalable, Customizable O(1) disk seek FUSE Yes Yes
GlusterFS hashing FUSE, NFS
Ceph hashing + rules FUSE Yes
MooseFS in memory FUSE No
MinIO separate meta file per drive for each file Yes No
RustFS separate meta file per drive for each file Yes No

GlusterFS stores files, both directories and content, in configurable volumes called "bricks". It hashes the path and filename into ids, and assigned to virtual volumes, and then mapped to "bricks".

Compared to MooseFS

MooseFS chooses to neglect small file issue. From moosefs 3.0 manual, "even a small file will occupy 64KiB plus additionally 4KiB of checksums and 1KiB for the header", because it "was initially designed for keeping large amounts (like several thousands) of very big files"

MooseFS Master Server keeps all meta data in memory. Same issue as HDFS namenode.

Compared to Ceph

Ceph can be setup similar to SeaweedFS as a key->blob store. It is much more complicated, with the need to support layers on top of it. Here is a more detailed comparison

SeaweedFS has a centralized master group to look up free volumes, while Ceph uses hashing and metadata servers to locate its objects. Having a centralized master makes it easy to code and manage.

Ceph, like SeaweedFS, is based on the object store RADOS. Ceph is rather complicated with mixed reviews.

Ceph uses CRUSH hashing to automatically manage data placement, which is efficient to locate the data. But the data has to be placed according to the CRUSH algorithm. Any wrong configuration would cause data loss. Topology changes, such as adding new servers to increase capacity, will cause data migration with high IO cost to fit the CRUSH algorithm. SeaweedFS places data by assigning them to any writable volumes. If writes to one volume failed, just pick another volume to write. Adding more volumes is also as simple as it can be.

SeaweedFS is optimized for small files. Small files are stored as one continuous block of content, with at most 8 unused bytes between files. Small file access is O(1) disk read.

SeaweedFS Filer uses off-the-shelf stores, such as MySql, Postgres, Sqlite, Mongodb, Redis, Elastic Search, Cassandra, HBase, MemSql, TiDB, CockroachCB, Etcd, YDB, to manage file directories. These stores are proven, scalable, and easier to manage.

SeaweedFS comparable to Ceph advantage
Master MDS simpler
Volume OSD optimized for small files
Filer Ceph FS linearly scalable, Customizable, O(1) or O(logN)

Compared to MinIO, RustFS

Please note, as Apr 25, 2026 MinIO ceased development. It's strongly discouraged to use that unmaintained software with multiple security bugs. RustFS is a MinIO reimplementation in Rust, Apache 2.0 licensed and still developed, keeping MinIO's storage model down to a byte-compatible on-disk format. So the points below apply to both.

MinIO followed AWS S3 closely and was ideal for testing for S3 API. It had good UI, policies, versionings, etc. SeaweedFS is trying to catch up here.

The metadata are in simple files. Each file write incurs extra writes to the corresponding meta file, on every drive of the erasure set. Changing only tags or retention rewrites that meta file on all of them, so the write amplification does not shrink with object size.

There is no optimization for lots of small files. The files are simply stored as is to local disks. Plus the extra meta file and shards for erasure coding, it only amplifies the LOSF problem.

Multiple disk IO are needed to read one file. SeaweedFS has O(1) disk reads, even for erasure coded files.

Erasure coding is full-time. SeaweedFS uses replication on hot data for faster speed and optionally applies erasure coding on warm data.

No POSIX-like API support.

There are specific requirements on storage layout, which makes it hard to scale out and to maintain. An erasure set must be 2 to 16 drives and must divide the drive list symmetrically, and capacity grows or shrinks a whole pool at a time. In SeaweedFS, just start one volume server pointing to the master. That's all.

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Benchmark

Unscientific single-machine numbers from a MacBook with an SSD. weed benchmark, 1 million 1KB files, concurrency 16:

Requests per second p50 p99
Write 15,708 0.8 ms 2.6 ms
Random read 47,019 0.3 ms 0.7 ms

make benchmark runs warp mixed S3 traffic against a local weed server:

Mixed operations.
Operation: DELETE, 10%, Concurrency: 20, Ran 42s.
 * Throughput: 55.13 obj/s

Operation: GET, 45%, Concurrency: 20, Ran 42s.
 * Throughput: 2477.45 MiB/s, 247.75 obj/s

Operation: PUT, 15%, Concurrency: 20, Ran 42s.
 * Throughput: 825.85 MiB/s, 82.59 obj/s

Operation: STAT, 30%, Concurrency: 20, Ran 42s.
 * Throughput: 165.27 obj/s

Cluster Total: 3302.88 MiB/s, 550.51 obj/s over 43s.

Read throughput is bounded by the random read speed of the disks, and grows with every volume server added. More numbers, including multi-node, FUSE, and Hadoop, are in Benchmarks, S3 API Benchmark, FIO benchmark, and Independent Benchmarks.

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Enterprise

For enterprise users, please visit seaweedfs.com for the SeaweedFS Enterprise Edition, which has advanced features, including data recovery, self-healing storage, customizable erasure coding, EC vacuum and repair, etc.

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License

Licensed under the Apache License, Version 2.0 (the "License"); you may not use this file except in compliance with the License. You may obtain a copy of the License at

http://www.apache.org/licenses/LICENSE-2.0

Unless required by applicable law or agreed to in writing, software distributed under the License is distributed on an "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. See the License for the specific language governing permissions and limitations under the License.

The text of this page is available for modification and reuse under the terms of the Creative Commons Attribution-Sharealike 3.0 Unported License and the GNU Free Documentation License (unversioned, with no invariant sections, front-cover texts, or back-cover texts).

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Sponsors

Sponsor SeaweedFS via Patreon

SeaweedFS is an independent Apache-licensed open source project with its ongoing development made possible entirely thanks to the support of these awesome backers. If you'd like to grow SeaweedFS even stronger, please consider joining our sponsors on Patreon.

Your support will be really appreciated by me and other supporters!

Gold Sponsors

nodion piknik keepsec zyner

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Languages
Go 83.2%
Rust 8%
templ 3.1%
Java 2%
Makefile 0.9%
Other 2.5%