Files
seaweedfs/weed/shell/command_volume_server_evacuate.go
T
dc03c3b1f7 shell: parallel moves and a per-run limit for volumeServer.evacuate (#12561)
* shell: parallel moves and a per-run limit for volumeServer.evacuate

-maxParallelization runs up to N EC shard moves at once (default 1), with the
ec.balance scheduler: never two shards of one volume at a time, free workers
go to the least busy targets. The moves are planned first with the same target
choice as before, then applied through volume_move.Mover.MoveEcShards, which
verifies the target registered a shard before deleting it on the source.

-movesPerExec limits how many volumes and EC shards one run moves (default 0
for unlimited), like -volumesPerExec in volume.balance, so a big server can be
emptied in several runs.

With -skipNonMoveable a shard that fails to move (a read error on a failing
disk, for example) no longer drops the other shards of its volume; they are
moved and the failures are listed at the end. Without it the run stops at the
first failure as before. Losing the admin lock stops the run in either mode.

Refs #12501

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>

* shell: plan evacuation again after failed moves; fail on a lost lock

A failed shard move kept the target slot it was planned on, so a readable
shard that found no destination in the plan stayed on the server although
the room was never used. Failed moves now give their targets back to the
model and the shards without a destination are planned again, up to
maxEcEvacuationRounds times; the failed shards are not tried again.

With -skipNonMoveable a lost admin lock was printed as a skipped failure and
the run returned success. ec.ErrLockLost is now exported and always fails
the run.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>

* shell: volumeServer.evacuate reports -movesPerExec after an applied EC run

The round loop only checked the limit after a failed move, so an applied run
that stopped at -movesPerExec without failures never said to run it again.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>

* shell: volumeServer.evacuate plans again for as long as failed moves leave room

The ten-round cap left readable shards on the server once more than ten
rounds of unreadable shards had taken the free room first, and a rerun
fails the same shards first again. Every round moves or fails each shard it
plans and a failed shard is not planned again, so the rounds end without it.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>

* shell: volumeServer.evacuate gives a failed move back every slot it took

When the target already held the shard in another disk type, adding it to
the planned disk type still took a slot, but the undo gave back only the
explicit one. Record the slots the plan took and restore exactly those.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>

* ec: an evacuation move that landed on its target keeps the target slot

A move can fail after the target registered the shard, when only the source
unmount or delete failed. Evacuate then gave the target's slot back and could
plan another shard onto a full server. The runner now checks the target after
a failed move and leaves a shard the target has out of FailedMoves.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>

* shell: volumeServer.evacuate gives back the slot of a failed move onto a shard the target had

A target that held the shard before the plan reports it after any failed
move, so the runner took such a move for one that landed and evacuate kept
the slot the plan had taken. The runner now lists those moves in
LandedMoves, and evacuate undoes the ones whose target had the shard, then
plans again with the room they gave back.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>

---------

Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com>
Co-authored-by: Chris Lu <chrislusf@users.noreply.github.com>
2026-11-11 10:18:51 -08:00

560 lines
21 KiB
Go

package shell
import (
"cmp"
"errors"
"flag"
"fmt"
"io"
"slices"
"github.com/seaweedfs/seaweedfs/weed/ec"
"github.com/seaweedfs/seaweedfs/weed/pb/master_pb"
"github.com/seaweedfs/seaweedfs/weed/storage/erasure_coding"
"github.com/seaweedfs/seaweedfs/weed/storage/erasure_coding/ecbalancer"
"github.com/seaweedfs/seaweedfs/weed/storage/needle"
"github.com/seaweedfs/seaweedfs/weed/storage/super_block"
"github.com/seaweedfs/seaweedfs/weed/storage/types"
)
func init() {
Commands = append(Commands, &commandVolumeServerEvacuate{})
}
type commandVolumeServerEvacuate struct {
topologyInfo *master_pb.TopologyInfo
targetServer *string
volumeRack *string
maxParallelization int
movesPerExec int
movedCount int
limitReported bool
// moveEcShards replaces the RPC moves in tests.
moveEcShards func(moves []ecbalancer.Move, stopOnError bool) (ec.EcShardMovesResult, error)
}
func (c *commandVolumeServerEvacuate) Name() string {
return "volumeServer.evacuate"
}
func (c *commandVolumeServerEvacuate) Help() string {
return `move out all data on a volume server
volumeServer.evacuate -node <host:port> [-skipNonMoveable] [-maxParallelization 1] [-movesPerExec 0] [-noLock] [-apply]
This command moves all data away from the volume server.
The volumes on the volume servers will be redistributed.
Usually this is used to prepare to shutdown or upgrade the volume server.
Sometimes a volume can not be moved because there are no
good destination to meet the replication requirement.
E.g. a volume replication 001 in a cluster with 2 volume servers can not be moved.
You can use "-skipNonMoveable" to move the rest volumes.
It also skips EC shards that fail to move (a read error on a failing disk, for
example) and goes on with the rest, the other shards of the same volume included.
EC shards are moved up to -maxParallelization at a time (default 1), never two
shards of one volume at once. Normal volumes are moved one at a time.
-movesPerExec limits how many volumes and EC shards one run moves (default 0 for
unlimited), so a big server can be emptied in several runs.
You can use "-noLock" to run without cluster-wide lock.
`
}
func (c *commandVolumeServerEvacuate) HasTag(CommandTag) bool {
return false
}
func (c *commandVolumeServerEvacuate) Do(args []string, commandEnv *CommandEnv, writer io.Writer) (err error) {
vsEvacuateCommand := flag.NewFlagSet(c.Name(), flag.ContinueOnError)
volumeServer := vsEvacuateCommand.String("node", "", "<host>:<port> of the volume server")
c.volumeRack = vsEvacuateCommand.String("rack", "", "source rack for the volume servers")
c.targetServer = vsEvacuateCommand.String("target", "", "<host>:<port> of target volume")
skipNonMoveable := vsEvacuateCommand.Bool("skipNonMoveable", false, "skip volumes that can not be moved")
applyChange := vsEvacuateCommand.Bool("apply", false, "actually apply the changes")
// TODO: remove this alias
applyChangeAlias := vsEvacuateCommand.Bool("force", false, "actually apply the changes (alias for -apply)")
retryCount := vsEvacuateCommand.Int("retry", 0, "how many times to retry")
noLock := vsEvacuateCommand.Bool("noLock", false, "do not lock the admin shell at one's own risk")
maxParallelization := vsEvacuateCommand.Int("maxParallelization", 1, "run up to X EC shard moves in parallel")
movesPerExec := vsEvacuateCommand.Int("movesPerExec", 0, "how many volumes and EC shards to move in one run (default is 0 for unlimited)")
if err = vsEvacuateCommand.Parse(args); err != nil {
if errors.Is(err, flag.ErrHelp) {
return nil
}
return err
}
if *maxParallelization < 1 {
return fmt.Errorf("maxParallelization must be >= 1")
}
if *movesPerExec < 0 {
return fmt.Errorf("movesPerExec must be >= 0")
}
c.maxParallelization = *maxParallelization
c.movesPerExec = *movesPerExec
c.movedCount = 0
c.limitReported = false
handleDeprecatedForceFlag(writer, vsEvacuateCommand, applyChangeAlias, applyChange)
infoAboutSimulationMode(writer, *applyChange, "-apply")
if *noLock {
commandEnv.SetNoLock(true)
} else if err = commandEnv.confirmIsLocked(args); err != nil && *applyChange {
return
}
if *volumeServer == "" && *c.volumeRack == "" {
return fmt.Errorf("need to specify volume server by -node=<host>:<port> or source rack")
}
for i := 0; i < *retryCount+1; i++ {
if err = c.volumeServerEvacuate(commandEnv, *volumeServer, *skipNonMoveable, *applyChange, writer); err == nil {
return nil
}
}
return
}
func (c *commandVolumeServerEvacuate) volumeServerEvacuate(commandEnv *CommandEnv, volumeServer string, skipNonMoveable, applyChange bool, writer io.Writer) (err error) {
// 1. confirm the volume server is part of the cluster
// 2. collect all other volume servers, sort by empty slots
// 3. move to any other volume server as long as it satisfy the replication requirements
// list all the volumes
// collect topology information
c.topologyInfo, _, err = collectTopologyInfo(commandEnv, 0)
if err != nil {
return err
}
defer func() {
c.topologyInfo = nil
}()
if err := c.evacuateNormalVolumes(commandEnv, volumeServer, skipNonMoveable, applyChange, writer); err != nil {
return err
}
if err := c.evacuateEcVolumes(commandEnv, volumeServer, skipNonMoveable, applyChange, writer); err != nil {
return err
}
return nil
}
func (c *commandVolumeServerEvacuate) evacuateNormalVolumes(commandEnv *CommandEnv, volumeServer string, skipNonMoveable, applyChange bool, writer io.Writer) error {
// find this volume server
volumeServers := collectVolumeServersByDcRackNode(c.topologyInfo, "", "", "")
thisNodes, otherNodes := c.nodesOtherThan(volumeServers, volumeServer)
if len(thisNodes) == 0 {
return fmt.Errorf("%s is not found in this cluster", volumeServer)
}
// move away normal volumes
for _, thisNode := range thisNodes {
for _, diskInfo := range thisNode.info.DiskInfos {
if applyChange {
if topologyInfo, _, err := collectTopologyInfo(commandEnv, 0); err != nil {
fmt.Fprintf(writer, "update topologyInfo %v", err)
} else {
_, otherNodesNew := c.nodesOtherThan(
collectVolumeServersByDcRackNode(topologyInfo, "", "", ""), volumeServer)
if len(otherNodesNew) > 0 {
otherNodes = otherNodesNew
c.topologyInfo = topologyInfo
fmt.Fprintf(writer, "topologyInfo updated %v\n", len(otherNodes))
}
}
}
volumeReplicas, _ := collectVolumeReplicaLocations(c.topologyInfo)
// A successful move calls adjustAfterMove, which removes the volume from
// this disk's VolumeInfos in place. Iterate over a snapshot so removals
// don't leave nil holes in the slice we are ranging over.
for _, vol := range slices.Clone(diskInfo.VolumeInfos) {
if c.limitReached(writer) {
return nil
}
hasMoved, err := moveAwayOneNormalVolume(commandEnv, volumeReplicas, vol, thisNode, otherNodes, applyChange)
if err != nil {
fmt.Fprintf(writer, "move away volume %d from %s: %v\n", vol.Id, volumeServer, err)
}
if hasMoved {
c.movedCount++
}
if !hasMoved {
if skipNonMoveable {
replicaPlacement, _ := super_block.NewReplicaPlacementFromByte(byte(vol.ReplicaPlacement))
fmt.Fprintf(writer, "skipping non moveable volume %d replication:%s\n", vol.Id, replicaPlacement.String())
} else {
return fmt.Errorf("failed to move volume %d from %s", vol.Id, volumeServer)
}
}
}
}
}
return nil
}
// ecShardOnServer names one EC shard on one source server.
type ecShardOnServer struct {
server string
vid uint32
shardId int
}
// plannedEcMove is a shard move together with what the plan changed in the
// in-memory model, so a failed move can be taken back out of it.
type plannedEcMove struct {
move ecbalancer.Move
src, dst *EcNode
diskType types.DiskType
dstHadShard bool
// dstSlots are the free slots the plan took from dst.
dstSlots int
}
// ecEvacuationGroup holds the EC nodes of one disk type, collected once so the
// model keeps its updates across planning rounds.
type ecEvacuationGroup struct {
diskType types.DiskType
thisNodes []*EcNode
otherNodes []*EcNode
}
func (c *commandVolumeServerEvacuate) evacuateEcVolumes(commandEnv *CommandEnv, volumeServer string, skipNonMoveable, applyChange bool, writer io.Writer) error {
// Evacuate EC volumes for all disk types discovered from topology
// Disk types are free-form tags (e.g., "", "hdd", "ssd", "nvme", etc.)
// We need to handle each disk type separately because shards should be moved to nodes with the same disk type
// We collect topology once at the start and track capacity changes ourselves
// (via freeEcSlot decrement after each move) rather than repeatedly refreshing,
// which would give a false sense of correctness since topology could be stale.
//
// Moves are planned first, updating the in-memory model as the old
// one-move-at-a-time loop did, then applied up to -maxParallelization at a time.
// A failed move gives its target back to the model; shards that found no
// target in the plan are then planned again, as the old loop would have
// placed them on the room the failed move did not use.
diskTypes := collectVolumeDiskTypes(c.topologyInfo)
var groups []ecEvacuationGroup
var allNodes []*EcNode
for _, diskType := range diskTypes {
ecNodes, _ := collectEcVolumeServersByDc(c.topologyInfo, "", diskType)
allNodes = append(allNodes, ecNodes...)
thisNodes, otherNodes := c.ecNodesOtherThan(ecNodes, volumeServer)
if len(thisNodes) == 0 {
// This server doesn't have EC shards for this disk type, skip
continue
}
groups = append(groups, ecEvacuationGroup{diskType: diskType, thisNodes: thisNodes, otherNodes: otherNodes})
}
source := volumeServer
if source == "" {
source = "rack " + *c.volumeRack
}
failed := make(map[ecShardOnServer]bool)
// Each round moves or fails every shard it plans, and a failed shard is not
// planned again, so the rounds end.
for {
planned, unplanned, planErr := c.planEcEvacuation(groups, volumeServer, skipNonMoveable, failed, writer)
reportUnplanned := func() {
for _, vid := range unplanned {
fmt.Fprintf(writer, "failed to move away ec volume %d from %s\n", vid, source)
}
}
if !applyChange {
c.movedCount += len(planned)
reportUnplanned()
c.limitReached(writer)
return planErr
}
if len(planned) == 0 {
reportUnplanned()
return planErr
}
moves := make([]ecbalancer.Move, len(planned))
byShard := make(map[ecShardOnServer]plannedEcMove, len(planned))
for i, p := range planned {
moves[i] = p.move
byShard[ecShardOnServer{p.move.SourceNode, p.move.VolumeID, p.move.ShardID}] = p
}
fmt.Fprintf(writer, "moving %d ec shard(s) from %s, up to %d at a time\n", len(moves), source, c.maxParallelization)
result, err := c.runEcShardMoves(commandEnv, allNodes, moves, !skipNonMoveable, writer)
c.movedCount += result.Moved
fmt.Fprintf(writer, "ec shards from %s: %d moved, %d failed, %d not started\n", source, result.Moved, result.Failed, result.NotStarted)
if err != nil {
// A lost lock stopped the moves that had not started: fail the run,
// even with -skipNonMoveable.
if !skipNonMoveable || errors.Is(err, ec.ErrLockLost) {
return err
}
fmt.Fprintf(writer, "skipped ec shards that failed to move: %v\n", err)
}
// The shard of a failed move is still on its source, and its target did
// not receive it. A target that had the shard before reports it after
// any failure, and took no new slot for it.
undo := append([]ecbalancer.Move(nil), result.FailedMoves...)
for _, m := range result.LandedMoves {
if byShard[ecShardOnServer{m.SourceNode, m.VolumeID, m.ShardID}].dstHadShard {
undo = append(undo, m)
}
}
for _, m := range undo {
key := ecShardOnServer{m.SourceNode, m.VolumeID, m.ShardID}
if p, found := byShard[key]; found {
unplanEcMove(p)
failed[key] = true
}
}
if planErr != nil {
return planErr
}
limitReached := c.limitReached(writer)
if len(undo) == 0 || len(unplanned) == 0 || limitReached {
reportUnplanned()
return nil
}
fmt.Fprintf(writer, "planning again %d ec volume(s) that found no destination, now that failed moves left room\n", len(unplanned))
}
}
// planEcEvacuation plans the moves of the EC shards still on the evacuated
// servers, leaving out the shards whose move failed before. unplanned lists the
// volumes with a shard that found no destination; without -skipNonMoveable the
// first one ends the plan with planErr, keeping the moves planned before it.
func (c *commandVolumeServerEvacuate) planEcEvacuation(groups []ecEvacuationGroup, volumeServer string, skipNonMoveable bool, failed map[ecShardOnServer]bool, writer io.Writer) (planned []plannedEcMove, unplanned []uint32, planErr error) {
for _, group := range groups {
for _, thisNode := range group.thisNodes {
diskInfo, found := thisNode.Info.DiskInfos[string(group.diskType)]
if !found {
continue
}
for _, ecShardInfo := range diskInfo.EcShardInfos {
limit := 0
if c.movesPerExec > 0 {
limit = c.movesPerExec - c.movedCount - len(planned)
if limit <= 0 {
break
}
}
volumeMoves, ok := c.planMoveAwayOneEcVolume(ecShardInfo, thisNode, group.otherNodes, group.diskType, limit, failed, writer)
planned = append(planned, volumeMoves...)
if !ok {
if !skipNonMoveable {
// Like the one-at-a-time loop did, still move what comes before it.
return planned, nil, fmt.Errorf("failed to move away ec volume %d from %s", ecShardInfo.Id, volumeServer)
}
unplanned = append(unplanned, ecShardInfo.Id)
}
}
}
}
return planned, unplanned, nil
}
// planMoveAwayOneEcVolume picks a destination for each shard of this EC volume on
// thisNode, at most limit shards when limit > 0, and records the moves in the
// in-memory model. Shards whose move failed before are left where they are. ok
// is false when a shard has no destination; the shards planned before it are
// still returned.
func (c *commandVolumeServerEvacuate) planMoveAwayOneEcVolume(ecShardInfo *master_pb.VolumeEcShardInformationMessage, thisNode *EcNode, otherNodes []*EcNode, diskType types.DiskType, limit int, failed map[ecShardOnServer]bool, writer io.Writer) (planned []plannedEcMove, ok bool) {
si := erasure_coding.ShardsInfoFromVolumeEcShardInformationMessage(ecShardInfo)
for _, shardId := range si.Ids() {
if limit > 0 && len(planned) >= limit {
break
}
if failed[ecShardOnServer{thisNode.Info.Id, ecShardInfo.Id, int(shardId)}] {
continue
}
// Sort by: 1) fewest shards of this volume, 2) most free EC slots
// This ensures we prefer nodes with capacity and balanced shard distribution
slices.SortFunc(otherNodes, func(a, b *EcNode) int {
aShards := a.LocalShardIdCount(ecShardInfo.Id)
bShards := b.LocalShardIdCount(ecShardInfo.Id)
if aShards != bShards {
return aShards - bShards // Prefer fewer shards
}
return b.FreeEcSlot - a.FreeEcSlot // Then prefer more free slots
})
shardPlanned := false
skippedNodes := 0
for i := 0; i < len(otherNodes); i++ {
emptyNode := otherNodes[i]
// Skip nodes with no free EC slots
if emptyNode.FreeEcSlot <= 0 {
skippedNodes++
continue
}
collectionPrefix := ""
if ecShardInfo.Collection != "" {
collectionPrefix = ecShardInfo.Collection + "_"
}
vid := needle.VolumeId(ecShardInfo.Id)
// For evacuation, prefer same disk type but allow fallback to other types
// No anti-affinity needed for evacuation (dataShardCount=0)
destDiskId := pickBestDiskOnNode(emptyNode, vid, diskType, false, shardId, 0)
if destDiskId > 0 {
fmt.Fprintf(writer, "moving ec volume %s%d.%d %s => %s (disk %d)\n", collectionPrefix, ecShardInfo.Id, shardId, thisNode.Info.Id, emptyNode.Info.Id, destDiskId)
} else {
fmt.Fprintf(writer, "moving ec volume %s%d.%d %s => %s\n", collectionPrefix, ecShardInfo.Id, shardId, thisNode.Info.Id, emptyNode.Info.Id)
}
shardIds := []erasure_coding.ShardId{shardId}
dstHadShard := ecNodeHasShard(emptyNode, ecShardInfo.Id, shardId)
dstFree := emptyNode.FreeEcSlot
emptyNode.AddEcVolumeShards(vid, ecShardInfo.Collection, shardIds, diskType)
thisNode.DeleteEcVolumeShards(vid, shardIds)
// Update the node's free slot count after the planned move
emptyNode.FreeEcSlot--
planned = append(planned, plannedEcMove{
move: ecbalancer.Move{
VolumeID: ecShardInfo.Id,
ShardID: int(shardId),
Collection: ecShardInfo.Collection,
SourceNode: thisNode.Info.Id,
TargetNode: emptyNode.Info.Id,
TargetDisk: destDiskId,
},
src: thisNode,
dst: emptyNode,
diskType: diskType,
dstHadShard: dstHadShard,
dstSlots: dstFree - emptyNode.FreeEcSlot,
})
shardPlanned = true
break
}
if !shardPlanned {
if skippedNodes > 0 {
fmt.Fprintf(writer, "no available destination for ec shard %d.%d: %d nodes have no free slots\n",
ecShardInfo.Id, shardId, skippedNodes)
}
// Ensure partial moves are reported as failures to prevent data loss
return planned, false
}
}
return planned, true
}
// unplanEcMove takes a failed move back out of the in-memory model: the shard is
// on its source again and the target's slot is free.
func unplanEcMove(p plannedEcMove) {
vid := needle.VolumeId(p.move.VolumeID)
shardIds := []erasure_coding.ShardId{erasure_coding.ShardId(p.move.ShardID)}
free := p.dst.FreeEcSlot + p.dstSlots
if !p.dstHadShard {
p.dst.DeleteEcVolumeShards(vid, shardIds)
}
p.dst.FreeEcSlot = free
p.src.AddEcVolumeShards(vid, p.move.Collection, shardIds, p.diskType)
}
// ecNodeHasShard reports whether the in-memory model has the shard on the node.
func ecNodeHasShard(node *EcNode, vid uint32, shardId erasure_coding.ShardId) bool {
for _, diskInfo := range node.Info.DiskInfos {
if diskInfo == nil {
continue
}
for _, eci := range diskInfo.EcShardInfos {
if eci.Id == vid && erasure_coding.ShardsInfoFromVolumeEcShardInformationMessage(eci).Has(shardId) {
return true
}
}
}
return false
}
// runEcShardMoves applies the planned moves; tests replace it through moveEcShards.
func (c *commandVolumeServerEvacuate) runEcShardMoves(commandEnv *CommandEnv, nodes []*EcNode, moves []ecbalancer.Move, stopOnError bool, writer io.Writer) (ec.EcShardMovesResult, error) {
if c.moveEcShards != nil {
return c.moveEcShards(moves, stopOnError)
}
return ec.RunEcShardMoves(commandEnv.ecEnv(), nodes, moves, c.maxParallelization, 0, stopOnError, writer)
}
// limitReached reports whether -movesPerExec moves have been made, and says so once.
func (c *commandVolumeServerEvacuate) limitReached(writer io.Writer) bool {
if c.movesPerExec == 0 || c.movedCount < c.movesPerExec {
return false
}
if !c.limitReported {
c.limitReported = true
fmt.Fprintf(writer, "reached -movesPerExec=%d, stopping; run the command again to move the rest\n", c.movesPerExec)
}
return true
}
func moveAwayOneNormalVolume(commandEnv *CommandEnv, volumeReplicas map[uint32][]*VolumeReplica, vol *master_pb.VolumeInformationMessage, thisNode *Node, otherNodes []*Node, applyChange bool) (hasMoved bool, err error) {
freeVolumeCountfn := capacityByFreeVolumeCount(types.ToDiskType(vol.DiskType))
maxVolumeCountFn := capacityByMaxVolumeCount(types.ToDiskType(vol.DiskType))
for _, n := range otherNodes {
n.selectVolumes(func(v *master_pb.VolumeInformationMessage) bool {
return v.DiskType == vol.DiskType
})
}
// most empty one is in the front
slices.SortFunc(otherNodes, func(a, b *Node) int {
return cmp.Compare(a.localVolumeRatio(maxVolumeCountFn), b.localVolumeRatio(maxVolumeCountFn))
})
for i := 0; i < len(otherNodes); i++ {
emptyNode := otherNodes[i]
if freeVolumeCountfn(emptyNode.info) <= 0 {
continue
}
hasMoved, err = maybeMoveOneVolume(commandEnv, volumeReplicas, thisNode, vol, emptyNode, applyChange)
if err != nil {
return
}
if hasMoved {
break
}
}
return
}
func (c *commandVolumeServerEvacuate) nodesOtherThan(volumeServers []*Node, thisServer string) (thisNodes []*Node, otherNodes []*Node) {
for _, node := range volumeServers {
if node.info.Id == thisServer || (*c.volumeRack != "" && node.rack == *c.volumeRack) {
thisNodes = append(thisNodes, node)
continue
}
if *c.volumeRack != "" && *c.volumeRack == node.rack {
continue
}
if *c.targetServer != "" && *c.targetServer != node.info.Id {
continue
}
otherNodes = append(otherNodes, node)
}
return
}
func (c *commandVolumeServerEvacuate) ecNodesOtherThan(volumeServers []*EcNode, thisServer string) (thisNodes []*EcNode, otherNodes []*EcNode) {
for _, node := range volumeServers {
if node.Info.Id == thisServer || (*c.volumeRack != "" && string(node.Rack) == *c.volumeRack) {
thisNodes = append(thisNodes, node)
continue
}
if *c.volumeRack != "" && *c.volumeRack == string(node.Rack) {
continue
}
if *c.targetServer != "" && *c.targetServer != node.Info.Id {
continue
}
otherNodes = append(otherNodes, node)
}
return
}