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Phase 4: sync
Implements PLAN.md Phase 4: the read model. /sync, /messages and /context,
the filters that narrow them, and the streams a response carries that are
not room events — typing, receipts, presence and to-device messages. With
this a client can be used against Warp, which is milestone M1.

The one architectural choice is that the syncapi has no copy of the rooms:
it reads them through the roomserver. Dendrite gives its syncapi its own
tables and feeds them from the output stream, which is right for a design
where the two can be separate processes, and Dendrite's could be. Warp is
one process by decision, and there the copy buys nothing and costs the
hardest class of bug a homeserver has — a read model that disagrees with
the room, where a client is shown a message that was rejected and the only
way to find out is to compare two tables. So the roomserver grew a read
model (stream.go, roomsync.go, visibility.go) rather than exporting its
store: reading an event means parsing it under its room's version, and a
second copy of the version registry, the parser and the client projection
would be a second place for them to disagree.

syncapi: stream tokens naming a position in each of five independent
streams, so a client that has seen receipt 7 but only event 4 can say so in
one opaque string. A token with fewer positions than this build writes is
accepted and the rest read as zero, which is what lets a token stored
before a stream existed go on working. The PDU position comes from
MAX(stream_ordering) and not from the counter row the other four use: the
counter is advanced inside the writing transaction, so a token taken from
it would name a position whose event no reader can see yet, and the event
would be skipped for good once that transaction committed.

Long polling goes through a notifier that wakes by room and by user rather
than globally — an event wakes the listeners of its room, a membership
event also wakes the user it names, so an invite reaches a client that is
not in the room yet. A wake-up is only ever a hint: the listener re-reads
the streams and decides for itself what changed, which is what makes it
safe for the notifier to hold no state about what each client has seen. The
listener registers before the read, so an event landing in between leaves
the channel signalled and the sync reads again rather than blocking on a
change it just missed. EventPersisted must not block, because it is called
with the room's write lock still held.

"Something happened" is not "a token moved". A stream can move without this
user being concerned by it, and returning on every such move would turn a
long poll back into a busy loop. The same trap caught presence twice over:
a client says it is still online by syncing, so ?set_presence= makes every
sync a presence write, and a stream that moved each time would wake every
peer, which would sync, which would move it again. SetPresence therefore
reports whether anything a peer would notice actually changed, and a write
that only refreshes the last-active timestamp leaves the stream alone.

Timeline windows are named by their two ends and a direction, Low exclusive
and High inclusive in both directions, rather than by "from" and "to" as
the wire format spells them. Each of those would otherwise be the low bound
in one direction and the high bound in the other, which is exactly the
off-by-one every pagination bug is made of; the handlers translate once and
nothing below them thinks about it again. A sync's timeline is read
backwards and reported forwards, because a client wants the newest events
of the window it missed — a forward read with a limit hands it the oldest
and then calls the rest a gap.

visibility: history visibility is now a span rather than a yes or no, which
is what Phase 3 deferred here. A user who has left a room is served the
room as it was when they left — their state reads, their members and their
timeline — instead of being refused, and is bounded above at their own
membership event so a kicked client cannot go on streaming. Their span is
found from their own member events, so a user who joined, left and rejoined
sees their latest span. ?at= on /members is honoured for the same reason.
What is left is that the span is computed from the room's current
history_visibility where the spec judges each event by the one in force
when it was sent; that is a state read per event and belongs with open
question 1.

Typing is held in memory and nowhere else: notifications expire in seconds,
are worthless across a restart, and arrive one per keystroke-burst per
room, so persisting them would be the busiest table in the database holding
the least valuable data in it. Receipts only ever advance, compared on the
position of the event acknowledged rather than on arrival, because two of a
user's clients read at different speeds and the slower one must not drag
the marker backwards. To-device queues are per device and drained by the
next sync rather than by the one that delivered them, so a client that
crashes in between gets the batch again — the right way round, since a lost
key share leaves a message permanently undecryptable and a duplicate is
ignored. A wildcard addressee is expanded when sent, not stored, because
"every device" means the ones that existed then.

Presence is off by default, which answers PLAN.md open question 3. It is
the noisiest thing in Matrix and the one genuinely fan-out notification
here; a private homeserver gains little from it. With it off the endpoints
refuse rather than disappearing, because a client that gets a 404 from
/presence concludes the server is too old to have it and stops asking.

storage: one migration per driver adding the receipt, to-device, presence
and filter tables with a counter row each, and a stream position on the
existing account data table rather than a parallel one — there is exactly
one current value per (user, room, type), and a second table would be a
second thing to keep in step. Account data is reported in an event list but
is not an event, so it gets its own response type: a room event with an
empty sender and no timestamp would make a client decide what that meant.

Deliberately missing, each named in docs/sync.md: notification counts (they
need push rules, Phase 8), device lists (the keyserver, Phase 7), anything
remote (Phase 5), threads (Phase 10). device_lists is sent as two empty
lists because a client reads a missing one as malformed; the notification
counts are left out entirely, because a zero there is a claim and an absent
field is not.

Tested through HTTP rather than against the builder, because what is worth
pinning down is the response a client sees — which section a room lands in,
whether a token handed back can be handed in again, whether paging
terminates and loses nothing. The storage tests run against both SQL
drivers; the notifier has its own tests for the concurrent case. A live
server was driven end to end, which is what caught the two bugs the unit
tests had missed: a backwards /messages page must be in reverse
chronological order, and `start` must name where the page began rather than
position zero when ?from= was omitted.

Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
2026-10-16 11:55:27 +02:00
2026-10-16 11:55:27 +02:00
2026-10-16 11:55:27 +02:00
2026-10-15 18:18:37 +02:00
2026-10-15 17:01:13 +02:00
2026-10-15 18:18:37 +02:00
2026-10-15 17:01:13 +02:00
2026-10-16 11:55:27 +02:00
2026-10-16 11:55:27 +02:00

Warp

A Matrix homeserver written from scratch in Go, plus a family of first-party clients. Federation is optional and can be switched on and off at runtime.

The full design and roadmap live in PLAN.md. This README covers what exists today.

Status

Phase 4 — sync. Complete. Milestone M1. Warp is now a homeserver a client can be used against. /sync is real: stream tokens across five independent streams, long polling that wakes the moment something concerns the client rather than when its timeout expires, incremental deltas, gappy timelines with a prev_batch to close them, filters, and lazy-loaded members. /messages pages a room's history and /context opens a permalink. The streams that are not room events are here too: typing, read receipts and read markers, to-device messaging for Phase 7's encryption to build on, and presence behind a config switch that is off by default. A user who has left a room is now served the room as it was when they left rather than refused, and ?at= on /members is honoured. See docs/sync.md.

Phase 3 — rooms, local only. Complete. A client can create a room at any supported version, invite, join, leave, kick, ban, send messages and state, redact, name a room with an alias and find one in the public directory. Every event goes through one pipeline — validate, authorise, resolve, persist, emit — so a membership change made by createRoom, by /invite or by a raw PUT .../state/m.room.member is judged by the same authorisation rules. Nothing talks to another server yet, and every operation that would need to is refused with a message that says so. See docs/rooms.md.

Phase 2 — the event core. Complete. The library every later phase is built on: canonical JSON, the event model with its hashes and identifiers, the redaction algorithm, event signing, the room version registry, the authorisation rules and state resolution v2. Pure library code under server/internal/matrix, verified against the spec's own test vectors. See docs/event-core.md.

Phase 1 — accounts and sessions. Complete. A client can register, log in, manage its devices and set its profile.

Client-Server API:

POST /register, GET /register/available sign-up, with m.login.dummy and optional registration tokens
GET, POST /login · POST /logout, /logout/all · POST /refresh sessions, with m.login.password and refresh tokens
GET /account/whoami · GET /capabilities who am I, and what this build can do
GET /devices, GET/PUT/DELETE /devices/{id} · POST /delete_devices device management; deletion re-asks for the password
GET /profile/{user} and its displayname / avatar_url sub-resources profiles — reads are public, writes are your own
GET/PUT /user/{user}/account_data/{type} and the per-room variant account data, stored and returned byte for byte
POST /createRoom room versions 3 to 12, presets, initial_state, invites, aliases
POST /join/{roomIdOrAlias} · POST /rooms/{id}/join, /leave joining by ID or alias, and leaving or rejecting an invite
POST /rooms/{id}/invite, /kick, /ban, /unban membership, decided by the room's power levels
PUT /rooms/{id}/send/{type}/{txn} messages, idempotent per transaction ID
GET/PUT /rooms/{id}/state[/{type}[/{key}]] room state, read whole or one piece at a time
PUT /rooms/{id}/redact/{event}/{txn} redactions, applied only when they take effect
GET /rooms/{id}/event/{event} · /members (with ?at=) · /joined_members · /aliases reading a room
GET /joined_rooms the rooms you are in
GET/PUT/DELETE /directory/room/{alias} the alias directory
GET/POST /publicRooms · GET/PUT /directory/list/room/{id} the public room directory
GET /sync the event stream: long-polled, incremental, filtered, with lazy-loaded members
GET /rooms/{id}/messages · /context/{event} paging a room's history, and one event with what surrounds it
POST /user/{user}/filter · GET /user/{user}/filter/{id} filters, stored and returned byte for byte
PUT /rooms/{id}/typing/{user} typing notifications, kept in memory and expired
POST /rooms/{id}/receipt/{type}/{event} · /read_markers read receipts, public and private, and the read marker
PUT /sendToDevice/{type}/{txn} device-to-device messaging, for E2EE in Phase 7
GET/PUT /presence/{user}/status presence — only while sync.presence is on, and it is off by default
GET /_matrix/client/versions · /.well-known/matrix/client discovery
/.well-known/matrix/server server discovery — only while federation is on
GET /healthz · GET /metrics liveness with a database ping, and Prometheus
anything else under /_matrix/ 404 M_UNRECOGNIZED, as the spec requires

Admin API under /_warp/admin/v1: the federation and registration switches, user listing and creation, the room list and detail, purging a room, removing a user from one, and the dashboard counters. See docs/admin-api.md.

Also in place: argon2id passwords, hashed access and refresh tokens, per-endpoint rate limiting, YAML + environment configuration, structured logging, graceful shutdown, the storage interfaces with a working SQLite and PostgreSQL driver (and a PocketBase stub), the embedded migration runner and the runtime settings service.

Complement, the official integration suite, is wired up for the federation-off profile: make complement runs the account, room and stream tests — TestRegistration, TestLogin, TestDeviceManagement, the Phase 3 room tests and the Phase 4 TestSync*, TestMessages*, TestContext*, TestFilter*, TestTyping*, TestReceipt* and TestToDevice*.

Quick start

Requires Go 1.26 or newer. No cgo, no C compiler, no database server: the default SQLite driver is pure Go.

cp warp.yaml.example warp.yaml
# edit global.server_name

make build
./bin/warp generate-keys
./bin/warp create-account --username you --admin
./bin/warp serve

Then:

curl localhost:8008/healthz
curl localhost:8008/_matrix/client/versions

Registration is off in a fresh install, which is why the first account is made from the command line. Turn it on from the admin API when you want others to sign up.

Without make, the same from the server directory:

go build -o ../bin/warp ./cmd/warp

Configuration

One YAML file, every field overridable from the environment. See warp.yaml.example — each setting lists its WARP_* variable. With no config file at all the server runs on defaults plus the environment, which is how the container image is meant to be used:

docker build -t warp .
docker run -p 8008:8008 -v warp-data:/data -e WARP_SERVER_NAME=warp.example warp

An unknown field in the config file is an error, not a warning: a typo in a security-relevant setting should never be silently ignored.

Commands

Command What it does
warp serve run the homeserver
warp migrate [--status] apply (or list) pending database migrations
warp generate-keys [--output path] [--key-id id] create the ed25519 signing key
warp create-account --username name [--admin] create a local account, straight in the database
warp version version and compiled-in storage drivers

create-account talks to the database rather than to a running server, so the first account on a new install can be made before anything is listening and without turning registration on. It prompts for the password twice; --password-file and --password are there for scripts.

The signing key is written as a single line, the same format Synapse uses: ed25519 <key-id> <unpadded-base64-seed>. generate-keys refuses to overwrite an existing key — losing it would invalidate every event this server has ever signed.

Federation switch

Federation is off in a fresh install. While it is off, the federation surface does not answer at all; /.well-known/matrix/server returns 404 M_UNRECOGNIZED, exactly as it would on a server that has no federation API.

The switch is stored in the server_settings table and cached in memory, so flipping it takes effect on the next request without a restart. In Phase 0 the only thing behind the gate is the delegation document; the outbound queue, key fetcher and remote media fetch join it in Phase 5. Set federation.allow_runtime_toggle: false to pin the switch to the config file.

Development

make test          # unit tests (SQLite)
make lint          # golangci-lint
make check         # vet + test, what CI runs
make cover         # coverage.html
make complement    # the Complement subset for the phases that are done (needs Docker)

# the storage tests against PostgreSQL as well
WARP_TEST_POSTGRES_DSN='postgres://warp:warp@localhost/warp_test?sslmode=disable' make test-postgres

make test-race needs cgo and therefore a C toolchain; CI runs it on Linux.

Layout

server/                 the homeserver (Go module)
  cmd/warp/             the binary: serve, migrate, generate-keys, create-account, version
  internal/
    config/             YAML + env configuration
    logging/  metrics/  slog and Prometheus setup
    httputil/           Matrix error envelope, CORS, router, middleware
    ratelimit/          per-endpoint token buckets
    federation/         the federation gate and allow/deny policy
    settings/           runtime settings service (the switches)
    userapi/            accounts, passwords, devices, tokens, account data
    roomserver/         rooms: the input pipeline (docs/rooms.md)
    clientapi/          the Client-Server API handlers
    adminapi/           /_warp/admin/v1
    setup/              wiring: storage, routes, graceful shutdown
    matrix/             the event core (docs/event-core.md)
      canonicaljson/    the canonical JSON encoding
      signing/          ed25519 server keys, Signing JSON
      id/               identifier grammars as they appear in events
      roomversion/      the room version registry
      event/            PDUs: hashes, event IDs, redaction, signing
      auth/             the authorisation rules and power levels
      stateres/         state resolution v2
    storage/            interfaces + driver registry
      migrations/       embedded migration runner
      sqlstore/         shared database/sql implementation
      sqlite/ postgres/ pocketbase/
  test/complement/      the Complement homeserver image and runner
apps/                   clients: ui, admin, web, desktop, mobile (Phase 1+)
docs/
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